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Ape Escape FAQ
made by Kildread2 (
[email protected])
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Contents:
1. Collectibles
2. Monkey Signals
3. Gadgets
4. Complete Walkthrough
5. Mini-Games
6. Credits & legal stuff
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1. Collectibles
This is where are described every item you can collect in the game, along with
their use.
Cookies - A brown-colored cookie. They replenish your health bar, some stages
have infinite cookie-pots that will give you health when you smack them with
your Stun Club.
Specter Coins - Silver, stylish coin. Hoard them to be able to unlock the
mini-games!
Energy Chips - Triangle-shaped with a filled or hollow middle. The hollow
version give 5 chips instead of the usual 1 of the filled. Collect 100 of these
to obtain an Extra Life.
Monkeys - The main goal of the game, chase them and capture them! They look
like your standard primates, can be armed or not. Their state is indicated by
their headlights and their abilities by the color of their pants.
Bullets - The enemies will start dropping Guided or Flash bullets, denoted by
their blue or red color, as soon as you obtain the Slingshot.
1-Up - An item that looks like one of Spike's T-Shirts, it will add one extra
life to your total.
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2. Monkey Signals
How to spot what a monkey will do, what their actiosn are, everything according
to the color of their headlight and thecolor of their pants.
******************************LIGHTS***********************************
Blue - The monkey is calm and relaxed, he has no idea where you are.
Yellow - They heard you or caught a sight of you, but they don't know where you
are anymore. They are alert, leave them be for a while so they turn back to
Blue.
Red - They see you and are beginning action! They'll either run away or go
full-attack against you, BEWARE.
*******************************PANTS***********************************
Yellow - No special abilities.
Light-Blue - Cowardly, he'll try to run away, but he doesn't run very fast. The
easiest kind, they're usually cowering in a corner of the stage.
Red - Anger rising! They're fierce combatants, don't let them spot you.
Blue - Coward's color, they'll run away very fast from you.
White - Very alert, impossible to sneak upon, you'll have to chase them around.
Green - Eagle eyes, they can see you from quite a distance, solution? Hide!
Black - Mean monkeys, they're armed and carry shades. They'll attack as soon as
they spot you, case in attitude.
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3. Gadgets
The description, the moment you obtain them and the use of the various gadgets
of the game.
****************************STUN CLUB*********************************
Location - Starting Equipment.
Description - A light-blue glowing stick flowing with surges of electricity.
Use - Your main weapon, use it to stun the apes to enable their capture with
the Time Net. It is also very useful to smack the enemies. Spin around with it
to execute a nifty all-around attack.
****************************TIME NET***********************************
Location - Starting Equipment.
Description - A glowing net of energy.
Use - The only use to it is a very important one. To capture Monkeys! Swing it
at a monkey to capture it, be careful thoguh, they can be tricky to get a hold
of!
****************************WATER NET**********************************
Location - Primordial Ooze stage.
Description - A small yellow propeller device used underwater.
Use - As soon as you jump inside water area, this gadget will come in use. Use
the right control stick to swim around, press R2 to swim faster. Press the
Right control stick inside to dive udnerwater and press the Left control stick
inside to launch a net udnerwater to catch monkeys.
**************************MONKEY RADAR*********************************
Location - Thick Jungle stage.
Description - A movable radar used to detect monkeys.
Use - Use the left control stick to point the radar in various directions,
there will be a monkey symbol over you when you point it towards a monkey.
Press the L2 button to switch to the monkey camera then, to observe the
targeted monkey.
***************************SLINGSHOT***********************************
Location - Before entering Cryptic Relics.
Description - A single triangle-shaped stick with a sling to shoot bullets.
It's called a Slingback Shooter in the game itself.
Use - Press L2 to switch to single-person view and pull back the right control
stick to ready the Slingshot. Move the crosshairs on the target and release the
control stick to fire! This gadget can be used to hit out-of-range enemies and
switches. Press X to change the type of ammo you want to use, only the normal
bullets are infinite though.
There are 3 types of bullets available:
Normal - Normal straigth-line bullets.
Flash - Bullets like the normal kind, but they explode upon impact.
Guided - Target an enemy and fire the bullet! It will follow the target around
until it connects with it or an obstacle.
***************************DASH HOOP***********************************
Location - Crabby Beach stage.
Description - A yellow and green striped hula hoop.
Use - Rotate the Right Control Stick to make the Dash Hoop go fast around
yourself, you can run faster when it spins like that and you can also use it to
smack into enemies and kill them. It is a NECESSITY for the Time Attack
challenges.
***************************SKY FLYER***********************************
Location - Frosty Retreat stage.
Description - A simple stick with 2 green wings at each end.
Use - Simply rotate the right contol stick while on the ground or in the air to
be propelled higher! It launches you higher than a double-jump would, and yo
ucan continue to rotate the right control stick to slowly float down for a
small period of time.
*****************************RC CAR************************************
Location - City Park stage.
Description - A small car controlled via remote control.
Use - Press the right control stick to put down the RC Car and use the right
control stick to control it around. You can sweep monkeys down their feets by
running into them with it, trigger floor switches and use it to reach small
areas.
***************************MAGIC PUNCH*********************************
Location - You'll receive it at the beginning of the first stage you try to
enter after completing the Monkey Madness stage and seeing the Credits once.
Description - A boxing red punch on an extensible arm.
Use - The Magic Punch can be used to knock down the flashing gates and blow
open the various glowing boxes in the levels. Just press the right control
stick to use it in any direction.
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4. Complete Walkthrough
The walkthrough spanning every world of the game, not in a standard
step-by-step fashion, but a description of everything you can collect in a
stage that will bear marks on your game. Like Monkeys, Specter Coins, etc...
The Training events were skipped because they basicly give you a step-by-step
way through them.
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FOSSIL FIELD
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*****************************MONKEYS***********************************
Noonan (Yellow Pants) - To the left of your starting position, can be
approached from any side. Either charge in and capture him before he attacks
you or tip-toe behind him and snag him with your Time Net.
Nati (Yellow Pants) - Forward and a bit to the left of the starting location.
Straigth on a raised grey platform, either charge to run him off of it then run
after him and use your Time Net to capture him or sneak behind the platform,
jump and whck him with your Stun Club, quickly switch to your Time Net and
snatch him!
Jorjy (Yellow Pants) - Forward and to the left of the starting location is a
set of stairs. To left of it is the monkey, a good straegy is to drop in from
the top of the steps and capture him before he runs away.
Tray C (Light-Blue Pants) - From the start, head over to the left until you
coem near a high cliff. Spin the Sky Flyer around to propel yourself on to of
it and capture the monkey there with your Time Net.
**************************SPECTER COINS********************************
#1 - From the start, climb the 3rd tree to the left and jump to collect the
Specter Coin.
****************************MAILBOXES**********************************
#1 - Right near the starting point, explains the use of the Stun Club along
with the jumping button.
#2 - In the far-right corner of the stage, explains the point of the Cookies in
the game.
#3 - Forward and a bit to the left of the starting position, near the steps in
the stage. It explains how to equip gadgets and the use of the Time Net.
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PRIMORDIAL OOZE
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*****************************MONKEYS***********************************
Shay (Yellow Pants)- Go forward from the start across the bridge, the monkey
near the stump on the other side will run to the main land to the right. Swim
across to there and crawl behind him there. Just capture him with the Time Net
then.
Dr. Monk (Yellow Pants) - From the start, head to the main land to the right
and go forward to an higher platform. Double-jump on the top of it and simply
run at the yellow-alarmed monkey there to capture him with the Time Net, easy.
Ah-choo (Yellow Pants) - From the start, jump in the water behind you and dive
udnerwater while swimming forward. A Monkey will try to run as you get near,
nail him with your Water Net!
Gornit (Yellow Pants) - From the location of Mailbox #4, go up the nearby slope
while crawling and capture the sleepign monkey at the top with your Time Net.
Tyrone (Light-Blue Pants) - From the start, fall in the water behind you and
jump on the dinosaur circling around. From the back of the dinosaur,
double-jump to the paltform on the right to get to a monkey, quickly capture
him before he tries to hit you.
Grunt (Yellow Pants) - From the start, jump into the water behind you and swim
all the way through a passage to a small lake. Go up to the ground and Follow
the path to the left to the highest peak where a monkey is. Quickly run after
him and capture him.
**************************SPECTER COINS********************************
#1 - From the start, Jump down in the water to the right and submerge yourself
using the Water Net to fetch the Specter Coin at the bottom.
****************************MAILBOXES**********************************
#1 - To the left of the bridge near your start location. It explains swimming,
the uses of the Water Net and the Oxygen Meter.
#2 - From the start, cross the bridge and head across the water to the right.
Go straigth ahead from there to a mailbox. It explains climbing and
double-jumping.
#3 - From Mailbox #2, go a bit forward alogn the wall and head to the right to
another Mailbox. It explains how to put the camera behidn you and how to use it
to observe your surroundings.
#4 - From Mailbox #2, follow the edge of the river all the way to the right to
another Mailbox. It explains how to crawl around and use the Time Net while
crawling.
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MOLTEN LAVA
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*****************************MONKEYS***********************************
Scotty (Yellow Pants)- From Mailbox #2, head to the left to the edge of the
river and look at the waterfall to the right. Double-jump in the alcove behind
it and crawl upon the monkey there. Capture him with your Time Net as you get
near.
Coco (Yellow Pants)- From Mailbox #2, head across the river to the left using
the platform in the middle of it and crawl on the next platform behind the
monkey there to capture him with your Time Net.
Moggan (Light-Blue Pants)- From the location of Specter Coin #1, go up two of
the steps to the right of the slope and double-jump on the higher platfrom
behind you. Follow the path there to a waterfall and crawl your way to the
otherside to a monkey waiting for you there. Capture him with the Time Net when
he's not looking.
J. Thomas (Yellow Pants)- From the location of Specter Coin #1, go up the steps
to the right of the slope to get to the Pterodactyl's nest. Use your Stun Club
to turn over the egg shell that shakes to reveal a monkey. Quickly capture him
with your Time Net before he hides under another shell! Just use the Stun Club
on the shell again if he does.
Barney (Yellow Pants)- From Mailbox #4, run around the lava pit and position
yourself near the walls in front of the T-Rex, when he charges at you, just
quickly jump on the higher platform so he hits his head on the wall. Repeat the
process 3 or 4 times so he drops the monkey on his back. The monkey won't even
move from the spot he is dropped on, just go up to him and capture him with
your Time Net.
Mattie (Yellow Pants)- From Mailbox #4, run over to the next platfrom i nthe
corner to the left and to the next one over the lava river to the right. Crawl
behind the monkey in the corner and snatch him with your Time Net before he
runs away.
Rocky (Yellow Pants)- From Mailbox #5, get in front of the Triceratops walking
in circles aroudn the stump, the monkey on its back will throw bombs at you.
Use the Stun Club to throw them back at the Triceratops, it will pick up speed
after each hit. Hit him 3 times with the bombs for the monkey to be launched
off the Triceratops' back. Just capture the whimpering monkey afterwards.
**************************SPECTER COINS********************************
Specter Coin #1 - From the start, go up the slope ahead of you and jump across
the river to the left. Follow the path to a wall with a moving platform. Use
the moving platform to get up on the paltform to the left and jump up the slope
to the right to collect the Specter Coin in the air about halfway through the
slope itself.
****************************MAILBOXES**********************************
#1 - Right next to the starting point, iot warns you about the steep cliff
around the level and how to move the camera around.
#2 - Go up the slope near Mailbox #1 and head to the right at the top to access
another Mailbox. It explains the use of the Energy Chips.
#3 - From Mailbox #2, head into the passage straigth ahead and you'll see it
just as you arrive to the next area. It explains how to open the door blocking
the way, along with an hint that you need a certain gadget to open it (The
Slingshot).
#4 - From the location of Specter Coin #1, go up the steps to the right of the
slope and head through the passage straigth ahead past the nest. Follow the
path up the slope and check to the right for the Mailbox. It explains how to
trick the T-Rex running around in dropping the monkey on it's back.
#5 - From Mailbox #3, go through the door and jump on the stump straigth ahead
to another Mailbox. It explaisn how to capture the monkey on the Triceratops.
*****************************EVENTS************************************
Triceratops Door - Get near the barred door and use the Slingshot to shoot the
switch on the other side, on the stump there, it will open the door.
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THICK JUNGLE
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*****************************MONKEYS***********************************
Marquez (Yellow Pants)- From the start, go forward to a huge tree and use the
Stun Club to hit the pot-plants around it until a monkey pops-out. Quickly
capture him before he hides into another pot-plant! Otherwise, just hit it with
the Stun Club again.
Livinston (Light-Blue Pants)- From the start, go forward to a huge tree and use
the Stun Club to hit the pot-plants around it until a monkey with blue plants
pops out. Quickly capture him before he hides into another pot-plant!
Otherwise, just hit it with the Stun Club again.
George (Black Pants)- From Mailbox #2, crawl forward to a lookout tower and
jump upwards to climb on the tower itself. Quickly catch the monkey there
before he attacks you!
Herb (Yellow Pants)- From Mailbox #5, use the raft to the right ot get all the
way to the next platform straigth ahead and jump off the raft there. Climb up
the pole and jump on the paltform to the right. Use the Stun Club while jumping
to make the monkey fall the bars upwards, then quickly capture him with your
Time Net while he's stunned.
Dilweed (Light-Blue Pants)- From Mailbox #6, spin your Stun Club at the wheel
object to the right ot open the floodgate nearby and quickly swim underwater
past it once it's fully open. Crawl behind the monkey on the other side and
snatch him with your Time Net.
Mitong (Yellow Pants)- From Mailbox #6, spin your Stun Club at the wheel object
to the right to open the floodgate and swim throguh quickly. Head through the
next passageway to the next area and board the raft there. Follow the water
current until you can get on a platform to the right and jump over to the next
platform to a small campsite. Crawl behind the monkey there and capture him
with your Time Net before he sees you.
Stoddy (Yellow Pants)- From mailbox #7, head to the central island to the right
and crawl between the trees behind the monkey around there, capture him before
he shoots you with his weapon!
Nasus (Yellow Pants)- From Mailbox #7, go forward to the cookie-pot and head to
the right. The Monkey there will see you come and jump inside the giant tree.
Beat the tree by whacking his "hands" (In fact, two bushes he swings around)
and go spin your club at the trunk when it's paralyzed for a short moment.
Repeat the process until the tree dies and releases the monkey. Just run and
capture the monkey then.
Elehcim (Yellow Pants)- From Mailbox #8, head past the rolling boulders to the
left and fall down to the paltform below. The monkey will dash for his UFO pad
then and start floating around. Use your Stun Club on the flyign saucer when
it's low enough. The saucer will crash and explode after 3 hits, just capture
the stunned monkey after the explosion receedes.
Maki (Yellow Pants)- From Mailbox #4, check up to the left and use your
Slingshot to shoot down the Monkey hanging on the vines up there. Quickly
capture him with your Time Net as he lays on the ground dazed from the fall.
Selur (Light-Blue Pants)- From Mailbox #8, go to the left past the first
rolling stones area and look upwards to the left. Shoot down the Monkey on the
viens there with your Slingshot and quickly capture him with your Time Net as
he picks himself up from the fall.
