Skate Or Die - NES
Final Version
Written By Freddie Byies
[email protected]
10/15/00


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                            ################
                            # SKATE OR DIE #
                            ################

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>>UPDATES

10/15/00 - FAQ made(v 1.0)
10/18/00 - Maps added(v 1.1)
5/28/01 - Reformatted FAQ, final updates(v Final)


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Table Of Contents:

1. Introduction
2. Controls
3. Options
   -Sign-In
   -Go Compete
   -Go Practice
   -High Scores
   -Regular/Goofy Foot
4. Skate Shop
5. Events
   -Freestyle
   -Highjump
   -Jam
   -Race
   -Joust
   -Compete All
6. Disclaimer/Credits
7. Closing Notes


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::INTRODUCTION::.

Skate or Die is based on one of today's most popular extreme sports,
skateboarding.  You take the role of a young teenager trying to be the
best skater around.  You get to compete in such events as the high jump,
freestyle, and even a race.  Skate or Die is also one of the more popular
NES titles.  Many players hold the game in high regard as one of the
greatest skateboarding titles ever made, even compared to some games
today.


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::CONTROLS::.

Control Pad   - Used to move character and the Skate Or Die cursor.
Select Button - Not used.
Start Button  - Pauses Game
A Button      - Used to choose an option
B Button      - Only used to erase letters when "signing-in."

Advanced controls vary from event to event.  They will be included below,
in each events section.


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::EVENTS::.

>>SIGN IN

The sign in sheet is where you place your name into the game.  It will
record your times, and high scores.  You can have up to 8 different
names(also used for multiplayer), and each of those names can be up to 8
characters in length.


>>GO COMPETE

This is where you compete in the regular game versus the computer, or
other human players.  You can choose just one event, or choose "COMPETE
ALL" which will let you compete in all the events.


>>GO PRACTICE

This allows you to practice each of the events.  This is great for
getting used to the game, and not having to worry about high scores.  But
you will have competition in some events such as the JAM and the JOUST.
They play the same as the regular game.


>>HIGH SCORES

To reach the high scores, click the trophy in the SKATE SHOP.  There are
high scores for:

Ramp Freestyle(points)
Downhill Race(points)
Ramp Highjump(height)
Downhill Jam(points)


>>REGULAR/GOOFY FOOT

Switching from Regular to Goofy Foot changes the direction you turn when
pushing the control pad.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


::SKATE SHOP::.

Here I'm going to give you a brief rundown of what is in the SKATE SHOP.
I'll list each item that is in the shop, and what the owner says about
them.

*NOTE* The mouth is last because it says various different things each
time it is scrolled over.

Poster              - Some day you might be on a poster!
Left End of Bopper  - Use this bopper in the pool joust.
Right End of Bopper - Watch the corners in pool joust.
Owner's Hair        - Doncha' like my 'do'.
Face                - So what are you staring at?!
Tatto               - "Semper Fi" or die!!!
Trophy              - I keep only the best high scores.
Sign In Sheet       - Sign in here if you wanna compete.
Go Practice         - Quit yer yakkin' and go practice.
Go Compete          - Gettin' serious? So go and compete.
Mouth               - Have you met my dear boy Lester?
                   - Bag big points for rad moves.
                   - Do your folks know what yer doing.
                   - Have you done your homework first?
                   - This aint no library! Go skate!
                   - Shut up and skate!
                   - Combo moves score big.
                   - Secret path in downhill jam!


--------------------


::EVENTS::.

*NOTE* In events which allow either regular, or goofy foot, all my
controls are for goofy foot.  They are very similar for regular.  The
main difference is which direction speeds you up, and which slows you
down.


>>FREESTYLE

In this event, you pull off your best tricks and combos to score the most
points.  You get 10 passes(going up the right side of the ramp).

-(Controls)-

Control Pad - Used to do tricks.
A Button    - Used to "pump" your character to get speed.

-(Moves)-

Spins

Pump character, then press in the direction your going when you reach the
top of the ramp.  When you are spinning, press in the opposite direction
to stop and land properly.  If not, you will crash.

