vinceres_lunei's


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                   -=| Character Stat Build FAQ |=-


version 2.0b
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                  *****************************
                  *****************************
Quick note:

       Use the index guides to search for a particular character stat build.
Highlight the six-character index guide, press CTRL+C, then CTRL+F, CTRL+V,
finally Return/Enter.

                  *****************************
                  *****************************


                    -=| † Contents † |=-


I.       Introduction
 IA.    Copyright
 IB.    Permitted Sites
 IC.    About this FAQ
 ID.    Version History
II.      Stats and Builds
 IIA.   The Knights            { ~KN000 }
   1.   Vitality               { ~KN01V }
   2.   Agility                { ~KN02A }
   3.   PK-Type                { ~KN03P }
   4.   Sweller                { ~KN04S }
 IIB.   The Wizards            { ~WI000 }
   1.   Energy                 { ~WI01E }
   2.   Hybrid                 { ~WI02H }
 IIC.   The Elves              { ~EL000 }
   1.   Energy                 { ~EL01E }
   2.   Agility [Battle]       { ~EL02A }
   3.   Hybrid                 { ~EL03H }
 IID.   The Magic Gladiators   { ~MG000 }
   1.   Spellcasting           { ~MG01S }
   2.   PK Magic Gladiator     { ~MG02P }
 IIE.   The Dark Lords         { ~DL000 }
   1.   PK-Type                { ~DL01P }
   2.   Command Type           { ~DL02C }
   3.   Vitality Type          { ~DL03V }
III.     Contact Details
IV.      Credits
V.       DIS-Credits

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                     -=| Introduction |=-


IA. Copyright |=-

   This guide is written by and copyright 2006-2007 Christopher Arvin Vinluan
a.k.a. vinceres_lunei, and may be not be reproduced under any circumstances
except for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

   All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.


IB. Permitted Sites |=-

   Only the following sites have my permission to host this FAQ:

 † GameFAQS.com
    « http://www.gamefaqs.com »
 † DLH.net
    « http://www.dlh.net »
 † MU Gate
    « http://mugate.proboards70.com »
 † Supercheats
    « http://www.supercheats.com »

   GameFAQS gets top priority, so I advise you guys to check there first as
they get the most updated versions of this FAQ.

   Any site hosting this FAQ other than those four must have acquired this
document by illegal means. Please do not patronize rippers - they do not give
proper recognition to the original creators of the documents they hold.


                       «  †   R E M I N D E R   †  »

   If you want to host this FAQ, you can always send me an email (my emails
are written down there). THESE THREE SITES ARE THE ONLY AUTHORIZED SITES TO
HOST THIS FAQ! I DID NOT give permission to any other site out there, and yet
I see my name floating around like some keyword.


__PLEASE PLEASE PLEASE LET ME KNOW IF YOU WANT MY FAQ TO SHOW UP IN YOUR SITE__


   I'm not that hard to approach, even if you don't know me in real life. All
you have to do is say, "Hey, I wanna use your faq. Mind if I do?" More than
likely I'll give a "yes".


   Is it that hard to get permission that lots of sites resort to plagiarism?



IC. About this FAQ |=-

   Hi everyone and welcome to my MU Stat Buildup FAQ. This is my second FAQ
to be submitted on GameFAQS (the first being the Kidou Tenshi Angelic Layer
Move List FAQ).

   Obviously, ths FAQ will tackle stat building. You will read more about the
character classes and their _probable_ stat builds below.

   I say probable 'coz everyone has their own way of making their characters
grow. I just posted how I made mine (or my buddies' characters that they don't
know how to place their stats).

   I can only show you how I do it my way. The final decision is always up to
you.


ID. Version History |=-

 1.0 - Uploaded the Stat Build FAQ (the DL stat builds coming soon).

 1.3 - Added a few notes here and there, corrected a li'l slip-up, and I've
     finally finished testing the DL stat builds (thanks v_hunter! n_n)

 1.4 - Patched up the tiny blank I accidentally left (thanks again v_hunter!)
     and added ASCII art.

 2.0 - Removed the "trash builds" (Did anyone make the mistake of following
     them?), added the Permitted Sites section (and the following ranting),
     and the Dis-Credits Section (got that idea from Rentacs).