Gonzo (Yellow Pants)- From Mailbox #9, spin your Stun Club at the nearby wheel
object ot the left of the doorway and quickly run through the opened door.
Crawl behind the monkey there and capture him!
Alphonse (Light-Blue Pants)- From Gonzo's position, head through the vine wall
to the right and follow the path to a monkey, he'll jump inside a tree to
protect himself. Dispose of the tree like you did with the previous one and
quickly capture the monkey that jumps out as the tree dies.
Zanzibar (Yellow Pants)- From Alphonse's location, head over the edge of the
chasm to the left and look below. Jump down on the small ledge there and follow
it to a cave on the right. Enter the cave and crawl behind the monkey around
the campfire there. Capture him before he sees you.
**************************SPECTER COINS********************************
#1 - Farther on the platform where Mailbox #4 is.
#2 - From Mailbox #6, spin your Stun Club at the wheel object to the right to
open the floodgate and swim throguh quickly. Head through the next passageway
to the next area and board the raft there. Follow the left wall all the way
around to a fence and double-jump under the Energy Chips to catch the Specter
Coin above.
#3 - From Mailbox #1, head across the river to the left to another platform on
the other side and head to the right edge. Double-jump forward to the wooden
structure and spin the Sky Flyer at the peak of your jump to glide on top of
the wooden structure. Double-jump in the air there to grab the Specter Coin.
#4 - From Zanzibar's location, just go towards the end of the cave and jump in
the air to collect the Specter Coin there.
****************************MAILBOXES**********************************
#1 - From the start, just go a bit forward and check to the right to find it.
It indicates to use the Monkey Radar to find Monkeys and explains how to
organize Gadgets.
#2 - From Mailbox #1, head forward to a wall and head to the left to a river.
Check to the right for another Mailbox then. It explains how to use the Monkey
Camera.
#3 - From Mailbox #1, head forward all the way to a passage, which you should
go through to the next area. Check over to the left there for another Mailbox.
It explains that you need a flying gadget to get across the chasm ahead.
#4 - From Mailbox #2, head forward to a lookout tower and jump in the river to
the left. Swim through the passageway to the right and swim to the platform to
the right afterwards. It's on to the right of there, it hints that you need a
gadget the you'll obtain later to capture some of the monkeys.
#5 - From Mailbox #2, head forward to a lookout tower and jump in the river to
the left. Go through the passageway to the right to the next area and swim to
the next platform to the left and forward to get to another Mailbox in the
middle of it. It explains the use of the nearby Raft and about the giant fish
underwater.
#6 - From Mailbox #5, head on the raft to the left and follow the river along
the current all the way until you see an alcove into the left wall. Jump there
to get to another Mailbox. It explains to use the Stun Club to trigger switches
and other strange objects.
#7 - From Mailbox #6, spin your Stun Club at the wheel object to the right to
open the floodgate and swim throguh quickly. Head through the next passageway
to the next area and board the raft there. Follow the water current until you
can get on a platform to the right and jump over to the next platform to a
small campsite. Go over to the next platform to the right and check to the
right there for another Mailbox. It hints to how your Stun Club works agaisnt
the trees in this era, as well as pointing out a nearby cookie-pot.
#8 - From Mailbox #7, go down the 2 platforms behind you and head down the
platform to the left. Head through the passageway to the right and go forward
for another Mailbox. It explains about the Specter Coins.
#9 - From Mailbox #3, go forward to the edge of the chasm and go to the right
end of it. Double-jump forward and spin the Sky Flyer to glide to the red
platform, on which you will bounce to the next platform. Check to the right for
another Mailbox. It tells you about Cleared Stages and Time Attack.
*****************************EVENTS************************************
Floodgate Switch- Near Mailbox #6, just go to the wheel object to the right and
spin your Stun CLub near it to open the floodgate. Quickly swim past the
floodgate before it closes when it's fully open. Use the wheel on the other
side to open it from there.
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DARK RUINS
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*****************************MONKEYS***********************************
Mooshy (Blue Pants)- Head forward since the start and the monkey on the
platform straigth ahead will run away. Quickly follow him! He'll start running
clockwise around the structure on the next platform, just go counter-clockwise
around it and capture him as he runs past you.
Mav (Yellow Pants)- From Mailbox #4, continue along the path up the slopes and
crawl from there to behind the monkey in the area. Catch him before he shoots
you with his gun.
Kenny (Yellow Pants)- From Mailbox #4, follow the path ahead all the way up
slopes and head to the right when at an interection. Go across the opening trap
when it is closed and quickly cross over to the exit straigth ahead. Crawl over
to the left from there to come up behind a monkey and capture him before he
shoots you with his gun.
Papou (Yellow Pants)- From Mailbox #5, check on the wall to the right for a
small ledge. Clibm up on it and double-jump on the one straigth ahead.
Double-jump on the next one above and behind you. Proceed to the alcove above
and capture the monkey there before he shoots you with his gun.
Nuzzy (Green Pants)- From Mailbox #6, head forward while crawling all the way
to the monkey at the end and make sure he doesn't see you, press the Right
Stick in to stay immobile when he looks your way. Capture him before he
triggers the fan to blow you back to the beginning.
Stan (Yellow Pants)- From Mailbox #5, go forward through the door to end up in
a fenced area. Crawl between the crashed saucers and various structures until
you spot a monkey and capture him before he sees you.
Cratman (Light-Blue Pants)- From Mailbox #3, jump to the paltform on the right,
then the next one on the left. Jump on the platform straigth ahead and the next
one to the right. Jump on the pillar straigth ahead and jump on the small
platform behind the pillar to the left. Capture the monkey there as you land.
Kyle (Yellow Pants)- From Mailbox #7, use your Stun Club on the switch to the
left of the doorway to open it and head through. Go through the next doorway
and jump down on the lower platform. Capture the monkey there before he shoots
you with his gun.
Runt (Blue Pants)- From Mailbox #7, use your Stun Club on the switch to the
left of the doorway to open it and head through. Stand on the brown plate
insdie to go down and follow the path to an intersection. Head to the right and
crawl from the turn to the left to catch the monkey straigth ahead while he's
unaware. If he sees you, simply use the ledges on the sides to go across the
water area and stand on the switch to open the door. Then crawl to the left
until you catch him.
Chino (Green Pants)- From Mailbox #7, use your Stun Club on the switch to the
left of the doorway to open it and head through. Stand on the brown plate
insdie to go down and follow the path to an intersection. Head to the right and
follow the path to a small patch of water. Use the ledges on each side to make
it to the other side without being pushed down and step on the switch before
going through the door. Follow the path there all the way to the left and a
monkey will see you there, hurrying to the other side of the chasm. Step on the
switch to the right and quickly jump across the retracting blocks across the
chasm. The monkey will go throguh the next door. Now, you have to make sure his
light is blue, then sneak up upon him, you can't outrun him because he will
shoot you down with guided missiles. Once you get near him, quickly capture him
with your Time Net.
Hoolah (Light-Blue Pants)- From Mailbox #7, use your Stun Club on the switch to
the left of the doorway to open it and head through. Stand on the brown plate
insdie to go down and follow the path to an intersection. Head to the right and
follow the path to a small patch of water. Use the ledges on each side to make
it to the other side without being pushed down and step on the switch before
going through the door. Follow the path there all the way up a small slope to
the left and double-jump in the passage over the water to the right. Collect
the extra-live there and head into the next room. Stand near the middle circle
where the pillar is turning. Jump into the air when the flame passes above you
to hit the pillar once. Repeat the process 3 times for each face until the
pillar is no more and the gold coffin will open. Jump inside it and capture the
easy monkey there.
Trance (Yellow Pants)- From Mav's location, head to the right and go in the
passageway to the right there. Go across the trapdoor when it's closed and use
the Magic Punch to open the glowing doorway to the left. Crawl on the other
side and capture the monkey there before he tries to shoot you down.
Bernt (Yellow Pants)- From Trance's location, head over to the left side of the
room and jump on the platform there to go up. Jump on the next platform upwards
and look over to the left to see a slope. Use the Slingshot to shoot down the
monkey hanging from the vines above it and quickly slide dow the slope. Capture
the monkey at the bottom before he tries to shoot you down.
**************************SPECTER COINS********************************
#1 - From Mailbox #5, check to the left to the left for a thin walkway over the
hole. Careful walk across it all the way up the archway in this area to collect
the Specter Coin above it.
#2 - From Mailbox #5, go forward up the stairs to a fenced area and climb the
pole on the block to the left. From the top of it, double-jump on the nearby
pillar and climb the pole on it to the top. Double-jump on top of the nearby
tower and jump on the very top of it to collect the Specter Coin there.
#3 - From Mailbox #7, use the Stun Club on the switch to the left of the
doorway and head insdie. Stand on the brown plate to go below and follow the
path to a bridge. Jump in the water to the left and swim under the bridge
underwater to collect the Specter Coin there.
#4 - From Bernt's location, just slide on the slope udner him to collect the
Specter Coin in the middle.
****************************MAILBOXES**********************************
#1 - Right in front of the starting point, it explains about the levels of the
monkeys, and how you should capture those of lower level first.
#2 - From Mailbox #1, jump across the platforms straigth ahead and go up the
stairs afterwards. Head up the stairs to the left from there and check to the
right of the huge pillar there for another Mailbox. It hints about pushing
blocks when they appear out of place. (Pointing to the block on the platform
above you)
#3 - From Mailbox #2, head along the edge to the left until you coem to
platform leading to a series of platforms along a chasm. Check to the right of
there for another Mailbox warning you of the danger.
#4 - From Mailbox #3, enter the tower behind you and check to the left for
another Mailbox. It explains how the headlights on the monkeys work.
#5 - From Mailbox #3, go to the left and fall down the hole leading to the
underground parts. Follow the path there to the right until you see a Mailbox
to the left. It explains how to use the D-Pad.
#6 - From Mailbox #5, follow the ledge to the left until you see a set of
stairs to go up. Do so and check to the left for the Mailbox. It explains how
to crawl and appear invisible using this technique.
#7 - From Mailbox #3, jump to the platform straigth ahead and jump on the next
one to the left. Jump on the next one ahead of you and double-jump to the
higher platform ahead. Follow the path to a doorway and check to the right for
the Mailbox. It tells you to try your Stun Club to trigger the switch to the
left of the doorway.
*****************************EVENTS************************************
Underground - From Mailbox #4, follow the path ahead all the way up slopes and
head to the right when at an interection. Go across the opening trap whne it is
closed and quickly cross over to the exit straigth ahead. Head over to the end
of the platform to the left and push down th block there to blow open a passage
below.
Water Dungeon - From Mailbox #7, use your Stun Club on the switch to the left
of the nearby doorway to open the door to the Water Dungeon. Inside, stand on
the brown plate to go down into afore-mentionned dungeon.
-----------------------------------------------------------------------
CRYPTIC RELICS
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Freeto (Yellow Pants)- From Mailbox #1, jump across the rolling cylinders
straigth ahead to another passage. Follow the passage until you see a movable
blcok to the right. Push it to the right on the switch there and go past the
door it opened. Sneak up on the Monkey there and capture him before he shoots
you down.
Bazzle (Light-Blue Pants)- From Mailbox #1, go forward across the rolling
cylinders to a passage and follow it until you can see a far-away platform with
a switch. Use the Slingshot to shoot down the switch and cross the glass bridge
that appears. Jump on the moving platform to the left and use the Slingshot to
shoot down the switch on the ledge to the left to make another glass bridge
appear. Cross that bridge and sneak upon the monkey to the right of there.
Capture him before he sees you.
Troopa (Yellow Pants)- From Mailbox #2, continue along the path until you come
to a switch near a ledge. Hit the switch with your Stun Club to make the bridge
fall down piece by piece for you to cross, do so and contineu up to a seemingly
dead-end. Hit the switch on the right wall to open a door. Go through that door
and follow the path to a chasm. Use the Slingshot to hit the switchon the other
side and cross the bridge that appears. The monkey on the othewr side will jump
down the switch as he sees you coming. Quickly run after him and capture him
with your Time Net.
Stynie (Yellow Pants)- From Mailbox #3, go into the passage to the left and
turn to the right when you can. Use your Slingshot to hit the switch on the
other side of the door there to open the way. Go through the door and crawl
into the next room to the right. Sneak upon the monkey there and capture him
before he shoots you down.
Jesta (Yellow Pants)- From Mailbox #3, go into the passage to the left and turn
to the right when you can. Use your Slingshot to hit the switch on the other
side of the door there to open the way. Go through the door and head into the
next room to the right. Spin your Stun Club at the wheel on the right side to
open the nearby door and go through. Jump on the other side of the river and
quickly chase & capture the monkey there before he shoots you down.
Spanky (Light-Blue Pants)- From Mailbox #4, jump in the passage across the
river and use the Slingshot to dispose of the glass wall at the end, it takes 3
Normal Bullets to shatter. Hit the switch behind it with your Stun Club
afterwards to open a door. Return to the river and follow the current to the
next platform to the left. Jump on it before you fall down and head forward
along the small glass bridges. From the last platform, double-jump in the
passage to the left. Crawl into the next room and sneak upon the monkey to the
right and capture him before he tries to shoot you down.
Pally (Yellow Pants)- From Mailbox #3, go into the passage to the left and turn
to the right when you can. Use your Slingshot to hit the switch on the other
side of the door there to open the way. Head into the room to the right and
head into the passage straigth ahead. Go forward in this room to a huge pillar.
Spin your Stun Club at the pillar to break all 3 pieces of it. Quickly switch
to your Time Net and chase the monkey around to capture him before he shoots
you down.
Crash (Yellow Pants) - From Mailbox #5, stand near one of the small entrances
to the caged area to the left and send the RC Car inside to scare the monkey
out, once he goes out by the exit you,re near, quicky capture him with your
Time Net before he goes back inside.
**************************SPECTER COINS********************************
#1 - From Mailbox #3, go into the passage to the left and turn to the right
when you can. Use your Slingshot to hit the switch on the other side of the
door there to open the way. Head into the room to the right and go on the left
side. Spin your Stun Club near the wheel to the right of the door to open the
doorway and go through. Jump into the river and follow it to the left. Go to
the left as soon as you can and head to the surface. Climb the pole to the
right and jump on the nearby platform at the top. Go collect the Specter Coin
at the end.
****************************MAILBOXES**********************************
#1 - From the start, go a little forward up the slope and to the right from
there to a Mailbox. It tells you to get rid of the enemies before trying to
capture the monkeys.
#2 - From Mailbox #1, cross the bridge to the left and follow the path until
you encounter the Mailbox. It tells you to use your Slingshot soon.
#3 - From Mailbox #2, continue along the path until you come to a switch near a
ledge. Hit the switch with your Stun Club to make the bridge fall down piece by
piece for you to cross, do so and contineu up to a seemingly dead-end. Hit the
switch on the right wall near the end of the path and go through the door that
opens. Head straigth ahead from there to get to another Mailbox. It tells you
to master the L1 Button, for apparently no reason.
#4 - From Mailbox #3, go into the passage to the left and turn to the right
when you can. Use your Slingshot to hit the switch on the other side of the
door there to open the way. Head into the room to the right and go on the left
side. Spin your Stun Club near the wheel to the right of the door to open the
doorway and go through. Jump into the river and follow it to the left. Go past
the underwater passage to the left and jump onto the next platform to the left
to reach another Mailbox. It reminds you to save your game from time to time.
