===========================================================================
Advanced engine needed  : Boom-compatible with OGG music support
Primary purpose         : Single play
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Title                   : Reconstruction/Decomposition
Filename                : rc-dc.wad
Release date            : April 12 2015
Author                  : Da Werecat
Email Address           : [email protected]

Description             : A silver spaceship with custom textures. Loosely
                         based on Termination by mrthejoshmon. The second
                         map in the wad is just a small "outro" level.

                         This is version 4. For a changelog see the
                         CHANGES lump inside the wad.

Additional Credits to   : mrthejoshmon (map base)
                         Aubrey Hodges (music track)
                         Sound Ideas (second map sfx)
                         Raven Software (landing sfx)
                         Mechadon (wispy night sky)
                         id Software
===========================================================================
* What is included *

New levels              : 2
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Engine-specific things
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01, MAP02
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Modified
Build Time              : Around 3 weeks for the first version of the map
Editor(s) used          : Doom Builder 2, Adobe Photoshop, XWE, SLADE,
                         Boom Animation Manager, WhackEd4
Known Bugs              : * Eternity:
                         - Small fan shadows aren't synchronized
                         * DOS Boom and MBF, WinMBF:
                         - A few rare textures are too tall for these
                         engines to display correctly; then again, music
                         won't work there anyway
                         * PrBoom+:
                         - If you're a weirdo who's using the jumping
                         feature for anything other than debugging - I
                         hope you like sky seams
May Not Run With...     : 3DGE, because of its incomplete set of Boom
                         features
Tested With             : PrBoom+ 2.5.1.4.test, Eternity Engine 3.40.46,
                         ZDoom 2.7.1, GZDoom g2.0.04, Zandronum 2.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors