宇宙の騎士 テッカマンブレード
               Space Knight Tekkaman Blade

             An Overly Extensive FAQ for the
              Surprisingly Simple SNES Game
             -------------------------------
                  Revision 2 - 03/30/03

            Document and Translations by D-BOY
            http://www.oakland.edu/~dcsoboda/

-------------------------------------------------------------
CHANGE LOG:
-------------------------------------------------------------
Revision 2: Made some edits suggested by Ghideon Zhi to the
           script. Updated my URL/e-mail info.
Revision 1: Initial release

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TABLE OF CONTENTS:
-------------------------------------------------------------
I.   Agreement
II.  Background Story
III. Controls
IV.  Gameplay
V.   Walkthrough & Translation
VI.  Codes
VII. Credits & Notes

-------------------------------------------------------------
I. AGREEMENT
-------------------------------------------------------------
This work was created entirely by my. It was designed as
a guide for playing the SNES game.

One of the critical problems with the SNES game was it's
lack of background story for the unfamiliar player. It is
very difficult to appreciate the game without an already
working knowledge of the Tekkaman Blade series. In my
guide I have aimed to fill in that missing information
from my own knowledge as well as translate the text that
is present in the game.

The person who was going to insert this translation into
the SNES game gave up. If anyone else wants to, just
credit me for it.

Suggestions for improvement are quite welcome. You can
e-Mail them to me at [email protected]. I would hope
that this document does generate some input to at least
allow for a second version of it.

Lastly, do not redistribute this document without my
permission. Currently the only websites with permission
to house this documents are my website and GameFAQS
(located at http://www.gamefaqs.com/). If you see this
document at any other site, please e-Mail me and let me
know.

While I don't think it's a problem anymore, back in the
day retailers such as Game Cave were notorious for
stealing people's FAQs and packing printed versions of
them with games. If you are selling a new or used copy of
Tekkaman Blade, please sell it without my guide.

-------------------------------------------------------------
II. BACKGROUND STORY:
-------------------------------------------------------------
For those who don't know, Tekkkaman Blade was a fairly
popular cartoon series that aired in Japan in 1992.

The story is set in the distant future in 2300 our time.
The year is 192 of the Unified Earth Calendar (192 years
after the unification of the planet's counties). It's
a dark time and the ministry of defense has constructed
the OBS (Orbital Ring System) in outer space 300km off
the Earth's surface. Its purpose: to supply power to
the earth outside the ozone and serve as a harbor to
further exploration into the solar system.

Then it happened... the ORS was attacked by unknown alien
beings. It was immediately occupied and the battle reached
even the earth's surface. The Allied Defense force began
funding a new program called "The Space Knights" to deal
with this threat.

One day while two members of the Space Knights, Kisaragi
Aki and Noal, were investigating the alien plants that
had begun to grown on Earth, what seemed a comet crashed
into the ground nearby. When they investigated they found
a young man's body in the crater. He was taken back to
headquarters to recover. When he awoke they proceeded to
interrogate him about who he was and where he was from.
But the man had lost his entire memory.

He assaulted Milly, one of the younger members of the Space
Knights and beat his way out looking for a space ship to
get back up to the orbital ring. He hijacked their ship,
the Blue Earth, and took off. Noal gave him the nickname
D-BOY since they had no other name to call him and the guy
seemed pretty dangerous.

Once into space, he escaped out the back of the ship. Noal
and Aki figured he was dead but instead, out he came as
Tekkaman Blade. Following this he continued to work with
the Space Knights.

The game seems to start shortly after this part of the
story (likely episode 6) as D-BOY enters on Pegas in Stage
1. Pegas was a robot built to boost the power of his
Tekk Sett crystal that allows him to change into his
Tekkaman form. The crystal was shattered in half during
an early battle with Tekkaman Dagger.

Some further notes to clarify things (spoilers to later in
the game though). The entire Aiba family and some of their
friends/relatives were on an exploration ship launched from
the OBS a few years before the story starts. The ship was
called the Argos. It was sacked by Radam aliens in what
looked like an attack. However it was discovered Kengo
Aiba, Tekkaman Omega, was already under Radam control at
that time and in fact coordinated the attack on their ship.

While captured, the crew of the ship was suggested to the
Tekk process. Many members were rejected from it. Among
them, Shinya, Kengo, Miyuki, and Takaya's father. His
father shot the pod that was transforming Takaya into
a Tekkaman and dragged his son to an escape pod to jet him
out of the ship. It was too late to rescue the others as
they were too far through the process. Takaya's father
died as a result from being rejected from the Tekk system,
the last phase of which implants a Radam parasite into the
victim to control their thoughts and make them responsive
to Radam command.

Here's a quick list of characters mentioned throughout the
FAQ and their multiple names (when applicable):

 Real Name         Other Names:   Notes:
  Takaya Aiba       Blade, D-BOY   Hero of story
  Aki Kisaragi                     Member of Space Knights
                                   & Takaya's woman :)
  Noal              Sol #2         Member of Space Knights
  Balzak Asimov     Sol #1         Works for defense force
                                   before it was destroyed
  Miyuki Aiba       Rapier         Takaya's younger sister
  Shinya Aiba       Evil           Takaya's identical twin
                                   brother
  Kengo Aiba        Omega          Takaya and Shinya's
                                   older brother
  Hun Li            Sword          Kengo's fiancee
  Goddard           Axe            Aiba family friend and
                                   karate teacher
  Fritz Van Braun   Dagger         Shipmate on the Argos
  Morotoh           Lance          Shipmate on the Argos
  Honda                            Space Knights mechanic
  Milly                            Space Knights uhh...
                                   what exactly did she do?
  Chief Freeman                    Commander & chief of the
                                   Space Knights

Now you can go turn on the game :)

-------------------------------------------------------------
III. CONTROLS:
-------------------------------------------------------------
 Stages
   D-Pad: Move Blade up, down, left, or right
   B: Slash
   A: Nothing
   Y: Throws blade like a boomerang
   X: Voltekker special attack
      (consumes one of those yellow balls you get
      from red Tekk Crystal power-ups)
   START: Pause
 Boss Fights (excluding Stage 7):
   Up: Jump
   Left: Move left
   Right: Move right
   Down: Crouch
   B: Slash
   A: Nothing
   Y: Thrust
   X: Nothing
   START: Pause

-------------------------------------------------------------
IV. GAMEPLAY:
-------------------------------------------------------------
 Stages:
   Attack the enemies and try not to get. A rather simple
   concept that really applies to all shmups.
   Throughout the stages there are occasionally power-ups.
   These appear as a series of 4 gray capsules in a row.
   Destroy all four and the fourth will give a power-up.
   The power-ups look like Tekk crystals.
   There are three colors: red, green, and blue. Red
   crystals give you one use of your Voltekker attack.
   Green crystals restore a percentage of your life (you
   get more life back the lower you are). Blue crystals
   put Blade into attack mode for a limited time where
   you can smash through enemies without taking damage.
 Boss Fights:
   I won't lie to you, this is a very, very poor fighting
   game engine. You bounce off the walls and off other
   characters. The AI has horrible holes. The control
   response time is pitiful. But thankfully it's only a
   tiny fraction of the game.
   It's a fighting game engine. If you ever played a
   fighting game you know what to do. If you haven't, go
   buy the King of Fighters '96 right now.
 2P Versus Mode:
   This mode of gameplay uses the aforementioned poor
   fighting game engine to let you and a friend beat each
   other up. It WILL get old very, very fast.
   The character selection screen from left to right is:
   Tekkaman Blade, Tekkaman Evil, Tekkaman Dagger,
   Tekkaman Axe, Tekkaman Lance, Tekkaman Sword

-------------------------------------------------------------
V. WALTHROUGH & TRANSLATION:
-------------------------------------------------------------
This section uses S-JIS encoded text to write in Japanese.
You may need to set your browser to Japanese Shift-JIS
encoding in order to view it properly. The English
translation always follows the Japanese text.

A little about what follows:

One of the key problems with this game that I explained
before is it's lack of story for people unfamiliar with the
show. I have written a timeline around each stage to let you
know exactly what is actually happening in the story. The
basic format for each stage is:
 Stage title
 Detailed stage background story
 Translation of boss dialogue
 Boss strategy
 Post-stage text (if applicable)

I hope this helps people to appreciate the game a bit more
even if they've never seen the show or the comics.

                STAGE1: 天駆ける超人
      ------------------------------------------------
      Stage 1: The Superhero who Raced Through the Sky

After Freeman and Honda completed work on Pegas to allow
D-BOY to change into Tekkaman Blade again, D-BOY returned
to the Orbital Ring to face Tekkaman Dagger again.

BOSS (Tekkaman Dagger)

ダガー : よくここまできたな ブレードよ
Dagger: You did well to make it this far, Blade.

ブレード: テッカマン ダガー
Blade: Tekkaman Dagger...

ダガー : うらぎちもの ブレードよ 
      うちゅうのちりとなれ!
Dagger: Traitorous Blade! You're going to be space dust!

ダガー : こい! ブレード
Dagger: Let's go, Blade!

Boss Tip: Tekkaman Dagger is pathetically weak. He really
 doesn't do much damage to you and is a good character to
 beat up to figure out where all two of your complicated to
 operate (hah) buttons are. He's quite the fan of
 projectiles and loves to shoot at you from across the
 screen. Jump in and beat the snot out of him.

 Three well placed slashes should take care of his weapon.
 After that just focus on getting in hits on him wherever
 possible. He may dash at you once the weapon is gone. Just
 block if he does but don't just let him do it without a
 retort. The block damage from those attacks can really add
 up.

               STAGE2: 赤い戦慄エビル
               -------------------------------
               Stage 2: The Red, Horrible Evil

With the defeat of Tekkaman Dagger, D-BOY got a bad
feeling despite the Space Knights's joy over their victory.
He realized that if there were two people like himself and
Dagger, there must be more.

His suspicions would be proven right when a new Tekkaman
appeared, Tekkaman Evil. After barely coming away from a
battle with Evil in space, D-BOY returned to Earth, a
bit disheartened and confused.

One day, Aki was out with Milly and could have sworn she
saw D-BOY at the mall. When she talked to him about it
later, she discovered he had been at headquarters all
day.

Later that week they were assigned to go run more test on
the Radam plants. The ended up in an old church where Aki
again saw D-BOY's dead ringer. When D-BOY came face to
face with him, he remembered it was his brother Shinya.

They fought repeatedly with the battle eventually going
back to the Orbital Ring.

BOSS (Tekkaman Evil)

エビル : ブレード!!
      ここらで けりをつけようでは
      ないか!!
Evil: Blade!! This is will be your end!

ブレード: ああ・・・のぞむところだ
      エビル!
Blade: Yeah... that's just what I wanted to hear, Evil!

エビル : こい ブレード!!
      ・・・いや タカヤにいさん
Evil: Come on, Blade!! ... no, rather Takaya.

Boss Tip: Evil attacks a bit more frequently than Dagger. He
 also seems to do a little more damage with those attacks.
 he's fairly light on use of projectiles so be more
 concerned with how dangerous he can be in close combat.

 Again, get in three, good, unblocked standing slashes to
 knock away his weapon. Once it's gone try to get him into
 corners and slash away like mad. Inch up to him and keep
 lashing if you get pushed back a bit. Be careful because
 even without a weapon, he can still do quite a bit of
 damage to you with his kicks.

                 STAGE3: 霧の中の敵
                ----------------------------
                Stage 3: An Enemy in the Fog

After Evil's defeat, Miyuki showed up having been rejected
from the Radam Tekkaman creation process. At the time D-BOY
didn't know it but his sister was dying as her life-force
was being used up like fuel for the Radam (what happens to
all people rejected from the Tekkaman process). During this
time Freeman uncovers records of D-BOY's past and finds
out his family was all on an exploration ship that had
disappeared years ago. D-BOY's real name was Takaya Aiba.

While D-BOY was away and distracted, three new Tekkamen
showed up and proceeded to beat the all living shit out
of Miyuki, lancing her through her arms and repeated
slashing her chest until she had sustained so much damage,
her body exploded.

D-BOY arrived at the last second to see his sister die at
the hands of Tekkaman Axe, Lance, and Sword.

The Space Knight headquarters was also completely ruined
during this same assault as was the Blue Earth (took a rough
crash landing during the fight that almost killed Noal).
Honda, Lemmie, Milly, and Freeman managed to escape. Aki,
Noal, and Balzak were already gone when the attack hit.

Later, Tekkaman Axe was tracked down to an old mansion in
an area that had been taken over completely by the growth
of Radam plants. D-BOY ran ahead of the rest of the Space
Knights to face Axe.

BOSS (Tekkaman Axe)

アクス : ブレード・・・いやタカヤぼう
Axe: Blade... no, rather, Takaya.

アクス : ・・・ラダムにもどらぬか?
Axe: ... will you return to the Radam?

ブレード: ゴダード!
Blade: Goddard!

アクス : むかしのように みんなでなかよく
      やろうではないか
Axe: Don't you want to be with everyone the way things
    used to be?