#5 - From Mailbox #3, go into the passage to the left and turn to the right
when you can. Use your Slingshot to hit the switch on the other side of the
door there to open the way. Head into the room to the right and head into the
passage straigth ahead. Jump at pole in the middle of the small lake to the
right and climb it to the platform at the top. Follow the passage all the way
to a room and check the far-right corner for another Mailbox. It hints that you
will need a new gadget to capture the monkey in the cell to the left.
*****************************EVENTS************************************
Create The Bridge - From Mailbox #2, continue along the path until you come to
a switch near a ledge. Hit the switch with your Stun Club to make the bridge
fall down piece by piece for you to cross.
To The Next Area - From Mailbox #2, continue along the path until you come to a
switch near a ledge. Hit the switch with your Stun Club to make the bridge fall
down piece by piece for you to cross, do so and continue up to a seemingly
dead-end. Hit the switches on the walls to open the doors to the next areas.
Open The Area - From Mailbox #3, go into the passage to the left and turn to
the right when you can. Use your Slingshot to hit the switch on the other side
of the door there to open the way. Head into the room to the right and go on
the left side. Spin your Stun Club near the wheel to the right of the door to
open the doorway and go through. Jump into the river and follow it to the left.
Jump in the first passage to the right and use the Slingshot to dispose of the
glass wall at the end, it takes 3 Normal Bullets to shatter. Hit the switch
behind it with your Stun Club afterwards to open a door. Return to the river
and follow the current to the next platform to the left. Jump on it before you
fall down and head forward along the small glass bridges. Double-jump in the
passage to the left at the end and use your Stun Club on the switch in the
far-left corner of this room.
-----------------------------------------------------------------------
STADIUM ATTACK
-----------------------------------------------------------------------
******************************RACE*************************************
Since this stage is only a straigth-forward race, no map is included. Here is a
strategy to beat Jake and obtain 5 Specter Coins:
Run forward through the small arch to speed up and fall in the water. Press L2
to speed up your swimming and rise up near the end, jumping on the next floor.
Round the right corner sharp and jump on the upper floor. Double-jump from
platform to platform over the lava there, Jake is likely to get ahead of you
since he can jump farther and faster than you.
Quickly jump on the higher platform at the end and stay on the left side of the
track. Slide down the slope there and turn around the corner to the left, you
should pass by Jake at this point just before falling into the water. Press L2
to swim faster and follow the right side of the track around the corners, make
sure to jump out as soon as you near the end of the water area. Go aroudn the
corner to the right and jump over the spinning spiked balls in this area just
before reaching the end. This should earn you 5 Specter Coins.
-----------------------------------------------------------------------
CRABBY BEACH
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Gidget (Yellow Pants)- From Mailbox #1, head down the slope to the left to the
beach area. Crawl to the left to the sleeping monkey on an hammock between two
trees. Once you,re near him. Stand him and jump, using the Time Net to catch
him while he's still asleep.
Cool Blue (Yellow Pants)- From Mailbox #1, head down the slope to the left to
the beach area and crawl to the middle of the beach, a little bit before the
sandcastles. Sneak behind the monkey in the open there and capture him before
he sees you.
Shell E. (Yellow Pants)- From Mailbox #1, head down the slope to the left and
go forward all the way to a couple of beach chairs. Crawl around this area
where a monkey jumps from one chair to another and makes a small patrol round
around them afterwards. Hide behidn the left chair while crawling and sneak up
on the monkey when he jumps off that chair, quickly capture him before he sees
you.
Sandy (Light-Blue Pants)- From Mailbox #1, head down the slope to the left and
go amongst the sand castles to the far-right. Crawl in the middle of them to
sneak behind the monkey walking around there. Capture him before he sees you.
Shaka (Yellow Pants)- From Mailbox #3, follow the path forward past 2 falling
platforms and start craqling after them. Crawl across the bridge afterwards and
sneak upon the monkey holding the switch on the other side, capture him before
he sees you.
Puka (Yellow Pants)- From Mailbox #3, follow the path forward past two falling
platforms and fall down the next chasm. Go int othe room to the left and jump
on the moving platform to the left there. Go through the passage at the top and
go spin your Stun Club at the wheel in the alcove to the right. Just as the
door is open fully, switch to the Dash Hoop and power it while heading through
the nearby red archway to speed up. Make the turn without hitting the red band
in the corner and dash throguh the door. Stop before the edge, switch to the
Time Net and chase the monkey around, capturing him before he shoots you down.
Moko (Yellow Pants)- From Mailbox #3, follow the path forward across two
falling platforms and through a cavern. stand near the right wall at the exit
and spin the Sky Flyer to get on top of the platform there. Quickly capture the
monkey on this platform with the Time Net.
MaxMahalo (Yellow Pants)- From Shaka's location, go forward and another monkey
will see you. He'll board an UFO and float above the water to the right. Switch
to the Slingshot and shoot down the UFO while avoiding the sparse lasers he'll
shoot at you. Capture the stunned monkey once the UFO exploded.
**************************SPECTER COINS********************************
#1 - From Mailbox #3, follow the path forwward past 2 falling platforms and
fall down in the next chasm. Go through the passage to the left and jump on the
moving platform to the left inside. Turn around and jump at the Specter Coin
when the platform is at the top to collect it.
****************************MAILBOXES**********************************
#1 - From the start, go straigth ahead and up a slope to get to a Mailbox. It
explains how to do an Hip Drop attack.
#2 - From Mailbox #1, head down the slope to the left and head to the doorway
to the left of the beach area. Check to the left of the doorway for another
Mailbox. It explaisn the meaning of the nearby light-post.
#3 - From Mailbox #2, go through the nearby doorway to the next area and head
forward to another Mailbox. It tells you to be wary of long falls to prevent
damage.
*****************************EVENTS************************************
Beach Door- See the 3 red lights to the left of the door? You need to turn them
all blue, to turn them blue, you must capture monkeys. Just capture 3 of the 4
monkeys o nthe beach to open the door itself.
-----------------------------------------------------------------------
CORAL CAVE
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Chip (Yellow Pants)- From the start, jump into the water and dive a bit below,
attract the hammer-shark towards you and launch a net forward to catch the
monkey off his back as he tries to bite you, jump upwards to avoid the bite too.
Oreo (Yellow Pants)- From Arnie's position, go up the slope out of the lake to
the left and head near the wheel object to the left there. Spin your Stun Club
around to bring the gate down and quickly switch to the Dash Hoop. Spin it
around to get an increase in speed while quickly dashing up the nearby slope.
Follow the path while maintaining the Dash Hoop and quickly dash off the
raising bridge to the grass platform below. Switch to the Time Net and capture
the monkey there before he shoots you.
Kalama (Yellow Pants)- He's at the same location as Oreo, but he'll jump into
the water when he sees you. Just jump down below and swim underwater to catch
him with the Water Net.
Puddles (Yellow Pants)- From the starting lake, go right ahead along a small
river and diver udnerwater, go through the first passage to the right
underwater and head back to the surface there. Jump on the platform ahead and
refill your health at the cookie-pot. Double-jump to the next platform ahead
and double-jump to the next platform a bit to the right. Double-jump to the
vine to the right and climb at the top. Jump at the next vine and double-jump
to the platform on the right from there. Use the Time Net to catch the monkey
there as soon as you land.
Jux (Yellow Pants)- From Mailbox #2, just chase the nearby monkey around and
capture him before he shoots you down.
Pickles (Yellow Pants)- From Mailbox #1, go into the passageway to the left
unti lyou see a submarine. A monkey is inside the gun tower on top of it.
Switch to the Slingshot and use the Flash Bullets to shoot the gun tower down,
it takes about 4 or so Flash Bulelts to destroy it. Simply jump on the
submarine and capture the stunned monkey inside the destroyed tower once that's
done.
Bong-Bong (Red Pants)- From Mailbox #2, jump down the platform to the left and
use the Slingshot to shoot the red target up to the right of there. Climb the
lever that switched positions and go through the hole in the bars at the top.
Crawl at the monkey at the end of the passageway and capture him before he sees
you, if he does he'll pummel you with a whole arsenal.
L2 (Yellow Pants)- From Mailbox #1, head into the passageway to the right and
follow the path while avoiding the swinging guillotines. Crawl behidn the
monkey near the saucer on the other side and capture him before he tries to
shoot you down.
**************************SPECTER COINS********************************
#1 - From Mailbox #1, head through the left passageway to a river, follow the
river down in the lake and dive underwater to collect th Specter Coin under the
platform where the river was.
****************************MAILBOXES**********************************
#1 - From the start, dive into the lake ahead and follow the river ahead all
the way to the next area. Jump on the platform straigth ahead for a Mailbox. It
explains about the Monkeys' pants and the yellow kind.
#2 - From Mailbox #2, head into the passageway to the left and follow it
through the 2 rivers. Head to the left in the next room and jump on the small
higher platform to the left. Jump on the ledge on the far wall and jump up on
top of the higher platform to the left. Check on the left of there for another
Mailbox. It explains about the Monkeys' red pants.
-----------------------------------------------------------------------
DEXTER'S ISLAND
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Ton Ton (Yellow Pants)- From Mailbox #1, head to the left along the shore until
you see a large wooden door inside the wall, hit it 3 times with your Stun Club
to open it and sneak behind the monkey on the other side, capturing him before
he shoots you down.
Stuw (Blue Pants)- From Mailbox #2, just jump down on the lower paltform of the
small boat and chase the monkey around to capture him without falling off the
small boat.
Horke (Red Pants)- From the start, head to the left to the red dinosaur's head</pre><pre id="faqspan-2">
and hit it with your Stun Club, head inside afterwards. Jump into the water
straigth ahead and swim forward all the way to another passageway. Jump into
the room there and use the bouncing pillars aroudn the room to chase the
heavily armed monkey. Whack him with your Stun Club as soon as yo ucan and
capture him before he can recover! You have to stun him before trying to
capture him or else he'll nearly always hit you before you can do anything.
Murky (Yellow Pants)- From the start, head to the left to the red dinosaur's
head and hit it with your Stun Club, head inside afterwards. Jump into the
water straigth ahead and swim to the far-away platfrom to the right. Head to
the left on the platform until you spot a small bridge to the left. Cross it to
embark the inclined ship. Climb up the ship while avoiding the falling barrels
until you reach the top. Jump on the platforms straigth ahead and crawl over to
the left to sneak up behidn the monkey there. Capture him before he shoots you
down.
Howeerd (White Pants)- From Mailbox #4, dive udnerwater and swim to the latform
on the other side. Use the Slingshot to shoot down one of the monkeys inside
the holes straigth ahead before he shoots you down and go chase him around to
capture him.
Robbin (White Pants)- Same location as Howeerd, use the same strategy as Cliff
to capture this one.
Jakkee (White Pants)- From Mailbox #4, dive underwater and head forward to the
next platform. Go stand on the switch to the left to open the door and power up
the Dash Hoop. Dash forward past the door before it closes and continue to the
next room. Wait for a monkey to slide down the slopes on each side and quickly
catch them while they're stunned in the middle.
Frederic (White Pants)- Same location and strategy than Jakkee.
Baba (White Pants)- Same location and strategy than Jakkee.
Quirck (Yellow Pants)- First, capture at least 5 monkeys. From Mailbox #4, dive
underwater and head forward to the next platform. Go stand on the switch to the
left to open the door and power up the Dash Hoop. Dash forward past the door
before it closes and go forward into the next room while avoiding the boulders
to get to a doorway with lights. Double-jump to the next area and follow the
path aroudn the water there all the way to a room. Enter and quickly head to
the right side, between the 2 eye-tentacles that fall down. Use the Slingshot
with Normal Bullets twice on each of the eye-tentacles to make them retreat.
Quickly switch to the Flash Bullets afterwards and pummel the central tentacle
that falls down. You might have to fight back the 4 eye-tentacles again, but
after a few Flash Bullets, the central tentacle will burst and free the monkey.
Just walk over to him and capture him with the Time Net.
Mars (Blue Pants)- From the start, head to the left to the red dinosaur's head
and hit it with your Stun Club, head inside afterwards. Jump into the water
straigth ahead and swim forward all the way to a small island ahead. Jump on it
and stand in the small slope there. Send the RC Car inside the small island via
the small hole at the bottom of the slope. Scare the monkey out with it and
quickly catch him before he tries to run away.
**************************SPECTER COINS********************************
#1 - From Mailbox #2, head to the edge of the ship behind you and jump upwards
to collect the Specter Coin there.
#2 - From the start, head to the left to the red dinosaur's head and hit it
with your Stun Club, head inside afterwards. Jump into the water straigth ahead
and swim under the inclined ship to the right to collect the Specter Coin under
it.
#3 - From Mailbox #3, slide down the slope to the left and jump on the paltform
to the right at the bottom. Jump on the higher platform afterwards and head
over to the right to a glowing web. Use the Magic Punch to open it and collect
the Specter Coin on the other side.
****************************MAILBOXES**********************************
#1 - From the start, look a little to the left for the Mailbox, it tells you
about a new creature, that is the red dinosaur in this area.
#2 - From Mailbox #1, head to the left along the shore until you see a large
wooden door. Hit it 3 times with your Stun Club to open it and follow the path
behidn the door until you see a switch on the left. Flip it with your Stun Club
to free the nearby turtle. Return outside near the red dinosaur's head and head
onto the pier to the left. Hop on the turtle there and let it ride you near the
boat. Double-jump on the boat while the turtle is nearby and jump on the higher
platform there to find the Mailbox. It explains about the Monkeys' blue pants.
#3 - From the start, head to the left to the red dinosaur's head and hit it
with your Stun Club, head inside afterwards. Jump into the water straigth ahead
and swim to the far-away platfrom to the right. Head to the left on the
platform all the way to the next area. Go forward to a Mailbox there. It warns
you about a maze.
#4 - From Mailbox #3, go down the nearby slope and follow the river to the
right all the way to the next room. Go up the paltforms fro mthe left of the
room to the highest one, attract the tentacle to swing your way and quickly
drop down to the previous platform before it hits you. Switch to the Slingshot
and fire Bullets at the gren eye under the tentacle itself when it swings your
way, it will die after 4 bullets and open the nearby doorway to the elevator.
Take it upwards and follow the corridor to the next area. Check to the right of
the patch of water for another Mailbox. It gives you tips about the Slingshot's
normal bullets.
*****************************EVENTS************************************
Reach the boat- From the start, head to the left along the shore until you see
a large wooden door. Hit it 3 times with your Stun Club to open it and follow
the path behidn the door until you see a switch on the left. Flip it with your
Stun Club to free the nearby turtle. Return outside near the red dinosaur's
head and head onto the pier to the left. Hop on the turtle there and let it
ride you near the boat, where you can simply double-jump on while the turtle
swoops nearby.
Enter Dexter- From the start, head to the left to the red dinosaur's head and
hit it with your Stun Club, head inside afterwards.
The Eye-Tentacle- From Mailbox #3, go down the nearby slope and follow the
river to the right all the way to the next room. Go up the paltforms fro mthe
left of the room to the highest one, attract the tentacle to swing your way and
quickly drop down to the previosu platform before it hits you. Switch to the
Slingshot and fire Bullets at the gren eye under the tentacle itself when it
swings your way, it will die after 4 bullets and open the nearby doorway to the
elevator. Take it to the next area.
Short-cut- From Mailbox #4, dive underwater and head forward to the next
platform. Go into the next area to the right and fire your Slingshot at the
switch above the doorway ahead. You'll open a path back to the top of the slope.
Dash Through!- From Mailbox #4, dive underwater and head forward to the next
platform. Go stand on the switch to the left to open the door and power up the
Dash Hoop. Dash forward past the door before it closes.
Monkey Captures- From Mailbox #4, dive underwater and head forward to the next
platform. Go stand on the switch to the left to open the door and power up the
Dash Hoop. Dash forward past the door before it closes and go forward into the
next room while avoiding the boulders to get to a doorway with lights. You need
to capture 5 monkeys to open this door.
-----------------------------------------------------------------------
SNOWY MAMMOTH
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Popsicle (Yellow Pants)- From Mailbox #1, go forward to the edge of the
platform and jump on the next one straigth ahead. Follow the path forward to a
bunch of igloos. The monkey there will see you and hide in an igloo, keep watch
of the igloo where the flag will warp to and catch the monkey as he jumps out
of the igloo!
Iced (Light-Blue Pants)- From Popsicle's location, head along the path to the
left until you see a pole to the right. Jump down on the platform below where
the pole is and use your Stun Club to shatter the ice wall behind you. Chase
the monkey behind it and capture him.
Rickets (Red Pants)- From the Specter Coin's location, head to the left where
the huge mammoth is walking in circles. Switch to the Slingshot with Flash
Bullets and shoot the cage on the memmoth's back once, avoid the ensuing
gunfire once you hit and shoot another Flash Bullet at the cage to make the
monkey fall out. Simply walk towards him and capture him with your Time Net
afterwards.
Denggoy (Light-Blue Pants)- Right next to Mailbox #3, just capture him after
chasing him a bit.
Chilly (Light-Blue Pants)- From Mailbox #3, jump on the nearby circle platform
and jump over to the next platform to the right. Crawl towards the monkey on
the right and capture him before he sees you.
Skeens (Yellow Pants)- From Chilly's location, head over along the path to the
left without falling down and crawl behidn the monkey at the very end. Capture
him before he tries to shoot you down.
**************************SPECTER COINS********************************
#1 - From Popsicle's location, head along the path to the left until you see a
pole to the right. Jump at the pole and climb on top of it. Double-jump in the
air to collect the Specter Coin above.
****************************MAILBOXES**********************************
#1 - From the start, go forward to a Mailbox. It warns you about the danger of
the freezing water surrounding the stage.
#2 - From Mailbox #1, follow the path to the edge and jump on the next platform
ahead. Follow the shore to the left all the way to another Mailbox. It tells
you about being lost and using the Monkey Radar to spot monkeys.
#3 - From Rickets' location, head over to the left to a river with a platform
on the other side. Jump across to the paltform and hide behind the small walls
of snow as you go into the cavern to avodi being blown away by the blasts of
wind. Progress when the wind is low, you can see it by the speed of the
snowflakes in your screen. Once past this area, follow the path to a wheel
object. Spin your Stun Club at it to make the nearby platform go down and
quickly jump on the platform. Jump across the blades while it heads back up and
jump on the platform to the right. It tells you to destroy the nearby machine.
*****************************EVENTS************************************
Destroying the fan - From Rickets' location, head over to the left to a river
with a platform on the other side. Jump across to the paltform and hide behind
the small walls of snow as you go into the cavern to avodi being blown away by
the blasts of wind. Progress when the wind is low, you can see it by the speed
of the snowflakes in your screen. Once past this area, follow the path to a
wheel object. Spin your Stun Club at it to make the nearby platform go down and
quickly jump on the platform. Jump across the blades while it heads back up and
jump on the platform to the right. Use your Stun Club to destroy the console
there along with destroying the propeller.
-----------------------------------------------------------------------
FROSTY RETREAT
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Qube (Yellow Pants)- From the start, jump off the paltform to the right and
spin the Sky Flyer to go up on the next platform ahead. Follow the path along
to the left all the way across a small catwalk over a chasm and into a room.
Chase the monkey there around and capture him before he tries to shoot you.
Storm (Yellow Pants)- Same location as Qube, just chase him around and capture
him, as this one does not have a weapon.
Gash (Yellow Pants)- From Mailbox #1, follow the past past a corner and crawl
towards the monkey there. Capture him before he tries to shoot you down.
Shadow (Light-Blue Pants)- From Gash's location, continue along the path to a
road to the left leading up with falling snowballs. Go up the road using the
small platforms on the sides to avoid the rolling snowballs until you make it
to the top. Head to the right to a room all the way to the wall straigth ahead.
Spin the Sky Flyer to get onto the platform above and simply crawl behind the
monkey there and capture him.
Kundra (Red Pants)- From Shadow's location, head over to the right down the
platform you're on and go up the slope to the left when you can. Sneak up
behind the monkey at the top and capture him before he tries to capture you.
Droog (Green Pants)- From Kundra's location, follow the path over to the right
until you get to the next area. Jump underwater and follow the right wall until
you can go throguh an underwater passage to the right. Do so and go back to the
ground on the right at the surface. Head towards the igloos and wait at the
exit of the one with the flag.
Ranix (Yellow Pants)- From Kundra's location, follow the path over to the right
until you get to the next area. Hop into the raft ahead and paddle to the left
ot a small island, a monkey there will jump into an UFO, get aboard the small
island and shoot down the UFO with your Slingshot. Quickly capture the monkey
after the explosion subsides.
Sharpe (Yellow Pants)- From Ranix's location, paddle the raft forward to the
endof the lake and jump on the platform to the left. Jump up the 2 platforms to
the left and crawl across the small catwalk over the lake to another platform.
Sneak upon the monkey there and capture him before he tries to shoot you down.
Sticky (Light-Blue Pants)- From Ranix's location, paddle the raft to the right
and jump on thepaltform to the left from there. Go up the slopes to a small
cavern and chase the monkey around to capture him.
**************************SPECTER COINS********************************
#1 - Inside the room where Qube is, go near the window to the right and spin
the Sky Flyer to grab the Specter Coin in the air.
#2 - From Gash's location, head to the passage on the right to a small lake.
Swim to the left wall and go into the alcove to the left for the Specter Coin
there.
#3 - From Ranix's location, jump into the water and swim all the way to the
bottom to collect the Specter Coin there.
****************************MAILBOXES**********************************
#1 - From the start, jump off the paltform to the right and spin the Sky Flyer
to go up on the next platform ahead. Continue forward to the next wall and spin
the Sky Flyer to goup on the next platform. Continue ahead to yet another wall
and spin the Sky Flyer again to go upwards on the next platform. Continue
foward to the next area and check to the left for a Mailbox. It explains how to
use the Select Button.
-----------------------------------------------------------------------
HOT SPRINGS
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Punky (Yellow Pants)- From the start, go down the platform ahead and head one
of the steam holes to the left. Crawl behind the monkey there and capture him
before he tries to shoot you down.
Ameego (Red Pants)- From Punky's location, head into the river to the right and
swim under the waterfall through the tunnel there. Go back to the surface on
the other side and jump on the platform ahead. Quickly go after the monkey
there and knock him down with your Stun Club. Immediatly catch him with the
Time Net while he's stunned, otherwise he'll continue unloading an arsenal upon
you.
Yoky (Yellow Pants)- From Mailbox #1, spin the Sky Flyer to flaot to the
platform down and ahead. Switch to the Dash Hoop and face towards the ice
bridge to the right. Spin the Dash Hoop and dash all the way across the ice
bridge while dodging the spiked balls. Stop once you reach the cavern and
switch to the Time Net. You should have stopped right next to a monkey who will
notice you jsut as you stop, catch him before he tries to shoot you.
Jory (Yellow Pants)- From Yoky's location, head along the corridor all the way
to an exit high above the ground. Spin the Sky Flyer there and float to the
platform to the left outside. Stand on the edge to the right and spin the Sky
Flyer to get on the higher platform there. Chase the monkey around there and
capture him with the Time Net before he shoots you down.
Dissa (Yellow Pants)- From Mailbox #2, head into the right passageway to a
room, hit the bear inside this room into the wall to the left twice to destroy
the ice barrier there. Go through the new passageway to another room and hit
the bear in this room into the wall to the left twice to blow away the next ice
barrier there. Go through the new passageway to another room and crawl behind
the monkey there. Capture him before he tries to shoot you down.
Roti (Yellow Pants)- From Dissa's location, head into the room to the right and
knock the bear into the wall to the left twice to break the ice barrier there.
Go through the new passageway to another room and knock the bear there into the
wall to the left twice to break the ice barrier there. Go through the next
passageway to another room and crawl behind the monkey there. Capture him
before he tries to shoot you down.
Claxter (Yellow Pants)- From the location of Specter Coin #2, head into the
lake straigth ahead and crawl behind the monkey to the right. Capture him
before he sees you.
Looza (Light-Blue Pants)- From the location of Steps, head along the water to a
waterfall. Jump on the small platform behind the waterfall and quickly capture
the monkey there before he tries to hit you.
Crank (Black Pants)- From the location of Specter Coin #2, head along the wall
to the left past the exit of this area and to a set of stairs. Crawl behind the
monkey walking around there and capture him beofre he tries to smack you down.
**************************SPECTER COINS********************************
#1 - From Roti's location, just go near the doorway to the left and jump into
the air to collect the Specter Coin there.
#2 - From Jory's location, spin the Sky Flyer near the edge to the right and
float to the platform ahead. Spin the Sky Flyer again to get on the platform to
the right and switch to the Dash Hoop. Face the ice bridge to the left and spin
the Dash Hoop. Dash across the ice bridge while avoiding the spiked ball and
head into the cabin to the right on the other side of the bridge. Follow the
path to the right to an alcove with the Specter Coin to collect it.
****************************MAILBOXES**********************************
#1 - From the start, spin the Sky Flyer near the edge to the left and float to
the platform ahead. Spin the Sky Flyer agai nto get on the higher platform and
spin it again to float towards the next one ahead. Spin it one more time to get
on the higher platform along with the Mailbox. It warns you about the ice
bridge ahead.
#2 - From the start, go down the platform straigth ahead and head into the
passage to the right to the next area. Go forward to a Mailbox there. It gives
you an hint on how to destroy the ice barriers.
#3 - From the location of Specter Coin #2, head along the wall to the left past
the exit of this area to a set of stairs. Go up the stairs and go across the
small lake to the other side. Check to the right for the Mailbox. This Mailbox
speaks of the hot springs, nothing really important, but it is a Mailbox
nonetheless.
*****************************EVENTS************************************
Ice Barriers - Inside the area where Mailbox 2 is, you'll encounter Polar Bears
and ice barriers blocking the passages, simply use your Stun Club to push back
the bears into the ice barriers and smash them!
-----------------------------------------------------------------------
GLADIATOR ATTACK
-----------------------------------------------------------------------
Since this stage is only a straigth-forward race, no map is included. Here is a
strategy to beat Jake and obtain 5 Specter Coins:
Run forward on the left side of the track and spin the Sky Flyer as you reach a
wall to get on the platform above. Spin it again while going forward to get on
the next platform and spin it another time while going to the right to get on
the next platform. Spin it again from there while going to the left to get on
the other platform higher. Run along the path sharply around the left corner
and slide down the slope.
Jump over the gap in the slope and run around the corner to the right sharply.
Quickly run across the small ledge without falling down and jump over the
swinging spiked ball. Spin the Sky Flyer to get to the higher platform and run
forward to a corner. Turn sharply to the left and spin the Sky Flyer all the
way until you are over the neat platform, then release to fall down.
Double-jump across the two rivers of lava ahead and spin the Sky Flyer to get
on the nearest moving platform incoming from the left. Spin the Sky Flyer again
and land on the middle higher platform. Run forward and spin the Sky Flyer as
you near the edge. You should reach the higher platform then. Quickly run
forward to reach the finish line.
-----------------------------------------------------------------------
SUSHI TEMPLE
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Taku (Yellow Pants)- From the start, go up the stairs ahead all the way to the
top and crawl forward to a group of monkeys. Capture the closest one before he
tries to shoot you down.
Rocka (Yellow Pants)- From Taku's location, crawl a bit to the left to another
monkey and capture him before he tries to shoot you down.
Mara-Lea (Light-Blue Pants)- From Taku's location, crawl a bit to the right to
another monkey and capture him before he tries to run.
Wog (Yellow Pants)- From Taku's location, go forward to a set of stairs. Switch
to the Slingshot and aim at the monkey hanging on the roof in front of you.
Fire a normal bullet to make him fall and quickly chase him around to capture
him with your Time Net.
Mayi (Green Pants)- From Wog's location, continue forward into the temple and
head up the stairs inside. Follow the path to the left to a wall and crawl over
to the right all the way to a monkey. Sneak up upon him and capture him before
he unleashes guided missiles at you.
Ouyang (Light-Blue Pants)- From Wog's location, continue forward into the
temple and head up the stairs inside. Follow the path to the right to a wall
and crawl over to the left all the way to a monkey. Sneak up upon him and
capture him before he tries to run away.
Long (Black Pants)- From Wog's location, continue forward inside the temple and
head up the set of stairs inside. Continue forward to go up another set of
stairs and jump on the foundation of the buddha statue ahead. The monkey
sleeping on the right hand will see you then, quickly capture him as he'll jump
near you, otherwise, run around with your Stun Club and whack him before
capturing him, otherwise he'll smack you when you get close.
Elly (Blue Pants)- From Ouyang's location, spin the Sky Flyer near the statue
on the right wall to get on top of it and spin the Sky Flyer again to get on
top of the catwalk above to the left. Follow the catwalk to the left and to the
left again while crawling until you spot a monkey. Make sure you approach him
cautiously so he doesn't notice you. Capture him before he starts running!
Chunky (Light-Blue Pants)- From Elly's location, head along the catwalk to the
right while crawling to sneak up on a monkey. Capture him before he tries to
run away.
Phaldo (Yellow Pants)- From Mailbox #3, head to the right to the lava area and
jump over to the platform o nthe left, follow it to the very end and jump on
the next platform ahead. Crawl along the small ledge all the way to a monkey
and capture him before he tries to run away.
Quel Tin (Yellow Pants)- From Mailbox #3, head over to the lava area to the
right and go forward across the platforms until you get to a monkey. The best
idea is to knock him down with a Flash Bullet and quickly jump to the paltform
where he is and capture him with your Time Net, otherwise you'll have to chase
him around the platforms quickly.
Voti (Light-Blue Pants)- From Mailbox #3, head over to the right all the way
across the lava area to a large statue. Go on the left side of it and spin the
Sky Flyer to get on top of the pillar to the left. Jump on the ledge straigth
ahead and follow it to the end. Spin the Sky Flyer there and float over to the
next pillar far to the left. Double-jump on the ledge ahead and turn to the
left. Aim the Slingshot at the switch far away and fire towards it to trigger
the switch, which will push aside the large statue inside the room. Jump on the
pillar to the left and jump down to the right towards the statue. Double-jump
inside the alcove that was behind it and capture the monkey there before he
tries to run.
**************************SPECTER COINS********************************
#1 - From Taku's location, go to the left aroudn the structure to the area
behind it and jump into the air to grab the Specter Coin there.
