Faq for Super Robot Wars Alpha
for the Sony Playstation Console by
Blackjoker <[email protected]>

*Feel free to contact me if i have made any errors or if you know something about
this game that millions of people would want to know.

Copyright Statement:This Faq may only be reproduced once into a single PC for
personal use only.Commercial use of this Faq is prohibited unless approved by
copyright owner.Notification of the author is required if the faq is to be used
elsewhere other then www.gamefaqs.com.This copyright extends to all contents in this
and all duplicates of this faq whether in part or whole.

Version 1.0:Basically i put in all the info i know about each scenario.
Version 1.1:Finished the first major branch section.
Version 1.2:Nearly finished.
Version 2.0:Done

This faq describes the routes available under the Super Robot Route.
Do note this faq does give spoilers or hints and the requirements for completing a
scenario.I believe experimentation is often the best way to enjoy a Super Robot Wars game.
That way each time you play Super Robot Wars Alpha, you get a different experience which is
probably why you bought the game anyway.Though i will do a complete walkthrough if there are
99 people requesting it.Or if i have time leftover from watching Hamsters being furry.

Special Thanks to:
Zhou Tai An for relevant information which has been useful.
Racheal for emotional support.
Gamefaqs for being a great place to be.
Sony for creating the Sony Playstation.
Banpresto for making such great games.
Coca-cola for relieving stress.
World Wrestling Federation for great sports entertainment.
The couch potatoes who actually wait for a faq to be written before playing the game.

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This is how the Faq is arranged.
Scenario ??
Winning Condition ??
Losing Condition ??

Choice ??

Ap ??

Convince ??

Turn surprises ??

*Comment ??

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Do note this Faq is for the Super Robot Route.
Note as well that defeat of main character or carrier is automatic Gameover.

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Scenario 1
Winning Condition-Kill all enemies.
Losing Condition-Main Character or Mazinger Glider is defeated.

Choose 2nd option +1

Turn 2:Mazinger-Glider appears.

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Scenario 2
Winning Condition-Kill all enemies.
                -Kill enemy leader.
Losing Condition-Defeat of units.
               -Enemy reach base.
               -Main Character defeated(turn 3).

Clear stage without Mazinger Glider changing into Mazinger Z.+1

Turn 3:Mazinger Glider and Main Character appears.

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Scenario 3
Winning Condition-Kill all enemies.
                -Do not let enemies reach base.
Losing Condition-Enemies reach base.
               -Either one of Getter team is defeated.

Use Getter 1 against Air monster, Getter 2 against Land monster, Getter 3 against Sea monster +1

*Once the 3 enemies are destroyed, another 3 enemies appear.After defeating them a whole group
of enemy reinforcements appear.Main character and Mazinger team appear to assist.

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Scenario 4
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all units.

Defeat any one of the 3 Black Stars before they retreat (on turn 3) +1

Choose 1st option

*After attacking Ma Kube, Mazinger enemies appear.Next turn, the rest of Getter Team appear.

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Scenario 5
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all units.

Destroy all enemies by turn 7.+1

Turn 3:Enemy reinforcement appear.
Turn 3:Enemy reinforcement appear.
Turn 4:SRX Team appear.

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Scenario 6
Winning condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Carrier is destroyed.

Choose 2nd option +1

Depending on whether you thought of AUEG as allies or enemies, you get a different stage.
For those who chose "Enemy" you will first fight Deathscythe Gundam and Ahgamar.At turn 3,
Mashima and his forces will appear.Next turn Ahgamar will launch AUEG units to assist.
If you chose "Allies" you will ally with the AUEG forces and Mashima will appear at turn 3.

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Scenario 7
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

*Enemy numbers will double if by this stage you have at least 4 APs.

Turn 4:Friendly reinforcement will appear.

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Scenario 8
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 1st option +1

*After destroying the first BF, a group of BF under the so called BF Expert will appear.
The next turn, friendly reinforcements will appear.
(Has anyone noticed that Giant Robo works nearly in the same manner as Siezbehn from Xenogears)

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Scenario 9
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Cybaster destroyed.
               -Carrier destroyed.



Turn 4:Enemy reinforcement appears.
Turn 5:Enemy reinforcement appears.

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Scenario 10
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 2nd option +1

*If you let Ryo go, he will appear in turn 2 to assist Raideen team.
*If you do not let Ryo go, he will go anyway and the SRX team will follow him.Turn 2 also.

Turn 2:Enemy reinforcement appear.
Turn 3:Raideen appear.

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Scenario 11
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all enemies.
               -Gato escapes within 3 turns.(First 3 turns only)
               -Kou Uraki is defeated within 3 turns.(First 3 turns only)

Surround Gato's GP-02, not allowing it to escape or reduce GP-02 hp to 50% +1

Turn 3:Gato escapes/enemy reinforcement appears.Next turn Londo Bell forces appear to assist.

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Scenario 12
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Destroy Cima +1
Destroy Ma Kube +1
Destroy Gato before Turn 3 +1

After Gato withdraws, Giant Sea monster will appear.

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Scenario 13
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Choose 1st option if you wish to get Tallgeese III

Use Deathscythe pilot to convince Heero-Yui once all OZ forces are destroyed.(Failure)

*Once all enemies are dead, Heero will fight you so do not put weak robots near him.

Turn 3:Gundam reinforcements appear.

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Scenario 14
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Defeat all BF units before Turn 4 +1

Turn 2:Raideen appears.
Turn 4:Quattre and Wufei appears.

Once all BF enemies are defeated, Wufei and Quattre will appear automatically.

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Scenario 15
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 2nd option +1

Turn 3:EVA-0 appears.
Turn 5:Londo-Bell appears.

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Scenario 16
Winning Condition-Kill the Angel.
Losing Condition-Defeat of all allied units.
               -EVA-01 runs out of EN.

Destroy the Angel without EVA-01 going berzerk(?) +1

Turn 3:Londo Bell appears if picked 2nd option.

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Scenario 17
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 3:Friendly reinforcements appear.
Turn 5:Enemy reinforcement appear.

Destroy enemy mothership(Gorgon) +1

*Once GR2 is destroyed, all enemies will withdraw.

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Scenario 18
Winning Condition-Kill all enemies.
Losing Condition-Defeat of allied units.
               -Enemies reach the base.

Choose 1st option +1

Turn 4:Main Character appears.
Turn 5:SRX Team appears.

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Scenario 19
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Enemies reach the base.

*After attacking Getter G, followed by sequence will appear a group of enemies.Getter Robo G and
the Texas will appear.Next turn, allied reinforcements will appear.After destroy the mothership
another one will appear with Dragon King and Tiger King.Just destroy the mothership to win since
the two monsters are invulnerable to all attacks.

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Scenario 20
Winning Condition-EVA Units are not attacked for 4 Turns.
Losing Condition-EVA Units are attacked.
               -Shinji or Rei defeated.
               -Carrier destroyed.
               -Defeat of all allied units.

Defeat all enemies excluding Angel in 2 Turns +1

Turn2:R-Gun appears.

*From here the path branches out into 3 paths.
1st choice takes you along the Gundam Route.[A]
2nd choice takes you along the Super Robot Route.[B]
3rd choice takes you along the EVA route.[C]
All three routes converge at Scenario 27
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Route A (Gundam Route) Scenario 21

Scenario 21
Winning Condition-Rainhorse Jr survives for 8 turns.
Losing Condition-Rainhorse Jr is destroyed in less then 8 turns.

Choose 1st option +1

Convince Four Murasame twice if you wish to get her later.

Turn 2:Allied reinforcements appear.
Turn 3:Zeta Gundam appear.
Turn 4:Psycho Gundam appears.

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Scenario 22
Winning Condition-Survive for 3 Turns.
                -Defeat all enemies.
Losing Condition-Allied units are destroyed.

Destroy Cima once she appears +1(She retreats if HP is 50%)

Turn 4:Allied units appear.
Turn 5:Allied units appear.
Turn 5:Kou and main Character appears.

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Scenario 23
Winning Condition-Defeat all enemies.
Losing Condition-Carrier destroyed.
               -Defeat of all allied units.
               -Judo Ashita is killed.(First 4 turns)

Judo Ashita reaches Ahgama in less then 5 turns +1
                             more then 5 turns -1

ZZ Gundam destroys Mashima`s Hama Hama +1

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Scenario 24
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kou or Main Character destroys GP-02A +1

Turn 3:Enemy reinforcement appear.
Turn 4:Allied reinforcements appear.

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Scenario 25
Winning Condition-Defenders last for 3 turns.
                -Kill all enemies.
Losing Condition-Defenders are wiped out in 3 turns.
               -Defeat of all allied units.

F91 attacks the mobile suit which took Cecily once +1
Next turn Zechs and Noin will appear.Next turn enemy reinforcements arrive.Next turn allied
reinforcements arrive.

Goto Route C Scenario 26.

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Route B (Super Robot Route)

Scenario 21
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kill Witall +1 and Shapiro +1(They both escape when hp is 50%)

*After killing all enemies, Shapiro and Witall will appear.After killing their escorts,
allied units will appear.

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Scenario 22
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Combattler V is destroyed.

Turn 4:Voltez V appear.
Turn 4:Enemy reinforcement appear.
Turn 6:Allied reinforcement appear.

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Scenario 23
Winning Condition-Defeat all enemies.
Losing Condition-Mazinger-Z is destroyed.

If you want to beat the scenario without Great Mazinger then you need to stay in in the base
and hope a lot of enemies miss.Hope you upgraded the Mazinger Rocket Punch and Breath of Fire.
Though you would have to upgrade its speed, armor, HP, EN a lot.

Destroy Dark General +1 and Dante +1(They both escape when HP is 50%)


*After defeating Dragon King and Tiger King, Dark General will appear.

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Scenario 24
Winning Condition-No Combattler Unit is killed.
Losing Condition -One of the Combattler unit is destroyed.

Give the item to Voltez V +1

After destroying the creature that is causing the interference, allied reinforcement will appear.

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Scenario 25
Winning Condition-Defeat all enemies.
Losing Condition-Raideen is destroyed.

Convince Garalea with Shou.

Turn 3:Allied reinforcements appear.
Turn 4:Wufei appears.(enemy)

After destroying the enemy boss, Shou and Ahgamar will appear.
Use Shou to convince Garalea and the scenario will end.

*Goto Route C Scenario 26

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Route C (EVA Route)

Scenario 21
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

*If you want Todd to join later, have Shou destroy Todd.

Turn 3:Friendly aura units appear.

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Scenario 22
Winning Condition-All allied units reach the other side of the map in 8 Turns.
Losing Condition-All allied units fail to reach the other side of the map in 8 Turns.
               -Defeat of all allied units.

Escape in 5 turns +1
Escape in 7 turns -1
Escape in 8 turns -2
Shou personally kills Todd and the other guy +1

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Scenario 23
Winning Condition-Guru-Garan reaches the other side of the map.
Losing Condition-Guru-Garan destroyed.
               -Defeat of all allied units.

Choose 1st option +1

*Have Shou defeat Todd if you wish Todd to join later.

Turn 2:Todd appears in Dunbine.
Turn 3:Shou receives Billvine.

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Scenario 24
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Shou Zama is killed.
               -Ahgamar destroyed.
               -Guru-Garan destroyed.

Turn 2:Shou Zama and team will appear.

Shou kills Bambalis +1


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Scenario 25
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Shou convinces Garalea +1

*Convince Garalea and she will disappear after a group of enemy units appear.Next Turn, Ahgamar
forces appear. The next turn, rest of Londo Bell appears.The next turn, more enemies appear
and the next turn Trowa and Quattre will appear.

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Scenario 26
Winning Condition-Angel is destroyed.
Losing Condition-Asuka killed.
               -Carrier destroyed.

(For Route B and C only)1st choice option +1
(For Route B and C only)2nd choice option -1
(For Route C only)3rd choice option +1

Destroy Angel with EVA in 3 Turns. +1

*After Angel is destroyed, the forces of Zion appear.The next turn, Gundam reinforcements arrive
in Rainhorse Jr.

*Have Christina McKenzie(NT-01) attack and kill Bernard Wiseman(Zaku).

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Scenario 27
Winning Condition-Kill all enemies.
Losing Condition-Cybaster is destroyed.
               -Defeat of all allied units.

Choose to go to Antaria +1
Destroy Gear-Gearing +1 (You definitely want Shou Zama at level 35 minimum to pull this off as
                        well as upgraded heavily Hyper Aura Slash and hope for critical.)

Bishoot and the Gear-Gearing will retreat at 50%.

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Scenario 28
Winning Condition-Destroy Angel.
Losing Condition-Angel reach the base.
               -Angel destroy Rainhorse Jr or Macross.

Kill Angel using Rei +1
Kill Angel using Rainhorse Jr +2 (To pull this off, you need to get the angel to run out of EN.)

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Scenario 29
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Destroy 1 unit -1
Destroy 2 unit -2

Convince main character partner after attacking twice till partner HP is lower then 50%.
If you convinced the main character partner, the scenario will end.

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Scenario 30 (Use EVA units)
Winning Condition-Destroy Angel.
Losing Condition-Macross is destroyed.
               -Defeat of all allied units.

Defeat Angel on the first turn +2
Defeat Angel in the same turn +1

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Scenario 30 (Use Super Robots)
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Cybaster is destroyed.
               -Carrier is destroyed.

After killing the Angel, enemy units will appear.

The storyline will branch yet again a)If you chose use EVA AT Field
                                   b)if you chose use pure power

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Route a)(Use EVA units AT field to defend Macross)

Scenario 31
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Macross is attacked.

*Choose 2nd choice option +1

Turn 3:Enemy reinforcements will appear.
Turn 4:Enemy reinforcements will appear.
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Scenario 32
Winning Condition-Macross survives till launch.
                -Kill all enemies.
Losing Condition-Macross is destroyed.
               -Skull squadron is wiped out.
               -Defeat of all allies.

*Destroy Zentraedi Destroyer +1

*Enemies will appear every round.

Turn 4:Heero and Duo appear.
Turn 6:Quattre and Trowa and Wufei appear.
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Scenario 33
Winning Condition-Macross survives till transformation.
                -Kill all enemies.
Losing Condition-Macross is destroyed.
                Skull Squadron is destroyed.
                Defeat of all allies.

Turn 3-Option 1:Transformation in 3 turns
     -Option 2:Transformation in 5 turns +1

*Destroy Breetai`s flagship +3

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Scenario 34
Winning Condition-Defeat all enemies.
Losing Condition-Defeat of all allies.

Option1-Choose to return fire
      -Do not return fire +1

Turn 2-Isamu appears.
Turn 3-Macross appears.

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Scenario 35
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allies.

Defeat Ingram(R-Gun)+2

Turn 3-Enemy reinforcements arrive;Rebi and Shapiro withdraws.
Turn 4-Allies appear including Dancougar.

*Option 1-Comfort Ryu
         Leave him alone

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Scenario 36
Winning Condition-Protect the concert hall.
                -Kill all enemies.
Losing Condition-Enemy reaches concert hall.
               -All allies are defeated.

Option1-Answer Pager +1
      -Do not answer Pager

Turn 2-Quattre and Duo appear.
Turn 4-Allies appear.
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Scenario 37
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allies.