 2.0b- Added one more site to the Permitted Sites list

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                        -=| Stats and Builds |=-

   Stats affect every aspect of your character in MU. Whether you are in Bahr,
Titan (the merged Maya & Wigle servers) or Test (where I have my account), the
stats you distribute play a very big role on how you play.

   As there are different characters in MU, there are also different ways of
playing them. There are curerntly five playable characters in MU:

 · Dark Knight [DK] (~> which evolves into the Blade Knight [BK]);
 · Dark Wizard [DW] (~> Soul Master [SM]);
 · Fairy Elf [FE] (~> Muse Elf [ME]);
 · Magic Gladiator [MG]; and
 · Dark Lord [DL].

You get the MG by getting one character to level 220, and the DL by level 250.

   MU Philippines has now phased out its Test Server and replaced it with the
Muren (Kara2) Server. The Muren patch now has Aida and the Crywolf Fortress
open to the public.

   The Land Of Trial can only be accessed by the current castle holders and
their allied guilds. Unless, of course, they make the LOT access public...


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       KK  KK  NN  NN  II  GGGGGG  HH  HH    TT    SSSSSS

IIA. The Knights |=-

   The Dark Knight is one of the most favorite characters in MU Philippines.
He has high power, deadly skills, tons of armor, and a wide array of weapons
to choose from. After completing the Scroll of Emperor and Broken Sword quests,
you can become a Blade Knight.

   One reason that the knight is so favored is due to his lethal Combo, a
string of attacks that is unique only to the Blade Knight. The Combo quest is
exclusive to Blade Knights Lv250 and above.

   Three attacks make up the Combo, one from the weapon itself and the other
two from your skill arsenal: Twisting Slash, Rageful Blow, and Death Stab. The
first can be acquired while still a DK, the other two require BK status. Most
Blade Knights favor weapons with the Cyclone Cutting skill.


{ ~KN000 }
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 IIA1. Vitality Knight

   Stats:
       Str: 500
       Agi: 300
       Vit: 800~1300
       Ene: 150~200

   Recommended Weapons:
       Basically anything

   Recommended Armor Set:
       +7 Dragon Set
       +9~+13 Garuda Brass Set

Notes:
   It should be pretty obvious that this build emphasizes more on your HP,
thus making you a *bit* exasperating target for PK'ers and monsters alike.
What more if you're the type who likes to use Greater Fortitude every now and
then?

{ ~KN01V }
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 IIA2. Agility Knight

   Stats:
       Str: 500
       Agi: 1600
       Vit: 300
       Ene: 100

   Recommended Weapons: **LIMITED FROM +7 UP TO +9**
       Swords (Sword Of Destruction, Knight Blade, Dark Breaker, etc.)
       Spears (Dragon Spear)

   Recommended Armor Set:
       +7 Dragon Set or +7 Black Dragon Set

Notes:
   Agility points in MU reflect your attack speed and evasion, sometimes your
damage (as is the case for Elves). A high-agi knight is necessary for quick
assaults, ambushes, and staying long in duels.

   The weapon level limit restriction is due to the possibility that they may
not be able to meet the required stats.

{ ~KN02A }
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 IIA3. PK-Type Knight

   Stats:
       Str: 1000
       Agi: 260
       Vit: 800
       Ene: 120

   Recommended Weapons:
       Swords (Sword Of Destruction, Knight Blade, Dark Breaker, etc.)
       Spears (Dragon Spear)

   Recommended Armor Set:
       +13 Dark Phoenix Set or +7 or higher Great Dragon Set
       +13 Hyon Dragon or Kantata Plate Set

Notes:
   As you can see, the PK Knight has high str, decent agi, and a big chunk of
hit points. This build is ideal for your sub (second) characters, because by
thetime you've leveled your first character up you would've set aside an armor
set along with the weapons. Not to mention this knight would be very in demand
when it comes to duels, guild wars or castle defense/siege.

{ ~KN03P }
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 IIA4. Sweller Type Knight

   Stats:
       Str: 500
       Agi: 400
       Vit: 800+
       Ene: 1000~1600

   Recommended Weapons: **LIMITED TO +7**
       Blunt weapons (Morning Star, Flail, Crystal Morning Star, etc.)
       Swords (Sword Of Destruction, Knight Blade, Dark Breaker, etc.)

   Recommended Armor Set:
       +7 ~ +13 Bronze Set or +7 Dragon Set
       +9 ~ +13 Hyperion Bronze Set

Notes:
   The high ene stat translates to 300% skill damage or more, meaning if you
have this knight cast Greater Fortitude while solo or in a party, the HP
increase would be big. As in BIG, with almost a 1.5x increase! One downside is
that he can't be in the thick of the fight at the frontlines, but he can be a
big help along the middle columns, providing cover for the wizards and elves.
Hey, a 300 percent skill damage increase is still a 300 percent skill damage
increase!

{ ~KN04S }
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IIB. The Wizards |=-

   These are the magicians of MU. Although they have low physical power, they
make up for it by their astounding magical prowess. Wizards (and their second-
level counterparts Soul Masters) make a big contribution to their guilds with
powerful magic spells such as Nova, Aqua Beam, and Teleport Ally.

{ ~WI000 }
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 IIB1. Energy Wizard

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: (Meet the requirements of your equipment)
       Vit: 600~800
       Ene: 1200~1500

   Recommended Weapons:
       Staffs (Staff of Destruction, Legendary Staff, etc.)

   Recommended Armor Set:
       +7 ~ +13 Legendary Set, Grand Soul or Dark Soul Set
       +9 ~ +13 Anubis Legendary Set

Notes:
   As far as I know, this is the most widely used build in MU Philippines for
Wizards. Energy dictates the amount of damage you inflict on opponents (esp.
the special or magical attacks), so having a high energy stat will mean a high
amount of damage inflicted. The downside, of course, would be your VERY LOW
DEFENSE - one hit from close range, or one stray Ice Arrow will almost surely
kill you. Unless, of course, you cast Nova first... (-.-)

{ ~WI01E }
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 IIB2. Hybrid Wizard

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: 800+
       Vit: (Any value will do)
       Ene: 800+

   Recommended Weapons:
       Staffs (is there any other weapon??)

   Recommended Armor Set:
       +7 ~ +13 Legendary, Grand Soul or Dark Soul Set

Notes:
   For those who wish to strike a balance between a fast-casting wizard and
at the same time keep decent damage. Don't expect your wizard to make a one -
hit kill, though...

{ ~WI02H }
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       EEEEEE  LLLLLL    VVVV  EEEEEE  SSSSSS

IIC. The Elves |=-

   Ah, the Elves. They're the only females in MU (aside from Queen Rainiers in
Icarus and Ice Queens in Devias ^^), can use (cross)bows and maces, and some of
the Knight's weaponry. Elves excel primarily in ranged combat and support, thus
making them an invaluable part of any guild.

{ ~EL000 }
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 IIC1. Energy Elf [a.k.a. "Buffers", "EE"]

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: (Meet the requirements of your equipment)
       Vit: (Any value will do)
       Ene: 1500+

   Recommended Weapons:
       Elemental Weapon Set (Scepter + Mace)
       Any shield + Kris
       Any Excellent Shield + Excellent Kris

   Recommended Armor Set:
       +7 ~ +13 Vine, Silk or Wind Set (anything higher needs more Str)
       +7 ~ +13 Excellent Vine or Slik Set

Notes:
   This is a difficult build, but in the end it pays for itself. Having a low
attack power can be daunting, but when you're in a party your buffing and/or
healing is considerably better.

   I've confirmed that using a Kris would enable your Elf to cast spells
faster than using the Elemental Mace, but the Elemental Shield would be your
best bet for additional defense.

{ ~EL01E }
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 IIC2. Agility Elf [a.k.a. "Battle Elves", "AE"]

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: 1200-1500
       Vit: 450+
       Ene: (Don't add any stat points here)

   Recommended Weapons:
       Bows (Arrow Viper Bow/Celestial Bow/Sylphy Wind Bow)
       Crossbows (Great Reign Crossbow/Saint Crosssbow)

   Recommended Armor Set:
       +7 ~ +13 Red Spirit or Sylphy Wind Set
       +7 ~ +13 Excellent Divine, Odin Wind or Argo Spirit Set

Notes:
   Quick attack speed, kicka$$ damage, and excellent long-range combat skills
make this Elf another must-have in any guild. The Red Spirit set goes well with
the Arrow Viper Bow, too.