#2 - From Long's location, spin the Sky Flyer to get on the statue's right
shoulder and spin it again to get on the head of the statue to the left. Jump
in the air to collect the Specter Coin there.
#3 - From Mailbox #3, head over to the right all the way across the lava area
to a large statue. Go on the left side of it and spin the Sky Flyer to get on
top of the pillar to the left. Jump on the ledge straigth ahead and follow it
to the end. Spin the Sky Flyer there and float over to the next pillar far to
the left. Double jump on the ledge ahead and follow it to the end on the right.
Spin the Sky Flyer and float to the next ledge ahead of you there. Jump at the
vien in the air to the right and follow it to the next platform at the end of
the vine. Drop yourself down and spin the Sky Flyer ot float all the way inside
the alcove to the left. Jump in the air to collect the Specter Coin there.
****************************MAILBOXES**********************************
#1 - From Long's location, head over to the corner on the left for a Mailbox.
It explains that the monkeys with green pants can see from far away.
#2 - From Long's location, head over to the corner on the right for a Mailbox.
It explains that the monkeys with light-blue pants are gentle, hence easy to
catch!
#3 - From Taku's location, head over to the right to the wall of the area and
head to the left to a well. Fall down inside and head forward to a Mailbox. It
explains to be cautious when chasing monkeys.
-----------------------------------------------------------------------
WABI SABI WALL
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Minky (Yellow Pants)- From the start, follow the path forward all the way to
the edge to the right and jump onto the moving platform there. Change sides as
the spikes get out, they'll sprout out of the left side, then the right, then
the left, etc... Jump on the platform on the other side and follow it to a pier
to the left. Jump across the 4 turning platforms ahead and spin the Sky Flyer
to float to the platform on the left. Capture the monkey there as soon as you
land.
Zobbro (Yellow Pants)- From the start, follow the path forward all the way to
the edge to the right and jump onto the moving platform there. Change sides as
the spikes get out, they'll sprout out of the left side, then the right, then
the left, etc... Jump on the platform on the other side and follow it all the
way to a slope. Go up the slope past the 3 moving blocks and fall down the
lower platform to the right. Fall down even lower to the right again and chase
the monkey there around to capture him before he shoots you down.
Xeeto (White Pants)- From Mailbox #1, go up the slope ahead to a room and the
monkeys will spot you, stay in movement as weights will fall on you when the
monkeys will hit the gong in the middle of the room itself. Chase the monkeys
around the room and hit them with your Stun Club. As soon as one is stunned,
switch to the Time Net and capture him! That's the best strategy I could find
for this area.
Moops (White Pants)- From Mailbox #1, go up the slope ahead to a room and the
monkeys will spot you, stay in movement as weights will fall on you when the
monkeys will hit the gong in the middle of the room itself. Chase the monkeys
around the room and hit them with your Stun Club. As soon as one is stunned,
switch to the Time Net and capture him! That's the best strategy I could find
for this area.
Zanabi (White Pants)- From Mailbox #1, go up the slope ahead to a room and the
monkeys will spot you, stay in movement as weights will fall on you when the
monkeys will hit the gong in the middle of the room itself. Chase the monkeys
around the room and hit them with your Stun Club. As soon as one is stunned,
switch to the Time Net and capture him! That's the best strategy I could find
for this area.
Doxs (Yellow Pants)- From Mailbox #2, head over to the left to a raised
drawbridge and spin your Stun Club at the wheel object to the left of it.
Quickly cross the drawbridge before it goes up again and follow the path to a
ledge. Jump on the moving platform to the right and jump down on the lower
platform it brings you near below. Double-jump into the passage to the left and
follow the path while crawling all the way to a monkey. Capture him before he
tries to run away.
Buddha (Black Pants)- From Mailbox #3, aim your Slingshot at the target a bit
to the left ahead and fire a Normal Bullet at it. Go to the edge ahead and jump
in the air to grab on the pole that changed location once you hit the target.
Cross over to the platform ahead and the monkey will see you. Chase him around
and hit him once with your Stun Club. Capture him while he's stunned!
Kong (White Pants)- From Mailbox #3, aim yous Slingshot at the target a bit to
the left ahead and fire a Normal Bullet at it. Go to the edge ahead and jump in
the air to grab on the pole that changed location once you hit the target.
Cross over to the platform ahead and go through the door on the right ot the
next area. Grab on the triangle ahead nad let it carry you over to the next
platform. Drop down and go along the spiraling path ahead all the way to the
top, while avoiding the rolling wheels. The monkey will see you at the top and
hop into an UFO. Switch to your Slingshot and shoot him down with 3 Normal
Bullets. Run over to the crashed UFO and capture the monkey before he tries to
shoot you down!
Phool (Red Pants)- This one will see you as you come into the last area while
hanging on the triangle and hide inside the tower out of your reach..... for
now. From Kong's location, capture Kong and go down the middle platform inside
the tower itself. Jump on the lower platform to the left and hit the monkey to
the left there with your Stun Club. Quickly capture him before he unleashes his
arsenal on you!
Fooey (Blue Pants)- From Mailbox #2, head over to the left to a raised
drawbridge and spin your Stun Club at the wheel object to the left of it.
Quickly cross the drawbridge before it goes up again and follow the path to a
ledge. Jump across the rolling logs ahead to the next higher platform and go
through the door there to the next area. Fall down to the lower platform to the
left and head to the left for a small hole in the path. Send in the RC Car to
scare the monkey inside so he exits the small area. Quickly chase him around
clockwise around this path to capture him (He runs counter-clockwise).
**************************SPECTER COINS********************************
#1 - From the start, head forward all the way to the edge and look over to the
left for a small platform. Spin the Sky Flyer and float over there and spin the
Sky Flyer again to head to the next platform ahead. Jump on the small platform
behind it to collect the Specter Coin there.
#2 - Once you captured the 3 monkeys in the room with the gong a little after
Mailbox #1, jump into the alcove that opens up and collect the Specter Coin
there.
#3 - From Kong's location, capture Kong and head down the middle platform to
the inside of the tower. Look over to the left and drop down to the lower
paltform there. Go near the edge and double-jump forward, spinning the Sky
Flyer at the top of your jump to float over to the small platform below. From
the top there, face towards the next platform ahead and double-jump towards it,
spinning the Sky Flyer at the peak of your jump to float to it. Look a bit to
the left ahead to spot the last platform. Double-jump towards it again and spin
the Sky Flyer at the peak of your jump to reach it. Simply jump in the air
there to collect the Specter Coin.
****************************MAILBOXES**********************************
#1 - From the start, follow the path forward all the way to the edge to the
right and jump onto the moving platform there. Change sides as the spikes get
out, they'll sprout out of the left side, then the right, then the left, etc...
Jump on the platform on the other side and follow it all the way to a slope. Go
up the slope past the 3 moving blocks and continue all the way to the edge to
the right. Jump on the rolling block there and follow it to the next platform.
Jump on it and cross the door to the next area. Check to the right for the
Mailbox. It explains that monkeys with white pants are very alert.
#2 - From Mailbox #1, head forward up the slope and capture the 3 monkeys in
the room you arrive to, jump on the small platforms to the far right to reach
the upper platform afterwards and continue through the door to the next area.
Check to the right for the Mailbox. It explains about the use of Guided Bullets
for the Slingshot.
#3 - From Mailbox #2, jump on the moving platform ahead and look over to the
left to spot a switch on a far platform, use your Slingshot to trigger it and
open the way ahead. Jump on the next paltform and follow it around while
avoiding the rolling wheels. Once past the slope, check to the right for the
Mailbox. It explains to operate the wheel objects.
#4 - From Mailbox #3, head over to the left to a raised drawbridge and spin
your Stun Club at the wheel object to the left of it. Quickly cross the
drawbridge before it goes up again and follow the path to a ledge. Jump across
the rolling logs all the way to the next platform ahead and go through the door
to the next area. Head over to the left to a wheel object and spin your Stun
Club at it. Quickly switch to the Dash Hoop and spin it around. Dash across the
bridge to the right and spin your Stun Club near the wheel object to the right
there. Run across the bridge to the right and double-jump over the growing
chasm in the middle to get to the other side. Follow the spiraling pathway to a
Mailbox. It explains about the monkeys with black pants.
*****************************EVENTS************************************
Empty The Room!- From Mailbox #1, go up the slope to a room with 3 monkeys, you
need to capture all three before you can head to the next area. (The way will
open then).
Open The Way!- From Mailbox #2, jump on the moving platform ahead and look over
to the left to spot a switch on a far platform, use your Slingshot to trigger
it and open the way ahead. Jump on the next paltform and follow it around while
avoiding the rolling wheels. Once at the end, spin the Stun Club at the wheel
object to the left to lower the drawbridge. Quickly run across it before it
closes again.
-----------------------------------------------------------------------
CRUMBLING CASTLE
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Nanners (Black Pants)- From the start, go straigth ahead past a few slopes
going downwards and a monkey will most likely see you at the bottom. Quickly
chase him and hit him with your Stun Club before he tries to shoot you down,
capture him with the Time Net while he's stunned.
Robart (Green Pants)- From Mailbox #1, go forward while crawling and watch out
for the monkey ahead, stop moving when he looks your way and only crawl when
he's looking elsewhere. Capture him once you get close, if he sees you, simply
rush at him and stab him with your Stun Club to make a more easy capture.
Igor (Light-Blue Pants)- From the start, head along the path forward until you
can go to the right. Do so and cross the bridge at the river. Jump on the
ground to the right on the other side of the river and follow the castle's wall
to the left around the corner. Crawl up the slope to the right and a bit to the
left. You'll come upon a monkey, capture him with your Time Net before he spots
you.
Donqui (Yellow Pants)- From the start, head along the path forward until you
can go to the right. Do so and cross the bridge at the river. Go through the
door on the other side to the next area and head throguh the next door to the
left there to another area. Crawl forward and sneak up upon the monkey there,
capturing him before he tries to run away.
Joey (Light-Blue Pants)- From Donqui's location, Head over to the left to a
huge pillar, go to the left of there to a wall and follow it to the right to a
wheel object. Spin your Stun Club at the wheel to make a nearby pillar go up.
Prepare your Sky Flyer and head along the wall to the left. Double-jump on the
higher platform there and double-jump on the paltform to the right all the way
to the edge. Spin the Sky Flyer and float over to the lowering pillar. Quickly
double-jump to the higher platform and follow it to the top to a door. Look
over to the right and spin the Sky Flyer to float over to the middle tower.
Chase the monkey there and capture him.
Fej (Yellow Pants)- From Joey's location, spin the Sky flyer and float all the
way down to the platform to the left. Chase the monkey there and capture him
before he shoots you down.
Neeners (Light-Blue Pants)- From Donqui's location, Head over to the left to a
huge pillar, go to the left of there to a wall and follow it to the right to a
wheel object. Spin your Stun Club at the wheel to make a nearby pillar go up.
Prepare your Sky Flyer and head along the wall to the left. Double-jump on the
higher platform there and double-jump on the paltform to the right all the way
to the edge. Spin the Sky Flyer and float over to the lowering pillar. Quickly
double-jump to the higher platform and follow it to the top to a door. Go
through the door to the next area and jump down the small cliff ahead. Chase
the monkey there to capture him.
Gustav (Black Pants)- From the start, head forward until you can go to the
right, do so and cross the bridge across the river there. Go through the door
to the next area and head forward through another doorway all the way to a
throne. The monkey there will see you, chase him and hit him with your Stun
Club before he tries to shoot you down. Quickly capture him with your Time Net
while he's stunned.
Sir Cutty (Yellow Pants)- From Gustav's location, head up the stairs to the
right and look over to the left up there to spot a chandelier. Spin the Sky
Flyer and float over to the chandelier, quickly chase around and capture the
monkey on it.
Wilhelm (Yellow Pants)- From Sir Cutty's location, jump on the next chandelier
ahead and double-jump to the platform ahead as well. Follow the corridor there
all the way to a room and jump on the higher platform there. Crawl behind the
monkey looking out the window and capture him before he tries to shoot you down.
Emmanuel (Yellow Pants)- From Gustav's location, go up the stairs to the right
and go throguh the corridor ahead of you. Jump on the higher platform to the
right ahead and jump on the next one to the left. Chase the monkey there and
capture him before he tries to shoot you down.
Ringo (Yellow Pants)- From Emmanuel's location, head through the corridor to
the right all the way to the ledge and jump on the platform ahead. Jump on the
paltform to the left as you pass by and go through the door there to the next
area. Slide down the slide to the left and double-jump before falling down the
slope. Spin the Sky Flyer to float into the alcove ahead and chase the monkey
there to capture him before he shoots you down.
Densil (Yellow Pants)- From Ringo's location, go near the ledge and to the left
end of it. Spin the Sky Flyer and glide over the lower ledge to the left from
there. Enter the alcove and chase the monkey around. Capture him before he
shoots you down.
Figero (Yellow Pants)- From the location of Specter Coin #3, jump over towards
the alcove straigth ahead and spin the Sky Flyer to reach it. Simply capture
the bouncing monkey there.
Castalist (Yellow Pants)- From Figero's location, fall down to the floor from
the ledge and head to the right towards a door guarded by a large knight with a
sword. Switch to your Slingshot and aim at its head. Let him walk towards you
and wait for him to lift his sword as if he was going to hit you (and he is
going to). Shoot your bullet at his head as soon as he goes to slam his sword
on you, it's the only half-second opening you have to hit him. Go through the
door that opens afterwards and head straigth ahead all the way to a lake. Jump
inside and swim underwater to spot a monkey ahead. Simply swim up to him and
capture him with the Water Net.
Calligan (Yellow Pants)- From Castalist's location, look at the wall to the
right underwater and swim throguh the opening there. Quickly follow it at full
speed until the end and surface there before you miss out on air. Jump to the
surface and quickly capture the monkey there before he tries to shoot you down.
Deveneon (Yellow Pants)- From Castalist's location, head along the path to the
left (not underwater) and dive once you see a monkey at the end. Swim
underwater towards him and capture him before he spots you.
Kilserack (Red Pants)- From Deveneon's location, follow the path all the way to
a ledge and double-jump to the moving platform there (Be wary of the spikes
above, and you mgiht need the Sky Flyer too). Repeat the process for the next
platform and quickly double-jump to the last platform. Head throguh the door
ahead to the next area and follow the path to the right up a set of stairs.
Crawl to the left behind a monkey and capture him before he unleashes an
arsenal on you!
Astur (Yellow Pants)- From Kilserack's location, go over the end of the
paltform and jump across the rolling gears to the left, all the way to another
platform. Crawl tothe left and capture the monkey there before he sees you.
Charles (Light-Blue Pants)- From Neeners' location, go along the left wall to a
small tower on the castle with a glowing box. Use the Magic Punch to blow it
open and capture the monkey that was inside with your Time Net.
**************************SPECTER COINS********************************
#1 - From Igor's location, head to the left to the castle's wall and go over to
the right down the slope. Go near the edge to the left and double-jump ahead to
the next platform, spin the Sky Flyer at the peak of your jump to glide over to
the platform. Jump in the air there to grab the Specter Coin.
#2 - From Wilhelm's location, just jump in the air to the left to collect the
Specter Coin.
#3 - From Ringo's location, jump down on the slope near the ledge and
double-jump jsut before falling down the end of it to reach a red bouncing pad,
you'll collect the Specter Coin there.
#4 - From Astur's location, simply go to the right and hit the switch there
with your Stun Club go across the new gears to the middle pillar to the left of
there and jump in the air to collect the Specter Coin there.
****************************MAILBOXES**********************************
#1 - From Nanners' location, head over to the left and follow the path until yo
usee a Mailbox to the left side. It tells you to outsmart the monkeys instead
of rushing at them.
*****************************EVENTS************************************
Monkey Door - From the start, go forward until you can go to the right. Do so
and cross the bridge on the river ahead. Go through the door afterwards and
head forward to another door inside. You need to capture 5 Monkeys before this
door opens.
Tumbling Barrels - From Donqui's location, Head over to the left to a huge
pillar, go to the left of there to a wall and follow it to the right to a wheel
object. Spin your Stun Club at the wheel to make a nearby pillar go up. Prepare
your Sky Flyer and head along the wall to the left. Double-jump on the higher
platform there and double-jump on the paltform to the right all the way to the
edge. Spin the Sky Flyer and float over to the lowering pillar. Quickly
double-jump to the higher platform and follow it to the top to a door.
Hidden Stairway - From Donqui's location, head over to the left to a huge
pillar, go to the left of there to a wall and follow it to the right to a wheel
object. Spin your Stun Club at the wheel to make a nearby pillar go up. Prepare
your Sky Flyer and head along the wall to the left. Double-jump on the higher
platform there and double-jump on the platform to the right all the way to the
edge. Spin the Sky Flyer and float over to the lowering pillar. Quickly
double-jump to the higher platform and follow it to the top to a door. Head
throguh the door and look over to the right for a switch. Hit it with your Stun
Club to form a small stairway on the side of the castle to access the roof from
under.
The Iron Knight - From Figero's location, fall down to the floor from the ledge
and head to the right towards a door guarded by a large knight with a sword.
Switch to your Slingshot and aim at its head. Let him walk towards you and wait
for him to lift his sword as if he was going to hit you (and he is going to).
Shoot your bullet at his head as soon as he goes to slam his sword on you, it's
the only half-second opening you have to hit him.
The Tower Door- From Astur's location, simply go to the right and hit the
switch there with your Stun Club to open the door on the tower at the top of
the castle, it doesn't get simpler than that! Well, gettign there is the
problem actually.
Specter - Be sure to accomplish The Tower Door event to be able to get there,
then make your way to the top of the castle where Neeners was and go through
the now-open tower door ahead of you. Watch thecutscene and you'll have to
fight a boss (sorta). Just run around the small battlefield when the boss got
energy around him (indicated by blue sparks on him). Wait until you hear a
charging noise, continue running and jump over the shockwave he'll make when he
hits the ground with his axe. He'll now be much slower to move, take out your
Slingshot and nail him anywhere to damage him, repeat the process until he
falls over, you'll exit the stage then.
-----------------------------------------------------------------------
CITY PARK
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Kaine (Light-Blue Pants)- From the start, go forward up the stairs and to the
left to a structure. Switch to the RC Car and drive it in the small spaces
around the structure. Use it to scare the monkey out of the structure, once
he's out, simply chase him and capture him with the Time Net.
Alcatraz (White Pants)- From Kaine's location, head forward to a wall and head
over to the right all the way to a park bench to the left. The monkey on it
will see you coming, hit him once with your Stun Club and capture him while
he's stunned.
Jaxx (White Pants)- From Kaine's location, go forward to some tree stumps, jump
upwards across the 3 stumps to a room high up and go into it. Chase the monkey
inside around and hit him once with your Stun Club before capturing him with
your Time Net.
Tino (Light-Blue Pants)- From the start, go forward all the way past a
structure to the left and go up the stairs to the left afterwards. You'll reach
an hatch at the end, go down the hatch and follow the path ahead all the way to
a barred doorway. Switch to the RC Car and send it under the small structure to
the right and leave it on the floor switch in there to leave the door open. Go
through the doorway and follow the path ahead aroudn the corner to the right to
a couple of barred areas. Use the RC Car to go inside the small entrances at
the bottom and chase the monkey out, capture him as soon as he gets out of
either passages.
Q. Bee (Yellow Pants)- From Tino's location, jump upwards across the platforms
to the right and crawl to the right ocne at the top. Sneak up on the monkey
there and capture him before he tries to capture you.
McManic (Red Pants)- From Q. Bee's location, turn to the right to a slope and
switch to the RC Car, send it up a bit and through the small passage to the
right, head back down and leave the RC Car on the switch there. Quickly jump
across the platforms ahead to the top of the slope. Head to the right and stand
on the brownish metal at the end. Send the RC Car through one of the nearby
openings and send it across the small pathway to a switch at the end. Pressign
the switch will make you slide down to the lcoation of the monkey above the
start of this area. Chase him around and hit him once with your Stun Club
before capturing him with your Time Net.
Dywan (Yellow Pants)- From the location of Specter Coin #2, jump down to the</pre><pre id="faqspan-3">
lower platform to the right and go down the slope to the left. Just before
falling down, double-jump forward to reach a small ledge and capture the monkey
there before he tries to shoot you down.
CK Hutch (Light-Blue Pants)- From the location of Specter Coin #2, drop down on
a rolling barrel to the left and jump from barrel to barrel towards the wall
ahead of you, jump into the tunnel there and jump down in the water on the
other side. Go near the wall to the left and dive underwater, start holding the
R1 button to go faster and don't let it go until you've reached air. Dive below
until you come across an underwater passage, follow it quickly through a turn
to the left and gradually go back along the path upwards for air. You should
reach the surface just in time. Jump on the ground to the left and sneak on the
monkey there to capture him before he tries to shoot you down.
Winky (Yellow Pants)- From the location of Specter Coin #2, jump on a rolling
barrel to the right and jump from barrel to barrel towards the wall ahead of
you, jump into the tunnel there and quickly capture the monkey before he tries
to run away, otherwise chase him until you capture him, he'll run up the
highest platform in the next room.
B Luv (Yellow Pants)- From Winky's location, jump into the water ahead and jump
onto the platform ahead of you. Double-jump towards the next platform ahead of
you and spin the Sky Flyer at the peak of your jump to reach it. Double-jump
towards the next platform to the left and spin the Sky Flyer to reach it again.
Quickly chase and capture the monkey there before he tries to shoot you down.
Camper (White Pants)- From CK Hutch's location, jump in the water behidn you
and swim underwater to the right, head to the left as soon as you can and
you'll see a monkey there, quickly capture him before he tries to get away!
Huener (Black Pants)- From B Luv's location, jump down in the water to the left
and enter the tunnel straigth ahead. Go forward through it while avoiding the
spinning blades and jump in the water to on the other side. Go in the middle of
the wall to the left and double-jump. Spin the Sky Flyer at the peak of your
jump to reach the small alcove there and jump towards the water. Execute the
double-jump so you come back towards the alcove and spin the Sky Flyer at the
peak of your jump to get to the highest platform. Quickly hit the monkey there
with yoru Stun Club and capture him while he's stunned.
Gehry (Black Pants)- From the location of Specter Coin #3, head over to the
right and drop down on the pipe a little below. Quickyl hit the monkey there
with your Stun Club and capture him while he's stunned.
**************************SPECTER COINS********************************
#1 - From Q. Bee's location, turn to the right to a slope and switch to the RC
Car, send it up a bit and through the small passage to the right, head back
down and leave the RC Car on the switch there. Quickly jump across the
platforms ahead to the top of the slope. Head to the right and stand on the
brownish metal at the end. Send the RC Car through one of the nearby openings
and send it across the small pathway to the left to collect the Specter Coin
there.
#2 - From Q. Bee's location, jump into the water to the left and head into the
tunnel to the right to the next area. Jump upwards across the rolling barrels
while going a bit to the right (Where the 2nd barrel is rolling). Once near the
top of the slope, spin the Sky Flyer and land on the higher platform a bit to
the right. Jump into the air to collect the Specter Coin there.
#3 - From Huener's location, jump into the water behind you and swim underwater
forward through the tunnel to the next area. Jump on the groudn to the right
there and head to the edge of it to the left. Jump in the air to collect the
Specter Coin there.
*****************************EVENTS************************************
Monkey Hatch - From the start, go forward all the way past a structure to the
left and go up the stairs to the left afterwards. You'll reach an hatch at the
end, you must capture at least 3 monkeys to open it.
Open The Way - From the start, go forward all the way past a structure to the
left and go up the stairs to the left afterwards. You'll reach an hatch at the
end, go down the hatch and follow the path ahead all the way to a barred
doorway. Switch to the RC Car and send it under the small structure to the
right and leave it on the floor switch in there to leave the door open. Go
through and jump across the platforms to the right to the top of the area. Turn
around the corner to the right to a slope and switch to the RC Car, send it up
a bit and through the small passage to the right, head back down and leave the
RC Car on the switch there. Quickly jump across the platforms ahead to the top
of the slope. Head to the right and stand on the brownish metal at the end.
Send the RC Car through one of the nearby openings and across the small pathway
to the left to a switch. You'll open the way under you.
-----------------------------------------------------------------------
SPECTER'S FACTORY
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Big Show (White Pants)- From Mailbox #1, hop into the Tank behidn you and turn
to the right. Use the cannon to blast the wall of boxes ahead and head forward
to a monkey. He'll hop into a saucer, get out of the tank and switch to your
Slingshot. Hit the saucer with 3 Normal Bullets to make it crash and quickly
capture the monkey while he's stunned.
Dreos (White Pants)- From Mailbox #1, hop into the Tank behidn you and turn to
the right. Use the cannon to blast the wall of boxes ahead and head forward. In
the next area, blast the wall of boxes to the left and continue forward. Go up
the slope to the right and head to the left at the top. A monkey will see you
there and hop into a large robot. Blast it using the Tank's cannon, fire as
long as the robot is still working, the shots should miss you everytime if
you're fast enough. Once the robot is destroyed, hop out of the tank and chase
the monkey around to capture him.
Urkel (Green Pants)- From the location of Specter Coin #1, quickly jump on the
next paltform ahead and crawl over to the left up the slope. Send the RC Car to
trip the monkey at the top of the slope and quickly run over to him and capture
him with the Time Net while he's stunned.
Reznor (Light-Blue Pants)- From Dreos' location, head forward past the crashed
robot to the next area through the door and head up the stairs there. Go to the
left to reach a doorway, go through it and get on the metal plate over the lava
ahead. Go from left to right to avoid the rolling spikes until you get to the
other side of the lava. Fall down the small cliff ahead and spin your Stun Club
at the wheels behidn you from left to right, make sure you don't waste any
time. Switch to the Sky Flyer once you,re done with the last wheel and head
over the leftmost platform, spin the Sky Flyer to get atop of it, repeat the
process to get on the one to the right and the last one to the right. Then spin
it one last time to get atop the platform above. Cross the conveyor belt ahead
while avoiding the two swinging hammers and go through the door ahead to the
next area. Crawl forward to a monkey and capture him before he tries to run
away.
Khamo (Yellow Pants)- From Reznor's location, hit the lever to the left with
your Stun Club and go down the platform to the right. Head forward up a slope
to a wheel object and spin your Stun Club at it. Quickly go back to the moving
platform and hop on it to go back up. Go across the bridge to the left before
it comes back up again and head through the door there to the next area.
Continue forward to a bunch of cradboard boxes and a huge robot will dash at
you. Avoid his dashes and hit the jetpacks on his back when he's not moving.
Repeat the process until the robot is destroyed and quickly capture the stunned
monkey afterwards.
Radd (Yellow Pants)- From Khamo's location, go forward along the path all the
way through the door to the next area and jump across the spinning gears above
the lava while avoiding the spikes in the wall to the left. Once you make it to
the ground ahead, go to the right and spin your Stun Club at the wheel object
to the right. Quickly hop into the tube that will have lowered down and let it
go back to it's position upwards. Turn around and jump on the platform ahead of
you. Quickly chase and capture the monkey there before he tries to shoot you
down.
Shimbo (Blue Pants)- From Khamo's location, jump down the platform ahead and
turn around. Head over to the edge ahead of you and jump down to the right to a
wall. Follow it to the left until you see a barred area to the right. Send the
RC Car in one of the small holes to scare the monkey out and capture the monkey
as soon as he exits the barred area.
String (Yellow Pants)- From Radd's lcoation, jump down the edge straigth ahead
and turn around. Go spin your Stun Club at the nearby whell object and jump
into the tube that will have come down. Run forward all the way to another
tube, which you should jump in and continue forward to the next area. Hop on
the conveyor belt to the right and head agaisnt the way it slides, jumping over
cardboard boxes. Jump on the higher conveyor belt ahead and follow it against
the way it slides again. Repeat the process until you get near the top, and
spot a light with a number with a monkey on it. Spin the Sky Flyer to get atop
the light and quickly capture the monkey with your Time Net.
Hurt (Yellow Pants)- From String's location, jump on the conveyor belt a little
lower and head to the right end of it, jumping over cardboard boxes as you go.
Double-jump on the higher platform to the left as soon as you can reach it and
a robot will blast throguh one of the wall of boxes there. Let him rush at you,
avoid him and hit the jetpacks on his back with your Stun Club. Repeat the
process until the robot explodes and capture the stunned monkey afterwards.
Vanilla S (Light-Blue Pants)- From Radd's location, jump off the platform
straigth ahead nad use the Magic Punch on the glowing wall to the left three
times to open it.
**************************SPECTER COINS********************************
#1 - From Dreos' location, head forward through the door to the next area and
go up the stairs there. Go on the other side of the middle pillar and head
through the door there to the next area. Go to the right and stop by the glass
wall. Send the RC Car inside the glass structure by the small opening and guide
it's progress by jumping on the glass structure. Send the RC Car all the way to
a switch along the passageway and leave the car on the switch while you quickly
jump across the platforms that appeared to the right. Go down the pole on the
other side and make the RC Car go under you and past your current location.
Send it forward across the moving platforms without falling in the hole below
and leave it on the switch on the other side while you jump upwards the
platforms that appeared to the right. Jump down on the other side and make the
RC Car head into the next small passage ahead of you. Face the edge to the left
and send the RC Car on the switch ahead of you, quickly run across the platform
that appeared and make the car go all the way to the next switch while you
cross. Jump on the next platform that appears when you step on the next switch
and collect the Specter Coin there.
#2 - From Radd's location, turn around and jump into the tube there, go all the
way forward and fal down on the top of another tube there, just collect the
Specter Coin there.
****************************MAILBOXES**********************************
#1 - From the start, go forward to a small platform to the right and hop on it
to find the Mailbox. It explains how to pilot the nearby tank.
*****************************EVENTS************************************
The Tank - From the start, go forward to a small green tank, hop inside and use
the control sticks to turn right or left, or both to go forward and backward.
Press the control sticks in to trigger the weapons, use the cannon to blast the
walls of flashing boxes around the stage.
Monkey Door - From Dreos' location, head forward past the crashed robot to the
next area through the door and head up the stairs there. Go to the left to
reach a doorway, you need to capture 3 monkeys to open it.
The 3 Wheels - From Dreos' location, head forward past the crashed robot to the
next area through the door and head up the stairs there. Go to the left to
reach a doorway, go through it and get on the metal plate over the lava ahead.
Go from left to right to avoid the rolling spikes until you get to the other
side of the lava. Fall down the small cliff ahead and spin your Stun Club at
the wheels behidn you from left to right, make sure you don't waste any time.
Switch to the Sky Flyer once you,re done with the last wheel and head over the
leftmost platform, spin the Sky Flyer to get atop of it, repeat the process to
get on the one to the right and the last one to the right. Then spin it one
last time to get atop the platform above.
The Drawbridge - From Reznor's location, hit the lever to the left with your
Stun Club and go down the platform to the right. Head forward up a slope to a
wheel object and spin your Stun Club at it. Quickly go back to the moving
platform and hop on it to go back up. Go across the bridge to the left before
it comes back up again.
-----------------------------------------------------------------------
TV TOWER
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*****************************MONKEYS***********************************
Tortuss (Yellow Pants)- From the start, go forward through the door up the
stairs to the next area and go over to the left. The monkey sitting on the
stool on the other side of the counter will see you. Quickly chase him around
and hit him once with your Stun Club to stun him before he shoots you down.
Capture him while he's stunned.
Manic (Green Pants)- From the start, go forward through the door up the stairs
to the next area and continue forward to the next door ahead. Continue forward
until you reach a wall and spin the Sky Flyer while facing the wall to the
left. Float into the passage upwards and follow it to a switch. The monkey
there will see you, quickly jump over the guided missiles he sends your way and
smack him with your Stun Club. Quickly capture him while he's down.
Mach 3 (Yellow Pants)- From Tortuss' location, jump into the pit to the right
where there was water before and follow the path down to the left through a
doorway to the next area. Follow the path there all the way to a patch of water
and embark on the raft there. Head to the left and jump on the platform there.
Crawl behind the monkey to the left and capture him before he jumps in the
water.
Charlee (Yellow Pants)- From the location of Specter Coin #1, jump into the
water to the left and swim forward through the tunnel there to a room. Jump on
the ground and aim your Slingshot upwards. Fire a Normal Bullet at the monkey
there to make him fall and capture him while he's stunned on the ground.
Eighty 7 (Yellow Pants)- From the start, go forward through the door at the top
of the stairs to the next area and follow the path forward through the door
ahead. Follow the corridor all the way out another door and take the elevator
to the left to the next area. Fall down the cliff ahead of you and crawl to the
right to a monkey. Capture him before he tries to shoot you down.
Ruptdis (Yellow Pants)- From the start, go forward through the door at the top
of the stairs to the next area and follow the path forward through the door
ahead. Follow the corridor all the way out another door and take the elevator
to the left to the next area. Hop into the tank ahead of you and fall down the
left side of the platform. Head over to the right and blast the box you see
ahead of you with the cannon, a monkey will emerge from the destroyed box, hop
out of the tank and capture him quickly.
Danio (White Pants)- From the start, go forward throguh the door at the top of
the stairs to the next area and follow the path forward through the door ahead.
Follow the corridor all the way out another door and take the elevator to the
left to the next area. Hop into the tank ahead of you and follow the path ahead
of you all the way to another platform. Use the cannon to blast the boxes there
and continue on the next path to the left to the next platform. Blast the wall
of boxes there and quickly fire at the robot on the other side until it blows
up. Once it does, jump out of the tank and chase the monkey that was insdie
around. Capture him before he tries to shoot you down.
Roosta (Yellow Pants)- From Danio's location, use the tank's cannon to blast
open the door ahead and go through it without the tank to the next area. Head
to the left across the pipe to another platform and use your Stun Club to break
open the glass wall before a switch. Hit the switch with your Stun Club and
head back to the start of this area. Jump on the paltforms to the right to the
higher platform and head to the right to a platform that will go down as you
step on it. Step on the switch to the right to make it come back up, don't let
it go down to the fans, because you'll get blown off the platform if you do.
Check along the pipes ahead of yo ufor a monkey and capture him when he's at
your level, pressing the switch to bring yourself back up if needed.
Tellis (Yellow Pants)- From Roosta's location, just look for another monkey on
the pipes and capture him the same way.
Frostee (Light-Blue Pants)- From Sunny's location, look over to the left for a
glass wall with a red target on it. Quickly use your Slingshot to blast it and
double-jump into the opening after it. Chase the monkey there and capture him.
Whack (Yellow Pants)- From Roosta's location, continue to head down on the
platform once the fans have been stopped unti lyo uspot the last monkey on the
pipes, capture him the same way you did the others.
Fredo (Light-Blue Pants)- From the start, look over on the left side of the
entrance to the TV Tower building along the wall for a glowing box. Use the
Magic Punch to open it up and capture the monkey that was inside with your Time
Net.
**************************SPECTER COINS********************************
#1 - From Mach 3's location, turn around and spin the Sky Flyer to reach the
big pipe above, turn around again and go across the small green pipe to collect
the Specter Coin on it.
#2 - From Ruptdis' location, use the Tank to blast the box to the right of
there to reveal a Specter Coin, simply run over there to grab it.
*****************************EVENTS************************************
Monkey Elevator - From the start, go forward through the door up the stairs to
the next area and go near the wall to the far-right from there. Spin the Sky
Flyer to get on the higher platform and look over to the right. You need to
capture 3 monkeys to open the door to this elevator.
Drain The Water - From Manic's location, hit the switch on the wall ahead to
drain the water of the small lake near the starting area.
Monkey Elevator 2 - From the area with the green tank, use the tank to follow
the path and blast the mushroom enemies all the way to another platform, go to
the far-right corner to find a doorway, you need to capture 3 more monkeys to
open the door to the next area.
The Control Room - In the room with the fan, capture 2 monkeys hanging from the
pipes to open the control room to the left. Use your Stun Club inside to
destroy the consoles to the right and stop the fans from spinning.
Specter - Go through the Monkey Elevator 2 to reach the room where he is. Hop
on the moving platform ahead of you and go forward for a cutscene. After the
cutscene, there comes another "boss". Prepare your Stun Club, Slingshot and
Dash Hoop amongst your gadgets, keep the Stun Club ready fro now and circle
aroudn the battlefield along with the ship to avoid the missiles. Once the ship
lands, he'll blow wind at you trying to throw you off the tower and send UFOs
at you. Spin your Stun Club to keep them away (The wind won't blow you away
either). Once the UFOs are down (8 or 4 of them), switch to the Dash Hoop and
spin it around, dash towards the green button that appeared in the middle of
the ship, once you collide with it while dashing, you'll deal damage. Repeat
the process a 2nd time, but he'll launch fire instead of a 2nd wave of UFOs
this time, just dodge it by going to either side. Use the Dash Hoop to damage
him again. Once 2 hits have been landed, he'll suddenly burst in the air when
he's launching missiles at you, ready your Slingshot and fire a Flash Bullet at
the green button while it's in the air. He'll then rush at you, avoid the large
bomb he leaves behind and jump over the shockwave the bomb's explosion will
send. After 4 Flash Bullets, the ship will land and explode. Listen to the
cutscene afterwards.
-----------------------------------------------------------------------
MONKEY MADNESS
-----------------------------------------------------------------------
*****************************MONKEYS***********************************
Cloy (Red Pants)- From the location of Specter Coin #1, head forward between
two houses, stand near the one on the right and spin the Sky Flyer to get on
the roof. Quickly hit the monkey there with your Stun Club before he shoots you
down and capture him while he's stunned.
Nak (Black Pants)- From the location of Specter Coin #1, head forward to a
house in front of you and aim the Slingshot at the window above and to the
right. Shoot the monkey there so he falls down and smack him with your Stun
Club. Capture him while he's stunned.
Shaw (Black Pants)- From the location of Specter Coin #1, head forward to a
house in front of you and aim the Slingshot at the window above in the middle.
Shoot the monkey there so he falls down and smack him with your Stun Club.
Capture him while he's stunned.
Flea (Red Pants)- From the location of Specter Coin #1, head forward to a house
in front of you and aim the Slingshot at the window above and to the left.
Shoot the monkey there so he falls down and smack him with your Stun Club.
Capture him while he's stunned.
Goopo (Yellow Pants)- From the start, head forward to the main area of the park
and go up the stairs to the left of the fountain. Go throguh the door to the
left at the top. Head forward down the stairs and double-jump to the right.
Spin the Sky Flyer at the top of your jump to reach the next platform and hop
on the moving platform to the right. Jump on the next platform on the other
side and follow the tunnel to the left all the way to a room. Capture the
monkey there before he tries to shoot you down.
Porto (Yellow Pants)- From Mailbox #1, head up the nearby stairs and jump on
the Roller Coaster. Zip through the roller coaster mini-game all the way to the
end and you'll be dropped in a different area. Follow the corridor forward
through a door to a room. Watch the cutscene there. Go through the door to the
left and go forward, avoid the sword in the corridor by following the right
wall and continue along the path all the way through the door at the end.
Follow the path forward until you see a cell to the right with a monkey inside.
Get near the door of the cell to scare the monkey inside and press against the
door until the monkey steps on the right switch in the cell. You'll go right
through the door. Hit the monkey once with your Stun Club to knock him down and
capture him.
Slam (White Pants)- From Porto's location, go out of the cell by pressing the
switch to the right. Return to the beginning of the corridor and go through the
door on the left. Jump across the three skull platforms and go through the door
at the end to the room where the cage is. Jump down in the hole below and knock
down the monkeys coming out of the coffins there with your Stun Club. Capture
them one by one.
Junk (White Pants)- From Porto's location, go out of the cell by pressing the
switch to the right. Return to the beginning of the corridor and go through the
door on the left. Jump across the three skull platforms and go through the door
at the end to the room where the cage is. Jump down in the hole below and knock
down the monkeys coming out of the coffins there with your Stun Club. Capture
them one by one.
Crib (White Pants)- From Porto's location, go out of the cell by pressing the
switch to the right. Return to the beginning of the corridor and go through the
door on the left. Jump across the three skull platforms and go through the door
at the end to the room where the cage is. Jump down in the hole below and knock
down the monkeys coming out of the coffins there with your Stun Club. Capture
them one by one.
Schafette (Black Pants)- From the location of Specter Coin #5, double-jump to
the left and spin the Sky Flyer at the peak of your jump to reach a platform
ahead (barely). Quickly run after the monkey to the right and hit him with your
Stun Club to knock him down. Capture him while he's stunned.
Donovan (White Pants)- From the location of Specter Coin #6, use your Slingshot
to shoot down the UFO to the right and quickly hit the monkey remaining from
the explosion with your Stun Club. Capture him while he's stunned.
Laura (White Pants)- From the location of Specter Coin #6, use your Slingshot
to shoot down the UFO to the left and quickly hit the monkey remaining from the
explosion with your Stun Club. Capture him while he's stunned.
Kong (Yellow Pants)- From the location of Specter Coin #6, follow the edge to
the right until you come across a doorway on the side of the castle. Head
through to the next area and follow the path down there all the way to a wall.
Jump on the small platform ahead of you and spin the Sky Flyer to float to the
next small platform above you, Jump on the platform to the right and look out
the small entrance to the right. Use the Slingshot to shoot the switch to the
right of the middle pillar and jump down to the right where the small platforms
where. Head over to the left and fall down the hole you opened with the switch
earlier. Capture the monkey there with your Time Net.
Gordo (Yellow Pants)- From the location of Specter Coin #6, go straigth ahead
through the main door of the castle to the next area. Go through the door on
the right of there and follow the path until you see a small passageway to the
right. Send the RC Car through and hop on the moving platform ahead. Make sure
the RC Car follows you on the platform on its side of the barrier. Hop on the
next platform ahead and make the RC Car step on the switch on the other side of
the barrier. Go through the now-open doorway and follow the path to a pool
table. Chase and capture the monkey on it.
Raeski (Yellow Pants)- From the location of Specter Coin #6, go straigth ahead
through the main door of the castle to the next area. Go through the door on
the right of there and follow the path across a small chasm via a moving
platform. Go to the left on the other side and crawl behind the monkey at the
end of the corridor there. Capture him before he tries to shoot you down.
Poo-Pie (Yellow Pants)- From the inside of the castle, go up the first two
stairways ahead and go through the door to the left above. Head near the
barrier to the right and hit the switch on the right to open a doorway. Return
to the entrance of the castle and head through the door on the right. Follow
the path across a small chasm via a moving platform and head to the left
afterwards. Go through the doorway at the end and step on the green plate to
the right of this room. You'll be sent up, jump on the platform to the left and
capture the monkey there before he shoots you down.
Carlito (Yellow Pants)- From Poo-Pie's location, jump down the platform you're
on forward to a small room with two switches and step on the first switch in
the room. Send the RC Car on the other switch and spin the Dash Hoop. Dash
through the open doorway and continue forward through the open mouth of the
monkey head to the next area. Go forward up a slope and head to the right. Fall
down to the right when you can and turn around. Go to the end of the lower
passage and spin your Stun Club at the wheel object there. Quickly switch to
your Dash Hoop and spin it as well. Dash through the two arches nearby and
bounce off the rubber band afterwards. Jump on the bouncing platform you arrive
to and land on the higher platform behind you. Go up the nearby slope and jump
across the stretched eyeballs of the monkey statue to the next platform ahead.
Use the Slingshot to blast the monkey's headlight behind you and spin the Sky
Flyer to reach the platform where it was. Enter the passageway to the left
there and crawl forward behidn a monkey. Capture him before he tries to shoot
you down.
Bungee (Yellow Pants)- From Poo-Pie's location, jump down the platform you're
on forward to a small room with two switches and step on the first switch in
the room. Send the RC Car on the other switch and spin the Dash Hoop. Dash
through the open doorway and continue forward through the open mouth of the
monkey head to the next area. Go forward up a slope and head to the right. Fall
down to the right when you can and turn around. Go to the end of the lower
passage and spin your Stun Club at the wheel object there. Quickly switch to
your Dash Hoop and spin it as well. Dash through the two arches nearby and
bounce off the rubber band afterwards. Jump on the bouncing platform you arrive
to and land on the higher platform behind you. Go up the nearby slope and jump
across the stretched eyeballs of the monkey statue to the next platform ahead.
Continue to follow the path to another room and crawl to the left behind a
monkey. Capture him before he tries to shoot you down.
Carro (Yellow Pants)- From Bungee's location, send the RC Car in one of the
small passageways around the caged area nearby and scare the monkey out while
navigating around the holes inside. Quickly capture the monkey before he hides
back in the caged area!
Teacup (Yellow Pants)- From Poo-Pie's location, jump down the platform you're
on forward to a small room with two switches and step on the first switch in
the room. Send the RC Car on the other switch and spin the Dash Hoop. Dash
through the open doorway and head up the stairs to the right all the way
throguh a corridor to the next area. Follow the path here all the way to a
small chasm with a field of electricity, fall on the floor below and pass under
the field of electricity. Spin the Sky Flyer to float on the higher platform on
the other side and follow it all the way across a small catwalk. Jump across
the bouncing platform following and run across the next moving platform. Look
over to the left for a monkey on a platform. Double-jump to the platform itself
(Use the Sky Flyer to reach it) and capture the monkey before he shoots you
down.
