Wizards and Warriors II: IronSword
FINAL BATTLE STRATEGY
By James Dziezynski
[email protected]
Or
[email protected]
This Mini FAQ, small as it is, is Copyright 2001 James Dziezynski. It
may not be reproduced or hosted without written approval of the author.
I am quite liberal with my game guides, as long as you are courteous
enough to ASK. As always, this mini-guide MAY NOT appear on
Megagames.com or gameshark.com. If you see this there please contact
me. Updates will be hosted at www.gamefaqs.com. Ironsword—Copyright
1988 Rare/Acclaim. All rights reserved.
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STRATEGY: FINAL BATTLE:
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As it is, Wizards and Warriors II is a frustrating game. You can't
swing your sword effectively, you can go from full health to dead in
one hit from 50 % of the enemies, and Fabio is on the cover! Ugh!
Despite the flaws, this is a good addition to your NES library; it has
its good points. Good graphics and music, interesting quests (finding a
bear stein for a bear?!), and that overall RARE quality.
HOWEVER...
The Final Battle is annoying enough to make you want smash a bucket of
country crock non-butter spread all over Fabio's face. After four
relatively easy encounters against the giant elemental bosses, their
tiny counterparts beat you harder a goose smashing into your face while
speeding along on a roller-coaster.*
http://srd.yahoo.com/goo/Fabio+Rollercoaster/1/*
http://www.pigdog.org/a
uto/animal_rampage/link/14.html
Or
http://www.ultimaterollercoaster.com/news/archives/april99/stories/0401
99_01.html
Anyhow...
Back on topic—the last fight is quite tough, but here are a few
pointers before the battle even starts.
? Hopefully you've collected the best Helmet and Shield you could.
If not, use an old password and go back to get em' (or use mine:
GZZMJXMQQGRX)
? Remember: changing the 5th letter in your password to J will give
you 2 lives to start off with. This makes up for the game's very
cheap continue policy (apparently whenever it wants to.) I do not
think you can continue on this stage.
? I find leaving TURBO off on your controllers is helpful.
? Get FULL MAGIC while you have FULL HEALTH; this will ensure your
MAGIC automatically refills when it runs out, making it unlimited
and thus one less thing to worry about. Use the DRAGON'S TOOTH
spell on the snow ghosts if you need to make up some health.
? Finally, take heart—IT CAN be done without cheats. I'm living
proof!
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HERE WE GO!
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As mentioned, get your magic up to max while maintaining full life.
There are a few streams of magic bubbles, two of which are easily
reached on the third (right-most) mountain. If you catch them all, you
will be one unit away from full, which you can get from killing the
snowballs and snowmen. Once filled with magic, use the DRAGON'S TOOTH
spell if you need to make up life. When you are ready to, head up the
middle mountain!!
You will know the battle is on when the snowmen disappear and the four
elements appear on your screen with blue health bars. As quickly as you
can, drop down fast to your left. Your goal is to get on the level
ground on the bottom. You will also be pursued by the Earth elemental
first.
EARTH ELEMENTAL-Your goal is to beat this guy without dying, plain and
simple. You have 3 lives total, so if he beats you you'll have a hard
time against the other three. Once on level ground let him circle you,
jumping a bit away from him as he sneaks up from under you. If he pops
you up in the air you're slightly screwed. If this happens try to
recover and get back to your level ground. Don't forget you can fire
bursts of energy UPWARD by holding up and B on your controller. Get in
your hits as he orbits you. Stay calm and don't run around, control is
the key Danielson!! After beating him…
FIRE ELEMENTAL-This guy is the easiest to beat because he has a tight
orbit around you, meaning he won't go off the screen much. Add to that
he isn't terribly fast and you will have an easy kill. Your goal is
beat him and the Earth elemental in one life, or at least as close as
possible.
WATER ELEMENTAL-The hardest elemental to hit, the Water Elemental also
takes more damage from your sword than the others. Now is a great time
to use your Silver fleece; I'm not 100% sure it even protects you but
it gives me a mental edge. I like to stand dead still against him and
fend off his water attacks by firing early, therefore sneaking in
whatever hits I can. He moves fast, so fire well in advance to score
hits when pressing UP and to the sides.
By now, you will probably died at least once. If not, way to go—you are
a better player than I! If you can get to the final elemental with ½
health and one life in reserve, you have a great chance of beating the
game.
WIND ELEMENTAL-The last elemental is not the fastest but will orbit you
in a tight oval shape, making it hard for you to leap up to get in
hits. Use your Up and B attack along with side hits. With a little
practice, you'll find his attack is somewhat easy to avoid. He'll
usually drop "mystery pellets" straight down, giving you time to nudge
out of the way. He's difficult to hit with diagonal shots, so stay calm
and get in hits when you can. If you have a whole life left over, stand
still and make certain each blast from your sword hits him.
VOILA!! That's it! A little patience, a little practice, and you got
it. Despite what people say, the Ending is actually sort of cool.
Remember this game was made in 1988 (wanna see a bad ending? Try Ultima
Exodus for the NES.) Good luck and feel free to email me at
[email protected] if you need a hand or can think of any good Fabio
jokes.
Fini!
**PS- I CAN believe it's not butter; REAL butter isn't day-glow yellow.
***PSS- As you plunge your throbbing sword into the soft yielding flesh
of the quivering elementals, your heart pulsing like a sweaty jungle
beast, don't forget to take your purple-headed cartridge out of the
tight grip of your NES (because leaving your games in damages and pins
and makes your NES flash, silly!)
Copyright 2001. James Dziezynski