Medieval: Total War


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M   M      M   M          T            W    W      W    W
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                  Region Guide



_______________________________________________________________


Table of Contents

1.     Copyright Information
2.     Contact Information
3.     Version History
4.     Introduction
5.     Regions
       1. Algeria
       2. Anatolia
       3. Anjou
       4. Antioch
       5. Aquitaine
       6. Arabia
       7. Aragon
       8. Armenia
       9. Austria
       10. Bavaria
       11. Bohemia
       12. Brandenburg
       13. Brittany
       14. Bulgaria
       15. Burgundy
       16. Carpathia
       17. Castile
       18. Champagne
       19. Chernigov
       20. Constantinople
       21. Cordoba
       22. Corsica
       23. Crete
       24. Crimea
       25. Croatia
       26. Cyprus
       27. Denmark
       28. Edessa
       29. Egypt
       30. Finland
       31. Flanders
       32. Franconia
       33. Friesland
       34. Genoa
       35. Georgia
       36. Granada
       37. Greece
       38. Hungry
       39. Ile de France
       40. Ireland
       41. Jerusalem
       42. Khazar
       43. Kiev
       44. Leon
       45. Lesser Armenia
       46. Libya
       47. Lithuania
       48. Livonia
       49. Lorraine
       50. Malta
       51. Mercia
       52. Milan
       53. Moldavia
       54. Morocco
       55. Muscovy
       56. Naples
       57. Navarre
       58. Nicaea
       59. Normandy
       60. Northumbria
       61. Norway
       62. Novgorod
       63. Papal States
       64. Pereyaslvl
       65. Poland
       66. Pomerania
       67. Portugal
       68. Provence
       69. Prussia
       70. Rhodes
       71. Rome
       72. Rum
       73. Ryazan
       74. Sardinia
       75. Saxony
       76. Scotland
       77. Serbia
       78. Sicily
       79. Silesia
       80. Sinai
       81. Smolensk
       82. Swabia
       83. Sweden
       84. Switzerland
       85. Syria
       86. Toulouse
       87. Trebizond
       88. Tripoli
       89. Tunisia
       90. Tuscany
       91. Tryolia
       92. Valencia
       93. Venice
       94. Volga-Bulgaria
       95. Volhynai
       96. Wales
       97. Walachia
       98. Wessex



_______________________________________________________________


1.    COPYRIGHT INFROMATION


This guide is copyright, 2003, of Greener2k1, all rights
reserved. This guide may NOT be reproduced in ANY means,
except as a personal computer print-off. This guide may not be
bought, sold, or given away as a bonus with another purchase.
The ONLY official site carrying this guide is: Game FAQS
(www.gamefaqs.com).  If any of you see this guide at any site
other than the one above, PLEASE notify me immediately. Do not
e-mail me asking if you can use this guide, as I will NOT give
permission.


_______________________________________________________________



2.     CONTACT INFORMATION


NOTE: Unless you tell me to do otherwise, your e-mail address
will be kept private.

NOTE:  Please put Medieval: Total War in the subject of the
e-mail.

Feel free to contact me at [email protected]

Below is my policy regarding the various kinds of messages I
may receive.

Questions: I will try to answer questions you send me to the
best of my ability. Please remember that I am not affiliated
with any Video game company. Before asking me something, READ
THROUGH THE GUIDE to see if your question is already answered.
If your question is already answered in the guide, I will
ignore it.

Comments: Any comments on the guide or how it could be made
better are appreciated. Valid complaints about the guide are
also appreciated.

Information about my guides being ripped off: If you ever see
one of my guides being used illegally, please contact me
immediately. Also, it helps if you have the word "plagiarism"
somewhere in the subject of the e-mail.




_______________________________________________________________




3.         VERSION HISTORY





Version 3.5
    Date: 1/16/05
    Updated contact information, and some minor updates


Version 3.0
    Date: 2/22/03
    Added copyright information, contact information and
          updated the Table of Contents.

Version 2.0
    Date: 2/15/03
    Added the Region Owners and Military Factor for each
         region, and created the Table of Contents.

Version 1.0
    Date: 2/5/03
    Added Politics for each region.

Version 0.5
    Date: 2/1/03
    Began the guide, with only geography and economy for
          each region.



_______________________________________________________________



4.                    INTRODUCTION

This guide contains information about each region.  Focusing
on the types of terrain, the income and resources each region
provides, the title and the improvements to the Governor
personality for each province, who belong to the region at the
start, the rebellious factor for each province (0-peaceful
people, 4-extremely rebellious), and the special units, when
built give the region a +1 for valor.




_______________________________________________________________




5.                      REGIONS


REGION:  Algeria

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Algiers Castle

Economy
    Income:  300
    Resources:  Gold
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Almohads

Military:
    Rebellious:  0/4
    Get +1 valor with the Berber Camel if the Almohads
           faction



REGION:  Anatolia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Antalya Castle

Economy
    Income:  380
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Turkish
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 valor with the Turcoman Foot if the Turkish
           faction


REGION:  Anjou

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Angers Castle

Economy
    Income:  315
    Resources:  None
    Tradable Goods:  Silk Linen

Politics
    Governor Title:  Count of Anjou
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The English
    Late:     The English
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Antioch

Geography
    Location:  Inland
    Terrain:  Rock desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Antioch Castle

Economy
    Income:  585
    Resources:  None
    Tradable Goods:  Silk, Spices, Gems

Politics
    Governor Title:  Prince of Antioch

    Special description:
         Loyalty +1
         Piety +1
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Egyptians
    Late:     The French
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 valor with the Turcopole if the Rebel/Mercenary
           faction


REGION:  Aquitaine

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Bordeaux Castle

Economy
    Income:  335
    Resources:  Salt
    Tradable Goods:  Wine

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The English
    Late:     The English
    High:     The English

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Arabia

Geography
    Location:  Inland
    Terrain:  Sand Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Kerak Castle

Economy
    Income:  85
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Egyptians
    Late:     The Egyptians
    High:     The Egyptians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Argon

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Barcelona Castle


Economy
    Income:  490
    Resources:  Iron
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Argonese
    Late:     The Argonese
    High:     The Argonese

Military:
    Rebellious:  0/4
    Get +1 valor with the Gun Galley if the Byzantine,
           Italian, Papist, or Sicilian faction


REGION:  Armenia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Eastern European
    Castle:  Yerevan Castle

Economy
    Income:  385
    Resources:  None
    Tradable Goods:  Silk, Spices, Gems

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Turkish
    Late:     The Turkish
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    Get +1 valor with the Armenia Heavy Calvary if the
           Muslim faction


REGION:  Austria

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Vienna Castle

Economy
    Income:  270
    Resources:  Copper
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The German
    High:     The German

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Bavaria

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Munich Castle

Economy
    Income:  300

    Resources:  Salt
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The German
    High:     The German

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Bohemia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Prague Castle

Economy
    Income:  280
    Resources:  Iron, Silver
    Tradable Goods:  Linen

Politics
    Governor Title:  King of Bohemia
    Special description:
         Loyalty +1
         Piety +0
         Dread +1
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The German
    High:     The German

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Brandenburg

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Berlin-Kolln Castle

Economy
    Income:  285
    Resources:  Copper
    Tradable Goods:  Linen, Grain

Politics
    Governor Title:  Margrave of Brandenburg
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The German
    High:     The German

Military:
    Rebellious:  0/4
    Get +1 valor with the Gothic Foot Knight if the German or
           Italian faction


REGION:  Brittany

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Nantes Castle

Economy
    Income:  270
    Resources:  None
    Tradable Goods:  Linen

Politics
    Governor Title:  Count of Brittany
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The French
    Late:     The English
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Bulgaria

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Turnovo Castle

Economy
    Income:  300
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  Prince of Bulgaria
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 valor with the Bulgarian Brigand with the
           Byzantine, Hungarian, Polish or Russian faction
    OR Get +1 Valor with the Janissary Heavy Infantry with
           the Turkish faction


REGION:  Burgundy

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Dijon Castle

Economy
    Income:  310
    Resources:  None
    Tradable Goods:  Wine

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The German
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Carpathia

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Eastern European
    Castle:  Carpathian Castle

Economy
    Income:  360
    Resources:  Copper, Iron, Silver
    Tradable Goods:  None

Politics
    Governor Title:  Voivode of Carpathia
    Special description:
         Loyalty +1
         Piety +0
         Dread +2
         Command +0
         Acumen +0

Region Owner
    Early:     The Hungarians
    Late:     The Hungarians
    High:     The Hungarians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Castile

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Toledo Castle

Economy
    Income:  620
    Resources:  Iron
    Tradable Goods:  Silk

Politics
    Governor Title:  none
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Spanish
    Late:     The Spanish
    High:     The Spanish

Military:
    Rebellious:  0/4
    Get +1 valor with the Inquisitor if the Catholic faction
    OR get +1 valor with the Grand Inquisitor with the
          Catholic faction


REGION:  Champagne

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Blois Castle

Economy
    Income:  310
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  Count of Champagne
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The French
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Chernigov

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Vladimir Castle

Economy
    Income:  316
    Resources:  None
    Tradable Goods:  None


Politics
    Governor Title:  Prince of Chernigov
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Constantinople

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Constantinople Castle

Economy
    Income:  690
    Resources:  None
    Tradable Goods:  Silk, Grain, Dyes

Politics
    Governor Title:  Governor of Constantinople
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +2
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Rebels
    High:     The Byzantines

Military:
    Rebellious:  0/4
    Get +1 valor with the Katapharkoti if the Byzantine
           faction


REGION:  Cordoba

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Southern European
    Castle:  Cordoba Castle

Economy
    Income:  450
    Resources:  None
    Tradable Goods:  Silk Hides

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Spanish

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Corsica

Geography
    Location:  Coast
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Bastia Castle

Economy
    Income:  95
    Resources:  Salt
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Italians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Crete

Geography
    Location:  Coast
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Southern European
    Castle:  Candia Castle

Economy
    Income:  285
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Italians
    High:     The Italians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Crimea

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Crimea Castle

Economy
    Income:  240
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  none
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +2

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Croatia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Zara Castle

Economy
    Income:  305
    Resources:  Silver, Copper
    Tradable Goods:  None

Politics
    Governor Title:  none
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Hungarians
    Late:     The Hungarians
    High:     The Hungarians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Cyprus

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Southern European
    Castle:  Nicosia Castle

Economy
    Income:  180
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  Governor of Cyprus
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Denmark

Geography
    Location:  Coast
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Roskilde Castle

Economy
    Income:  290
    Resources:  None
    Tradable Goods:  Butter Fish

Politics
    Governor Title:  Earl of Denmark
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Danes
    Late:     The Danes
    High:     The Danes

Military:
    Rebellious:  0/4
    Get +1 Valor with the Longboat if the Danish or Novgorod
           faction


REGION:  Edessa

Geography
    Location:  Inland
    Terrain:  Rock Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Edessa Castle

Economy
    Income:  395
    Resources:  None
    Tradable Goods:  Silk Spice Gems

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Turkish
    Late:     The Egyptians
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    Get +1 Valor with the Ottoman Sipahi if the Turkish
           Faction


REGION:  Egypt

Geography
    Location:  Inland
    Terrain:  Sand Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Cairo Castle

Economy
    Income:  650
    Resources:  None
    Tradable Goods:  Cotton Ivory

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Egyptians
    Late:     The Egyptians
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Mamluk Cavalry if the Egyptian
           faction


REGION:  Finland

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Western European
    Castle:  Hame Castle

Economy
    Income:  125
    Resources:  None
    Tradable Goods:  Furs

Politics
    Governor Title:  Lagman of Finland
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Flanders

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Ghent Castle

Economy
    Income:  670
    Resources:  None
    Tradable Goods:  Grain, Silk, Wool

Politics
    Governor Title:  Count of Flanders
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The French
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Franconia

Geography
    Location:  Inland

    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Bamberg Castle

Economy
    Income:  315
    Resources:  Iron
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Germans

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Friesland

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Groningen Castle

Economy
    Income:  160
    Resources:  None
    Tradable Goods:  Wool

Politics
    Governor Title:  Count of Friesland
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The German
    Late:     The Germans
    High:     The German

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Genoa

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Genoa Castle

Economy
    Income:  316
    Resources:  None
    Tradable Goods:  Silk

Politics
    Governor Title:  Censor of Genoa
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Italians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Genoese Sailors if the Catholic or
           Orthodox faction


REGION:  Georgia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  T’billsi Castle

Economy
    Income:  195
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Byzantines
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 Valor with the Janissary Bows if the Turkish
           faction


REGION:  Granada

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Granada Castle

Economy
    Income:  400
    Resources:  Silver
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Almohads

Military:
    Rebellious:  0/4
    Get +1 Valor with the Almohads Urban Militia if the
           Almohads faction


REGION:  Greece

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Southern European
    Castle:  Athens Castle

Economy
    Income:  450
    Resources:  None
    Tradable Goods:  Silk

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Hungary

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:   Catholic
    Architecture:  Eastern European
    Castle:  Esztergom Castle

Economy
    Income:  575
    Resources:  Copper, Iron
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner

    Early:     The Hungarians
    Late:     The Hungarians
    High:     The Hungarians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Ile de France

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Paris Castle

Economy
    Income:  450
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The French
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    Get +1 Valor with the Chivalric Foot Knight if the
           Catholic Factions


REGION:  Ireland

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Dublin Castle

Economy
    Income:  200
    Resources:  None
    Tradable Goods:  Wool

Politics
    Governor Title:  Lord of Ireland
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The English
    High:     The English

Military:
    Rebellious:  1/4
    +1 Valor with the Gallowglass if the Rebels/Mercenary


REGION:  Jerusalem

Geography
    Location:  Inland
    Terrain:  Rock Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Jerusalem Castle

Economy
    Income:  525
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  King of Jerusalem
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Egyptians
    Late:     The Egyptians
    High:     The Egyptians

Military:
    Rebellious:  0/4
    +1 Valor with Knights Templar if the English or French
       faction


REGION:  Khazar

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Khazar Castle

Economy
    Income:  350
    Resources:  None
    Tradable Goods:  Wax, Honey, Hides

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +2
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  1/4
    No +1 Valor Units



REGION:  Kiev

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Kiev Castle

Economy
    Income:  405
    Resources:  None
    Tradable Goods:  Linen, Grain

Politics
    Governor Title:  Grand Prince of Kiev
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Russians
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Leon

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Leon Castle

Economy
    Income:  540
    Resources:  Iron
    Tradable Goods:  Wool

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Spanish
    Late:     The Spanish
    High:     The Spanish

Military:
    Rebellious:  0/4
    Get +1 Valor with the Knight Santiago if the Spanish or
           Argonese faction


REGION:  Lesser Armenia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Sivas Castle

Economy
    Income:  285
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Byzantines
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 Valor with the Ghulam Cavalry if Almohads,
           Egyptian, or Turkish factions


REGION:  Libya

Geography
    Location:  Inland
    Terrain:  Sand Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Tripoli Castle

Economy
    Income:  90
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Saharan Cavalry if the Almohads or
           Egyptian faction.


REGION:  Lithuania

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Vilnius Castle

Economy
    Income:  330
    Resources:  None
    Tradable Goods:  Wood, Butter, Hides

Politics
    Governor Title:  Grand Duke of Lithuania
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  3/4
    Get +1 Valor with the Woodsman as any faction


REGION:  Livonia

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Livonia Castle

Economy
    Income:  290
    Resources:  None
    Tradable Goods:  Wood, Butter

Politics
    Governor Title:  Grand Duke of Livonia
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Danes

Military:
    Rebellious:  44
    No +1 Valor Units


REGION:  Lorraine

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Nancy Castle

Economy
    Income:  350
    Resources:  None
    Tradable Goods:  Pottery, Linen

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Germans

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Malta

Geography
    Location:  Coast
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Valletta Castle

Economy
    Income:  285
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  Governor of Malta
    Special description:
         Loyalty +1
         Piety +1
         Dread +0
         Command +0
         Acumen +2

Region Owner
    Early:     The Sicilians
    Late:     The Sicilians
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 Valor with the Knights Hospitaller if the Italian
           faction


REGION:  Mercia


Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Nottingham Castle

Economy
    Income:  270
    Resources:  None
    Tradable Goods:  Wool

Politics
    Governor Title:  Earl of Mercia
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The English
    Late:     The English
    High:     The English

Military:
    Rebellious:  0/4
    Get +1 Valor with the Billmem if the English faction


REGION:  Milan

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Milan Castle

Economy
    Income:  390
    Resources:  None
    Tradable Goods:  Silk

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Italians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Moldavia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Cetatea Alba Castle

Economy
    Income:  170
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  Voivode of Moldavia
    Special description:
         Loyalty +1
         Piety +0
         Dread +1
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Morocco

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Marrekech Castle

Economy
    Income:  255
    Resources:  Gold
    Tradable Goods:  Hides

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Almohads

Military:
    Rebellious:  0/4
    Get +1 Valor with the Berber Camel if the Almohads
           faction


