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| | --\ /\ - - --- --\ --\ \ | | /--\ --- --\ /--\ | |
| | |-/| | \ \ / |- |-/ |-/ /-\ |\ | | - |- |-/ \--\ | |
| | | \/ / / --- | \ | \ / \ | \| \--/ --- | \ \--/ | |
| | | |
| | --- --- | |
| | / - - --\ --- --\ | --- -- --- - - --- -- | |
| | \___ | | | | | | | | | / | |\ | | \ / | |
| | \ | | |-/ |-- |-/ | |-- | -- |-- | \ | | | \--\ | |
| | / | | | | | \ | | \ / | | \| | / / | |
| | --- -- - --- --- -- ----- --- -- --- - - --- -- | |
| ----------------------------------------------------------------- |
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F O R T H E P L A Y S T A T I O N 2
V e r s i o n 1 . 0
M a d e B y S t a r F i g h t e r s 7 6
Welcome all to my walkthrough on a game called Power Rangers: Super
Legends which is to tie in the 15th Anniversery of Power Rangers for the
PlayStation 2. I hope this walkthrough helps out as much as possible.
Below is nothing but spoilers on the game and possibly the TV series, so
if you don't want to be spoiled, please take a detour and hit the Back
button now. However if you want to be spoiled or need some help, please
scroll down as far as you need to. Consider this as your Spoiler
Warning!
PLAYER'S NOTE: This will be a massive FAQ, and as I will say again, I
will not be holding back on covering this game completely. I will tell
you now that when it comes to unlocking Rangers/Zords/Megazords,
anything that is NOT listed below (specifically in the introduction
sections), CAN NOT be unlocked. DO NOT EMAIL ME ASKING IF THEY CAN BE
UNLOCKED, I WILL IGNORE YOU! And above all, YOU CAN NOT UNLOCK TOMMY AS
ANY RANGER! Not the White Ranger, not the Red Zeo Ranger or Red Turbo
Ranger, or even as the Black Dino Ranger, and ESPECIALLY not as the
Green Ranger! I swear, if anyone emails me asking me this, I will so
come unglued! >_> Again, this will be a massive FAQ, the biggest one
I've done, so please bare with me on any of this!
-----------------
|TABLE OF CONTENTS|
-----------------
SECTION 1: Intro
A: Version Guide
B: The Story Of Power Rangers Super Legends
C: What Is Power Rangers Super Legends
D: About This Walkthrough
E: Control Configuration
F: Super Move Attack
G: Two Player Co-op Mode
H: Introducing The Power Rangers/Megazords
SECTION 2: Full Walkthrough
A: Before The Walkthrough
B: Opening Scene
C: Level 1: Operation Overdrive
(QUICKFIND: Level#01)
D: Level 2: Operation Overdrive Megazord Battle
(QUICKFIND: Level#02)
E: Level 3: Lost Galaxy Part One
(QUICKFIND: Level#03)
F: Level 4: Lost Galaxy Part Two
(QUICKFIND: Level#04)
G: Level 5: Lost Galaxy Megazord Battle
(QUICKFIND: Level#05)
H: Level 6: Ninja Storm Part One
(QUICKFIND: Level#06)
I: Level 7: Ninja Storm Part Two
(QUICKFIND: Level#07)
J: Level 8: Ninja Storm Megazord Battle
(QUICKFIND: Level#08)
K: Level 9: Mighty Morphin Part One
(QUICKFIND: Level#09)
L: Level 10: Mighty Morphin Part Two
(QUICKFIND: Level#10)
M: Level 11: Mighty Morphin Megazord Battle
(QUICKFIND: Level#11)
N: Level 12: Space Patrol Delta Part One
(QUICKFIND: Level#12)
O: Level 13: Space Patrol Delta Part Two
(QUICKFIND: Level#13)
P: Level 14: Space Patrol Delta Megazord Battle
(QUICKFIND: Level#14)
Q: Level 15: Super Legends
(QUICKFIND: Level#15)
R: Level 16: Super Legends Megazord Battle
(QUICKFIND: Level#16)
SECTION 3: Checklist Walkthrough
A: Ranger Letters Location
B: Timeline Collectables Location
SECTION 4: Important Stuff
A: Items
B: Enemies
C: Bosses
SECTION 5: In Conclusion
A: What's To Come
B: PayPal Donations
C: Special Thanks
D: The Disclaimer
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-----
SECTION 1: |INTRO|
-----
-------------
A: |Version Guide|
-------------
Version 1.0: Just finished making the walkthrough for the game,
and submitted it to GameFAQS (after 2 years of working on it lol)
(01/05/10)
----------------------------------------
B: |The Story Of Power Rangers Super Legends|
----------------------------------------
The story according to Disney's website:
"Long thought to have purified by Zordon's energy wave at the
end of Power Rangers In Space, the dastardly Lord Zedd has
reappeared in his old form. Concealed in a hidden dimension, he
is interfereing with the time stream, apparently trying to
alter the course of histor to destroy every Ranger throughout
time! Operating from the Hall Of Legends, the new Super Ranger
must gather a force of Power Rangers and artifacts from across
time to break through into Lord Zedd's hidden dimension and
restore the timeline!"
-----------------------------------
C: |What Is Power Rangers Super Legends|
-----------------------------------
Power Rangers Super Legends is a game that celebrates the 15th
Anniversery of Power Rangers (even though it's covering less than
half the seasons). It's a 2-D side scroller type action/adventure
game in a 3-D setting. In this game, you will be going through
various Power Rangers timeline, visiting Rangers all the way back
to the very first season. Truth be known, out of the 15 Seasons,
you're only gonna be dealing with 6 Seasons (can you say rip-
off?). Seeing as you do go back in time, the game story falls
within various parts of the seasons you visit. This game probably
has lots of plot holes when comparing it to the various seasons,
but that's what speculations and fanfics are for ^_^.
----------------------
D: |About This Walkthrough|
----------------------
As I have mentioned before, this will be a massive size FAQ, and I
will not hold back on covering this game (I don't care how big it
gets). This includes repeating how to unlock various things as
well as a rough explanation on the cutscenes. Several times
throughout the walkthrough I will probably repeat myself. A few
times would possibly be necessary, such as a Boss guide, as well
as a few other things. Sometimes I do this without even realizing
it, and sometimes I do it to make it easier for people to find
what they are looking for on this walkthrough. This guide, like
others, is described on how I played/beat the game. You have your
methods as do I. This is just my way of doing it. I hope this
helps out in anyways possible. And I will do my damnedest to cover
this game as much as possible!
---------------------
E: |Control Configuration|
---------------------
Here is a list of the basic movement controls for the game. While
I'm playing this game on the PS2, I will list what the controls
are for both the PS2 and PC Version. When reading the combo list
further down, just substitute the button for the PS2 Version with
the PC Version:
Movement Commands PS2 Version PC Version
-------------------------------------------------
| Move Left | LEFT D-Pad | 'A' Button |
| Move Right | RIGHT D-Pad | 'S' Button |
| Look Up | UP D-Pad | 'W' Button |
| Crouch Down | DOWN D-Pad | 'D' Button |
| Jumping | 'X' Button | Space Bar |
| Punching | SQUARE Button | 'H' Button |
| Use Blaster | CIRCLE Button | 'J' Button |
| Blocking | 'R1' Button | 'K' Button |
| Dashing | 'L1' Button | 'Y' Button |
| Throwing Enemies | TRIANGLE Button | 'U' Button |
| Using Super Move | 'L2' Button | 'I' Button |
| Checking Status | RIGHT Analog | 'O' Button |
-------------------------------------------------
(PC Controls courtesy of anzapower)
As you can tell, it's probably easier to play the PS2 Version, or
get a Dual Shock Controller for your computer :P
Now when playing this game, you will have a wide variety of combo
attacks you can do. These attacks can be found under four
different control groups: Movement, Melee Combat, Melee Air and
Ranged. Taken straight from the instruction booklet, below is a
list of those groups controls:
CONTROLS FOR MOVEMENT CONTROLS:
LEFT OR RIGHT D-PAD: Move left or right
DOWN D-PAD: Hold this down to crouch
DOWN D-PAD & 'X' BUTTON: Drops down from a higher platform
'X' BUTTON: Allows you to jump
'X' BUTTON TWICE: Allows you to do a double jump
'R1' BUTTON: Allows you to block or air block
'L1' BUTTON: Allows you to dash or air dash
DOWN D-PAD & 'L1' BUTTON: Allows you to drop down in air
'X' BUTTON (towards a wall): Allows you to do a wall jump
'X' BUTTON (when attacked): Recover from a damage fall
CONTROLS FOR MELEE COMBAT CONTROLS:
SQUARE + SQUARE: Performs an attack combo
SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE: Performs an
attack that causes a knockback
SQUARE + D-PAD: Attack while crouching
UP D-PAD + SQUARE: Performs an uppercut attack
DOWN D-PAD + TRIANGLE: Damages everything around you
'L1' BUTTON + TRIANGLE: Allows you to dash kick an enemy
'L1' BUTTON + SQUARE: Allows you to do a shoulder ram attack
TRIANGLE: Allows you to grab and drop an enemy
LEFT/RIGHT D-PAD + TRIANGLE: Allows you to throw an enemy
DOWN D-PAD + TRIANGLE: Allows you to slam an enemy hard into
the ground
CONTROLS FOR MELEE AIR CONTROLS:
SQUARE + SQUARE + SQUARE: Allows you to perform various
attacks while in the air
SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE (while in air):
Allows you to knock your enemies back hard
UP D-PAD + SQUARE: Allows you to throw an enemy in the air;
Hold SQUARE to follow them
DOWN D-PAD + SQUARE: Allows you to slam an enemy into the
ground
SQUARE (while in air): Attack while in the air
SQUARE or DOWN D-PAD + TRIANGLE: Attack while dropping fast
TRIANGLE (while in air): Perform a spin kick attack in air
TRIANGLE + RIGHT/LEFT D-PAD: Perform a powerful kick in air
CONTROLS FOR RANGED CONTROLS:
CIRCLE: Shoot your blaster at enemies
UP D-PAD + CIRCLE: Shoot your blaster upwards
DOWN D-PAD + CIRCLE: Shoot your blaster while crouching
DOWN D-PAD + CIRCLE (while in air): Shoot your blaster
downward
CIRCLE (hold down): Allows you to shoot a powerful blast
UP D-PAD + (hold) CIRCLE: Allows you to shoot a powerful
blast upward
(hold) DOWN D-PAD + CIRCLE: Allows you to shoot a powerful
blast while crouching
DOWN D-PAD + (hold) CIRCLE (while in air): Allows you to
shoot a power blast downward
Now when it comes to Megazord battles, well, think back to the
Megazord battles in the Power Rangers Ninja Storm game for the
Gameboy Advance. Basically you'll get commands showing up,
prompting you to hit them in a certain way in order to pull off
moves. Personally I perfer freestyle combat, that way you can
have much more fun, too bad this game don't have that though.
This time however, there is three types of rounds you will go
through when fighting. Taken from the instruction booklet,
below is a list of those three rounds and how they work:
CLASH ROUND: Defeat your opponent with brute strength in
Clash Mode. Mash a button as fast as possible to overpower
your opponent. A Momentum Meter will show you how you're
doing. Success will lead to another Attack Round. Failure
damages your Zord and leads to a Defend Round.
ATTACK ROUND: To attack your foe, you must fill your Power
Bar before the time runs out. To do so, press the buttons
that appear on the screen (Attack Round 1) or continually
rotate the analog stick (Attack Round 2).
DEFEND ROUND: As in the Attack Round, you must match the
buttons as they're displayed on the screen (Defend Round 1)
or rotate the analog stick (Defend Round 2). Succeed in
filling the Power Bar and your Zord will take a reduced
amount of damage. Fail and your Zord will take heavier
damage.
These three rounds will appear through the same Megazord
battle. What order you'll play them depends on how well you do
in the Clash Round. Observe the following chart to know how the
battle will go:
If you win the Clash Round:
CLASH ROUND -> ATTACK ROUND 1 -> ATTACK ROUND 2 -> DEFEND
ROUND 1 -> DEFEND ROUND 2 -> CLASH ROUND
If you lose the Clash Round:
CLASH ROUND -> DEFEND ROUND 1 -> DEFEND ROUND 2 -> ATTACK
ROUND 1 -> ATTACK ROUND -> CLASH ROUND
As you can tell, after getting through the Attack Round and
then Defend Round (or vice versa), you will go back to Clash
Round and start all over again. Now there is a downside, how
each particular round is played is random. Example, in the
Attack Round, you may be able to do Attack Round 2 before
Attack Round 1. Of course if there is some pattern to it,
please don't hesitate emailing me letting me know. You will be
credited for it obviously. Just repeat this and you will be
able to win the Megazord battles!
-----------------
F: |Super Move Attack|
-----------------
Super Moves are done when you fill up your Power Bar Meter by
collecting Small and Large Yellow Bolts or by defeating enemies.
The Power Bar Meter can be found right above your Experience
Counter. As you can see by looking at it, there are three levels
of power within it, and of course the more you fill the Power
Bar Meter the higher the level is. You can use this anytime a
level is filled up, but note that it's not
POWER BAR METER going to be as strong when you do, so it's
best to wait till it's completely full. When
LV 1 LV 2 LV 3 using it, press the L2 BUTTON and it will
----- ----- ----- bring up another meter, which is the Super
| | | | Move Meter. When this appear, an arrow will
----- ----- ----- scroll back and forth. Again you can hit it
at anytime to do damage by pressing the L2
SUPER MOVE METER BUTTON, but what you want to do is hit when
| the arrow is over the second bar, just as I
\|/ have shown to the left. Hitting it here, will
-------- --- ---- do massive damage, which is known as a Timed
| | | | Super Move Attack, but it will take all three
-------- --- ---- levels of power from the Power Bar Meter. Now
the attack itself is that you will see your
Ranger do a pose which will charge some energy (how, who knows),
call out some phrase, and a shockwave will shoot out knocking down
enemies and doing some serious damage. A few key notes about using
the Super Move Attack:
1. When you use this attack, keep pressing the L2 BUTTON and
you will be able to execute another Super Move Attack, which
will do twice the damage as before.
2. However you use this attack, it can be used against bosses.
Obviously if you are able to do a Timed Super Move Attack,
you will do much more damage. You have to be near the boss
however in order for it to really work.
3. Now as the attack is being executed, keep pressing the 'X'
BUTTON for jumping. At certain points (so it would seem),
after the attack is done, you will be able to get an extra
jump in, which could come in handy in some spots. Keep in
mind, this is very random and does not always work, so don't
ask me how to do it. Your tactics on this however is always
welcomed!
---------------------
G: |Two Player Co-op Mode|
---------------------
For starters, in order for you to play 2-Player Mode, you must
have two PlayStation 2 Dual Shock 2 Controllers only (the ones
with the analog controls), nothing else will work, I've tried.
You will also get a new option when you bring up the Option Screen
during gameplay and that is Drop Out, which means as it is, when
you or your friend is ready to quit, well, they can and you can
continue onwards. However if you or your friend presses START,
they are right back in the game. This could be used to ones
advantage however such as dropping out and popping in whenever
it's convienent for them.
Here is some info regarding Ranger based levels:
For Ranger based levels, you and a friend can play the ten
Ranger Levels together. This way you can work together taking
out enemies and collecting valuable items. There's only a
couple problems here. One is the amount of Time Orbs you
collect probably won't be as much than if you were playing
alone. And two is that you both have to stay on the same
screen. Basically saying, one can't advance further in the
stage without the other one right behind them. Still, this is a
great way to really lay it in the bad guys, but it does come
with a price at times.
Here is some info regarding the Megazord based levels:
Megazord Levels are a bit different, and down right unbearable.
Now you would think, 2 players, 2 Megazords versus 1 bad guy,
but no. You and your friend will be controlling the same
megazord (which gives a whole new meaning to "teamwork"). How
it will work is like this. The battles will be setup the same
way as if you were playing 1 Player Mode. However there will be
two sets of commands to go through. Player 1's commands will be
shown on the left side of the screen, while Player 2's commands
will be shown on the right side of the screen. Both players
must follow their respective commands an execute them at the
same time, or else it won't work. This can be confusing simply
because both commands will not be the same (example being
Player 1 may have to hit the 'X' BUTTON while Player 2 must hit
the 'O' BUTTON). Obviously this way is much more frustrating
the the Ranger Levels, so it's best to go at it alone when
playing the Megazord Levels.
---------------------------------------
H: |Introducing The Power Rangers/Megazords|
---------------------------------------
As you can tell, I dragged out this section as long as I could
because I want to tease the readers on who's gonna be in the game.
Aren't I evil ^_^. Anyways this is a list of ALL the Rangers you
can choose from. At the end of each level, the amount of Time Orbs
you collect will go towards that Rangers Stats (sorta like an
RPG). Unfortunetly I do not know how much is needed to collect to
boost one stat, if anyone does, email me and I will credit you. On
top of the Rangers listed, I will also list their stats they start
off with over the stats they can end up with (Example, the Black
Overdrive Ranger stats would be Health 3/7, which means he starts
with Health 3, but can max out at Health 7). Obviously the higher
you boost their stats, the stronger they will be. Please note that
what's not listed here CAN NOT be unlocked:
1. Black Overdrive Ranger (from Operation Overdrive)
Notes: Already unlocked
Health Stat = 3/7 Attack Stat = 4/8 Super Stat = 2/5
2. Red Overdrive Ranger (from Operation Overdrive)
Notes: Unlocked after completing Level 1
Health Stat = 2/4 Attack Stat = 1/8 Super Stat = 1/8
3. Blue Overdrive Ranger (from Operation Overdrive)
Notes: Unlocked after finding all RANGER Letters in Level 1
Health Stat = 4/7 Attack Stat = 2/7 Super Stat = 1/8
4. Red Galaxy Ranger (from Lost Galaxy)
Notes: Already unlocked
Health Stat = 6/9 Attack Stat = 4/8 Super Stat = 2/3
5. Green Galaxy Ranger (from Lost Galaxy)
Notes: Unlocked after completing Level 3
Health Stat = 2/7 Attack Stat = 2/8 Super Stat = 1/5
6. Blue Galaxy Ranger (from Lost Galaxy)
Notes: Unlocked after finding all RANGER Letters in Level 3
Health Stat = 2/10 Attack Stat = 3/8 Super Stat = 2/4
7. Red Lion Ranger (from Wild Force)
Notes: Unlocked after finding all RANGER Letters in Level 4
Health Stat = 1/7 Attack Stat = 1/6 Super Stat = 7/9
8. Crimson Thunder Ranger (from Ninja Storm)
Notes: Already unlocked
Health Stat = 5/7 Attack Stat = 4/6 Super Stat = 4/7
9. Navy Thunder Ranger (from Ninja Storm)
Notes: Unlocked after completing Level 6
Health Stat = 3/7 Attack Stat = 2/8 Super Stat = 2/5
10. Blue Wind Ranger (from Ninja Storm)
Notes: Unlocked after finding all RANGER Letters in Level 6
Health Stat = 1/10 Attack Stat = 8/10 Super Stat = 1/2
11. Green Samurai Ranger (from Ninja Storm)
Notes: Unlocked after finding all RANGER Letters in Level 7
Health Stat = 4/7 Attack Stat = 3/5 Super Stat = 5/10
12. Red Morphin Ranger (from Mighty Morphin)
Notes: Already unlocked
Health Stat = 6/8 Attack Stat = 6/9 Super Stat = 1/3
13. Pink Morphin Ranger (from Mighty Morphin)
Notes: Unlocked after completing Level 9
Health Stat = 3/6 Attack Stat = 3/4 Super Stat = 4/10
14. Yellow Morphin Ranger (from Mighty Morphin)
Notes: Unlocked after finding all RANGER Letters in Level 9
Health Stat = 5/9 Attack Stat = 4/8 Super Stat = 4/5
15. Blue Morphin Ranger (from Mighty Morphin)
Notes: Unlocked after finding all RANGER Letters in Level 10
Health Stat = 4/7 Attack Stat 5/5 Super Stat = 6/10
16. SPD Shadow Ranger (from Space Patrol Delta)
Notes: Already unlocked
Health Stat = 5/8 Attack Stat = 6/10 Super Stat = 1/2
17. SPD Omega Ranger (from Space Patrol Delta)
Notes: Unlocked after completing Level 12
Health Stat = 5/6 Attack Stat = 5/6 Super Stat = 3/8
18. SPD Yellow Ranger (from Space Patrol Delta)
Notes: Unlocked after finding all RANGER Letters in Level 12
Health Stat = 4/6 Attack Stat = 5/8 Super Stat = 7/8
19. SPD Red Ranger (from Space Patrol Delta)
Notes: Unlocked after finding all RANGER Letters in Level 13
Health Stat = 5/6 Attack Stat = 7/10 Super Stat = 6/6
20. Future Omega Ranger (from Super Legends)
Notes: Already unlocked
Health Stat = 8/9 Attack Stat = 7/10 Super Stat = 3/5
21. Lunar Wolf Ranger (from Wild Force)
Notes: Unlocked after finding all RANGER Letters in Level 15
Health Stat = 1/10 Attack Stat = 1/10 Super Stat = 1/10
Please note, the level number (while irrelevent) depends on
if you play the Space Patrol Delta Megazord Level or not.
