Resident Evil: Outbreak
Cindy Walkthrough/FAQ
By: Alex "Joker" Hall
Started on - 5/03/04
Completed on - 5/03/04
E-Mail at [email protected]



- Oh yeah, I finally get to tap into the world of Resident Evil with
 this guide. Granted it's not a walkthrough guide of the entire game
 and just a character guide, but even so. This guide is on one of my
 two favorite characters in the game, Cindy. My other favorite being
 Alyssa. Cindy seems to get downplayed alot by the gamers of Resident
 Evil in my point of view. Mainly she seems like the helpless girl
 that you have to save all the time, but this isn't true. I'm gonna do
 what I can to point that out to you in this guide. Nothing in this
 guide was ripped from anyone else's guides, or from any walkthrough
 books such as the Brady Games guide for this game. This is all on
 personal exprience and info gathered from her from various sources.

- For those inquiring minds, yes I do play online. I guess if you do
 want to play with me online you need to know my screen name online.
 My RE: Outbreak sn is:

 KyoKusanagi

 So if you ever see that name, then it's me. I am of course a well
 exprienced and reliable partner online, with having a ton points in
 a small amount of time compared to those that have been playing twice
 as many hours than me. I am ranked at this point in time under
 Scenario Mode in Outbreak and Below Freezing Point, and I'm shooting
 for the rest of them sometime soon. About the only reason I do die
 online is because of those asshole players that think it's funny to
 screw over everyone else and try and take all the glory for themselves
 .....bastards.....I'm not saying I'm perfect and that's the only
 reason I die, it's just the biggest at this point. I do make mistakes
 which cost me my butt. But in anycase look for me online if you want
 a reliable partner on all stages and any difficulty.

- Of course you site owners know I'm gonna put this in here. Please ask
 my permission to use this guide on your site. A few minutes and
 a little typing never hurt anybody. Just e-mail me for permission and
 I'll be glad to let you use it. The main reason why I want you people
 to ask, is because of the e-mails I get from people from other sites.
 This walkthrough is made solely for GameFAQs, but I want to help as
 many people as I can. So I'd like to know which sites get this guide
 put on them, hence the whole e-mail for permission. So lets just make
 things simple on both ends ok?



  TABLE OF CONTENTS

1) Character Introduction
2) Combat Abilities
3) Personal Item
4) Special Action
5) Offline Mode Info
6) Online Mode Info
7) Costume SP Items
8) Character SP Items
9) Collection Info
10) Cutscenes
11) Endings
12) Credits



1) Character Introduction


Name:         Cindy Lennox
Occupation:   Waitress
Age:          24
Height:       5'9
Weight:       142 lbs

- She can heal her friends -

- Cindy is the most popular waitress at J's Bar due to her irresistibly
 bright smile. She's a helpful, service-oriented person who always
 thinks of other people first. Even in extreme situations, she quickly
 rallies her courage and adapts to the reality of a harsh society.

- Pros to being Cindy -

* Her Herb Case comes in extremely handy for helping you store lots of
 life saving herbs
* Her Virus Meter is one of the slowest to rise, beaten only by Yoko I'd
 say
* She can heal her allies with the herbs in her Herb Case
* When she Ducks an enemy they momentarily stop, giving her time to get
 a head start run from them
* She's really cute and sexy!
* In Online Mode, In the hands of a pro she can be an extremely useful
 source of help
* Her Handgun draw is relatively quick compared to others.
* When hanging from a ledge or pipe, she is fast to getting to the other
 side than most characters, especially over all the male characters.

- Cons to being Cindy -

* Strength isn't a factor with her, so expect her shoulder thrust to be
 less than powerful
* She's not a weapons expert so her gun shooting ability isn't up there
 with Kevin or Alyssa
* Again, her strength isn't something to talk about so even her Melee
 Weapon attacks seem to have a little less oomph behind them as well
* Her speed isn't too great either. It's not bad either, but if you're
 playing a game with say Kevin, Alyssa, and David, expect to be left
 behind alot
* She doesn't take hits too well. She can be put into DANGER pretty
 quickly.

- Overall Stats -

Ratings: 1 Poor to 5 Great

Strength:          2
Speed:             3
Endurance:         2
Melee:             2
Guns:              3
Special Action:    5
Personal Item:     5
Virus Meter:       4
Overall:           3

- Alright, this is my personal thoughts on Cindy. Basically from what
 I've stated above, it's clear that you need to have put some time into
 the game before you should use her. I use her alot both in Offline and
 Online Mode, and though at first it was a difficult thing to get the
 hang of, I eventually became a Cindy Pro. There hasn't been moments
 that with me in Online Mode I haven't had to help out my partners.
 With her I can easily stay back and let the others do the grunt work
 for me, while I keep them healed and moving since I usually go after
 the much needed keys and other special items needed to get from one
 room to the next. Mainly in my eyes, Cindy is my character of choice
 next to Alyssa. I use Alyssa in games so I can be the gunner for once,
 but when I need to play a serious game (mainly VERY HARD games) you
 can almost be certain that I'll be Cindy.


2) Combat Abilities

- Here's where I explain how she uses each and every weapon in the game,
 and her regular attacks.

- Handgun -
With any form of Handgun she has a quick draw. Her stance isn't anything
special, or tactical. She just points the gun at the enemy and fires.
Don't expect to get any critical hits with her that often though, or
take a Pot Shot. She can't take Pot Shots, and for her to get any type
of critical, she has to either hit enemy in the back when it's just
standing around or when it's falling to the ground about to hit it's
knees.

- Shotgun -
She takes aim and fires with this weapon. At times I've had to actually
use more than one shot on an enemy with this gun to kill it. This was
on easy mind you. She can kill or damage the enemy tremendously with the
shotgun in one shot, but I'd say give this weapon up to Kevin or Mark
since they can do more damage with it than she could.

- Magnum -
Same stance as the handgun and same draw as well. When she fires this
weapon, she seems to get a much bigger kickback out of it than most.
Meaning that she'll take a second to get her bearings straight before
she can fire again.

- Grenade Launcher -
Same stance with the shotgun. She gets a little kickback from this
weapon before going for a reload. If you have this weapon, then fire
from afar and let your friends stay in front of you with their guns.
This is a gun to give Cindy so that she can back you up.

- Rocket Launcher -
You can give this weapon to her to use since it's the same for everyone.
She is no faster or slower than Kevin would be using this weapon. She
takes a knee before aiming it at Thanatos-R.

- Sub-Machine Gun -
One of the best perks of being Cindy in The Hive scenario is that she
can get the Sub-Machine Gun in Easy/Normal Modes. To get the Sub-Machine
Gun, put in the code for the elevator access for the rooftop. The code
is 0940. With the rooftop unlocked, head to the elevator and go up to
the roof. On the roof you'll come across a policeman. Talk to him and
he'll give up the Sub-Machine Gun for you to use. The Sub-Machine Gun
uses 9MM rounds, meaning that it uses Handgun Bullets. Just drop the
handgun you're using (if you're using one at this point in time) for the
Sub-Machine Gun and keep your ammo box for reloading. This gun was meant
for Cindy. The only other person that can get this gun is Kevin. The
only way anyone else can get it is if Kevin or Cindy give it to them.
She has a quick draw with this weapon and because of the auto fire, you
can mow down zombies and even the Giant Leech boss of The Hive in no
time. Just gain distance for reloading though since this gun takes some
time to reload.

- Ampoule Shooter -
Just load in an ampoule and take real careful aim at Thanatos-R. She is
equal to everyone else with this gun. No one is actually better than the
other with this gun.

- Nail Gun -
Now I know you can use this for a weapon, but you're not suppose to. But
there are those that decide to use it for a weapon. This thing has the
characteristics of her with a handgun, except that it's a little less
powerful. So in otherwords either use it to board up the Staff Room, or
hand it over to another character.

- Yellow/Black Chemicals -
She does get some decent distance with this weapon when she throws it.
I wouldn't call it Major League Baseball pitching quality, but she can
get things done with this weapon. This is one weapon that you should use
on Online Mode and allow your partners to fight over the guns and ammo.
Stocking up on the Black Chemical is actually a better investment when
it comes time to fight the G-Mutation and the Hunters.

- Molotov Cocktails -
This is the main weapon you want to start Cindy off with in the Outbreak
Scenario in Online Mode. She can help out tremendously standing behind
characters and taking out zombies or anything else with these things.

- Concrete Piece -
Much like the Yellow/Black Chemicals, except that it can be picked up
again to be reused. Don't even think about using this as a reliable
weapon. The only time you should use this with Cindy, is in desperate
situations so you can escape. Just give this to David to make weapons
with.

- Spear -
Giving this to Cindy is ok to do. She can fend off enemies with ease
with this weapon, and can quickly stab at enemies attacking her partners
getting them out of harms way.

- Hammer -
This is why you give the concrete piece to David. So he can make a
weapon like this for you. Though it's slow to use she can deal out just
as much pain with this just like the rest. You mainly want her to have
this weapon if she's backing anyone up. Don't use this in offline mode
unless for fun. In Online Mode though, use this while staying with
someone to keep the zombies off their back.

- Pesticide Spray -
She is equal to everyone else with this weapon, so go nuts with it. Not
like it's a really great weapon to begin with.

- Stun Rod -
A great weapon for her to use in both Offline and Online Modes. She
takes a stabbing action in any direction with it to shock the living
hell out of the enemy. In Online Mode, if playing with a David character
on the stages that can have this weapon made on them, work it out for
him to make this for Cindy. If Cindy has this, she doesn't need to be
looked after by anyone, and can become some serious Offensive back-up
while still being the much needed healer.

- Stick -
Granted she can use this to defend herself, you're better off giving
this to David to make you something better. Of course though, when you
need to get those bastard zombies off your back in a pinch, then use
this knock them back or down and run off.

- Iron Pipe -
This weapon does give her the Melee distance she needs to keep enemies
back, but she seems to take her time to swing it. Unlike Kevin, which
he seems to swing the pipe quickly, she doesn't. She isn't like Mark
either and can't charge up to do a full swing. If you get this on a
stage where it can be made into a Stun Rod, then save it and find a
battery to give her a much much much more powerful and better weapon.

- Normal Tackle -
Though everyone has the same tackle motion, because of her small frame
she falls a little bit short than say Kevin or Mark would when they
tackle. So in other words you have to get relatively close to the enemy
or door to knock them back. it isn't recommended that you do this as an
offensive strategy since you don't want her to stay in harms way, but
what can you do when you have to save a partner or get a zombie off your
back?

- Ground Kick -
Stand over the fallen enemy and start tapping away at their remaining
amount of life. This sometimes may take awhile to do, but finishing off
an enemy after a partner has laid it out is a great way for them to
save bullets for later.

- Mainly after reading the above you start to notice that Cindy
 shouldn't have her hands on too many weapons. This is basically for
 Online Mode. Offline Mode you better stock up on anything you can get
 your hands on to finish the stage off. You can't rely on the computer
 to help you out too much. Online Mode though, be generous with your
 weapons to the rest of the characters. Do make sure though to have
 something that you can defend yourself with though.


3) Personal Item

- Here's where I'll discuss her Personal Item and it's uses....

- Personal Item: Herb Case

- This a very useful item to have in the game. Granted you come across
 alot of First Aid Sprays at times, but you come across more herbs in
 the game than First Aid Sprays. She can store up to 3 of each type of
 herb in her case, and can even keep a mixed herb on stanby in her case
 for future emergencies for either herself or her partners. Also know
 that you can't take an herb that a player is giving to you and
 immedieately put it in your Herb Case. You have to put it in an empty
 slot, and then put it in your Herb Case by using the COMBINE option.

- Mixing Herbs:
 What you need to keep in mind to do as the stage starts off is to go
 into her Herb Case and mix a Green and Red Herb and leave it in her
 case. Don't mix a Blue Herb with this. Since this mixture can bring a
 person's health from DANGER to FINE is something to have on
 immedieate stand-by. Your partners will thank you immensely later on
 when you save there butts doing this. Mixing these two herbs together
 in the beginning allows you to pick up more Red and Green Herbs as you
 pass them by. If you haven't had to use the Mixed Herbs that are on
 stand-by and you've maxed out all your herbs in the Case, then you're
 doing very well for yourself.

- Aiding:
 Now aiding is where you heal your partners, not yourself. If you want
 to heal yourself then use the USE option when you pick an herb. The
 major thing to watch out for is that you're basically right beside or
 on top of the person you want to heal. When Cindy reaches out to heal
 a person, and they're not remotely close to where her hand reaches out
 to, then she'll pull away and you'll have to try again. In Offline
 Mode, it's simple to get the AI partners to stop. Just push in for
 them to wait, and they'll stand still for you to heal them. Now in
 Online Mode, it's a bit harder to do. Sometimes most of the more
 exprienced players will call out to Cindy if they're in DANGER for
 her to heal them. That means that if someone's calling out for you
 as Cindy and you see that they're limping around, I think it's safe to
 say what it is that they want you to do. Now getting a person to stop
 isn't the easist thing to do if you want to heal a person without them
 asking. I mainly try telling them to wait. Most of the time it works,
 but you have to be quick about it as most human players don't like to
 stand around too long. This is best when one of your human allies has
 been poisoned. Just AID with a Blue Herb and the poison will be gone
 from their system. Just do what you can to get a human player to stop
 when you want to heal them.

- Taking Out:
 Naturally you can take out herbs from your Case. This is best when you
 want to make multiple Mixed Herb sets. Select the herb or Mixed Herb
 that you want to TAKE OUT and then select TAKE OUT. You must have an
 empty slot for this to work.


4) Special Action

- Here's where I'll explain her Duck maneuver...

- By going into the Action Stance by pressing R1 you can choose to
 either use your weapon or tackle by pressing X, or you can use your
 Duck by pressing O. Her Duck move is a very useful move when you know
 how to use it. Most people down play this move and think that it's a
 worthless thing to give her, but they're wrong. When you know an
 enemy is nearby and that they're charging you, you can ready yourself
 for their attack by holding down R1. It's best that you've played this
 game more than enough to know each enemy's attack patterns and
 behavior. When the enemy is just getting ready to attack, hit the O
 button to go into a Duck. When the enemy misses Cindy because of her
 Duck, they'll stand around for a moment giving her an opportunity to
 run away. You can use this move dodge an attack and then counter
 attack, or use it to dodge and then run away. It's up to you on how
 you use it.


5) Offline Mode Info

- Now you can learn what to do with Cindy as you go through each stage.

- Outbreak -

- Partners: Kevin Ryman
           Mark Wilkins

- Scenarios that can be completed with Cindy:

1) Built Barracade out of Barrels
2) Used the Staff Room Key
3) Used the Key with the Blue Tag
4) Solved Painting Puzzle
6) Moved Cargo with Forklift
7) Destroyed Liquor Room Shutter
8) Destroyed Wire Fence on Rooftop
9) Read all the Graffiti with the Lighter
10) Built Patrol Car Barracade
11) Opened Gasoline Tanker Valve
12) Used lighter to ignite gas
13) Activated Detonator
14) Killed zombies and survived
15) Escaped zombies and survived
16) Collected every map
17) Died in Gas Tanker Explosion
18) Obtained "Newspaper"
19) Obtained "Jack's Memo"
20) Obtained "Staffer's Diary"
21) Obtained "Raccoon Today"
22) Heard a scream in the Owner's Room
23) Saw crow fly into Drawing Room
24) Saw bottle break in Wine Room
25) Saw bottle break in Liquor Room
26) Heard a scream In Front of J's Bar
28) Watched "Bob Gets Worse"
29) Watched "Bob's Suicide"
30) Watched "Bob Becomes a Zombie"
31) Watched "Block Staff Door"


- Below Freezing Point -

- Partners: George Hamilton
           Jim Chapman

- Scenarios that can be completed by Cindy:

2) Thawed frozen wrench
3) Used wrench to open panel
4) Used Valve handle to open door
5) Watched "Used V-Jolt in B7F"
6) Watched "Used V-Jolt in B6F"
7) Watched "Monica Runs Off"
8) Watched "Giant Moth Attacks"
9) Watched "Comp. Room Desertion"
10) Unlocked Comp Room with cardkey
11) Unlocked Shutter 17 with cardkey
12) Watched "Used Blowtorch"
13) Used key to activate turntable
14) Watched "Missed Turntable"
15) Watched "Turn Table Goes Up"
16) Moved locomotive
17) Watched "Defeated Mutated G"
18) Received item from Researcher 1
20) Obtained map
21) Obtained "Top Secret Memo"
22) Obtained "Researchers Will"
23) Obtained "Staff Memo"
24) Obtained "Interoffice Memo"
25) Obtained "Laboratory Memo"
26) Obtained "Monthly Passcode"
27) Obtained "Custodian's Diary"


- The Hive -

* Cindy can obtain the Sub-Machine Gun on this stage on the rooftop.
 Put in 0930 in the password console for the elevator to gain access to
 the rooftop *

- Partners: Jim Chapman
           George Hamilton

- Scenarios that can be completed by Cindy:

1) Used Blood Pack
2) Used Nurse Call Button
3) Turned on power to shutter
4) Opened 1F Shutter
5) Opened waiting room shutter
6) Had the elevator get to B2F
7) Elevator reached the roof
8) Bled at the Nurse Station
9) Unlocked door with B1F card key
10) Unlocked door with B2F card key
11) Defeated Leech Man
12) Got item from Policeman on roof
13) Used Chain Key
14) Obtained map
15) Obtained "Male Nurse's Diary"
16) Obtained "Setting Manual"
17) Obtained "Repair Work Manual"
18) Obtained "Piece of Memo"
19) Got "Chemical Code Message"
20) Obtained "Researcher's Diary"
21) Obtained "Investigation Request"
22) Got "Card Memo"


- Hellfire -

- Partners: Alyssa Ashcroft
           Yoko Suzuki

- Scenarios that can be completed by Cindy:

1) Unlocked safe in Room 101
2) Provided emergency power
3) Solved Europe maps puzzle
4) Dropped the crate in the owner's room
5) Destroyed 304/305 wall
6) Cleared with Len's Tag
7) Cleared with Charlie's Tag
8) Cleared w/ Len and Charlie's Tags
9) Obtained Apple Inn Map
10) Obtained "Guest Memo 1"
11) Obtaiend "Guest Memo 2"
12) Obtained "Guest Memo 3"
13) Obtained "Janitor's Repair Memo"
14) Obtained "Janitor's Daily Report"
15) Obtained "Guard's Notebook"
16) Obtained "Emergency Manual"
17) Obtained "Guest List Copy"
18) Obtained "Hotel Charge Breakdown"
19) Defeated Regis Licker
20) Opened secret security room door
21) Used motorized ladder
22) Used card key to unlock door
23) Used passcode to unlock door
24) Used Gold Relief Key
25) Used Silver Relief Key
26) Rang Front Lobby Bell
28) Watched "Call Over Radio"
29) Watched "Regis Licker Appears"


- Decisions, Decisions -

* Cindy has a special mission on this stage that only she can accomplish
 Read on to find out what it is *

- Partners: David King
           Kevin Ryman

- Scenarios that can be completed by Cindy:

1) Set Red Jewel in stuffed moose
2) Set Blue Jewel in stuffed moose
3) Solved Cuckoo Clock puzzle
4) Play Piano on 2F (Cindy)
5) Pulled string, moved statue arm
6) Pulled string, zombies came out
7) Used V-Poison in incubator
8) Used P-Base in incubator
9) Used T-Blood in incubator
10) Used Daylight
11) Killed Thanatos-R with Daylight
12) Defeated Thanatos-R
13) Routed power to emmision tower
14) Unlocked door with Red Tag key
15) Unlocked water tank area door
16) Electrocuted Thanatos-R
17) Thanatos came through window
18) Collected every map
19) Used glasses on statue
20) Used card key
21) Input elevator code
22) Unlocked University doors
23) Restarted incubator
24) Obtained "Geneology Facts"
25) Obtained "Blood Stained Memo"
26) Obtained "Reageant Generation Memo"
27) Obtained "Section of a Diary"
28) Obtained "Cable Repair Request"
29) Obtained "Torn Memo"
30) Obtained "Part of Torn Memo"
31) Obtained "Orders"
32) Obtained "Peter's Diary"
33) Obtained "Numbers Memo"
34) Watched "Peter Discovered"
35) Watched "UBCS vs Thanatos"
36) Watched "Hunter Gamma Appears"
38) Watched "ED: Chopper Zombie"
43) Watched "ED: Regretful Ending"
44) Watched "ED: Remain Hopeful"


6) Online Mode Info

- Here's where to learn various tactics to do with Cindy on Online Mode.

- No matter what scenarion you do as Cindy, she'll prove to be well
 worth having. Cindy can back up the entire team and stay out of harms
 way allowing the team to take care of the enemies while she takes care
 of the team.

- Weapons:
 In the early going of each stage, equip Cindy with whatever weapon you
 can find. When you see the team starting to come together, you can
 then start to give up your guns and ammo. Hopefully people will take
 this as a sign that you're a very big team player and will be there
 to make sure you stay alive throughout the entire stage. Cindy can
 always pick up a gun later in the stage to help out the team.

- First Aid Sprays:
 Cindy really should get one First Aid Spray as soon as possible. Since
 she is giving up her weapons to the other players, she needs to have
 at least one spray to get to immedieatly should she get hurt. You can
 carry multiple sprays, but really you should carry two max so that she
 can pick up key items and other items later on. Share the First Aid
 Sprays with her sparingly, meaning give them up when you see that a
 teammate really needs it.

- Herbs:
 Now here's where you need to aggressive with Cindy. Other players
 really don't herbs as long as Cindy is around. She can only heal other
 players with herbs, and make that point blank clear to everyone should
 they forget. Annoy other players to giving up their herb if you need
 that herb to max out a part of your Herb Case. They may get annoyed
 now, but just think of much in debt they'll be to you when you save
 their life by making a Mixed Herb of Red and Green to pull them out of
 DANGER.

- Key Items:
 Key Items such the Detonator on the Outbreak Scenarion and keys on all
 the scenarios should be Cindy's main concern. With the other players
 armed and taking out the enemies, Cindy should sneak off and keep the
 flow of things moving nicely by doing most, if not all of the
 unlocking in each stage.

- There you have it. Cindy is basically the team healer and the one to
 keep the stage progressing smoothly. Since most online games go with
 people splitting into two groups of two, the person that gets a Cindy
 character as back up will benefit greatly if that Cindy player isn't
 an asshole about things.


7) Costume SP Items

- Time to learn where to find Cindy's costumes and how they look like...

- Now know this, in Resident Evil: Outbreak, each scenario has to types
 to it, A and B. I will list when a certain item is an A or B game only
 item. This means that you may have to try multiple times to get a
 certain one item. It's a hassle I know, and there's no way to knowing
 if it is an A or B game until you reach the item location to search
 for it. All you can do is hope for the best, and keep trying til you
 get it. Also quiting out is highly recommended to save time. If the
 item wasn't there then by all means quit out and try again. If you did
 get the item you were looking for, then you can quit still. The game
 does give you your item even if you quit or die. Just remember to save
 the game when it asks you to.

NORMAL: Cindy wears a waitress's outfit made of a knee skirt, heels, and
       a dark blue/light blue shirt underneath a dark blue vest. She
       has her hair up in a ponytail.

TYPE B: Cindy wears a normal outfit made of khaki colored capri pants,
       a light blue long sleeved shirt with sunglasses hanging from
       the top of her shirt. She wears heels with this, and her hair is
       in a ponytail, but her hair is longer than it is in her NORMAL
       outfit.

TYPE C: Cindy wears a Playboy Bunny type of outfit. The main piece is
       black exposing her breasts somewhat, her legs are covered in
       black silk stockings, she wears high heels, she has a bow tie
       around her neck, white gloves with cuffs on them, and a pair of
       black bunny ears on her head. Her hair is in a bun.


TYPE B Costume:

Item: Light Blue Shirt
Scenario: Below Freezing Point
Difficulty: Easy or Normal
Room: B4F Culture Room
Location: Check the table beside the door

Item: Cool Sunglasses
Scenario: Below Freezing Point
Difficulty: Easy or Normal
Room: B7F Laboratory
Location: The corner opposite of the right door/giant glass panel

Item: Sandals
Scenario: The Hive
Difficulty: Easy or Normal
Room: 3F Room 302
Location: The chair beside where the MALE NURSES DIARY is. You may need
         to take the diary before you can obtain it.

Item: White Pants
Scenario: Decisions, Decisions
Difficulty: Hard or Very Hard
Room: B4F Underground Management Room
Location: The right side of the upright locker


TYPE C Costume:

Item: Bunny Cuffs
Scenario: Outbreak
Difficulty: Hard or Very Hard
Room: 2F Locker Room
Location: Cindy's Locker

Item: Bunny Bow Tie
Scenario: Below Freezing Point
Difficulty: Hard or Very Hard B
Room: B4F Turntable
Location: The corner of the railing in front of the locomotive door

Item: Sexy Lipstick
Scenario: The Hive
Difficulty: Easy or Normal B
Room: 3F Nurse Center
Location: Search under the FIRST AID SPRAY (take away the FIRST AID
          SPRAY first)

Item: Fishnet Tights
Scenario: The Hive
Difficulty: Hard or Very Hard B
Room: 1F Locker Room
Location: The paper cardboard piles at the corner between the two
          lockers at the end of the area

Item: Bunny Ears
Scenario: Hellfire
Difficulty: Easy or Normal A
Room: 2F Room 204
Location: The two suitcases in front of the door

Item: High Heels
Scenario: Hellfire
Difficulty: Hard B
Room: 3F Room 301
Location: The bed near the door

Item Name: Bunny Suit
Scenario: Decisions, Decisions
Difficulty: Easy or Normal A
Room: 2F Drawing Room
Location: The plant pot behind the statue


8) Character SP Items

- Here's where to learn about where you can find Cindy's character only
 SP Items in the game....

- Now know this, in Resident Evil: Outbreak, each scenario has to types
 to it, A and B. I will list when a certain item is an A or B game only
 item. This means that you may have to try multiple times to get a
 certain one item. It's a hassle I know, and there's no way to knowing
 if it is an A or B game until you reach the item location to search
 for it. All you can do is hope for the best, and keep trying til you
 get it. Also quiting out is highly recommended to save time. If the
 item wasn't there then by all means quit out and try again. If you did
 get the item you were looking for, then you can quit still. The game
 does give you your item even if you quit or die. Just remember to save
 the game when it asks you to.

Item: Will's Receipt
Scenario: Outbreak
Difficulty: Easy or Normal
Room: 1F J'S Bar
Location: Check Will's body after he gets killed by the zombies

Item: Hiding Place Memo
Scenario: Outbreak
Difficulty: Easy or Normal
Room: 3F Liqour Room
Location: The red box behind the forklift

Item: Title Certificate
Scenario: Outbreak
Difficulty: Hard or Very Hard A
Room: 2F Owner's Room
Location: Search over the papers on the floor in front of the desk

Item: Mr. Raccoon Badge
Scenario: Below Freezing Point
Difficulty: Hard or Very Hard
Room: B4F Culture Room
Location: The space between the equipment and the bed (right side of
         the FIRST AID SPRAY that's on the bed)

Item: Bracelet
Scenario: The Hive
Difficulty: Hard or Very Hard B
Room: 1F Examination Room
Location: Check the cart that's between the zombie in the chair and the
         one that crashes through the window

Item Name: Hand Cream
Scenario: Hellfire
Difficulty: Easy or Normal
Room: 2F Owner's Room
Location: Stand in front of the shelf in the middle of it and face
         towards the typewriter

Item: Mr. Raccoon Doll
Scenario: Hellfire
Difficulty: Hard or Very Hard
Room: 1F Apple Inn Front Lobby
Location: In front of the fireplace

Item: Coffee Maker
Scenario: Decisions, Decisions
Difficulty: Easy or Normal
Room: 1F Student Affairs Office
Location: Just to the right of the "Peter's Diary"

Item Name: Lovely Brooch
Scenario: Decisions, Decisions
Difficulty: Easy or Normal B
Room: B3F Restroom
Location: Search on the left side of the basin


9) Collection Info

- Here's where to learn about Cindy's items that are featured in the
 Collection Menu....

- Gallery -

- CG Picture of Character: 500 (Already in the Collection when you first
                               turn on the game)
- Character Collage: 500 (Beat three Scenarios to unlock this)
- CG Picture of Character: 1000 (Find all 20 of Cindy's SP Items, both
                                Costume and Character combined)

- Costume -

- "On Vacation": 10000 (Find all of Cindy's Character SP Items for
                       TYPE B)
- "Funny Bunny": 30000 (Find all of Cindy's Character SP Items for
                       TYPE C)

- Movie -

- Outbreak, Cindy Opening and Ending: 500 (Defeat Outbreak Scenario on
                                          any difficulty)
- Below Freezing Point, Cindy Ending: 500 (Defeat Below Freezing Point
                                          on any difficulty)
- The Hive, Cindy Ending: 500 (Defeat The Hive on any difficulty)
- Hellfire, Cindy Ending: 500 (Defeat Hellfire on any difficulty)
- Decisions, Decisions, Cindy Ending: 500 (Defeat Thanatos-R after using
                                          the Daylight on Cindy and
                                          then ending the game with a
                                          Daylight in your inventory)
*Tip for Decisions, Decisions Ending*
- The best way to get out of this quickly is that you are going to
 essentially get three Daylights. Use the very first one on yourself
 and then wait out for a second and third Daylight. When you have to
 fight Thanatos-R you can use the Ampoule Shooter to kill Thanatos-R
 with one shot by loading one Daylight into the Ampoule Shooter. If you
 miss then you have to kill Thanatos-R the old fashioned way if you
 want to get Cindy's Ending. Just make sure that after the second time
 you kill Thanatos-R, no matter what way it is, that you have a
 Daylight in your inventory.

