* * * * * * * * * * * * * * * * * * * * * * * * * *
*                                                 *
*           SAMURAI WARRIORS - Okuni FAQ          *
*              Version 1.0 (5/21/04)              *
*              Created by Ray1345586              *
*                                                 *
* * * * * * * * * * * * * * * * * * * * * * * * * *

============================================================================
Table of Contents
============================================================================

I.    Updated History
II.   Introduction
III. Okuni
         1. Okuni's History
         2. My thoughts on Okuni
         3. Stats
         4. Skill Tree
IV.   Unlocking Okuni
V.    Weapons
VI.   How to get Okuni's Fifth Weapon
VII.  Moves
VIII. Okuni's Tale/Stage Flow
IX.   Walkthrough/Mission Completion
         1. Stage/Mission Listing
         2. Walkthrough
         3. Mission Completion
X.    Okuni's Endings
XI.   Credits
XII.  Legal Notice/Disclaimer
XIII. Contact/Contribute

============================================================================
I. Updated History
============================================================================

v.1.20
(7/26/04) Added the Okuni's History Section.
(Many thanks Samia).

v.1.00
(5/21/04) Started and completed most of the FAQ.

============================================================================
II. Introduction
============================================================================

This guide is to help you unlock and complete all there is to Okuni. It will
cover how to unlock her, her weapons, her moves, and how to earn her fifth
weapon. It will also help you get through her stages, complete all her
missions, and unlock her branches and endings. Before you try contacting me,
please read through the FAQ first. If you ask a question that is in the FAQ I
will not reply to you.

============================================================================
III. Okuni
============================================================================

1. Okuni's History

Izumo no Okuni was born about 1571. This time period in Japanese history was
fraught with struggle. It was known as the Period of Warring States, that is,
the land barrons (daimyo) fought against one another for power. Her father
was ablacksmith for the Izumo Grand Shrine and, consequently, the family
served as well.

It was a custom to send priests and young women, such as Buddhist nuns, among
others to solicit contributions. Izumo was sent to Kyoto to perform sacred
dances and songs. She was beautiful and talented. She was innovative as well.
Soon her performances received a lot of attention and drew large crowds.
Ignoring the summons to return to the Shrine, she set up her own theatre on
the banks of the Shijo River in Kyoto. This was a long-known gathering place
for the kabukimono, young people and those not so young, who felt alienated
and displaced, the homeless, and those who might qualify as the "hippies" of
the day. The word Kabuki is the nominal form of the verb kabuku, "to incline
in a certain direction" and mono is a certain slang term for people, usually
young, who dared to defy the mores of the day.

She called her dance performances Kabuki. The performances were gaudy,
musical, noisy and colorful. Izumo played parts both male and female.
Initially, Kabuki, was a sort of a line dance and song with no significant
plot. It evolved into drama with the aid of Sanzaburo Ujisato. He wrote
scripts and supported her both financially and emotionally. They were lovers.
With his untimely death she continued without him, hiring writers but
integrating the drama with music and dance.

Her revue met with great success, and her Okuni Kabuki was known and
applauded throughout the land. After 25 years she retired. By that time there
were many imitations of her form of theatre entertainment. Even brothels
offered such shows to amuse wealthy clients. Because of this, the Shogun at
that time, Tokugawa Ieyasu, forbade women to perform and thus men were cast
into the roles of women in the Kabuki dramas. Even to this day such men are
admired as matinee idols. Often one will see them on billboards, post cards,
paintings, etc. with eyes crossed. This indicates great tension, confusion,
the intensity of making a pained decision...

Incidentally, Izumo no Okuni introduced the hanamichi, the "flower path," or
runway leading to the stage from the left rear of the theatre, crossing
between the audience.

Many thanks to Samia for sending me this information found at:
http://www.distinguishedwomen.com/biographies/okuni.html
----------------------------------------------------------------------------

2. My thoughts on Okuni

Okuni uses an umbrella for a weapon. Despite her poor choice of weaponry for
warfare, Okuni is a strong and capable character with a great moveset. Okuni
is the strongest(in terms of statistics) femalle character in the game. She
has good attack with a very good attacking range and quite a few of her moves
can clear out crowds in a snap. So before condemning her as your least
favorite character to play as, before playing her, you should give her a
shot. There is nothing better than conquering feudal Japan with than an
umbrella.
----------------------------------------------------------------------------

3. Stats


      =======================================================
      |   Statistic       |     Initial    |   Maximum      |
      =======================================================
      |   Attack          |      55        |     186        |
      |   Defense         |      52        |     172        |
      =======================================================
      |   Ranged Attack   |      48        |     146        |
      |   Ranged Defense  |      53        |     170        |
      =======================================================
      |   Mounted Attack  |      60        |     190        |
      |   Mounted Defense |      53        |     170        |
      =======================================================
      |   Speed           |      65        |     155        |
      |   Jump            |      105       |     155        |
      |   Agility         |      75        |     145        |
      =======================================================
----------------------------------------------------------------------------

4. Skill Tree

Might:
    Reach      >>    Guts
    Frenzy     >>    Vitality    >>   Resist
    Vigor      >>    Precision
    Pressure   >>    Rage

Prowess:
    Acclaim    >>    Mastery
    Drive      >>    Parry
    Rally      >>    Pierce
    Potence    >>    Cavalier

Guard:
    Fitness    >>    Block
    Counter    >>    Grace
    Fortitude  >>    Focus       >>   Resilience

============================================================================
IV. Unlocking Okuni
============================================================================

In order to unlock Okuni, you must complete the following characters
Story Mode:

Beat Story Mode with Kenshin Uesugi - this will unlock Keiji Maeda.
Beat Story Mode with Keiji Maeda - this will unlock Okuni.

Once you beat Keiji Maeda's Story Mode, Okuni will be playable.

============================================================================
V. Weapons
============================================================================

Okuni uses an umbrella(yes an umbrella). Each "new" weapon you find and keep
upgrades the strength, appearance, and number of hits you can do with it. You
can also find that level 1-4 weapons can have random stats and elements on
them. Here is his list of weapons, starting from his first to his fifth:

Level 1 Weapon
Ban-Gasa(4x Hits)
Base Attack - 13
Element: Random
Stats: Random
Description: A standard Eastern style umbrella.


Level 2 Weapon
Mai-Gasa(6x Hits)
Base Attack - 23
Element: Random
Stats: Random
Description: An umbrella used for traditional dance.

Level 3 Weapon
Butoh-Gasa(8x Hits)
Base Attack - 30
Element: Random
Stats: Random
Description: An umbrella specially crafted for battle.

Level 4 Weapon
Gekka(8x Hits)
Base Attack - 41
Element: Random
Stats: Random
Description: An umbrella enchanted with the powers of the Moon.

Level 5 Weapon
Hikage(8x Hits)
Base Attack - 46
Element: Fire
Stats:
  Defense +41
  Ranged Attack +33
  Jump +49
  Attack Range +37
Description: Said to be carried by an acolyte of the great goddess Amaterasu.

============================================================================
VI. How to get Okuni's Fifth Weapon
============================================================================

*WHAT YOU NEED TO DO BEFORE TRYING TO GET HIS FIFTH WEAPON*

1. You must have beaten her Story Mode at least once. Otherwise it won't
appear no matter what.
2. You must be playing on either Hard or Chaos difficulty.

Requirements:

1. Play Stage 3 - Dance of Ise(I recommend you equip a saddle, preferably
Matsukaze).

2. At the start of the level, a mission will activate where you have to
advance, but stay close to Goemon. If get too far away from Goemon, Okuni
will complain once. This is a warning. If you are still too far away and
she complains again, you will fail the mission. Failing this mission means
the supply team will not appear. So keep up with Goemon! He does not stop
for any enemies(he never does when I play this stage). Although this may
sound good, it can get you into a lot of trouble later on.

3. Once you advance north a bit, you will encounter Ranmaru Mori. A mission
to eliminate Ranmaru Mori will appear, so do so. Once you are in the
fort/base Ranmaru Mori was located in, Goemon will go through the east
gate in that fort/base.

4. Keep advancing east until Goemon starts to head south. You will come to
another fort/base in the very center of the stage. This is where Mitsuhide
Akechi is located. A mission will appear to eliminate Mitsuhide, so defeat
him. Continue to head south.

5. Once you get to the south fort/base, you will head east again. Rush ahead
of Goemon and approach Hanzo as fast as you can. This will activate a
mission to eliminate Hanzo, so do so. Once you have defeated Hanzo, head
back to the fort/base in the center of the map. The supply team will
appear outside the west gate of the fort/base in the center shortly after
Hanzo has been defeated(and all other officers mentioned above). You are
allowed to leave Goemon at this point.

6. The supply team will head north from their location(I assume they retreat
to one of the gates in the north so you have to be fast). Cut them off and
defeat the supply captain for the weapon. Now rush back to Goemon to help
him. On your way towards him, you should get a message saying his morale
is dropping due to fatigue. After this you will get another message saying
to defeat all enemy officers(if you ignored the other ones on your way
towards Ranmaru, Mitsuhide, and Hanzo). Ignore this, if you try and go
back and defeat the enemy officers, Goemon will be defeated and you will
lose. Keep heading to Goemon and once you approach him he should talk and
the gate in the northeast should open. Head there with Goemon and go into
the gate. The stage will end and you will win and have your shiny new 5th
weapon for Okuni now. Enjoy.

============================================================================
VII. Moves
============================================================================

Regular Attacks:

S: Swings her weapon to the right.
SS: Swings her weapon to the left.
SSS: Swings her weapon to the left again.
SSSS+(SSSS): Opens her umbrella up and spins around three times and dashes
forward.
Jump+S: Jumps and swings her weapon to the left.
Jump+X: Jumps and then flips, opening her umbrella and floats down slowly.
While Running+S: Slightly kneels down and swings her weapon to the right.

