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S E I K E N D E N S E T S U 3
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Seiken Densetsu 3
Character FAQ version 1.3
Created by Anemo on September 10, 2001
E-mail:
[email protected] <Quiet,
Last Updated on January 2, 2002 Jai "Twilight"
Stuart>
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D I S C L A I M E R
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This FAQ is © Copyright 2001, 2002 Anemo.
Seiken Densetsu 3 is © Copyright 1995 Squaresoft
You may not reproduce this document in whole or in part in any form.
This document is for personal use only.
If you want to post this FAQ on your website, you MUST e-mail me before you do
so. If you don't, I will ask you to take it off your website. If you fail to
comply, I will take legal action.
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V E R S I O N H I S T O R Y
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Version 1.0 - September 10, 2001
Done!
Version 1.1 - October 16, 2001
Finally, I update! Well folks, some what of a major update. Just a few minor
corrections here and there, and revised my opinions for the classes. And
thank you MeepleLard for pointing out that Demon Breath does not lower
Defense just Magic Effectness (Boy, I feel stupid) Oh yeah, I put the "Final
Words" Section in the FAQ not just in the table of Contents (Another stupid
mistake).
Version 1.2 - October 29, 2001
Added AbsoluteZero's opinion on classes and team. Thanks, man.
Version 1.3 - January 3, 2001
Added GoodLuckDie's teams and quote. Also corrected some mistakes. Thank you,
again, GoodLuckDie for pointing them out.
Corrected spelling errors.
Changed the layout of this FAQ. Whatcha think, people?
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T A B L E O F C O N T E N T S
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I. Introduction
II. Things You Should Know
III. Carlie of Wendel
IV. Stats
V. Pros and Cons
VI. Techs
VII. Spells
VIII. Classes
IX. Equipment List
X. Team Suggestions
XI. Carlie's Scenario
XII. FAQ
XIII. Quotes
IVX. Other Character FAQs
VX. Credits
VIX. Final Words
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I. .:: I N T R O D U C T I O N ::.
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Seiken Densetsu is the prequel to the Secret of Mana. (and the best damn
prequel at that). It's about how three hungry power nations try to get the
Mana Sword,which can create or destroy things, unleash the God-Beasts, who can
bring doom to the world, to make the world their own, by unleashing the power
of the Mana Stones. When they do, the way to the Mana Holyland will open up,
which houses the Mana Sword. Now three teenagers must save the world by
preventing the evil people from unleashing the power from the stones and save
the world by getting the Mana Sword.
Unfortunately, the game never made it to these shores. Square ditched the
project at the last second to release Mario RPG and Secret of Evermore (or so
I heard) instead. Even though some people enjoyed these two games, it a was
sad choice made by Square. Even when one of the articles of Nintendo Power had
a preview of this game, it was still decided not to be unreleased.
But, four years later, a group of of deticated group of hackers translated the
game and made it avlaiblie to the English-speaking public through ROMs.
Now here is the Carlie FAQ, deticated to Carlie, one of six heros you can
choose. Who are the six heros you ask? Here they are:
Duran - A fighter from Forcena
Anglea - A magician from Altena
Hawk - A thief from Navarre
Riese - An amazoness from Rolante
Kevin - A grappler from the Beast Kingdom
AND! *drum rolls*
Carlie - A cleric from Wendel :D
If you want to send in something please send something that is related to
Carlie and/or this FAQ.(Tips, advice, information and questions etc.) My
e-mail is
[email protected] <I told you to shut up, Twilight.>
Now... ON WITH THE FAQ!
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II. .:: T H I N G S Y O U S H O U L D K N O W ::.
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Scattered through out this FAQ are some mumbo-jumbo that you should know.
Here they are:
Lv - Level
MT - Mulitarget
ST - Single Target
CC - Class Change
FC - Final Class
FS - Full Screen
BTW - By The Way
IMHO - In My Honest Opinion
MTHL - Mulitarget Heal Light
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III. .:: C A R L I E O F W E N D A L::.
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Carlie is the granddaughter of the Priest of Light, the head priest of Wendel.
Wendel is a neutral town, with no allies or enemies. Carlie lives in the
temple with her granddfather and the priests.
Within her flows the blood of elves, which causes her growth to be slower when
compared to others. So she is like a child. Bright, talkative and curious,
like a child. But, being around the priests causes her to have a sense of good
(which is sort of a bad thing since she sometimes threatens to give spankings
to someone who did something bad. She even threatens Angela! O_o!).
All of Carlie's troubles began when Heath, a priest and close friend of
Carlie's, is sent to investgate a mysterious light near a lake. Carlie,
fearing the worst, follows after, but couldn't because she isn't allowed to
go outside. So with the help of Mick, another friend, she escapes... only to
land in the wrong place (and on your second party member too).
She wakes up at the Astroia Inn (courtsey of your second party member) and
then heads out to find Heath. Carlie finds him soon, but their reunion is
short lived. Carlie runs ahead of Heath who pushes Carlie and gets hit with a
spell. An unknown man appears and says something. Then, Carlie watches in
horror as Heath gets abducted by the strange masked man. Now Carlie has to get
home...
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IV. .::S T A T S::.
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Carlie is no fighter so her physical attributes (Strength, Agility and
Vitality) suck like Angela's. Yet, her mental attributes (Intelligence, Spirit
and Luck) are very high so don't have her be your main attacker. Have her heal
and cast spells. Here is a rundown of Carlie's Stats.
< Strength (STR) >
------------------
As I said before Carlie is no fighter. Try not to raise this stat unless
nessesary.
< Agility (DEX) >
-----------------
Carlie's Agility ain't no prize winner either. It's a bit better that
Strength though. Sage has the highest one while Necromancer has the lowest.
< Vitality (CON) >
------------------
No matter what class you choose, they will have the same max as their
counterparts. Example: If you choose Sage as your Final Class, her max
Vitality will be the same as the other Final Classes.
< Intelligence (INT) >
----------------------
Dispite the fact she can't read, Carlie has the second highest Intelligence
with Angela being the first). Now Carlie really doesn't need this to learn
any spells, expect Holy Ball and Saint Beam, but it helps protect against
magic attacks.
< Spirit (PIE) >
----------------
Now this is where Carlie rules. She has the highest Spirit out of all the
characters, which is useful since most of her spells require Spirit. Spirit
also raises her healing power and cuts down on casting time.
< Luck (WC) >
-------------
Luck increases chance of critical hits and lowers amount of traps in the item
trap. Carlie's Luck is the second highest next to Hawk.
As I said before, Carlie is no fighter so concintrate on Intelligence, Spirit
and Luck.
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V. . .::P R O S A N D C O N S::.
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Every character has their pros and cons. Carlie mostly has Pros instead of
Cons (at least in my opinion).
< Pros >
--------
First off she learns two very useful spells in her first class: Heal Light and
Tinkle Rain. Either class you choose you get good spells. If you choose the
Light side you get sabers. If you choose the Dark side you get summons. She
also gets very powerful Ulitmate Spells. She has a high Spirit so you'll be
able to cast spells in a few seconds. And, as you will soon learn, her techs
are intresting even funny, to watch.
< Cons >
--------
Once again, Carlie is no fighter, so her Strength, Agility and Vitailty are
low, so poor Carlie can get the smackdown if you don't pay attention. Her
techs can't multitarget.
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VI. .::T E C H S::.
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Since Carlie's attack power is low the techs don't do much damage. And they
can only strike one enemy. The good side? They're funny to watch.
Cleric's Tech - Bonkle: One Enemy
Carlie twirls her flail over her head and gives the enemy two good wacks.
Priestess' Tech - Jump: One Enemy
Carlie jumps in the air and comes down one enemy, doing two front flips in the
air, hitting the enemy with her flail, each time.
Bishop's Tech - ChopChop: One Enemy
Carlie jumps toward the enemy, throws her flail in the air. The flail comes
back as a fan, which Carlie wacks the enemy with.
Sage's Tech - BoomBoom: One Enemy
Carlie jumps back, jumps up, slowly then comes back down quickly, exploding on
the enemy.
Enchantress' Tech - Dash: One Enemy
Carlie dashes toward the enemy, twirling her flail. She bonks the enemy.
Evil Shaman - HugeHuge: One Enemy
Carlie jumps toward the enemy and throws her flail in the air. The flail comes
back, super-size. With great effort she picks it up and bonks the enemy with
it.
Necromancer - Craaaazy: One Enemy
Carlie strikes the enemy with her flail. Each time she strikes there is an
explosion.
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VII. .::S P E L L S::.
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Carlie has a wide verity of spells to learn. From Sabers to Summons, Carlie is
very useful.
Carlie's spells mostly need Spirit to be learned. But there are two spells
that need Intelligence to be learned. Holy Ball and Saint Beam. Now here is
the format I use:
Name of Spell: Stat Learned at.
Classes: That can use this spell
MP Cost: Cost of the spell
Spirit: needed
Effect: the effects
Comments
Now here are the spells.
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.:: h e a l i n g s p e l l s ::.
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Heal Light: PIE 6
Classes: All of them. Everyone execpt Cleric can mulitarget.
MP Cost: 3
Spirit: Wisp
Effect: Restores HP
Well looky here! Every class can learn this basic healing spell! And almost
every class can mulitarget it. Raise your Spirit even more in order for more
healing power.
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Tinkle Rain: PIE 7
Classes: All of them. Bishop, Sage and Necromancer can mulitarget.
MP Cost: 2
Spirit: Wisp
Effect: Heals all status ailments
This lil' spell heals all of your status ailments! What are status affects you
ask! Well they are: Poison, Mute, Snowman and Petrify. And this spell heals
them all. A very useful spell indeed.
-Thank you to GoodLuckDie for pointing out Bishop does mulitarget Tinkle Rain.
I believe I added that in the Class section but I must of missed it here.-
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.:: s u p p o r t s p e l l s ::.
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Magic Shield: PIE 18
Classes: Bishop
MP Cost: 4
Spirit: Wisp
Effect: A barrier weakens magic damage
Good against magic wielding enemies.
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Anti-Magic: PIE 18
Classes: Evil Shaman
MP Cost: 4
Spirit: Shade
Effect: Negate all magic affects
Good against enemies who cast Stat Up spells on themselves, they take away
Elemental Properties and take away saber properties. Get it? Got it? Good.
-Thank you, again, GoodLuckDie for telling me Anti-Magic dispels sabers.-
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.:: o f f e n s i v e s p e l l s::.
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Holy Ball: INT 6
Classes: Priestess, Bishop and Sage. Sage can mulitarget.
MP Cost: 2
Spirit: Wisp
Effect: Deals Level 1 Holy Damage
Ahh... If you choose the Light side you can get the Holy Ball, which can make
great use of Carlie's high Spirit. Good against Dark, Undead and Evil.
enemies.
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Saint Beam: INT 6
Classes: Sage
MP Cost: 4
Spirit: Wisp
Effect: Deals Level 2 Holy Damage
Once again you can take advantage of Carlie's high Spirit. However, only the
Sage can take advantage of this spell. Outstanding against Dark, Undead and
Evil enemies.
-Thanks for the word "outstanding" GoodLuckDie. I need to update vocab...-
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.:: s a b e r s ::.
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Diamond Saber: PIE 7
Classes: Priestess, Bishop and Sage. Sage can mulitarget.
MP Cost: 4
Spirit: Gnome
Effect: Put Earth attribute on equipped weapon
You put the power of Earth on your weapon! Good against Flying, Wind
enemies.
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Thunder Saber: PIE 8
Classes: Priestess, Bishop and Sage. Sage can mulitarget.
MP Cost: 4
Spirit: Jinn
Effect: Put Wind attribute on equipped weapon
You put the power of Wind on your weapon! Good against Earth enemies.
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Flame Saber: PIE 9
Classes: Priestess, Bishop and Sage. Sage can mulitarget.
MP Cost: 4
Spirit: Salamando
Effect: Put Fire attribute on equipped weapon
You put the power of Fire on your weapon! Good against Ice enemies.
---
Ice Saber: PIE 9
Classes: Priestess, Bishop and Sage. Sage can mulitarget.
MP Cost: 4
Spirit: Undine
Effect: Put Ice attribute on equipped weapon
You put the power of Ice on your weapon! Good against Fire enemies.
---
Saint Saber: PIE 6
Classes: Bishop
MP Cost: 4
Spirit: Wisp
Effect: Put Light attribute on equipped weapon
You put the power of Light on your weapon! Good against Dark, Undead and
Evil enemies.
---
Dark Saber: PIE 13
Classes: Necromancer
MP Cost: 4
Spirit: Shade
Effect: Put Dark attribute on equipped weapon
You put the power of Dark on your weapon! Good against Light and Holy enemies.
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.:: s u m m o n s ::.
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Unicorn Head: PIE 12
Classes: Enchantress, Evil Shaman, and Necromancer
MP Cost: 1
Spirit: None
Effect: Summon Unicorn Head to damage a single enemy
One of Carlie's first summons! A bit weak though.
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Machine Golem: PIE 12
Classes: Enchantress, Evil Shaman, and Necromancer
MP Cost: 2
Spirit: None
Effect: Summon Machine Golem to damage a single enemy
One of Carlie's first summons! A bit weak though.
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Ghoul: PIE 18
Classes: Necromancer
MP Cost: 3
Spirit: None
Effect: Summon Ghoul to damage a single enemy
Ooo.. Check it out it's the big scary GHOUL!
It is not the strongest summon though but it is good.
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Ghost: PIE 18
Classes: Necromancer
MP Cost: 5
Spirit: None
Effect: Summon Ghost to damage a single enemy
Summon the Ghost to make your enemies wet themselves! Ok, Ok. It is not the
strongest summon though but it is good.
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Gremlin: PIE 18
Classes: Evil Shaman
MP Cost: 3
Spirit: None
Effect: Summon Gremlin to damage a single enemy
SEE as your enemies get anilated as they RUN! HEAR their pitful screams!
Alright, alright it's not that strong but still it is one of the best.
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Great Demon: PIE 18
Classes: Evil Shaman
MP Cost: 5
Spirit: None
Effect: Summon Great Demon to damage a single enemy
You'll be casting this summon over and over and over...
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.:: u l t i m a t e s p e l l s ::.
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Turn Undead: PIE 19
Classes: Bishop can mulitarget.
MP Cost: 1
Spirit: None
Effect: Instantly kills Undead enemies. Deals 999 damage to undead
bosses
Effective against Undead enemies. Useless against anything else. It works the
same way as DeathSpell; Carlie needs to be at a higher level than the Undead
creatures for it to work. And it only works on the undead. Not Dark or Evil.
-Thanks GDL for mentioning the info on the last 3 sentences.-
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Demon Breath: PIE 18
Classes: Evil Shaman can mulitarget.
MP Cost: 6
Spirit: None
Effect: Deals Dark damage and lowers Magic Power and Magic Def.
Effective against enemies. Great in conjuntion with somebody who can cast
offensive spells (Like Angela). Also it's a great combo with Anti-Magic since
Demon Breath deals Dark damage it will heal Dark enemies so use Anti-Magic on
them and they're advantage will be gone.
-Thanks, GLD for telling me about the last sentence.-
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Black Curse: PIE 18
Classes: Necromancer
MP Cost: 6
Spirit: None
Effect: Lowers Enemies Strength, Agility, Vitality, Intelligence and
Spirit
Effective against enemies. Very useful indeed. Great in conjuntion with Lise's
Stat Up spells, Angela's spells and Duran's Strength.
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VIII. .:: C L A S S E S ::.
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This section deals with Carlie's Classes! And who learns what spells, their
max stats and comments from me and fellow Seiken Densetsu 3 players.
Here they are!
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Cleric (Neutral)
Spells: Heal Light, Tinkle Rain
Tech - Bonkle: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength.......8 Weapon.....Meteo Flail
Agility........8 Helmet.....Mog Cap
Vitality.......8 Armor......Velvet Cape
Intelligence..11 Ring.......Moon Ring
Spirit........12
Luck..........11
Carlie can learn Heal Light and Tinkle Rain after you meet Wisp, the second
Spirit you meet. This is very useful in the early in the game where you can
can get your butt kicked. With the high Spirit it almost like giving an item.
The downside are her low physcal attributes (Strength, Agility and
Vitality) so she can't be an attacker. Oh well... she can't have everything.
Opinions from other gamers:
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.:: A r m i s a e l ::.
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Charlotte is the game's clerical character. She learns Heal Light and Tinkle
Rain without any class changes, which means she can take the stress off
healing items and cure status ailments at the earliest points of the game.
She's not much of an attacker, though she does improve with time, but she's
very diverse. All of her second class changes have the ability to heal the
entire party at once, which makes Charlotte a great addition to any team.
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Priestess (Light)
Spells: Heal Light*, Tinkle Rain, Holy Ball, Diamond Saber, Thunder Saber,
Fire Saber and Ice Saber
Tech - Jump: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......13 Weapon.....Vertina Maul
Agility.......14 Helmet.....Spiritus Ribbon
Vitality......14 Armor......Kurikara Robe
Intelligence..16 Ring.......Magatama
Spirit........18
Luck..........16
The Priestess learns a bunch of new spells. Holy Ball, her first attack spell
is especially good because of her high Spirit. She also learns elemental
Sabers! These spells are useful, especially if you lack magic power.
Carlie also learns how to mulitarget Heal Light, which is very useful.
A good support character.
(The * indicates the spell can mulitarget)
Opinions from other gamers:
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.:: A r m i s a e l ::.
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The Priestess learns Charlotte's standard multi-target Heal Light, as well as
her first attack spell, Holy Ball, albeit only in single-target form. The
Priestess is also able to make use of a whole slew of supportive saber spells,
which can tack an element onto a character's physical attacks. The Priestess
is an adequate attacker with her high Spirit and Holy Ball, but support spells
are where she really shines.
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.:: M e e p l e L a r d ::.
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Combine the Lord, Gladiator, and a Holy Ball and you got the Priestess, spell
wise at least. The better of the 2 Second Classes of Carlie's. She has a
Stronger MTHL and learns 4 Sabers. Good choice for beginners.
------------------------------------------------------------------------------
.:: V e i b ::.
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Great against God Beasts since she has Sabers. Then again, Sabers can be
bought. MT Heal Light is always useful, and Holy Ball is nice too. A
good class, I just prefer dark myself.
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.:: Z h a b l e f a h r ::.
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I´m currently working on it, I want to make her a bishop. Anyways, is a very
very good second class, it learns MT heal light, ST holy ball and the fire,
ice,thunder and earth sabers, is a great class,and the next classes are great
too.
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Bishop (Light + Light)
Spells: Heal Light*, Tinkle Rain*, Holy Ball, Diamond Saber, Thunder Saber,
Fire Saber, Ice Saber, Saint Saber, Magic Shield and Turn Undead
Tech - ChopChop: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......16 Weapon.....Judgmentes
Agility.......16 Helmet.....Bishop's Ribbon
Vitality......18 Armor......Bishop's Robe
Intelligence..18 Ring.......Moon Flower
Spirit........22
Luck..........18
With the highest Spirit out of of all Carlie's Classes, this class is the best
healer. With the highest Spirit Carlie can use her Heal Light quickly.
She also learns some new spells. Saint Saber is the most useful spell, it's
good against Dark Enemies. Magic Shield reduces Magic damage and Turn Undead
instantly kills Undead enemies and deals 999 damage to undead bosses.
She also learns how to mulitarget Tinkle Rain.
(The * indicates the spell can mulitarget)
Opinions from other gamers:
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.:: A b s o l u t e Z e r o ::.
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Carlie's best class, in my opinion. Decent attack power, and great spirit, so
a great healer. Luck doesn't matter all that much at lv.38 with you're second
class change. Magic Shield is useful against people like Koren or Archdemon,
since they mainly use magic. The big thing is Turn Undead. Instant death to
undead enemies, and 999 damage to undead bosses. FOR 1 MP!! Yahoo! Just to let
you know, both Jagan and Dark Lich are undead. That's one of the spells I'd
use on normal enemies, it's so useful. Only because it's for 1 MP.
------------------------------------------------------------------------------
.:: A r m i s a e l ::.
------------------------------------------------------------------------------
Charlotte's final classes all cast Heal Light almost instantaniously; this
coupled with the high Spirit stat and healing capacy of the Bishop make her
the best healing class in the game. She also learns a multi-target variant of
Tinkle Rain; Magic Shield, which halves the damage a character takes from
offensive spells; Saint Saber, which tacks the Light element onto a
character's physical attacks; and Turn Undead, a cheap, quick spell which
causes instant death to any undead creature, and causes 999 damage to an
undead boss.
The problem with the Bishop is that her effectiveness is largely
scenario-based, and her final spells may prove useless to certain teams. Her
high Spirit stat still makes her a worthy addition, though.
------------------------------------------------------------------------------
.:: M e e p l e L a r d ::.
------------------------------------------------------------------------------
The Better of Carlie's Light Side. This class learns Saint Saber to add to her
Saber Collection, and gets the STrongest Heal Light in the game. Add the fact
that Carlie's FC's have Instant MTHL means no more Poto OIls ever! She also
gets 2 more intersting spells after. One is Magic Shield. This spell is
useless if you use Sahagin Scales or Mind Up Spells, but if you don't, this
spell will reduce damage done by spells by 1/3. The other is Turn Undead. This
spell can either be REALLY GREAT, or not that useful. In Carlie's/Kevin's
Story, this is the best spell ever, as it kills ALL Undead, and most of the
enemies in Mirage Palace are Undead. In Hawk's/Lise's,its good against Jagan
and Carmilla's while in Duran's/Angela's story, only good against Zombie
Dragons. Oh well, this class is good choice if oyu made Carlie Light.
------------------------------------------------------------------------------
.:: V e i b ::.
------------------------------------------------------------------------------
The better Light class. The ST Sabers are enough, Turn Undead rules in
Kevin/Carlie quest and Magic Shield is nice. Tinkle Rain and Saint Saber are
nice spells too. A good class.
------------------------------------------------------------------------------
Sage (Light + Dark)
Spells: Heal Light*, Tinkle Rain*, Holy Ball*, Diamond Saber*, Thunder Saber*,
Fire Saber*, Ice Saber*, and Saint Beam
Tech - BoomBoom: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......15 Weapon.....Gigas Flail
Agility.......17 Helmet.....Sage's Ribbon
Vitality......18 Armor......Sage's Robe
Intelligence..19 Ring.......Moon Flower
Spirit........21
Luck..........19
Sage gets to mulitarget her all of her spells and gets to learn a new one:
Saint Beam. This isn't mulitarget. This class is good for supporting fighters,
like Duran and Kevin, because it has mulitarget sabers and a high spirit.
Plus, she has Holy Ball and Saint Beam. So the Sage has muiltarget sabers,
healing spells and two attack spells. What's not to like?
The problem is that all these quailties can be replaced by her other classes
(sabers - Bishop; attack spells - Necromancer and Evil Shaman; healing - all
of them) and they have something special that makes them more powerful,
(Necromancer - Black Curse; Evil Shaman - Demon Breath and Great Demon;
Bishop - Her high spirit, Saint Saber and Turn Undead) so this class isn't
what it seems. But still, if you want sabers, healing spells and attack
spells, all in on class, this is the class to choose.
(The * indicates the spell can mulitarget)
Opinions from other gamers:
----------------------------
------------------------------------------------------------------------------
.:: A b s o l u t e Z e r o ::.
------------------------------------------------------------------------------
This class is an okay one if you want MT sabers. Otherwise, just avoid it. She
has awful strength. She only learns Saint Beam, which can sometimes be useful,
but only on Dark Lich, in my opinion.
------------------------------------------------------------------------------
.:: A r m i s a e l ::.
------------------------------------------------------------------------------
The Sage gains the ability to multitarget all of her saber spells and her Holy
Ball spell, and she also learns the level two Light attack spell Saint Beam.
Multi-target sabers are nice, but not outrageously useful, since it isn't much
of a chore to simply single-target them; additionally, the only other
functions of the Sage are to cast attack and heal spells, so she isn't exactly
up to her elbows in tasks. The Sage's two attack spells do come in handy,
element permitting. The Sage is probably Charlotte's most easy-to-use class,
and you won't have any trouble playing her, but she's nothing to write home
about, either. If you want to use Charlotte as an attack class, though, I
recommend you to go dark with her.
------------------------------------------------------------------------------
.:: M e e p l e L a r d ::.
------------------------------------------------------------------------------
Not Much to say. Learns to MT all of the Priestess spells and gets the
Strongest Saint Beam in the game, but its only ST. Weakest Class in game
making the MT Sabers lose Value. Carlie'S worst Class, but it still can be
useful in certain Parties. I would choose the Bishop over this Class most of
the time, but feel free to use it. This class also has the most fun tech to
watch, but its also the weakest. Oh well.
------------------------------------------------------------------------------
.:: V e i b ::.
------------------------------------------------------------------------------
IMHO this one is nearly useless. Since the Sage has so low attack
power, the MT Sabers are wasted since she can't do much damage anyway. The
strongest Saint Beam in the game is nice, though.
---
Enchantress (Dark)
Spells: Heal Light*, Tinkle Rain, Unicorn Head and Machine Golem
Tech - Dash: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......13 Weapon.....Vertina Maul
Agility.......14 Helmet.....Spiritus Ribbon
Vitality......13 Armor......Kurikara Robe
Intelligence..17 Ring.......Magatama
Spirit........17
Luck..........17
The Enchantress gets to mulitarget Heal Light and learns two summons: Unicorn
Head and Machine Golem. However, these summons are weak. And the low Spirit
doesn't help either. However, it gets better...
(The * indicates the spell can mulitarget)
Opinions from other gamers:
----------------------------
------------------------------------------------------------------------------
.:: A r m i s a e l ::.
------------------------------------------------------------------------------
In addition to multi-targetting Heal Light, the Enchantress gains the ability
to use the Unicorn and Golem summons, which are, in effect, non-elemental
attack spells. The Enchantress isn't Charlotte's greatest class with her lower
Spirit and lack of support spells, but she's marginally stronger than the
Priestess and her summons are an effective means of attack in the early parts
of the game. Towards her second class change, though, you won't really be
getting much use out of the Enchantress, save for her healing.
------------------------------------------------------------------------------
.:: M e e p l e L a r d ::.
------------------------------------------------------------------------------
Not as good as the Priestess class, but its Not Torturess to use. She also
Gets MTHL, despite being a Dark Class. Hers is weaker, but not by much. She
also Gets only 2 new spells, both Summons. They are good for Cheap Long Range
Decent Damage, but nothing to Brag about.
------------------------------------------------------------------------------
.:: V e i b ::.
------------------------------------------------------------------------------
Since the summons are weak, she can basically be only used as a healer. IMHO
this is the worse of her second classes, but this is made up with the quality
of her Dark FC's.
------------------------------------------------------------------------------
.:: Z h a b l e f a h r ::.
------------------------------------------------------------------------------
it doesn´t have many spells, but is a good addition for a player that have
played more than 1 time, It learn two summons and the MT heal light, her
summons are: unicorn head and machine golem, not very good, but her second
dark classes are worth it.
--
Evil Shaman (Dark + Dark)
Spells: Heal Light*, Tinkle Rain, Unicorn Head, Machine Golem, Gremlin, Great
Demon, Antimagic and Demon Breath
Tech - BoomBoom: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......17 Weapon.....Juggernaut
Agility.......16 Helmet.....Bitium Ribbon
Vitality......18 Armor......Bitium Dress
Intelligence..20 Ring.......Black Onyx
Spirit........20
Luck..........19
A great offensive class for advance players. She learns two more summons:
Gremlin and Great Demon. These summons are the strongest summons and coupled
with Demon Breath, which lowers Magic Power and Magic Defense, they rule! She
also learns Antimagic which negate all magic effects (sabers, Stat Up effects,
Stat Down effects) and Elemental Properties. The best offensive class for
Carlie.
(The * indicates the spell can mulitarget)
Opinions from other gamers:
----------------------------
------------------------------------------------------------------------------
.:: A b s o l u t e Z e r o ::.
------------------------------------------------------------------------------
This class has the best attack power of all of Carlie's classes. She also has
the worst spirit, but I guess that's the price you have to pay. Great Demon is
a awesome summon. Demon Breath then Great Demon deals some nice damage. The
only drawback is that costs 11 MP the first time, and 5 every time after. I
prefer the Necromancer if you don't have Hawk gone Dark. These are both good
classes, though.
------------------------------------------------------------------------------
.::A r m i s a e l ::.
------------------------------------------------------------------------------
I love the Evil Shaman. It's Charlotte's best offensive class, and learns some
excellent spells: Antimagic wipes away both the status effects AND elemental
modifiers of its target, meaning you can effectively nullify an enemy's
strengths; Demon Breath is a strong full-screen attack spell that lowers the
enemies' magic defense and effectiveness, which works well with the Evil
Shaman's two final spells, Gremlin and Great Demon, the most powerful summon
attacks in the game - lower the enemy's magic defense and then hit it with a
Great Demon. Definitely my most favoured of Charlotte's classes, and just
generally a lot of fun to play.
------------------------------------------------------------------------------
.:: M e e p l e L a r d ::.
------------------------------------------------------------------------------
Carlie's Strongest Class Physically, this class can actually fight. BUt still,
its not ALL that great. This is the only one of Carlie's FC's that does not
learn MT Tinkle Rain, but that's not such a bad thing. She learns the
strongest of Carlie's Summons, but has the weakest of her Heal Lights. She
also gets 2 fun spells. The first is Anti Magic. This takes away all the
advantages and Disadvantages the Enemy has, including Elemental Properties.
This helps for her Next spell, Demon BReath. This spell lowers Magic Def and
Magic Pwr of the enemy as well as deals Good Dark Damage in the same way
Hawk's Justu's Lower stats and deal damage. Also, Demon Breath is an FS
attack, meaning you can lower the magic power of all the enemies on the
screen. CHoose this class if your team is mostly magic based, and if you
need more Power. But you'll want the the Necromancer instead. Oh yeah, this
class is great for those who love to use summons.
------------------------------------------------------------------------------
.:: V e i b ::.
------------------------------------------------------------------------------
The most offensive class of Carlie. Highest STR and lots of attack spells. I
don't find Antimagic too useful, but Demon Breath and Greater Demon summon are
good ways of damaging enemies. Demon Breath also reduces enemies' Magic
Damage and Defense, and it's MT. My favorite of Carlie's classes, this one
makes her both healer and offensive spellcaster.
------------------------------------------------------------------------------
.:: Z h a b l e f a h r::.
------------------------------------------------------------------------------
A good addition to a magic team, it is the strongest of carlie´s classes, but
it have the weakest heal light. It learn two summons and an attack spell, the
summons are: Gremlin (not very good) and great demon (AWESOME) and the attack
spell is demon breath, is the second strongest dark spell (second only to
death spell) and lowers the enemy magic atributes, a good spell for a good
class (notice that it is the only class of carlie that don´t learn tinkle rain
multiple).
---
Necromancer (Dark + Light)
Spells: Heal Light*, Tinkle Rain, Unicorn Head, Machine Golem, Ghoul, Ghost,
Dark Saber and Black Curse
Tech - HugeHuge: One Enemy
Max Stats Best Equipment
---------- ---------------
Strength......16 Weapon.....Maul of the Dead
Agility.......15 Helmet.....Undead Ribbon
Vitality......18 Armor......Undead Suit
Intelligence..19 Ring.......Black Onyx
Spirit........21
Luck..........20
Two words: Black Curse. This little spell lowers all of the enemy stats
(Strength, Agility, Vitality, Intelligence, Spirit and Luck), allowing a
phsycal or magic using person to destroy the enemy. But since it's Single
Target, it's really only useful for bosses. She also learns two new summons:
Ghoul and Ghost. There are nothing much but when coupled with Black Curse
they're better. Lastly she learns Dark Saber. Sure the animation looks cool
but there aren't many Light enemies for you to take advantage of. A great
support character.
(The * indicates the spell can mulitarget)
Opinions from other gamers:
----------------------------
------------------------------------------------------------------------------
.:: A b s o l u t e Z e r o ::.
------------------------------------------------------------------------------
This is a pretty good class. Dark Saber really isn't any use by this point in
the game. The only enemy that is ever weak to dark (that I know of) are the
final bosses. All three of those are only weak to dark for a short period of
time. Black Curse is awesome, though. It's like using all of Lise's stat downs
at once and it costs 6 MP. That is quite a bit, but suppose you want to stat
down with Lise. That takes 8 MP and more time. Black Curse is very efficient.
------------------------------------------------------------------------------
.:: A r m i s a e l ::.
------------------------------------------------------------------------------
This is a halfway decent class with a very good spell: Black Curse. Black
Curse is a single-target spell which lowers every status of its target. It
saves time and MP, and is useful in any situation. The Necromancer also learns
two new summons - Ghoul and Ghost - which, whilst not as strong as those of
the Evil Shaman, are very effective when coupled with Black Curse, and are a
definite improvement over the summons of the Enchantress. Finally, the
Necromancer learns Dark Saber, which tacks the Darkness element onto a
character's physical attack. Sadly, there aren't many Light elemental bosses
in this game, rendering it less than useful.
The Necromancer is fairly good, but it's really Black Curse that carries her.
Black Curse IS an exceptional spell, though, so in many instances the tradeoff
would probably be well worth it.
------------------------------------------------------------------------------
.:: M e e p l e L a r d ::.
------------------------------------------------------------------------------
Carlie's BEST Class. She learns Black Curse, which Lowers all the stats of an
Enemy in one casting. Great against bosses, and even better when paired with
the Star Lancer who can raise Stats. She learns 2 more Powerful Summons, but
like the other 2, they are nothing to brag about. Her last spell is Dark
Saber. Not all that great, but there will always be at least 1 use for this
Spell, as there is always 1 Light Boss in each final Stage (The Full Metal
Hugger's and Heath) This class also gets the Highest of Carlie's Stats, I
believe, but not 100% sure. Choose this Class if your NOT playing her Story.
Black Curse is worth the slight annoyances of the Enchantress.
------------------------------------------------------------------------------
.:: V e i b ::.
------------------------------------------------------------------------------
Weaker summons than those of Evil Shaman, but she makes up for it with a few
new tricks. Dark Saber is probably the most useless Saber in the game, but
Black Curse totally 0wnz. Reducing all stats at once is extremely nice.
Nothing else is too great, though.
---
Phew! That was long. Now you see how good a character Carlie is.
All in all, one sentence wraps what was said in this section.
------------------------------------------------------------------------------
.:: F i z b a n 1 2 3 ::.
------------------------------------------------------------------------------
Carlie is good no matter what CCs make, nuf said.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IX. .:: E Q U I P M E N T L I S T ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
COMING SOON
------------------------------------------------------------------------------
X. .:: G R O U P S U G G E S T I O N S ::.
------------------------------------------------------------------------------
Here are some Group Suggestions. All of them have Carlie in them.
If you want to send in a team, please e-mail me at
[email protected].
But they have to have Carlie in them. <Shhh...! Quiet, Twi!>
---
From AbsoluteZero:
Kevin: Death Hand
Hawk: Nightblade/Ninja Master
Carlie: Bishop
Carlie will cast sabers, heal, and use Turn Undead, Hawk will stat down or
blow people up with a cool tech, and Kevin will just bash the enemy.
From Anemo (Me):
Angela - Rune Master
Carlie - Necromancer
Duran - Duelist
This is a good boss fighting party. Carlie can heal and do Black Curse (which
lowers every Stat) Angela casts her Lv 3 spells and Duran will kick ass.
Simple as that.
From Anemo (Me):
Angela - Grand Devina
Carlie - Evil Shaman
Lise - Star Lancer
An all female team. Carlie can heal, do Demon Breath, and Summon, Angela casts
spells and Lise can cast Stat Up spells and Marduke. A good offensive team.
team.
From Anemo (Me):
Duran - Duelist
Carlie - Evil Shaman
Kevin - God Hand
A very good offensive team. Duran uses Sabers and use his Strength, Carlie can
heal, do Demon Breath, and Summon while Kevin can double as a healer, use Aura
Wave on himself AND Duran! Ooo... That's gotta hurt.
From GoodLuckDie:
Carlie - Evil Shaman
Angela - Any final Class of your choice
Duran - Swordmaster
The Swordmaster will give this team Duran's second highest attackpower, a
powerful fullscreen level 3 tech and last but not exactly least the Leaf saber
spell. The Swordmaster himself will represent your physical fighting force in
this team, while his Leaf saber spell will give both Carlie and Angela
virtually unlimited spellcasting(!). The Evil Shaman has, besides the usual
multitargeted Heal Light to support the team with, the Demon Breath and
Antimagic spells, as well as Carlie's most powerful summons. With Demon
Breath's ability to lower the magic defense of all non-dark enemies on the
screen, it quickly becomes one hell of a spell to combine with Angela's
spells. If there's a boss which absorbs the Dark element, make sure to cast
Antimagic first, and the problem is solved. You can turn Angela into any of
her final Classes you want, but I'd personally recommend either the Magus or
the Archmage. In this team, any of the 3 partymembers is an equally good
candidate to be the main character.
From GoodLuckDie:
Kevin - Death Hand
Carlie - Bishop
Lise -Vanadis/Starlancer
This team concentrates on the powers of the Wolf Devil. Carlie supports this
team through the usual multitargeted Heal Light, but more importantly she will
provide Kevin's most powerful Werewolf form with various saber magic including
the mighty Saint saber spell. The results won't be pretty for your enemies.
Lise from her side will provide this team with Stat-up spells and some
additional physical force. If you want to put the emphasis on the stat-up
spells, choose the Starlancer to get those spells multitargeted. If you want
Lise to fully fight alongside Kevin however, have her become a Vanadis. This
will give you a second fullscreen level 3 tech as well as Lise her highest
attackpower.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
XI. .:: C A R L I E ' S S C E N A R I O ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
COMING SOON
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
XII. .:: F A Q ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You got questions? I got answers. Just send them in at
[email protected]
<Shut up, Twi.>
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
XIII. .:: Q U O T E S ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This section has some quotes from Seiken Densetsu 3.
Send in your favorites! You can send them in at
[email protected].
<...>
"You did something bad, Angela? You need a spanking!"
- Carlie to Angela, on the bridge to Forcena.
"Quiet! Nobody's going to come!"
- Duran, while in custody in the prison of Jad (Submitted by GoodLuckDie)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IVX. .:: O T H E R C H A R A C T E R F A Q s ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
< Twilight >
------------
Now you may be wondering why I'm telling Twi to shut up through out the FAQ.
You'll find out sooner or later =D. Anyway, Twilight is the creator of the
Duran FAQ and his character FAQ was the first one posted on GameFAQs. It's in
it's Final version right now so it's complete. His FAQ includes info about
Duran and how he does not suck. So check it out.
< Lord Zero >
-------------
Lord Zero is the creator of the Lise FAQ. Of course, it has info on Lise but
it also has info on Norse Mythology, which most of Lise's Class names are
from. He considers it done so, of course, it's complete. Check it out.
< ThundaSnake >
---------------
ThundaSnake (I have no relation to him) is the creator of the Anglea FAQ. Now
this is why I'm telling Twi to shut up 'cause he thinks there is a conspiracy
between us two (or so I believe). Anyways... his FAQ is still open for updates
but it's pretty much complete. Check it out.
< MeepleLard >
--------------
This guy is insane... and the creator of the Hawk FAQ. Although messy (it's
readable though) is contains info about Hawk. And he covered everything from
head to toe. Check his FAQ out.
< Veib >
--------
Veib is the creator of the Kevin FAQ. Giving info about Kevin, Veib has a
little while longer to complete it. Nothing big though. Check it out.
< Koren >
---------
Although a Duran FAQ is already up, Koren deciced to make another one.
It's not complete but it has a "second opinion" (as Meeple says) on Duran.
Check it out.
---
All of these FAQs can be found in Character section at GameFAQs
(
http://www.gamefaqs.com/) except Koren's; his is at the In-Depth FAQs
section.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
VX. .:: C R E D I T S ::.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Thank you to all these people!
Squaresoft - For actually making the game.
Neill Corlett, Lina'chan, Nuku-nuku, and SoM2Freak - For translating the ROM!
Because of them, they undid the stupid thing Square did, not releasing the
game here.
AbsoluteZero - For sending in Class Opinions and sending in a team.
Armisael - For sending in long, yet very helpful, Class Opinions.
Fizban123 - For sending that short yet sweet sentence at the end of the Class
Section.
GoodLuckDie - For mentioning to me some errors I needed to correct. And he
gave two teams and a quote. Thank you!
MeepleLard - For sending in Class Opinions and for checking my work.
Also for telling me the mistake about Carlie's Demon Breath.
Nightblade - I "borrowed" parts his lay-out from his Walkthrough/FAQ. Hope he
doesn't mind! (Man, I'm unoriginal...)
Twilight - For checking over my work. Thanks.
Veib - For sending in Class Opinions.
Zhable fahr - For sending in Class Opinions.
Nightshade Darkness (
http://www.lilcorner.net/) Her website helped me alot,
even though some info is incorrect. I don't think she'll be updating her site
though...
DC - His FAQ helped me alot, even though it was long as hell. See it at GameFAQs
(www.gamefaqs.com)
Loopy - His FAQ also helped me and it was shorter. See it at GameFAQs
(www.gamefaqs.com)
Twilight, Lord Zero, ThundaSnake, Meeple Lard, and Veib - For inspiring me to
do this FAQ. Thank you. BTW, check out their character FAQs at GameFAQs!
(www.gamefaqs.com)
Anyone I missed - Sorry. I have a short memory span.
------------------------------------------------------------------------------
VIX. .:: F I N A L W O R D S ::.
------------------------------------------------------------------------------
Well, that's all folks. Thanks for reading this FAQ and I hope this helps you.
If you want to send in something please send something that is related to
Carlie and/or this FAQ.(Tips, advice, information and questions etc.) My
e-mail is
[email protected].
<Do I really need to say anything?>
See ya, and remember boys and girls: Don't diss Carlie otherwise you'll find
yourself in the hospital.