Shine (Yellow Pants)- From Teacup's location, double-jump towards the platform
behind you and spin the Sky Flyer at the peak of your jump to reach it. Cross
the conveyor belt to the left without falling off and take the moving platform
ahead to the next platform. Follow the path to the right all the way to a small
chasm. Fall down in it to avoid the electric field and spin the Sky Flyer to
float on the next higher platform. Follow the path all the way behind a monkey.
Capture him before he shoots you down.
Bronson (Yellow Pants)- From Shine's location, follow the path to the right all
the way through a door to the next area. Follow this path to the edge and
double-jump on the rolling cylinder ahead. Double-jump forward again and spin
the Sky Flyer to reach the next rolling cylinder. Double-jump on the next
platform and follow it all the way to another paltform. Send the RC Car inside
this platform and leave it on the middle switch. Wait for the platform to reach
maximum height and double-jump over to the right. Spin the Fky Flyer at the
peak of your jump to reach the platform and quickly capture the monkey there
before he tries to shoot you down.
Wrench (Yellow Pants)- From Shine's location, follow the path to the right all
the way through a door to the next area. Follow this path to the edge and
double-jump on the rolling cylinder ahead. Double-jump forward again and spin
the Sky Flyer to reach the next rolling cylinder. Double-jump on the next
platform and follow it up to the edge. Spin the Sky Flyer to reach the higher
platform and walk to the edge up ahead. Double-jump forward to the next
platform and spin the Sky Flyer at the peak of your jump to reach it.
Double-jump to the next platform ahead again and spin the Sky Flyer at the peak
of your jump to reach it. Quickly capture the monkey there before he shoots you
down.
Uribe (Yellow Pants)- From the location of Specter Coin #6, head forward
through the main door of the castle to the next area and go to the left to a
glowing box. Use the Magic Punch to open the box and capture the monkey that
inside before he tries to shoot you down.
**************************SPECTER COINS********************************
#1 - From the start, head forward to the main area of the park, go over through
the passageway to the left to the Western setting and turn around to face the
archway. Spin the Sky Flyer to land on the horns above and spin it again to
collect the Specter Coin above the horns.
#2 - In the Roller Coaster mini-game, it's flat out on the track itself, just
make sure not to jump over it.
#3 - In the second part of the Roller Coaster track, it's in the air right
after the spiraling descent, be sure to jump in the air to collect it!
#4 - From Porto's location, go out of the cell by pressing the switch to the
right. Return to the beginning of the corridor and go through the door on the
left. From the platform there, spin the Sky Flyer to collect the Specter Coin
above you.
#5 - From the start of the stage, head forward to the main area of the park and
go up either stairs there. Go through the now-open middle door and you'll see a
cutscene. Go forward and slide down the slope all the way to the bottom. Press
the button on the left and go near the cylinder of green light to the left.
Spin the Sky Flyer to go on top of the cylinder and spin the Sky Flyer again to
collect the Specter Coin above it.
#6 - From the start of the stage, head forward to the main area of the park and
go up either stairs there. Go through the now-open middle door and you'll see a
cutscene. Go forward and slide down the slope all the way to the bottom. Press
the button on the left and jump into the cylinder of green light to the right.
Hop on the moving platform ahead of you there and jump on the next platform
ahead. Go a bit to the right and jump in the air to collect the Specter Coin
there.
#7 - From the location of Specter Coin #6, follow the edge to the right until
you come across a doorway on the side of the castle. Head through to the next
area and follow the path down there all the way to a wall. Jump on the small
platform ahead of you and spin the Sky Flyer to float to the next small
platform above you, Jump on the platform to the right and look out the small
entrance to the right. Spin the Sky Flyer to float on the small platform to the
right of the spinning pillar in the middle and double-jump in the air to
collect the Specter Coin there.
#8 - From Carlito's location, go a bit to the left and jump in the air to
collect the Specter Coin there.
#9 - From Bronson's location, head a bit to the right and jump in the air for
the Specter Coin there.
#10 - From Poo-Pie's location, go near the edge of the paltform behind you and
double-jump on the platform to the right. Jump in the air to collect the
Specter Coin there.
****************************MAILBOXES**********************************
#1 - From the start, head forward to the main area of the park and go up the
stairs to the left of the fountain. Go through the door to the left at the top
and go forward until you spot a Mailbox to the right. It explains about the
Roller Coaster.
*****************************EVENTS************************************
Roller Coaster - From Mailbox #1, head up the nearby stairs and jump in the
roller coaster to start the small mini-game. Just follow the track and press
the L1 button to jump over the barricades in the level. The first part of the
track contains a Specter Coin and Extra Life. The second part contains a
Specter Coin, you'll be dropped off a new area after this part.
Free The Girl - From Mailbox #1, head up the nearby stairs and jump on the
Roller Coaster. Zip through the roller coaster mini-game all the way to the end
and you'll be dropped in a different area. Follow the corridor forward throguh
a door to a room. Watch the cutscene there. Go through the door to the left and
go forward, avoid the sword in the corridor by following the right wall and
continue along the path all the way through the door at the end. Follow the
path forward until you see a cell to the right with a monkey inside. Get near
the door of the cell to scare the monkey inside and press against the door
until the monkey steps on the right switch in the cell. You'll step right
through the door, press the switch on the left and go back out of the cell.
Return to the beginning of this corridor and go through the door on the left.
Jump across the three skull platforms and go through the door at the end to the
room where the cage is. Jump down in the hole below and walk around, chasing
the monkeys that come out of the coffins. Avoid the small ghosts and focus on
knocking down and catching all 3 monkeys. Once you catch all three monkeys, the
cage will fall down and the girl will be free.
Free The Professor - From the start, go forward to the main area of the park
and head up the stairs to the right. Go through the entrance to the right and
head forward for a cutscene. Go along the path to the right and jump across the
2 bouncing pads there to another platform. Follow that one to the other end
while destroying the clowns with your Stun Club and jump across the 4 bouncing
pads there to another platform. Follow it to the end and spin the Sky Flyer to
float on the higher platform. Follow this path to the end and jump to hang on
the pole there. Follow it to another platform. Jump to it and jump in the air
again to hang on another pole. follow it to another platform and go to the end
of this one too. Replenish your energy at the cookie pot and jump across the 4
bouncing pads ahead. Jump on top of the cage from there to begin the fight
against a clown. Head near him and jump in the air. Swing your Stun Club at the
clown once to damage him. When he stands in the middle and send balloons at
you, just spin your Stun Club around to protect you. Once all balloons are
destroyed, go near him and hit him with your Stun Club once again. He'll fall
down at some point. Use the Sky Flyer to float down to the bottom of the cage
and double-jump over him when he rolls at you to avoid him. He'll knock himself
out in a wall, hit him with your Stun Club when he's stunned to damage him.
Repeat until he dies, and you'll have freed the Professor.
Jayke - Once you go back to the main area of the park after rescuing both the
Professor and the girl, you'll watch a cutscene. From the start of the area,
head forward to the main area of the park and go into the doorway to the right
to the next area. Follow the path to a road where a cutscene will trigger,
along with a boss fight following. Just spin the Stun Club around yourself to
avoid the RC Cars he'll send after you and keep moving to avoid the bullets
he'll shoot at you. Other than that, stand on the red square at the top of the
battlefield so it turns green. He'll try to ram you into the wall, simply jump
to the side when he goes forward and he'll crash into the wall. Quickly hit the
green button that appears on his back then with your Stun Club to damage him.
Repeat until the car blows up and you'll listen to a cutscene, this will open
the front door to Specter's castle.
Accessing The Castle - After beating Jayke, from the start of the stage, head
forward to the main area of the park and go up either stairs there. Go through
the now-open middle door and you'll see a cutscene. Go forward and slide down
the slope all the way to the bottom. Go press the switch on the right and enter
the cylinder of green light to the left to go to the next area. Head forward on
the moving platform and jump on the next platform ahead. Go forward all the way
to a door. You need to capture 2 monkeys to make it through.
The Electric Wall - From the inside of the castle, go up the first two
stairways ahead and go through the door to the left above. Head near the
barrier to the right and step on the first switch in the room. Send the RC Car
on the other switch and spin the Dash Hoop. Dash through the open doorway and
continue forward through the open mouth of the monkey head to the next area. Go
forward up a slope and head to the right. Fall down to the right when you can
and turn around. Go to the end of the lower passage and spin your Stun Club at
the wheel object there. Quickly switch to your Dash Hoop and spin it as well.
Dash through the two arcxhes nearby and bounce off the rubber band afterwards.
Jump on the bouncing platform you arrive to and land on the higher platform
behind you. Go up the nearby slope and jump across the stretched eyeballs of
the monkey statue to the next platform ahead. Continue along the path to
another room and head on the left side of it to a switch on the wall. Hit it
with your Stun Club to desactivate the electric barrier from before.
Move The Portrait - From Bronson's location, double-jump on the platform behind
you and double-jump again on the next platform ahead, spinning the Sky Flyer to
reach it. Use the moving pole to cross the chasm to the left and aim the
Slingshot at the higher switch to the left to trigger it. Jump across the
moving platforms all the way to the platform where the switch is and jump
across the 2 bouncing pads to the left. Use the moving wheels to the left to
move the pad below you to block the incoming blue pads. Once one is blocked,
hop on it and wait to be sent back to where the panels are launched. Jump on
the next paltform there and hop on the moving platform to the left. Jump over
to the next platform to the left and follow the path until a robot drops down.
Simply get close to the robot and hammer it with your Stun Club until he
explodes. Enter the now-opened doorway to the right and hit the switch with
your Stun Club.
Specter - From the entrance of the castle, head forward all the ay to specter's
portrait and hop inside the elevator behidn it to access the next area. Collect
the nearby Extra Life and hop on the moving platform ahead. Jump on the next
platform and head over to the right along the path to the next moving platform.
Hop on it to go up to the next platform higher and jump on the paltform there
to trigger a cutscene. The screen will shift to Specter's view after it, avoid
the shoots while bringing Spike closer to the gun that's firing at him. When
the word "DANGER!" appears on the screen, swing your Stun Club at the gun to
damage it. You'll be thrown back at this point, repeat the process until he
dies. When the gun starts charging up, just wait for a while and jump over the
red shockwave he'll send after charging up. Once you hit him enough, you'll see
a cutscene and be forced to fight Specter's Robot.
Specter's Robot - To avoid the purple horizontal shots, just jump over them
while going side to side, don't stay immobile since the flying eyes will try to
hit you from above too. When the robot fires in the air, just clear away from
the area in front of the robot and you'll be safe. When he lifts his arms in
the air and smashes the ground, just jump over the faint shockwave that is
released. First, target the arms, wait until he starts firing horizontal purple
shots from one arm. Once he stops firing, quickly hit the green spot at the end
of the arm with your Stun Club to damage him. Repeat the process to take out
both arms. Once both arms are out, he'll fire a beam from its mouth that will
annihilate one side of the platform you,re on. Stand on either side of the
robot and wait for him to fire his beam, quickly hop on the central platform
and hit the green spot that appears on the robot's chest with your Stun Club to
damage him. Once you've hit him once, he'll blast two platforms, stand on
either side and quickly run to the other side as he fires. Jump in the middle
and swing your Stun Club at the green spot one last time to blow up the robot.
Enjoy the cutscene and the credits which follows, and you must now collect all
the monkeys in every level. You'll receive the Magic Punch gadget at the
beginning of thefirst stage you try to enter now.
-----------------------------------------------------------------------
PEAK POINT MATRIX
-----------------------------------------------------------------------
*****************************FINALE************************************
Once you've captured all 204 monkeys in the game, you'll get to watch a short
cutscene and this stage will be available after Monkey Madness on the Stage
Select screen. This is the final showdown with Specter. You'll watch a cutscene
right before the battle starts. Ready your Slingshot first, aim at him and fire
a Normal Bullet at him to damage him. He'll warp around the battlefield and
charge up. Once he launches his projectile, head for one of the edges, ready
the Sky Flyer and spin it to float above the shockwaves. Once the shockwaves
have disappeared, repeat the process with the Slingshot until he crashes on the
battlefield.
An energy shield will prevent you from capturing him at this point, switch to
the Magic Punch and punch his shield while he runs around. You shouldn't get
damaged by the purple enrgy balls if you keep a bit of distance between you and
him (just enough to hit hi mwith the Magic Punch). Simply run around to avoid
the green energy balls. Once the shield is gone and he stands there stunned,
hit him once with the Magic Punch to damage him. After 4 or 5 hits, he'll
collapse on the floor, switch to the Time Net and finally capture the pest!
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5. Mini-Games
A description of the mini-games, a small strategy and the price required to
access every mini-game.
-----------------------------------------------------------------------
SKI KIDS RACING
-----------------------------------------------------------------------
Unlocking Price: 10 Specter Coins.
Description: Pick one of 5 characters and choose one of 3 races to play in.
This is only a simple mini-game of ski, except the controls can be hard to
manipulate.
Strategies: Use each control stick to operate the skis themselves, the
characters themselves are all pretty good, but I really recommend you pick
other than the Professor, he's the exception to the rule. To turn, brign the
skis together by tilting both of them towards the middle to bring the skis
together and turn, it lets you do a sharp turn without losing much speed.
By pressing the sticks forward, you activate the flame jets and will go faster
than usual, maintain a stable racing position and the flame jets will turn
blue, leading to even more speed. Pull the sticks toward you to slow down your
speed, only use this when approaching tight and sharp turns so you prevent
hitting the walls. Hitting the walls will reduce your speed often from 50% to
100%.
There is basicly nothing to win in this race, it's just a mini-game added there
for fun.
-----------------------------------------------------------------------
SPECTER BOXING
-----------------------------------------------------------------------
Unlocking Price: 20 Specter Coins.
Description: Pick one of the 5 characters (18 in total if you beaten
Championship mode) and decide which kind of game you want to play.
Strategies: Push back o nthe control sticks to prpare a punch and point it
forward to punch, you can turn the stick aroudn to make round punches while
moving, but those are weaker than direct punches. The best strategy is to punch
forward with a single punch as long as the opponent stays defensive, when he
starts to attack, start punching sideways! Meanign you should turn both sticks
around like mad, you'll be a moving target while giving damage, that's about
the only "safe" strategy I could find. Succeed in the Championship and you<ll
have access to the challengers as players this time around.
-----------------------------------------------------------------------
GALAXY MONKEY
-----------------------------------------------------------------------
Unlocking Price: 40 Specter Coins.
Description: A 3-d rendition of Space Invaders, entertaining for a while, but
it's just a small mini-game...
Strategies: Use the left control stick to move around and the right control
stick to fire at the enemies. Keep an eye out for the enemies looking like grey
spheres, they give INSANE number of points, destroy them as soon as they appear
if you can afford it. Collect the P items when they appear, it lets you fire
more than a single beam. Apart from that, try to stray far from the enemies as
much as you can. Stay away fro mthe sides of the screen that flash red, that's
where the enemies will be incoming. The enemies looking like pigs or flowers
will always inflate as much as you fire at them, be careful.
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6. Credits & Legal Stuff
This FAQ is Copyright to Kildread2, I don't particuliarly care that much if you</pre><pre id="faqspan-4">
put it up on your website as long as you're not making any money off MY work
and don't alter this guide at any point.
Also, if you put it up on your site, check for updates at www.gamefaqs.com,
that woudl avoid e-mails asking me about a completed section because some site
owner was too lazy to take the updated guide.
If you have any questions, information or comments, mail me at
[email protected].