{ ~EL02A }
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 IIC3. Hybrid Elf

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: 600~800
       Vit: 350+
       Ene: 800

   Recommended Weapons:
       Bows (Celestial Bow)
       Crossbows (Saint Crosssbow)

   Recommended Armor Set:
       +7 ~ +13 Divine Set
       +7 ~ +13 Odin Wind or Argo Spirit Set

Notes:
   The Hybrid Elf is more or less the most common for elves in MU Philippines
but it has a lot of downsides. You can actively buff and heal your partymates,
but you compromise your attack ability. If you choose to raise your attack,
then your support abilities suffer. If you wish to use the hybrid stat build,
then you'll have to decide which downside you want to avoid. You'll still end
up with a downside. You have been warned.
{ ~EL03H }
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MM  MM  MM   AAAA  GG      II  CC          GG      LL        AAAA  DD  DD  II
MM  MM  MM AAAAAA  GG      II  CC          GG      LL      AAAAAA  DD  DD  II
MM  MM  MM AA  AA  GG      II  CC          GG      LL      AA  AA  DD  DD  II
MM  MM  MM AA  AA  GG  GG  II  CC          GG  GG  LL      AA  AA  DD  DD  II
MM  MM  MM AA  AA  GG  GG  II  CC          GG  GG  LL      AA  AA  DD  DD  II
MM  MM  MM AAAAAA  GG  GG  II  CC          GG  GG  LL      AAAAAA  DDDDDD  II
MM  MM  MM AA   AA GGGGGG  II  CCCCCC      GGGGGG  LLLLLL  AA   AA DDDD    II

IID. The Magic Gladiators |=-

   Magic Gladiators are a crossbreed between Dark Knights and Wizards. He can
use the Wizard's magical arsenal, and also utilize the Knight's weaponry. But
in spite of his apparent advantages, the MG cannot use all the skills of either
character. To make up for this deficit, he is granted seven stat points per
level.

{ ~MG000 }
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 IID1. Spellcasting Magic Gladiator

   Stats:
       Str: (Meet the requirements of your equipment)
       Agi: (Meet the requirements of your equipment)
       Vit: 800+
       Ene: 800~1500

   Recommended Weapons:
       Staffs

   Recommended Armor Set:
       +7 Legendary Set or +7 Storm Crow, Thunder Hawk or Hurricane Set

Notes:
   Similar to the Energy Wizard build, this MG has a lot of mana waiting to be
expended and once you start, it's hard to stop this MG from killing monster
mobs in a jiffy. Better to put up a store and say, "Spot Taken!"

{ ~MG01S }
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 IID2. PK Magic Gladiator

   Stats:
       Str: 1000
       Agi: 600
       Vit: 743
       Ene: 450

   Recommended Weapons:
       +9 ~ +13 Blades (Rune, Dark Reign, Thunder)

   Recommended Armor Set:
       +9 ~ +13 Storm Crow, Hurricane or Thunder Hawk Set
       +9 ~ +13 Gaion Storm Crow Set
       +9 ~ +13 Garuda Brass Set [there's no helm required, Hyon Set has]

Notes:
   Looking closely, you'll notice that most, if not all, PK builds are based
on the PK Type Knight. Again it is on the PK Magic Gladiator. You still have
to consider your Wizardry damage, therefore the 450 Energy. Oh, that also
reflects your skill damage (Knight affinity).

{ ~MG02P }
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   DD  DD    AAAA  RRRRRR  KK  KK        LL      OO  OO  RRRRRR  DD  DD
   DD  DD    AAAA  RR  RR  KKKK          LL      OO  OO  RR  RR  DD  DD
   DD  DD  AAAAAA  RR  RR  KKKK          LL      OO  OO  RR  RR  DD  DD
   DD  DD  AA  AA  RR  RR  KKKK          LL      OO  OO  RR  RR  DD  DD
   DD  DD  AA  AA  RRRRRR  KKKK          LL      OO  OO  RRRRRR  DD  DD
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   DDDD    AA    AARR  RR  KK  KK        LLLLLL  OOOOOO  RR  RR  DDDD

IIE. The Dark Lords|=-

   The newest character to enter MU, the Dark Lord has FIVE stat parameters
instead of the usual four (Strength, Agility, Vitality, and Energy). The fifth
stat is COMMAND, which dictates how many members a DL may hold in a guild at
any given time, and also how well he controls his "pets" (the Dark Horse and
the Dark Raven).

{ ~DL000 }
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 IIE1. PK Type Dark Lord

   Stats:
       Str: 1000
       Agi: 550
       Vit: 1000
       Ene: 143
       Com: 100

   Recommended Weapons:
       +13 Excellent Lord Scepter

   Recommended Armor Set:
       Anything up to a +13 Excellent Dark Master Set

Notes:
   The PK Type Dark Lord is basically a reflection of the PK-Type Knight. You
have to sacrifice the (effectively useful) Dark Raven to have greater attack
and more hit points, thankfully the Dark Horse doesn't have any other stat
requirement aside from levels (a Lv50 Dark Horse requires a DL to be Lv318).
Aside from the obvious benefits of the Raven, you also sacrifice the equally
powerful Dark Lord attack spell Electric Spark. The only spells you can use
would be Fireburst and the starting DL skill Force Wave.

{ ~DL01P }
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 IIE2. Charisma Type Dark Lord

   Stats:
       Str: 500
       Agi: 250
       Vit: 700
       Ene: 408
       Com: 935

   Recommended Weapons:
       Anything up to a +9 Shining Scepter

   Recommended Armor Set:
       +9 ~ +13 Dark Master Set
       +7 ~ +13 Warrior Leather Set

Notes:
   If the PK Type Dark Lord has only the Dark Horse, the Command type (also
known as the Charisma type) Dark Lord has both the Dark Raven and Dark Horse,
and he also has the other spells Summon, Critical Damage, and Electric Spark
in his arsenal. Although he has significantly lower hit points than the PK DL,
he makes up for it with his Raven (which has a two full screens-wide area of
reach diameter). And need I say that the Electric Spark would be enough to
stop your would-be attackers?

{ ~DL02C }
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 IIE3. Vitality Dark Lord

   Stats:
       Str: 500
       Agi: 250
       Vit: 1400
       Ene: 440
       Com: 203

   Recommended Weapons:
       +9 ~ +13 Warrior Morning Star
       +7 ~ +13 Excellent Kris + any blunt weapon [up to +9]
       Anything up to a +7 Great Lord Scepter

   Recommended Armor Set:
       +9 ~ +13 Warrior Leather Set
       +9 ~ +13 Dark Master Set

Notes:
   This is basically a reflection of another Knight build: the Vit Knight.
Although the Vitality Dark Lord has no Raven (a major sacrifice for most DLs),
or a low-level Raven (maybe a maximum of lvl10), he is vital to castle defense,
beside an Energy-type Knight for backup and one Full-Support [Energy] Elf and
an Agility Elf for cover. He has probably the largest HP among all character
types and builds. But, like the Energy Elf, the low attack power can be a real
downright pain in the butt.

{ ~DL03V }
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III. Contact Details |=-

   That's it for my guide. Feel free to email me at:

                   [email protected]

                or at my new e-mail add:

                [email protected]

for any questions, comments, and other what-have-you. I'll try to reply via
email, but if you want your question posted (under the veil of anonymity, of
course), just let me know. That's it for now.

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IV. Credits |=-


   Thanks a lot to the following:

GameFAQS for the great site. Without you guys, I don't know where I'll be now;

WebZen for making this kickass game;

Mobius(c) for releasing this kickass game to the public;

v_hunter for helping test the Dark Lord builds;

My Hybrid [Guild Master] Elf, sasha06 (now deceased - May Kundun rot in Hell),
and my Blade Knight, [Rylan], for volunteering as stat build models;

My younger brother, Christian Albert, his Blade Knights ([bk]frodo and
{BK]DarT) and his Soul Master [EW]Eeeeww for volunteering as well;

My younger sister, Christine Abbie, and her Elf triplets (peppermish, sugarmish
and [EE]Mish), for volunteering as stat build models;

and to YOU, the reader, because if it wasn't for you I won't be making this FAQ
either.





V. DIS-Credits |=-


   I only thought of placing this section just as I was about to go to sleep.
Without further ado, I want to say "F**k yourself to hell" to the following:

N*******r for ripping my stat build guide;

G******t for copying what N*******r did;

and all the other sites that DON'T give a f**k, take my guide and post it on
their sites. Shame on you people.


Don't wonder if I wrote the names like that. Someone might sue them on my
behalf, and they might (~just might~) get imprisoned because of someone else's
overzealous pity.






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