===========================================================================
Update to : ProjectUnityRedux.wad
Advanced engine needed : Boom, Crispy Doom, GZDoom, Unity
Primary purpose : Single + coop play
===========================================================================
Title : Project: Unity Redux
Filename : ProjectUnityRedux.wad
Release date : 01/01/2023
Author : Project: Unity Team
Email Address : [redacted]
Misc. Author Info : Project Lead: THiEF
Description : Description: Project: Unity Redux: 11 maps taken
from Project: Unity to be
expanded/fixed up to be longer, more fun, and
better
designed than their original counterparts. This WAD
was started about a month
after the original released, with map 1 being the
first worked on.
Nothing came of the project until about 4 or 5
months later.
timeframe honestly unknown)
We hope you enjoy what we have done with the
mapset. :)
Unity Install: Download WAD and drop it in the
following folder
C:Users<USERNAME>SavedGames/idSoftware/DOOM2/WADs -
WAD will appear in the
Add-Ons list in the main menu. If you have any
issues with playing it on Unity,
please join our Discord and we will be glad to help
you!
Thanks for Playing!
Map List:
MAP01: Earth on Hell by THiEF
MAP02: Halls of Sanctorum by THiEF
MAP03: Abduction by THiEF
MAP04: The Bloodgates by NinjaDelphox
MAP05: Viscera by Evilneck
MAP06: Mental Limit by LittleDuck
MAP07: Castle of the Dead by THiEF
MAP08: Sin City by THiEF
MAP09: Fort Paranoia City by LittleDuck
MAP10: New Hecktown by NinjaDelphox
MAP11: Cacodemonia by THiEF
MAP12: The End by NinjaDelphox
Additional Credits to : Additional Credits to:
Level Designers:
THiEF
NinjaDelphox
LittleDuck
Evilneck
Arsinikk
Playtesters:
Depr4vity
Alexo670
Jrmhd91
Spec
Chival
Arsinikk
SiMusicGH3
LargeCat
Console Doom Discord Community (public test wad)
Midi Credits:
Map01: Castlevania 3 - Aquarius
Map02: Seasons by Dragonforce (Midi Creator:
UmbraVivens94)
Map03: Rise of the Demon Lord by Knightrider of
Doom
Map04: Winds of the Destiny by Thyrbse
Map05: untitled, by Evilneck
Map06: My Spirit Will Go On, by Dragonforce
Map07: Midi Rendition of Don't Wait Until Night
From Castlevnania: Stage 6: Castle Keep
Map08: Where Dragons Rule, by Dragonforce
Map09: Valley of the Damned by Dragonforce
Map10: Midi Rendition of Victorian Fear from
Castlevania: Portrait of Ruin
Map11: Cry of the Brave by Dragonforce
Map12: Nyctophobia by Metabolist
Custom plasma sound: Doomzero.wad (borrowed)
Custom Pistol Sound: Valiant.wad (borrowed)
Custom HUD: SiMusicGH3
Custom results screen: Evilneck
Title Screen: Evilneck
Skybox: THiEF, Evilneck (images found on google
images and were converted to doom format)
Title screen midi: BassPon3
Results screen midi: BassPon3
Technical Support: Alexo670, Evilneck, SiMusicGH3,
NinjaDelphox, Arsinikk
Console Doom Community Discord:
Discord:
https://discord.com/invite/CaxmcJkv4d
===========================================================================
* What is included *
New levels : 11
Sounds : Yes
Music : Yes
Graphics : No
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map 01 - Map11
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : UV+
Difficulty Settings : Yes
* Construction *
Base : Modified version of ProjectUnity.WAD
Build Time : On and off 1 year+ (apr. 2021-present)
Editor(s) used : Ultimate Doom Builder, GZDoom Builder, Doom Builder
2, Doom Builder X
Known Bugs : -HOM effect in map 08 (Unity Only)
-PRBoom does not display
results/title screen correctly
May Not Run With : Doom2.exe/non- limit removing ports
Tested With : Crispy Doom 5.12.0, GZDoom 4.7.1, Unity
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors