SPYRO: DAWN OF THE DRAGON
for WII
WALKTHROUGH
BY: chissssss
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Version 1.0:
got up through the Village of Avalar level
more to come later.
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Table of Contents:
I. Catacombs; L01
II. Twilight Falls; L02
III. Village of Avalar; L03
IV. Dragon City; L04
V. Underground Ruins; L05
VI. Ruins of Warfang; L06
VII. The Destroyer; L07
VIII. Burning Lands; L08
IX. Floating Islands; L09
X. Malefor's Lair; L10
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How to read the guide:
To jump to any certain level you may be stuck on, use the code typed after
that level (for example L01 for the first level). Press and hold the control
button and then press the F key and type in your code. This should jump you to
the level you want. Each level starts with a list of things you might want to
find while playing. You can see the same list in the game by pressing 2 on the
wiimote and pressing + or - until you find it. The guide will explain where to
find all of these things in order as it walks you through the level. Any
interesting things that might be helpful to you are stated in side notes. These
start with an asterisk (*) For example: *side note* it might be useful to know
that once you have a certain amount of mana or health holding down the + button
and then holding B transfers your health to the other player. The same can be
done for mana by holding + and Z. They don't seem to tell you this in the game
until near the end, and it is very useful. Any things that are important to pay
attention to right at that moment will have an exclamation point and both ends.
Also, when I say big green and red crystals, I mean the oval ones that increase
mana and life meters.
I. Catacombs, L01
Items to find:
0 armor
1 big red crystal
10 big blue crystals
1 big green crystal
1 elite enemy
Starting off, after a cut scene in which Spyro and Cynder are chained
together, you will find yourselves chained to the floor in a stadium type
area. Two waves of goblins/cremlins will be sent to attack. A good strategy for
getting rid of them is to press A+B (at the same time) while facing an enemy to
grab it and then pressing B repeatedly to slam them. It is also a good idea to
read the tutorial pop-ups that will appear during this fight to figure out some
basic moves. You should be able to make short work of both waves. When you are
done, a golem will crawl up out of the lava. Immediately run to the center of
the floor and press A+B next to the plate object in the center. Alternate
shaking your wiimote with shaking the nunchuck quickly to pull open the plate
and free yourselves.
BOSS FIGHT, GOLEM I
The golem is not that hard the first time around. You won't fully beat
him this time. He basically just slams his hand around trying to squash you. Go
to the left side of the stage. There will be a trench or stairway there. If you
go down into it, the golem will smash his hand into the side of the arena
there. If you are having trouble with the golem, you can stay there, wait until
his hand smashes into the side, then hold B or swing the wiimote to swoop
forward and land hits. This however, takes forever, and if you can you should
just dodge around the left side avoiding getting hit and wait until the golem
rests his hand on the left side. Then run up to it and attack repeatedly by
pressing B quickly. Whenever any blue crystals spill out, be sure to collect
them. After crystals come out of the golem's hand about two times he should be
"defeated" and crawl back into the lava. He'll be back.
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Next, double jump (press A twice) next to the pillar that fell onto the
stadium. Cross it like a bridge to the right. You can explore the stadium room
if you want, but there is nothing too important to find here except some pots
that can be broken for little blue crystals. *side note* you can break pots,
rock formations, and wooden beams for small blue crystals, but they are worth
so little it might not be worth it except for at the game's beginning.
Continue on to the next room. Another cut scene will play. Note the red
crystals. Break them with B to get more health. Move through a passageway into
another opening and watch another cut scene. Follow Hunter (the cheetah guy)
across some pillars listening to the tutorial to tell you how to glide. Again,
there is nothing really important in here except for some pots to break. After
you make it almost to Hunter, the golem attacks again. He slams Hunter, (don't
worry, he's okay), and throws you into an upper room. Be ready to push A when
the symbol saying A appears at the bottom of the screen. When playing two
players, make sure you both press A.
In the next room, note the save spot. It is purple and glowing, and you
can walk into it and press B to save. Fly down to the lower platform and watch
yet another cut scene. Destroy the green crystal to restore your mana and get
ready for a fight. Several waves of cremlins will attack. They will be even
easier to beat now that you have mana. Press the - button to switch between
elements and the Z button to shoot the element of your choice. If you run out
of mana during the fight, replenish it with the green crystal which will
reappear. There are four waves of goblins this time. *side note* blue crystals,
big and small, give you experience to be used for your element abilities. Press
1 go to elements to upgrade. If you want to unlock galleries, focus on
upgrading fire and poison first. However, for battles, earth is good to upgrade
as the boulder can deal with enemies surrounding you if you jump on them when
in boulder form. Wind is also good for getting a lot of combos once you get the
the twister form (press C to activate this on the back of the nunchuck) Combos
both unlock a bonus and also give you full fury power faster (this will be
explained later). Use fire breath from Spyro to get rid of both vines.
Replenish your health with the red crystal and then move on past Hunter.
In the next room, there your first big blue gem right in the middle of the
room. Break it with B. Pull down the switch to the right of the door and have
someone grab the adamantite ore by pressing A+B for both. Jump up the stairs to
the next level. There will be an air current in the middle and an electric bar
on the far right corner. Use Spyro's electric element on this to pull some
extra stairs out. You have limited time to do this, so quickly jump up from
stair to stair until you get to the top where Hunter waits. There is a circle
on the floor at the base of the stairs leading to Hunter. Whoever has the ore
press B by this to drop it. This will open the gate so you can go through.
Before you do this, there is a big red crystal in this room. It is at the top.
After you jump over the blocks that the electricity brings out (a waterfall
flows down between them) follow the blocks back away from the waterfall. Fly
(press A three times) in that direction to reach a block with the big red
crystal and break it. If you fall while doing this, as long as you already
opened the gates with the ore, just use the wind tunnel in the center of the
room to fly back to the top. Go to the next room.
In this room, first go down to the floor and pull a double lever by a big
elephant statue (both players if there are two must pull it by pressing A+B and
shaking the wiimote and nunchuk next to it). Then get a big blue crystal at the
top of some blocks in a back right corner. You should be able to see it from
the gates. Then, from there, face away from the gates and look down and to the
right. You should be able to see a big green crystal, fly down and get it. Then
look back in the direction of the gates and you should see another big blue
crystal. Get this one and return to the top by the gates. Go straight out from
the gates to the vines in front of you. Jump to them and press A+B to grab on.
Climb to the top of this platform and turn left. Fly that way to the next vine
covered platform and do the same thing here to get to its top. Turn to the
right and fly out towards hunter through a gap in a pillar ahead. Turn towards
the pillar and climb up the vines to get to the top. Turn left and fly towards
the big blue crystal that is across from you. Get it, then turn to the right
and fly towards the vines and blue crystal there. Attach to the vines, climb up
and get the crystal. Turn to your right, and fly to the slightly lower platform
there. At this point, the golem will attack again. Ignore him, but go quickly
because he punches at you now and again. Continue to the right and use the
vines and flying to get to another vine covered pillar in that direction. Climb
up the vines on this pillar. If the golem's head is right next to you, you are
in the right place. There are breaks in the vine, so as you climb and reach
these press A to jump over the gaps and keep climbing. Jump off to the left and
go that way to find some vines on the back wall that lead both up and to the
left. Follow these to the left to get another big blue crystal there (the golem
can't attack in this corner). Go back the way you came and right this time onto
another raised platform. When you get there, be ready to press A when it
prompts you to. This dodges the golem, who smashes his hand into the wall and
breaks it off there. Destroy the black crystal in the arm. At this point, if
you have low mana go back to the previous room to where the air column starts
and restore it with the green crystal. Once this is done, fly to the far side
of the room away from the entrance to get two big blue crystals that appeared
there, on either side of where the golem crawled up. Then go back towards the
gates and to the right when facing the gates to a pool and graves. An elite
enemy should show up. It looks like a gremlin wearing a mask. Whatever color
the mask is is the element you need to use against it first. Shadow seems to
show up very often (a black mask) with this first elite enemy. Use the mask
color element until the mask comes off. Then you can attack it with whatever
you want. A suggestion is to use grabbing on it again like the normal gremlins.
(A+B then press B repeatedly, shake the wiimote or press A repeatedly.) He will
give you a lot of experience. When he is dead, go back up to the top where the
golem's arm came off and up to where you see hunter waiting. There is a fallen
column you can use as a bridge to get up higher with nearby the area the elite
enemy showed up. At the top there is a save spot and a big blue crystal to
break.
!Make sure you have everything you need at this point as you can't go back!
Jump down a long ways into a room with vines on the far wall. At the very
bottom of this room, there is your last big blue crystal to break. On the left
side of the room there is a platform that leads to a wall of vines to climb up.
Climb up them and go forward until you see a doorway on your left. Go into the
final room.
There is a horn near the roof that Hunter will say opens the door. As soon
as you get in here, go directly to the right. There is a double lever here.
Have both dragons grab it with A+B and pull it down. This will slowly lower the
horn from the ceiling. Goblins will appear after a while to attack you while
you are doing this. You can usually do it in three waves. Defeat any goblins
that might attack or at least draw them away from the lever. Then quickly crank
the horn down from the ceiling as much as you can. Continuing to do this will
eventually bring the horn all the way down and the enemies will go away.
Another strategy for beating large groups of little enemies is to have Cynder
use Shadow. Hold Z and then release under a group of enemies making them fly
into the air. Then have Spyro grab them in midair and pick them off one by one.
You should know how to grab by now as it was explained earlier. Have Cynder use
wind element and hold Z in front of the horn to blow through it and open the
door. The golem will then reappear yet again for a final attack this level. He
will grab Cynder and Spyro has to press B repeatedly to keep from being pulled
into the golem's mouth (a prompt will appear at the bottom of the screen again)
There will be a cut scene where Hunter says you have to get to Warfang and
Ignitus and this is the end of the Catacombs.
II. Twilight Falls, L02
Things to find:
2 armor
1 big red crystal
7 big blue crystal
2 big green crystal
1 elite enemies
You start off in a long cave leading out over a waterfall. Keep to your
right as you fly over the falls. There is a big blue crystal on a ledge near
the top of the falls. If you look around the right of the falls you should find
the crystal. Then go straight to the left of the waterfall and down. There
should be two crystals to the left of you on a clearing on the left side of the
river, one nearer and one farther to the waterfall. There is a save spot on the
side farthest away from the waterfall and the second crystal is just behind it.
There will be some enemies to fight here. Use elements and they will be easy.
Put the waterfall to your right and fly across the river to another clearing
where you can see some crystals. There will be some more fly-like enemies here
which should also be very easy. Follow the wall of the clearing on the right
around to a wall of vines. Use Spyro's fire with Z to clear the vines and get
another big blue crystal. Turn towards the river. There should be another
clearing across from and below you, that is further down the river. Fly to it.
It is the right one if Hunter says "They've found us" and enemies start
attacking. After some small enemies are destroyed a sort of mini boss appears
by a log and starts attacking. He isn't that bad, just use any elemental
attacks that you like and replenish health and mana when it gets low from any
of the surrounding crystals. After he is dead, the log he appeared in front of
will start to glow and a big blue crystal appears. Ignore the log for now.
Break the blue crystal that is about in the center of the clearing. Then follow
the side of the clearing that is to the right when facing away from the river.
You should eventually come across some more vines. Use Spyro fire to get rid of
them, then go past them and turn left. You will find a glowing chest. Open it
the same way you pull levers. You will get tail armor for Spyro that increases
attack speed. Go out again through the same way you came in and straight ahead
you should see a cave that is high up off the ground, a big blue crystal and a
big green crystal. Break them both, then fly up to the cave and and go in.
Straight ahead through it there is another big green crystal to break. Jump
down and there is a huge air current. Follow it around to another clearing. An
elite enemy should appear immediately. Remember to knock off his mask with the
element that is the same color as the mask before starting to attack him. There
are crystals around to replenish health and mana when it is low. Use your
favorite element. It is a small fly so you should be able to grab it if you
want. Once the elite enemy is dead grab the chest that is at the end of the
clearing overlooking the forest below. It is near where the elite appears. His
mask is usually earth. The chest has bracers for Cynder that regenerate health
slowly. *side note* you should press 1 and go to the armor menu to equip armor
as soon as you get it. Equip the ones you feel will help you most. Fly off the
high ledge now past the chest. Find the clearing on the left side of the river
that is the furthest down the river when you face away from the falls. This is
the one with the glowing log. Use the same technique for chest opening to push
the log down. go across it and to the left towards some vines on a wall. Have
one dragon climb the vines to the top and the other holds A and moves the
joystick to swing back and forth. Swing to the right first where you will see a
big red crystal to break. Once it is broken swing to the left instead. The
swinging dragon should press A+B to grab the vines either above or to your left
and then climb to the top.
!Notice: do not press A+B to go to the Enchanted Forest yet!
There is a big blue crystal to you right when you are facing Hunter and a
little up. Once you have it you should be done. Press A+B by Hunter to
continue. There will be a cut scene in which Spyro and Cynder get knocked out
and captured and you will go on to the next level.
