===========================================================================
Update to               : ProjectUnityRedux.wad
Advanced engine needed  : Boom, Crispy Doom, GZDoom, Unity
Primary purpose         : Single + coop play
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Title                   : Project: Unity Redux
Filename                : ProjectUnityRedux.wad
Release date            : 01/01/2023
Author                  : Project: Unity Team
Email Address           : [redacted]
Misc. Author Info       : Project Lead: THiEF

Description             : Description: Project: Unity Redux: 11 maps taken
                         from Project: Unity to be
                         expanded/fixed up to be longer, more fun, and
                         better
                         designed than their original counterparts. This WAD
                         was started about a month
                         after the original released, with map 1 being the
                         first worked on.
                         Nothing came of the project until about 4 or 5
                         months later.
                         timeframe honestly unknown)
                         We hope you enjoy what we have done with the
                         mapset. :)

                         Unity Install: Download WAD and drop it in the
                         following folder
                         C:Users<USERNAME>SavedGames/idSoftware/DOOM2/WADs -
                         WAD will appear in the
                         Add-Ons list in the main menu. If you have any
                         issues with playing it on Unity,
                         please join our Discord and we will be glad to help
                         you!

                         Thanks for Playing!

                         Map List:

                         MAP01: Earth on Hell by THiEF
                         MAP02: Halls of Sanctorum by THiEF
                         MAP03: Abduction by THiEF
                         MAP04: The Bloodgates by NinjaDelphox
                         MAP05: Viscera by Evilneck
                         MAP06: Mental Limit by LittleDuck
                         MAP07: Castle of the Dead by THiEF
                         MAP08: Sin City by THiEF
                         MAP09: Fort Paranoia City by LittleDuck
                         MAP10: New Hecktown by NinjaDelphox
                         MAP11: Cacodemonia by THiEF
                         MAP12: The End by NinjaDelphox

Additional Credits to   : Additional Credits to:
                         Level Designers:
                         THiEF
                         NinjaDelphox
                         LittleDuck
                         Evilneck
                         Arsinikk

                         Playtesters:
                         Depr4vity
                         Alexo670
                         Jrmhd91
                         Spec
                         Chival
                         Arsinikk
                         SiMusicGH3
                         LargeCat
                         Console Doom Discord Community (public test wad)

                         Midi Credits:

                         Map01: Castlevania 3 - Aquarius
                         Map02: Seasons by Dragonforce (Midi Creator:
                         UmbraVivens94)
                         Map03: Rise of the Demon Lord by Knightrider of
                         Doom
                         Map04: Winds of the Destiny by Thyrbse
                         Map05: untitled, by Evilneck
                         Map06: My Spirit Will Go On, by  Dragonforce
                         Map07: Midi Rendition of Don't Wait Until Night
                         From Castlevnania: Stage 6: Castle Keep
                         Map08: Where Dragons Rule, by Dragonforce
                         Map09: Valley of the Damned by Dragonforce
                         Map10: Midi Rendition of Victorian Fear from
                         Castlevania: Portrait of Ruin
                         Map11: Cry of the Brave by Dragonforce
                         Map12: Nyctophobia by Metabolist

                         Custom plasma sound: Doomzero.wad (borrowed)
                         Custom Pistol Sound: Valiant.wad (borrowed)
                         Custom HUD: SiMusicGH3
                         Custom results screen: Evilneck
                         Title Screen: Evilneck
                         Skybox: THiEF, Evilneck (images found on google
                         images and were converted to doom format)

                         Title screen midi: BassPon3
                         Results screen midi: BassPon3
                         Technical Support: Alexo670, Evilneck, SiMusicGH3,
                         NinjaDelphox, Arsinikk
                         Console Doom Community Discord:
                         Discord:https://discord.com/invite/CaxmcJkv4d
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* What is included *

New levels              : 11
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map 01 - Map11
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : UV+
Difficulty Settings     : Yes


* Construction *

Base                    : Modified version of ProjectUnity.WAD
Build Time              : On and off 1 year+ (apr. 2021-present)
Editor(s) used          : Ultimate Doom Builder, GZDoom Builder, Doom Builder
                         2, Doom Builder X
Known Bugs              : -HOM effect in map 08 (Unity Only)
                                                  -PRBoom does not display
                         results/title screen correctly
May Not Run With        : Doom2.exe/non- limit removing ports
Tested With             : Crispy Doom 5.12.0, GZDoom 4.7.1, Unity


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors