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FIRE PROWRESTLING D CHARACTER GUIDE: THE ROCK
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Version 1.2
by Bill Wood ([email protected])
Last modified: 3/31/02

Fire ProWrestling D (c) 2001 Spike/VAiLL

NOTE: This guide views and prints best with a monospace typeface.

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==VERSION HISTORY==
===================

1.2 - Combos added to Strategy, courtesy of Richard Bownes.
1.1 - Added "Run-Up Post" moves to the Movelist section.
1.0 - Initial release of the guide.

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==TABLE OF CONTENTS==
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SECTION 1: HISTORY OF THE ROCK
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

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==SECTION 1: HISTORY OF THE ROCK==
==================================

When Dwayne Johnson left behind a sagging football career for a career
in wrestling that had been in his family for generations, little did
he know he would almost singlehandedly turn the wrestling business
upside down. He would become The Rock, a slogan-spewing narcissist,
and arguably the most popular performer in the history of sports
entertainment. He has attained more success before the age of 30 than
most wrestlers will ever see in their entire career.

Yet for all of his accomplishments (youngest wrestler ever to win the
WWF Heavyweight Championship for starters), The Rock will probably be
remembered for one thing -- his mouth. Coining catchphrase after
catchphrase, cutting one classic promo after another, Rocky has an
entire generation of wrestling fans glued to their set, wondering what
will come out of his mouth next.

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==SECTION 2: SKILL AND PARAMETER STATS==
========================================

SKILL
-----
Real Name......The Rock (Dwayne Johnson)
FPD Name....................Rocky Reipia
Promotion............................WWF
FPD Promotion........................WFW
Size..............................Medium
Class..............................Heavy
Height............................189 cm
Weight............................123 kg
Country..........................America
Birthdate.....................05.02.1972
Stance.............................Power
Offensive Skill.................American
Return Skill....................American
Critical Type...................Finisher
Special Skill..................Superstar
Recovery..........................Medium
Recovery (when bleeding)..........Medium
Respiratory........................Above
Respiratory (when bleeding)........Below
Awareness.........................Medium
Awareness (when bleeding).........Medium
Neck Strength.......................High
Arm Strength......................Medium
Waist Strength......................High
Foot Strength.....................Medium
Movement Speed...............Medium Fast
Ascend Speed......................Medium
Ascend Skill..................Can Ascend

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............7     Punch.............6
Kick..............5     Kick..............6
Suplex............7     Suplex............5
Submission........3     Submission........4
Stretch...........4     Stretch...........6
Power.............6     Flying............7
Instant-P.........8     Crush.............6
Arm Power.........4     Vs Lariat.........6
Technical.........9     Technical.........7
Rough.............8     Rough.............8
Ground............4     Ground............4

TOTAL SKILL POINTS (on a scale from 0-300): 193

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==SECTION 3: MOVELIST==
=======================

NOTE: This movelist is my direct translation of the Japanese Fire Pro
D Player's Guide, there may be some minor errors. If I was unable to
translate, I looked up the move in Edit Mode.

Specialty moves are marked with [S]. Finisher is marked with [F].

STRIKES
-------
Standing (X)..............................American Jab
Standing (A)..................................Toe Kick
Standing (B) + d-pad.....................American Hook
Standing (B)...............................Clothesline
Standing (X) + (A).....................Football Tackle
Running (X)................................Clothesline
Running (A)...............................SPINNING DDT [S]
Running Counter (X).......................Front Suplex
Running Counter (A)........................SPINEBUSTER [S]
Running to corner...............................Lariat

GRAPPLES
--------
Grapple (X)..............................Face Scratch
Grapple (X) + Up.............................Body Slam
Grapple (X) + Left/Right...................Elbow Stomp
Grapple (X) + Down........................Dragon Screw
Grapple (A)..................Swinging Neckbreaker Drop
Grapple (A) + Up...........................Brainbuster
Grapple (A) + Left/Right.........Belly-to-Belly Suplex
Grapple (A) + Down............................Low Blow
Grapple (B)........................American Punch Rush
Grapple (B) + Up...............Back Flip (Samoan Drop)
Grapple (B) + Left/Right.............Russian Leg Sweep
Grapple (B) + Down.................................DDT [S]
Grapple (X) + (A)......................THE ROCK BOTTOM [F]
Back Grapple (X)..........................Sledgehammer
Back Grapple (A)..............................Low Blow
Back Grapple (B)..........................Sleeper Hold
Back Grapple (B) + Up/Down............Leglift Backdrop
Back Grapple (B) + Left/Right.......German Suplex Whip
Back Grapple (X) + (A)...........Rollover Bridging Pin*
Back Grapple Counter (X)....................Elbow Butt
Back Grapple Counter (A).................Kick to groin

* = I don't know the actual name for this move, but I can pretty much
guarantee The Rock's never done it!