Charge Attacks:

T+(TT): Opens her umbrella up and throws it forward, floating in front of
her(You can rotate her and the umbrella to hit surrounding enemies)
ST+(TT): Knocks the enemy in the air, she jumps up and hits the enemy with
her umbrella, and then opens her umbrella up and twirls them on the top.
SST+(TT): Opens her umbrella up, hitting enemies in front of her, then sweeps
the ground with her umbrella, and then slams the ground with the top of her
umbrella.
SSST+(TTTT): Knocks the enemy into the air, hitting them as they hit her
umbrella as she twirls it around, she then throws her umbrella forward, going
360 degrees around her, hitting surrounding enemies.
Jump+T: Jumps and slams into the ground with her umbrella.

Mounted Attacks:

S: Swings her weapon upward.
SS: Swings her weapon downward.
SSS: Swings her weapon upward again.
SSSS+(SSSS): Opens and closes her umbrella rapidly as she stabs enemies next
to her.
T: Horse stomps the ground hitting nearby enemies.
While Running+T: Horse jumps I the air and stomps the ground, hitting nearby
enemies.
ST: Swings her weapon powerfully downward.
SST: Swings her weapon powerfully upward.
SSST: Throws her umbrella to the right, turning 360 degrees around her and
the horse, hitting surrounding enemies.

Counters/Deadlocks/Musou Attacks

Counter(Hold L1 and then press T just as an enemy attacks you): Swings her
weapon powerfully upward.
Deadlock(You and a general attack at the same time and your weapons collide,
tap S rapidly to win): Hits the enemy with her umbrella several times.
Musou(Holding O): Throws her umbrella forward and rotates around her hitting
surrounding enemies.
Musou(Tap O): You can do any of the moves mentioned above by just tapping O
then doing the attack/combo. (I recommend her SST+(TTT)).

============================================================================
VIII.  Okuni's Tale/Stage Flow
============================================================================

Stage 1>>                          Dance of Kyoto
                                        |
                                        |
Stage 2>>                          Dance of Osaka
                                        |
                                        |
Stage 3>>                          Dance of Ise
                                        |
                                        |
Stage 4>>                          Dance of Kawanakajima
                                        |
                                        |
Stage 5>>                          Dance of Azuchi Castle

Okuni has no Branch Point. So therefore she doesn't have an Upper Branch or a
Lower Branch. However she has numerous endings. These endings can stop you
from proceeding to the next level. To avoid this, refer to section IX. for
the Walkthrough to avoid this. Refer to section X. to learn how to unlock all
of her endings.

============================================================================
IX. Walkthrough/Mission Completion
============================================================================

1. Stage/Mission Listing:

    Stage 1 - Dance of Kyoto
      1A. Elusive, Part 1
      1B. Elusive, Part 2
      1C. Elusive, Part 3
      1D. Elusive, Finale
      1E. Uninvited Guests
      1F. The Cycle ends

    Stage 2 - Dance of Osaka
      2A. Goddess of Victory
      2B. Playtime is not over
      2C. Forbidden Love
      2D. Repel the Invader

    Stage 3 - Dance of Ise
      3A. One Mind, One Body
      3B. Beauty in the way
      3C. Ranmaru, my Love
      3D. Thinking Ahead
      3E. Mitsuhide, my Love
      3F. Greatest Obstacle
      3G. Hanzo, my Love

    Stage 4 - Dance of Kawanakajima
      4A. Kawanakajima Dance
      4B. Plea to Shingen
      4C. Plea to Kenshin
      4D. Rescue unit
      4E. Shingen, my Love
      4F. Destroy unit
      4G. Kicked by Horse
      4H. Kenshin, my Love
      4I. Love's Retreat
      4J. Three's a crowd
      4K. Yukimaru, my Love
      4L. By force, then

    Stage 5 - Dance of Azuchi Castle
      5A. Guide
      5B. Patrol
      5C. Spare Time
      5D. Lineage
      5E. Choice

----------------------------------------------------------------------------
----------------------------------------------------------------------------

2. Walkthrough

This part of the section will provide strategies I used to complete each of
Okuni's stages. I will list them in the same order as I did in the
Stage/Mission Listing since this is the same way they are listed in Okuni's
"Missions" in the Vault. This part of the section will cover how to beat the
stages and proceed to the next one(while covering some missions that come up
while doing them). For information on how to unlock all of Okuni's missions
and get 100% mission completion, refer to subsection 3. Mission Completion.

Stage 1 - Dance of Kyoto
Victory Condition: Keiji Maeda is defeated.
Defeat Condition: Goemon Ishikawa is defeated.
Time: 45'00'00