This is a list of ALL the Megazords you can play as. These
Megazords do not have any stats whatsoever, so one could assume
they all have the same stats. What's not listed here CAN NOT be
unlocked:
1. Drive Max Ultrazord (from Operation Overdrive)
Notes: When the first 10 DriveZords combined, they form
this. This is played in Level 2.
2. Galaxy Megazord (from Lost Galaxy)
Notes: Powered up from Galactabeasts, the GalactaZords
combines into this. This is played in Level 5.
3. Thunderstorm Megazord (from Ninja Storm)
Notes: When the Wind and Thunder Rangers work together,
their two megazords become this. Played in Level 8.
4. Original Megazord (from Mighty Morphin)
Notes: When the 5 DinoZords come together, they form the
very first megazord! Played in Level 11.
5. Delta Command Megazord (from Space Patrol Delta)
Notes: After some reconfiguring, the entire Delta Base will
stand up to become this. Played in Level 14 & 16.
Please note, the level numbers (while irrelevent)
depends on if you play the Space Patrol Delta
Megazord Level or not.
And with all that out of the way, let the games finally begin!
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-----------
SECTION 2: |WALKTHROUGH|
-----------
----------------------
A: |Before The Walkthrough|
----------------------
1. Before you go emailing me, make sure you read the list of
Rangers & Megazords that are playable in the game. Anything not
listed, you CAN NOT unlock. Along with that, you can not play
as any of the Battlized Red Rangers, as well as Lights Of Orion
Mode (Lost Galaxy), SWAT Mode (Space Patrol Delta) or Super
Samurai Mode (Green Ranger from Ninja Storm), or Galaxy
Megazord Lights Of Orion Mode (Lost Galaxy). And even though
you unlock two Wild Force Rangers, there are no Wild Force
stages and you can't play as any of their megazord
combinations. Also you can not play as any 6th Ranger or
additional allies (like Ninjor or Magna Defender), EXCEPT
what's already mentioned above. It should go without saying but
DO NOT EMAIL ASKING ANY OF THIS!
2. This particular section is the full walkthrough, basicially how
to get from start to finish, including getting all of the
Ranger Letters and Timeline Collectables, as well boss fights
and enemy fights. After the main walkthrough, I will make a
smaller walkthrough to show specifically where the Ranger
Letters and Time Collectables are, sorta like a checklist if
you will.
3. At the end of each level (except Megazord battles), you will
get a score sheet, telling you what you have accomplished.
If you were able to hit the goal (and you will be told this
when playing the level), you will unlock something, whether it
be music, art or a Ranger. After all of this, you will be given
a grade. Grade A is obviously what you wanna shoot for, so that
you can get 100%. To get that, you must meet or beat the goal
for Enemies Defeated, Treasures & Combo Hits, and find all 6
letters that spell "RANGER". Please note that "Treasure" means
the Timeline Collectables you find.
4. Certain levels will have multiple doorways in a particular
stage leading to different parts of that level. To make reading
this walkthrough easier, for each doorway you go through, I
will label the newer area with a letter. Using Level 7-1 as an
example, you have a level labeled as Level 7-1A, which means
you're still in Level 7-1, but in a different part of Level
7-1. I really hope this makes sense to you ^_^.
5. A tip for you people, if you can, try to lure enemies into a
pit, or simply using the Ground Pound Jump to knock them into
it. They will not survive the pits and it will make things a
little more easier for you throughout the levels.
-------------
B: |Opening Scene|
-------------
Yeah, I know this scene shows up in Level 1, but it'd make sense
for this to have it's own little section ^_^.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 1 : |
|On a rural planet, we see a mecha monster arriving. Right |
|then a portal opens and a mysterious Ranger comes through to |
|battle the monster. After that, the Ranger goes through an |
|opening to find a Time Crystal. He goes to destroy it only to|
|be stopped by a familiar being known as Lord Zedd. Shocked |
|to see him, the Ranger takes out the Time Crystal, throwing |
|them into various portals throughout times. Zedd gets angry |
|and throws the Ranger into a time portal. What's Zedds plan, |
|and who is this mystery Ranger? We shall find that out as |
|well as many other things in Power Rangers Super Legends! |
+-------------------------------------------------------------+
And with that, we move onto Level 1!
---------------------------------------
C: |Level 1: Operation Overdrive (Level#01)|
---------------------------------------
S C O R E S H E E T :
Enemies Defeated = 40
Treasures (Chrono Stones) = 10
R A N G E R Letters = Unlock Blue Overdrive Ranger
Combo Hits = 10
Ranger Played As For This Level = Black Overdrive Ranger
Other = Complete level to unlock Red Overdrive Ranger
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 2 : |
|Somewheres in the desert, the Red and Black Overdrive Rangers|
|are tracking down a Chrono Stone, a treasure that's to help |
|with their mission to find the Jewels Of The Corona. But |
|Moltor is after it too, so they will have to get it first! |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 1 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R', 'A', 'N'
CHRONO STONE FOUND: #01, #02, #03, #04
Here we go, the very first level of what may seem like a
lengthy game. Being Level 1, this level will serve as a
tutorial of sorts, explaining the various moves you can make
plus the items you will come across. Read all the info you come
across as it will be very helpful to you. With that, let's get
started shall we? From the starting point, head right to
collect some Green and Purple Time Orbs. After that, drop down
and continue going right to find giant boxes and some Green
Time Orbs above that. Inside the boxes are some Purple Time
Orbs, and just past the is the LETTER 'R', so get that! Now
head to the above ledge and continue going right, where you
should see some more Time Orbs. As you make your way to get
them, Moltor appears, and the Overdrive Ranger and him exchange
some words, then a Lava Lizard appears, and he takes off. This
is considered as a Stopping Point, because you can not proceed
further until you take out all of the enemies (as there are
barriers blocking your way).
After taking out all of the Lava Lizards, continue going right
and you will see a Large Green Bolt, so get this if you need
to. In the boxes underneath those are more Large Green Bolts.
Keep going right until you reach the wall. Now Wall Jump up the
wall, collecting the Green Time Orbs. When you reach the top,
make sure you jump left to the lone pillar to get the CHRONO
STONE #01. With that, continue going right. A Lava Lizard will
appear, but he's easy to take out. Go right to the next wall,
Wall Jump up it and you will reach a box. Bust it open for a
Small Green Bolt. More Lava Lizards are behind that, so be
ready to take them out. Another box is also there with another
Small Green Bolt. After that, watch out for the fire that
shoots up then you will have to contend with a Bounty Hunter.
After that, jump up the wall and you will find a Blue Attack
Booster. With that out of the way, head right to the wall, and
use a Ground Pound Jump to take out the panel below, to reveal
the LETTER 'A'.
After getting that, jump upwards and onto the highest ledge,
avoiding the rising fires (Wall Jump if need be), collecting
the Time Orbs. While there is an opening to the right, continue
Wall Jumping upwards and you will find CHRONO STONE #02. Now
you can make your way right, you will see a Lava Lizard running
from the background as well as a Bounty Hunter on a higher
ledge. A box will also be in front of you, which has a Blue
Attack Booster in it. Past the ledge, you can do a Ground Pound
Jump to take out the lower panel and you will get CHRONO
STONE #03. There will be Time Orbs scattered about, so get
them. Continue onwards to the box, which has a Yellow Time Orb
in it, and get to the ledge. Now you want to jump to the upper
ledge where the Bounty Hunter is (double jump and ground pound
slam it). Up there will be the LETTER 'N'. Now drop down all
the way to the lower level (watch out for the fire) and keep
going right, collecting the Time Orbs. After that, continue
going right, collecting the Purple Time Orb from the first box.
Before taking out the next boxes, jump on them, then Double
Jump up to collect CHRONO STONE #04. With that out of the way,
you collecting the remaining Time Orbs that are visible, as
well as the Large Green Lightning Bolts from the boxes. After
that, go right and enter the door and you will be taken to
LEVEL 1-2.
+---------------------------------+
| L E V E L 1 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: None
CHRONO STONES FOUND: None
From the starting point of this section, head right collecting
the Green Time Orbs. After that you will be at a ledge. Moltor
will then appear and use his swords to cut the ledge you are
on, causing it (and you) to slide down the side of the
mountain. While you're going down the mountainside, Lava
Lizards will appear followed by Bounty Hunters. After taking
out all of the enemies, you will see the Black Overdrive
Ranger continue sliding down the mountainside. After which he
will drop down to the lower ground which is where we continue
on from. Once there, head right collecting the Time Orbs and
the Small Green Bolt from in the box. The next two boxes has
more Small Green Bolts in them. Get those if you need to, and
continue onwards, collecting the Green Time Orb and enter the
door, which will take you to LEVEL 1-3.
+---------------------------------+
| L E V E L 1 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'G', 'E'
CHRONO STONES FOUND: #05, #06, #07, #08, #09
When starting this area, you will see a box behind you, which
has a Green Time Orb in it. After getting that, continue going
right collecting more Time Orbs, then drop down to the lower
level to see some more Lava Lizards. You will also see a box
which has a Blue Attack Booster in it, so get that. Above there
is some more Time Orbs. Continue onwards to see another box
(which has a Purple Time Orb in it) and a Bounty Hunter behind
it. Take that out and the Lava Lizards following that, and you
will see a panel in the wall. Bust that open to reveal CHRONO
STONE #05 and a box which has a Yellow Time Orb in it. Once
that's done, head back out and jump up to the upper ledge.
Collect the Time Orbs and go right, as well as getting the
Small Green Bolt from the box. Head to the wall and jump up the
transparent platforms, collecting the Green Time Orbs along the
way. At the top, head right to the otherside, collecting the
Small Green Bolt and Purple Time Orb from the boxes.
At the otherside, drop down through the transparent platforms
to the lower level. Down here is a box with a Blue Attack
Booster in it. Now head right a bit to the opening, and several
Lava Lizards and a Bounty Hunter will come out. Before you head
anywheres else, jump up to the left wall, doing a Wall Jump to
get CHRONO STONE #06. After that, more boxes lie ahead with
Time Orbs in them. Now jump to the upper ledge on the far right
and continue going right. You will encounter another Lava
Lizard and a Bounty Hunter. You will also see a panel on the
floor, so do a Ground Pound Jump to break it open to reveal
LETTER 'G'. Now continue right, Wall Jumping (rising fire
alert) upwards collecting the Time Orbs. At the top, jump left
onto the transparent platforms. A Lava Lizard will come out to
play so take it out, and collect the Time Orbs and CHRONO
STONE #07. After getting all of that, jump back right and
continue on the pathway. You should reach some Green Time Orbs
and some boxes (with a Small Green Bolt and a Green Time Orb in
them).
After that, walk a few more steps right (watch out for the
rising fire), and you will see a lower level. First off, jump
up collecting the Time Orbs, then drop down to the lower level.
Down here will be a couple Purple Time Orbs, a Purple Power
Sphere, a box with a Blue Attack Booster and a panel. And of
course several Lava Lizards and a couple Bounty Hunters. Take
all of them out, and bust down the panel to reveal CHRONO
STONE #08. Now head back up to the upper right level and
continue onwards down the path (fire bad!). After that, you
will eventually come to a box, which has a Small Green Bolt in
it, and some Time Orbs behind that. For this next part, your
main goal here is to make it across the transparent platforms
(collecting the Time Orbs). On the lower level however is some
Time Orbs (one is in the box) and a couple of Bounty Hunters.
After all that, continue onwards where more Lava Lizards will
fight you. A Purple Power Sphere awaits you in the box, and so
does the LETTER 'E' at the far right wall.
Once you are done down here, make your way up to the
transparent platforms, jumping across them to the otherside (a
Lava Lizard will come out as you do). Once you make it to the
otherside, a Bounty Hunter will shoot at you. At the otherside,
you will see CHRONO STONE #09, so Wall Jump up to it then go
right to the next wall. Now at this next wall, you will
probably see what looks like a secret room. Don't worry, you
can't get into it. Anyways, Wall Jump back and forth on these
two walls till you reach the upper level (watch out for the
fire). Up here will be a couple boxes, both with Small Green
Lighting Bolts in them. After that, head to the door and enter
it, which will take you to LEVEL 1-4.
+---------------------------------+
| L E V E L 1 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
CHRONO STONES FOUND: #10
Once starting in here, head right and you will see a Small
Yellow Bolt, which will fill up your Super Meter. In the box
below it is a Small Green Bolt. After that, continue going
right and you will see Lava Lizards coming out from the
background. Get ready as this is another Stopping Point. Here
you will deal with the usual. As for items, there are Time Orbs
above you and above that is CHRONO STONE #10. Other stuff Blue
Attack Booster, Purple Power Sphere and a Small Green Bolt, all
in boxes on the transparent platforms. After the Stopping Point
is over, you can now continue going right, collecting the Time
Orbs in the sky, and collecting the Small Green Bolt in the
box. Past that is several transparent platforms. Drop down on
the lower ones to find LETTER 'R', and two boxes with Small
Green Bolts in them. Jump back up, and on the upper transparent
platforms is a Yellow Time Orb above two boxes with Small Green
and Yellow Bolts in them. Continue going right from that and
collect the Green Time Orbs in the sky. You will notice the
level turning a bit, but dont worry, that tends to happens as
you play through this game. After that, continue going right
and soon your Ranger will stop. Moltor will then appear and
some words are exchanged between you all. After that, Moltor
will charge after you, ready to battle. Get ready for your
first boss fight!
---------------------
---|BOSS FIGHT #01: MOLTOR|---
---------------------
Here's the setup for this fight. For physical combat, he
will charge at you with his swords, which does little
damage. Specials involving teleporting and a flame wall
attack where he creates a barrier of fire around him, which
shoots out fireballs. Don't get caught in this because it
will be very annoying as well as damaging. Your best bet for
attacking him is to hit him from behind. So if his back is
towards you, you will be able to do alot of damage. You
could try and use your Super Ability, but it will do very
little damage. After he's hit enough times, he will
disappear and send Lava Lizards at you (this will be
annoying). Take those out and you will continue fighting
him. Repeat the same tactic and you will be able to take him
out.
After the fight, both of the Rangers try to go after the stone,
but Moltor gets to it first. OH NOES! With that, you have
completed Level 1!
-------------------------------------------------------
D: |Level 2: Operation Overdrive Megazord Battle (Level#02)|
-------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 3 : |
|After being defeated, Moltor just super sized himself, and so|
|the Black and Red Overdrive Rangers jump into action! GATTAI |
|SHIFT ON, ULTIMATE FORMATION, Oh wait, wrong show! The two |
|Rangers jump into the Drivemax Ultrazord, which has already |
|been formed. BTW Boukenger Zord call >>>> Overdrive Zord Call|
+-------------------------------------------------------------+
So here we are, our first megazord battle: Drivemax
Ultrazord versus Moltor. Who will win, well that depends on
how well you follow the commands. For starters you will
begin this fight with a Clash Round, so mash the button you
see pop up as many times as you can in 6 seconds to fill up
the Blue Power Bar. Of course even with it filled up, this
attack does very little damage. If successful, you will move
onto the next round. If not, you will move on to the Defend
Round then go back to the Attack Round.
This next round is Attack Round, so pay attention to the
buttons that appear because you have to hit them correctly
(this can be confusing if you are new to the PlayStation 2).
The more buttons you hit, the more you'll fill up the Power
Bar. Once it's completely full (it takes about 4 or 5
correct buttons), you will land a good punch to Moltor. Now
the Attack Round isn't over, because now you will have to
rotate the Left Analog Stick (the thingy under the SELECT
BUTTON). Rotate it counter-clockwise to fill up the Power
Bar. After that, you will land a very massive blow to
Moltor, knocking his power to well under halfway.
Now comes the Defend Round. Just like the Attack Round, hit
the correct buttons to fill up the Power Bar. The more it's
filled up, the less damage you will be taking, and if you
cause the Lightning Bolt to appear, you will be able to land
a counter attack. After that, you must use the Left Analog
Stick again to fill up the Power Bar. If you fill it up, you
will get knocked back, but not much damage will be done.
You should go back to Clash Round now, so just use the info
I told you to defeat Moltor! Now that you have the basic
understanding of how these megazord battles work, there will
be no need for me to explain it in the future battles ^_^.
And yes, these are rather disappointing battles. After the
battle is over, you will get a cutscene:
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 4 : |
|After defeating a giant Moltor, the Red and Black Overdrive |
|Rangers have a small victory. Red Ranger questions how they |
|are to open the chest with the Time Crystal in it. Black |
|Ranger uses his Drive Slammer to find out. They soon discover|
|the crystal and then a time portal opens, with the mystery |
|Ranger calling out to them. This mystery Ranger is known as |
|the Omega Ranger and he tells the other Rangers of the |
|situation. The Overdrive Rangers jump through the portal |
|going to the Hall Of Legends. |
+-------------------------------------------------------------+
And with that, you have completed Level 2!
----------------------------------------
E: |Level 3: Lost Galaxy Part One (Level#03)|
----------------------------------------
S C O R E S H E E T :
Enemies Defeated = 60
Treasures (Sacred Beetles) = 10
R A N G E R Letters = Unlock Blue Galaxy Ranger
Combo Hits = 20
Ranger Played As For This Level = Red Galaxy Ranger
Other = Complete level to unlock the Green Galaxy Ranger
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 5 : |
|Inside the Astro Megaship, the alarm system goes off. The Red|
|and Green Galaxy Rangers are checking out the situation. It |
|looks like Trakeena and her army of Sting Wingers are taking |
|over Terra Venture's defenses. With that they both agreed to |
|go stop her, and then jumps on an elevator leading up to the |
|main operating system of Terra Venture. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 3 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
SACRED BEETLES FOUND: #01
Here we go with the first of two Lost Galaxy levels. Now this
level will serve as an extended tutorial because you will be
told about newer power-ups and abilities throughout this stage.
So with that, from the start, head right to the edge getting
the Green Time Orb. From there, jump over right to the
transparent platform to collect more Green Time Orbs. Now from
there, jump to the upper corner, to stick to the wall, then do
a Jump Rush to the left to grab SACRED BEETLE #01. Now after
that, back on the transparent platform, then continue going</pre><pre id="faqspan-2">
right collecting another Green Time Orb. From there, you can
drop down to where the box is, which has another Green Time Orb
in it. Jump up to the right and Sting Wingers will comes out,
and when they do, lure them down to where you were and the fire
shooting out will take them out. Now jump up to the right and
continue onto the next transparent platform.
Here there will be a Green Time Orb on the lower spot (under
the fire shooter), so get that and jump on the area above the
fire shooter. Once here, jump directly up to find a Small Green
Bolt, then after that continue going right. More Green Time
Orbs will be here, but after that, Sting Wingers will appear,
so take them out, as well as the boxes (Green Time Orbs). After
this, simply continue onwards to the right and soon you'll come
to an exploding box (Large Green Bolt) and some more Green Time
Orbs. After that, go right a bit more, and drop down, and when
you do, Trakeena will appear. You tell her you will stop her,
but she sends out an army of enemies at you, causing a Stopping
Point. For this one, Sting Wingers and Bounty Hunters will be
first up. Now get in the middle of this area, and start
performing a Multi-Jump Kick all the way up, and at the
highest, Jump Dash to the left and you'll be at a higher area.
Up here go left a bit to find a Purple Time Orb and LETTER 'R'.
Now drop back down and take out all the enemies, and the
barriers will disappear. With that Stopping Point done,
transparent platforms will be lowered along the rightside. Get
to that and climb up them to find an exploding box (Green Time
Orb), a Small Green Bolt and a box (Small Green Bolt). After
that, jump up to the right and continue onwards, to find
another Sting Winger coming out. Take it out and keep going to
find boxes and an exploding box (three Green Time Orbs) and
past that, a Bounty Hunter. After that mess, drop down at the
otherside to find a doorway. Enter it and you will be taken
to LEVEL 3-2.
+---------------------------------+
| L E V E L 3 - 2 A : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: #02
Upon entering here, you can go left but nothing is to be gained
that way, so just go right. As you do, you will see boxes
(Large Green Bolt and Green Time Orb. and a Green Time Orb,
though watch out for the furnaces shooting fire. After getting
past the two pairs of furnaces, jump into the wall and you will
land on a giant lift where you will find a Sting Winger and a
Bounty Hunter. Take them out (probably with your blaster), then
after they are gone, walk towards the otherside of the giant
lift and it will start to rise up. Nothing will happen as it
lifts upwards, and once it reaches the top, start heading right
and you will see a Red Throw Booster and a Sting Winger. After
that, continue going right to find another Sting Winger. With
that stand in front of the furnace and begin Multi-Jump Kicking
the Sting Winger upwards and soon you will see a lone
transparent platform which will have three Yellow Time Orbs and
a Large Green Bolt. Now drop back down and head right a bit and
jump through the wall to find another giant lift.
