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                                 Toki
                               By DJosef
                             Copyright 2001
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I.Version History
1.Story
2.Controls
3.Items
a.Weapons
b.Other Pick-ups
4.Bestiary
5.Walkthrough
6.Credits
7.Contact Information
8.Disclaimer

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Version History
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V.1.0-First version

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Story
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You play as Toki, a man who was transformed into an ape by the mighty
wizard Vookimedlo and his henchman Bashtar. The wizard transformed you
into this shape when you tried to stop him from kidnapping your
girlfriend, the lovely Miho. Now you will have to make your way through
6 levels to rescue Miho, and get yourself turned back into your human
form.

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Controls
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A-Jump

B-Shoot spit ball

Directional Pad-chosen direction

You can shoot in all directions, including diagonally.

You can jump on enemies as an attack.

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Items
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A. Weapons

Fireball-You spit a single, extremely powerful fireball.

Flamethrower Spit-You spit out a web of fire

Fire Burst-A flame shot which you can charge.

Triple Shot-Spit 3 regular spits in a large spread.

Wave spit-Your spit is shot in an odd wave.

B. Other Pick-ups

One Up-Extra life

Coins-Collect enough coins and you get an extra life

Football Helmet-Gives you temporary invincibility.

Rabbit Feet-Jump incredibly high.

Clock-Add 50 seconds to the timer.

Fruit-Gives bonus points.

Key-Opens blocked off areas.

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Bestiary
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Herbamo: The green shelled creature that crawls around on the ground.
One hit will kill it.

Garnidare: The shelled enemy that can crawl up vines.

Webstamite: Insect-like creature that hovers in the air, shoots red
bullets, and explodes on death.

Ivor: Anteater-like enemy that crawls around.

Timagon: Fire-breathing lizard with bug-eyes that pops out of a green-
and-red shell, which also can be a nuisance. 1000 points. The shells
are worth 500.

Shartoesi: Tadpole-like creatures that travel in groups of 8.
They fly back and forth, getting progressively lower.

Killer Harna: Brown creature that flies in a figure eight. Often useful
for jumping on.

Flying Shardu: green and red enemy that drives from the top of the
screen. Combined with other monsters it can put you in a squeeze.

Wobalin: Blue devil that appears above you and chucks spears downward.
3 hits needed to kill it.

Kalgatrobe: square thingamabob that stands around and pauses when he
swipes at you. If you don't run into him he probably won't have the
range to kill you. Jumping on him often allows you to reach a power-up
or a protection.
Beilzador: winged animal with a spear that swoops at you.

Armorel Kemin: the guys with the swords that shoot energy fields at you
on the sixth level. Level 6. Five hits, 1000 points.

Galartor: Annoying *** that looks like a brown-and-white prehistoric
animal head and bounces up and down off the side of the screen, then
bounces toward you. It also breathes flame missiles. Levels (3 or 4),
6. 3000 points. Fourteen hits.

Gabranha: Small red-colored fish with blue spots that appears in the
water levels.

Mortoise: Underwater turtle that can turn into spikes. It moves in a
circular path.

Cupper: Green frog like thing underwater.

Blastums: Land-based goldfish that fly horizontally at you from an
enclave once they "see" you.

Pengafin: A Penguin that will try and run away from you and will leave
a power-up if you successfully kill it.

Bungataras: Dumb bird on level five that you can shoot and get 3000
from if you pick up the resulting bonus chicken.

Raktura: Phoenix like fire-breathing bird

Creepavore: crawler guy with a tongue.  --Shoshanu: fish that go in the
four angular directions. 1500 points.

Gate of Moornah: The machine the two Geeshergam operate in the first
level. There are four steam-breathing faces on each side that require 2
hits and give 100 points.

Geeshergam: The monkey like enemies.

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Walkthrough
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Stage One-Labyrinth Maze
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Why this is called the Labyrinth Maze is a mystery to me, seeing how
it's easily the most straightforward level in the game...
When you start off the level you will see odd-looking green creatures
flying through the air in large groups. Shoot them and each one you hit
will disappear and drop a coin. Also make sure to pick up the fireball
and helmet early on in this level.

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                         Boss Battle: Boloragog
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                            Difficulty: 1/5

When you get to this boss you should still have your football helmet so
you shouldn't have too much trouble. He will send groups of 4 or 5
enemies at you but just shoot them and they'll go down, leaving him
open for attack. Then just fire at him as much as you can over and over
until he is finished. He only has 3 life bars so you should have no
trouble.

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Stage Two-Lake Neptune
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In this level you will swim through a lake and fight 2 separate bosses.
At the beginning of this level watch out for the green monkey with the
cannon and make sure to pick up the fireball and flamethrower spit.
When in the lake make sure to swim to the bottom and get the wave spit
for your upcoming battle. Watch out for the various fish, although they
shouldn't present too much trouble. Go as quickly as you can so that
you still have the wave spit for the battle though.

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                        Boss Battle: Neptuna
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                         Difficulty level: 1.5/5

In order to beat Neptuna simply shoot the fish he shoots at you and aim
for the bottom of his body when his shield doesn't protect it. He
shouldn't be too much harder than Boloragog. He's basically the same
enemy, except he has a shield, and he shoots little fish at you instead
of green monkeys.

After you beat King Neptune you go through a small opening with some
pick-ups. Get them and head up out of the water. Shortly after you
leave the water you will meet the true boss to this level.

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                          Boss Battle: Rambacha
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                          Difficulty Level: 2/5

In order to defeat this boss easily wait for him to shoot out his 3
eyeballs and bounce on them while shooting at him. He should go down
quickly, although if you aren't careful he can cause some damage.

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Stage Three-Cavern of Fire
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In this level you need to be especially careful not to slip and fall
into any lava pits. Early on in the level you should pick up the flame
burst power up for your battle with a fire phoenix, a recurring enemy
in this level. They take several hits but are fairly easy to defeat.
There is a helmet you can pick up for this battle but I recommend you
save it for afterwards. Towards the end of the level you can pick up a
bonus life. Make sure to get it, unless you're not willing to risk
falling in the lava. Make sure to hit the pterodactyl at the end of
this level, he'll drop a fire burst power up.

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                   Boss Battle: Mogulvor (Giant Heart)
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                         Difficulty level: 2.5/5

This boss's weapon is the letters B, U, R and P. Simply shoot them if
they get to close to you and unload on the boss every time you get the
chance. Make sure to finish him off before he gets too close.

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Stage Four-Ice Palace
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Early in this level make sure to pick up the coins and the fireball
power up. Then continue upward and get the flamethrower and the rabbit
shoes & helmet from the 2 penguins. After that you'll drop down an
elevator and face a giant ape head. You should still have the helmet so
it should be no problem. Continue to the left then go through a lake
and make sure to pick up all the power ups for the boss battle, which
is coming.

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                    Boss Battle: Zarzamoth (Elephant)
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                       Difficulty Level: 3/5

As long as you get down his pattern for throwing his tusks this battle
should be fairly easy. Watch out for his trunks though, as it will
block out your fire.

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Stage Five-Dark Jungle
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At the beginning of this level you will see a chicken. Shoot and kill
it and it will drop a bonus worth lots of points. Make sure not to fall
into any of the pits. Make sure to get the fireball shortly before the
large pit with the swinging vine. After the pit make sure to bounce off
the zombie monkey and get the power up, then jump on the see saw. There
is a one up that you can get using the same strategy you used to get
the weapon power up.


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                Boss Battle: Bashtar (The invisible man)
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                       Difficulty level 3.5/5

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Stage Six-Golden Palace (Final Stage!)
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Make sure to watch out for the metal cylinders that are falling from
the sky in this level. About halfway through the level you'll get to
jump on a little railway car, and have to handle some tricky jumps. It
may take some time to master, but that's why they have continues and
extra lives. After you get off the railway car the level is pretty much
over, 'cept for the boss

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                        Boss Battle: Vookimedlo
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                        Difficulty Level: 4.5/5

When Vookimedlo first appears he will look like a harmless old man,
then he will transform into a giant monster. In his first form simply
aim for his body and dodge the little hooks he throws at you. Then when
he transforms into his skeleton form dodge his bombs, and be careful to
run and duck when he tries to head butt you. To kill him aim for his
heart. This battle shouldn't be too difficult to win.

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Credits
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Thanks to dgiglio84, Deathspork, LordBob and many others for
rekindling my interest in the NES

Thanks ASchultz for the info used in the bestiary

Thanks to Ed the Moogle, Vegita and many others for inspiring me to
do both reviews and FAQs.

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Contact Information
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To e-mail me for questions, suggestions or corrections e-mail
[email protected] if you need to contact me quickly using AIM IM
DJosefX.

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Disclaimer
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This FAQ is protected under copyright and can not be used without my
permission. If you are interested in posting this FAQ e-mail me and ask
permission. If I do not respond don't assume my silence is a yes.
This FAQ should currently be available only at www.gamefaqs.com and
www.geocities.com/nesfaqs (a classic gaming site ran by myself and some
friends)