Iori Yagami Combo FAQ v1.1
Game:CAPCOM vs. SNK PRO: Millennium Fight 2000 (PAL)
Platform:PlayStation
Unpublished work Copyright 2003 Alessandro Musumeci
E-mail:
[email protected]
Date:01/02/2003
This FAQ is protected by USA copyright law,and the Berne Copyright
Convention of 1976.It is for private and personal use only and cannot be
modified o used by Webmasters or Magazines without my express permission.
All copyrights and trademarks are acknowledged and respected.
CAPCOM is copyright of CAPCOM CO., LTD
SNK and all characters SNK are copyright of PLAYMORE Corporation
This FAQ can be found only at <
http://www.gamefaqs.com>
INDEX OF THE FAQ
1-GAME'S CONTROLS
2-BUTTONS AND OTHER ABBREVIATIONS
3-COMBO ABBREVIATIONS
4-IORI YAGAMI BIO
5-THROWS
6-COMMAND ATTACKS
7-SPECIAL MOVES
8-SUPER COMBOS
9-COMBOS
10-COMBO CHARTS
11-QUOTES
12-REVISION HISTORY
13-CREDITS
----------------------------------------------------------------------------
1-GAME'S CONTROLS
D-pad
U
UB | UF UB=jump-backward U=jump UF=jump-forward
\ | /
B---STAND---F B=backwards/guard S=stand F=forward
/ | \
DB | DF DB=down-backward/ D=crouch DF=down-forward
D crouch guard
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2-BUTTONS AND OTHER ABBREVIATIONS
HP=hard punch (default triangle)
HK=hard kick (default circle)
LP=light punch (default square)
LK=light kick (default cross)
BB=backstep (press 2 times backwards)
FF=dash/run (it depends by your choice in game option.Hold F to run)
LP+LK=forward slide
HP+HK=charge the power gauge in SNK groove
P=press LP or HP
K=press LK or HK
PP=press LP and HP at the same time
KK=press LK and HK at the same time
MAX=requires that the power gauge is at MAX to perform this Super Combo(in
SNK groove)
RED=requires that the life bar is at RECOVERY to perform this Super Combo(in
SNK groove)
M+R=requires that the power gauge is at MAX and the life bar is at RECOVERY
to to perform this Super Combo
LV1=level 1 Super Combo
LV2=level 2 Super Combo
LV3=level 3 Super Combo
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3-COMBO ABBREVIATIONS
corner=the combo work if the enemy is at the corner
SM=the combo contain one or more Special Moves
SC=the combo contain one or more Super Combos
?? HITS=number of hit
only CAPCOM=the combo can be performed only in style CAPCOM
only SNK=the combo can be performed only in style SNK
only LV3/M+R=the combo con be performed only with a LV3/M+R combo
far=the combo con be performed when the enemy is far
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4-IORI YAGAMI BIO
Ratio: 2
EX Version: ND,see Orochi Iori
First Appearance: The King of Fighters '95
Other Appearances: The King of Fighters '96
The King of Fighters '97
The King of Fighters '98
The King of Fighters '99
The King of Fighters 2000
The King of Fighters 2001
The King of Fighters 2002
The King of Fighters: Kyo
The King of Fighters R-1
The King of Fighters R-2
The King of Fighters EX: Neo Blood
Capcom vs. SNK: Millenium Fight 2000
Capcom vs. SNK: Millenium Fight 2000 Pro
Capcom vs. SNK 2: Millionaire Fighting 2001
SNK vs. Capcom:Match of the Millenium
Rival Kyo Kusanagi
Fighting Style: Yagami-ryuu Kobujutsu and Honnou
Birthday: 3 / 25
Age: 20
Birthplace: Japan
Blood Type: O
Height: 182cm
Weight: 76kg
Hobby: Band
Favorite Food: Meat
Best Sport: Any sport
Most Important: His new girlfriend
Dislikes: Violence
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5-THROWS
Name: Sakahagi
Command: B/F + HP/HK
Hits: 1
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6-COMMAND ATTACKS
Name: Goufu In "Shinigame"
Command: F + LK
Hits: 1
Name: Yuri Ori
Command: jump, B + LK
Hits: 1
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7-SPECIAL MOVES
Name: Yami Barai
Command: D,DF,F + P
Hits: Heavy 1, Light 1
Name: Aoi Hana
Command: D,DB,B + P x3
Hits: Heavy 1-1-1, Light 1-1-1
Name: Oniyaki
Command: F,D,DF + P
Hits: Heavy 3, Light 1
Name: Koto Tsuki In
Command: F,DF,D,DB,B + K
Hits: Heavy 2, Light 2
Name: Kuzukaze
Command: F,DF,D,DB,B,F + P
Comment: unblockable attack
Colpi: Heavy 1, Light 1
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8-SUPER COMBOS
Name: Ya Sakazuki
Command: D,DB,B,DB,D,DF,F + P (hold P to delay)
Hits: ________________
| CAPCOM | SNK |
|LV1 4 |MAX 4 |
|LV2 5 |RED 4 |
|LV3 6 |M+R 6 |
|________|_______|
Name: Ya Otome
Command: D,DF,F,DF,D,DB,B + P
Hits: ________________
| CAPCOM | SNK |
|LV1 9 |MAX 9 |
|LV2 12 |RED 9 |
|LV3 13 |M+R 13 |
|________|_______|
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9-COMBOS
Combo 1 (SM,corner),2 hits
Command: STAND CLOSE HP --> Yami Barai[HP]
Combo 2 (SM,far),3 hits
Command: Yami Barai[LP] --> Koto Tsuki In[HK]
Combo 3 (SM),3 hits
Command: UF + LK --> Koto Tsuki In
Combo 4 (SM),4 hits
Command: UF + HP --> STAND CLOSE HP --> Koto Tsuki In
Combo 5 (SM,far),4 hits
Command: Yami Barai[LP] --> run towards the enemy --> Oniyaki[HP]
Combo 6 (SM),5 hits
Command: UF + HK --> STAND CLOSE HP --> Oniyaki[HP]
Combo 7 (SM),5 hits
Command: UF + HK --> STAND CLOSE HP --> Aoi Hana x 3
Combo 8 (SM),4 hits
Command: Kuzukaze --> Oniyaki[HP]
Comment: unblockable combo
Combo 9 (SM,only LV3/M+R),14 hits
Command: Yami Barai[LP] --> LV3 Ya Otome
Combo 10 (SC),15 hits
Command: UF + HK --> STAND CLOSE HP --> Ya Otome
Combo 11 (SC,only LV3/M+R),14 hits
Command: Kuzukaze --> LV3 Ya Otome
Comment: unblockable combo
Combo 12 (SC,only CAPCOM),16 hits
Command: LV1 Ya Sakazuki --> STAND CLOSE HP --> LV2 Ya Otome
Combo 13 (SC,only SNK),19 hits!
Command: M+R Ya Sakazuki --> charge the power gauge --> STAND CLOSE HP -->
M+R Ya Otome
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10-COMBO CHARTS
Combo chart 1
____________________ ____________________ ____________________
| | | | | |
| UF + HK |---->| STAND CLOSE HP |---->| Oniyaki[HP] |
|____________________| |____________________| | |____________________|
| ____________________
| | |
|-->| Aoi Hana x 3 |
| |____________________|
| ____________________
| | |
|-->| Koto Tsuki In |
| |____________________|
\|/
____________________
| |
| Ya Otome |
|____________________|
Far Combo chart 2 ____________________
____________________ | | ____________________
| | | run towards the | | |
| Yami Barai[LP] |---->| enemy |---->| Oniyaki[HP] |
|____________________| | |____________________| |____________________|
| ____________________
| | |
|-->| Koto Tsuki In[HK] |
| |____________________|
\|/
____________________
| |
| LV3/M+R Ya Otome |
|____________________|
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11-QUOTES
Introduction 1: Sugu raku ni shite yaru!
Introduction 2: Ore yo tomeru ka? Nara shine!
Introduction vs Kyo Kusanagi: Nara moetsukiro, isagi yoku na!
Introduction vs M.Bison: Doushita?!
Introduction on selection screen: Muda na agaki da!
Taunt: Ore ga kowaii no ka?
Defeat: Kono mama de wa owaranzo!
During Sakahai: Jamada!
During Yami Barai: Doushita?!
During Koto Tsuki In: Gooooh...shine!
During Ya Otome: Asobi wa, owari da!
During Ya Sakazuki: Raku ni wa shineenzo!
Winquote 1: Die as you lived, scum. Sad,alone, and weak...
Winquote 2: My blood...it commands me...it commands me to destroy you!
Winquote 3: You must BURN!!!
Winquote 4: You will grown in a sea of your own blood! HA! HA! HA!
Winquote 5: Pitiful...
Winquote 6: For you, living in a fate worse than death!
Winquote 7: With each battle I become storonger!
Winquote 8: Do you know what I like best about you?Your screams!
Endingquote: .........
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12-REVISION HISTORY
v1.1 (31/01/2003)
-General correction and added the Quote section
v1.0 (01/01/2003)
-First release
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13-CREDITS
First of all I'm sorry for my bad english,but I'm Italian.If you don't
understand something in this FAQ or you know othe combo or other stuff
particularly the win quote of Iori,send an E-mail
<
[email protected]>
I thank:
Chris McDonald
-The Bio and some move name are taken from his KOF'97/'99 FAQs
CAPCOM and Playmore
-for the good game that they are developped <
http://www.capcom.co.jp>&
<
http://www.playmore.co.jp>
GameFAQs
-where is posted my first FAQ
Orochi K
-for my combo charts,i'm inspired from his GAROU:MOTW FAQ
Jan Goyvaerts and the JG Soft <
http://www.editpadpro.com/editpadlite.html>
-for his good EditPad Lite
King of Fighter Zero <
http://www.kofzero.emuita.it>
-where i get all the Iori's appearances