- Sound -

- Cindy's Voice: 2000 (Find all 20 of Cindy's SP Items)

* This is what she says *

Cindy 1: "Hey there!"
Cindy 2: "What are you doing?"
Cindy 3: "Somebody hear me!"
cindy 4: "Hey...Are you alright?"
Cindy 5: "I need your help"
Cindy 6: "Go now!"
Cindy 7: "Come on"
Cindy 8: "Wait for a minute"
Cindy 9: "Good"
Cindy 10: "No way..."
Cindy 11: "I'll be right there!"
Cindy 12: "I'm trying really hard you know..."
Cindy 13: "Sorry!"
Cindy 14: "What do you want?"
Cindy 15: "Thank you...You saved me"
Cindy 16: "No...I'm not feeling very well"
Cindy 17: "I can't hold on much longer..."
Cindy 18: "No...no...this can't be..."
Cindy 19: "Those poor people..."
Cindy 20: "Thank God"
Cindy 21: "I trusted you!"
Cindy 22: "WHY NOW?"
Cindy 23: "You shouldn't drop your guard!"
Cindy 24: "Kevin"
Cindy 25: "Mark"
Cindy 26: "Jim"
Cindy 27: "George"
Cindy 28: "David"
Cindy 29: "Alyssa"
Cindy 30: "Yoko"


11) Cutscenes

- This where I'll describe the cutscenes that have Cindy in them. This
 is sort of a spoiler section, but not really since there's absolutely
 no skill involved in getting to see these cutscenes.

- Outbreak -

- Beginning:
 The camera pans on the outside of the bar as rock music can be heard
 inside the bar. Soon Cindy is seen holding a tray walking by Yoko.
 It then shows the TV with a news report on describing a riot that
 happened earlier. Cindy is then shown picking up dirty dishes and
 placing them on her tray as she turns to the TV but then disregards
 the report going back to her business. Then it shows her walking with
 a glass on the tray behind Mark as a rat crosses her path and scares
 her causing her to drop the glass. Mark looks back at her to see what
 the matter was as Cindy watches the rat scurry off. She just smiles
 shyly as she sees Mark looking at her. Then a strange man comes
 through the door of the bar. Will looks at the man noticing that he's
 pretty strange. He walks over to him looking him over wondering what
 he wanted as the strange man turned out to be a zombie. The zombie
 lunged forward at Will biting his neck causing Will to have a gaping
 wound that's bleeding really badly. Will manages to throw the zombie
 outside and lock the door before collasping on to the ground. Cindy
 looks up confused and then looks to the window in shock as a zombie
 presses up against the window.

- Ending:
 After Cindy triggered the detonation of the street it shows her
 standing in the street before smiling and clenching her fists in
 victory. "We did it!" is all she says as the next scene shows police
 officers running around trying to get things straigtened out. Cindy is
 then placed in the back of an armored car left to think to herself.
 She thinks about how this incident is affecting everyone, and she
 doubts herself alittle. But soon she gains confidence in herself and
 knows that she has to survive this.

- Below Freezing Point -

- Ending:
 The Mutated G falls to its knees clinging to life, but soon falls over
 dead bleeding unstoppably. Soon after, the train lights up and starts
 to move forward with Cindy inside it making her escape from the area.
 She says to herself how she's now seen the hidden face that Raccoon
 City has, and how she'll now be spending the rest of her life trying
 to forget it.

- The Hive -

- Ending:
 Cindy trudges through the sewer water slowly but surely. She is bound
 and determined to make it out of this nightmare alive. She says to
 herself that if this is a sewer, then she should be able to follow it
 to the city limits. Her spirit is unbreakable at this point in time.
 She has only one thing on her mind, and that's escaping. She knows
 that if she loses sight of her goal, then she'll lose everything. She
 decides to take everything one step at a time as she makes her way
 out of the sewers, and hopefully to the end of this hell.

- Hellfire -

- Ending:
 She escapes the burning building by the skin of her teeth. A fireman
 tells her this outside in safety. Cindy is more than thankful for his
 help. Soon Cindy thinks to herself if she can even go on anymore. She
 feels burdened by pain of loss and despair that's been brought on her.
 She even wonders how long she can hold on to her goal of escaping
 Raccoon City. She is determined to make it, but how long can she hold
 on to not only her life, but her sanity as well?


11) Endings

- Here's where there are some major spoilers. This is where you can read
 on all of the endings that Cindy is involved in in Decisions,
 Decisions. The method to getting each ending will be listed, but read
 the ending itself if you don't want to actually earn it.

- Chopper Zombie Ending -

- Method:
 Do not use Daylight on yourself, and don't end the game with a
 Daylight in your inventory. This means that yes you can carry one
 Daylight on you to use on Thanatos-R in the end, but make sure it's
 only one that you're carrying since it only takes one shot to kill
 Thanatos-R with.

- Ending:
 The helicopter picks up and leaves the area as the missles head for
 Raccoon City to wipe it off the face of the planet. The missles soon
 hit and Raccoon City is gone in a blaze of fire.
 Cindy sits calmly in the back seat of the helicopter, but the
 expression on her face and the suttle gestures she's making is more
 than enough to tell that something's wrong with her. After a moment
 she sits up, but her eyes are white now, the infection has taken over
 her. She attacks both helicopter pilots and the helicopter heads for
 the ground. Cindy knew that she almost made it, and that she almost
 beat this thing, but now her life would take a tragic end so short.
 The helicopter exploded on contact killing Cindy's walking corpse.

- George and Cindy -

- Method:
 You have to be playing Decisions, Decisions as George
 The method for getting this ending is the same as the Chopper Zombie
 Ending, you can't end the game with a Daylight in your inventory, nor
 can you of used a Daylight on yourself. You can kill Thanatos-R with
 a Daylight, but it of better have been the only Daylight you had.

- Ending:
 The helicopter picks up and leaves the area as the missles head for
 Raccoon City to wipe it off the face of the planet. The missles soon
 hit and Raccoon City is gone in a blaze of fire.
 George and Cindy stand in the parking lot watching the helicopter fly
 away. The both knew that they were still infected with the virus and
 that they couldn't risk endangering the lives of others with the virus
 to have a repeat of Raccoon City. So they decide to stay behind and
 die with the city. George looks over at Cindy for a moment and then
 to the sky. He says to Cindy that he wishes things could of been
 different and that they could of met on better terms. Cindy smiles
 gently and takes George's hand as the both of them look up at the
 incoming missles and await their fate. The city soon becomes ground
 zero without a trace of life or the virus and it's creations left.

- Regretful Ending -

- Method:
 You have to either use a Daylight on yourself, or end the game with a
 Daylight in your inventory. The best method to doing this is to first
 use Daylight on yourself, and then wait for another Daylight to be
 made. Now you can get the Regretful Ending, and kill Thanatos-R with
 one hit in the end. So long as you've used the Daylight on yourself
 and you don't have a Daylight in your inventory you're pretty much
 set to sit back and watch this ending.

- Ending:
 The helicopter picks up and leaves the area as the missles head for
 Raccoon City to wipe it off the face of the planet. The missles soon
 hit and Raccoon City is gone in a blaze of fire.
 The helicopter slowly moves away from the horror that it came from as
 Cindy thinks to herself about all that has happened. She can't believe
 that something like this had happened in the first place. She also
 knows that it's going to be hard to get over all that she's just
 survived in Raccoon City. The one thing though that's running around
 in her head is that she somehow, someway knows that this incident
 isn't the end of the nightmare, and she dreads the day when the
 T-Virus will show itself again.

- Remain Hopeful Ending -

- Method:
 You have to use the Daylight on yourself and you must have a Daylight
 in your inventory when you end the game. This means that very first
 Daylight that you get your hands on, use it to eradicate the virus
 from Cindy. Then wait for another Daylight to made. This is the
 Daylight that you will guard with your life since you want to get
 Cindy's Ending for this game. Wait a little bit longer and take one
 more Daylight. This is your ticket out of Raccoon City since you need
 only Daylight to kill Thanatos-R in the true final battle. So
 basically you will wait on three Daylights before you even think about
 heading to the exit of the University. If you miss with that Ampoule
 Shooter in the final battler, do not even think about using that last
 Daylight on Thanatos-R unless you want to get the Regretful Ending.

- Ending:
 The helicopter picks up and leaves the area as the missles head for
 Raccoon City to wipe it off the face of the planet. The missles soon
 hit and Raccoon City is gone in a blaze of fire.
 Cindy looks at the city as it disappears from the world in a sea of
 fire, and she's smiling softly. She says out loud "Looks like I'm out
 of a job...." she sits back in her seat relaxing for a moment from
 the hell that she's just been through, but her good nature can't be
 stopped for even a moment as she sees on of the firemen with a cut
 on his leg. The fireman insists that it's nothing major, but Cindy
 wraps his leg up to stop the bleeding with a piece of her skirt.
 She's filled with renewed hope as she says to herself that she can now
 do anything that she wants, there aren't any limits for her. The
 helicopter can then be seen flying into the rising dawn sun of a new
 day.


12) Credits

- Well there you have it, one more walkthrough to my name. It was a
 real joy to actually make a walkthrough for favorite series of video
 games Resident Evil, and for my girl in Outbreak. You just gotta love
 it when things work out for yourself! But yep, the first creds I give
 are to myself for making this guide.

- Secondly I want to give major major creds to Capcom and the team that
 made this game, and more so the very first Resident Evil on the
 Playstation. I was hooked the very moment that game was made back in
 the days of the Playstation. Capcom is truely on the right track with
 game titles like these. Can't wait to get my hands on Resident Evil 4,
 when my all time favorite Resident Evil character makes his triumphant
 return to a great Resident Evil title, Leon Kennedy.

- I want to give creds to Outbreak for his Walkthrough as well. I did
 manage to find some of Cindy's SP Items on my own without any help by
 sheer dumb luck. Just random or accidental X button pushing and then
 all of a sudden I've found an item that you can't see. But I did use
 Outbreak's walkthrough to find the rest of the items, so all of the
 SP Items in this guide have been doubly confirmed that they are where
 they are. Thank you Outbreak for an outstanding guide that you've made
 and I bow with much respect to you.

- If I've made any mistakes, or you feel that there's something that you
 want to add, then e-mail me at [email protected] with the info and
 you'll get the creds you want plus the info put on this guide.


 Sees Yas
 Alex "Joker" Hall