[CUSTOM ROBO]
For the Nintendo Gamecube
HOLOSSEUM FAQ
By: Dragoonman
< TABLE OF CONTENTS >
[ 1 ] INTRO
[ 2 ] CONTROLS WHILE SELECTING HOLOSSEUMS
[ 3 ] BATTLE RULES
[ 4 ] HOLOSSEUMS
[ 5 ] CONTACT INFO
[ 6 ] SPECIAL THANX
[ 7 ] SPECIAL CREDITS
[ 8 ] LEGAL INFO
< [ 1 ] INTRO >
*Due to circumstances beyond my control, I am not able to complete the
Locations section of the Holosseum listings. Any information provided
would be greatly apreciated, by me and the readers of this FAQ. Proper
credit will be given.*
Hi! I'm Dragoonman and welcome to my fourth attempt at an FAQ! If your
wondering, my other three didn't make it. The first two I was too lazy
to finish and the third, well sucked. Well, thats enough about my other
FAQs now on to this one. I decided to make this FAQ because A) There were
no FAQs for Custom Robo at the time and B) I thought a Holosseum FAQ
would be useful.
In this FAQ you will find all the general information about all the
Holosseums in the game along
with some detailed strategies.
If you have any questions, suggestions, notice any errors or would
like to help out, please see the Contact Info section. Proper credit
will be given.
Now on with the FAQ!
< [ 2 ] CONTROLS WHILE SELECTING HOLOSSEUMS >
These are the controlls for chossing a holosseum in VS. Mode:
Control Stick: Select Stage
A: Confirm
B: Cancel
X: Help
Y: Change Battle Rules
L: Secret Mode
(You can still move the cusor after confirming with the A button.
Press the B button after confirming to finish.)
R + Control Stick Up/Down: Select Page
< [ 3 ] BATTLE RULES >
After pressing Y while selecting a holosseum in VS. Mode, you can
change two of the battle's rules.
1) Battle Time
-This changes the length of the battles. You can select infinite,
90 seconds, 120 seconds or 180 seconds.
2) Friendly bomb and pod blasts cause damage
-This chooses whether or not your ally's(if you have one) pod and
bomb explosion damage your robo. You can select ON(does do damage)
or OFF(doesn't do damage).
< [ 4 ] HOLOSSEUMS >
This is where you will find all the information on the Holosseums. As
this part is not totally complete yet, any help would be appreciated.
Please see the Contact Info section for more information. Proper
credit will be given.
This is how you red this FAQ:
Holosseum Name: The name of the holosseum
Location: Where in the game you earn the holosseum
Description: The in-game description of the holosseum
Strategy: My personal recommendation of strategy for each individual
stage
Notes: Any special note about the stage
Here is the list of all 35 Holosseums:
Holosseum Name: Basic Arena
Location: The starting Holosseum
Description: A Stage that sets the standard for robo battles. The
formation of the obstacles is well-balanced and makes this
a prime place for normal battles.
Strategy:
Notes:
-Hold Z while selecting this map to battle in the frame of this map.
Holosseum Name: Diamond Fences
Location:
Description: A stage with a peculiar wall pattern. Try not to get cornered.
Strategy:
Notes:
Holosseum Name: High-Rise Plaza
Location:
Description: A stage distinguished by two wall types: high columns and
low triangular platforms.
Use the high walls to evade attacks.
Strategy:
Notes:
Holosseum Name: Basic Cell
Location:
Description: A Basic Arena with magma pools in its two corners. Be careful
when using a slide shot.
Strategy:
Notes:
-You can run past the larger magma pool by hugging the wall.
Holosseum Name: Diamond Cell
Location:
Description: A Diamond Fences stage with magma pools in its corners. Be
careful around the molten areas.
Strategy:
Notes:
-You can run past the square magma pool by hugging the wall
Holosseum Name: High-Rise cell
Location:
Description: A High-Rise Plaza with magma pools in its corners. Be careful
when fighting near the molten areas.
Strategy:
Notes:
-You can run past the large magma pool by hugging the wall.
-Be careful not to cut the corner with the triangular magma pool in it to
sharp to avoid running into the pool.
Holosseum Name: Crevice Court
Location:
Description: An irregular arena with haphazardly strewn walls and
obstacles. Use the unpredictable cover to help you attack.
Strategy: Use a fast robo with fast, long range weapons and run back and forth
behind the uneven walls, shooting your opponent at every chance you get.
Notes:
Holosseum Name: L Formation
Location:
Description: A stage distinguished by L-shaped walls. Use the cover to your
advantage.
Strategy:
Notes:
Holosseum Name: Checkmate Foundry
Location:
Description: A stage based on a factory. Learn to use the conveyor belts
on the sides.
Strategy:
Notes:
-Remember not to run against the conveyor belts, as this makes you a slow,
easy target.
Holosseum Name: Castle Keep
Location:
Description: A stage based on a castle's inner keep. Use the sprawling
walls to your advantage.
Strategy:
Notes:
Holosseum Name: Castle Citadel
Location:
Description: A stage based on the inner citadel of a castle. The central
wall where the stone lantern stands can be vital to victory.
Strategy:
Notes:
Holosseum Name: Lost World
Location: Final Battle in A New Journey with Rahu III
Description: A strange, organic arena with 4 round obstacles. The stage
is somewhat large, so fight from an advantageous range.
Strategy:
Notes:
Holosseum Name: Flower Garden
Location: Your first battle with Anthony and Timothy in the park
Description: An arena based on a pleasant park. Use the central arch to
your advantage.
Strategy:
Notes:
Holosseum Name: Chinese Bowl
Location: The Chinese restaurant owner in the training gym tournament
in A New Journey
Description: A stage based on a Chinese bowl. Use the inclined environment
to your advantage.
Strategy:
Notes:
Holosseum Name: Robo's room
Location: The washroom in the amusement park
Description: A stage reminiscent of a lavatory. The small area and large
number of walls makes it somewhat difficult to move.
Strategy:
Notes:
Holosseum Name: Nature Park
Location: First encounter with Rahu in Bogey's
Description: A stage designed to mimic the natural world. Use the central
bridge to take control of the entire stage.
Strategy: There are three main strategies that fit into this holosseum:
1) Do as you normally do. Not much else to say about this.
2) Go under the bridge do dodge attacks and sneak up on your opponent.
This can be a great technique because the bridge blocks two sides. The
only problem with this is that it works both ways as it tends to obscure
your view too. A good weapon for this is the Dragon Gun as you are
protected during the long pause after you shoot. 3) Go on top of the
bridge so that you can hit your opponent almost anywhere on the field.
I personally don't like this because you can also get hit from nearly
anywhere. A good weapon for this Strategy is anything that goes fast.
Notes:
Holosseum Name: Little Locomotive
Location:
Description: An arena designed to look like a child's play area. Advanced
fighters will use the train for both offense and defence.
Strategy:
Notes:
Holosseum Name: Merry-Go-Round
Location: The 'Fantastic Fighting Four' in the amusement park
Description: A stage designed to look like a merry go round. Fire at
your foe from between the horses.
Strategy:
Notes:
Holosseum Name: Magma Hole
Location:
Description: If a robo walks on the middle of this stage, the ground will
sink and allow magma to seep through.
Strategy:
Notes:
-The tower in the middle of the stage never sinks below the magma.
Holosseum Name: Magma Ruins
Location:
Description: A stage surrounded by a ring of magma. Over time, the
magma slowly melts the stage...
Strategy:
Notes:
-Avoid moving near the edge as: 1)The magma rises 2)It is easy to
knock you into the magma, which causes a great deal of damage.
Holosseum Name: Ice and Snow
Location: Your first battle with Marcia in the training gym tournament
in A New Journey
Description: An arena covered in ice and snow. Watch your footing on the
slippery floors.
Strategy:
Notes:
-Beware of sliding on the ice, especially if you are using a Little Raider
or Formula legs
Holosseum Name: Frozen Field
Location: Your first fight with Sergei in Bogey's
Description: A field entirely covered in ice. Be careful when walking
on the ground.
Strategy:
Notes:
-Beware of sliding on the ice, especially if you are using a Little
Raider or Formula legs
Holosseum Name: Dead Line
Location:
Description: A conveyor belt that constantly feeds into a sea of magma.
Don't let your robo drift to its doom.
Strategy: Use parts that immobilise or knock down your opponent to let
him/her drift into the magma.
Notes:
Holosseum Name: Double Dead Line
Location:
Description: A stage bracketed on both sides by magma. The conveyor belts
on the left and right sides move differently, so be very careful.
Strategy: Use parts that immobilise or knock down your opponent to let
him/her drift into the magma.
Notes:
-Be aware at all times of which way the conveyor belts and walls are moving.
Holosseum Name: Panic Cubes
Location: Your first fight with Eliza at the Lab during the Z Syndicate raid
Description: An arena filled with vertically oscillating block obstacles.
Master the terrain to achieve victory.
Strategy: Use a robo with a high jump or the High Jump Legs to move over
the blocks with firing a weapon that goes up then comes down, like
the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting tapped in the middle of the arena
Holosseum Name: Panic Walls
Location:
Description: An arena that boasts retracting walls. Time the movement of
the walls as you fight.
Strategy: Use a robo with a high jump or the High Jump Legs to move over
the walls with firing a weapon that goes up then comes down, like
the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting tapped in the middle of the arena
Holosseum Name: Scramble Walls
Location:
Description: A more difficult version of the Panic Walls stage. The
walls here elevate in an odd pattern.
Strategy: Use a robo with a high jump or the High Jump Legs to move
over the walls with firing a weapon that goes up then comes down,
like the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting trapped in the middle of the arena
Holosseum Name: Loading Dock
Location: Holosseum test Tournament in The Grand Battle
Description: A stage distinguished by a suspended platform. It's always
moving, so be careful.
Strategy: Use the High Jump Legs to get onto the platform from where
you can bombard your opponent.
Notes:
Holosseum Name: Battle Gear Station
Location: Holsseum test Tournament in The Grand Battle
Description: A cogwheel-themed arena. Use the platforms atop the
spinning cogwheels to gain the advantage.
Strategy: Stay on the cog-wheels and use a gun with good homing like
the Dragon gun while the rotation helps you dodge attacks.
Notes:
Holosseum Name: Impact Craters
Location: Holsseum test Tournament in The Grand Battle
Description: An arena based on a ruined region. The ground splits
and moves over time.
Strategy:
Notes:
-You cannot cross or fall through the gaps that appear
Holosseum Name: Sudden Death
Location: Holsseum test Tournament in The Grand Battle
Description: The smallest stage. Short-range battles here are always
intense.
Strategy:
Notes:
Holosseum Name: Gigantix Sprawl
Location: Holsseum test Tournament in The Grand Battle
Description: The largest stage. Figure out your optimal distance
and fight from afar.
Strategy:
Notes:
Holosseum Name: No Man's Land
Location: Z Leader simulation
Description: A stark arena with absolutely no walls. Attacks that
don't normaly hit your foe may work here...
Strategy:
Notes:
-Hold Z while selecting this map to battle in the frame of this map.
Holosseum Name: Practice Stage
Location: After beating A New Journey, it’s the stage you fight
in during the credits
Description: A stage designed for target practice and tactics
training.
Strategy:
Notes:
Holosseum Name: Dark Star
Location: Earned through Vs. Battles (50 Battles with the same robo)
Description: An arena that mystifies the senses. Be careful;
it's difficult to gauge the distance between you and your
foe.
Strategy: A good body to use on this stage is a Strike Vanisher
as it can be hard to keep track of it due to the
disorientating views.
Notes:
-Try to avoid getting disorientated by the spinning and changing
of the view
< [ 5 ] CONTACT INFO >
Here's how you can reach me:
GameFAQs, Custom Robo Network: Dragoonman
E-Mail:
[email protected]
Please do not send chain mail, junk mail, etc. to my e-mail
address. Anyone doing so will be immediately blocked.
*Due to circumstances beyond my control, I am not able to complete the
Locations section of the Holosseum listings. Any information provided
would be greatly apreciated, by me and the readers of this FAQ. Proper
credit will be given.*
< [ 6 ] SPECIAL THANX >
I would like to thank the following people:
-Nintendo, for making such an awesome game
-CJayC and rocketlauncher, for posting this on their sites
-My parents, for obvious reasons
-My brother, for paying for half of the game
< [ 7 ] SPECIAL CREDITS >
This is for people who have helped out.
I would like to thank:
-TheGreenReaper for the No Man's Land info
-ace1580 for the No Man's Land description, Dark Star info among
other things
< [ 8 ] LEGAL INFO >
This FAQ is Copyright 2004 Keith Gaudry-Gardner.
Currently, this FAQ is only allowed on GameFAQs.com, Neoseeker.com,
and Custom Robo Network.
You may print/save this only for personal use.
If I discover that you are using this without my permission,
I will take action. You have been warned.
If you would like this on your site, please ask me first and
tell the URL so that I can give it the thumbs up/down.
You will be responsible of retrieving the latest version
from GameFAQs.com
THE END