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Title : Deathmatch: MAP ONE
Filename : DM-MAP1.WAD
Author : Bryant Fong
Email Address :
[email protected]
Description : I edited map 1 from Doom II to make it even better
suited for deathmatch play (specifically, dm 2.0).
All of the doors start off already open. That helps
a lot alot already. The whole outside area with the
regular shotgun (now a super shotgun) has been
extended to provide the "three weapon" (now two)
deathmatch start with a back exit. That huge
outside area should be great for dogfighting.
The medikits in the exit area are also now more
spread out. Some weapons and ammo have been changed
and added. There are other more minor changes.
This is map 1.. I'm considering also redoing
maps 5, 7, 9, 18, 31, and 32 if this one becomes
popular.
Additional Credits to : All the guys at ID Software for making this awesome
game, and the authors of Edmap and DEU. Great job
guys!! Greets go out to all the guys at the San
Jose DWANGO server.
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* Play Information *
Level # : MAP01
Single Player : Yes, to check out the level.
Cooperative 2-4 Player : Yes, but pointless...
Deathmatch 2-4 Player : Oh yeah!!
Difficulty Settings : Yes
New Sounds : No (but have considered it)
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : Map 1 from Doom II
Editor(s) used : DEU 2.0 (hacked 5.2 for use with Doom 2) and
Edmap 1.31 (caused me a lot of problems, but
its easy to use).
Build Time : 10 hours (hey, I'm not that great..I was also
fiddling with different ideas for a long time)
Known Bugs : None (unless non-matching textures count)
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
* Where to get this WAD *
FTP sites: ftp.cdrom.com and its many mirrors
FSP sites: ftp.idsoftware.com 21
BBS numbers: Your neighborhood Doom BBS (that carries all of the best
pwads like this one :) ).
Other: alt.binaries.doom, or email me at
[email protected]