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Fly For Fun (FlyFF) By: Zeigard
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Version 1

Copyright (c) 2005 Mark Del rosario
contact Add: [email protected], [email protected]

IGN: Zei, Altair, Zefiris

FlyFF-ph Forums: Rezard

*Disclaimer
Do not post it on any website without my permission. Do not change
the name of this faq and write your own name claiming it yours because
it's not. And lastly do not reproduce this guide except for personal
usage.

Only the sites written below have my permission to post this Guide:
www.gamefaqs.com
www.neoseekers.com
www.forums.flyff.com.ph

Note: This Guide was created and is based on the Philippine Server
   www.flyff.com.ph and I will update it as much as possible as long as
   im still playing it ofcourse.

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       Table of Contents
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i.Coming on Future Updates
  (when that is? nobody knows. And no its not in "Did you know?")

1.How to play
 A. Basic Short-cut Keys [SK]
 B. Status Window        [TW]
 C. Skill Windows        [KW]

2.Getting Started
 A. Character creation
 B. Classes
   -Vagrant      [VAG]
   -Mercenary    [MER]
   -Assist       [ASI]
   -Magician     [MAG]
   -Knight       [KN]
   -Blade        [BL]
   -RingMaster   [RM]
   -BillPoster   [BP]
   -Elementer    [EM]
   -Psykeeper    [PS]

3.Town Maps
 A. Flaris          [FL]
 B. Saint Morning   [SM]
 C. Darkon          [DK]
 D. Dungeon         [DG]

4.Quest
 A. General          [GQ]
   -Mass Dungeon       [MDQ]
 B. Request          [RQ]
   -Flaris             [RQF]
   -Saint Morning      [RQS]
   -Darkon             [RQD]
 C. Scenario         [SQ]
   -Miracle of Clown   [SQ1]

5.Did you know?                   [??]

6.NPC Store Items & Equipments   [SHOP]  (To be added on Future updates)

7.Credits / Thank you's           [TY]


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       i. Coming on Future Updates
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 a. FP and MP usage per skill level or just maybe Minimun and Maximum ^_^
 b. More information on skills (I really need help on this specially for
     2nd jobs. I need the min/max MP/FP Usage per level and some descriptions)
 c. What Special Hit is really for..... Im gonna level it up. After Im finish
     leveling up my other skills.
 d. Knight, Blade, RingMaster, BillPoster Job change guide and skill
 e. Scenario Quest 4th and 5th (as soon as it is Fixed)
 f. Other Quest updates as they come
 g. Guild Quest and Guild/Party Skill information
 h. Dungeon Inner Map

*Email me if you find anything wrong or If i forgot to mention anything.


Version 2: Updates
------------------
 a. Added a Dungeon Map
 b. Starting MP for all Magician skills (Also fixed the req. levels)
 c. Darkon Area Map
 d. Second Job Skills list (Info on blank description are greatly appreciated
                              and shall be credited for it)
 e. Scenario Quest from First to Second Completed
 f. Added another FAQ at "Did you know?" section
 g. Coded All of it (Hope it helps browsing easier)
 h. And more Credits to more people that I am thankful for.

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       1. How to play
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==============================
A. Basic short-cut Keys  [SK]
==============================

  W, S, A, D         = Move forward, backward, left and right.
  W & A while flying = Dive down and Fly up
  pressing "W" twice = Will make your character run/walk forward Automatically
  X                  = Toggle between Walk/Run
  Space Bar          = Jump ; While riding on a broom or board it will let
                         you accelerate and also stop
  F1 ~ F9            = Your 9 customizable hotkeys slot
  1 - 4              = To be able to switch to 4 different kinds of hot keys
  9                  = Save current position to txt file at your flyff folder
  0                  = Take a Screenshot of your game
                       which is saved at your Flyff folder\capture
  R                  = Open a Shop/Store
  Esc                = Removes Target on person/monster
  Z                  = Lock-on Target Flying Creature (And only while Flying)
  Tab                = Change Target
  Insert             = Attack Flying Creature
  T                  = Status Window
  H                  = Character Window
  N                  = Navigator Map
  M                  = Motion Window
  I                  = Inventory Window
  K                  = Skill window
  Page up/Page down  = Zoom in / Zoom out
  cursor keys        = to look in the direction of the cursor
  E                  = Pulls out messenger window (Friend/party/guild List)
  Q                  = Quest Logs
  P                  = Party Window
  G                  = Guild Window
  C                  = Use your skills in the Action/Combo slot


  Left Mouse button(LMB)  = Run/walk towards clicked spot
                          = Target Enemy
    Double click          = Activates Auto-Attack
    if clicked repeatedly = Attack Land/Flying enemies repeatedly
    Hold Down Ctrl button = Activates Auto-Attack
    Hold down Alt button  = Allows you to Trade, Invite party, Add messeger,
                              Duel, Party Duel, Follow

  Right Mouse button(RMB) = when hold down allow to adjust/rotate your view
                          = also allows you to turn when flying
    Double click          = Auto Follow the mouse, Flies automatically using
                             the mouse movements to direct it.


Warning: If your mouse is over a monster other than the one your attacking and
  you use a skill it will use that skill on the monster where the mouse is,
  even though it is not clicked


==========================================
B. Status Window (Press T in game)   [TW]
==========================================

   Details Tab
   -----------

HP    = Your Life Bar or Health Points. If its 0 then more likely youre dead
MP    = Your Mana Points or Magic points for casting spells and buffs
FP    = Your Fight Points for using Special Attacks (Physical).
Exp   = Your Experience Bar, if it reaches 100% then you level up
Pxp   = Your Penalty Experince Bar, When you die it is automatically 0%
        it is used up whenever you level up a skill by using them. As long
        as there is sufficient amount of percentage your skills will increase
        in level at the cost of reducing your own exp. Whenever you kill a
        monster Pxp bar will fill up first before your exp.

* Dont really know what FP stands for but since only fighters uses them I call
 them Fight points for lack of creative/Imaginative name for it.


Press "H" to view them

Your Four Stats where you distribute points into
(Located in your Character window the Default tab)
Str (Strength)    = Increases Attack Rate
Sta (Stamina)     = Increases Defence Power, HP, FP, HP Regen, FP Regen
Dex (Dexterity)   = Increases Evasion; Attack speed; Hit Rate
Int (Intelligence)= Increases Magic Attack, MP, and MP Regen

A.Rt    = Influenced by Weapons and Str
D.Rt    = Influenced by all your armors from head to toe and Sta
Ev      = How often you dodge enemies attack. Inflenced by 2pts Dex [Even nos.]
Res     = Resistance to special Attack. Anyway its almost always 0
          so far no type of item or buffs increases this as of yet

Important notice:
 As a Vagrant your stat points are not permanent you will have a stat reset
 the moment you reach your first job. And shall have your 28 points to
 distribute wherever you please.


   Base Tab
   --------
(pretty much self explanatory but what the heck)

Name: your character name ('nuff said)
Job:  Your Current Class
Level: what level you currently are you can also see this on the status screen
Aviation Level: activates the moment you hit level 20.
Travel Exp: make it 100% and you will level up your Aviation. Only increses by
           Fighting Flying monsters

*What Leveling up Avaitaion will do? I have no Idea, I would appreciate
 it if you mail me if you find out. Thanks ;)

   PVP Tab
   -------
Dual Repu: Your Reputation based on Dual Points
ST Repu  : Reputation based on Slaughter
Dual Point: Obtain by Winning in a PVP match in the PVP Area
ST Point :
Killing point:

*Im not really into pvp, Any info on pvp like reputation and etc. is greatly
appreciated and will be thanked.


===========================================
Skill Window  (press k in game to see) [KW]
===========================================

The only thing I believe you should know about this is:

The very top of your Skill Window
_______________________________
|                             |
| |¯¯¯¯¯|   /\  [Skill Name]  |
| |  1   )  ¯¯                |
| |     |   LV # [Skill Exp]  |
|  ¯¯¯¯¯                      |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 1 = Skill Icon Display
/\ = It means the skill will gain exp per use of the said skill.
¯¯      Unless ofcourse you have 0% pxp (you can see this on status window)
—— = If the triangle looks like this, a minus sign, then that means skill
        is disable preventing it from gaining Exp or any level

Mastery of skill is Achieved if Skill Exp is replaced with the words Mastery


And How do You put skills in the Action slot
--------------------------------------------

Be observant of the shape of the icon for the skill.Perfect squares you can put
one on top of the other. If its not a perfect square then they should look like
puzzle pieces... because they are. You can drag them one by one or double click
the skill icon to be automatically placed on the Action slot (If it is empty).

