"PRIDE FC™ Fighting Championship" for the PS2 - Enson Inoue Movelist FAQ

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[DISCLAIMER] This document is © Jason Farnham "Farnsworth". This guide may not
be used and/or reproduced elsewhere for monetary (or other) gains. This guide
is solely intended for personal and private use.

This FAQ is also available at the "PRIDE FC™ Combat Club" @
http://http://groups.yahoo.com/group/pride_fc_club/

Have fun!
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[[[ VITAL STATISTICS ]]]

Gym: Purebred Omiya
Birth Place: Hawaii, USA
Height: 5'10"
Weight: 209 lbs.
Date of Birth: 04/15/67
Style: Shooto Fighting

[[[ IN-GAME STRENGTHS ]]]

- Well-rounded competitor
- Good submission skills
- Powerful striker

[[[ SPECIAL MOVES ]]]

Machine Gun Jab - (Stand) RP, RP, RP, RP
Yamato Damashii Smash (Stand/Back Step) RP (Special Counter)
Mid Kick and Tackle - (Stand/Forward Step) RK, RP+RK

[[[ MOVES ]]]

Key:

RP - Right Punch
LP - Left Punch
RK - Right Kick
LK - Left Kick
Mash Buttons - Mash buttons/directionals

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STAND
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(Normal)

Jab - RP
Double Jab - RP, RP
Triple Jab - RP, RP, RP
Machine Gun Jab - RP, RP, RP, RP
Jab and Straight - RP, LP
Jab and Mid Kick - RP, LK
Hook - LP
Double Hook - LP, RP
Double Hook and Upper - LP, RP, LP
Inside Low Kick - RK
Tackle - RP+RK or LP+LK
Right Head Slip - RP+LK
Dirty Punch - R Head Slip, RP (Stagger)
Left Head Slip - LP+RK
Punch Catch - RP+LP before punch hits
Kick Catch -  RK+LK before kick hits
Standing Choke Sleeper - (While opponent is stunned) RP+RK or LP+LK

(Forward Step)

Right Hook - RP (Special Counter)
Left Hook - LP
Step Mid Kick - RK
Mid Kick and Tackle - RK, RP+RK
Knee Kick - LK (Special Counter)
Tackle - RP+RK
Holding Knee - LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits

(Back Step)

Yamato Damashii Smash - RP (Special Counter)
Body Jab - LP
Step Toe Kick - RK
Mid Kick - LK
Tackle - RP+RK or LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits

(Right Step)

Jab - RP
Mid Kick - RK
Low Kick - LK
Punch Catch - RP+LP before punch hits you
Kick Catch - RK+LK before kick hits you

(Left Step)

Jab - RP
Low Kick - RK
Round Kick - LK (Uncatchable)
Low Tackle - LP+LK
Punch Catch - RP+LP before punch hits you
Kick Catch - RK+LK before kick hits you

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GUARD TOP/BOTTOM
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(Top)

Right Punch - RP
Left Punch - LP
Right Backfist - RK
Left Backfist - LK
Can Opener - RP+RK
Achilles Hold - LP+LK
Holding Bomb Punch - RP+LK
Catch Guard Pass - RP+LP before punch hits you
Escape to Standing - LP+RK

(Bottom)

Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Arm Lock - RP+RK
Reversal - LP+LK
Holding Punch - RK+LK
Escape to Standing - Mash Buttons
Catch Reversal - RP+LP before punch hits you

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MOUNT TOP/BOTTOM
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(Top)

Right Punch - RP
Right Feint Punch - RP, RP
Left Punch - LP
Left Feint Punch - LP, LP
Right Body Punch - RK
Right Feint Body Punch - RK, RK
Left Body Punch - LK
Left Feint Body Punch - LK, LK
Arm Lock - RP+RK
Arm Bar - LP+LK
Catch Pass Mount - RP+LP before punch hits (to Backmount)
To Stand & Down - LP+RK

(Bottom)

Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Guillotine - RP+RK
Reversal - LP+LK
Escape to Guard -  Mash Buttons
Catch Reversal - RP+LP before punch hits you

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BACK TOP/BOTTOM
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(Top)

Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Rear Naked Choke A - RP+RK or LP+LK
Escape to Standing - LP+RK (No reversal)

(Bottom)

Right Punch - RP
Left Punch - LP
Reversal - RP+RK
Escape to Mount - Mash Buttons (No reversal)
Catch Reversal - RP+LP before punch hits you

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STAND & DOWN STAND/DOWN
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(Stand - Normal)

Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick  - LK
Taunt - RP+RK (opponent will get up, if Enson is right at their feet)
To Guard - RP+RK
Standing Ankle Hold - LP+LK
Back Turning Taunt - LP+RK
Catch Thigh Kick - RK+LK before kick hits you (No reversal)

(Stand - Forward Step)

Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick  - LK
Catch Thigh Kick - RK+LK before kick hits you (No reversal)

(Stand - Back Step)

Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick - LK

(Down)

Taunt - RP
Taunt - LP
Right Low Kick - RK
Left Mid Kick - LK
Leg Drag - LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
Stand Up - Mash Buttons

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CLINCH
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Right Weak Punch - RP
Left Weak Punch - LP
Right Weak Kick - RK
Left Weak Kick - LK
Oh-soto-gari - RP+RK
Throw - LP+LK
Escape - Mash Buttons (No reversal)

[[[ Document © 2003, Jason Farnham "Farnsworth". ]]]