R-Type Tactics Unit Faq -Earth Side-
by
megamagicmaniac
email:
[email protected]
---------------------
TABLE OF CONTENTS
---------------------
1.Updates
2.Explanation
3.Team
4.Battleships
-Jormungand
-Nidhogg
-Heimdal
-Tyr
-Vanargand
-Garm
-Egil
-Joutunheim
-Muspelheim
-Nibelheim
5.Fighter Craft
-Arrowhead
-Arrowhead -black-
-Warhead
-Shootingstar
-Grace Note
-Albatros
-Principalitys
-Cerberus
-Charon
-Dantarion
-Future World
-Tropical Angel
-Deadalus
6.Bomber
-Strider
7.Scouting ship
-Midnight Eye
8.Force Units
-Standard Force
-Standard Force C
-Defensive Force
-Tentacle Force
-Fire Force
-Anker Force
-Anker Force+
-Life Force
9.Fueling plane/construction machine
-POW Armor
-Frogman
-Construction machine
-Construction machine 2
10.Other Units
-Achilleus
-Neoptolemos
-Herakles
-Hyllus
-Patroklos
11.Frequently Asked Questions
================
----------------
Updates
----------------
================
25.11.2007 start of the guide
01.12 2007 basic guide is finished, a few units are still missing
08.12.2007 all units listed
16.12.2007 Fixed some minor errors, Deadalus, Patroklos
Charon, Dantarion section still incomplete
19.12.2007 Added Team Section -still incomplete-,
Patroklos, Charon, Dantarion section complete
30.12.2007 Fixed some errors, Force Unit, Fighter Craft, Bomber,
Scoutin Ship Sections complete
13.01.2008 most of the guide is now complete.
Team Section, Garm/Vanargand left
================
----------------
Explanation
----------------
================
This Guide is for the japanese game R-Type Tactics, all the Names etc. are
translated from the japanese version.
The english version will be called R-Type Command, most names should be the
same, however, don't complain if some names are different!!
This guide is only for the Earth Side Units.
Why? Honestly, 90% of the Bydo Units simply suck, all you need for the Bydo-
Missions is the Compiler Battleship ,Finemotion,and Gainz Typ 1/ Gainz Typ 2
the Rest of the Bydo units are total crap.
--------------------
In order to build a unit, you need "Solmonagium" (Blue), "Aederium" (Green)
and "Bydorugen" (Red). The amount of these Resources depends on the unit
you want.
I'll call them Blue/Green/Red.
BEWARE:
Some Units are only available after some of the Bydo-Missions are
finished, and/or some Treasures from the Bydo-Missions are collected.
Earth-Side Mission 1-30
Bydo Mission 31-57
Use of weapons:
A-----> for Attacking
A/O --> Attacking and Opportunity
A/C---> Attacking and Counter
I-----> Interfere
ACEPILOT Bonus:
Each pilot gains Experience points by attacking enemy units killing enemy
units, repairing units etc.
================
----------------
Team
----------------
================
In order to use one of the units listed in this guide, the unit you'll want
to use must be assigned to a pilot.
Battleships can only be used by Captains, Force Team 1+2 can only use
Force Units, and Team 1/2/3 can use everything else.
Captain:
Gordon:
available from the start
Vestin:
clear Mission 3
Maxwell:
clear Mission 5
Watanabe:
clear Mission 8
Keaton:
clear Mission 20
--------------------
Team 1
Clark
available from the start
Scott
available from the start
Teshio
available from the start
Smith
available from the start
Peterson
available from the start
--------------------
Team 2
White:
clear Mission 1
Gwen:
clear Mission 3
Greenhill:
clear Mission 4
Shimakura:
capture the Dock in Mission 5
???
clear Mission ??
--------------------
Team 3
Benabreath:
clear Mission 8
Robert:
clear Mission 9
Golsearch:
clear Mission 11
Son:
clear Mission 20
??
--------------------
Force Team 1
FC Sora:
available from the start
FC Hoshi:
clear Mission 1
FC Tsuki:
clear Mission 3
FC Katana:
capture the Dock in Mission 5
FC ??
clear Mission
--------------------
Force Team 2
FC Yama:
clear Mission 9
FC Hana:
clear Mission 11
FC Umi:
clear Mission 20
FC Anata:
clear Mission 22
FC??
???
------------------------------------------------------------------------------
================
----------------
Battleships:
----------------
================
UFCS-05 Jormungand
HP: 140 Fuel: 50 Search-distance: 4
Speed: 2 Evasion: 18%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Ability: On-board possible ×2, Decoy
Reqiurements: Mission 1 clear
Blue 200
ACE PILOT Bonus: HP UP
Rating: 8/10
Very good unit: slow and no good weapons, but can repair other units, the
small size of this Battleship makes it very useful, because it can be used
even on very small maps.
------------------------------------------------------------------------------
UFDD-02 Nidhogg
HP: 160 Fuel: 45 Search-distance: 4
Speed: 3 Evasion: 20%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit Missile 7 25 2-3 70% A/O ??
?? Missile 5 35 2-2 35% A/C ??
Photon Torpedo 6 30 2-3 50% A/C ??
Sub- spatial buster 3 120 99% Command Phy.att. Antisubspace
weapon
Ability: Sub- spatial buster
Reqiurements: Mission 2 clear
Blue 250
ACE PILOT Bonus: HP UP
Rating: 5/10
This Battleship cannot repair other units, but it has more weapons than the
Jormungand, and it can detect and destroy enemy units in subspace.
------------------------------------------------------------------------------
UFBS-010 Heimdal
HP: 260 Fuel: 100 Search-distance: 7
Speed: 2 Evasion: 5%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit beam H 20 30 3-6 70% A/C
Burtgang 183 99% A Particleweapon HP:160
Giallar Horn 8 50 3-6 75% A/O ?? HP:130
Main gun H 30 50 3-6 50% A/C ?? HP:160
Ability: On-board possible ×5, Charge Time 3 Turn, Missile Depot,
Main gun equipment
Reqiurements: Mission 3 clear
Treasure "Positron gun" from Mission 8
Blue 650
ACE PILOT Bonus: Battleship HP UP
Main Gun Weapon Power UP
Giallar Horn Weapon Hit Rate UP
Burtgang Weapon Power UP
Rating: 10/10
The best Battleship, the only problem with this Battleship is his
HUGE size, the Heimdal is only usable on very big maps.
------------------------------------------------------------------------------
UFBS-011 Tyr
HP: 300 Fuel: 100 Search-distance: 7
Speed: 2 Evasion: 5%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit beam H2 20 35 3-6 70% A/O
Greipnir 202 99% A Particleweapon HP:170
Giallar Horn II 8 60 3-6 75% A/O ?? HP:140
Main gun H2 34 55 3-6 50% A/C ?? HP:160
Ability: On-board possible ×5, Charge Time 3 Turn, Missile Depot,
Main gun equipment
Reqiurements: 1x UFBS-010 Heimdal
Treasure "Positron Gun" from Mission 8
Treasure "Practice Container 3" from Mission 56
Blue 60, Green 60, Red 60
ACE PILOT Bonus: Battleship HP UP
Main gun H2 Weapon Power UP
Giallar Horn II Weapon Hit Rate UP
Greipnir Weapon Power UP
Rating: 10/10
A upgraded version of the Heimdal, more powerful and more durable.
Only available AFTER Mission 56.
------------------------------------------------------------------------------
UFHC-007 Vanargand
HP: 180 Fuel: 100 Search-distance: 4
Speed: 3 Evasion: 15%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit beam 20 20 2-4 70% A/O
Ability: On-board possible ×3, Charge Time 3 Turn, Main gun equipment
Reqiurements: Mission 3 clear
Blue 450
ACE PILOT Bonus: HP UP
Rating: 8/10
The Battleship of choice for pretty much 70% of the game.
------------------------------------------------------------------------------
UFHC-008 Garm
HP: 200 Fuel: 100 Search-distance: 4
Speed: 3 Evasion: 15%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit beam 2 20 28 2-4 70% A/O
Ability: On-board possible ×3, Charge Time 3 Turn, Main gun equipment
Reqiurements: 1x UFHC-007 Vanargand
Treasure "Power Up" from Mission 26
Blue 50, Green 50, Red 50
ACE PILOT Bonus: HP UP
Rating: 9/10
An upgraded version of the Vanargand, with a "Red nose", more powerful and
more durable.
