I'm loving your brain right now.* The "plug it in directly" is
just how I'm thinking; I don't see any reason why some darn
"Central Processing Unit" unit has to get in the way of most of
the graphics rendering. Tell the HD what do display and BLAM -
show it - at little delay as possible.* I'm thinking a dedicated
graphics HD - no other purpose but long term storage of
temporary display data, of whatever form. That way, there's
unlimited graphics memory, totally dedicated.* Maybe someone's
already doing it - I dunno - but it just seems completely
logical to me. Then the game logic and the human interface can
get the slower stuff. :P