This map is a little hard to navigate for most people, so I will do my best
to direct you through this "maze" of a map. Your first mission is to defeat
Keiji and protect the Miscreant(They look like strike ninjas/sumos). So head
over to where Keiji is located(he's by the south gate near the middle of the
screen). Once you defeat Keiji, he will appear again moments later, a little
to the south where you just defeated him the first time. So head to his
location and defeat him again. After you defeat him, head towards the
northwest corner of the map, as this is where he appears again. He should
appear there a little before you get there. So hurry to his location and
defeat him before he defeats the miscreant. Moments after you defeat Keiji(or
before if you're slow getting to him), Oda reinforcements will appear in the
northwest corner(near the gate). Defeat them so they won't cause any trouble
for the Miscreants or Goemon later on. After you defeat the Oda general in
the northwest, another one appears to east of there(to the direct north).
Defeat him so he doesn't cause any problems for you later on. Keiji should
appear in this same exact location a few moments later, so defeat him as
well. More Oda reinforcements will appear shortly after in the northeastern
corner(by a gate again). Defeat them so they don't cause problems later on.
After you defeat those reinforcements(general) another one will appear south
of where the last one appeared(to the west near another gate). So head
south(you will encounter another wall on your way, so break it) and defeat
the general. On your way to the Oda general, Keiji will appear in the middle
of the map. After you defeat the Oda general, head towards Keiji's location
to defeat him before he defeats the miscreant. By now, MORE Oda
reinforcements should have appeared to the south. Take care of Keiji in the
middle before you head towards them. Once you do defeat Keiji, head south and
defeat the Oda general. By the time you arrive to the Oda reinforcements,
Keiji should have appeared again to the southwest(by a gate). When Keiji
appears to the southwest, you can defeat him to end the stage now. Or you can
keep defeating the Oda reinforcements(a total of nine) and that will end the
stage as well. Doesn't matter which you choose in the end, but defeating
Keiji is faster. The next Oda general will appear near Keiji(sometimes right
by him, so be careful not to defeat Keiji on accident if you're trying to
defeat the Oda general). If you defeated the Oda general, another one should
appear to the west(near a gate) shortly after, so defeat him. Yet again,
another Oda general will appear as reinforcements to the north of the one you
just beat(by a gate again). Head towards him and defeat him. Can you guess
what appears after this? That's right, another Oda general as reinforcements.
He appears all the way on the other side to the far east. I suggest you go
through the west gate and go through the middle, and exit out of the east
gate to get to him. He is the very last of the Oda reinforcements, and as
soon as you defeat him, the stage will end.
----------------------------------------------------------------------------

Stage 2 - Dance of Osaka
Victory Condition: The People of Sakai achieve total victory
Defeat Condition: Magoichi Saika is defeated, or the People of Sakai are
obliterated.
Time: 60'00'00

You start off in the center of the stage. Your first mission appears a few
moments after the level starts. You must defend the City of Saika, aka the
Reserve Captains by each gate from being defeated by the enemies. Basically
all you have to do, is defeat each of the generals by the gates. The Reserve
Captains can take care of themselves after that. And to make it even easier
for you, the enemies don't start attacking the gates until you get close to
them. So, from your starting position, head east and defeat Toshie Maeda by
that gate. After that, head west to the gate that is more to the center of
the stage(Magoichi should be fighting there). Defeat Nagahide Niwa who is
near that gate. Head west again and go north when you can, and defeat Koroku
Hachisuka. Go all the way down south until you encounter Kazumasu Takigawa
and defeat him. Goemon should be fighting Nobumori Sakuma, and if one of them
hasn't defeated him yet, head east from where you defeated Kazumasu Takigawa
and defeat Nobumori Sakuma. Oichi will now advance forward and assault one of
the gates after the last general outside of the gates of the Oda main camp is
defeated. So defeat her before she gets too far. After Oichi is defeated you
will get a mission to eliminate Nobunaga. So defeat him and the stage is
over. Easy.
----------------------------------------------------------------------------

Stage 3 - Dance of Ise
Victory Condition: Okuni and Goemon Ishikawa reach Escape Point
Defeat Condition: Okuni or Goemon Ishikawa is defeated
Time: 30'00'00

This stage is a bit annoying. Your first mission is to advance, but stay
close to Goemon. If you get to far away from him, Okuni will complain once
and the second time the mission will fail. Another annoying thing is that
Goemon will not stop for any enemies, which may sound good, but can cause
problems later on. So stay close to Goemon and try to take out squad leaders.
A ninja unit will strike out in the very beginning of the stage, so kill them
or most of them and the rest will retreat soon enough. Once you advance to
the north(staying close to Okuni remember), you will come to a second
fort/base with Ranmaru Mori in it. A mission to eliminate Ranmaru Mori will
appear when you get close to him. So eliminate him. Now, you will head out of
the east door of the fort/base(as this is where Goemon goes). Continue to
head east(another ninja strike force will appear so kill them quickly) and
then turn south and take the path into the center fort/base, which is where
Mitsuhide Akechi resides. A mission to defeat Mitsuhide Akechi will appear
once you get close to him. So defeat him and any squad leaders around him
once again. Continue to head south after this. Once you reach the bottom
fort/base, head east again. A mission to eliminate Hanzo Hattori will appear.
You know the drill, defeat Hanzo Hattori. Cross the bridge Hazno was on and
head north. Once you are get close to the escape point Ranmaru Mori will
appear behind you. Just defeat him and continue to the escape point with
Goemon to end the stage and proceed to the next stage.
----------------------------------------------------------------------------

Stage 4 - Dance of Kawanakajima
Victory Condition: The Takeda and Uesugi retreat
Defeat Condition: Okuni is defeated
Time: 60'00'00

Well...there isn't much of a strategy here. If you defeat all enemy officers
then the stage will end and you will be taken to the next stage. If you
achieve the first mission that comes up during the stage, you run the risk of
getting one of Okuni's endings. So I suggest you ignore the first mission
which is initial, and head for Shingen Takeda(since he is closer). The first
mission should fail and another mission should appear, which is to defeat
both commanders. So defeat Shingen(or whichever one you headed towards
first). This should make the Takeda Army retreat into Kaizu Castle(fort/base
to the east). Now head over to Kenshin and defeat him as well. This should
make the Uesugi Army retreat into Zenkouji(fort/base to the north). Defeat
any remaining officers on the map to speed things up. Once all officers are
defeated or have retreated, the stage will end.
----------------------------------------------------------------------------

Stage 5 - Dance of Azuchi Castle
Victory Condition: Keiji Maeda is defeated
Defeat Condition: Player is defeated
Time: 45'00'00

Whee, castle stage. Here we go.

- Floor 1: Head straight and take the door to the left. Follow that path
until you can turn left, take the door to the left. In the small room, take
the door to the right and follow the hallway down(watch out for swinging
blade). Go through the door at the end of the hallway. Defeat the general in
that small room to open the door. Take the door that opens. Keep going
straight and past the general in the wide area, and look to the right, there
should be a door, so take it. In the small room there should be a door right
in front of you, go through it. Keep going straight and you should encounter
Oichi. She says she will lead you to the stairs. She's a big fat phony, so
defeat her. There should be a door to the right of where you encountered
Oichi, go through it. Another small room, take the door to your right. Go
down the hallway and turn right when you can, and take the door to the right.
You should be in the staircase room now. Go up the stairs.

- Floor 2: Head straight and go through the door. Follow the hallway until
you see a door, go through it. In the small room, go through the door
straight in front of you. Head down the hallway until you go down a small
case of stairs, turn left and go through the door. In the small room, take
the door straight ahead of you. Follow that hallway and go through the door
at the end. You should now be in the staircase room. Go up the stairs.

- Floor 3: Go straight and go through the door. Turn left and then take the
door to the left. In the small room, take the door straight ahead of you.
Keep going straight until you can't anymore. Once you've gone straight as
much as you can, turn left and go through the door at the end of the hallway.
Toshie Maeda should be in this room, so eliminate him. Make your way back to
the where the first small room(the one where I told you to keep going
straight) was. Once you're in front of the door leading to the first small
room, turn left and go through the door. In the long room, go through the
door at the very end(watch out for ninjas that drop from the ceiling). Follow
the narrow hallway and go through the door at the end. In the long room, take
the door to the right. Turn right as you exit the room and take the door to
your right again. There should be a general in this small room. Take the door
to your left and follow the hallway up. You should now enter a room with a
huge stairway. Go all the way up the stairway until you reach the staircase.
Go up the stairs.

- Floor 4: Head straight and take the door to your right. Turn right as you
exit the previous room, and go through the door to your right. In the small
room, go through the door straight ahead of you. Take the door straight ahead
of you. The long room should have a general in it. Take the door straight
ahead of you again. Follow the hallway and take the door straight ahead of
you. Kazumasu Takigawa is in this small room. He will try to alert others of
your presence. Defeat him before the enemy reinforcements appear. Take the
door that was straight ahead of you when you first entered the room with
Takigawa in it. When you exit the small room, turn left, and then turn right
when you can and follow the hallway and go through the door at the very end.
This should be the staircase room. Go up the stairs.

- Floor 5: Go straight and go through the door straight ahead of you. Once
you exit the previous room, take the door to your right. In the small room,
take the door straight ahead of you. Keep going straight until you see a door
in front of you, go through it. Noh should be in this room. Eliminate her and
go through the door to the right when you first entered the room. Head left
and follow the hallway into the open area. Once you're in the open area(there
are windows), go through the door to your left. This should be the staircase
room. Go up the stairs.

- Floor 6: You should be in the boss room now. Keiji Maeda and Goemon
Ishikawa are in here fighting already. To get Okuni's first ending, defeat
Keiji before he defeats Goemon. To get Okuni's second ending, let Keiji
defeat Goemon. Either way, the stage will end and you will have beaten
Okuni's Story Mode.
----------------------------------------------------------------------------
----------------------------------------------------------------------------

3. Mission Completion


Stage 1 - Dance of Kyoto

1A. Elusive, Part 1
- Mission Details: Defeat Keiji Maeda, and protect the miscreants!
- How to Achieve: Defeat Keiji Maeda in the beginning of the level before he
defeats the miscreant.

1B. Elusive, Part 2
- Mission Details: Defeat Keiji Maeda, and protect the miscreants!
- How to Achieve: Defeat Keiji Maeda when he appears the second time before
he defeats the miscreant.

1C. Elusive, Part 3
- Mission Details: Defeat Keiji Maeda, and protect the miscreants!
- How to Achieve: Defeat Keiji Maeda when he appears the third time before he
defeats the miscreant.

1D. Elusive, Finale
- Mission Details: Defeat Keiji Maeda, and protect the miscreants!
- How to Achieve: Defeat Keiji Maeda when he appears the fourth time before
he defeats the miscreant.

1E. Uninvited Guests
- Mission Details: Defeat the Oda reinforcements!
- How to Achieve: Defeat the Oda reinforcements as they appear one by one.
The first one appears shortly after Keiji appears for the third time. You
must not defeat Keiji for the last time, or the stage will end. There are a
total of nine Oda reinforcements.

1F. The Cycle ends
- Mission Details: Eliminate Keiji Maeda once and for all!
- How to Achieve: Defeat Keiji Maeda when he appears for the fifth and final
time.
-----------------------------------------------------------------------------

Stage 2 - Dance of Osaka

2A. Goddess of Victory
- Mission Details: Protect the City of Sakai!
- How to Achieve: Beat the stage without losing more than two gates. If you
lose three gates, you will lose and the stage will end regardless.

2B. Playtime is not over
- Mission Details: Do not let the Oichi Army advance further!
- How to Achieve: Defeat all generals outside of the Oda main camp. Oichi
will now talk to Nobunaga and the gate to the Oda main camp will open. The
mission will activate now. Defeat her before she seals one of the gates.

2C. Forbidden Love
- Mission Details: Do not allow Noh to advance further!
- How to Achieve: Before you defeat all generals outside of the Oda main
camp, head towards the gates leading to Noh's location. There is a Defense
Captain by the gate. Defeat the Defense Captain, and go inside the room. When
you approach Noh, the mission will activate. Defeat Noh. Note: This must be
done before mission 2B activates. If mission 2B activates, this mission will
not activate.

2D. Repel the Invader
- Mission Details: Do not let the Nobunaga Oda Army advance further!
- How to Achieve: Achieve mission 2B. All gates in the Oda main camp will now
open. Defeat Nobunaga Oda.
----------------------------------------------------------------------------

Stage 3 - Dance of Ise

3A. One Mind, One Body
- Mission Details: Advance, but stay close to Goemon!
- How to Achieve: Reach the Escape Point, without getting too far away from
Goemon.

3B. Beauty in the way
- Mission Details: Eliminate Ranmaru Mori!
- How to Achieve: When you reach Ranmaru Mori, defeat him.

3C. Ranmaru, my Love
- Mission Details: Eliminate all enemy except Ranmaru Mori!
- How to Achieve: Achieve mission 3B. Fail missions 3D and 3F. When Goemon
and you reach the escape point, Ranmaru Mori will appear behind you. Defeat
all enemies around Ranmaru Mori without defeating him.

3D. Thinking Ahead
- Mission Details: Eliminate Mitsuhide Akechi!
- How to Achieve: When you reach Mitsuhide Akechi, defeat him.

3E. Mitsuhide, my Love
- Mission Details: Eliminate all enemy except Mitsuhide Akechi!
- How to Achieve: Achieve mission 3D. Fail missions 3B and 3F. When Goemon
and you reach the escape point, Mitsuhide Akechi will appear behind you.
Defeat all enemies around Mitsuhide Akechi without defeating him.

3F. Greatest Obstacle
- Mission Details: Eliminate Hanzo Hattori!
- How to Achieve: When you reach Hanzo Hattori, defeat him.

3G. Hanzo, my Love
- Mission Details: Eliminate all enemy except Hanzo Hattori!
- How to Achieve: Achieve mission 3F. Fail missions 3B and 3D. When Goemon
and you reach the escape point, Hanzo Hattori will appear behind you. Defeat
all enemies around Hanzo Hattori without defeating him.
-----------------------------------------------------------------------------

Stage 4 - Dance of Kawanakajima

4A. Kawanakajima Dance
- Mission Details: Perform a dance at Mt. Chausu!
- How to Achieve: You start with this mission. Head to north(you should be
facing the direction you're supposed to go) and into Mt. Chausu. You can
defeat the reserve captain there if you want. There should be an "X" marked
on your map, head southeast of that location slightly and an ambush party
should appear. Defeat the general that appears and stand on the "X" part on
the map. The mission should be achieved.

4B. Plea to Shingen
- Mission Details: Go and meet Shingen Takeda!
- How to Achieve: Achieve mission 4A. Now run towards Shingen and encounter
him(Do not defeat him).

4C. Plea to Kenshin
- Mission Details: Go and meet Kenshin Uesugi!
- How to Achieve: Achieve mission 4A. Now run towards Kenshin and encounter
him(Do not defeat him).

4D. Rescue unit
- Mission Details: Eliminate Kenshin Uesugi!
- How to Achieve: Achieve mission 4B. Now run towards Kenshin and defeat him.

4E. Shingen, my Love
- Mission Details: Defeat all officers except Shingen Takeda!
- How to Achieve: Achieve mission 4D. Now you must defeat all officers(on
both the Takeda and Uesugi side) except Shingen, before he retreats.

4F. Destroy unit
- Mission Details: Eliminate Yukimaru Sanada!
- How to Achieve: Achieve mission 4C. Head towards Yukimaru Sanada. The
mission will activate. Defeat him.

4G. Kicked by Horse
- Mission Details: Eliminate Shingen Takeda!
- How to Achieve: Achieve mission 4C. Now run towards Shingen and defeat him.

4H. Kenshin, my Love
- Mission Details: Defeat all officers except Kenshin Uesugi!
- How to Achieve: Achieve mission 4G. Now you must defeat all officers(on
both the Takeda and Uesugi side) except Kenshin before he retreats.

4I. Love's Retreat
- Mission Details: Escape into Kaizu Castle!
- How to Achieve: Achieve mission 4A. Head towards Yukimaru Sanada and
approach him(Doesn't matter if you achieved missions 4B or 4C first, just
don't achieve mission 4D or 4G). There will be some dialogue. Now head to
Kaizu Castle and get over to the "X" marked on the map.

4J. Three's a Crowd
- Mission Details: Eliminate Kunoichi!
- How to Achieve: Achieve mission 4I. Kunoichi will appear near the entrance
to Kazizu Castle shortly after. Defeat her.

4K. Yukimaru, my Love
- Mission Details: Defeat all officers except Yukimaru Sanada!
- How to Achieve: Achieve mission 4J. Now defeat all officers(on both Takeda
and Uesugi sides) except Yukimaru Sanada before he retreats.

4L. By force, then
- Mission Details: Defeat both the Takeda and Uesugi commanders!
- How to Achieve: Fail mission 4A. Now defeat Shingen Takeda and Kenshin
Uesugi.
----------------------------------------------------------------------------

Stage 5 - Dance of Azuchi Castle

5A. Guide
- Mission Details: Eliminate Oichi!
- How to Achieve: Defeat Oichi on the first floor.

5B. Patrol
- Mission Details: Defeat Kazumasu Takigawa's unit!
- How to Achieve: Defeat Kazumasu Takigawa on the fourth floor.

5C. Spare Time
- Mission Details: Eliminate Noh!
- How to Achieve: Defeat Noh on the fifth floor.

5D. Lineage
- Mission Details: Eliminate Toshie Maeda!
- How to Achieve: Defeat Toshie Maeda on the third floor.

5E. Choice
- Mission Details: Protect Goemon Ishikawa from Keiji Maeda!
- How to Achieve: Defeat Keiji Maeda on the sixth floor before he defeats
Goemon.

============================================================================
X. Okuni's Endings
============================================================================

*ENDINGS CAN ONLY BE OBTAINED IN STORY MODE*

Okuni has a total of eleven endings. That is quite a handful of endings, and
they can be a pain to unlock in some cases. So, I will provide how to unlock
them here in this section.

First Ending("Grand Finale"):

On Stage 5 - Dance of Azuchi Castle, you must defeat Keiji Maeda before he
defeats Goemon Ishikawa.

Second Ending("The Dance of War"):

On Stage 5 - Dance of Azuchi Castle, you must allow Goemon Ishikawa to be
defeated by Keiji Maeda.

Third Ending(Okuni/Nobunaga: "Dreams and Illusion"):

On Stage 2 - Dance of Osaka, you must allow one or two(lose anymore and the
stage ends in defeat) gates to be sealed. To do this, I usually approach
Toshie Maeda so he mobilizes his army and attacks the gate. Now leave him,
and defeat all the other generals until Toshie seals the gate he's attacking.
Once he seals the gate he was attacking, go and defeat him. This will trigger
Oichi to advance. Defeat her and then encounter Nobunaga(you must encounter
Nobunaga before you encounter Noh). Once you encounter Nobunaga, leave him
and head towards Noh. Defeat Noh and the stage will end. You will get Okuni's
third ending.

Fourth Ending(Okuni/Noh: "Dreams and Illusion"):

On Stage 2 - Dance of Osaka, you must allow one or two(lose anymore and the
stage ends in defeat) gates to be sealed. To do this, I usually approach
Toshie Maeda so he mobilizes his army and attacks the gate. Now leave him,
and go to the southwest and defeat the defense captain in front of Noh's gate
leading to her location. Approach her but do not defeat her. Once Toshie
Maeda has sealed the gate, defeat the rest of the generals. Oichi will come
out, defeat her. Nobunaga will now come out, so defeat him with Noh still
alive and the stage will end. You will get Okuni's fourth ending.

Fifth Ending(Okuni/Magoichi: "Dreams and Illusion"):

On Stage 2 - Dance of Osaka, you must NOT allow ANY gates to be sealed. Go to
the southwest, defeating some generals on your way, and head towards the
gates leading to Noh. Defeat the defense captain in front of Noh's gate
leading to her location. Approach her and defeat her. Now defeat the rest of
the generals. Oichi will come out, defeat her. Nobunaga will now come out, so
defeat him. The stage will end and you will get Okuni's fifth ending.

Sixth Ending(Okuni/Mitsuhide: "Dreams and Illusion):

On Stage 3 - Dance of Ise, do NOT defeat Ranmaru Mori and Hanzo Hattori when
you encounter them. Defeat Mitsuhide Akechi when you encounter him. When you
and Goemon Ishikawa reach the escape point, Mitsuhide Akechi will appear
behind you. Defeat all the enemies around Mitsuhiide Akechi, without
defeating him. The stage will end and you will get Okuni's sixth ending.

Seventh Ending(Okuni/Ranmaru Mori: "Dreams and Illusion):

On Stage 3 - Dance of Ise, do NOT defeat Mitsuhide Akechi and Hanzo Hattori
when you encounter them. Defeat Ranmaru Mori when you encounter him. When you
and Goemon Ishikawa reach the escape point, Ranmaru Mori will appear behind
you. Defeat all the enemies around Ranmaru Mori, without defeating him. The
stage will end and you will get Okuni's seventh ending.

Eighth Ending(Okuni/Hanzo: "Dreams and Illusion"):

On Stage 3 - Dance of Ise, do NOT defeat Ranmaru Mori and Mitsuhide Akechi
when you encounter them. Defeat Hanzo Hattori when you encounter him. When
you and Goemon Ishikawa reach the escape point, Hanzo Hattori will appear
behind you. Defeat all the enemies around Hanzo Hattori, without defeating
him. The stage will end and you will get Okuni's eighth ending.

Ninth Ending(Okuni/Yukimaru: "Dreams and Illusion"):

On Stage 4 - Dance of Kawanakajima, achieve the first mission, which is to
perform a dance on Mt. Chausu. Now head towards Yukimaru Sanada and approach
him. There will be dialogue between Yukimaru, Okuni, and Kunoichi. After this
happens, retreat to Kaizu Castle to the east, and reach the spot marked with
an "X" on the map. Shortly after you have done this, Kunoichi will appear
near Kaizu Castle. Defeat her. Now you must defeat all other officers except
Yukimaru Sanada(Do not defeat him). I suggest you go for the
commanders(Shingen and Kenshin) last, as the other commander and his army
will retreat after the opposing commander is defeated. For example, if you
defeat Shingen, and Yukimaru retreats while there are still officers on the
map, then you will fail to get the ending. However it does not matter if
OTHER officers retreat, as this will count as them being defeated or "off"
the map. Once you have defeated all other officers and Yukimaru Sanada is the
only officer left, the stage will end. You will get Okuni's ninth ending

Tenth Ending(Okuni/Shingen: "Dreams and Illusion"):

On Stage 4 - Dance of Kawanakajima, achieve the first mission, which is to
perform a dance on Mt. Chausu. Now head towards Shingen Takeda and approach
him. There will be dialogue between Shingen and Okuni. After this, defeat
Kenshin Uesugi. The entire Uesugi Army will now retreat and the entire Takeda
Army will as well shortly after. You must now defeat all officers on the map
except for Shingen. If Shingen retreats before you defeat all other officers,
or before they all retreat before him, you will fail to get the ending. Once
you defeat all other officers except Shingen, the stage will end. You will
get Okuni's tenth ending.

Eleventh Ending(Okuni/Kenshin: "Dreams and Illusion"):

On Stage 4 - Dance of Kawanakajima, achieve the first mission, which is to
perform a dance on Mt. Chausu. Now head towards Kenshin Uesugi and approach
him. There will be dialogue between Kenshin and Okuni. After this, defeat
Shingen Takeda. The entire Takeda Army will now retreat and the entire Uesugi
Army will as well shortly after. You must now defeat all officers on the map
except for Kenshin. If Kenshin retreats before you defeat all other officers,
or before they all retreat before him, you will fail to get the ending. Once
you defeat all other officers except Kenshin, the stage will end. You will
get Okuni's eleventh ending.

============================================================================
XI. Credits
============================================================================

- I'd like to thank Koei for publishing such a great game. I'd also like to
thank Omega Force for developing such a great game.

- I'd like to thank my computer for not crashing on me at all while I was
writing this.

- I'd like to thank Samia for finding and sending me information about
Okuni's History.

- I'd like to thank Geese911/Saint Tweeter for putting up with my constant
ranting over AIM whenever I got stuck on a part in this game.

- I'd like to thank nelstar for his Character Mission Guide, which helped me
get 100% and all of Okuni's endings.

- And to anyone else who has anything to contribute in the future...?

============================================================================
XII. Legal Notice/Disclaimer
============================================================================

This FAQ is property of the author. It may only be used for private and
personal use. It may not be copied and/or sold. If you try to alter or edit
anything in this FAQ whatsoever, that is plagiarism. The only sites that have
permission from the author to use his FAQs are:

http://www.gamefaqs.com
http://www.neoseeker.com
http://www.supercheats.com

Samurai Warriors is property of Koei and Omega Force. The author has no
affiliation with either of these companies. The author takes no credit
whatsoever in the creation or distribution of Samurai Warriors. Koei and
Omega Force hold all rights to Samurai Warriors.

============================================================================
XIII. Contact/Contribute
============================================================================

Please DO NOT email me about something that is covered in the FAQ. If you
email me about something that is already covered in the FAQ I will not reply,
simple as that. If your email is annoying, such as: in all CAPS, offensive,
or just not clear at all I WILL NOT REPLY. If you have something you would
like to contribute, you will be given full credit.

You may contact me at: [email protected]