III. Village of Avalar, L03
Things to find:
4 armor
3 big red crystal
19 big blue crystal
3 big green crystal
1 elite enemies
This level starts off with a cut scene. The leader of the cheetah's
apparently doesn't like you too much, but has to agree to accept your help when
the village is attacked. When the cut scene is done, you have a big fight on
your hands. First you will fight a large group of fly things. Use elements and
grabbing to get rid of them as quickly as possible, as they are destroying the
village and when the village meter on the bottom right runs out you lose. After
they are defeated flying creatures arrive. Grabbing may not work, so use
elements and B attacks to defeat them. I suggest ice or wind cyclones if you
have them as they give you more combos and fury power. There is a mana crystal
at this point for restoring mana power when it gets low or runs out. Once all
the enemies are dead, another cut scene will play and you will be assigned the
mission of finding a lost Meadow (a cheetah that got lost picking herbs.)
Starting from the save point in the village, the wall that is nearest to
it should be followed around to a little platform in the wall. Hop out of the
village over it and to the right of it there is a big blue crystal. Fly
straight out away from the village towards a big tree. Walk around it and there
is a big red crystal near it to break. Turn towards the river and fly to the
right shore. Along the wall there should be some vines. Climb them until you
reach a tan smudge on the wall. You can run along this smudge by jumping of the
vines in its direction and then pressing A repeatedly. Use this to get to
another set of vines and another wall smudge and then up onto a ledge. If you
are in the right place there will be a big blue crystal to break in the middle
and an elite enemy will appear. He is too big to grab, so after knocking off
his mask (probably with electricity) use B attacks and elements. long range
attacks are best. Use the mana crystal on the back left corner ledge to fill up
mana once it's low and to rest (he can't attack you here if you stay far enough
back). If you have the Cynder bracers that replenish health you can wait here
while she heals and have her give Spyro health so you can heal (how you do this
is in the very beginning paragraph above. Once he is dead go towards the back
wall and left. There should be a mana crystal and to the left a place you can
glide to to get another big red crystal. Once you break it go back to the
elite's area. Fly down and follow the wall to the right. You should see a big
blue crystal straight ahead. Land on the ledge to the right of the crystal's
ledge and use it to get to the blue crystal. From there face away from the wall
you just followed and there should be a lower ledge with a big green and big
blue crystal. Break both of them and kill any enemies that may attack. From
there face back towards the first blue crystal ledge and there should be
another big blue crystal at its base. Go and break this one. Then go around the
ledge to the wall you originally followed around and follow it again to your
left. You should see another big blue crystal ahead. Continue following the
outer wall in the same direction until you see a waterfall and some vines next
to it. Climb up them into a cave behind the waterfall. Follow it to the left
and there will be a chest with a helmet for Spyro that increases defense. Jump
directly down from the chest cave and keep following the wall around in the
same direction. You will run into another big blue crystal. If you keep
following the wall, you run into a cave and some enemies. Remember where this
is and you can also defeat the enemies if you want. Go out of here for now and
follow the trees in the same direction as the wall. There will be a ledge with
a big blue crystal on it here. After you get it, continue following the trees
in the same direction until there is a right turn ahead. Go down it to find
another big blue crystal at its end. Keep following the trees around in the
same direction until you hit a mana crystal and some enemies. Beat them and
continue on to get to another big blue crystal at the end of the river. Then
turn left and fly across the river. There is a save spot here. Fly to the left
and follow the river until there is another opening in the trees to the right.
Fly down it to find another blue crystal. Keep following the outside wall again
in the opposite direction the river flows. You will hit another waterfall on
your right that has a big blue crystal on the right and left of it to break.
Follow the river out again away from the waterfall and there will be a log to
push over. Push it as this is useful later. Continue following the river in the
same direction until you come to a big blue crystal on the edge of a big
clearing. You should now have come full circle back to the village. Fly in the
direction of the big tree that had the big red crystal and past it towards a
little waterfall with a cave at its base. If it's the right place it should say
"find Meadow" across the screen and show you the cave. Before you go in, look
back out away from the cave and there will be a big blue crystal ahead. Turn
back towards the cave and go up some vines on the wall to its left. You will be
at the source of the river. To your left up here there is a chest with new
bracers for Cynder that slowly regenerate mana. Also back towards the very
beginning of the river there is a big blue crystal on the left side of the
river. After you have these things, drop back down to the cave under the
waterfall and go in.
Follow the cave around to a fiery looking room where you will see the
cheetah Meadow hanging from a wall. Then you will realize "It's a trap!" Some
goblins with axes will attack you as well has a handful of fly creatures. Use
your favorite element on the axe goblins and grab the fly creatures to get rid
of them. At this point Meadow will be freed, but his leg is broken and you need
to bring him a raft to get him to the village which requires a supply cave
which requires a key from a hermit. A lot of things to do! After the cut scene
that tells you all this is done, a cave behind Meadow opens up with a chest in
it. Open the chest for tail armor for Cynder that hurts enemies as they attack
her. Leave the cave now.
