Controls used: Mouse
Lbutton = fire
Rbutton = Strafe on (never used)
A == strafe left
S == back
D == strafe right
W == go fwd
Space == open
Comments: Easy.
Level 3 is done fairly fast, and also fairly
carelessly. Why did I not get the blur artifact
in the supercharge & armor pit? Quite frankly, b/c
I shoot worse than them with partial invisibility!
I can never tell where my gun is pointing!
First try sufficed.
Time: 4min
Authentication: At the beginning
Level 25 was another easy one. 1st try also.
With the right pattern, the only place one MIGHT die
is when going through the revenant-on-a-pillar area.
Time: 7min
Authentication: At the beginning
Level 29 looks like a beast, and I get down quite low
at times, but there is plenty of health and 2 beserk boxes
just in case. This was my 4th try because my first,
someone telephoned in the middle, my second the mouse went
wacky, and on the third my sound card didnt work properly.
I use the archvile wisely so I can skip that damned Cyber
right by the exit. And besides, I get more sg ammo!
Time: approx 14:30
Authentication: At the beginning
Free interpretation: MAP 1 IN 5 SECONDS!!!! (Hurt Me Plenty)
* VERY IMPORTANT * THIS LMP IS 'DOCTORED', so is NOT
a VALID SPEED LMP!
This shows how fast it is possible to end level 1.
After 1 and a half hours, the time is about 5.48 sec
I don't see anything I can do to improve the speed.
(Maybe I can redeem 1 tic if I totally rework the
LMP...naaah....;) There is NOT EVEN 1 TIC of humanly
played DooM2 in this LMP. After spending 2:30h on
MAP2, I created the beginning of MAP2 (with
authentication) without getting hit & killing 3
monsters.
Time: 5.48sec
Authentication: Beginning of MAP2
Doctoring LMPs is not hard, just time consuming.
I used LMPC.exe, thanks to U. Girlich for making it!
I translate it to .LS format, and edit the files
tic-by-tic to make the most efficient, fast, and
impressive LMPs I can. Notice, I made MAP2 look
like a human player instead of a computer player,
who has perfect reflexes. That took me extra 1:30h ;)
Author info: 2nd title in DHT6
I (should) have 5 titles in DHT5, but my last
title I sent in hasn't been added yet...
Thanks to: id, of course.
Frank Stajano, for his time and effort in DHT
U. Girlich, for making LMPC.
All the players of DHT - past present or future,
for making this awesome competition a success!
All the people who still play the Dooms over Quake
Long live the dooming spirit!