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Title : The Unaided Eye
Filename : ennui.wad
Author : Christian N. Hansen aka Dykanden
Email Address :
[email protected]
Misc. Author Info : Doom fanatic
Danish redneck (yep, I still is)!?
DOOM2 level designer for 1? year
Hard Core Sci-Fi enthusiast (Nothing new, though)
I hate Trey on MTV Europe
Hard Core coffee drunkard
I loathe V.I.P. starring Pamela "Hooters" Lee
Sandra Bullock is beautiful
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Description/story : After saving the Earth from Hell's most
gruesome spawn, you suddenly found yourself
in the unpleasent situation of being the
center of the universe, and was very fast overrun
by eager and irritating journalists from all
over the world. Being famous was not really
your wildest dream. The psychological presure
got too high -even higher than being blasted
20 feet across a room by an incoming rocket-
and you needed to escape; escape the boring
and stressing real world. You asked the
remaining management of the UAC to find you
a hard job among ordinary people, who had not
really had much contact to the outside world
through the last few years, so that you could
put your past behind you and occupy yourself
with something totally different than blasting
monster limbs through a hallway. Luckyly a mine
in the mountains was going to be expanded by
drilling from the west side of a mountain towards
the excisting east mine. They needed new workers
and you were given a job. Even though the UAC
could not really understand what a highly decora-
ted and famous marine (and world saviour) wanted
in a dirty ol' mine. However they let you go and
gave you the job. The work was everything you
needed: solitude, dirty talking and hard sweaty
work.
After a couple of weeks, which fully satisfied
your needs, you notised that the Employer always
carried a red key on him and he never left it out
of sight, much to your suspicion.
And sometimes he used it to access the control room
in the mines. That was not really the weird thing,
the weird thing was the secret door you once saw him
enter!
And how come the east mine was a restricted area.
Something was going on behind these rocky walls and
it was not digging.
This mine was not only a bit of lava and a rusty drill.
One day, when you were out breathing some fresh air,
a terrible and thundering quake shivered the earth
under your feet and numerous screams reached you from
within the mine. Something was very wrong, very very
wrong.
You grap your sidearm and cannot help relating
your present feelings to past experiences.
And now you come to think of it, you once heard from
a drunk security guard from the UAC, at one of the
numerous parties celebrating your heroic homecoming,
that the UAC were still conducting the same experiments,
which lead to the alien invasion of Earth, at some moun-
tain top in the desert. Of course he was drunk, so you
took no notice of his babbling. However, now it all made
sence. YOU were on THAT mountain.
And it is a cooinsidence the fact that YOU are on that
mountain sent there by that UAC?
Does the east mine at all exist?
Whatever the answer might be, a closer look might
be the only thing left to do.
And actually, you were getting bored with working a
drill and a shovel. The silent, but steady sound of
growling and mumbling makes you silently, yet firm and
determined say to yourself:
"Lets make that trigger hot again..."
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Play notes: My eleventh wad.
Made for Final Doom: Evilution
P.S. The level is best played in 640x480 from
the DOOM95 launcher from WIN 32 bit. The shading
looks best in this mode.
Aaaannnd......You really must try playing Zdoom
or GlDoom! YOU SIMPLY MUST! That s... really
gives the game a kick in the a..! Pheeew!
The screenshot(-s) for this level are taken in
Zdoom.
A rather large level. Tech, high/low, changing areas
and very close to TNT's own levels in Evilution.
I believe that you can use all sorts of different
textures and still keep a logical and harmonic
feeling in the level without destroying it. It goes
especially for a level like this where it has to
look manmade. However, I have not used ALL textures!
Skulls on a marble wall and red hot stonewalls does
not really go well together with computerscreens and
techlights!
Note how I have chosen to make the exit! I have not
invented the idea myself, though!
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Other wads by me : 1.The Revenge of Avind
(avind.wad)
2.The Blessed Hex
(blessed.wad)
3.The Unknown Chasm
(chasm.wad)
4.Quail
(quail.wad)
All above mentioned levels in my series
Doom 3: Ad Infernos (inferno.wad)
0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
(lavapit.wad)
5.Star Trek: Voyager "A time to face your fears"
(voyager.wad)
6.The Aqueous Rise and Fall (Final Doom: Plutonia)
(aqueous.wad)
7.UAC Nukage Processing Area (Final Doom: Plutonia)
(waste1.wad)
8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
(voyage1.wad)
9.Fait Accompli (Final Doom: Plutonia)
(gothic.wad)
10. That Urban sence...
(urban.wad)
11. The Unaided Eye (Final: TNT)
(unaided.wad)
12. Flay the Obscene
(flayobsc.wad)
13. Flay the Obscene - part two
(flayobs2.wad)
If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!
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Where to get this wad : At
http://www.angelfire.com/id/doomzone
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Date of release : August 1999
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Additional Credits to : Those weird brains at ID for Doom and its
many successors.
Matt Tagliaferri for a userfriendly
yet strange level editor.
The fantastic creators of Zdoom and GlDoom!
Kasper Tidemann, Denmark
The creators of Final: Evilution aka Team TNT
All you Doom fanatics outthere for keeping
this all time classic, mother of all 3D games
and best game ever, alive.
Wes Burd for his cool homepage and help
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* Play Information *
Level # : MAP10
Single Player : Yes
Cooperative 2-4 Player : ?? (untested)
Deathmatch 2-4 Player : ?? (untested)
Difficulty Settings : Yep
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None.
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* Construction *
Base : New level from scratch
Tools(s) used : DoomCAD 6.1 by Matt Taggliaferri
Nodebuilder 2.0 by Matt Taggliaferri
NWT (greeeaat)
BSP Nodebuilder
Build Time : Ahh,.....70 hours.
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* Known Bugs *
"Hmmmmm. I suppose only one actually."
" Aye laddy, and a wee one it is, har har harrrrr"
"Uhmm...right"
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* Copyright / Permissions *
This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it!...Just kidding! Distribute it around the globe as
long as you put this txt file along with it without modifications. And
that apply to ALL of my wads/levels! Distribute them like madmen!
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