ブレード: こたわる!!
Blade: I refuse!

アクス : しかたないか・・・
      シンヤぼう いや
Axe: I guess it can't be helped... Shinya, no.

アクス : エビルさまをまもるため
      おまえをたおす
Axe: In order to protect master Evil, I'll have to
    defeat you.

アクス : こい タカヤぼう!
Axe: Come at me, Takaya!

Boss Tip: Axe is, surprisingly, one of the tougher bosses in
 the game. His projectile attack allows him to hold his
 axe in the air, ready to go, and not release it till you're
 in the path to get hit. It comes out as a blue wave about
 equal to his height. The damage is far from spectacular but
 it covers a larger screen area than most projectiles so
 look for it.

 In case you have yet to realize it, the fighting engine is
 so horribly flawed, the same strategy works perfectly on
 every boss. Two to three standing slashes to knock away
 his weapon then block all day and attack when you can.
 Should you get him in a corner attack and just don't stop.
 Walk forward and attack some more. He'll die.

                STAGE4: 死への迷宮
              -------------------------------
              Stage 4: The Labyrinth to Death

After defeating Axe, the Space Knights had to take up
shelter in an abandoned facility in the north (I'd
assume it's in the north as there was snow everywhere).
That's when it was discovered D-BOY's power was running
out. Freeman's calculations showed that if D-BOY were to
use his Tekk Sett again, he would explode the way his
sister Miyuki did.

Devastated and seeking an answer, Freeman and Honda worked
around the clock to discover a way to help him fight
once again. However it was only a matter of time until
the Radam discovered where they were.

Freeman found out that even in D-BOY, the Tekk process
wasn't. There was another level of Tekkamen he dubbed
Blastor Tekkamen. He began work on a process that would
use the power stored in a Radam plant to upgrade D-BOY's
power to this level. However there was a good chance he
wouldn't live through the procedure.

Against Aki's wishes, he went through with it. And that's
when the Radam discovered their location. Tekkaman Lance
began his attack on the facilities with an army of the
alien young.

BOSS (Tekkaman Lance)

ランス : ブレード!
Lance: Blade!

ランス : ふかんぜんなきさまに
      なにができる
Lance: What do you think you can do with how beat-up
      you are?

ランス : われらいじょうのかんぜんらいは
      そんざいしないのだ
Lance: There's no better end for a traitor like you
      than this.

ブレード: ウォォォーーー
Blade: Uwooaah!!! (roar/yell)

ランス : なにっ
Lance: What!?

Boss Tip: This guy is somewhat annoying given how he had his
 ass absolutely handed to him by Blade in the cartoon.
 Though to be honest while annoying, he's no harder than
 any of the other bosses.

 Yadda yadda, block and attack over and over again. Knock
 away his weapon, etc. The only thing to really look out
 for is his love of this one anti-air slash. He loves it so
 much his AI (artificial idiocy) will sometime do it when
 you're on the other side of the screen and not even
 jumping! Anyway, jump-ins are even more of a no-no than
 usual in this fight.

                STAGE5: 闇と死の運命
           --------------------------------------
           Stage 5: Destiny of Darkness and Death

The TV show and the game take a bit of a fork here. In the
show, Tekkaman Sword is killed by Noal and Balzak in their
Sol Tekkaman suits leading Balzak to die in the process.
In the game apparently they have D-BOY fight her. So I
guess you get to make up your own story for this one.

Sorry folks.

BOSS (Tekkaman Sword)

ソード : ブレード!
      あなたにオメガさま・・・
(note: this and the next box are connected)
Sword: Blade! I can't let you go to where Omega...

ソード : いえ ケンゴのところには
      いかせない!
Sword: No, where Kengo is.

ブレード: ソード・・・
Blade: Sword...

ソード : どうしてもというなら
      わたしをたおしてからおいき!
Sword: If you say you'll go to any length to beat me,
      then come try!

ソード : いらっしゃい ブレード!
Sword: Welcome, Blade! (to your doooom :))

Boss Tip: Sword is a bit faster than the other characters.
 She doesn't really have any new attacks that should hurt
 you though.

 As usual, try to get in a few standing slashes to knock
 away her weapon, then just keep doing slashes from a
 crouching block or standing block and let her jump into
 them. If you feel like it you can always just block till
 she ends up bouncing off you then attack as she lands,
 but that may actually require thought and timing.

              STAGE6: 壮烈!エビル死す
             -----------------------------------
             Stage 6: Bravery! The Death of Evil

After fighting his brother in one of the underground
facilities, Evil is startled by the level of power D-BOY
has as a Blastor Tekkaman and begs his older brother,
Tekkaman Omega, to send him through the same process so
he could beat D-BOY. Reluctantly, it is done.

Meanwhile, D-BOY finds the Aiba residents, his family's,
old home and goes for a trip down memory lane with Aki.
Suddenly he recalls something he had buried in the
backyard years ago and goes digging frantically by an old
tree. There he found a time capsule he and his brother,
Shinya/Evil, had left years ago. Among the belongings was
a recording of them describing their lives and how happy
they were as a family.

D-BOY, on the verge of snapping, vows to make the Radam
pay for what they've done to his family.

Having finished the process, Blastor Tekkaman Evil engages
D-BOY (in Blastor form) on the Orbital Ring for a final
showdown to see who is really the strongest of the two, a
question unsettled since their childhood.

BOSS (Tekkaman Evil)

エビル : ふぅ・・・とうとう
      ぼくもにいさんを
      こえられるときがきたよ!
Evil: Heh... the time has come when I can finally beat
     you, brother!

ブレード: なに!!
Blade: What!!

エビル : さあ たたかいのショータイムを
      はめようじゃないか?
Evil: Well then, isn't it about showtime for our battle?

エビル : タ カ ヤ にいさん・・・
Evil: Ta~ka~ya... (said tauntingly)

ブレード: シンヤ・・・
Blade: Shinya...

Boss Tip: Evil's AI (artificial idiocy) hasn't become much
 better or worse since the last fight. The same tired old
 boss strategies will still work.

 Avoid jump-ins because chances are you'll be the one who
 ends up hurt. Try to get him in a corner then crouch and
 slash like mad. Back away if needed. A few well placed
 standing slashes will knock away his weapon. Then it's
 just a game of pokes until he dies.

After the battle, Evil lies dying. The Radam parasite
that had been controlling his thoughts for so long breaks
from him and runs away. D-BOY squashes it.

ブレード: シンヤ! しっかりしろ!
Blade: Shinya! Hang on!

エビル : まるで わるいユメから
      さめたみたいだ・・・
Evil: It feels like I'm waking from a bad dream...

ブレード: おまえ もとにもどったのか!
Blade: You're finally back!

エビル : タ タカヤにいさん
      うれしよ
Evil: T.. Takaya? Brother? I'm so happy.

エビル : ホンキでボクとたたかって
      くれたんだね
Evil: You actually fought me for real.

エビル : これでボクもチキュウじんに
      もどることができる
Evil: Thanks to that, I'm finally back to normal.

エビル : さあ
      ボクのクリスタルをあげる
Evil: Here, take my crystal.

エビル : これをもって
      ラダムのボセンへいきなよ
Evil: With this you'll be able to get to the Radam
     mother ship.

エビル : オメガ いやケンゴにいさんが
      まって・・い・・る・・・
Evil: Omega... no, Kengo, our brother... is waiting...

ブレード: シンヤ・・・!
Blade: Shinya...!

(cut-scene)

ブレード: シンヤ
      おまえのシはむだにはしない
Blade: Shinya... your death wasn't in vain.

ブレード: オメガ さいごのたたかいだ
      これですべておわりにしてやる!
Blade: Omega, this will be the final battle! Everything
      ends here!

                STAGE7: 燃えつきる命
                ----------------------------
                    Stage 7: Blazing Life

Seeking retribution, D-BOY flies off to the Radam base to
kill them all for what's been done to himself and his
family. Part way there he begins to run out of steam and
uses the remaining power of Shinya's crystal to give him
a boost. However his mind is on the verge of breaking and
can hardly handle the strain.

While he arrives to fight his brother Kengo, Tekkaman
Omega, he has completely snapped.

BOSS (Tekkaman Omega)

オメガ : ブレードよ ついにここまできたか
Omega: Blade, you've finally come.

オメガ : ラダムとしてみかんせいのおまえが
Omega: You've been left incomplete as a Radam.

オメガ : よもやわれわれを
      ここまでおいつめるとはな
Omega: We've been cornered here from every direction.

オメガ : だがこれまでだブレードよ!
Omega: But this is it, Blade!

オメガ : すべては われらラダムのために
      あるのだ!
Omega: Everything is for the Radam!

オメガ : あのチキュウも
      そしてこのダイウチュウさえもだ!
Omega: That planet, Earth, even the entire universe are
      as well!

ブレード: オメガ! オレはオマエをたおす!
Blade: Omega! I'll defeat you!

ブレード: しんでいったすべての
      あいするひとびとのために!
Blade: For the sake of all the loving people who
      you'd kill!

ブレード: そして
      ケンゴにいさんのタマシイを
      チキュウへつれかえるために!!
Blade: That's why I'll drag your soul back to Earth!!

Boss Tip: Now is when you better hope you didn't lose
 lives earlier in the game. Expect to be losing one RIGHT
 NOW. Tekkaman Omega has three attack patterns. They are all
 three independent parts of him to kill. He offers little
 in the way of surprises.

 The first attack will be his tail which whips around the
 lower half of the screen. You have to attack it without
 it hitting you. This can be tricky as it's pattern is a
 little erratic. The tail will also throw out balls that
 explode into 8 shots and spread out on the screen. This is
 unquestionably the hardest of all his attacks to evade.

 The second attack comes from his axe. He just repeatedly
 thrusts it out, then pulls it back. While extended, attack
 his hand for damage, then back away before he brings the
 axe back. This is an easier fight than the game's
 pre-bosses.

 The final stage is a bit trippy. Kengo's head opens up on
 Tekkaman Omega's chest and fires a laser beam at you. He
 will also throw out some cover fire of 8 shots that may
 come before, after, or during the laser beam so watch for
 it and try not to get hit. You can dispel the shots with
 a slash but it's not worth getting in the path of the
 laser over.

(after the battle)

ブレード: さあ ケンゴにいさん ウチへかえろう
      とうさんや かあさんや ゴダードや フォン
      そしてシンヤとミユキのまっている
      あのなつかしいウチへ !!
Blade: Come on, Kengo. Let's go home. Father, Mother,
      Goaddard, Shinya, and Miyuki are all waiting. To
      our sweet home...!!


                         エピローグ
                         ----------
                          Epilogue

テッカマン・ブレード アイバタカヤのたたかいはおわった
Tekkaman Blade, Takaya Aiba's battle has ended.

ラダムはほろび ジンルイはメツボウのいっぽれまえで
すくわれたのだ
The Radam fell into ruin and mankind returned to its
former life.

ケンカイをこえてたたかったタカヤは そのダイショウとして
すべてのキオクをうしなった
Takaya, who had fought for his beliefs, lost all
memory of his old life.

だが あいするものをラダムにうばわれ それゆうに
みずからのテで そのあいするものたちを たおさなければ
The ones he loved were taken by the Radam. Then by
his own hands, he was forced to kill them.

ならなかったタカヤにとって それはカミがあたえた
ユイイツのすくいなのかもしれない
Takaya never gave up, and because of that god gave him
another chance; a new hope.

いま あいするアキのもとにタカヤはかえった
もうなにも ふたりをわかつことはない
えいえんい・・・
Now, Takaya has returned to Aki whom he loves. Nothing
will ever separate them again for all eternity.

                          THE END

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VI.  CODES
-------------------------------------------------------------
Complete the game on HARD difficulty to make Blastor
Tekkaman Blade and Blaster Tekkaman Evil available on the
character selection screen for 2P Versus Mode.
(It's a code you have to enter on the title screen)

-------------------------------------------------------------
VII. CREDITS & NOTES
-------------------------------------------------------------
Main Translation - D-BOY
Story Notes - D-BOY
Document Layout - D-BO... I think you get the idea :P

Special thanks to Eien Ni Hen for helping me with a few
lines of the script that were really giving me some trouble!

Thanks to Kitsune for bitching at me to make this a
walkthrough. I bitched back that the game is so simple stage
and boss strategies really just insult the reader's
intelligence. However it added almost 8KB to the FAQ and who
knows, maybe there's someone out there who would actually
need them.

Also thanks to Gideon Zhi for suggesting some of the edits
made in this revision (yeah, I got them back in November,
2002. I'm not slow :P)

If anyone could contribute a moves list for the characters
in 2P Versus Mode it would be much appreciated. I do not
have one. My cartridge was purchased used so I never had a
manual (not that I know if the manual even has one). I
know for certain that every character has at least one
projectile attack and charge attack. I have also seen
anti-air attack from the CPU on several occasions during
play (especially Tekkaman Lance >_<).

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Copyright 2003