Option 1-Rescue Ryuune(????-R)
       -Withdraw +1

*Attack Katejina with Usso.
*Attack Rebi twice with Ryu(R-1).
*Destroy Rebi +1

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Scenario 38
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allies.
               -Enemies reach the other side.

Turn 3:Allies appear.

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Scenario 39
Winning Condition-Hikaru and Minmay survive.
Losing Condition-Hikaru is defeated.
               -Skull Squadron is defeated.

Option 1-Stay
       -Leave

Turn 2:Roy and Skull Squadron appears.

*Kill Gumjin in 3 Turns +2

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Route b)(Use pure power)

Scenario 31
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allies.
               -Skull Squadron is wiped out.
               -Macross is attacked.

*Choose 2nd choice option +1

Enemy reinforcements in Turn 3 and subsequent turns.

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Scenario 32
Winning Condition-Macross is not destroyed and survives till launch.
Losing Condition-Macross is destroyed.

Destroy the Zentraedi Destroyer +1

Turn 3:Enemy reinforcements appear and will continue to do so if certain enemy units are killed.
Turn 7:Trowa and Quattre appears to help.

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Scenario 33
Winning Condition-Macross survives till transformation.
                -Kill all enemies.
Losing Condition-Macross is destroyed before transformation.
               -Skull Squadron is wiped out.
               -Defeat of all allied units.

Choose 2nd choice option +1
Destroy Breetai`s Flagship +3(Auto heals one time when HP is 50%.)

Turn 5:Enemies appear and will continue to do so if certain enemy units are destroyed.

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Scenario 34
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Destroy R-Gun +2

Turn 6:Enemy units appear.
Turn 7:Allied units appear.

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Scenario 35
Winning Condition-Kill all enemies.
Losing Condition-Macross is destroyed.

Wipeout first wave of enemies before enemy reinforcements arrive +1
Choose 2nd choice option +1 (Go inside Macross)

Turn 4:Enemy units appear.

*If you took the 2nd choice, the scenario will end.

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Scenario 36
Winning Condition-Rescue Minmay in 3 turns.
Losing Condition-Fail to rescue Minmay in 3 turns.
               -Hikaru is defeated.
               -Enemy reach Minmay and Hikaru.(After 3 Turns)

Turn 3:Quattre appears.
Turn 5:Allied units appear.
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Scenario 37
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Enemies reach the other side.

Choose 2nd choice option +1(Do not fight Katajina)

Convince Ryune(???-R) with Masaki(Cybaster) if you want her to join later.

Turn 5:Duo appears to assist.

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Scenario 38
Winning Condition-Reach the designated spot in 15 turns.
Losing Condition-Fail to reach the designated spot in 15 turns.

Let Ryuse fight with Rebi three times +1
Convince Heero and Trowa +1

Convince Heero with Duo and convince Trowa with Quattre if you want them to join.

Turn 7:Rebi appears and will attack each turn.

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Scenario 39
Winning Condition-Kill all enemies.
Losing Condition-Hikaru is defeated.
               -Excellion is destroyed.

Turn 3:Allied units appear.
Turn 7:Gumjin appears and disappears.

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Scenario 40
Winning Condition-All allies escape in 5 Turns.
Losing Condition-Fail to escape in 5 Turns.

Option 1-Hikaru kisses Minmay.(Hikaru will be unavailable till Turn 3.)
       -Kyle kisses Minmay.(Hikaru will be available from the start.)

*Max attcks and defeats Milia +1

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Scenario 41
Winning Condition-Macross survives till launch.
                -Kill all enemies.
Losing Condition-Macross is destroyed.
               -Defeat of all allied units.

Option 1:Allow her to go to Mars
       :Forbid her from going to Mars +1

Turn 3:Enemy reinforcements will arrive.
Turn 5:Daitarn-3 appears.

*Destroy Gumjin +1

Option 2:Go to Axis (a)
       :Go to the Moon (b)
       :Go to the Earth (c)

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Scenario 42a
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 4-Axis forces appear.

Option 1:Agree to a ceasefire
       :Refuse the ceasefire -5

Kill Paptimas Shirocco +1

*Katsu must fight Sara once if you wish to recruit Sara later.
*You must accept ceasefire if you wish to recruit Hamaan Khan later.

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Scenario 43a
Winning Condition-All infiltration units enter Axis.
Losing Condition-Defeat of all allies.

Turn 3:Puru and Judo appear.

*Convince Puru with Judo.

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Scenario 44a
Winning Condition-Escape from base.
Losing Condition-Defeat of all allied units.
               -Quattro is defeated.

Convince Bernard with Christina to recruit him later +1
Convince Hamaan with Quattro to recruit her later

Escape in 17 Turns +2
Escape in more than 17 Turns

Turn 2:Judo appears.

**Once an allied unit goes to the bottom of the map, Quattro appears in Sazabi.

Defeat all enemies -5

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Scenario 45a
Winning Condition-La Kailam reaches the other side of the map.
Losing condition-La Kailam is destroyed.

Turn 2:Axis forces appear; Ingram appears.

La Kailam reaches the other side in 3 Turns +2
La Kailam reaches the other side in 4 Turns +1

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Scenario 42b
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

*Once Chronokul is destroyed, the enemy forces will withdraw +1

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Scenario 43b
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Option 1-Let Seabrook go +1
       -Do not let Seabrook go

*Convince Cecilia with Seabrook if you wish to recruit her.

Turn 2:The Rafflesia appears.(Enemy)
Turn 3:Wufei appears.

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Scenario 44b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units.

Turn 3:Quattre appears

*Convince Quattre with Main character if you want him to join.

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Scenario 45b
Winning Condition-Kou reaches the colony in 6 turns.
Losing Condition-Kou fails to reach the colony in 6 turns.

*Defeat all enemies and then have Kou attack Anavel Gato +1

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Scenario 42c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kill Hainel +1; Garuda and enemies appear.
Kill Jungle +1

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Scenario 43c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kill Angel before EVA Launch +2

Turn 3:Todd and enemies appear.
Turn 4:Great Mazinger appear.

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Scenario 44c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Enemies reach city.

Turn 2:Galaria appears.
Turn 4:Alan appears.

Option 1-Give up base +1
        Do not give up the base

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Scenario 45c
Winning Condition-Kill EVA-03.
Losing Condittion-Defeat of all allied units.

Option 1-Attack ;Touji in EVA-03 will join in Scenario 47.
       -Refuse to attack +2

*Once EVA-03 Hp reach 55% or EVA-01 is destroyed, Shin Getter appears.

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Scenario 46
Winning Condition-Defeat all enemies.
Losing Condition-defeat of all enemies.

Turn 2:Enemy reinforcements appear.

Option 1-Talk about SRX project.
       -Do not say anything.

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Scenario 47
Winning Condition-Defeat Angel.
Losing Condition-Angel enters NERV.

Turn 3:Shinji appears; Daitarn-3 appears.

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Scenario 48
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Carrier is destroyed.

Destroy all enemies in 4 Turns +1

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Scenario 49
Winning Condition-Excellion escapes.
Losing Condition-Excellion is destroyed.

Defeat Guld +1
Excellion escapes within 10 Turns of Gunbuster launch +2

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Scenario 50
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 3:Bishoot and enemies appear
Turn 4:Ingram appears
Turn 5:Isamu, Guld and Gunbuster appears

Defeat Ingram +3; Will escape when Hp

Persuade Rimru with Nii if you want her to join.

Option 1-Defend Sand Kingdom (a)
       -Disrupt Titans Conference (b)
       -Defend Peking Base (c)

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Scenario 51a
Winning Condition-Kill all enemies.
Losing Condition-Enemies reach base.
               -Defeat of all allied units.