REGION:  Muscovy

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Moscow Castle

Economy
    Income:  355
    Resources:  None
    Tradable Goods:  Furs

Politics
    Governor Title:  Grand Duke of Muscovy
    Special description:
         Loyalty +1
         Piety +0
         Dread +1
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Russians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Naples

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Naples Castle

Economy
    Income:  260
    Resources:  None
    Tradable Goods:  Olive oil, Silk

Politics
    Governor Title:  King of Naples
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Sicilians
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Navarre

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Pamplona Castle

Economy
    Income:  295
    Resources:  Iron
    Tradable Goods:  None

Politics
    Governor Title:  King of Navarre
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Nicaea

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Nicaea Castle

Economy
    Income:  420
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Byzantines
    High:     The Byzantines

Military:
    Rebellious:  0/4
    Get +1 Valor with the Pronoiai Allagion if the Byzantine
           faction


REGION:  Normandy

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Rouen Castle

Economy
    Income:  410

    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +1
         Command +1
         Acumen +0

Region Owner
    Early:     The English
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    No +1 Valor Units

REGION:  Northumbria

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  York Castle

Economy
    Income:  230
    Resources:  Copper
    Tradable Goods:  Wool, Fish

Politics
    Governor Title:  Earl of Northumbria
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The English
    Late:     The English
    High:     The English

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Norway

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Akershus Castle

Economy
    Income:  85
    Resources:  None
    Tradable Goods:  Fish, Wood

Politics
    Governor Title:  Earl of Normandy
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 Valor with the Horsecarle if the Danish or
           Novgorod faction


REGION:  Novgorod

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Novgorod Castle

Economy
    Income:  430
    Resources:  None
    Tradable Goods:  Furs, Wood

Politics
    Governor Title:  Grand Duke of Novgorod
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The people of Novgorod
    Late:     The Russians
    High:     The Russians

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Papal States

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Perugia Castle

Economy
    Income:  220
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +2
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Papacy
    Late:     The Papacy
    High:     The Papacy

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Pereyaslavl

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Pereyaslvl Castle

Economy
    Income:  190
    Resources:  None
    Tradable Goods:  Grain

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Russians
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Poland

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Eastern European
    Castle:  Krakow Castle

Economy
    Income:  420
    Resources:  None
    Tradable Goods:  Grain, Wood

Politics
    Governor Title:  Duke of Lesser Poland
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Polish
    Late:     The Polish
    High:     The Polish

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Pomerania

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Mikilinborg Castle

Economy
    Income:  270
    Resources:  Salt
    Tradable Goods:  Grain, Linen

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Germans

Military:
    Rebellious:  1/4
    No +1 Valor Units


REGION:  Portugal

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Lisbon Castle

Economy
    Income:  310
    Resources:  Salt
    Tradable Goods:  Wax, Olive oil

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  4/4
    Get +1 Valor with the Caravel if the Argonese,
           Burgundian, English, French, German, Hungarian,
           Polish, Russian, Spanish, Swiss, Danish, or
           Novgorod faction


REGION:  Provence

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Marseille Castle

Economy
    Income:  410
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The French

Military:
    Rebellious:  0/4
    Get +1 Valor with the Peasants if the Argonese,
           Burgundian, Byzantine, Danish, English, French,
           German, Hungarian, Italian, Novgorod, Papist,
           Polish, Russian, Sicilian, Spanish, Swiss, or
           Golden Horde faction


REGION:  Prussia

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Konigsberg Castle

Economy
    Income:  200
    Resources:  None
    Tradable Goods:  Wax

Politics
    Governor Title:  None
    Special description:</pre><pre id="faqspan-2">
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Germans

Military:
    Rebellious:  2/4
    Get +1 Valor with the Teutonic Knight if the German
           faction


REGION:  Rhodes

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Rhodes Castle

Economy
    Income:  190
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  Governor of Rhodes
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +2

Region Owner
    Early:     The Byzantines
    Late:     The Byzantines
    High:     The Byzantines

Military:
    Rebellious:  0/4
    Get +1 Valor with the Hospitaller Foot Knight if the
           Italian faction


REGION:  Rome

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Rome Castle

Economy
    Income:  400
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  King of the Romans
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +1
         Acumen +1

Region Owner
    Early:     The Papacy
    Late:     The Papacy
    High:     The Papacy

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Rum

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Iconium Castle

Economy
    Income:  515
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +1
         Acumen +2

Region Owner
    Early:     The Turkish
    Late:     The Turkish
    High:     The Turkish

Military:
    Rebellious:  0/4
    Get +1 Valor with the Ottoman Infantry if the Turkish
           faction
    OR the Ottoman Sipahi if the Turkish faction


REGION:  Ryazan

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Ryazan Castle

Economy
    Income:  216
    Resources:  None
    Tradable Goods:  Hides

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Sardinia

Geography
    Location:  Coast
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Cagliari Castle

Economy
    Income:  120
    Resources:  Silver, Salts
    Tradable Goods:  None

Politics
    Governor Title:  Giudice of Sardinia
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Saxony

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Dresden Castle

Economy
    Income:  230
    Resources:  Salt
    Tradable Goods:  Grain

Politics
    Governor Title:  Elector of Saxony
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Germans

Military:
    Rebellious:  0/4
    Get +1 Valor with the Gothic Knight if the German, or
           Italian faction


REGION:  Scotland


Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Edinburgh Castle

Economy
    Income:  190
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  King of Scotland
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  2/4
    Get +1 Valor with the Highland Clansman if the
           Rebel/Mercenary faction


REGION:  Serbia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Southern European
    Castle:  Beograd Castle

Economy
    Income:  355
    Resources:  Gold
    Tradable Goods:  None

Politics
    Governor Title:  King of Serbia
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  1/4
    No +1 Valor Units


REGION:  Sicily

Geography
    Location:  Coast
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Palermo Castle

Economy
    Income:  540
    Resources:  None
    Tradable Goods:  Silk, Sugar, Grain

Politics
    Governor Title:  Count of Sicily
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +1
         Acumen +0

Region Owner
    Early:     The Sicilians
    Late:     The Sicilians
    High:     The Argonese

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Silesia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Eastern European
    Castle:  Wroclaw Castle

Economy
    Income:  320
    Resources:  None
    Tradable Goods:  Wood

Politics
    Governor Title:  Voivode of Silesia
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Polish
    Late:     The Polish
    High:     The Polish

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Sinai

Geography
    Location:  Inland
    Terrain:  Rock Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Al-Arish Castle

Economy
    Income:  90
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Egyptians
    Late:     The Egyptians
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Mamluk Horse Archers if the
           Egyptian faction


REGION:  Smolensk

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Smolensk Castle

Economy
    Income:  370
    Resources:  None
    Tradable Goods:  Wood

Politics
    Governor Title:  Prince of Smolensk
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Swabia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Stuttgart Castle

Economy
    Income:  269
    Resources:  Salt
    Tradable Goods:  Wine

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Germans

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Sweden

Geography
    Location:  Hilly
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Stockholm Castle

Economy
    Income:  365
    Resources: Copper, Iron
    Tradable Goods:  Furs, Fish, Wood

Politics
    Governor Title:  Earl of Sweden
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Switzerland

Geography
    Location:  Inland
    Terrain:  Temperate Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Habsburg Castle

Economy
    Income:  121
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0


Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Swiss

Military:
    Rebellious:  0/4
    Get +1 Valor with the Swiss Pike men as any faction


REGION:  Syria

Geography
    Location:  Inland
    Terrain:  Sand Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Damascus Castle

Economy
    Income:  390
    Resources:  None
    Tradable Goods:  Gems

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +1
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Turkish
    Late:     The Egyptians
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Nazari if the Egyptian faction
    OR with the Assassin to ALL Catholic, Orthodox, or
           Muslim factions


REGION:  Toulouse

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Toulouse Castle

Economy
    Income:  390
    Resources:  Salt
    Tradable Goods:  Silk

Politics
    Governor Title:  Count of Toulouse
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The French
    Late:     The French
    High:     The French

Military:
    Rebellious:  0/4
    Get +1 Valor with the Chivalric Knight to ALL Catholic
           Factions


REGION:  Trebizond

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Trebizond Castle

Economy
    Income:  290
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +2
         Acumen +0

Region Owner
    Early:     The Byzantines
    Late:     The Rebels
    High:     The Rebels

Military:
    Rebellious:  0/4
    Get +1 Valor with the Trezbiond Archers if the Byzantine
           faction


REGION:  Tripoli

Geography
    Location:  Inland
    Terrain:  Rock Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Tripoli Castle

