-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
                   ______            ______
               ___/    ^~\___    ___/~^    \___
           ___/  /      @  {{\  /}}  @      \  \___
          /__/__/____   ___{{/  \}}___   ____\__\__\
                   //   /  %%    %%  \   \\
                  //   /              \   \\
                 //    |              |    \\
                 ||    |              |    ||
                 ||    |              |    ||
                 ||    |   /======\   |    ||
                 \\    |   |  ##  |   |    //
                  \\    \_/   ##   \_/    //
                   \\____________________//

        XXXX    XXXX  XXXX  (XXXX)  XXXX  XXXX  XXXX   XX
        #   #   #     #       ##    #  #  #     #     #  #
        #    #  ###    ##     ##    ###   ###   # ##  ####
        #   #   #        #    ##    # #   #     #  #  #  #
        XXXX    XXXX  XXXX    XX    X  X  XXXX  XXXX  X  X

                         FAQ/Move List
>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==
                      For Sony Playstation
                         Version Final
                        By Chris Zawada
                        User: antseezee
                  E-mail: [email protected]
                    Website: www.z-wad.com
                        Created: 01/28/04
                      Last Update: 03/10/11
                   Copyright 2011 Chris Zawada
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

Author's Note
----------------------------
Fighting games have never been the soft spot in my heart. As a matter of fact,
most of the time I simply shun away from them due to their complex controls
and perplexing character backgrounds. However, something lured me to this
fairly uncommon Playstation game called Destrega. Rather than being some all
out 2D button masher, Destrega is actually a free form 3D environment where
characters can navigate easily - while executing both magical/physical
attacks. The following guide is a move list to those nifty button combos that
must be performed. You'll also find a somewhat brief walkthrough to the story
mode, as well as character profiles with some background information. Spoilers
are present, although they are limited in the character profiles section.
Enjoy the guide, and may you have the power of a Strega inside you.

Contributing/Feedback
----------------------------
If you have any contributions, feedback, or strategies you'd like to have
added to the guide, contact me via e-mail or on GameFAQs. I'll be more than
content to add your segment of information, and will also provide credit. If
you have any questions you'd like added to the Common Questions section, ask.
I simply don't have the time to sit around thinking of questions. Provide me
with what you want to know!

Updates
----------------------------
=03/10/11= v Final
final update.

=01/06/04= v Final
Last update for this FAQ/Move List. Haven't received any fanmail, so it's not
too popular for a fighting game. At least it'll be one of the better unknown
3D fighting classics out there.

=01/30/04= v1.0
Finished the FAQ. It's 100% complete, as all of the controls, moves, and modes
have been clearly listed. Also went through with a story mode walkthrough.
Will submit tonight.

=01/28/04= v1.0
Started the FAQ. Probably going to take a few days to finish based on how fast
I've been working on my previous guides. Thankfully, the game doesn't have an
extensive list of unique moves for each character, but rather they all share
similar combos. It's just going to take a bit to note down the different
combos.

         ============================
         -    Table of Contents     -
         ============================
         1) Introduction
         2) Game Basics
            > Controls
            > Magic Attacks
            > Miscellaneous Info
         3) Characters
            > Profile of each (12 in total)
         4) Game Modes
            > Description of each
         5) Story Mode
            > Walkthrough
         6) Strategies/Tips
            > Cheap Tactics
            > Fighting Styles
         7) Codes
            > Costumes/Unlockable
            > Gameshark Codes
         8) Common Questions
         9) Copyright/Distribution/Reproduction Guidelines
         10) Proper Credits

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 1) Introduction          -
============================
Destrega is basically the fighting game that tends to "stand out" from the
rest of the crowd. Unlike the Street Fighter or King of Fighters series,
Destrega is based around a fantasy setting in a world where magic is held by
special people. The entire game is played inside of a 3D arena, similar to
most modern platformers. The player can navigate their fighter in any
direction, jumping from various polygon ledges, and engaging in different
heights. It was one of the first 3D fighting games to actually push the edge
of the envelope by allowing players to have expanded freedom.

Not only that, but Koei (developers of the game) added special magic elements
you would normally see in an RPG. Whenever you're not in close range with an
opposing character, you can engage via magical attacks with a special recharge
bar that regulates the amount of magic energy you shoot out. Each of the 12
characters in the game are special combatants, or people called "Strega" that
have the ability to wield this magical power to full exposure. Thus, most of
your battles are much quicker than traditional fighters since you'll often be
launching projectiles, and things of the sorty against each other. This causes
for a change of strategies between both players. Certain characters are
designed as long range fighters, while others are better off staying
relatively close to their opponents. Other elements were added in to let the
player reflect, defend, and even counter certain attacks. You can sprint into
enemies with a magic shield, or increase the devastating effect of your spells
by increasing their power. All of this came thanks to a simple 3-button combat
system. So not only is Destrega a fast paced fighting game, but it has certain
new elements unseen before to the genre.

Here's a brief summary of my interpretation of the storyline:

Nearly a thousand years ago, humans came upon a great discovery of artifacts
called relics. These items could yield the user overwhelming amounts of power,
and practically make them invincible. However, there was a special group of
people called the Strega who were assigned to protect these relics at all
costs. Their mission was to prevent any person from using these relics to
cause devastation to the human race. If there were no relics, then there was
no need for the Strega to be there. Anyhow, one day, the emperor decided to
use the relics to expand his territory. Not only did it cause for him to
receive great power, but a struggle between fellow countries broke out to gain
control of these relics. Countries fought against each others in attempts to
gain the most artifacts, and hold the most power. Destruction was world wide,
and many people were killed. So the Strega fought back, regained the relics,
then sealed them away to prevent the disaster from occurring again.

Now, a thousand years later, the threat has risen again. A powerful land baron
named Zauber has gained the "master relic", or basically the one that yields
the most power. He's now attempting to kill each of the Strega, since they're
the only obstacle preventing him from rising to ultimate ascension. Because of
this, the Strega have been called upon again to unite, and kill Zauber before
he causes a world wide catastrophe (just like what happened 1,000 years ago).

----------------------------
It's actually a fairly decent story. Story mode is one of the more enjoyable
parts in the game, although most of the actual plot is sort of predictable.
Check out the story mode for a full walkthrough and the rest of the storyline
spoilers.

_____________________
##### GAME INFO #####
//////////|\\\\\\\\\\
Players: 1-2
Developer: Koei
Released: 1999
Rarity: rare
Special Features: memory card for saving
Cover Art on case:
- Shows man's face with a red/black raging fist shooting out flames and the
Master Relic centered above the Destrega title

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 2) Game Basics           -
============================
Destrega's fighting system is actually fairly simple, and only takes about an
hour to get use to. Since most of the action takes place in a virtual
environment, you can navigate your character in all directions. This isn't
like the old 16-bit fighters where you had to move either left, right, or
jump. Different stages have objects such as pillars and height enhancements
which can cause for projectiles to miss. Each character also has different
attack powers for each of their spells, and certain ones specialize in
specific areas. For the most part, the hardest part is becoming accustomed to
the three unique attack buttons featured in the game. Other than that, this
should be a breeze.

KEY representation for each button:

  X = X button (blue)
 Sq = Square button (purple)
Tri = Triangle button (green)
  C = Circle button (red)
__________________
/Fighting Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    X  - jumps
    Sq - performs speed magic (long range), weak attack (close range)
   Tri - performs power magic (long range), strong attack (close range)
    C  - performs span magic (long range), sidestep attack (close range)
    L1 - guards against attacks, reduces magical damage
    R1 - dashes, sprints
 START - pauses game, goes to menu
 L2/R2 - no effect

______________
/Magic Attacks/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Whenever you engage the enemy from a long range (determined automatically by
the game), the C, Tri, or Sq buttons each perform a magical attack. Based on
your character, some types may be stronger than others. Magical attacks are
split into 3 different levels. Basically, you press the amount of magic
buttons to determine the magic attack performed. The different types of magic
also affect what kind of projectiles you'll receive. You also have a "magic
bar" under your life bar during battles. It automatically regenerates at a
fast rate during battle, but you cannot perform certain spells if the bar is
not fully charged, or partially charged to a certain portion.

   + Speed Magic (square) +
     - also known as Tidu, primarily shoots narrow projectiles that focus
       mainly on speed, not damage or spread

   + Power Magic (triangle) +
     - also known as Est, primarily shoots damaging projectiles that have more
       power (wide range), but suffer in the area of speed and vulneribility

   + Span Magic (circle) +
     - also known as Foh, primarily shoots wide spread projectiles that have
       extreme spread, but suffer greatly in damage

----------------------------

   __/\__/\__ Level 1 Magic __/\__/\__

   # Simple magic that performs minimal damage. Useful for interrupting your
     opponent when they're winding up for a large spell, or are exposed for
     the time being.

   - Simply tap the X, circle, or square button once to perform level 1 magic.

   - Your magic bar must be in the yellow portion, or above 1/3 full to cast a
     level 1 spell.

________________________________________________
== Jump Attack with rapid fire level 1 spells ==
""""""""""""""""""""""""""""""""""""""""""""""""
To perform this maneuver, press any magic attack once + the X button &
immediately press a series of magic buttons afterwards. For example, do the
following to send off a barrage of three level 1 magic spells:

Tri + X + Sq + Tri + C

- Your character should jump in the air with a yellow aura surrounding them.
Within a few seconds, three level 1 spells will be shot out from the aerial
position at your enemy. In most cases, your magic bar should be full to
utilize the above combo. Otherwise, you'll only perform one or two spell shots.

----------------------------

   __/\__/\__ Level 2 Magic __/\__/\__

   # Enhanced magic that provides a greater sense of damage, hassle to the
     opposing player, and some sort of delay. Most level two magic is great
     for simply increasing damage to opponents, or combining elements of other
     types into one spell.

   - any level 2 spells require at least 2/3 of the magic bar to be full

   - Simply tap the X, circle, or square button once, then press an additional
     magic attack to cause for a level 2 spell. The first button pressed
     determines what spell will be used, and the second button pressed
     increases the specific statistic of the spell. So for example:

Tri + Tri
 --> Yields a level 2 power spell

Tri + Sq
 --> Yields a level 1 power spell with increased speed

Thus, you can come up with useful upgrades for somewhat slower spells. The
following is a possible list of level 2 spells:

__________________________________________________________________________
"       Level 2 Spells             /\      Level 1 Combination Spells    "
==========================================================================
:: Sq + Sq   = level 2 speed spell || Sq + Tri = level 1 speed with power
:: Tri + Tri = level 2 power spell || Sq + C   = level 1 speed with spread
:: C + C     = level 2 span spell  || C + Sq   = level 1 span with speed
                                  || C + Tri  = level 1 span with power
                                  || Tri + Sq = level 1 power with speed
                                  || Tri + C  = level 1 power with spread
==========================================================================

----------------------------

   __/\__/\__ Level 3 Magic __/\__/\__

   # Most powerful magic you can reach (besides special move). Uses an
     enormous amount of energy. Usually causes mass destruction, or has
     lingering effects that must be avoided manually by the opposing player.
     For example, a player with level 3 ice magic might cause for spikes to
     stick out of the ground.

   - any level 3 spells require the magic bar to be full

   - There are primarily three different types of level 3 spells. They can be
     split into level 2 combination spells, great enhancement spells, or level
     1 combination spells. There's also a special move designated to each
     character. Oh, and of course, there are default level 3 spells. It can be
     confusing at times, but you'll get use to it.

         <-- LEVEL 3 SPELLS -->                   <-- SPECIAL MOVE -->
  Sq + Sq + Sq    = level 3 speed spell  | Sq + Tri + C = character's special
  Tri + Tri + Tri = level 3 power spell  |                move, can be pressed
  C + C + C       = level 3 span spell   |                in any order, as
                                         |                long as 3 different
                                         |                keys are pressed

___________________________________________________
"          Level 2 Combination Spells             "
===================================================
:: Sq + Sq + Tri  = level 2 speed spell with power
:: Sq + Sq + C    = level 2 speed spell with spread
:: Tri + Tri + C  = level 2 power spell with spread
:: Tri + Tri + Sq = level 2 power spell with speed
:: C + C + Sq     = level 2 span spell with speed
:: C + C + Tri    = level 2 span spell with power
===================================================
___________________________________________________________
"              Level 1 Combination Spells                 "
===========================================================
:: Sq + Tri + Sq  = level 1 speed spell with power & speed
:: Sq + C + Sq    = level 1 speed spell with spread & speed
:: Tri + C + Tri  = level 1 power spell with spread & power
:: Tri + Sq + Tri = level 1 power spell with speed & power
:: C + Sq + C     = level 1 span spell with speed & spread
:: C + Tri + C    = level 1 span spell with power & spread
===========================================================
_________________________________________________________
"              Great Enhancement Spells                 "
=========================================================
:: Sq + Tri + Tri = level 1 speed spell with great power
:: Sq + C + C     = level 1 speed spell with great spread
:: Tri + C + C    = level 1 power spell with great spread
:: Tri + Sq + Sq  = level 1 power spell with great speed
:: C + Sq + Sq    = level 1 span spell with great speed
:: C + Tri + Tri  = level 1 span spell with great power
=========================================================

___________________
/Miscellaneous Info/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There are also some other fairly unknown aspects that the expert Destrega
fighter should know. Close combat is pretty much self explanatory. However,
here's a brief description of the other moves available in the game.

  < Weak Attack > [ Sq ]
- usually a light jab that causes minimal damage to the enemy
- quick and efficient

  < Strong Attack > [ Tri ]
- has enough damage and momentum to knock the opponent down
- great for mixing with magical/combo attacks

  < Sidestep Attack > [ C ]
- character quickly rolls around the opponent, and lays a critical back strike
- slow, leaves you exposed if they jump/avoid the strike

  < Shield Dashing >
- press any magic button (Sq, Tri, or C) then immediately press R1
- your character will dash with a magic shield in front of them
- deflects any incoming projectiles, and also shells damage out if you hit an
 opponent
- combine this with higher level spells before dashing, and you can have a
 greater shield. For example, press:

    Sq + Tri + C + R1 = level 3 projectile shield

  < Reflective Shield >
- press any magic button them immediately press L1
- provides a magic shield which reflects oncoming projectiles
- drains your magic bar as well
- increase the level of the spell previous to pressing L1 for a greater shield

  < Jump Shield >
- press any magic button then immediately press X + L1
- provides a magic shield while in mid air, reflects oncoming projectiles
- drains your magic bar as well
- increase the level of the spell previous to pressing L1 for a greater mid air
 shield

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 3) Characters            -
============================
Every fighting based game has characters in which the player takes role of.
These characters act as a gateway between the player's emotions, and how their
playing style relates to the fighter on screen. Some people tend to enjoy the
styles of fast moving fighters, while others prefer those brute stoneheads who
can smash rocks with their thumbs. Either way, the character is usually the
reason why a game can sell, or fail in doing so. Interesting characters that
bring a lively experience to the game, and attract more players in the long
run. There are approximately 12 different fighters you can play as in
Destrega, and most of them have intertwining roles in both Story Mode, and the
actual gameplay. The following section will display several brief summaries of
their backgrounds, and some interesting details. I'd like to give credit to
KKoh's Destrega FAQ for the skill ratings (they're listed on an insert that
comes with the game), and Koei's game itself for the various background
information listed in the profiles section.

______
/GRADD/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- He's the main character of the game, and who you will primarily play as in
story mode. Gradd lives in the mountains and enjoys a rather carefree life.
His job consists of gathering valuable metals to earn a living. Most of his
harvesting is done by the use of powerful magic. However, the Strega Hunt
ordered by Zauber has reached his small village, and nearly everyone in the
town was slaughtered. This causes Gradd to become very angry, and seeks
vengeance for what happened since. Thus, his greatest enemy is Zauber himself.
Pretty much your typical Goku in anime terms.
   ___________
   |{Ratings}|                 MAGIC TYPE: Yellow sparks/shocks
____\=========/___________
| POWER  : 9  | RUN  : 7 |
| SPEED  : 7  | DASH : 7 |
| HOMING : 7  | JUMP : 7 |
--------------------------

______
/CELIA/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Celia is one of the last surviving Strega. After becoming separated from
her family during the 11-year war, she was taken in by a nomadic tribe in the
east. She lived her life not knowing she was a Strega until she met Rohzen,
who tells her of her mission. Celia now accompanies Rohzen as they travel
throughout to reunite all Strega to fight against Zauber.
   ___________
   |{Ratings}|                 MAGIC TYPE: Green wind
____\=========/___________
| POWER  : 6  | RUN  : 8 |
| SPEED  : 8  | DASH : 8 |
| HOMING : 9  | JUMP : 9 |
--------------------------

______
/ANJIE/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Also known as the princess, she is the last known survivor of the imperial
family. The rest of the royal family was killed during the 11-year war. Since
she is the lone survivor, she is very protective, and strict. She has also
been in protective custody of her cousin Milena since the age of three. Often
wishes to give up the title and join the military.
   ___________
   |{Ratings}|                 MAGIC TYPE: Varying color geometric shapes
____\=========/___________
| POWER  : 5  | RUN  : 8 |
| SPEED  : 8  | DASH : 8 |
| HOMING : 8  | JUMP : 9 |
--------------------------

_______
/MILENA/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Daughter of the former prime minister of Ipsen (who is now Zauber). Holds a
temporary position in the Imperial Army. Spends most time taking care of her
cousin Anjie. Milena's primary goal in life is to seek out the murderer of her
father 11 years ago.
   ___________
   |{Ratings}|                 MAGIC TYPE: Blue ice
____\=========/____________
| POWER  : 7  | RUN  : 10 |
| SPEED  : 9  | DASH : 8  |
| HOMING : 7  | JUMP : 7  |
---------------------------

______
/DOYLE/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- After seeing horrid results of Relic fighting, he retired from the military
and vowed against violence. He was one of the most powerful and influential
generals in the military back then. In his prime, he was rumored to be as
strong as Zauber, without the master relics. Lives quietly in the woods with
his son, Reyus.
   ___________
   |{Ratings}|                 MAGIC TYPE: Red fire
____\=========/____________
| POWER  : 10  | RUN  : 7 |
| SPEED  : 5   | DASH : 6 |
| HOMING : 7   | JUMP : 6 |
---------------------------

______
/REYUS/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Son of the former general Doyle. Acknowledges himself as a Strega, but
hides his powers since they have not awakened yet. Zauber eventually kidnaps
Reyus, and in doing so, it unleashes his powerful Strega abilities.
   ___________
   |{Ratings}|                 MAGIC TYPE: Blue mystical
____\=========/___________
| POWER  : 5  | RUN  : 9 |
| SPEED  : 8  | DASH : 9 |
| HOMING : 9  | JUMP : 8 |
--------------------------

______
/TIEME/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Plays his role as the leader of the resistance, which is an organization
against the powerful baron Zauber. Strives to defeat Zauber, and restore the
country to its previous state. Formerly was a knight of the royal family
(until they were killed), and gathered several other opposing knights to form
the resistance.
   ___________
   |{Ratings}|                 MAGIC TYPE: Purple slashes
____\=========/___________
| POWER  : 8  | RUN  : 6 |
| SPEED  : 7  | DASH : 7 |
| HOMING : 8  | JUMP : 7 |
--------------------------

_______
/COUGER/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- One of the more mysterious characters in the game, he's a spy sent by a
fellow country to investigate Zauber's rise to power. Joined Tieme and the
resistance after realizing that Zauber's intentions could involve conquering
the world. Fearful that his own country could be next. Most notable for his
ninja suit, and constant wearing of a mask.
   ___________
   |{Ratings}|                 MAGIC TYPE: Tossed blades/shurikens
____\=========/_____________
| POWER  : 5   | RUN  : 8  |
| SPEED  : 10  | DASH : 10 |
| HOMING : 5   | JUMP : 10 |
----------------------------

_______
/ROHZEN/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Another fairly mysterious character, Rohzen is the main representation of
the descending Strega. His primary goal is to regather all Strega in order to
fight against the powerful Zauber.
   ___________
   |{Ratings}|                 MAGIC TYPE: White lightning
____\=========/____________
| POWER  : 8   | RUN  : 7 |
| SPEED  : 6   | DASH : 5 |
| HOMING : 10  | JUMP : 9 |
---------------------------

______
/RAONE/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Zauber's most trusted general, and right hand man. Joined his army early on
in his life, and rose to the rank of general after Zauber became more
powerful. Always faithfully trusts Zauber's orders. Follows them with utmost
respect.
   ___________
   |{Ratings}|                 MAGIC TYPE: Red lasers
____\=========/____________
| POWER  : 10  | RUN  : 6 |
| SPEED  : 8   | DASH : 8 |
| HOMING : 4   | JUMP : 4 |
---------------------------

_______
/FAHLMA/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- Fahlma joined Zauber as a young relic holder. Skilled and as strong as
Raone, Zauber also trusts him with many tasks. Many of his thoughts are rarely
exposed, which presents a very mysterious attitude. Has a relation with Celia,
which is revealed later on in the game.
   ___________
   |{Ratings}|                 MAGIC TYPE: Rainbow light
____\=========/___________
| POWER  : 8  | RUN  : 8 |
| SPEED  : 9  | DASH : 9 |
| HOMING : 8  | JUMP : 8 |
--------------------------

_______
/ZAUBER/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-- The most evil and corrupt of all characters, practically the villain of the
game. Holds position as Prime Minister of Ipsen, and plans a takeover of the
world using relics for his power. Also has the Master Relic, which yields him
unmeasurable amounts of energy.
   ___________
   |{Ratings}|                 MAGIC TYPE: Red/Black vortex
____\=========/___________
| POWER  : 9  | RUN  : 8 |
| SPEED  : 8  | DASH : 8 |
| HOMING : 9  | JUMP : 8 |
--------------------------

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 4) Game Modes            -
============================
Thankfully, many fighting games have several gameplay modes which add to the
mix of fun. While most of them are basically altered versions of simple head-
to-head matchups, Destrega added a few events to increase the actual depth.
You can challenge your previous records, try for an ultimate combo, or even
race to the finish line by defeating all opponents. The following is a brief
description of each event, along with any other additional game information.

__________
/1P Battle/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Permits you to select 1 character, and then challenge all other characters in
the game. Basically, a simple head to head matchup with you controlling one
person, and the CPU controlling your opponent. Your opponents are random,
however, you will only face each of them once on your challenge. To
successfully defeat an opponent, you must beat them in 2 rounds (or the
current option settings). Their life bar must be depleted fully for a round
victory to be yours. First player to reach the minimum round victories moves
on to the next opponent. Also, if you press START with a second controller
plugged in, this let's you select custom head-to-head battles between two
human opponents.

___________
/Story Mode/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Pretty much the adventure portion of the game. Let's you follow along with
the "official" Destrega story. Cutscenes are executed quite often, progressing
the plot with each event. You're automatically placed into pre-set battles,
and must meet certain conditions to advance on with the storyline. This is
described in-depth with a full walkthrough under Chapter 5 (Story Mode).

____
/Vs./
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Designed to pit 2 human players against each other. This mode requires two
Playstation controllers, and also an additional human player. Great for seeing
who is the better fighter between your friends.

____________
/Team Battle/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Similar to a shared partner battle, players have an additional partner who
relieves them in battle. While you can't have four fighters on the screen at
once, the current fighter is relieved when their life bar reaches zero. This
can be played in both 2-player and single player modes.

____________
/Time Attack/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is an in-game challenge which can be saved to your records file under the
options menu. You basically select one fighter, and must defeat all 12
characters in the game within a certain time amount. Time is only counted
during battles, and if you fail in defeating an opponent, the time is still
added on to your total amount. The player with the lowest total time to
complete the mode receives the highest ranking.

__________
/Endurance/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Probably one of the most enduring (hehe, literally) although fairly annoying
modes in the game. This is a single player mode designed for you to select one
character, and take them through as many opponents as possible with the same
life bar. Basically, if you take 25% damage in the first matchup, you'll still
only have 75% life left in the second matchup. The person who lasts the
longest (most consecutive opponents) receives the highest ranking. Yet another
challenge which can be saved to the Records section located under the options
menu.

_________
/Practice/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Enables the player to practice moves, combos, or magic attacks in a freestyle
select mode. Arenas, opponents, and all settings can be customized. If you
press START while in Practice Mode, you can change the opponent's AI. Various
settings include run, avoid, stand still, fight back, or limited moves. Great
for practicing on your weaknesses with characters, or getting use to the game.
Also keeps track of damage stats, and moves performed in a match.

________
/Options/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Let's you customize key features and aspects of Destrega. There are also some
other fairly interesting details noted in this section. The following is a
list of settings that may be customized:

    + Difficulty  --> (easy, normal, hard)
      - AI varies greatly between each setting

    + Round Count --> (1-6)
      - determines amount of rounds a player must win to determine victory

    + Round Time  --> (30, 60, 99, none)
      - sets time limit on top of screen before match will end

    + Records     --> (1P Battle Data, Character Data, Win Average)
                      (Time Attack, Endurance statistics)
      - let's you view all of your current records that are saved to your
        memory card

    + Save/Load   --> (memory card manager)

    + Character Profiles

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 5) Story Mode            -
============================
If anything, story mode is pretty much the icing on the cake. This is where
most of the varied action in Destrega takes place. Story mode features all
twelve characters in the game, and how their roles fit in the storyline. The
player is guided along a series of cutscenes that progress the plot, while
being introduced to characters, and pre-set battles in which you will engage
in. Certain conditions must be met to continue forward, and your progress can
be continually saved after every battle. The following is a walkthrough of
each battle in story mode, along with a few brief strategies if you're having
trouble. Be weary as spoilers are listed below.

         ^^ AND SO IT BEGINS, DESTREGA ^^

  *A brief cutscene explains the situation. A long, long time ago, the Strega
   built the world and its empires using their powerful magic. Items called
   relics were utilized as sources of power, and gave the world a sense of
   stabilization as societies could survive by themselves. Unfortunately, the
   humans grew in quantity and desires. Greed, corruption, and a wanting for
   power succumbed to rulers. Eventually, kings of fellow countries took the
   sacred relics, and used them for their own satisfaction. Great destruction
   was wreaked across the world. The Strega then decided to put an end to this
   by killing anyone who used the Relics for evil intentions. A 1,000 years
   have passed, and a new problem has risen. A man named Zauber has gained
   control of the Master Relic, and plans to use it to gain power.*

  *Another scene shows a burned village. Suddenly, Gradd runs up and wonders
   why everyone has been slaughtered (he was out mining stones during the
   day). His aunt dies in his arms, further angering his feelings. Out of
   nowhere, a guard says that you must be killed in the name of the search of
   the Strega.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #1"
    @@ Gradd          @@
    @@      vs.       @@ - fairly easy to defeat, weak magic, hardly any power
    @@         Relics @@ - move around, fire projectiles, move in for attacks
    @@@@@@@@@@@@@@@@@@@@

  *Gradd vows vengeance against Zauber for the slaughtering of his hometown.
   Afterwards, you meet up with two other characters who are in search of
   the Strega. Their names are Celia and Rohzen. They attempt to convince you
   that Zauber is the ultimate enemy, and that you require their help.
   However, the rash Gradd declines from their offer, and says he can handle
   the problem by himself. Celia and Rohzen say that their next target is to
   seek out the Resistance against Zauber, in hope that they may be able to
   help.*

- We're now introduced to 2 more characters in a random battle scene. The man
with the Swords is Tieme, leader of the Resistance. His associate is Couger.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #2"
    @@ Tieme          @@
    @@      vs.       @@ - same as the previous battle, Tieme has excellent
    @@         Relics @@ close range attacks, use them accordingly
    @@@@@@@@@@@@@@@@@@@@

  *Tieme vows to stop Zauber regardless of the consequences. The game then
   shifts to another battle scene with Gradd engaging several guards.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #3"
    @@ Gradd          @@
    @@      vs.       @@ - PRE-SCRIPTED battle, fight but stay alive
    @@         Relics @@ - a cutscene screen will pop up, and Gradd loses the
    @@@@@@@@@@@@@@@@@@@@ fight

  *Celia then arrives to the rescue of Gradd, along with Rohzen.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #4"
    @@ Celia          @@
    @@      vs.       @@ - Celia is a tad weaker than Gradd, use her speed as
    @@         Relics @@ an advantage, her whirlwind attack dominates
    @@@@@@@@@@@@@@@@@@@@

  *Gradd then decides to join the other Strega in their attempt to stop
   Zauber. Their next destination is to meet up with the remaining resistance
   forces to see if they will help with their quest. Rohzen says he will stay
   behind in case any other Strega turn up.*

- A new character introduced is Princess Anjie, along with her pink pet.
Apparently, she wants to have some fun "scrimmaging" against one of the castle
guards.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #5"
    @@ Anjie          @@
    @@      vs.       @@ - easy domination, keep pounding with constant
    @@         Relics @@ attacks
    @@@@@@@@@@@@@@@@@@@@

  *The game then shifts back to Celia & Gradd who attempt to persuade Tieme,
   leader of the Resistance, to help them with their quest. He declines their
   assistance because he believes that the Strega were responsible for the
   murders of the Imperial Family eleven years ago. Celia & Gradd leave after
   Tieme refuses, and Couger suggests their help could be useful in the
   future.*

- Some background information is spoken between Celia and Gradd within a
separate cutscene. Suddenly, Gradd senses that enemies are nearby. They decide
to split up.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #6"
    @@ Gradd          @@
    @@      vs.       @@ - same as before, you shouldn't have much trouble
    @@         Relics @@ using Gradd's intense power
    @@@@@@@@@@@@@@@@@@@@

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #7"
    @@ Celia          @@
    @@      vs.       @@ - use her high level magic as it tends to jam enemies
    @@         Relics @@ with more damage
    @@@@@@@@@@@@@@@@@@@@

  *After the battle scene is over, you'll hear several sounds in the
   background of the scenery. The resistance must be under attack!*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #8"
    @@ Tieme          @@
    @@      vs.       @@ - PRE-SCRIPTED Battle, stay alive as long as possible
    @@         Relics @@
    @@@@@@@@@@@@@@@@@@@@

- Gradd comes to the rescue realizing that Tieme can't handle the situation
himself.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #9"
    @@ Gradd          @@
    @@      vs.       @@ - use Gradd's overall attack scheme to defeat the
    @@         Relics @@ guards
    @@@@@@@@@@@@@@@@@@@@

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #10"
    @@ Celia          @@
    @@      vs.       @@ - use speed to an advantage, avoid physical attacks
    @@         Relics @@
    @@@@@@@@@@@@@@@@@@@@

  *Tieme then decides to join the group for saving his life (how predictable).
   The entire group runs off to a nearby shelter since the current location
   is fairly dangerous. Meanwhile, Milena is walking along a road when she
   notices Couger injured. She hands him some medical supplies to heal his
   wounds. Finally, Zauber demands that a man named Doyle be brought to him
   for a special task. Doyle was a former general in the army, and he feels
   his skills are necessary for this problem.*

- After a few hours of resting, Tieme feels much better. He decides to test
himself against Gradd.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #11"
    @@ Tieme          @@
    @@      vs.       @@ - you must win to progress the story
    @@         Gradd  @@ - to defeat Gradd, try to stay mobile as his homing
    @@@@@@@@@@@@@@@@@@@@ skills are fairly weak, use slash magic attacks

  *Rohzen arrives to the scene to tell everyone that there are no remaining
   Strega. Apparently, this is the only hope to stop Zauber. Tieme then
   suggests that getting Doyle to join their group may increase their chances
   of killing Zauber. Tieme & Gradd head off to see if Doyle will help them.*

- After recovering from his injury, Couger then attempts to sneak into
Zauber's Palace. A guard then notices him, and Couger must eliminate him to
not sound off the alarm.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #12"
    @@ Couger         @@
    @@      vs.       @@ - use elevated grounds to your advantage
    @@         Relics @@ - toss as many long-range projectiles as possible,
    @@@@@@@@@@@@@@@@@@@@ jump to avoid oncoming attacks

  *Back at the hideout, Rohzen informs Celia that her lost brother, Fahlma, is
   working for Zauber. Enraged by the news, Celia decides to run off to the
   castle, and speak with Fahlma.*

- Tieme & Gradd arrive to Doyle's cabin in the forest. They speak with him,
but he says that he has vowed against fighting, and refuses to join them. They
at least ask him NOT to help Zauber in the future, and he agrees. Along the
way, Celia runs into Milena near a canyon edge. Milena notices her to be a
Strega, and finds her partially responsible for her father's death.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #13"
    @@ Celia          @@
    @@      vs.       @@ - dangerous opponent, watch out for ice spikes
    @@         Milena @@ - jump to avoid ground attacks, keep engaging with
    @@@@@@@@@@@@@@@@@@@@ whirlwind attacks

  *Celia then feels that this battle is a waste of time, and flees off to the
   castle in search of her brother. Milena continues to search for the Strega
   hideout to see who truly killed her father.*

- A new cutscene opens up with Fahlma approaching Doyle's cabin. Fahlma
introduces himself as an associate of Zauber, and that Doyle's assistance is
required by the lord himself. Following his truce with Gradd & Tieme, he
rejects Fahlma's invitation. Then, Fahlma threatens Doyle by saying that his
son is safely in their hands. With no choice, Doyle accepts to meet up with
Zauber. In exchange for performing the task, he shall be given his son, Reyus.

- Back at Ipsen, Zauber says that Doyle must kill Princess Anjie. While Doyle
truly regrets being forced to do so, he must do it to regain his son. Back at
the Strega hideout, Milena discovers Gradd stationed there. She can sense his
Strega power inside, and challenges him to a fight.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #14"
    @@ Gradd          @@
    @@      vs.       @@ - PRE-SCRIPTED Battle, stay alive long enough
    @@         Milena @@ - Gradd loses battle
    @@@@@@@@@@@@@@@@@@@@

  *Before Milena can finish him off, Couger runs back to the scene and tells
   them both to stop fighting. Apparently they've been fooled. Rohzen, who
   was believed to be a good Strega all along, was actually working for
   Zauber. Because of this, the entire group runs off to help the others who
   have gone to attack the castle. On a side note, Fahlma goes down to the
   holding cell of Reyus, and possesses him with some sort of a spell. He's
   now in a confused state, and follows Fahlma's orders.*

- Meanwhile, Celia finally makes it to Zauber's Castle where the Relics guards
are waiting for her.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #15"
    @@ Celia          @@
    @@      vs.       @@ - ENDURANCE back-to-back match
    @@         Relics @@ - typical relics guard, keep good portion of life
    @@@@@@@@@@@@@@@@@@@@ bar up for next fight

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #16"
    @@ Celia          @@
    @@      vs.       @@ - PRE-SCRIPTED Battle
    @@         Relics @@ - stay alive long enough to allow the automatic
    @@@@@@@@@@@@@@@@@@@@ cutscene to occur

  *Celia is heavily outnumbered by the guards, and is defeated in battle.
   Her last words are for her brother Fahlma to be by her side. After Rohzen
   sees that she is dead, he goes back to report the status of the Strega to
   Lord Zauber. Fahlma then comes out of nowhere, and kills the Relic standing
   next to Celia. He walks up to her, and the screen pans away.

- The next scene shows Doyle approaching Anjie's courtyard. He takes care of
the guards, and then Anjie demands to know why he's here. Doyle knows that he
has to kill Anjie in order to receive his son back. Anjie tries to fight back,
but her pink pet is sleeping! How unfortunate. Suddenly, Tieme runs on to the
scene to save the day for the poor little princess.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #17"
    @@ Tieme          @@
    @@      vs.       @@ - PRE-SCRIPTED Battle, avoid level 3 spells
    @@         Doyle  @@ - slow opponent, constantly shift angles of attack
    @@@@@@@@@@@@@@@@@@@@

  *The rest of the group arrives to Anjie's scene just in time. They tell
   Doyle that Zauber had planned to kill Doyle for killing Anjie, and then
   execute Milena for not protecting her (since it's her duty). The recent
   rush of news causes everyone to group up, and take their anger out on
   Zauber.*

- The next scene moves to Gradd who is jogging near the canyon lines. He's
trying to go to attack Zauber's castle. Suddenly, Rohzen and two special Relic
guards arrive on scene. Rohzen orders them to kill Gradd, and Gradd curses
Rohzen for betraying them.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #18"
    @@ Gradd          @@
    @@     vs.        @@ - special "Knight" relic, ENDURANCE battle
    @@       Relic #1 @@ - powerful magic attacks, tough close combat fighter,
    @@@@@@@@@@@@@@@@@@@@ conserve your life bar for the next one as well

 ^^ TIP ^^
- These are what I enjoy calling the Advanced Relics. They're basically a tad
tougher as they're fairly stronger, and have better magic capabilities. In the
first battle, avoid close combat with the fighter. Instead, move out of range,
and continue to fire projectiles at him. Try using speed magic since it tends
to be the most accurate.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #19"
    @@ Gradd          @@
    @@     vs.        @@ - same as above, you have same life bar from previous
    @@       Relic #2 @@ fight
    @@@@@@@@@@@@@@@@@@@@

  *Back at the castle, Rohzen reports to say that all of the Strega have been
   defeated (or so he believes). Now, none are remaining to stop Zauber's
   power. Unfortunately, Zauber has Raone stab Rohzen in the back. Rohzen is
   bewildered as to why he has been betrayed. The power of the Master Relic
   has gotten to Zauber's justification. With his dying words, Rohzen curses
   Zauber with the same fate as his (death). Zauber then orders Raone to fend
   off Doyle and the remaining resistance that's approaching the castle.*

- Everyone arrives on scene. Doyle says he's going to attack the castle from
the front as a diversionary distraction. Gradd says he'll take the left, and
Tieme the right. Doyle then runs into some advanced relics.

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #20"
    @@ Doyle          @@
    @@      vs.       @@ - use same strategy as Gradd's relics fights
    @@         Relics @@ - Doyle's powerful attacks should make this battle
    @@@@@@@@@@@@@@@@@@@@ extremely easy

  *Doyle's son, Reyus, appears near the castle grounds to greet his father.
   Unknown to Doyle, his mind has been corrupted by Fahlma's control spell.
   Reyus then proceeds to attack Doyle, but Doyle refuses to fight his own
   son. Reyus then mortally wounds his father with a magic attack. Gradd
   arrives on scene to see what happens, and Reyus regains his own sense of
   control. Unfortunately, it's too late as he has killed his own father.
   Doyle says his dying words to Reyus, and commands Gradd to hide him
   somewhere safe. The battle scene then shifts to Tieme, who discovers the
   lead general, Raone, on top of the castle's peak.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #21"
    @@ Tieme          @@
    @@      vs.       @@ - best way to defeat him is to stay "relatively"
    @@         Raone  @@ close, avoid getting too far away, otherwise his
    @@@@@@@@@@@@@@@@@@@@ magic will pick you apart

  *Raone then dies from the wounds Tieme inflicted on him. The screen shifts
   to Zauber's royal throne room. Milena discovers that it was actually Zauber
   who ordered for the execution of her father. This causes great disbelief,
   and she engages with Zauber in a duel to the death.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #22"
    @@ Milena         @@
    @@      vs.       @@ - PRE-SCRIPTED Battle, she will lose
    @@         Zauber @@ - stay alive, fight back, keep attacking with ice
    @@@@@@@@@@@@@@@@@@@@ spikes

  *Milena is no match for Zauber's overwhelming power (thanks to the Master
   Relic). With her dying words, she says for Gradd to be extremely careful
   as she underestimated his abilities. Gradd then prepares to kill the sole
   person responsible for his town's demise.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #23"
    @@ Gradd          @@
    @@      vs.       @@ - charging in gives the best chance of success
    @@         Zauber @@ - mix up your magic attacks, include a few light
    @@@@@@@@@@@@@@@@@@@@ spells to interrupt his powerful attacks

 ^^ TIP ^^
- The success to beating Zauber comes down to your ability to avoid his
dimensional attacks. He enjoys casting many spells that have delayed hits.
Many home on the target itself. Cast a few gazing fireballs, then charge in,
and lay down some close combat attacks. Zauber is slower than his ratings </pre><pre id="faqspan-2">
exhibit, and he tends to have some delay on the bigger spells. Keep countering
with light speed spells, or span that will knock him down.

  *Zauber is baffled that a mere human could have killed him. He was the
   possessor of the Master Relic, and such things are not known to be true.
   Zauber screams in anguish as he dies on the ground. Fahlma then arrives on
   the scene to inform Gradd that Celia is alright. Apparently, she was only
   injured, but not killed. Gradd picks up the Master Relic off of Zauber's
   body, but before he can destroy it, Fahlma tells him not to. He says that
   the Master Relic is the sole reason why Strega exist. It is their purpose
   to defend it at all costs, by killing anyone who uses it in the wrong
   manner. Without it, the Strega would have no purpose to be on the planet.
   Gradd differs in opinion saying that the Master Relic should be destroyed
   to prevent disasters like this from occuring again and again. Thousands of
   people have died because of this object, and it's only right that it should
   never exist again. Their own beliefs cause them to fight out a final battle
   to determine the fate of the Relics.*

    @@@@@@@@@@@@@@@@@@@@ "BATTLE #24"
    @@ Gradd          @@
    @@      vs.       @@ - fairly weak opponent, avoid column beam attacks
    @@         Fahlma @@ - continually engage with heavy magic spells, not
    @@@@@@@@@@@@@@@@@@@@ much of a challenge for a final boss

  ***Due to Gradd's victory in the match, he reserves the right to destroy the
     Master Relic once and for all. Unfortunately, Fahlma informs him that
     their is only one word in the universe that the holder must say to
     destroy the relic. Suddenly, Celia (wounded) bursts in, and says the word
     is "Destrega!"***

 Gradd screams "Destrega!", and a consuming light destroys the curse of human
desires - once and for all.

\\__________________________________________________________________________//

           /=======| |=|   |=| |=======|     |=======| |==\  |=| |=\
           |___ ___| | |   | | | |=====|     | |=====| | \ \ | | | _\
              | |    | |___| | | |           | |       | |\ \| | || |\
              | |    |  ___  | | |=====|     | |=====| | | \ \ | ||_|/
              | |    | |   | | | |_____      | |_____  | |  \  | |  /
              |_|    |_|   |_| |_______|     |_______| |_|   \_| |_/

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

=============================
- 6) Strategies/Tips        -
=============================
Fighting games usually have a plethora of special moves and combos. Because of
this, the character style must adapt well as to how the player utilizes each
skill. Strong opponents should focus on brute strength spells, while speedy
characters should focus more on defense, or avoiding attacks. Because of the
3D realm involved with Destrega, many factors come into play. The following
are just a few brief fighting styles, or tips you may find useful:

______________
/Cheap Tactics/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Certain players have low-blow attacks that can completely ruin a match. While
there aren't too many characters that have such abilities, a few are certainly
skilled in extreme areas.

  = Tieme's Slash Attack =

- This can be extremely cheap, and almost guarantees a match victory. Start
off by charging up a level 2 minimum span attack. Tieme's span magic usually
exhibits a photon green ground-level slash. This slash always hits anything
within the semi circle radius in front of him. The idea is to knock your
opponent down once, then CONTINUE to use the slash attack above the opponent.
Time it correctly so that when they regain their balance, it should
immediately knock them down. Your opponent will never be able to get up!

  = Milena's Overpowering Icicles =

- Milena is such a cheap character; it's not even funny. Most of her ice
attacks have spread damage that can jam characters into the edge of the level.
Corner your opponent near on of the edges, then cast the power spell (high
level preferably). If performed correctly, it's possible to get an ice crystal
to keep moving across the screen, but jam a character into one of the level
borders. Great for making a match easier than it began.

______________
/Fighting Tips/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Due to Destrega's unorthodox approach to the fighting genre, there really
aren't many key combos that can help you along the way. The best advice is to
attack when the moment is right, and anticipate what is coming your way. If
you notice a large magic spell being charged up, quickly get ready to use your
deflection shield, or counter with a quick speed spell.

 ( Use the environment to your advantage )

--> Most levels in the game have designed layouts where there are obstacles
that can assist you in fights. Any level with small structures, roofs, or
pillars should ALWAYS be used. 90% of the time, you can avoid an attack thanks
to a solid obstructing pillar. Just be weary of opponents who have certain
spells that tend to go around these obstructions. A good example would be
Zauber's dimensional vortex special. It tends to wrap around in an arc
pattern, which could be the equivalent of going around a wall.

 ( Get use to reflecting magic )

--> Definitely one of the most underused skills in the game - get use to
using the deflection shield. Not only does it prevent magical damage, but it
gives you much more time to survive in a matchup. Many people feel as if a
character's special is unavoidable, but that's not entirely true.

 ( Quick combo to end matches )

--> This is partially a cheap tactic, but also very effective for any
advanced players out there. To put an end to a match quickly, charge towards
your enemy, and get within a few feet of the opponent. Make sure you're
outside of close range combat though. Then, cast your character's special ( Sq
+ Tri + C ), and quickly press the [ Tri ] button 3 times. If performed
correctly, you'll cast your special, along with three additional power spells.
This can deplete most opposing life bars within a matter of seconds.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 7) Codes                 -
============================
Unfortunately, there aren't as many secrets to be found in Destrega. Besides a
few alternate costumes, there isn't much to expound upon. For a low budget
fighter - story mode, and the other interesting records should prove to be
fairly challenging in keeping you hooked to the game. However, if you're
looking for a few elements to spice the fights up, these codes may help. I'd
like to give credit to:

http://www.gamewinners.com/

- for the few unlockable options in the game

  ----------------------------
  &&&& Alternate Costumes &&&&
  ----------------------------
>>> Complete 1P Battle Mode with any character under any difficulty level.
>>> Highlight the same character on the fighter selection screen, and press
>>> START.

  -----------------------------------
  &&&& Dynasty Warriors Costumes &&&&
  -----------------------------------
>>> Complete 1P Battle Mode with any character under any difficulty level.
>>> Highlight the same character on the fighter selection screen, and press
>>> R2.

  -----------------------
  &&&& Random Levels &&&&
  -----------------------
>>> Press START on the level select screen.

________________
/Gameshark Codes/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Gameshark is one of the most useful ways of truly getting every ounce out
of those pesky video games. These hacks allow you to pretty much glide over
every inch of data inside a game. Fighters you could normally not play as are
now available thanks to this utility. I'd like to give credit to:

http://www.gameshark.com/

- for the following list of official GS cheats
______________________________________________________________
{[    Code Effect    ]}{[     Code(s) necessary for input     ]}
////////////////////////////////////////////////////////////////
| Infinite Health P1  ||           800c994400c8                |
| Infinite Heatlh P2  ||           800c9b2000c8                |
| Extra Characters    ||           800e34b40010                |
| ^ ^                 ||           800e34f40001                |
| Full Magic P1       ||           800c99460708                |
| Full Magic P2       ||           800c9b220708                |
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

============================
- 8) Common Questions      -
============================

)) Gameplay ((
----------------------------

<< How does this compare to other fighting games on the PS? >>

- I'd defintely say it's a must buy if you're a fighting genre fan. Destrega
contains key elements of numerous anime games that have been developed the
past few years. The plot isn't too bad, and the story mode certainly adds some
replay depth if you get bored. The 3D arena is what makes Destrega so unique
when compared to traditional linear fighting games. You can now expand your
options on where to go, and how to engage enemies. Sometimes it feels like the
game gets stale though. You sort of get use to tossing projectiles on the
screen, and fighting can be heavily outmatched at times. Nearly half your life
bar can be depleted by certain characters' magic attacks. Close combat is
almost a rarity, and for the melee fan, this presents itself as a
disappointment. Still, it's a solid purchase as it's one of the few unique
titles in the genre. Not to mention that it's fairly rare as well.

<< Any news on a sequel? >>

- As far as I'm aware, NO. Why? Probably because the game didn't sell well. If
you think about it, Destrega was just a small budget fighting game released in
small quantities by a foreign company. Compared to the Japanese version, you
can easily tell English translations were poor. Koei knew the game wouldn't
sell well, which is why they only produced so many copies. Plus, the storyline
is pretty much solved near the end of the game. Although it would be nice to
see a future sequel on the Playstation 2, or something along those lines, it's
probably not going to happen. Koei is more busy with their popular Dynasty
Warriors series, and I don't blame them.

-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-

======================================================
- 9) Copyright/Distribution/Reproduction Guidelines  -
======================================================

This FAQ/Strategy Guide/Walkthrough is my own published work, and copyrighted
by Christopher Zawada. Whatever you do, DO NOT edit this FAQ in any way. DO
NOT steal anything from this FAQ. If you want to use some information in your
own guide, simply ask me. If you want to place this guide on your website,
either link to the GameFAQs game page, or download the file and place it on
your own web server. Basically, you can post this on your website as long as
its in ORIGINAL form, and not linking directly to GameFAQs. Aside from that,
all proper credit is due when necessary. Also, don't even think about selling
FAQs. Trying to prosper off of other people's work will get you in big time
trouble (coming from an eBay seller myself).

This is a list of the current known sites that host my FAQs:

- http://www.gamefaqs.com/
- http://www.ign.com/
- http://www.neoseeker.com/
- http://www.cheatcc.com/
- http://www.cheatplanet.com/

============================
- 10) Proper Credit         -
============================

I'd like to thank the following people for their help in making this FAQ
possible:

)) CJayC (( for constantly updating GameFAQs, and dedicating his entire life
to it. Takes a lot of effort to keep a site going this long.

)) Gamewinners.com (( for providing excellent cheat codes on a rare fighting
game. The alternate costumes are great stuff, and add a sense of variety to
the game.

)) Kelvin Koh's Destrega FAQ (( for the character profile ratings. I know he
copied them down from a special insert included with the game, but, my copy
didn't have this "special" insert (plus there were no other resources on the
internet). Thanks for the brief factual numbers which improved my character
profiles section.

)) Movie Gallery (( for having this pre-rental game on sale. For a measly $8,
I was definitely satisfied with an interesting fighting game that added a new
perspective on the fighting genre.

 "Some people make sacrifices to make other people happy." - Chris Zawada
 "Frrrreeeeeeeeeeeeeddoooooommmmm!" - William Wallace, Braveheart