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (A).......................Pin
Opponent Face Up at Head (B)..................Stomping
Opponent Face Up at Feet (A)..............Sharpshooter
Opponent Face Up at Feet (B).............Kick to groin
Opponent Face Down at Head (A).......Roll over and pin
Opponent Face Down at Head (B)................Stomping
Opponent Face Down at Feet (A).............Boston Crab
Opponent Face Down at Feet (B)................Stomping
Running at Downed Opponent (B)......THE PEOPLE'S ELBOW [S]

MOUNT MOVES
-----------
Mount Position (X).................Mount Knuckle Arrow
Mount Position (A)........................Sharpshooter
Mount Position (B)......................Jackknife Hold
Mount Position Counter........................Arm Lock
Front Facelock Attack (X)...................Body Punch
Front Facelock Attack (A)..............Front Neck Lock
Front Facelock Attack (B)...................Piledriver
Front Facelock Attack Counter...............Hammerlock
Back Mount Position (X).......Back Mount Knuckle Arrow
Back Mount Position (A)..................Choke Sleeper
Back Mount Position (B).......................Arm Lock
Back Mount Position Counter.................Back Press

POST AND APRON MOVES
--------------------
Post (X).............................Diving Elbow Drop
Post (A)..............................Diving Knee Drop
Post (B)..................................Sledgehammer
Post (X) + (A)...........................Diving Lariat
Run-Up Post vs Standing (X).......................none
Run-Up Post vs Downed (A).........................none
Corner Grapple (B) + Up............Avalan. Brainbuster
Corner Grapple (B) + Left/Right.............Punch Rush
Corner Grapple (B) + Down...........Avalanche Backdrop
Front Avalanche Counter...................Face Scratch
Back Avalanche Counter......................Body Press
Apron Grapple from inside..........In-Ring Brainbuster
Apron Grapple from outside...............Shoulder Butt
Running to out of bounds..........................none
Slingshot to outside......................Sledgehammer
Slingshot to inside...............................none

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.................W.Brainbuster
Two Platon Back Grapple.....................W.Backdrop
Two Platon Corner...............Combo Bulldog Headlock
Three Platon Front Grapple.............Triple Beatdown
Three Platon Back Grapple..............Triple Beatdown
Three Platon Corner....................Triple Beatdown

PERFORMANCE
-----------
Analog Stick Left...................glares at audience
Analog Stick Right...........motion for People's Elbow
Analog Stick Up....................."Bring it" gesture
Analog Stick Down...............points down, then away

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==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
The Rock is an entertainer at heart, therefore your goal should be to
entertain when playing as him. This means a lot of taunting, posing,
and of course, nailing your signature moves. His medium fast walking
pace means you can dictate the pace of the match against most
heavyweights.

The Rock's defensive stats are extremely good, so he can take a great
deal of punishment. Stay patient, even if you start losing. All it
takes is one Irish whip into a Spinebuster to get the party started
(see below for details).

STRIKES
The Rock has big American-style punches and kicks. If you can learn
the timing and distance of the (B) clothesline, you should definitely
use it. Unlike most strikes, the clothesline will immediately send the
opponent to the mat, where you can work on ground moves.

GRAPPLES
As if you didn't know, Rocky's two big grapple moves are the Rock
Bottom and the People's Elbow. And just because I've seen it asked
before, I'm going to give you step-by-step directions on how to
execute a "proper" People's Elbow:

  1) In the center of the ring, grapple your opponent.
  2) Use (Y) to Irish whip him into the ropes.
  3) When he's headed back toward you, hold (A) to do a Spinebuster.
  4) Hold the analog stick Right to motion for The People's Elbow.
  5) Use (Y) to run and rebound off the ropes.
  6) When approaching your opponent (who should still be on the
     ground), simply hold (B) to drop the elbow.

By the way, The People's Elbow won't Critical, so don't be surprised!
Use the Rock Bottom if you want a Critical!

COMBOS
Note: These are not combos in the "fighting game" sense of the word,
as grapples can be countered and opponents can recover in between
moves. These combos are more akin to natural wrestling combinations
for this particular wrestler.

Also, unlike fighting games, Fire Pro D combos are easier to perform
when the opponent is worn down as his recovery time is longer.

  1) Rock Bottom -> People's Elbow
  2) Spinebuster -> People's Elbow
  3) Dragon Screw -> Sharpshooter
  4) Spinebuster -> Sharpshooter

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==SECTION 5: CLOSING==
======================

In closing, I would like to thank:

* ViperMask, who borrowed my formatting for his great Tiger Mask FAQ.
 In return I borrowed some of his! =)

* Richard Bownes for combo contributions.

* www.puroresu.com and www.wwf.com for historical reference.

* www.gswf.org for Skill and Parameter stats.

* CJayC and GameFAQs for hosting this guide.

Fire ProWrestling D Character Guide: The Rock
(c)2002 Bill Wood