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Title                   : Tantrum 2
Filename                : TANTRUM2.WAD
Author                  : Ola Bjorling (With funky dots over the o
                         in Bjorling.)
Email Address           : [email protected]
Homepage                : http://members.xoom.com/bjorling
Misc. Author Info       : Sported a full 10 fingers at the last count.
                         Go see the homepage for more essential info.

Description             : Sweet level with bricks and corroded metal as its
                         main texture theme. Some wood and marble too.
                         I've pushed the engine to its very limit in just
                         about every damn area - enormous level of detail.
                         A LOT harder on UV than the first version, but
                         lower skills should suit mortal players fine.
                         The level is now highly non-linear. Woohoo.

                         There's no silly plot, just kill stuff.

Other files by author   : A few:
                         venom.zip             SP level
                         talosian.zip          SP level (map08)
                         gothic2.zip           Did some graphics
                         darken.zip            Did some graphics

                         Coming up (as of writing this):
                         overload.zip          DM level pack with new graphics
                         http://members.xoom.com/bjorling

                         darken2.zip           DM level and loads of graphics
                         http://www.doomworld.com/darkening

                         mordeth 3             Some graphics
                         http://www.warande.ruu.nl/~glahaut/mordeth.htm

                         Slaughter DM          Some graphics
                         http://www.doomworld.com/slaughterdm

                         Crucified Dreams      One level, some graphics
                         http://www.doomworld.com/crucified_dreams

                         And some minor work on:
                         Hell Revealed 2       Sky texture
                         Mortality             Sky texture

                         I might have forgotten some, but these are the main
                         ones. Check out my homepage for the latest news on
                         whats released.

Additional Credits to   : * Jeff Rabenhorst for the brilliant EdMap.

                         * Kurt Kessler for a LOT of inspiration.

                         * Nick Baker, Scott Cover, and Mike Reid for
                           testing. Eric James Roberts and Mike Watson
                           for pointing out small flaws.

                         * id for making YEAHYEAHYEAH you know what I was
                           going to write.

                         * Lee Killough for teaching me a lot about VPOs
                           and slime-trails. Also thanks for letting me
                           use BSP 2.4 beta.

                         * Jim Flynn for VERY essential help when EdMap was
                           acting strange and screwing up my level. The level
                           might not have been released if it wasn`t for him.

                         * Julia.

Pointless greetings to
(in total lack of order): Tom "Mystican" Robinson, Mike "Cyberdemon" Watson,
                         Nick "NiGHTMARE" Baker, Jonas "Chrozoron" Feragen,
                         Gaston "Mordeth" Lahaut, Eric James "Ricrob"
                         Roberts, Malcolm Sailor, Scott "Covaro" Cover,
                         Andrew "Linguica" Stine, Mike "Prower" Reid and
                         all those other oddballs hanging in EFnet #DOOM2.
                         You're all guilty for making my phonebills so darn
                         big. I'll make you pay.

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* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP 01
Single Player           : Yes that was my original intention.
Cooperative 2-4 Player  : Nope, haven't had the chance to test
Deathmatch 2-4 Player   : Yah right. Pffft.
Difficulty Settings     : Yes, UV is kinda tricky, lower skills for
                         people with real lives. You wont actually
                         miss out on anything on skill 3 or 2, it'll
                         just be a bit easier.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None - tantrum2.lmp included as a separate
                         file. Recorded by Andy "Aurican" Kempling,
                         [email protected]

                         Skill 4, 100% kills 100% secrets 17:13
                         Recorded using mouse+keyboard on a P200

* Construction *

Base                    : New level from scratch with inspiration from
                         several different pwads and other games.

Build time              : Some 250 hours I guess. Hard to estimate though.
                         A lot of that time was learning and just running
                         around in the level. Most areas have been rebuilt
                         about 3 times, some as much as 7, before I was
                         satisfied.

editor(s) used          : In the beginning I used DoomEd v2.60 beta 4 but
                         as soon as I got EdMap 1.20 I used that one.
                         IDBSP 1.0 was also used. (Better than 1.0.1)
                         When the level got bigger than 150K IDBSP crashed
                         and I had to use WARM (another bsp), but it did
                         something strange - the map disappeared! (Not the
                         level - the map you get when you press TAB.)
                         Got rid of it using BSP.

                         For the new version I used EdMap 1.40, EdMap 1.31,
                         WinDEU 5.24 and BSP 2.4 beta.

                         Jim Flynn applied some magic with DETH 3.92.

Known Bugs              : Pffft, silly.


* Copyright / Permissions *

Yeh yeh, go on, use this as a base for another level if you want to, but
it would be nice if you included this text file and a pointer to the
original version. Also, you should send me lots of money.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and dont make any profit from it.


* Where to get this WAD *

FTP sites: ftp.cdrom.com and its mirrors

BBS numbers: aaaw, come on