Subj : Yet MORE Max
To   : ALL
From : Bryan Turner
Date : Mon Jul 09 2001 08:20 am

GAMESPY MAX PAYNE PREVIEW ONLINE
9:50 PM  7/6/01

On Friday evening, we got an email from Hellchick over at Gamespy that her Max
Payne preview is online and ready for your perusal.  It too, like the Gamespot
preview below spooges about Max Payne - in fact we won't hold you back any
longer, here's some of what they had to say...

Remedy is putting games on a new artistic level with Max Payne.

The resulting peek showed that Max Payne should dominate game shelves this
summer with its tight weave of grim, dark story and film-inspired action.

The story line is extremely important -- unlike many action games where the
overarching plot merely serves as a backdrop for the action and could probably
be removed without significantly affecting the game

Perhaps the most compelling aspect of the game is how much the player will care
about Max and what happens to him; Max's character is very three dimensional.

Rather than require you to choose an easy, normal, or hard difficulty level
before starting the game, the difficulty level is calculated dynamically based
on things like the number of times you die in a level and your accuracy.

(About Bullet Time) The camera panned around in a close Matrix-like circle
while I watched Max's bullets utterly perforate the guy, who fell backward as
Max continued to dive slowly over his crumpling body. It was...an emotional
moment.

Go over to Gamespy now, and check out what they have to say about Max Payne

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* Origin: Pegasus Flight *REMOTE* (1:124/7013.1)