Follow the river out and look for a waterfall on your left past the bridge
across the river with a door on its left. Open it and go through to a cave.
Follow this out to a misty river area. On your left along the river there will
be a big blue crystal. Follow a path past this crystal to it's end where you
should see a big red crystal. After getting this turn around and you will see
another path to your right along the wall. Follow this and at its end there
will be vines along the wall to your immediate left. Climb up and to the right
until you see some wall running smudges. Use these as mentioned earlier to run
along to your right until you see a glowing log at the end of the path. Use
lever pushing technique to push over the log and some vines/cracks will appear
on the wall to your left. Climb up along these and then to the right. Be
careful as the brown vines break eventually. Move to the right from the top of
these vines and you should come to a clearing in which monkey skeletons will
immediately attack you. These aren't that difficult to beat. You can use your
favorite element, grabbing, or B attacks. After you beat them all, a cut scene
will be shown in which the bitter old hermit will do his creepy thing and Sparx
steals the key to the supply cave that you needed. Before you leave this area,
a big blue crystal should be clearly visible on the ground of the area in it's
right corner that is the farthest away from the canyon where the clearing ends.
Then in the other right corner there are vines on the wall above you. Climb
them and fly to your left to get to vines that break and lead to a big green
crystal. Climb up them quickly to get the crystal. Then go to the wall that is
across from the vines in the corner you just used and there should be vines
there too. Climb up these and fly to your right to get to a save point and also
to a chest just past the save point to get bracers for Spyro that increase fury
power. Leave the hermit area and go back to the meadow area. Find the supply
cave again by following the outer wall or the river. It is by a box that is
next to the river with a three lever spots on it and a bridge across the river.
It also may be helpful to note that it is underneath a big windmill. Each of
you should grab some ore. Go out of the cave and follow the wall that should
now be on your left. You should eventually hit a corner that has a ledge above
you with a red crystal and big green crystal on it (the big green crystal is
behind a gate). Turn around in the opposite direction from the corner. On the
wall to your right a short way out you should see some vines. Use these and
follow them up and to the right past a wall running area. You will be on a
ledge with vines above you. Jump up to grab them and climb along them until you
are over the high ledge with the gate. Drop one of the ores on the circle area
by the gate and it will open, allowing you to get the big green crystal. Find
the supply cave again in the way mentioned before and have the dragon that now
does not have an ore get one again. Follow the river upriver (make sure you
pass some nets along the way or it is the wrong river) from the supply cave
until you find a wooden ramp on the right leading up to the higher right shore.
Then follow the river downriver along the shore. You should hit a dead end with
one path leading left and one right. Take the left one and turn right when you
see a mana crystal. In the corner here is the final big blue crystal. Go back
to the mana crystal, turn away from it, and follow the wall on your left away
from the mana crystal through a small gap in the trees. On your left will be
some vines. Follow them up and to the right to get to a new ledge higher up.
You will see a save place. There will also be two circles to place ores into.
Put one ore on each circle and this will unlock the raft.
Have one dragon grab onto the center of the raft with A+B and the other
fly ahead upriver to pull the raft. You will run into some nets. Jump off of
the raft (using A+B) and to the left of the river to a box. Pull the levers on
the box to get rid of the nets. Go back downriver to get back to the raft
again. Pull it upriver again until you run into a ramp. The raft will not float
past this now. Some enemies will appear around another box across the river. Go
over there and defeat them. It may be difficult as there will be several big
axe enemies. Once they are defeated pull the lever again to get rid of the nets
and continue pulling the raft upriver. You will eventually get far enough to
start a cut scene in which you take Meadow back to town and Hunter is freed. If
you have everything at this point, go to Hunter and press A+B to go to Warfang,
the next level.
To Be added.......
IV. Dragon City, L04
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
V. Underground Ruins, L05
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
VI. Ruins of Warfang, L06
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
VII. The Destroyer, L07
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
VIII. Burned Lands, L08
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
IX. Floating Islands, L09
Things to find:
armor
big red crystal
big blue crystal
big green crystal
elite enemies
X. Malefor's Lair, L10
0 Things to Find, this is one big boss fight!!
*Please don't email any questions, if you don't like this walkthrough, feel
free to write your own...*