Grinds

Similar to the spins, but you need to have less speed.  Just press the
direction your going, and your character will grind.  Press up or down,
and he will grind along the lip of the ramp for more points.  Or just
hold it, and he will stay there.  The longer, the more points.  But don't
hold it to long, or else he will fall.

Handplant

Press the DOWN direction, and the A button at the same time at the top of
the ramp.  Hold it for more points, but not to long, or you will fall.

Eggplant

Press and hold the opposite direction in which your going and press the A
button.

-(Tips)-

Try varying your moves.

The longer you hold a move, the more points you get for it.

Stay away from the dip in the ramp on the left side.  Going over it will
result in you crashing.

Stay away from the very top, and very bottom of the ramp.  If you go near
them, your likely to crash.

-(Map)-

                             ____          ____
                                /\        /\
                                \ \___Lip-->\
                             _/\ <--Dip      \_
                              |              |
                              |\___Bottom___/|


>>HIGH JUMP

A simple event.  Basically you try to get the highest possible jump.

-(Controls)-

Control Pad - Repeatedly press LEFT and RIGHT directions to gain speed.

-(Tips)-

Try various different methods of hitting the LEFT and RIGHT directional
buttons.  Find a method that is best for you, and use it.

                                               |
                             ____          ____|<--Height Ruler
                                /\        /\   |
                                \ \___Lip-->\
                             _/\ <--Dip      \_
                              |              |
                              |\___Bottom___/|


>>JAM

Also called the downhill jam.  The object is the score the most points,
while racing down an alley way against an opponent.

-(Controls)-

Control Pad - Controls direction.  Used to go forward.  Used with A
button also.
A Button    - Used to punch, kick, jump, or duck with directional pad.
    Punch  - LEFT direction with A button.
    Kick   - RIGHT direction with A button.
    Jump   - UP direction with A button.
    Duck   - DOWN direction with A button.

-(Points)-

Glass - 100 points
Large Bottle - 200 points
Police Car - 1300 points

-(Tips)-

Try to finish quickly, as you get more points for speed.

Hit as many bottles as you can along the way.  You get either 100, or 200
points for them!

To get the Police Car points, you must jump on the hood of the police car
at the end of the race.

Do not attempt to go through the backyard area unless your experienced.

Stay away from sewers, water, and other hazards.

Jump over the black and yellow speed bumps.  They slow you down.

Before you reach the two ledges, you can go through one of the buildings.
Be careful though, it is easy to hit the wall there.

Punch or kick your opponent if you have to.  Who said you had to play
fair?

-(Map)-

Key:
* - Glass(100pts)
! - Bottle(200pts)
# - Crate
@ - Fire Hydrant
+ - Trash Can
S - Sewer
P - Puddle
                           __1p_______2p__
                          |         ##    |
                          |               |
                          |     *         |
                          |               |
                          |               |
                          |  *           #|
                          |              #|
                          |__            +|
                          |  |_          +|
                          |  | |         +|
                          |  |_|          |
                          |__|            |
                          | #   *   _  ___|
                          |     P @| \ \  |
                          |        | -----|
                          |        |  \ \ |
                          |__     #| -----|
                          |  |_   *|__| |_|
                          |   _|          |
                          |  |         *  |
                          |  |          __|
                          |__|        #|  |
                          |  |        #|  |
                          |  |       ##|  |
                          |  |         |  |
                          |  |    S    |  |
                          |  |_        |__|
                          |    |      *+| |
                          |    |       +| |
                          |    |        | |
                          |    |XXXXXXXX| |
                          |    |     |__| |
                          |____|   *    | |
                          |##           | |
                          |#            | |
                          |             | |
                          |   ----------|_|
                          |             * |
                          | *             |
                          |              _|
                          |            #| |
                          |             | |
                          |_  ___       | |
                          |      |      | |
                          |      |      | |
                          |      |      | |
                          |      |      | |
                          |_  ___|      |_|
                          |  !           #|
                          |--  ------* ---|
                          |   *      !    |
                          |#             #|
                          |#            ##|
                          |##           ##|
                          |   S         __|
                          |---  -------|  |
                          |__          |  |
                          |  | *      +|  |
                          |  |        +|  |
                          |  |        #|  |
                          |  |XXXXXXXXX|  |
                          |  |         |  |
                          |  |         |  |
                          |  |        #|  |
                          |  |        +|  |
                          |  |        +|  |
                          |  |         |  |
                          |__|*       @|__|
                                      _____
                                     |__o__|<--Police Car


>>RACE

Also called the downhill race.  This event can be tricky.  Your goal is
to reach the end, and perhaps gain a few points along the way.

-(Controls)-

Control Pad - Speed up/slow down, used with A button for jumps and ducks.
A Button    - Used to help you turn, jump, and duck.
    Turn   - To turn, press the A button along with the directional pad.

-(Tips)-

If you are first doing this event, stay on the regular path.

Watch out for dangers in the road.

Use the tube, ramp, and deck for extra points.

Don't land akward, or you will fall flat on your face.

Speed is essential to get maximum points.

-(Map)-

Key:
# - Metal grates

                       Start
                       \      \
                        \      \
                         \      \
                         |      |
                        /      /
                       /  /\   \
                      |   |  \   \
                      Ramp    \   \
                      |___|   /   /
                       ___    \   \
                      |   |    \   \
                      |   |    |   |
                      |   |    /   /
                      |   \   /   /
                      |    \_/    |
                      |           |
                       \      /|   |
                       |     / |---|
                       |    /  |   |
                       /   /   |   |
                      |   |    |   |
                      |   |    |---|
                      |   |    /   |
                      \    \__/   /
                       \         /
                        \       /
                        _      /
                       | |\    \
                       | | \    \
                       | |  \    \
                       | |   \    \
                       | |    \    \
                       | |    |    |
                       | |    |    |
                       | |    /    /
                       | |   /    /
                       | |  /    /
                       |_| /    /
                          /    /|^^|
                         /    / |  |
                        /    /  |  |
                       /    /   |  |
                      |     \   |# |
                      |      \  |  |
                      |       \ |  |
                      |        \|  |
                      |_| |_       |
                      |     |\     |
                      |     | \    |
                      |     |  \   |
                      |        |   |
                      |     |  |   |
                      |_| |_|  /   /
                          ____/   /
                         /       /
                        /    ___/
                       /    |
                      |     |
                      |     |
                       \     \
                        \     \
                         \    |
                         /   /
                        /   /
                       | # |
                        \   \____
                        |        |
                         \       |
                          \      |
                           \     |
                           |     |
                          /      |
                         /       |
                      __/     ___|
                     /Finish /


>>JOUST

In this event, you are in a empty pool with an opponent.  The objective
is to knock your opponent down with the bopper, and score the most
points.  The problem is, you only get the bopper for about 5 seconds.
Once you knock an opponent off, he gets the bopper.  Dodge him for 5
seconds, and you get the bopper back!

-(Controls)-

Control Pad - Used to move your character and to grind.
A Button    - Used near your opponent to knock them off.

-(Tips)-

Grind along the edge of the pool to waste time, and don't run the risk of
getting hit as much.

Keep an eye on your opponent, stay near the top or the bottom of the
pool.  Stear clear of them at all cost!

Press the A button near an opponent when you have the bopper, to knock
them off their board.

-(Map)-

                   ______________
                  /              \
                 /                \
                 |                |
                 |                |
                P1              P2/CPU
                 |                |
                 |                |
                 |                |
                 |                |
                 \                /
                  \______________/


>>COMPETE ALL

This is simply all the events.  You can choose this after clicking GO
COMPETE in the SKATE SHOP.  It is not available in the practice mode.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


::DISCLAIMER/CREDITS::.

This FAQ is written exclusively for www.gamefaqs.com, and may not be used
in full, or partial form, on any other website, book, or any other
publication without written permission from me.  To recieve my
permission, please email me at [email protected].  I would
like to thank the following:

Nintendo Of America
Ultra
GameFAQs.com and everyone there.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


::CLOSING NOTES::.

If you would like to use this FAQ on your website, book, etc., please
email me at [email protected].  Also use that address if you have any
questions, comments, corrections, etc.

This document is copyright 2001 by Freddie Byies