------------------------------------------------------------------------------
UFWS-004 Egil
HP: 180 Fuel: 45 Search-distance: 4
Speed: 2 Evasion: 8%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Anti-aircraft missile 20 55 3-5 85% A/O
Torpedo H 30 55 3-5 75% A/C
Ability: On-board possible ×2
Reqiurements: Mission 3 clear
Treasure "Underwater Control System" from Mission 9
Blue 300
ACE PILOT Bonus: HP UP
Rating: 1/10
Crap, can only be used in Water-levels, and this ship cannot even dive in
the water.
------------------------------------------------------------------------------
UFBS-AE1 Jotunheim CPU only
UFBS-AE2 Muspelheim CPU only
UFBS-AE3 Nibelheim CPU only
------------------------------------------------------------------------------
================
----------------
Fighter Craft
----------------
================
Rwf-9A Arrowhead
HP: 5/5 Fuel: 40 Search-distance: 2
Speed: 3 Evasion: 35% Charge: 3 Turn
Force unit: Standard Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Pursuit Missile 7 25 2-3 70% A/O ??
Standard Wavemotion gun 105 99% A Particleweapon
Anti-aircraft laser 14 40 2-2 40% A/C ?? w/Force
Reflected Laser 14 35 2-2 60% A/C ?? w/Force
Searchlaser V 18 43 1-1 65% A/C ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: Mission 1 clear
Blue 200
ACE PILOT Bonus: Weapon Power UP
Rating: 5/10
The first unit in the game with Chargeshot, a good starting unit.
------------------------------------------------------------------------------
Rwf-9Abk Arrowhead -black-
HP: 5/5 Fuel: 40 Search-distance: 2
Speed: 3 Evasion: 45% Charge: 3 Turn
Force unit: Standard Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Pursuit Missile 7 25 2-3 70% A/O ??
Standard Wavemotion gun 105 99% A Particleweapon
Anti-aircraft laser 14 40 2-2 40% A/C ?? w/Force
Reflected Laser 14 35 2-2 60% A/C ?? w/Force
Searchlaser V 18 43 1-1 65% A/C ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: 1x Arrowhead
Mission 3 clear
Treasure "Bydo Data 1" from Mission 5
Blue 20, Green 10
ACE PILOT Bonus: Weapon Power UP
Rating: 5.5/10
A slightly better upgraded version of the Arrowhead
------------------------------------------------------------------------------
Rwf-9Ac Warhead
HP: 5/5 Fuel: 40 Search-distance: 2
Speed: 4 Evasion: 43% Charge: 4 Turn
Force unit: Standard Force C
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Photon Vulkan 50 17 1-1 65% A/C ??
?? Missile 5 35 2-2 35% A/C ??
Spread Wavemotion gun 95 99% A Particleweapon
Shotgun-laser 5 48 1-1 40% A/C ?? w/Force
Searchlaser L45 Laser 14 35 2-2 75% A/C ?? w/Force
Searchlaser V 18 43 1-1 65% A/C ?? w/Force
Ability: Charge, Force unit attach, Sub- spatial function,
Reqiurements: 1x Arrowhead
Treasure "Spread wave motion gun" from Mission 4
Mission 4 clear
Blue 30, Green 20
ACE PILOT Bonus: Weapon Power UP
Rating: 9/10
An awesome unit, the Chargeshot can hit a large group of enemys, and the
Sub- spatial function is also very useful.
------------------------------------------------------------------------------
Rwf-9D Shootingstar
HP: 5/5 Fuel: 35 Search-distance: 2
Speed: 3 Evasion: 25% Charge: 4 Turn
Force unit: Defensive Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
?? 5 35 2-2 35% A/C ??
Compr. Wavemotion gun 115 99% A Particleweapon
Twin- laser 14 35 2-2 50% A/C ?? w/Force
Impact Laser 14 43 1-1 65% A/C ?? w/Force
Defense-laser 18 50 1-1 75% I ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: Mission 2 clear
Blue 110
ACE PILOT Bonus: Weapon Power UP
Rating: 6/10
The 6-Hex Chargeshot is very useful, but the charge time is high.
------------------------------------------------------------------------------
Rwf-9DH Grace Note
HP: 5/5 Fuel: 30 Search-distance: 2
Speed: 3 Evasion: 30% Charge: 3 Turn
Force unit: Defensive Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit Missile 7 25 2-3 70% A/O ??
Compr. Wavemotion gun 86 99% A Particleweapon
Twin- laser 14 35 2-2 50% A/C ?? w/Force
Impact Laser 14 43 1-1 65% A/C ?? w/Force
Defense-laser 18 50 1-1 75% I ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: 1x Shootingstar
Treasure "Jupiter Base Record" from Mission 5
Blue 40, Green 20
ACE PILOT Bonus: Weapon Power UP
Rating: 6.5/10
A slightly better upgraded version of the Shootingstar, charge time has
been reduced.
------------------------------------------------------------------------------
RXwf-10 Albatros
HP: 5/5 Fuel: 50 Search-distance: 2
Speed: 3 Evasion: 35% Charge: 4 Turn
Force unit: Tentacle Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
?? Missile 5 35 2-2 35% A/C ??
Shock Wavemotion gun 110 99% A Particleweapon
Sting-RAY 14 40 2-2 50% A/C ?? w/Force
Hound-RAY 14 37 2-2 40% A/C ?? w/Force
Snale-RAY 18 48 1-1 65% A/O ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: Treasure "Tentacle equipped control rod" from Mission 5
Blue 100
ACE PILOT Bonus: Weapon Power UP
Rating: 7/10
Powerful Chargeshot, strong weapons.
------------------------------------------------------------------------------
Rsf-9Sk1 Principalitys
HP: 5/5 Fuel: 40 Search-distance: 2
Speed: 4 Evasion: 35% Charge: 3 Turn
Force unit: Fire Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Photon Vulkan 99 17 1-1 45% A/C ??
?? Missile 5 35 2-2 35% A/C ??
Ignition Wavemotion gun 120 99% A Flameweapon
Chainfire 14 40 2-2 35% A/C Flameweapon w/Force
Firebomb 18 40 1-1 50% A/C Flameweapon w/Force
Firebarrier 18 50 1-1 70% I Flameweapon w/Force
Ability: Charge, Force unit attach
Reqiurements: Treasure "Heat-resistant pipe" from Mission 7
Blue 110
ACE PILOT Bonus: Weapon Power UP
Rating: 9/10
Another awesome unit, very powerful Chargeshot, takes only 3 Turns to charge,
Movement (Speed) is also very good.
------------------------------------------------------------------------------
Rwf-13A Cerberus
HP: 5/5 Fuel: 30 Search-distance: 2
Speed: 3 Evasion: 30% Charge: 4 Turn
Force unit: Anker Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Photon Torpedo 6 30 2-3 50% A/C ??
Lightning Wavemotion gun 120 99% A Particleweapon
Shot Alpha 14 40 2-2 50% A/C ?? w/Force
Search Beta 18 48 1-1 65% A/C ?? w/Force
Terminate Gamma 18 51 1-1 60% A/C ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: Treasure "Lightning Wave Leader" from Mission 17
Treasure "Bydo Data 2" from Mission 13
Blue 130
ACE PILOT Bonus: Weapon Power UP
Rating: 8/10
Another good unit, Movement (Speed) is only 3, but very powerful weapons and
Chargeshot.
------------------------------------------------------------------------------
Rwf-13B Charon
HP: 5/5 Fuel: 40 Search-distance: 2
Speed: 3 Evasion: 20% Charge: 4 Turn
Force unit: Anker Force+
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Photon Torpedo 6 30 2-3 50% A/C ??
B.Lightning Wavemotion gun 127 99% A Particleweapon
Shot Alpha+ 14 47 2-2 52% A/C ?? w/Force
Search Beta+ 18 52 1-1 70% A/O ?? w/Force
Terminate Gamma+ 18 58 1-1 60% A/C ?? w/Force
Ability: Charge, Force unit attach
Reqiurements: 1x Cerberus
Treasure "Bydo Data 3" from Mission 24
Treasure "Lightning induction leader" from Mission 17
Treasure F-Limiter Cancel from Mission 27
Green 40, Red 40
ACE PILOT Bonus: Weapon Power UP
Rating: 8.5/10
A more powerful version of the Cerberus.
------------------------------------------------------------------------------
BXwf-T Dantarion
HP: 5/5 Fuel: 40 Search-distance: 3
Speed: 4 Evasion: 40% Charge: 3 Turn
Force unit: Life Force
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1-1 45% A/C Machinegun
Eyeball pursuit missile 8 35 2-4 40% A/C ??
Dantarions Whistle 125 99% A Particleweapon
Blood-laser 14 43 2-2 35% A/C ?? w/Force
Spurt-laser 18 50 1-1 50% A/C ?? w/Force
Neuron-laser 18 56 1-1 75% I ?? w/Force
Ability: none
Reqiurements: Treasure "Bydo Data 4" from Mission 30
Treasure "F-Limiter Cancel from Mission 27
Treasure "Metal life body fusion" from Mission 51
Blue 50, Green 40, Red 50
ACE PILOT Bonus: Weapon Power UP
Rating: 10/10
The best Fighter w/ Force Unit, high Movement (Speed), short Charge Time,
very powerful Chargeshot, but is available really really LATE.
------------------------------------------------------------------------------
Rw-11A Future World
HP: 5/5 Fuel: 50 Search-distance: 3
Speed: 5 Evasion: 45% Charge: 4 Turn
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan Type 2 99 15 1-1 50% A/O Machinegun
Photon Torpedo 6 30 2-3 50% A/C ??
??Bullet 11 25 2-4 92% A ?? ???
C.E. Wavemotion gun 115 99% A Particleweapon
Ability: Charge, Re-Move after attack is possible
Reqiurements: Mission 10 clear
Blue 110
ACE PILOT Bonus: Evasion UP
Rating: 10/10
One of the best units in the entire game, very high Movement (Speed),
powerful Chargeshot, and the unit can move AFTER shooting.
------------------------------------------------------------------------------
R-11S Tropical Angel
HP: 5/5 Fuel: 50 Search-distance: 3
Speed: 6 Evasion: 50%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan Type 2 99 15 1-1 50% A/O Machinegun
Photon Torpedo 6 30 2-3 50% A/C ??
??Bullet 11 25 2-4 92% A ?? ???
Lock-on Beam 15 50 2-4 90% A/O ??
Ability: Re-Move after attack is possible
Reqiurements: 1x Future World
Treasure "????" from Mission 22
Blue 20 Green 30
ACE PILOT Bonus: Evasion UP
Rating: 10/10
One of the best units in the entire game.
This is a upgraded version of the Future World, even better Movement (Speed),
no Chargeshot, but has a very good powerful long range laser weapon.
------------------------------------------------------------------------------
OF-1 Deadalus
HP: 120 Fuel: 40 Search-distance: 2
Speed: 4 Evasion: 36% Charge: 5 Turn
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Drill-laser 18 55 1-1 40% A/C ?? ??
Ring-laser 14 43 2-2 60% A/C ?? ??
Homing Missile 8 33 2-3 65% A/O ?? ??
Pot-shot 55 80% A ?? physical
attack
Ability: Charge, Sub- spatial function, Underwater function
Reqiurements: Mission 1 clear
Treasure "???" from Mission 11
Blue 150
ACE PILOT Bonus: Weapon Power UP
Rating: 4/10
This unit has 2 Pots attached, both with a weak Vulkan gun.
------------------------------------------------------------------------------
===========
-----------
Bomber
-----------
===========
R-9B1 Strider
HP: 5/5 Fuel: 50 Search-distance: 2
Speed: 4 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Pursuit Missile 7 25 2-3 70% A/O ??
?? 5 35 2-2 35% A/C ??
Balmunk 1 85 2-4 92% A ?? ???
Barrier 3 60 2-4 95% I ??
Ability: none
Reqiurements: Treasure "Practice Container 1" from Mission 1
Blue 120
ACE PILOT Bonus: Weapon Hit Rate UP
Rating: 10/10
One of the best units in the entire game, available very early.
The Balmunk is a very powerful long range Missile.
Always pair a Strider up with some POW-Armor for unlimited Ammo refill.
------------------------------------------------------------------------------
================
----------------
Scouting ship
----------------
================
R-E1 Midnight Eye
HP: 5/5 Fuel: 55 Search-distance: 5
Speed: 5 Evasion: 38%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Ability: none
Reqiurements: Treasure "Practice Container 2" from Mission 2
Blue 100
ACE PILOT Bonus: Evasion UP
Rating: 10/10
Only useful for scouting, but makes life much much easier.
You will miss the Midnight Eye once you play the Bydo Missions, because the
Bydo don't have a Scouting unit.
------------------------------------------------------------------------------
================
----------------
Force Units
----------------
================
NOTE: I will not rate the Force Units, because Force Units should be used
only together with the corresponding Ship.
FA Standard Force
HP: 120 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 35%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1 45% A/O Machinegun
Forceshot 99 60 1 70% A Direct Attack Knockback
Reqiurements: Mission 1 clear
Red 80
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-Ac Standard Force C
HP: 130 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 40%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1 45% A/O Machinegun
Forceshot 99 60 1 70% A Direct Attack Knockback
Reqiurements: 1x Standard Force,
Treasure "Spread wave motion gun" from Mission 4,
Mission 4 clear
Green 20, Red 30
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-D Defensive Force
HP: 140 Fuel: 100 Search-distance: 2
Speed: 3 Evasion: 35%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1 45% A/O Machinegun
Forceshot 99 60 1 70% A Direct Attack Knockback
Reqiurements: Mission 2 clear
Red 85
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-X Tentacle Force
HP: 128 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 45%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1 45% A/O Machinegun
Forceshot 99 70 1 85% A Direct Attack Knockback
Reqiurements: Treasure "Tentacle equipped control rod" from Mission 5
Red 100
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-SkFr Fire Force
HP: 130 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 30%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
?? 99 12 1 50% A/O
Forceshot 99 60 1 70% A Direct Attack Knockback
Reqiurements: Treasure "Heat-resistant pipe" from Mission 7
Red 100
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-ANC Anker Force
HP: 130 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo particle bullet 99 10 1 45% A/O Machinegun
Anker Attack 99 78 1 75% A Direct Attack Knockback
Reqiurements: Treasure "Bydo Data 2" from Mission 13
Treasure"Claw type control rod" from Mission 19
Blue 30, Red 130
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-R13B Anker Force+
HP: 140 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Forceshot 99 60 1 70% A Direct Attack Knockback
Anker Attack 99 78 1 75% A Direct Attack Knockback
Reqiurements: 1x Anker Force
Treasure "Bydo Data 3" from Mission 24
Treasure F-Limiter Cancel from Mission 27
Green 40, Red 80
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
F-BXT Life Force
HP: 135 Fuel: 100 Search-distance: 3
Speed: 2 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Bydo disorder bullet 40 10 1 58% Machinegun
Forceshot 99 60 1 70% Direct Attack Knockback
Ability: Self-recovery function
Reqiurements: Treasure "Bydo Data 4" from Mission 30
Treasure F-Limiter Cancel from Mission 27
Treasure "Metal life body fusion" from Mission 51
Blue 30, Green 40, Red 130
ACE PILOT Bonus: Weapon Power UP
------------------------------------------------------------------------------
=====================================
-------------------------------------
Fueling plane/construction machine
-------------------------------------
=====================================
TP-02C POW Armor
HP: 90 Fuel: 100 Search-distance: 2
Speed: 3 Evasion: 35%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Ability: Capture, Supply, Decoy
Reqiurements: Mission 1 clear
Blue 80
ACE PILOT Bonus: HP UP
Rating: 10/10
Pretty much required, refills Fuel and Ammo.
------------------------------------------------------------------------------
TP-02M Frogman
HP: 120 Fuel: 75 Search-distance: 3
Speed: 3 Evasion: 18%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Torpedo 10 40 2-4 75% A/C
Anti-aircraft missile 12 37 2-4 80% A/O
Ability: Capture
Reqiurements: 1x Pow Armor
Treasure "Underwater Control System" from Mission 9
Blue 20 Green 20
ACE PILOT Bonus: Weapon Power UP
Rating: 10/10
Only usable in Water-levels, can only move underwater, strong weapons,
makes Waterlevels like Mission 24 much much easier.
------------------------------------------------------------------------------
Rr2o-3 Construction machine
HP: 95 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Ability: Capture, Repair, Supply, Make, Transport
Reqiurements: Mission 1 clear
Blue 80
ACE PILOT Bonus: HP UP
Rating: 10/10
Refills Fuel, Ammo, and can repair units, but slightly worse Movement
compared to the POW Armor.
This unit can harvest Resources.
------------------------------------------------------------------------------
Rr2o-3-2 Construction machine 2
HP: 95 Fuel: 100 Search-distance: 2
Speed: 2 Evasion: 25%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Ability: Capture, Repair, Supply, Make, Transport
Reqiurements: 1x Construction machine
Treasure "Floating container" from Mission 4
Treasure "Lump of Aederium" from Mission 14
Treasure "Lump of Bydorugen" from Mission 20
Blue 10 Green 10 Red 10
ACE PILOT Bonus: HP UP
Rating: 10/10
An upgraded version of the Construction machine, can harvest more Resources,
but cannot get repaired inside a Battleship.
------------------------------------------------------------------------------
==============
--------------
Other Units
--------------
==============
TL-2A Achilleus
HP: 5/5 Fuel: 45 Search-distance: 2
Speed: 2 Evasion: 20%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Beamsword-Crimson Lotus 30 55 1-1 85% A/C
Beamsword-Navy Blue 20 48 1-1 80% A/O
Ability: Capture
Reqiurements: Treasure "Research data of human model weapon" from Mission 6
Blue 110
ACE PILOT Bonus: Weapon Power UP
Rating: 1/10
Another crappy unit, slow Movement (Speed), only good for close combat.
------------------------------------------------------------------------------
TL-2A2 Neoptolemos
HP: 5/5 Fuel: 45 Search-distance: 2
Speed: 2 Evasion: 20%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Heat hawk dusk 25 55 1-1 93% A/C
Heat hawk 20 50 1-1 78% A/O
Direct attack 99 60 1-1 50% A Direct attack
Ability: Capture
Reqiurements: 1x Achilleus
Treasure "Hand-to-hand fighting strengthening armament"
from Mission 8
Blue 30 Green 20
ACE PILOT Bonus: Weapon Power UP
Rating: 1/10
An upgraded version of the Achilleus, slightly better, but still useless.
------------------------------------------------------------------------------
TL-2B Herakles
HP: 120 Fuel: 50 Search-distance: 3
Speed: 2 Evasion: 20% Charge: 2 Turn
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Direct attack 99 60 1-1 50% A/O Directattack Knockback
S.lightning wave 120 99% A Particleweapon
motion gun
Ability: Charge, Capture
Reqiurements: 1x Achilleus
Treasure "Wave motion gun for human model weapon"
from Mission 21
Blue 20 Green 30
ACE PILOT Bonus: Weapon Power UP
Rating: 4/10
The only good thing about this unit is the Chargetime, only 2 Turns is good.
Movement is again very low, defending the Battleship is IMO the only real
use for this unit.
------------------------------------------------------------------------------
TL-2B2 Hyllus
HP: 150 Fuel: 50 Search-distance: 2
Speed: 2 Evasion: 20% Charge: 2 Turn
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
W-Beam Claw 10 88 1-1 80% A
6W Missile 8 76 3-5 65% A/O
Ability: none
Reqiurements: Treasure "Research data of human model weapon" from Mission 6
Treasure "High-speed movement system" from Mission 55
Blue 100 Green 100 Red 100
ACE PILOT Bonus: Weapon Power UP
Rating: 10/10
This is the human answer to the Bydo unit Tabrock: slow, but very
powerful weapons. The only downside: comes really really late.
------------------------------------------------------------------------------
TL2AT Patroklos Configuration
HP: 5/5 Fuel: 50 Search-distance: 2
Speed: 5 Evasion: 35% Charge: 3 Turn
TL2AT Patroklos Human type
HP: 5/5 Fuel: 50 Search-distance: 2
Speed: 2 Evasion: 20%
Weapons:
Name: #use: Pow: Range: Hit: Use: Class: Remark:
Vulkan 99 10 1-1 45% A/O Machinegun
Pursuit Missile 7 25 2-3 70% A/O ??
?? Missile 5 35 2-2 35% A/C ??
Standard wavemotion gun 105 99% A Particleweapon
Beamsword-CrimsonLotus 14 40 2-2 40% A/C
Beamsword-Navy Blue 14 35 2-2 60% A/C
Ability: Configuration Type: Transformation, Charge
Human Type: Capture, Transformation
Reqiurements: 1x Achilleus
Treasure "Human type weapon variable system" from Mission 25
Green 30 Red 10
ACE PILOT Bonus: Weapon Power UP
Rating: 7/10
This unit is a Transformer, it can switch between a Fighter Craft with very
high Movement (Speed), and a Human Type weapon.
Basically, this unit combines a Arrowhead with better Movement, and an
Achilleus with slightly worse weapons.
------------------------------------------------------------------------------
============================
----------------------------
Frequently Asked Questions
----------------------------
=============================
Q: Which units are highly recommended??
A: Strider, Future World and Tropical Angel:
Striders Balmunk Missile is too good to be true, Future World has high
Movement and a Chargeshot.
Tropical Angel has no Chargeshot, but even better Movement than Future World,
and the Lockon Beam has excellent Range and is fairly strong.
Don't waste your Ressources on the Human Type units, they are really not
worth the money.
Copyright 2007 megamagicmaniac