invt-343.txt  Last edited 2004-02-16 for NetHack 3.4.3
Starting inventories by class and race in NetHack 3.4
Compiled by Dylan O'Donnell <[email protected]>.

Where unspecified, items can be either blessed or uncursed; multiples
of items may be split between blessed and uncursed items.

Archeologist
 +2 bullwhip
 +0 leather jacket
 +0 fedora
 3 to 6 uncursed food rations
 +0 pick-axe
 uncursed tinning kit (30 to 99 charges)
 uncursed touchstone
 uncursed sack
 Following chances of ONE of:
   10%    uncursed tin opener
   22.5%  uncursed oil lamp
    6.75% uncursed magic marker (30 to 99 charges)

Barbarian
 50% chance of:
   +0 two-handed sword
   +0 axe
 otherwise:
   +0 battle-axe
   +0 <racial> short sword
 +0 <racial> ring mail
 1 or 2 uncursed food rations
 17% chance of uncursed oil lamp

Caveman
 +1 club
 +2 sling
 10 to 20 flint stones
 18 to 33 uncursed rocks
 +0 leather armor

Healer
 1001 to 2000 gold pieces
 +0 scalpel
 +1 leather gloves
 5 to 10 uncursed apples
 blessed spellbook of healing
 blessed spellbook of extra healing
 blessed spellbook of stone to flesh
 4 potions of healing
 4 potions of extra healing
 wand of sleep (4 to 8 charges)
 uncursed stethoscope
 4% chance of uncursed oil lamp

Knight
 +1 long sword
 +1 lance
 +1 ring mail
 +0 helmet
 +0 small shield
 +0 leather gloves
 10 to 20 uncursed apples
 10 to 20 uncursed carrots
 (And their pony starts with an uncursed saddle)

Monk
 +2 leather gloves
 +1 robe
 3 to 6 uncursed food rations
 5 to 10 apples
 5 to 10 oranges
 3 to 6 fortune cookies
 random scroll (not enchant weapon)
 33% chance each of:
   blessed spellbook of healing
   blessed spellbook of protection
   blessed spellbook of sleep
 3 potions of healing
 Following chances of ONE of:
   20% uncursed magic marker (30 to 99 charges)
    8% uncursed oil lamp

Priest
 blessed +1 mace
 +0 robe
 +0 small shield
 1 or 2 uncursed cloves of garlic
 1 or 2 uncursed sprigs of wolfsbane
 2 random different spellbooks (healing, divination or clerical only)
 4 potions of holy water
 Following chances of ONE of:
   10% uncursed magic marker (30 to 99 charges)
    9% uncursed oil lamp

Ranger
 +1 <racial> dagger
 +1 <racial> bow
 50 to 59 +2 <racial> arrows (1% chance poisoned if chaotic)
 30 to 39 +0 <racial> arrows (1% chance poisoned if chaotic)
 +2 cloak of displacement (elves: +2 elven cloak)
 4 to 8 uncursed cram rations (elves: 4 to 8 uncursed lembas wafers)

Rogue
 +0 <racial> short sword
 6 to 15 uncursed +0 <racial> daggers
 +1 leather armor
 uncursed potion of sickness
 uncursed lock pick
 uncursed sack
 20% chance of uncursed blindfold

Samurai
 +0 katana
 +0 wakizashi
 +0 yumi
 26 to 45 +0 ya
 rustproof +0 splint mail
 20% chance of uncursed blindfold

Tourist
 1 to 1000 gold pieces
 21 to 40 +2 darts
 +0 Hawaiian shirt
 10 to 20 random food items
 4 scrolls of magic mapping
 2 potions of extra healing
 uncursed expensive camera (30 to 99 charges)
 uncursed credit card
 Following chances of ONE of:
   4%   uncursed tin opener
   3.8% uncursed leash
   3.7% uncursed towel
   3.5% uncursed magic marker (30 to 99 charges)

Valkyrie
 +1 long sword
 +0 dagger
 +3 small shield
 1 or 2 uncursed food rations
 17% chance of uncursed oil lamp

Wizard
 blessed +1 quarterstaff
 +0 cloak of magic resistance
 3 random scrolls
 blessed spellbook of force bolt
 3 random potions
 2 random different rings
 random wand
 1 random other spellbook (any school)
 Following chances of ONE of:
   20% uncursed magic marker (29 to 99 charges)
   16% uncursed blindfold

Race-specific equipment is as follows:

HUMAN         ELF            GNOME           ORC
~~~~~       : ~~~          : ~~~~~         : ~~~
short sword :              :               : orcish short sword
ring mail   :              :               : orcish ring mail
dagger      : elven dagger : dagger        : orcish dagger
bow         : elven bow    : crossbow      : orcish bow
arrow       : elven arrow  : crossbow bolt : orcish arrow

In addition, all non-Wizard orcs get 2 to 4 additional random food
items; and elven Priests and Wizards get a random uncursed musical
instrument, one of wooden flute, tooled horn, wooden harp, bell,
bugle, and leather drum.


The following items will never be created in initial inventory:

Scrolls of amnesia, blank paper, or fire
Spellbooks of blank paper, or of level higher than 3
Potions of acid or hallucination
Rings of aggravate monster, hunger, or levitation
Wands of nothing or of wishing (except as guaranteed by explore mode)

The combination of potions/rings/spellbooks/wands of polymorph with
a ring of polymorph control is also excluded.

Acknowledgements
~~~~~~~~~~~~~~~~
Corrections and clarifications provided by Big Al, Patrick Clot,
Vladimir Florinski, Annie Kang, Pat Rankin, and Rast.