Turn 3:Enemies appear.
Turn 4:Cybuster appear.
Turn 5:Gundam Epyron appear.

*Defeat all enemies before Epyron appears +1

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Scenario 52a
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Carrier is destroyed.

Option 1-Evacuate the base +1
       -Ignore Duo`s warning

Kill all enemies +2

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Scenaro 53a
Winning Condition-Kill all enemies.
                -Shou Zama reach center of 3 transport planes.
Losing Condition-Defeat of all allied units.
               -All 3 transport planes are destroyed.

Turn 3:Bishoot and enemies appear.

Every Transport saved +1
Kill Bishoot +1; will escape if Hp=60%

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Scenario 54a
Winning Condition-Kill all enemies.
Losing Condition-Carrier is destroyed.
               -Defeat of al allied units.

Option 1-Accept treaty +3
        Refuse Treaty

*Convince Todd with Shou Zama if you wish to recruit him.

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Scenario 55a
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Excellion is destroyed.

Turn 3:Titans appear.

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Scenario 51b
Winning Condition-Quattro arrives at designated spot.
Losing Condition-Quattro is defeated.
               -All allied units are attacked.

Option 1-Answer as Char +1
       -Answer as Quattro

*Use Kamiryu to convince Four if you wish to recruit her.

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Scenario 52b
Winning Condition-Kill all enemies.
Losing Condition-Macross is destroyed.
               -Defeat of all allied units.

Turn 4:MaKube and enemies appear.

*Send Puru to convince PuruPuru first then send Judo to convince Puru second.
*Send Char to convince Quess.

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Option 1-(i)Use Ra-Kairam and Lean Horse Jr for a frontal assault
       -(ii)Use Macross for a frontal assault +1
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Scenario 53b(i)
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

*Defeat all 12 Rik-Doms within 3 Turns +1
*Defeat Dozul but will return with 4 A-Aziels

Turn 5:Enemies appear

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Scenario 53b(ii)
Winning Condition-Macross arrives at Solomon in 12 Turns.
Losing Condition-Macross is destroyed.
               -Macross fails to arrive at Solomon in 12 Turns.

*Defeat all 12 Rik-Doms within 3 Turns +1
*Defeat Dozul but will return with 4 A-Aziels

Turn 5:Enemies appear

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Option 1-Follow Cima +1
       -Continue course
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Scenario 54b
Winning Condition-Kill all enemies.
Losing Condition-Carrier is destroyed.
               -Defeat of all allied units.

Turn 3:Fara and enemies appear
Turn 4:Rebi and enemies appear

*Defeat Rebi +1
*Convince Sara with Katsu

Option 1-Say that he is a very special friend +1
       -Say that he just needs to be with someone +1

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Scenario 55b
Winning Condition-Any allied unit reaches Colony Laser in 10 Turns.
Losing Condition-Fail to reach Colony Laser in 10 Turns.

*Convince Gato with Kou if you want him to join later.

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Scenario 51c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 3,4,5 enemies appear.
Turn 6 MC and Goroan appear.

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Scenario 52c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of Mazin-Kaiser.
               -Enemies reach base.

Turn 3:Enemies appear

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Scenario 53c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 4:Raideen appears

Option 1-Let them pass +3
        Fight them

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Scenario 54c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               -Fail to destroy Creature in 3 Turns.

Turn 4:Allies appear

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Scenario 55c
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

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Scenario 56
Winning Condition-Kill all enemies.
Losing Condition-Colony Laser is not de-activated in 4 Turns.
               -Defeat of all allied units.

Turn 2:Dr Hell and enemies appear.

*Giren and enemies will appear once colony laser is de-activated.
*Deactivate Colony laser in 4 Turns +1

Option 1-Accept treaty +5
       -Refuse treaty

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Option 1-Accept plan +1
       -Try another plan

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Scenario 57
Winning Condition-Usso or Heero reaches center of Angel Halo.
Losing Condition-Defeat of all allied units.

Usso or Heero reach Angel Halo +1
Kill all enemies +2

Option 1-Set course for Axis(a)
       -Follow Angel Halo(b)

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Scenario 58a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units.

*Attack Viletta with Ryusei +1
*Attack Viletta with Masaki +1
*Attack Viletta with main character +1

Turn 2: Enemies appear
Turn 3: Shapiro and enemies appear

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Scenario 59a
Winning Condition-Rescue all kidnapped comrades/Kill all enemies
Losing Condition-Defeat of all allied units

Option-Do not allow others to follow +1
     -Go with others

*Kill Yuuzes +1
*Have Ryusei deliver the killing blow to Rebi if you want her to join later

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Scenario 60a
Winning Condition-Kill all enemies
Losing Condition-Judo is defeated/Defeat of all allied units

Turn 3: Londo Bell forces appear

*Kill a significant amount of enemy for Kyara and her group to appear.
*Kill all enemies except Hamaan +1
*(If you want to recruit Hamaan)-Have Quattro convince Hamaan
                                Have Camille convince Hamaan
                                Have Judo convince Hamaan

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Scenario 58b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Turn 2: Miliardo and group appears

*Use Heero to destroy Milliardo if you want to recruit Milliardo later.

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Scenario 59b
Winning Condition-Kill Yuuzes
Losing Condition-Defeat of all allied units

*Kill Yuuzes +2

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Scenario 60b
Winning Condition-Kill Kaworu/EVA-02
Losing Condition-Defeat of all allied units

*Use main character to kill Kaworu in 1 blow +1

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Scenario 61
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units
               -Macross is destroyed

Option-Launch The Skull Squadron first (Destroid and Monster will be available)
     -Launch the super robots first

*Use Max to attack Milia +1
*Use Max to kill Milia (You will get Milia in her Red Valkyrie)
*Use Max to injure Milia 50% hp (You will have Giant Max in Power Armor)
*Kill all metrandi before Bodolza appears +3

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Scenario 62
Winning Condition-Kill all enemies
                -Bodolza is killed
Losing Condition-Defeat of all allied units
               -Hikaru is defeated
               -Macross is destroyed

*Kill all Meltrandi before Lapramiz appear +1
*Kill Lapramiz +1

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Scenario 63

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Sceanrio 64
Winning Condition-Kill all the Dummy EVAs
Losing Condition-Asuka is defeated/Defeat of all allied units

After Titans are defeated, Londo Bell forces will appear.

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Scenario 65
Winning Condition-Kill all enemies
Losing Condition-Macross is destroyed
               -Defeat of all allied units

Turn 2:Voltez V and Combattler V appear
Turn 3:Londo Bell forces appear

*Use Combattler V to destroy Mia +1

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Scenario 66
Winning Condition-Kill all enemies
Losing Condition-Carrier is destroyed
               -Defeat of all allied units

*After killing enough enemies, Shapiro and enemies will appear
*After killing more enemies, enemies will appear
*After killing more enemies, 2 more enemy will appear
*Kill Shirocco and more enemies will appear

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Scenario 67(i)
Winning Condition-Excelion must survive
Losing Condition-Excelion is destroyed
               -One part of Gunbuster is destroyed before it combines

Scenario 67(ii)
Winning Condition-Excelion reaches designated area
                -All units withdraw after Excelion reaches designated area within 10 Turns
Losing Condition-Excelion is destroyed
               -Units fail to withdraw within 10 turns
*More Enemies will appear if certain enemies are killed.

Scenario 67(iii)
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units
               -Carrier is destroyed

*Raodekia`s ZaField will max heal if damaged beyond 50% hp for 5 times\
*Judecca will max heal if damaged beyond 50% hp for 3 times
*Use Ryusei to persuade Ingram

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And that`s all there is for Super Robot Wars Alpha