Economy
    Income:  590
    Resources:  None
    Tradable Goods:  Sugar, Cotton

Politics
    Governor Title:  Count of Tripoli
    Special description:
         Loyalty +1
         Piety +1
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Egyptians
    Late:     The French
    High:     The Egyptians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Turcoman Horse if the Turkish
           faction
    OR Sipahiofthe Porte if the Turkish Faction
    OR Boyar if the Russian or Novgorod faction


REGION:  Tunisia

Geography
    Location:  Island
    Terrain:  Rock Desert
    Waterways:  None
    Culture:  Muslim
    Architecture:  Islamic
    Castle:  Tunis Castle

Economy
    Income:  300
    Resources:  Gold
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Almohads
    Late:     The Almohads
    High:     The Almohads

Military:
    Rebellious:  0/4
    Get +1 Valor with the Dhow if the Almohads, Egyptian,
           Turkish or Golden Horde faction


REGION:  Tuscany

Geography
    Location:  Island
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Florence Castle

Economy
    Income:  360
    Resources:  Iron
    Tradable Goods:  Wool

Politics
    Governor Title:  Margrave of Tuscany
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Italians


Military:
    Rebellious:  0/4
    Get +1 Valor with the Urban Militia as any faction


REGION:  Tryolia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Innsbruck Castle

Economy
    Income:  215
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Germans
    Late:     The Germans
    High:     The Germans

Military:
    Rebellious:  0/4
    Get +1 Valor with the Pike men if the Argonese,
           Burgundian, Danish, English, French, German,
           Hungarian, Novgorod, Papist, Polish, Russian,
           Sicilian, Spanish, or Swiss faction


REGION:  Valencia

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Valencia Castle

Economy
    Income:  545
    Resources:  None
    Tradable Goods:  Silk

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +1
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Almohads
    High:     The Rebels

Military:
    Rebellious:  0/4
    No +1 Valor Units

REGION:  Venice

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Catholic
    Architecture:  Southern European
    Castle:  Venice Castle

Economy
    Income:  430
    Resources:  None
    Tradable Goods:  Glassware, Silk, Wool

Politics
    Governor Title:  None
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +1

Region Owner
    Early:     The Italians
    Late:     The Italians
    High:     The Italians

Military:
    Rebellious:  0/4
    Get +1 Valor with the Galley if the Byzantine, Italian,
           Papist, or Sicilian faction


REGION:  Volga-Bulgaria

Geography
    Location:  Inland
    Terrain:  Arid ground
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Volga-Bulgaria Castle

Economy
    Income:  310
    Resources:  None
    Tradable Goods:  Furs

Politics
    Governor Title:  Kahn of Volga-Bulgaria
    Special description:
         Loyalty +1
         Piety +0
         Dread +1
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Volhynai

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Pagan
    Architecture:  Eastern European
    Castle:  Lviv Castle

Economy
    Income:  230
    Resources:  None
    Tradable Goods:  Wood

Politics
    Governor Title:  None
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Wales

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Caenarfon Castle

Economy
    Income:  235
    Resources:  Copper
    Tradable Goods:  None

Politics
    Governor Title:  Prince of Wales
    Special description:
         Loyalty +1
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The English

Military:
    Rebellious:  0/4
    Get +1 Valor with the Longbows if the English faction


REGION:  Walachia

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Orthodox
    Architecture:  Eastern European
    Castle:  Bucharest Castle

Economy
    Income:  280
    Resources:  None
    Tradable Goods:  None

Politics
    Governor Title:  Voivode of Walachia
    Special description:
         Loyalty +1
         Piety +0
         Dread +3
         Command +0
         Acumen +0

Region Owner
    Early:     The Rebels
    Late:     The Rebels
    High:     The Golden Horde

Military:
    Rebellious:  0/4
    No +1 Valor Units


REGION:  Wessex

Geography
    Location:  Inland
    Terrain:  Lush Grassland
    Waterways:  None
    Culture:  Catholic
    Architecture:  Western European
    Castle:  Tower of London

Economy
    Income:  350
    Resources:  None
    Tradable Goods:  Wool

Politics
    Governor Title:  Earl of Wessex
    Special description:
         Loyalty +2
         Piety +0
         Dread +0
         Command +0
         Acumen +0

Region Owner
    Early:     The English
    Late:     The English
    High:     The English

Military:
    Rebellious:  0/4
    Get +1 Valor with the Cog if the Argonese, Burgundian,
           English, French, German, Hungarian, Polish,
           Russian, Spanish, Swiss, Danish, or Novgorod
           factions.



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