*Dunno where the Action slot is? look on your lower Right hand corner it has
 an S diamond and with the words Action lot written on top of it. T_T

ordinary Squares

 |¯¯¯¯| |¯¯¯¯| |¯¯¯¯| |¯¯¯¯|
 | D  | | D  | | D  | | D  |
 |____| |____| |____| |____|

ex for puzzle skills

 |¯¯¯¯| |¯¯¯¯| |¯¯¯¯|
 | A   ) ) B  ) ) C |
 |____| |____| |____|

 |¯¯¯¯| |¯¯¯¯| |¯¯¯¯| |¯¯¯¯|  |¯¯¯¯|
 | A   ) ) B  ) ) B  ) ) B  )  ) B  )
 |____| |____| |____| |____|  |____|

 |¯¯¯¯| |¯¯¯¯|
 | A   ) ) C |
 |____| |____|


So basically:
A = Openning Combo- Because they must always be used before others
B = Linking Combo - Because..... they link one to the other plus it can
                     be placed from 2nd slot to the last.
C = Ending Combo  - Last piece of the puzzle. Nothing can be place after it
D = Skill         - Just ordianary skill that can be stacked

 * I made up the names because that's how I call them. Plus it makes them
 easier to remember.


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       2. Getting Started
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Character Creation

For now the Game allows you to have a Maximum of 3 Characters. You can choose
between male or female. Your also allowed to customize eyes and hair. I would
recommend on choosing eyes that you are comfortable with since there's a beauty
parlor npc which will allow you to change your Hair Style and color(RBG).

Now that you have selected your character or Avatar you begin as a Vagrant
Its the newbie class. All Stats are set to default which is 15


Job Classes

===============
Vagrant   [VAG]
===============
The newbie Character. It is the beginning class.
According to Wikipedia, A vagrant is a person who is almost always poor,
  without home or regular work. hmmm we have a lot of that in our country.
  Too bad they dont grow rich by killing things and getting penyas...... Oh!
  wait, they do....... joke. But it does kinda make you think. anyway its
  really a joke.

 Things you should know when your a Vagrant.
 -------------------------------------------
 -Your a newb or newbie not a noob. One can be high level and still be a noob
 -Stats are not permanent till you change to your 1st job
 -The only skills that consume your pxp is Overcutter
 -You Change job at level 15, talk to juria when you do
 -You dont need Int
 -Dont bother killing the EronsCatcher, no exp, no drops, no nothing


  Skill Tree
  -----------
   *All Vagrant Skills can be used by all classes
      Clean Hit - Openning Combo
      ---------
         Prerequisite: Char Lv 3
         Description : Nothing much actually, but it is my most used skill
         FP usage    : 5fp (+1 FP every Skill lv up starting from lv 6)
         Mastery Lv  : 10

      Brandish - Linking Combo
      --------
         Prerequisite: Char Lvl 6, Clean hit Lvl 3
         Desription  : Hits Enemy with Multiple speed blows (3 times)
                      A linking skill, can not be used independently, you need
                      to put together with a Combo Openner in the Action Slot
                      in the lower right hand corner, combine it like a puzzle
         FP Usage    : 10 (+2 FP on level 4)
         Mastery lv  : 10

      OverCutter - Final Combo
      ----------
         Prerequisite: Char lv. 10, Brandish Lv 3
         Description : A Final Blow skill, can not be use independently, will
                        send enemy flying if used as a final killing blow
         FP Usage    : 15
         Mastery Lv  : 10

 *To level up brandish quicker you could try placing them as such.
      Clean hit > Brandish > Brandish > Brandish

================
Mercenary  [MER]
================
It is the Fighter class on most RPG's. Its weapons are like that of a Vagrants
 The Sword and Axe. Mercenries from what I know are like Soldiers for Hire.
 They owe no alligiance to anyone, they are loyal as long as you pay them.

  Job Change Quest
  ----------------
  -Talk to Juria and select the mercenary class, she will instruct you to go
   See Valin.
  -Valin is northwest of town, Check your map if its a blue dot its an NPC.
  -After talking to Valin, he will ask you to get his Lunch from Rosha. Do it
  -After returning, he will give you a broken Bravery sword and tell you to go
      see Boboku to repair the brave sword.
  -Boboku asks you to Slay grownup lawolf to obtain 20 Vision stones (SPecial)
  -Return it to him then show it to valin, and now your a merc and you have
    your new sword which proves your a merc.
  *Here's a tip buy a new sword its better.



  Things you should know when youre a Mercenary
  ---------------------------------------------
  -Lets face it you dont need int. you dont use MP either
  -Decide which you wanna become Knight or Blade, then decide your weapon
  -Sword, a Fast weapon but not as damaging as an AXe
  -Axe, A High Damaging weapon but not as fast as the Sword
  -Without an Axe or Sword you cant use your offensive skills
  -Without a shield you cant use your defensive skills
  -Stat points are permanent now


  Skill Tree
  ----------

      Splmash - Openning Combo
      -------
         Prerequisite: Char lv 15
         Description : A charge attack Deals 2 quick blows to target enemy
         FP Usage    :
         Mastery Lvl : 20

      Keenwheel - Linking Combo
      ---------
         Prerequisite: Char lv 18, Splmash lv 4
         Description : A spinning Attack, Deals 3 quick blows
         FP Usage    :
         Mastery Lv  : 20

      Blindside - Final Combo
      ---------
         Prerequisite: Char lv 24, Keenwheel lv 6
         Description : Deals one powerful blow, Sends enemy Flying if
                         the skill deals the Final Killing Blow
         FP Usage    :
         Mastery Lv  : 20

      Special Hit
      -----------
         Prerequisite: Char lv 30, Blindside lv 8
         Description : (?) It was said if Timed right can send enemy
                         Flying, (not tested yet, tried to do it but still
                          nothing happens maybe my timing is wrong,dunno
                          I'll see what it can do on higher levels)
         FP Usage    : 55
         Mastery Lv  : 20

      Bloody Strike - Linking Combo
      -------------
         Prerequisite: Char lv 20, Splmash lv 3
         Description : Absorbs HP of Target Enemy per Hit
         FP Usage    :
         Mastery Lv  : 20

      Reflex Hit
      ----------
         Prerequisite: Char lv 25, Bloody Strike lv 8
         Description : A charge attack, Skill Damage plus Adds damage
                        received while charging back at the target enemy
         FP Usage    :
         Mastery Lv  : 20

      Guilotine
      ---------
         Prerequisite: Char lv 30, Reflex Hit lv 10
         Description : The only Ranged attack of a Mercenary
         FP Usage    : 55
         Mastery Lv  : 20

      Sneaker
      -------
         Prerequisite: Char lv 20, Pan Barrier lv 10
         Description :
         FP Usage    : 55
         MAstery Lv  : 20

      Empower Weapon - Elemental Weapon Needed
      --------------
         Prerequisite: Char lv 20, Protection lv 5
         Description : Enhances Elemental properties of a weapon
         FP Usage    :
         MAstery Lv  : 20


      Smite Axe - Axe Skill
      ---------
         Prerequisite: Char lv 25, Empower Weapon lv 4
         Description : Increases Axe damage every 2 skill level
         FP Usage    : 30
         MAstery Lv  : 20


      Axe Mastery - Axe Skill
      -----------
         Prerequisite: Char lv 30, Smite Axe lv 9
         Description : Increases Axe damage every skill level
         FP Usage    : 55
         MAstery Lv  : 20

      Blazing Sword
      -------------
         Prerequisite: Char lv 25, Empower Weapon lv 4
         Description : Increases Sword damage every 2 skill level
         FP Usage    : 30
         MAstery Lv  : 20

      Sword Mastery - Sword Skill
      -------------
         Prerequisite: Char lv 30, Blazing Sword lv 9
         Description : Increases Sword damage every skill level
         FP Usage    : 55
         MAstery Lv  : 20


===============
Assist    [ASI]
===============
 Well plainly its name means to help out. And that is what exatly it does
   With its wide variety of buffs, heals and resurrection. They can help you
   in your time of need. And not to mention help themselves. The only 1st
   job that can use both MP and FP the combination between Mercenary
   and Magician

  Job Change Quest
  ----------------
  -Talk to Juria and select assist class. You need to go talk to Rooney now
  -Rooney is just north of town and west of dunkan/stin.
  -After Talking to Rooney, he will ask you to deliver a letter to his
     brother Lui
  -Go do it, then afterwards return to rooney and he will ask you to get some
     LuxStone items for him. You will need 10 from Captain Pukepuke, 8 from
     Doridoma, and lastly 3 from Grownup Lawolfs (All Special Items).
  -Give it to Rooney and your an Assist with a pathetic Cheerstick
  *Sell it buy a new one from the NPC its better


  Things you should know when youre an Assist
  -------------------------------------------
  -You can only cast spells when youre Equipped with a stick
  -A knuckle lets you wear a Shield, and use offensive non magical skills
  -Increasing your Int and skill level, will effect Buffer skills duration and
    and improves the buffs
  -No targets spells are self cast, so If your figthting an enemy
    and need to heal yourself cancel your targer first by pressing "Esc"
    then cast.
  -You can go two ways for a 2nd job A Ringmaster(RM) or Billposter(BP).
  -RM is the support type while BP is more on offensive
  -Sticks dont affect your spell cast they just let you cast them.
     So buying new sticks wont matter if your a knuckle Type
  -Sticks has +30 to hit so you wont miss as often as using knuckles when
     you have low dex. but knuckles are stronger
  -Stat point are permanent


  Skill Tree
  ----------

      Heal
      ----
         Prerequisite: Char lv 15
         Description : Recover Target's HP
         MP Usage    : 17
         Mastery Lv  : 20

      Patience
      --------
         Prerequisite: Char lv 18, Heal lv 3
         Description : Increases Target's Max HP
         MP Usage    : 20
         Mastery Lv  : 20

      Resurrection
      ------------
         Prerequisite: Char lv 20, Patience lv 4
         Description : Revives Target Player, HP reovery depends on skill lv
         MP Usage    : 35
         Mastery Lv  : 20


      Circle Healing
      --------------
         Prerequisite: Char lv 25, Resurrection lv 4
         Description : A Heal all skill (By "all" I mean party members)
         MP Usage    : 45
         Mastery Lv  : 20

      Prevention
      ----------
         Prerequisite: Char lv 30, Circle Healing lv 4
         Description : May Save you from one hit critical kill
         MP Usage    : 35
         Mastery Lv  : 20

      Quick Step
      ----------
         Prerequisite: Char lv 20, Heal lv 3
         Description : Increases Running/Walking speed
         MP Usage    : 30
         Mastery Lv  : 20

      Haste
      -----
         Prerequisite: Char lv 25, Quick Step lv 3
         Description : Increases Attack Speed
         MP Usage    : 45
         Mastery Lv  : 20

      Cat's Reflex
      ------------
         Prerequisite: Char lv 28, Haste lv 4
         Description : Increases Evasion
         MP Usage    : 45
         Mastery Lv  : 20

      Cannon Ball
      -----------
         Prerequisite: Char lv 35, Cat's Reflex lv 4
         Description : Increases DEx (+1 per skill level)
         MP Usage    : 25
         Mastery Lv  : 20

      Mental Sign
      -----------
         Prerequisite: Char lv 18, Heal lv 3
         Description : Increases INT (+1 per skill level)
         MP Usage    : 25
         Mastery Lv  : 20

      Heap up
      -------
         Prerequisite: Char lv 20, Mental Sign lv 4
         Description : Increases STA (+2 per skill level)
         MP Usage    : 22
         Mastery Lv  : 20

      Beef Up
      -------
         Prerequisite: Char lv 25, Heap Up lv 4
         Description : Increases STR (+1 per skill level)
         MP Usage    : 30
         Mastery Lv  : 20

      Accuracy
      -------
         Prerequisite: Char lv 30, Beef Up lv 4
         Description : Increases your Hit Ratio
         MP Usage    : 45
         Mastery Lv  : 20

      Tamping Hole - Knuckle Skill
      ------------
         Prerequisite: Char lv 20, Heal lv 3
         Description : A basic charge skill attack
         FP Usage    : 20
         Mastery Lv  : 20

      Stone Hand
      ----------
         Prerequisite: Char lv 25, Tamping Hole lv 4
         Description : An attack with a chance to Stun (@)
         MP Usage    : 30

      Burst Crack - Knuckle Skill
      -----------
         Prerequisite: Char lv 28, Stonehand lv 4
         Description : An Area of Effect Skill or (AoE)
         FP Usage    : 20
         Mastery Lv  : 20

      Power Fist - Knuckle Skill
      ----------
         Prerequisite: Char lv 35, Burst Crack lv 4
         Description :
         FP Usage    : 30
         Mastery Lv  : 20

=================
Magician    [MAG]
=================
 Magic users. You depend mostly on your Int and MP. You control the 5 elements
   to exploit your enemies weakness and to dispose it as quikly as possibly.
   One of the most high damaging characters but also one of the most delicate.

  Job Change Quest
  ----------------
  -Talk to Juria and select Magician class. You need to go talk to Mule now.
  -Mule is northeast of Masa. He will tell you to retrieve his book
     from Marche
  -After retrieving the book, he will then again ask you to retrive another
     one also from Marche
  -Marche will inform you that the book is torn and you need the missing pages
     which was taken away by Demians.
  -Go and hunt the Demians till you obtain 10 Torn Pages (Special Items).


  Things you Should know when youre a Magician
  --------------------------------------------
  -Unlike Mercenary class you rely more on your skills to gain lvls. and as
    you use those skill they to level up taking away your pxp.
  -So basically leveling up a Magician is no walk in the park, it is one of
    the most challenging and high maintenance character of the game. You dont
    just need character Int, player must also use theyre own Intelligence to
    cope up.
  -Remember that you can prevent a skill from leveling up. This is helpful
    for faster leveling up that way you wont get deductions from pxp. plus
    every level up of skill may also result in higher mp cost.
  -Always do the Quests, Exchange Vital pots for Refreshers,
    always go for the bargain
  -Partying although not required, can save you a lot of penyas, since you
    will save on food
  -Staffs are two handed Melee Weapons while Wands single handed and
    are Ranged(charged) weapons and also lets you wear a shield.
  -Int is the Main Factor for Magic skill damage
  -Remember the Elements: Water < Lightning < Earth < Wind < Fire < water
     For me to remember this easily I just think of it as this way
                 (^_^)  THE DESTRUCTION CYCLE  (^_^)
    Water conducts Electricity   ;  Electricity is grounded by Earth
    Earth is scattered by Wind   ;  Wind fuels Fire
                  Fire is Extinguished by Water



  Skill Tree
  ----------

      Mental Strike
      -------------
         Prerequisite: Char lv 15
         Description : A non Elemental Magical Attack
         MP Usage    : 15
         Mastery Lv  : 20

      Fire Boomerang
      --------------
         Prerequisite: Char lv 18, Mental Strike Lv 3
         Description : A Fire Based Magic Attack
         MP Usage    : 25
         Mastery Lv  : 20

      Hot Air
      -------
         Prerequisite: Char lv 25, Fire Boomerang Lv 5
         Description : Burns Enemy causing it to loss HP (Really Slowly)
                        Its like lighting a Match only Slower
         MP Usage    : 25
         Mastery Lv  : 20

      Fire Strike
      -----------
         Prerequisite: Char lv 30, Hot Air Lv 7
         Description : High Fire-Based Attack, Makes Target vulnerable
                         to Wind Attacks.
         MP Usage    : 40
         Mastery Lv  : 20

      Sword Wind
      ----------
         Prerequisite: Char lv 20, Mental Strike Lv 5
         Description : A Wind Based Magic Attack
         MP Usage    : 25
         Mastery Lv  : 20

      Strong Wind
      -----------
         Prerequisite: Char lv 25, Sword Wind Lv 5
         Description : Just as the name implies, A strong wind Attack that
                         can even push enemy back
         MP Usage    : 30
         Mastery Lv  : 20

      Wind Cutter
      -----------
         Prerequisite: Char lv 30, Strong Wind Lv 7
         Description : An even more powerful wind attack
         MP Usage    : 40
         Mastery Lv  : 20

      Ice Missile
      -----------
         Prerequisite: Char lv 20, Mental Strike lv 3
         Description : A water Based Magic that may cause enemy to slow down
         MP Usage    : 25
         Mastery Lv  : 20

      Water Ball
      ----------
         Prerequisite: Char lv 25, Ice Missile Lv 5
         Description : ... Well what can i say it shoots water balls. It's
                Like Magic Missiles they multiply depending on the skill level
         MP Usage    : 30
         Mastery Lv  : 20

      Spring Water
      ------------
         Prerequisite: Char lv 30, Water Ball Lv 7
         Description : A Powerful Water based attack that will make enemy weak
                         to more water based attacks
         MP Usage    : 40
         Mastery Lv  : 20

      Lightning Ball
      --------------
         Prerequisite: Char lv 18, Mental Strike Lv 5
         Description : A Lightning Based Attack
         MP Usage    : 25
         Mastery Lv  : 20

      Lightning Parm
      --------------
         Prerequisite: Char lv 25, Lightning Ball Lv 5
         Description : A Stronger Lightning Based Attack
         MP Usage    : 30
         Mastery Lv  : 20

      Lightning Shock
      ---------------
         Prerequisite: Char lv 30, Lightning Parm Lv 7
         Description : A Powerful Lightning Damage
                   (Kinda boring for Lightning since there no status changes)
         MP Usage    : 40
         Mastery Lv  : 20

      Spike Stone
      -----------
         Prerequisite: Char lv 18, Mental Strike Lv 2
         Description : An Earth Based Attack that may also stun enemies
         MP Usage    : 25
         Mastery Lv  : 20

      Rock Crash
      ----------
         Prerequisite: Char lv 25, Spike Stone Lv 5
         Description : A stronger Earth Based Attack
         MP Usage    : 30
         Mastery Lv  : 20

      Looting
      -------
         Prerequisite: Char lv 30, Rock Crash Lv 7
         Description : Entangles Enemy to the Ground. No damage whatsoever
                         (Kinda like Entangle or Hold)
         MP Usage    : 30
         Mastery Lv  : 20


      Blink Pool
      ----------
         Prerequisite: Char lv 30, Mental Strike Lv 3
         Description : Teleportation spell, Distance depends on skill level
         MP Usage    : 22
         Mastery Lv  : 20


============================
  Second Jobs/class
============================


==============
Knight    [KN]
==============

  Skill Tree
  ----------

      Charge
      ------
         Prerequisite: Char lv 60, Sword Mastery Lv 3
         Description : Does a fixed amount of damage to a monster regardless
                         of its level
         FP Usage    :
         Mastery Lv  : 10

      Pain Dealer
      -----------
         Prerequisite: Char lv 60, Axe Mastery Lv 3
         Description : Deals Damage and lowers enemy's defense
         FP Usage    :
         Mastery Lv  : 10

      Guard
      -----
         Prerequisite: Char lv 60
         Description : Increases Defense in exchange for attack power
         FP Usage    :
         Mastery Lv  : 10

      Earth Divider - Sword Skill
      -------------
         Prerequisite: Char lv 65, Charge Lv 4
         Description : AoE skill which can stun monsters
         FP Usage    :
         Mastery Lv  : 10

      Power Stump - Axe Skill
      -----------
         Prerequisite: Char lv 65, Pain Dealer Lv 4
         Description : AoE skill which can stun monsters
         FP Usage    :
         Mastery Lv  : 10

      Rage
      ----
         Prerequisite: Char lv 65, Guard Lv 5
         Description : Increases attack power in exchange for defense
         FP Usage    :
         Mastery Lv  : 10

      Pain Reflection
      ---------------
         Prerequisite: Char lv 70, Rage Lv 4
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Power Swing
      -----------
         Prerequisite: Char lv 75, Pain Refletion Lv 7
         Description :
         FP Usage    :
         Mastery Lv  : 10

==============
Blade     [BL]
==============

  Skill Tree
  ----------

      Silent Strike - Sword Skill
      -------------
         Prerequisite: Char lv 60, Sword Mastery Lv 3
         Description : Deals Damage when you slide through the Enemy
         FP Usage    :
         Mastery Lv  : 10

      Spring Attack - Axe Skill
      -------------
         Prerequisite: Char lv 60, Axe Mastery Lv 3
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Armor Penetrate
      ---------------
         Prerequisite: Char lv 62
         Description : Deals Damage while ignoring enemies defense
         FP Usage    :
         Mastery Lv  : 10

      Blade Dance - (Needs Sword in Right Hand)
      -----------
         Prerequisite: Char lv 65, Silent Strike Lv 5
         Description : An AoE Skill
         FP Usage    :
         Mastery Lv  : 10

      Hawk Attack - (Needs Axe in Right Hand)
      -----------
         Prerequisite: Char lv 65, Spring Attack Lv 5
         Description : An AoE Skill
         FP Usage    :
         Mastery Lv  : 10

      Berserk
      -------
         Prerequisite: Char lv 65, Armor Penetrate Lv 4
         Description : Self Cast, Increase attack but disables skills
         FP Usage    :
         Mastery Lv  : 10

      Sonic Blade
      -----------
         Prerequisite: Char lv 70, Berserk Lv 7
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Cross Strike
      ---------------
         Prerequisite: Char lv 75, Sonic Blade Lv 7
         Description :
         FP Usage    :
         Mastery Lv  : 10

=================
Ringmaster   [RM]
=================

  Skill Tree
  ----------

      Protect
      -------
         Prerequisite: Char lv 60, Heap up Lv 6
         Description : +5 Def per skill level
         MP Usage    :
         Mastery Lv  : 10

      Holycross
      ---------
         Prerequisite: Char lv 60
         Description : Perform a double damage attack on a target enemy (once)
         MP Usage    :
         Mastery Lv  : 10

      Gvur Tialla - Requires 1 Skill Poster
      -----------
         Prerequisite: Char lv 60, Prevention Lv 4
         Description : Removes Status ailments and Buffs
         MP Usage    :
         Mastery Lv  : 10

      Holy Guard
      ----------
         Prerequisite: Char lv 65, Protect Lv 3
         Description : Increases Elemental Resistance or Magic Defense
         MP Usage    :
         Mastery Lv  : 10

      Spiriture Fortune - Requires 1 Bless Poster
      -----------------
         Prerequisite: Char lv 65
         Description : Greatly Increase Attack Rating for a duration
         MP Usage    :
         Mastery Lv  : 10

      Heal Rain
      ---------
         Prerequisite: Char lv 70, Gvur Tialla Lv 3
         Description : High Level short distance AoE Healing spell
         MP Usage    :
         Mastery Lv  : 10

      Geburah Tiphreth
      ----------------
         Prerequisite: Char lv 75, Holy Guard Lv 4, Spiritune Fortune Lv 7
         Description : +20 to Atk, Aspd, and Hit Rate to Party members
                          except for the caster
         MP Usage    :
         Mastery Lv  : 10

      Merkaba Hanzelrusha
      -------------------
         Prerequisite: Char lv 80, Heal Rain Lv 4
         Description : An Area Skill that deals damage to enemies for
                         over a period of time. (Kinda like poison)
         MP Usage    :
         Mastery Lv  : 10


=================
Billposter   [BP]
=================

  Skill Tree
  ----------

      Belial Smashing -
      ---------------
         Prerequisite: Char lv 60, Powerfist Lv 5
         Description : A high damage skill wherein you punch the opponent
                           and land on the other side of it
         FP Usage    :
         Mastery Lv  : 10

      Asmodeus - Requires 1 Skill Poster
      --------
         Prerequisite: Char lv 60
         Description : Raises Knukle damage and attackspeed,+2 per skill level
         MP Usage    :
         Mastery Lv  : 10

      Belial Smashing -
      ---------------
         Prerequisite: Char lv 60, Powerfist Lv 5
         Description : A high damage skill wherein you punch the opponent
                           and land on the other side of it
         FP Usage    :
         Mastery Lv  : 10

      Bloody Fist
      -----------
         Prerequisite: Char lv 65, Belial Smashing Lv 2
         Description : A poison-like Attack
         FP Usage    :
         Mastery Lv  : 10

      Baraqijal Esna
      --------------
         Prerequisite: Char lv 65, Asmodeus Lv 3
         Description : A damaging AoE Skill
         FP Usage    :
         Mastery Lv  : 10

      Piercing Serpent
      ----------------
         Prerequisite: Char lv 70, Blood Fist Lv 5
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Bgvur Tialbold
      --------------
         Prerequisite: Char lv 70, Baraqijal Esna Lv 5
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Sonic Hand
      ----------
         Prerequisite: Char lv 75, Piercing Serpent Lv 7
         Description :
         FP Usage    :
         Mastery Lv  : 10

      Asalraalaikum
      -------------
         Prerequisite: Char lv 80, Sonichand Lv 7
         Description : Extremely High Damage attack at the cost of both MP&FP
         MP Usage    : All
         FP Usage    : 100
         Mastery Lv  : 10

================
Elementer   [EM]
================

  Skill Tree
  ----------

      Firebird
      --------
         Prerequisite: Char lv 60, Fire Strike Lv 7
         Description : Heavy Fire Based Attack
         MP Usage    :
         Mastery Lv  : 10

      Stone Spear
      -----------
         Prerequisite: Char lv 60, Looting Lv 3
         Description : Heavy Earth Based Attack
         MP Usage    :
         Mastery Lv  : 10

      Void
      ----
         Prerequisite: Char lv 60, Windcutter Lv 7
         Description : Heavy Fire Based Attack
         MP Usage    :
         Mastery Lv  : 10

      Thunder Strike
      --------------
         Prerequisite: Char lv 60, Lightning Shock Lv 7
         Description : Heavy Lightning Based Attack
         MP Usage    :
         Mastery Lv  : 10

      Iceshark
      --------
         Prerequisite: Char lv 60, Spring Water Lv 7
         Description : Heavy Water Based Attack
         MP Usage    :
         Mastery Lv  : 10

      Burning Field
      -------------
         Prerequisite: Char lv 65, Fire Bird Lv 5
         Description : An AoE Fire Spell Attack. Damages enemies over time
                         within the Area. Has a 5 second cooldown
         MP Usage    :
         Mastery Lv  : 10

      Earthquake
      ----------
         Prerequisite: Char lv 65, Stone Spear Lv 4
         Description : An AoE Earth Spell Attack.
         MP Usage    :
         Mastery Lv  : 10

      Wind Field
      ----------
         Prerequisite: Char lv 65, Void Lv 5
         Description : An AoE Wind spell Attack
         MP Usage    :
         Mastery Lv  : 10

      Electric Shock
      --------------
         Prerequisite: Char lv 60, Fire Strike Lv 7
         Description : An AoE Lightning Attack that is cast only on the user
         MP Usage    :
         Mastery Lv  : 10

      Poison Cloud
      ------------
         Prerequisite: Char lv 65, Ice Shark Lv 5
         Description : An AoE Water Attack with Added poison effect
                        (minor damage, ~100). 5 sec cooldown
         MP Usage    :
         Mastery Lv  : 10

      Fire Master
      -----------
         Prerequisite: Char lv 70, Fire Strike Lv 7
         Description : Raises Damage of Fire Spells
         MP Usage    :
         Mastery Lv  : 10

      Earth Master
      ------------
         Prerequisite: Char lv 70, Looting Lv 3
         Description : Raises Damage of Earth Spells
         MP Usage    :
         Mastery Lv  : 10

      Wind Master
      -----------
         Prerequisite: Char lv 70, Wind Cutter Lv 7
         Description : Raises Damage of Wind Spells
         MP Usage    :
         Mastery Lv  : 10

      Lightning Master
      ----------------
         Prerequisite: Char lv 70, Lightning Shock Lv 7
         Description : Raises Damage of Lightning Spells
         MP Usage    :
         Mastery Lv  : 10

      Water Master
      ------------
         Prerequisite: Char lv 70, Spring Water Lv 7
         Description : Raises Damage of Water Spells
         MP Usage    :
         Mastery Lv  : 10

      Meteor Shower
      -------------
         Prerequisite: Char lv 70, Burning Field Lv 6, Earthquake Lv 5
         Description : Very Powerful AoE spell, One meteor per enemy in range
                          Long Cast Time, 10 seconds cooldown
         MP Usage    :
         Mastery Lv  : 10

      Sandstorm
      ---------
         Prerequisite: Char lv 70, Windfield Lv 6, Earthquake Lv 5
         Description : Very powerful AoE spell, Ground Area Explosion,
                          Long Cast Time 10 seconds cooldown
         MP Usage    :
         Mastery Lv  : 10

      Lightning Storm
      ---------------
         Prerequisite: Char lv 70, Windfield Lv 6, Electric shock Lv 5
         Description : Very Powerful AoE spell, Lightning blasts everything
                         within Range, Long Cast Time, 10 seconds cooldown
         MP Usage    :
         Mastery Lv  : 10

      Avalanche
      ---------
         Prerequisite: Char lv 75, Poison Cloud Lv 7, Earthquake Lv 7
         Description : Extremely powerful AoE spell, Water and rock explosion
                        causing massive damage with a chance to stun enemies
                            Long Cast Time , 15 seconds cooldown
         MP Usage    :
         Mastery Lv  : 10


===============
Psykeeper  [PS]
===============

  Skill Tree
  ----------

      Demonology
      ----------
         Prerequisite: Char lv 60
         Description : MP efficient skill. High damage with High MP usage
         MP Usage    :
         Mastery Lv  : 10

      Psychic Bomb
      ------------
         Prerequisite: Char lv 60, Mental Strike Lv 10
         Description : About the same to demonology in terms of damage, but
                         with a good chance to stun an enemy
         MP Usage    :
         Mastery Lv  : 10

      Crucio Spell
      ------------
         Prerequisite: Char lv 60, Mental Strike Lv 10
         Description : Self Cast status, Chance to reflect magic back at the
                          caster for double damage.
         MP Usage    :
         Mastery Lv  : 10

      Satanology
      ----------
         Prerequisite: Char lv 65, Demonology Lv 3
         Description : Higher chances to root enemy to the ground
         MP Usage    :
         Mastery Lv  : 10

      Spirit Bomb
      -----------
         Prerequisite: Char lv 65, Psychic Bomb Lv 6
         Description : Damage is based on your Remaining MP. The more MP you
                         have the greater your damage to the enemy.
         MP Usage    :
         Mastery Lv  : 10

      Maximum Crisis
      --------------
         Prerequisite: Char lv 65, Crucio Spell Lv 7
         Description : A Short Range AoE, Damage is centered around the caster
         MP Usage    :
         Mastery Lv  : 10

      Psychic Wall
      ------------
         Prerequisite: Char lv 70, Satanology Lv 4, Spirit Bomb Lv 5
         Description : Creates a psychic barrier in front of you and your
                       targeted enemy. pushes back Enemy walking through it
                       with a small damage. the higher skill level the more
                              the wall can bounce enemy back.
         MP Usage    :
         Mastery Lv  : 10

      Psychic Square
      --------------
         Prerequisite: Char lv 75, Psychic Wall Lv 7, Maximum Crisis Lv 5
         Description : An AoE Attack with the target enemy as the center
         MP Usage    :
         Mastery Lv  : 10


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       3. Town Guide
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

 Here I will give a rough layout at best I could of the town and town npc's
 Also Descriptions of the npc. If the NPC is not here then more likely theyre
 outside town.

Rokia mainly consist of 3 towns in different continents.
Flaris, Saint Morning and Darkon

Legend: # - Rivers
       = - Bridge
       ‡ - Stairs

Note: I did not find any satisfaction in drawing this only that I managed to
  accomplish this somehow T_T, I know its pretty bad and no im not going to
  draw a new one next update sine this is just plainly a guide. Here's a tip
  if you dont want to get lost then explore the place.


Flaris  [FL]
------
 - Consists of low level monsters from Level 1 - 19
 - Expect a lot of Newbies
 - Has a dungeon on the northern parts
 - Home of the ErosCathcher
 - Blue dots on maps are npc, remember that when searching for someone
    outside town

        | |
        |p|         ##           m
       /   \        ##
      /   i \       ##
     /  / \  \      ##
    |  | * |  |     ##
     \  \ /  /      ##
      \     /       ##
       \   /        ##
        | |         ##
        | |         ##      \  | |  / /
   /\  /js \  /\    ##     \ \/t M\/ /
  /  \/I   G\/  \   ##      \       /
 /      / \      \  ##      /  / \  \
|¯¯¯¯¯B| D | ¯¯¯¯¯A¯==¯¯¯¯¯|Q |   |  ¯¯¯
 \¯¯¯¯  \ /  ¯¯¯¯/¯¯##¯¯¯¯¯ \  \ /  /¯¯¯
  \  /\     /\  /   ##      / C     \
   \/  \ J /  \/    ##     / /\ R /\ \


* = LodeStar, where you respawn when you die
M = Marche, Magic Shop Merchant sells magician equips and blinkwings
R = Rosha, The Food Vendor
G = Lui, General Store sell collectors, Refreshers, vital potions,
J = Juria, The public office aswell as the Bank or storage
B = The two Blacksmiths, boboku and boboko, one sells armor the other weapons.
    For all classes except magicians
Q = Mikyel, The quest office where you get scenario quest
D = Dior, Station Store, Sells brooms and Boards
i = Iske, Beauty Parlor
I = Isruel, Fashion Merhant (for the head)
s = Is, Fashion Merchant (for the face, for example visors)
A = Ismeralda
C = Ispim
p = Paul
m = Masa
j = Jeff
t = Tommy


Saint Morning   [SM]
-------------
 - Consists of Level 18 - 42 Monsters
 - Where the one and only PVP area is located
 - Home of the KrasecCatcher

            /\
        ___/  \
       |  __/\ \
       | |    \ \
       \ \     | |
        \ \ T  | |
         \ \   ‡ ‡
   ##     \/   ‡ ‡
    ##         ‡ ‡
    ##_____    ‡ ‡
    ==____ \   ‡ ‡
    ##    \ \  ‡ ‡
    ##     \ \ | |
     ##    /  \| |___
#=#######  / /\    ___
#=####### / /  \  |
| |    ###=#    | |
| |     #=###   | |
| |    / / ######=###############
|  \  / /    ####=###############
\  \/r \       | |
 \ M / \\______|A|
  \  \  \ |¯¯¯¯| |
   \  \  | \   | |
    \  \/B G\_/  Q\__________
     \    P              K   |
      \  c      *  e |¯¯¯¯¯| |
       ¯¯¯¯¯|        |     | |
            |   H    |     | |
             ¯¯¯¯¯¯¯¯      | |


                   /¯¯\
                  |    | <- PVP Area
                   \__/



T = Tina, (The ever popular) there seem to be someone always looking for her.
         The Station Store
H = Helena, the Public office for all your guild and banking needs
B = Two Blacksmiths Again, Bozman and Bulrox. The Armor and weapon merchants
G = Bill, the General Store
C = Carin, the Food Vendor
M = Martin, the Magic Shop
Q = Lancomi, The quest office where you get the scenario quest for saintmorning
e = Leann, Fashion Merchant
r = Herth
K = Kimberly
A = Ann
P = Pepoview people, Hotse, Clackcable, Ellandl,Vianlee,
       Brodeay, Rumineer(a dwarpet)


Darkon   [DK]
------
 - Home of the GuruCather, but very very far from it,
       more info on catchers on the "Did you know?" section

*Note: NPC position maybe a bit off. Gonna make sure when I come back, I was
kinda in a hurry when I was there I just took screenshot not really writing
 anything down thats why placements maybe off.


\ \
 \ \    |¯|
  \ \   | | |¯|
   \ \/¯  |_| |
  _/     P   G ¯¯¯¯¯¯|__
 |     C   S          __
 \B   |¯|_  Q |¯\    |
  \   |  |    \_/  /¯
   \   ¯¯      M  /
    \   F  |¯| |\ \
     \_____| | | \/
             | |
             | |

G = Achaben, The General Store
Q = Lurif, The Quest Office
S = Almani, The Station Store
M = Haven, The Magic Shop
F = Bolpor, The Food Vendor
B = Remine and Roocky, The Two Blacksmiths
P = Ollien, The public Office
C = Chitllen


Dungeon (Entrance)   [DG]
--------
- Expect A lot of Aggressive Monsters and Boss Monsters aswell
- Monsters the "Commonly" spwan in this map are mostly:
  Mutant Fefern (Lv. 21-22) , Mutant Nyangnyang (Lv. 23-24),
  Mutant Bang (Lv. 25-26), Mutant Giant Nyangnyang Lv 27
  Mutant Giant Fefern Lv 25, and Mutant Giant Bang Lv 29
- Copper and silver keys are acquired from monster drops they
  look like cog wheels.



      /¯\   |¯¯|    ___
     /  _|  \  /   / c \
   /¯   \/¯\/ /   |     \
  / /\___    /   / /¯¯| |</pre><pre id="faqspan-2">
  | |    \__/   / /   | |
  | |__/¯\  /¯\/ /    | |
  |      c||    /     | |
  | |¯¯\ /  \  /  /¯\ | |
  | |  | |   | | |   || |
 / /   |  \__/  ¯   / | |
/ /    |  _    ___/¯  | |
/ /     | | |  |       | |
E/      / \  \  ¯¯¯\  /  |_
      |   |  ¯¯|   | | s  |
       \c/      \ /  | w  /
        ¯        ¯    ¯G¯¯

E = Entrance, Where you start
G = The Locked Gate to the Inner Dungeon
 (You get the key to unlock it from the Mass Dungeon Quest Three)
W = WormVenduque LV 32, kinda like the Boss of this Floor Dungeon only spawns
  one of this. So if it isnt there most likely someone already killed it
c = Copper Chest which requires a copper key to open
    (Ill put more chests once I go back again)
s = Silver Chest which requires a silver key to open

Dungeon (Inner)
--------
- Never really gotten around this far before, You might see me sometimes in
 the dungeon where the gate is but never really went in it before. When my
 Magician an stand on its own I will update it. Or if someone is kind enough
 to bring me along so I can take pictures of it part by part which ever comes
 first.





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       4. Quest
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

   General Quest  [GQ]
  ====================
These Quest are generally found all around Rokia and given by different NPC's.
And all Item here are Special they get placed on your inventory Automatically
with a blue text message that says you picked up one even though you didnt.
And also you wont get this drops unless quest is activated or in progress,
Unlike Request Quests, you can take more than one at a time.

To get the Map
--------------
Starting NPC: Jeff
Required lv : 1
What to do: Look for Tommy then afterwards Masa
Where: Just around Flaris Town
Reward: Map of Flaris
* Can only be done once

Want to go home
---------------
Starting NPC: Paul
Required lv : 1
What to do: Look for Aibat wings
Where: All types of Aibats
Reward: 100 penya
*Can be done over and over again, (but why would you ^_^)

Revenge for a Puppy
-------------------
Starting NPC: Rosha
Required lv : 3
What to do: Look for 20 small burudeng's tooth (Special item)
Where: Small burudeng
Reward: 500 penya
*Can also be done over and over again, (But not really worth it)


Favor From Dunkan
-----------------
Starting NPC: Dunkan
Required lv : 5
What to do: Look for 25 Blue Marin
Where: Captain Mushpangs
Reward: Dunkan helmet

Mind of Vagrant
---------------
Starting NPC: Stin
Required lv : 8
What to do: Look for Mule, Rooney, and Valin then get 15 Kitchen knives
Where: Refer to Job change quest for Mercenary, Assist and Magician to give you
       an idea about their location. Kitchen knives are from Captain pukepukes
Reward: Vagrant Suit

Letter from boboku
------------------
Starting NPC: Boboku
Required lv : 13
What to do: He asks you to deliver a letter to Juria,
           then gather 20 Young Lawolf's tooth
Where: Young Lawolf is North of pukepuke and west of loadlight
Reward:

Annoying Grownup Lawolf
-----------------------
Starting NPC: Demian
Required lv : 14
What to do: Gather 15 Map Pieces
Where: Grownup Lawolfs
Reward: 3 Kimbabs and 5 pizzas
Quest can be repeated over and over again, and Special items even if its more
than the amount required it will be all taken away. Ex. If you bought 20 maps
all 20 will be taken not just 15. Unless you drop them off or put them in Bank

First Test for Flying
---------------------
Starting NPC: Dior
Required lv : 16
What to do: Gather 6 White Tarin Roots
Where: 2nd Class fefern
Reward: Broomhead and 1 Saint Morning Blinkwing (Dont sell them)

Need dye Material
-----------------
Starting NPC: ISke
Required lv : 18
What to do: 20 Nyangyang Hairs
Where: Creep Nyangnyangs
Reward: Hair Coupon (Important for lvl 43 quest)

Second Test for Flying
----------------------
Starting NPC: Tina
Required lv : 18
What to do: Obatin 9 Bang Chain
Where: Bangs
Reward: The other part of your soon to be broom

Last Test for Flying
--------------------
Starting NPC: Martin
Required lv : 19
What to do: Go to Marche
Where: ....do i even need to tell you?.... ok fine! it in Flaris
Reward: Last part of your broom. Go talk to Tina again to fix it.

Love with brooms
----------------
Starting NPC: Jeff
Required lv : 20
What to do: Get broom from Dior and give it to Jeff
Where: Flaris (they're practically in front of each other
Reward: 1,500

Bulroxs Mark
------------
Starting NPC: Bill
Required lv : 21
What to do: Collect 20 EpicStones
Where: Small Wagsacs
Reward: 800 Penya ..... I know there's more but I cant seem to make it work

Bozman and Gems
---------------
Starting NPC: Bozman
Required lv : 22
What to do: Collect 20 Scoll Gem
Where: Captain Wagsacs
Reward: 1000

Slay Bangs
----------
Starting NPC: Martin
Required lv : 23
What to do:
Where: Boss Bangs
Reward: Ring +1 to STA/STR/INT(varies depending on class)

Finding ForgeStones
-------------------
Starting NPC: Bulrox
Required lv : 24
What to do:
Where
Reward: Depending on Class rewards are as follows
       (Fairlight Sword/Kudos Stick/Topaz Wand)

Pumpkin Mask
------------
Starting NPC: Leann
Required lv : 26
What to do: 10 Pumpkin heads
Where: Rotten Pumpkin
Reward: 2,100 and exp

Best Cuisine (Remantis Lacotte)
-------------------------------
Starting NPC: Karin
Required lv : 28
What to do: Get 10 Redyspawn, then return, then get 3 Redyforceps, then return
Where: You will be killing Red Matis for this one. Be mindful of what type of
        Mantis you need to hunt down its very specific.
Reward: 5 seafood pancakes, 10 barbeques (Yes, thats about it lame i know)

Save SaintPangs Pet
-------------------
Starting NPC: Saint Pang
Required lv : 30
What to do: Get his pet back from Maki and to do tha you first need to find
           maki then. Obtain 20 beards and give it to maki, then give
           Saint pang his pet back
Where: Maki is a little bit northwest of the the loadlight, near the giant cog
Reward: Get a level 32 weapon depending on class (sword, knuckle and wand)
          and Shurikan Shield

Flyff Delivery Service??
------------------------
Starting NPC: Herth
Required lv : 32
What to do: Deliver clothes to Ismeralda, she then will give you Herth's
              clothes to be delivered back to Herth
Where: Go back and forth, Saint Morning to Flaris then back to Saint Morning
Reward: 3,000 ....(where you expecting a lot from almost doing totally nothing)

May Work Clockworks - Available only for Parties (Which I dont have any)
-------------------
Starting NPC: Maki
Required lv : 34
What to do:
Where:
Reward: 32000 Penya

Missing Saintholy -One-
-----------------------
Starting NPC: Helena
Required lv : 37
What to do: Find the Thief, Talk to Karin, then Bill, then Tina,
           then Martin, then Bulrox, then helena.
Where: All Around Saint Morning
Reward: Knowing the people in Saint Morning ^_^, and activate second part of
        the quest

Missing Saintholy -Two-
-----------------------
Starting NPC: Helena
Required lv : 37, completion of the first part
What to do: Yup keep talking, Talk to Bulrox, then helena, then Herth. she'll
          give you saintholy. Return in to Helena
Where: Still in Saint MOrning
Reward: Aeroboard

Save Historic Site -One-
------------------------
Starting NPC: Ann
Required lv : 43
What to do: Obtain 10 Heart bearer
Where: Thombstone bearer
Reward: ..uhnn nothing material, but it does unlock the 2nd part and you still
           have the hearts though

Save Historic Site -Two-
------------------------
Starting NPC: Janne
Required lv : 43, and the completion of first part
What to do: Get Bonebowl
Where: Trade it for the single Hair Coupon from earlier quest. If you dont have
      it. Go back to Flaris and do the "Need Dye Material" Quest.
Reward: Your almost done. move on to the last part

Save Historic Site -Two-
------------------------
 *I know its supposed to be Three but it says two on the Quest log
Starting NPC: Janne
Required lv : 43, and completion of second part
What to do: Get Living Tea
Where: Marche
Reward: Plug Earring +2 (more accesories for you ^_^ yay!)

Polluted Mass Dungeon -One-   [MDQ]
---------------------------
Starting NPC: Roji
Required lv :
What to do: Get 1 Dungeon Tarin root, 1 dungeon starstone, 1 Dungeon Gold wing
Where: Mutant Feferns, Mutant Nyangnyang, and Mutant Bangs (All types)
      All found in the Mass Dungeon. It is Located North of Flaris near bangs,
      there is a portal somewhere there to the north.
Reward: 5,000

* Dungeon Tarin Root, Starstone, and Gold Wing are both Special Item and
   a regular item monster drop. If you collect more than 1 all will still be
   taken away

Polluted Mass Dungeon -Two-
---------------------------
Starting NPC: Roji
Required lv : You need to do the first one
What to do: Deliver letter to Isruel, Isruel will ask you to gather 10 of each
           Dungeon Tarin Root, Dungeon Starstone and Dungeon Gold wing.
Where: Mass Dungeon again
Reward: 50,000 Penya

Polluted Mass Dungeon -Three-
-----------------------------
Starting NPC: Isruel (after finishing dungeon 2, talk to her again to activate)
Required lv : go do the second one before this
What to do: she ask you to deliver letter to roji, Roji tells you to hunt for
        WormVenduque...... There is still more but I never finished it yet
        Read "Did you know?" section to find out why i never finished it.
Where: Mass Dungeon
Reward:


   Request Quest  [RQ]
  ====================
 Quests that are provided by a single npc from the quest office.
They Require a certain amount of monster drop/Item to complete. Items are not
special just regular monster drops usually in a shape of a violet box thingie.
players are also required to take one quest at a time. And there are set levels
per quest if the level exceeds the quest limit level it will not be given.

Note: I wont tell you each and every monster location, Thats your part as an
 adventurer and a player to know these things. Thats why this is an RPG
 go and do some adventuring.


=============
Flaris  [RQF]
=============
All quest are given by Mikyel, From level 7 - 26. Remember you cant take
in another Request until you finish with your current one or you delete it.

Party of Is
-----------
Required lv: 7 - 10
What to look for: 5 Chupim
Where to get it: pukepuke (all types)
Reward: 3,500 Penya and Exp

Unknown Situation -One- Part I
------------------------------
Required lv: 7 - 10
What to look for: 10 Unknown Letter (It comes out of nowhere)
Where to get it: Near Loadlight
Reward: 3,500 Penya and Exp

Unknown Situation -One- Part II
-------------------------------
Required lv: 7 - 10 (also required completion of the first unknown phenomenon)
What to look for: 10 Unknown ID (It comes out of nowhere)
Where to get it: Across the broken bridge to the west near bangs and
                     nyangnyangs roam.
Reward: 3,500 Penya and Exp

Flying Board
-------------
Required lv: 8 - 10
What to look for: 7 Peakyrind
Where to get it: Peakyturtles (all Types)
Reward: 4,000 Penya and Exp

New Start for Mop
----------------
Required lv: 9 - 10
What to look for: 7 Mop
Where to get it: Demian (All types)
Reward: 4,500 Penya and Exp

Gem for Wand
----------------
Required lv: 13 - 14
What to look for: 10 Popogram
Where to get it: Doridoma (All Types)
Reward: 5,500 Penya and Exp

Cookie Muchine, Valin Baget
---------------------------
Required lv: 13 - 14
What to look for: 10 Slain
Where to get it: Lawolfs (All Types)
Reward: 20 (Vital Drink 400)


Magic Quill, Tabling
--------------------
Required lv: 15 - 18
What to look for: 12 Tarin Root
Where to get it: Feferns (ALl types)
Reward: 20 (Refreshers )

Lyangglatang
------------
Required lv: 17 - 18
What to look for: 10 Nyangyang (It Comes out of Nowhere)
Where to get it: NOrth of Creep nyangyang theres a tree which spawns
                 them. They kinda look like Chicken drumsticks. Near
                 Zaikun.
Reward: 8,500 penya and 20 barbecue

Open the 10th Year Gift
-----------------------
Required lv: 17 - 18
What to look for: 14 Starstone
Where to get it: Nyangyangs (All Types)
Reward: 8,500 penya and 20 Town Blinkwings

Liquor of Dunkan, Gondreman
---------------------------
Required lv: 19 - 20
What to look for: 15 Golden Wing
Where to get it: Bangs (All Types)
Reward: 9,500 penya

Sweet Dessert, Deadvell
--------------------
Required lv: 21 - 23
What to look for: Blue honey
Where to get it: Wagsacs (South East of Bangs in Saint Morning)
Reward: 10,500 Penya and Exp


* You Should notice by now that going south is the only way to go to find
  higher level monsters


Blessed Doll
--------------------
Required lv: 24 - 25
What to look for: 17 Mia Doll
Where to get it: Mia (All Types)
Reward: 11,500 Penya and Exp

Lost Documents
--------------------
Required lv: 24 - 25
What to look for: 20 Office Document ( It Comes out of Nowhere
Where to get it: Southwest of Flybat area is the Mia Area, Theres like a Mound
              there where they pop out.
Reward: 11,500 Penya and Exp

Burn Fire
---------
Required lv: 26
What to look for: Collect 17 Furious Matchstick
Where to get it: Mr. Pumpkins (All Types)
Reward: 12,500 Penya

Unknown Situation Two
---------------------
Required lv: 26
What to look for: 30 Unknown Letter.
Where to get it: You already know where it is, go back to Flaris' loadlight
Reward: 12,500 Penya and Exp

=====================
Saint Morning   [RQS]
=====================
 Congrats you finally reach 27 now you dont have to go back and forth from
Flaris to Saint Morning to get your quests. Bad news is that you need almost
twice as much to finish the quest but you also get twice as much as a reward
so it somehow adds up. All quest are given by from Lancomi. And Quest are also
given out mostly every other level probably because thats when monster changes.


Delicious Source, Remantororo
-----------------------------
Required lv: 27 - 32
What to look for: 30 Cardin
Where to get it: Red Mantis (All Types)
Reward: 27,000 Penya and Exp

Magic Orb
---------
Required lv: 29 - 33
What to look for: 30 Hammarble
Where to get it: JackTheHammer (All Types)
Reward: 29,000 Penya and Exp

Success of Bill -Mark of Bill-
------------------------------
Required lv: 31 - 35
What to look for: 30 Gigglande
Where to get it: Giggleboxes (All Types)
Reward: 31,000 Penya and Exp

Repair Work of Saint Hall
-------------------------
Required lv: 33 - 38
What to look for: 30 Moonstone
Where to get it: Rock Muscles (All Types)
Reward: 33,000 Penya and Exp

Helping injured Animal
----------------------
Required lv: 35 - 39
What to look for: 30 Bobands
Where to get it: Hobos (All Types)
Reward: 35,000 Penya and Exp

Strange Collecter
-----------------
Required lv: 37 - 41
What to look for: 30 Dumblings
Where to get it: (All Types)
Reward: 37,000 Penya and Exp

For Wife
--------
Required lv: 39 - 43
What to look for: 35 Kalin brooch
Where to get it: Totemia (All Types)
Reward: 39,000 Penya and Exp

Weak Heart
----------
Required lv: 41 - 45
What to look for: 35 Clockheart
Where to get it: Card Puppets (All Types)
Reward: 41,000 and Exp

*From Here on Monsters that you will fight to Complete quest is on the Other
Island East of Saint Morning Town, Good news is that for an island named Death
Island there is not much Aggressive Enemies here except for Bosses.

Marble of Devil
---------------
Required lv: 43 - 47
What to look for: 35 Tombmarble
Where to get it: TombStone Bearer (All Types)
Reward: 43,000 and Penya

Fighters Dream
--------------
Required lv: 45 - 50
What to look for: 35 Golden Fist
Where to get it: Basques (All Types)
Reward: 45,000 Penya and Exp

Play with Beads
---------------
Required lv: 47 - 50
What to look for: 35 Orbin
Where to get it: Prankster (All Types)
Reward: 47,000 and Exp


---------------
Required lv:
What to look for:
Where to get it:
Reward:

===============
Darkon    [RQD]
===============
 Never Really been to Darkon before so I dont know what quest. plus I dont
want to write anything based on undetermined facts. I will update it as soon
as I can.


   Scenario Quest   [SQ]
  ======================
 Requires you to do a whole lot of work. No level restriction. And very High
Compensation awaits to those who finishes the quest. They also seem to follow
a Story line.

 Miracle of Clown   [SQ1]
--------------------------
Talk To Geron (a dwarpet) just north of the broken bridge, his with an old man
  named Henry. Geron asks you to provide him 3 Evidences to prove that the
  Clown existed. Accept it and begin the Subquests.

 NOTE: I recommend doing this when you can fly. So you can travel faster

   Paper on Sun
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Starting NPC: Noier (West of Flaris near Valin on top of a mountain slope)
    What to do: Look for Valin
    Next NPC: Valin
    What to do: Collect 50 White Tarin roots from 2nd Class Fefern. Afterwards
                  bring it back to Valin. and receving Astronomical Paper then
                  give it to Noeir. To get the...
    Reward: Paper on Sun

   Snake Headbone
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Starting NPC: Roji (The one at the entrance of Mass Dungeon)
    What to do: Kill plain "Nyangnyangs" and collect 50 Shiny Starstones
                 Give it to Roji. Then Head towards west of him to find Zaikun
    Next NPC: Zaikun (near the creep nyangnyangs)
    What to do: Kill "Creep Nyangnyangs" to recover 50 of its tooth.
                 Give it to Zaikun to complete Subquest. And get the...
    Reward: Snake Headbone

   Testimony
  ¯¯¯¯¯¯¯¯¯¯¯
    Starting NPC: Macus (West of the peakyturtles, near the edge of the Land)
    What to do: Talk to Geron again and ask about clockworks. Go to Benku
    Next NPC: Benku (To the west of 2nd Feferns)
    What to do: Kill Captain Wagsacs to collect 50 "Big" Blue Honey (different
                  from the normal ones. Wagsacs are Southeast of Saint Morning
                  and the PVP area. Return to Benku, then to Macus to get the
    Reward: Piece of Clockworks

After getting all 3 Evidences Talk again to Geron to complete Miracle of Clown
Reward: 21,000 Penya


 Unification War  [SQ2]
------------------------
 *Probably the easiest 36,000 Penya you ever made. NO Fighting Required

    Starting NPC: Dunkan (north of Flaris, start from paul then head north
       and little bit to east. if you reach demian youve gone too far.)
    Next NPC: Juria, then Lui, then Stin (north west of Dunkan before you
             reach pukepuke's, Stin will give you a sword, Give it to Flaris
             Pang the penguin near the Loadlight. Then Finally Back to Juria
    Reward: 36,000 Penya and a Medal

 Agony of Cleric  [SQ3]
------------------------
    Starting NPC: Neidn(south of Saint morning, in the mountains near Flybats)
    What to do: He will give you two Choices.
         1) ""
         2) ""
   (More on this on the next Update)


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       5. Did You Know?   [??]
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Special Text Commands:
----------------------
 To use this feature you need to do it like this #c #FF0000 <text>
 #b  -  Bold text
 #u  -  Underlined Text

 #c #FFFFFF - White
    #FF0000 - Red
    #00FF00 - Green
    #0000FF - Blue
    #FFFF00 - Yellow
    #00FFFF - Cyan or Light BLue
    #FF00FF - Purple or Pink... not sure
    #C0C0C0 - Gray

 If you want to try out more colors follow this link
  http://www.w3schools.com/html/html_colors.asp
 This Codes are actually made to create colors to websites using HTML language
 I do this lots of times using notepad.


How to Create Elemental Weapons:
--------------------------------
 First your gonna need a Weapon of anykind and a Card.

 Go to the one that sells armor. You will see there Upgrade. Put Your Sword
  on the first Slot on the Top. Then The Card on the second. Once you do that
  It will tell you what supplements to use with it and how many. then go do it

Catcher Locations
-----------------
 EronsCatcher: Its probably the most gigantic thing you ever saw when you
                where a newbie, you cant miss it. DO I even need to tell you
                where it is ^_^!!!

 KrasecCatcher: IT's just due south of Saint Morning. Its spawn around bangs,
                 and Flybats area and also near wagsacs

 Guru Catcher: Its in Darkon's Island but it is nowhere near the town area. It
                is much easier if you fly there from Flaris then to the
                peakyturtle area. From then on Fly west again to the
                other island You will see Leyenas. It is somewhere near there
                before you reach the loadlight. Just circle around near the
                islands egde where you came in from flaris.

 MineCatcher: Fly East from Saint Morning, to the other island which is called
              Death island. Look around the are where Tombstonebearer's Roam.

Being Prepared
--------------
  There are many reports of player getting stuck. And there are those who
escaped such ill fate by bringing along Blinkwings bought from the magic shop.
So I would recommend people having at least one Blinkwing, but not the "Town
Blinkwing" that may not do it. Get the one where it say Flaris or Saint
Morning Blinkwing I think those are better more expensive but much better in
getting you out of such situations

Updated: It finally happened to me, when I was going out of the Dungeon, The
   whole game suddenly crashes (exits out) when I re-log in. I'm falling to a
 blue landscape with a sky. Then I used the Flaris blinkwing and Im out ^_^
 It would be pretty embarassing if I couldn't get out it after writing this
 FAQ.

What is MAX Recover Rate
------------------------
 Basically its like healing limit. Lets take Seafood Pancake as an Example.
HP Recover Rate is 230, but with Max Recover Rate of only 613. It means for you
to receive its full effect of 230 your HP bar must not be higher than 613. If
it is like your HP is 740/1000 then it will say that "You feel Full. (HP
recovery rate become decrease due to Max HP is over.) But if it is like
600/1000 then you would recover the whole 230 HP from that food making your HP
830/1000.


Need Penya?
-----------
 In the Polluted Mass Dungeon -Three-. When you deliver the letter from Isruel
to Roji. Roji will ask you if you want to accept the quest for hunting the hair
of Wormvenduque. After you accept talk to him again and say the you wanna quit.
After that is done you will notie that your quest log no longer holds any
polutted Mass dungeon quest.

 Talk to Roji, and start Polluted Mass dungeon quest all over again. Dungeon
  Starstone, Tarin root and Golden wing as I said before are both monster drop
  and special Items so even high level characters can get them without much
  difficulty.


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       6. NPC Store ITEM and EQUIPMENT  [SHOP]
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  (Working on it!!!)





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       7. Credits / Thank You's  [TY]
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Thanks to:

SilverRhythm for Helping me Find maki, and making Elemental weapons.

Xcst for telling me about the mass dungeon quest. And for Partying (I saved
   a lot of food and penya that time, thanks.

Miaire and davidville18 on their suggestion on how to improve my FAQ,
 BTW davidville18 where the codes helpfull or did you have something
 else in mind.

Thanks also to the GM's and MOD's for their work. Specially to Atma who helped
me sort out my problem regarding this.

Thanks to the webmasters of http://forums.flyff.com.ph Their website has helped
provide me information for the Quest rewards and requirements, also the skill
requirements Thank you very much ^_^

Thanks to the Webmasters of www.flyff.world.com and also to Anni, Skrymir and
Strafe. Their Website helped me complete the Scenario Quest guides and also
some part of the general quest that I have missed. And also the 2nd Job skill
description it was really helpful saved me a lot of time. Thanks

To Aeonsoft For creating the Game, And Also to Netgames to Bringing it to us.

Thats it!!! Well what are you waiting for? Lets all Fly On

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       END
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