On here will be a couple more Sting Wingers so take them out
(with your blaster) and head to the otherside, and it will
begin to rise up. This time you will need to be careful because
there will be furnaces shooting out fire (it's best to stand at
the leftside of the lift). Once it reaches the top, jump up the
rightside and head right along this narrow path. You will then
see some furnaces and an exploding box (Green Time Orb). Don't
worry about the pathway above, we'll get to that soon enough.
Now head right, past the second furnace and get the three Green
Time Orbs, then take out the exploding box for another one. Now
at the third furnace, you can safely drop downwards, but drop
down the middle side to get all of the Time Orbs. There will
also be a box on the right side which is a Green Time Orb. Now
when you drop down, you will land on a transparent platform.
Drop over the leftside and you will land on a lower area, which
has some boxes (two Green Time Orbs and a Small Green Bolts)
and a Cyborg Juggernauts.
You will also see a doorway, which will take you back to that
area above the previous exploding box. Don't worry about that
unless you took out the Green Cyborg Juggernauts. But if you
haven't, standing just right of the doorway, start using it to
perform a Multi-Jump Kick upwards. At the top, you will see
SACRED BEETLE #02 and after getting that, dash over to the
transparent platform on the left. There will be another doorway
which you will enter, taking you to LEVEL 3-2B. If by chance
you messed up, go through the bottom doorway and start the
level all over again.
+---------------------------------+
| L E V E L 3 - 2 B : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: #03
Upon entering here, you will see SACRED BEETLE #03, so get that
right away, followed by a Purple Time Orb. After that drop down
to find a Green Time Orb (and one in the box on the left) and a
Yellow Combo Booster. Just past that, get on the transparent
platform, a Stopping Point will take place. Items scattered
about are Time Orbs and Large Yellow and Green Bolts. Drop all
the way to the bottom to find Sting Wingers and Bounty Hunters.
Here's the deal, take them out or try to lure them over to the
middle furnace. After a few are gone, drop over to the left and
take the enemies out there then just use your blaster to take
out the ones on the far right. More Sting Wingers and Bounty
Bounty Hunters will come out, so just use your blaster on them.
After that, that will end this Stopping Point, and you can
continue onwards. Do so and you will see a doorway, which you
will enter, taking you to LEVEL 3-3A.
+---------------------------------+
| L E V E L 3 - 3 A : |
+---------------------------------+
RANGER LETTERS FOUND: 'A', 'N'
SACRED BEETLES FOUND: #04, #05, #06
When starting here, you will be on in a narrow tunnel, which
there's an exploding box in front of you (Green Time Orb). Past
hat will be a couple flaming compressors, that will stomp fast.
Get past these two, and head to the right wall where you will
see a panel at the top. Blast open the panel and go through it.
In here, you will see a box (Green Time Orb), and well above
that is a Purple Time Orb. After that, simply head right,
getting the Green Time Orb and jump up to the higher area. Here
is an exploding box (Small Green Bolt) and a Small Green Bolt.
After getting those, continue going right and you will then see
a Pink Blaster Booster as well as some more Time Orbs (as well
as one in the box) and Sting Wingers and a Bounty Hunter. After
that, head right to the edge, and this is what you do next.
Jump up to get the Purple Time Orb and drop down collecting
more Time Orbs. At the bottom is two exploding boxes, both with
Small Yellow Bolts in them.
With that out of the way, head right to find three more Green
Time Orbs and a Large Green Bolt, followed by flaming
compressor. Wait till it rises up and jump up to the upper
right pathway. Take out the panel ahead of you and you will
then see five flaming compressors. This might be tricky so
listen up. Carefully pass through here when they are lifted up
and at the otherside is a panel in the ground. Blast it open
and drop through there to find a secret area. Once down here,
begin by heading right to find LETTER 'A', some Time Orbs and
boxes (Purple Time Orbs), and at the otherside is a Sting
Winger and a switch. Take out the enemy and hit the switch,
which will cause the flaming compressors to stop moving. Now
after that, head left to where you drop down at, and then
continue going left, taking out the box (Green Time Orb). After
that, jump up and take out the panel in the left wall. Another
panel follows, so blast it open and continune going left. Drop
down to the find a couple Sting Wingers. A little more left
will show a Bounty Hunter and SACRED BEETLE #04.
With that out of the way, head back right to where you drop
down from then Wall Jump back up between the walls, and at the
top, head right. Now hit the switch on the right wall to cause
the red energy bar to disappear, and then Wall Jump up to the
opening on the left. Here will be Sting Wingers, two exploding
boxes (Purple Time Orb and a Large Yellow Bolt) and SACRED
BEETLE #05. Now head back right and continue to Wall Jump
upwards, collecting more Time Orbs and at the next area to the
left is a Large Yellow Bolt and a Yellow Time Orb and to the
right, a Green Time Orb. Now keep going upwards Wall Jumping,
collecting another Green Time Orb, and at the top, head right.
A box is in your way so blast it to find a Purple Time Orb,
then head right to the transparent platform. From there, drop
over the right collecting Green Time Orbs. At the bottom is
some boxes (Purple Time Orb and a Large Yellow Bolt). Also here
is a couple Bounty Hunters, so take them out. Continue going
right, getting more Green Time Orbs and blast the box open
(Green Time Orb) and hit the switch behind it.
This will cause the red energy bar to disappear, so jump to
that and then on the transparent platform, getting the Green
Time Orb. Drop down to another one, then watch for the flaming
compressor and drop down before it hits you. Now head left and
jump up to the upper path. A Bounty Hunter will come out, so
take it out. Just past that is a couple more boxes (Green Time
Orbs), and after that, drop down all the way, but DO NOT do a
Ground Pound Jump. Once you get to the bottom, there will be a
few Sting Wingers and an exploding box (Green Time Orb). After
that, you can now take out the panel, but hug the left wall
when you drop down. Here's the tricky part, keep shooting the
left wall, because it will slow you down as you drop. Your
Ranger will tell you to check something out, which just after
he says that, there will be a panel in the left wall. After
taking it out, jump, dash, whatever it takes to get into where
the panel was. IF YOU MESS THIS UP, YOU WILL HAVE TO START THE
ENTIRE LEVEL OVER AGAIN!
In this secret area, well it won't be easy to get through. From
where you are, head to the left edge then Wall Jump upwards. At
the top, go to the left and Double Jump upwards to the right,
and up here, jump up again to the left. From this part, head
left a bit more and drop down to a lower platform. At that
point, jump up and shoot your blaster to the left to take out
an exploding box. With it gone, you can now safely Double Jump
Rush over to the left to find a Yellow and Green Time Orb.
Another exploding box is here, which has a Green Time Orb in
it. Now this next part will be crazy, you need to Power Dash
over to the left and Double Jump up to the platform you see.
Here will be a Small Green Bolt, and past that to the right is
a Large Yellow Bolt. Keep going right to find a doorway, but
ignore that for now. Instead, continue going right to find
LETTER 'N'. Now from there, Double Jump to the wall, then jump
off and dash to the right. You will find four boxes (Purple
Time Orbs) and SACRED BEETLE #06. Now head back through the
doorway and enter it, taking you to LEVEL 3-3B.
+---------------------------------+
| L E V E L 3 - 3 B : |
+---------------------------------+
RANGER LETTERS FOUND: 'G', 'E', 'R'
SACRED BEETLES FOUND: #07, #08, #09, #10
Once you are here, head right and drop down the rightside, all
the way down to the bottom (don't worry about what you passed
up as it's not important). This is kinda confusing. At the
bottom, you will see some Sting Wingers, so take them out. Now
jump up to the platform on the right to take out the Green
Bounty Hunter and get the Green Time Orb from the exploding
box. Now jump up to the platform above that to find two boxes
(Green Time Orbs) and a Sting Winger. Above that two Green Time
Orbs and a box with another one. And above that one is a Green
Bounty Hunter, so take that out. Now from the highest platform,
jump over to the right onto that high platform to get the two
Green Time Orbs. Now you can drop to the bottom, which has
Purple Time Orbs, Large Green Bolt, a Sting Winger and some
Green Cyborg Juggernauts, but nothing else, so just ignore that
altogether. So instead, continue going right along this upper
platform to find a Large Green Bolt, then jump above that to a
higher platform (getting the Green Time Orb).
From here, you will see two paths you can take, so for now
let's take the upper path, which involves blasting out the
panel in the ceiling. Now Wall Jump up there, and go to the
right to find a Purple Time Orb and a box (Small Yellow Bolt).
Now head left, jump over and continue going left to find more
Purple Time Orbs. At the otherside, jump up and to the right to
find a Sting Winger, so take that out. Now continue going right
until you see an exploding box (Purple Time Orb), then continue
past that. You will then see more boxes (Large Green Bolt,
Purple Time Org, Large Yellow Bolt) a Sting Winger, Purple Time
Orb and LETTER 'G'. Now blast the panel in the ceiling and jump
up there to the left to find a Large Yellow Bolt, Sting Winger
and SACRED BEETLE #07. With that, drop down and go left, drop
down again and go right then drop down again, back to the split
off. Once back here, you can now head downwards, so drop down
to find an exploding box (Large Yellow Bolt) and get the Green
Time Orbs and drop down some more.
Soon you will be in a large area, and when you get there, red
energy bars will come at you, so avoid those. Continue going
right to find an exploding box (Large Green Bolt), and after
that you will see another red energy bar as well as a switch.
Hit the switch, and the transparent platforms will come down
one at a time, forming a staircase. Head left then climb the
staircase and be quick as the red energy bar will come towards
you as well. At the top of the staircase, head through the
fencing. Once through it, a Stopping Point will take place,
which includes Bounty Hunters and Sting Wingers, and after
several of those, Cyborg Juggernaunts Bounty Hunters. Don't be
afraid to use your Super Move Attack on this. Also here is two
Purple Time Orbs as well as a box with a Yellow Combo Booster
in it. There is also a switch in the upper right corner, which
you need to hit. This will cause the transparent platforms to
rise up creating a staircase going upwards. Climb up that and
at the top, jump up and to the right (nothing is ahead of you).
Once up here, head right a bit and the Double Jump directly
above you and get to the left ledge. You will see an exploding
box right away which has a Large Green Bolt in it. Go left some
more to find another box with a Purple Time Orb in it. Keep
going left and drop down to find LETTER 'E' and two Green Time
Orbs. Now jump up and head back right and drop down at the
otherside. Here is where things get very complicated (please
bare with me on this). You will see a Bounty Hunter and some
other grunts past that. Lure as many as you can to that area,
preferably close to the ledge you dropped down from, and
Multi-Jump Kick them upwards as high as you can. At the highest
point, you will see some platforms, so dash over to the right
one first. Here will be some Time Orbs and a box (Purple Time
Orb). Now, Double Jump Rush to the left and you will land on
another platform. Here will be a Bounty Hunter so duck and
blast quickly. There will also be some Green Time Orbs and
SACRED BEETLE #08. Now you can safely drop down to the main
area.
Now back here, head right, take out any enemies that are ONLY
on this lower area. Now jump up to the upper flooring and pray
there is still an enemy there. If so, begin performing a
Multi-Jump Kick on it all the way to the top. It's best you
start between the middle and right side. At the top will be a
short platform and long platform. At the top, dash to the left
and get on the long platform where there will be three Green
Time Orbs, and a Sting Winger. The short one has a box which
has a Large Green Bolt it, but ignore that. Take out the Sting
Winger carefully (because if you fall over, that's it). Now
Double Jump Rush over to the right and you will see a lone
transparent platform which has SACRED BEETLE #09 on it. Now if
you take out all enemies before doing this, you will have to
repeat this level all over again. And yes, these are one of the
hardest Timeline Collectibles in the game to find. Now back on
the main floor, head right over the wall to find some boxes
(Green Time Orbs) and soon an exploding box which has another
Green Time Orb in it.
Keep going right to the edge (getting a Purple Time Orb) and
drop down directly over the side, and the Double Jump Power
Rush over to the left. You will land on a platform which has
three Purple Time Orbs and LETTER 'R'. Now from there, drop all
the way down and you will see a box (Green Time Orb), and then
head left all the way, collecting a Large Yellow Bolt and some
Time Orbs. This will trigger some Green Cyborg Soliders to come
out (I know I led you on a suicide mission, but it's all good).
Get around the Green Cyborg Juggernauts, and head right to the
opening and you will see another one. Now, Multi-Jump Kick them
upwards and you will see a transparent platform. On it is
SACRED BEETLE #10 (this might be tricky to get to). After that,
drop back down and then head left, collecting Purple Time Orbs
(including the one from the box) and at the otherside is a
doorway. Enter it and you will be taken to LEVEL 3-4.
+---------------------------------+
| L E V E L 3 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: None
Upon entering here, head right, collecting the Large Green
Bolts. After that you will see a massive size lift. Get on it
and it will begin to travel upwards. After that, Trakeena will
appear, and some words are exchanged. With that, another boss
fight begins!
------------------------
---|BOSS FIGHT #02: TRAKEENA|---
------------------------
Now this fight could be tough. She has a variety of attacks,
including teleportation, a swift kicking attack as well as
shooting bolts of lightning downwards and energy balls. She
will also create an energy barrier for herself. Not only
that she has an annoying laugh that could kill anyone. Start
off by getting close her and use your Super Move Attack to
knock her life down by alot, then just keep hitting her with
physical moves. After a bit, she'll send Sting Wingers as
well as other enemies after you, so build up your Super
Meter with them. Repeat this process and soon you will be
able to defeat her.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 6 : |
|After the successful fight with Trakeena, she then takes off,|
|leaving the Galaxy Rangers a bit distraught. But before they |
|could go after her, a time portal appears in front of them, |
|with the Future Omega Ranger in it. He tells the Galaxy |
|Rangers that he needs their help. After that, they jump |
|through the time portal to see what was up. |
+-------------------------------------------------------------+
And with that, you have completed Level 3!
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 7 : |
|The Galaxy Rangers now appear inside the Hall Of Legends. |
|Completely surprised by their surroundings, they feel very |
|good about the place. The Red Galaxy Ranger explains how |
|Trakeena is still on the loose, and that they need to stop |
|her. Future Omega Ranger let's them go but tells them that |
|after they deal with Trakeena, they will need to take on Lord|
|Zedd as well before he hurts every Power Ranger in history! |
+-------------------------------------------------------------+
----------------------------------------
F: |Level 4: Lost Galaxy Part Two (Level#04)|
----------------------------------------
S C O R E S H E E T :
Enemies Defeated = 65
Treasures (Sacred Beetles) = 10
R A N G E R Letters = Unlock Red Wild Force Ranger
Combo Hits = 30
Ranger Played As For This Level = Red Galaxy Ranger
Other = None
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 8 : |
|The Red and Green Galaxy Rangers return back to Terra |
|Venture, figuring out what Trakeena's next plan is. They soon|
|realize that she is going after the primary energy core. We |
|then see the energy core stablized for now, so the Galaxy |
|Rangers need to get there before Trakeena does! |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 4 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
SACRED BEETLES FOUND: #01
Time to venture further into Terra Venture. From where you
start off, head right, jumping over the short wall, where you
will find a box (which has a Green Time Orb in it). Continue
going right and take notice of the furnace above you. Now
continue going right, taking out the next box (Green Time Orb)
and keep going. You'll see another box (Green Time Orb) and
then a switch behind that, which if you hit the switch, the
furnace will switch off, but Sting Wingers will come out to
play. Take them out, and jump to the upper ledge you see, where
you'll find a Small Yellow Bolt and then three Green Time Orbs.
Now head over to where the furnace is and jump up on it (Wall
Jump if you must). Once you are on it, jump up the left wall
and take out the panel you see and go into it. In this room is
a few Sting Wingers, an exploding box (Purple Time Orb), a
Green Time Orb and SACRED BEETLE #01. After that, head back to
where the panel was and Double Jump over to the right and
you'll be on the wall from much before.
Ahead of you is a Green Time Orb, then an exploding box
(Small Yellow Bolt), so get those and jump over to where the
transparent platform is. Now for some fun, drop through the
transparent platform, collecting the Time Orbs and where you
land there should be a Sting Winger there. Now, the platform
you are on, you need to get under that, so drop down from the
right edge and get underneath and a Green Cyborg Juggernauts
will come out. Down here, head left a bit more to find
LETTER R', an exploding box (Purple Time Orb) and a switch. Get
the goodies and hit the switch and the transparent platforms
from above will drop down. With that, simply make your way
across them, and at the otherside will be a box, which has a
Green Time Orb in it. After that, jump up and you will see a
doorway, but before entering it, get on the higher transparent
platform to find a Small Green Bolt. Now it's safe to enter the
doorway, which will take you to LEVEL 4-2.
+---------------------------------+
| L E V E L 4 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: None
Okay now listen up for this one. From the start, head over to
the edge and drop down. Now this might be downright cruel, but
then I tend to be that way. You will be at a Stoppping Point
which include several Sting Wingers and Bounty Hunters. But in
the middle of it is a fire pit. So what to do, well knock all
the enemies you see over to the fire pit (preferably Ground
Pound Jump them) and the fire will take care of them for you.
When more appear, just do the same thing to them as well (if
you want to blast them with your blaster, go for it). After you
have taken out all you can here, jump over the fire pit and go
right a bit more for one more Bounty Hunter (or you can use it
to Multi-Jump up to the Green Health Booster way up above.
After all of that, you will be able to move on, and when you
do, you will find a doorway. Enter it and you will be
in LEVEL 4-3A.
+---------------------------------+
| L E V E L 4 - 3 A : |
+---------------------------------+
RANGER LETTERS FOUND: 'A'
SACRED BEETLES FOUND: #02, #03
Once in here. head right and a Sting Winger will come out. Also
above where you start off at is a Large Green Bolt so get that.
After that, continue going right to find an exploding box
(Green Time Orb). After that, jump to the upper ledge above you
to find some more Green Time Orbs and some Sting Wingers. Take
them out and get the Green Time Orb from the box and then jump
up once again the ledge above you. This is where things get a
little crazy. Right now I will tell you that you have two
options to go, right and up. For now we are going right, and
you must go this way to get more important items. So with that,
take out the two boxes ahead of you (Purple Time Orbs) and just
above that is two red energy bars, which I hate to say, you
will have to go through them. One of them does disappear while
the other moves, so you might be able to get around that. Above
that, stand on the left edge and blast the panel on the right
(you'll have to jump).
Now jump over to where the panel is and this is gonna be
tricky. Do a Double Jump Rush to the right and hopefully you
will be able to get LETTER 'A', and if that don't work, drop
down and use the Sting Wingers to Multi-Jump upwards to get it.
After that drop back down and take out the box ahead of you,
which has a Green Time Orb in it, as well as any remaining
Sting Wingers here. After all of this, continue head right,
jumping up to get the Pink Blaster Booster. Below that is a
panel in the floor, but ignore that for now. Instead jump over
the small wall to find a couple more Sting Wingers. Use them to
Multi-Jump upwards and you will find a higher ledge. Now follow
this ledge all the way to the end to see that you can drop
downwards, which you should do. Down here is a Sting Winger,
and if you go left, you'll find a Large Yellow Bolt and SACRED
BEETLE #02 as well as two boxes (Purple and Green Time Orb).
Now head back right and either Multi-Jump with the Sting Winger
or Wall Jump upwards to the ledge you were at. Once back up
here, head left all the way to where you saw the panel in the
floor. Blast at the panel and drop down. Down here, head right
first off, taking out any Sting Wingers in the way, as well as
the box (Green Time Orb). Keep going right and you will then
find SACRED BEETLE #03. After getting that, head back left and
continue going until you reach where you drop down from. Jump
over the wall to get a Purple Time Orb and continue going left.
You'll find a Small Yellow Bolt, a box (Purple Time Orb) and a
doorway, which will take you to LEVEL 4-3B.
+---------------------------------+
| L E V E L 4 - 3 B : |
+---------------------------------+
RANGER LETTERS FOUND: 'N'
SACRED BEETLES FOUND: #04
You are now back where the split off decision took place. This
time however, jump up to the transparent platform, getting the
Blue Attack Booster and hit the switch. This will cause the
platform to rise up. As you make you make your way up, you'll
see a couple Green Time Orbs. Once you are the highest point,
head to the next transparent platform and hit that switch,
causing that one to lift upwards. At that one's highest point,
jump up to the next one (getting the Green Time Orb) and then
jump up to the one lowering down. Take that one upwards and at
it's highest point, dash to the left (watch out for the Sting
Wingers coming at you). Over here, head left to find some more
Sting Wingers and a box (Small Green Bolt). Now from there,
Wall Jump upwards to find two Purple Time Orbs and a Pink
Blaster Shooter. After that, drop down to the right side into
the opening and continue onwards.
Ahead of you should be a Green Time Orb and a box (another
Green Time Orb) and a Sting Winger. After all of that is a
wall, which you need to Wall Jump upwards from. At the top,
drop over the right side of the wall to find two exploding
boxes, both with Green Time Orbs in them. As you continue
going right, you'll see a Small Green Bolt and Purple Time
Orbs. After that, jump up on the wall and on the otherside,
you can see you can through the floor, which you need to do
so. You will then land on a transparent platform, so drop down
from that too. At the very bottom, head left to the wall and
Wall Jump up to the top. Here is a couple Purple Time Orbs and
at the left ledge, drop down and dash underneath it (it's okay
if you get a little burnt). You will now land on a transparent
platform, which if you drop down from it, you will find
LETTER 'N' and some boxes (Small Green Bolt and Green Time
Orb). Get that, and then back to the upper ledge you were on.
Now head over the right edge, drop down and then continue going
right to get a Small Green Bolt, Small Yellow Bolt and a Purple
Time Orb. Head back left after that and Wall Jump up the area
where you drop down through. Once you're out of that mess, jump
over to the right wall, then jump up to the upper ledge on the
right. Four energy bars are here, but so is SACRED BEETLE #04.
After getting that, drop down on the otherside and then go
right, over the generator like wall. Once on there, you can
drop down over the otherside and as you do, watch the camera
switching the angle view. Once you drop down to the bottom,
head right, jumping over the crates and such, to find a Sting
Winger and soon another one. You'll also see a box which has a
Large Green Bolt in it. Past the small wall is another Sting
Winger and a Large Green Bolt, so deal with that and then jump
onto the next set of crates. Past that is some Green Time Orbs,
Sting Wingers and an exploding box (Large Green Bolt).
After that, continue heading right and you'll find a Purple
Time Orb high between the two round thingys (Wall Jump). At the
otherside is another exploding box with a Small Yellow Bolt in
it. Now after that, Wall Jump between the round thing and wall
and at the top head right and drop down to find a Large Green
Bolt. After that, continue going right and you will find a
doorway. Enter it and you will be taken to LEVEL 4-4.
+---------------------------------+
| L E V E L 4 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: 'G' 'E'
SACRED BEETLES FOUND: #05, #06
In this new area, from the start, head right to find two Large
Yellow Bolts and a Large Green Bolt. After that you will see a
giant lift, which you need to get on. Once on it, head to the
right wall, Double Jump and blast the switch to get the giant
lift to move. Just then Trakeena will appear, and some words
are exchanged. You must stop her, but before that, a Stopping
Point will take place as the lift is moving upwards. Get the
Blue Attack Booster or the Purple Power Sphere as you head up.
Once you stop, an army of Sting Wigners and Bounty Hunters will
come out. After taking them out, the lift will continue to
climb upwards. As it does, Bounty Hunters will come out as well
you'll find a Blue Attack Booster and a Green Time Orb. After
that, more Green Time Orbs and a Pink Blaster Booster will be
in your way. After that, your next stop will feature more Sting
Wingers.
After that fight, the lift will continue to climb. More Green
Time Orbs and a Green Health Booster will be here, and once you
stop, more Sting Wingers and Bounty Hunters. Now here's the
deal with this one. Take out the Bounty Hunters first then use
the Sting Wingers to Multi-Jump to the upper right ledge that's
above all of this. Once up there, simply head right and
continue to follow the path all the way, collecting Yellow Time
Orbs and taking down Sky Snipers. At the other end is
LETTER 'G'. Now after that, head back left until you get to the
ledge. Once there, Double Jump or Jump Rush over to get SACRED
BEETLE #05. With that out of the way, drop down and finish the
remaining enemies and then the barriers will drop. Continue
onwards, taking out the boxes (Large Green Bolt and Small
Yellow Bolt) and continue onwards. Watch out for the flames
that shoot upwards.
Continue onwards, collecting more Green Time Orbs (including
the ones in the boxes) and once you make it to the otherside.
You will now see two Large Green Bolts and exploding boxes
(Green Time Orbs) and get over to the right edge. Nothing else
here, but check out the view of the universe! Anyways, Wall
Jump upwards to the top and up here is a couple more Sting
Wingers. Take them out and continue going right and on the
otherside here is more Sting Wingers, so take them out as well.
Now go right some more and you will see two walls and a panel
in the ground. For now ignore those, and head over to the far
right wall and Wall Jump up to get the Purple Time Orb. Now
back to the panel and two walls. Blast open the panel and drop
through there. Down here will be Sting Wingers as well as Green
Cyborg Juggernautss. It's probably best you use your Super Move
Attack to knock them all down. Once you do, quickly make it to
the leftside to grab LETTER 'E'.
Head back to where you dropped down at and Wall Jump upwards
and then continue Wall Jumping until you reach the very top
(this might be tricky) and at the top, head right to find an
exploding box (Large Green Bolt). After that is where I tend to
miss, and others I'm sure. You should see a switch on an upper
ledge as well as a box and Green Time Orbs, well ignore that
for now and stay on the lower path and drop down the opening in
the floor. When you drop down, you'll be on a transparent
platform. Now jump to the upper platform on the right then jump
up from there to the transparent platform above you. A Purple
Time Orb and a switch is here, which this switch you need to
hit. Now drop down, then Wall Jump back up to the previous area
(might be slightly tricky), and go right. You can now drop down
to find several Purple Time Orbs and SACRED BEETLE #06. Now if
you want, go back and get the Green Time Orbs and the Large
Yellow Bolt (in the box) you passed up.
That switch will be gone, but it would have prevented you from
getting the Timeline Collectible. After this, head right, and
continue going right and you will see a doorway. Enter the
doorway and you will be in LEVEL 4-5.
+---------------------------------+
| L E V E L 4 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: #07
Here we go with another section. From the starting point, head
right and onto the wall. You should notice a panel in the
ceiling, so to get to it, you first need to jump up and blast
it out of the way. Now using take out the Cyborg Juggernauts
and Bounty Hunter and use the Sting Wingers to Multi-Jump Kick
upwards into that area where you took out the panel. Once you
Multi-Jump Kick to the top, take out the box you see to find a
Large Green Bolt. Now, jump up next to the furnace and jump up
to the upper right ledge you see. There will be a switch which
will shut off the furnace. With that out of the way, head left
past it to find SACRED BEETLE #07 and two boxes (Purple Time
Orbs). Now head back down to where all the enemies are and take
out what's left of them, including Sky Snipers. After that,
continue going right, collecting Green Time Orbs and the Large
Green Bolt and taking out the Bounty Hunter. After that, jump
up to the right to find a doorway, which you will enter, taking
you to LEVEL 4-6.
+---------------------------------+
| L E V E L 4 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: None
Now this might be tricky to get through. From the starting
point, head left and you should see a switch. Hit that one and
it will cause the nearby red energy bars to go up and down.
Avoid this and drop down to find another switch. When the
chance comes, hit that to cause the next red energy bar to move
back and forth. Jump over that, take out the box (Large Green
Bolt), then take out the panel above you. Hit that switch you
see to cause the next red energy bars to move up and down. Time
your moves carefully and grab the Large Yellow Bolt and drop
down, but stay to the left side. Down here is two red energy
bars and another switch. Hit that switch to get these two to
move, and make sure you follow along with them. As you do, a
couple of boxes will be here (Purple Time Orb and Large Green
Bolt). Now at the otherside is a doorway which you will enter,
taking you to LEVEL 4-7.
+---------------------------------+
| L E V E L 4 - 7 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: None
For here, from the starting point, head right, but watch out
for the fire that will shoot out. Once it's clear, jump up and
take out the panel you see and go through it. After that will
be two Bounty Hunters and two exploding boxes (Green Time
Orbs). From a distance, take out the first one, then blast the
boxes to take out the other one. Now you can head up there and
continue onwards. Take out the next panel and carefully drop
down because of the fire that shoots out. Collect the Purple
Time Orbs and head to the right side. Blast the panel in the
ground and drop down, but to the left side. You will now see
two red energy bars and a switch. Hit the switch and follow
between the red energy bars, getting the Green Time Orb from
the exploding box and at the otherside is a Large Green Bolt.
Get that and drop down to find a box (Large Green Bolt) and a
Sky Sky Sniper.
After that, continue going right, avoiding the fire that shoots
up. At the otherside, drop down where the Purple Time Orbs are
and you'll land on a transparet platform. Drop down from there
to find a Bounty Hunter. Also there are two boxes, both have
Green Time Orbs in them. Now head right and on the otherside of
this furnace is a switch, which will shut off the furnace as
well make the transparent platform move. Watch out for the fire
shooting out and make your way onto the furnace then jump over
to the upper right of this area to find a doorway and a box.
Inside the box is a Large Yellow Bolt, so get that if you want.
Now enter the doorway, which will take you to LEVEL 4-8.
+---------------------------------+
| L E V E L 4 - 8 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: #08
Right away you will be greeted by Sky Snipers so duck and shoot
at them. Now this is where things get complicated, but I'll
simplify it for you. From where you start off at, jump over to
the right platform then Double Jump right again to find a
Yellow Time Orb and SACRED BEETLE #08. Now you should be on a
transparent platform, which if you are, jump down through it
and push all the way to the right and you should land on an
area where a doorway is. Curious about what you missed, well,
a Bounty Hunter, Cyborg Juggernauts, two boxes with Large Green
Bolts in them and alot of furnaces. Either way, you should be
safe, and seeing that, head through the doorway which will take
you to LEVEL 4-9.
+---------------------------------+
| L E V E L 4 - 9 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
SACRED BEETLES FOUND: #09
No this level isn't over yet. From where you start off at, jump
upwards to get the two Green Time Orbs. Now you will notice
ahead of you a red energy bar will appear, but no worries about
that. Instead drop down over the right ledge to find Yellow Sky
Sky Snipers and a Bounty Hunter. In the box in the left corner
is a Large Green Bolt so get that. Now go right and drop over
the right side to find another Bounty Hunter. After taking that
out, continue going right to the transparent platform. From
there, drop down and then hit the switch you see. This will
cause the two transparent platforms near you to rise up. Watch
out for the fire shooting out and at the top go right. Now you
will see a doorway, but ignore that for now. Instead jump up
and hit the switch above it (and get the Green Time Orb too),
then Jump Dash to the left to get on the transparent platform
you see.
Travel along with this to find an exploding box (Purple Time
Orb), Large Green Bolt and LETTER 'R'. After that, turn around
and blast the switch on the wall. After doing that, back on the
transparent platform and when it reaches the right side, drop
down all the way to the bottom and then go left. You will see
the first transparent platform move, which is important. Get on
it (Wall Jump up it if you must) and it will take you all the
way to the the its highest point (after a few moments of
waiting), which has SACRED BEETLE #09. Now drop down to the
bottom again and head to the pair of transparent platforms. Let
them take you back up to where the doorway was and get to it.
Enter the doorway, and you will be in LEVEL 4-10.
+------------------------------------+
| L E V E L 4 - 1 0 : |
+------------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: None
This level will end, I promise you. From the start, jump up and
to the right, collecting the Green Time Orb and then continue
going right collecting more Time Orbs and Large Bolts
(including the one from the box). Keep going right and you will
be on a moving transport platform, which will begin to move.
The scene will switch and you will be at a Stopping Point.
Starting off, Bounty Hunters and Sting Wingers. Now for the
remaining of this Stopping Point, you can simply knock the
enemies over the sides, but you won't collect any experience
from it. Still this is helpful. Now go right and the platform
will seperate and you will start a second fight. More of the
same enemies here, so take them out and get on the right
platform again and it will move to a third fight. This one will
have the same enemies plus a Cyborg Juggernauts, so use the
same tactic again. Head to thr right platform again and it will
move and the scene will switch. It will show you docking at
some transparent platforms. Once there, head over to the
doorway (collecting the Yellow Time Orb) and enter it, taking
you to LEVEL 4-11.
+------------------------------------+
| L E V E L 4 - 1 1 : |
+------------------------------------+
RANGER LETTERS FOUND: None
SACRED BEETLES FOUND: #10
From the starting point here, head right collecting all the
Green Time Orbs (and the Purple Time Orb from the box) and
after a bit you will come to some boxes, which has two Small
Yellow Bolts in them. After that, jump up and right and you
will be on a large giant lift. Get to the middle to get it to
move, then head to the left to right then left and start
collecting Green Time Orbs as it goes up. More Green Time Orbs
are up here, so get them. Once it reaches the top, you will see
two Large Green Bolts and a Large Yellow Bolt, but ignore those
for now, and get to the left side. Double Jump up and you will
be on a small ledge. Here will be two Yellow Time Orbs and
SACRED BEETLE #10. Now go right, collecting the Green and
Yellow Bolts and continue onwards right. You will soon see
Trakeena ready to take the primary energy core, but you decide
to stop her, though she has second thoughts. With that, another
boss fight begins!
------------------------
---|BOSS FIGHT #03: TRAKEENA|---
------------------------
</pre><pre id="faqspan-3">
Now this fight could be tough. She has a variety of attacks,
including teleportation, a swift kicking attack as well as
shooting bolts of lightning downwards and energy balls. She
will also create an energy barrier for herself. Not only
that she has an annoying laugh that could kill anyone. Start
off by getting close her and use your Super Move Attack to
knock her life down by alot, then just keep hitting her with
physical moves. After a bit, she'll send Sting Wingers as
well as other enemies after you, so build up your Super
Meter with them. Repeat this process and soon you will be
able to defeat her.
After this, the Galaxy Rangers tell her to give it up, but she
says she'll hit the town first. Guess what that means! And with
that, you have completed a very long Level 4.
-----------------------------------------------
G: |Level 5: Lost Galaxy Megazord Battle (Level#05)|
-----------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 0 9 : |
|After being defeated, Trakeena then makes herself into a |
|giant. Seeing this, the Galaxy Rangers jump into the Galaxy |
|Megazord and begins to fight her. |
+-------------------------------------------------------------+
We start off this giant battle with a Clash Round, and you have
6:00 seconds to hit and mash the right button, so you'll know
what the next move is. Remember, if you lose, you'll go into a
Defend Round, but if you win, you will go into an Attack Round.
Remember, once you finish with the Attack Round, you will move
onto the Defend Round, then back to the Clash Round. If you
start with the Defend Round, you will then go to the Attack
Round, followed by the Clash Round. It's best to win the first
Clash Round, that way you will get a better advantage at
winning this level. After about three complete rounds, you will
have completed Level 5.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 0 : |
|With a big explosion, Trakeena has finally been defeated. |
|Appearing out of the smoke, the Galaxy Megazord stands |
|victorious. The Galaxy Rangers gives their "WOOHOO WE DID IT"|
|speech (since when did they share a cockpit?!) |
+-------------------------------------------------------------+
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 1 : |
|The Red and Green Galaxy Rangers jump through the time portal|
|and are now back in the Hall Of Legends. After receiving |
|congrads from the other Rangers, it seems that there is still|
|some questions left unanswered. The Future Omega Ranger tells|
|what he knows of Lord Zedd's plan to contact villans from |
|various timelines and that they need more Rangers! |
+-------------------------------------------------------------+
----------------------------------------
H: |Level 6: Ninja Storm Part One (Level#06)|
----------------------------------------
S C O R E S H E E T :
Enemies Defeated = 65
Treasures (Ninja Scrolls) = 10
R A N G E R Letters = Unlock Blue Wind Ranger
Combo Hits = 35
Ranger Played As For This Level = Crimson Thunder Ranger
Other = Complete level to unlock the Navy Thunder Ranger
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 2 : |
|We see Choobo with an army of Kelzacks, in which he instructs|
|them to find Ninja OPS (the Wind & Thunder Rangers hideout). |
|Right then the Thunder Rangers appear, letting him know it |
|won't happen. Frustrated by their appearance, Choobo begins |
|to attack them with his staff, knocking the Navy Ranger back,|
|then takes off. Crimson Ranger suggests they go after him, |
|with Navy Ranger agreeing while trying to get up. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 6 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
NINJA SCROLLS FOUND: #01
Welcome to the Ninja Storm levels. Right now, we are outside of
Ninja OPS. From the starting point, right away you should see a
box, which has a Green Time Orb in it. From there, start going
right and drop down to find another box (Purple Time Orb).
After that, keep going right, collecting the Green Time Orbs,
as well as the one's above the pit. After that, you will be
faced with some Kelzacks, as well as an exploding box. Above
that is a ledge, so perform the Multi-Jump Kick on a Kelzack to
get up there. You will find the LETTER 'R' up here. Now get
back to the ground floor, and take out the exploding box (Green
Time Orb) and get the Purple Time Orb behind it. After that, go
right a bit until you reach the wall. Wall Jump up it,
collecting the Time Orbs (watch out for the Fire Lotus). At the
top, continue going right, taking out the boxes (Yellow Combo
Booster and Green Time Orb) and then take out the Orange Bounty
Bounty Hunter ahead (Kelzacks will come out as well).
After that, Double Jump over the pit (collecting the Time Orbs)
and when you read the otherside, an Swat Juggernauts will come
out, so be careful. Behind it is a box, but don't destroy it.
Instead, get on it, and jump up to the left side of the ledge
above you. From there, jump again to get NINJA SCROLL #01. Now
you can take out the box, which has a Small Green Bolt in it.
See the wall ahead of you, well Wall Jump up it until you reach
the top (collecting the Time Orbs). At the top, head right,
taking out the boxes (Small Yellow Bolt and Small Green Bolt)
and collecting the Purple Time Orbs. Jump to the upper ledge
for a couple more boxes, which has a Green Time Orb and Large
Green Bolt in them. After that, you will be at a doorway, which
you will enter, taking you to LEVEL 6-2.
+---------------------------------+
| L E V E L 6 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: 'A', 'N', 'G'
NINJA SCROLLS FOUND: #02, #03, #04, #05, #06
Upon entering here, you will get a small scene showing Kelzacks
coming out, followed by Choobo appear, ordering them to attack
you. With that, a stopping point will take place, featuring
some Kelzacks, Bounty Hunters and then Swat Juggernauts. Also
along here is a Large Yellow Bolt and a few Green Time Orbs.
Now above here is a ledge with two boxes (Yellow Combo Booster
and Blue Attack Booster). Once you're on the ledge, jump up
from the left side of it to find NINJA SCROLL #02 (you may have
to do a Multi-Jump Kick with one of the Kelzacks below to get
it) as well as some Green Time Orbs. Head back to the ground
floor and take out the remaining enemies here (probably best to
use your Super Move and Ground Pound Jumps). After that, you
are free to continue onwards, and doing so, you will come
across some more Time Orbs, and soon a wall. Double Jump up the
wall and get the Purple Time Orbs as well as Large Green Bolt
and Small Yellow Bolt from the boxes. Now Double Jump to the
upper ledge on the left to get another Purple Time Orb as well
as two Small Green Bolts (from the boxes).
After that, Double Jump to the upper ledge on the right for yet
another Purple Time Orb. Shortly after that, you'll find a box
(Yellow Time Orb). Contine going right after that, and you will
come to a wall with a Fire Lotus on it. Avoid that and Wall
Jump up the wall (collecting Green Time Orbs) and at the top,
continue going right. A Cyborg Juggernauts will come out and
play, but you can easily knock it over the side. Go right a bit
more to find some Kelzacks and an upper ledge, but ignore that
for now. Instead continue going right, taking out Kelzacks and
soon Green Cyborg Juggernauts and Bounty Hunter. After taking
them out, continue onwards to the right (collecting the Green
Time Orbs) then jump onto the box you see (DO NOT destroy it).
From there, Double Jump to the upper right and you'll get NINJA
SCROLL #03. You can now destroy the box, which has a Large
Green Bolt in it. Now head back left to the upper ledge I told
you to ignore beforehand and jump up on it.
From there, Double Jump to the upper ledge on the right, then
turn around and Double Jump to the wall and Wall Jump up it
(watch out for the Fire Lotus), collecting the Purple Time Orb
along the way. Once at the top, start going right, collecting
the Time Orbs. At the otherside, there are two boxes with a
Yellow Time Orb and a Large Green Bolt in them. You should
notice that above you is a wooden platform and when you jump on
it, it will start to move. Well jump on the wooden platform,
then jump to the upper ledge on the right. Once there, collect
the Time Orbs, then jump up again and continue going right. You
should now be out in the opening. At this point, you need to
make your way across the wooden platforms, which most of them
are weak. Along the way will be Time Orbs and Fire Lotuses. Now
if you fall down to the lower section, there will be a couple
Swat Juggernauts and two Small Yellow Bolts and a Green
Time Orb in the boxes. Either way, make your way across the
wooden platforms until you reach the otherside.
At the otherside, a Sky Sniper will appear, so take it out
quickly, then collect the Time Orbs you see. Go right a few
more steps and you will see a waterfall. Here, you will need to
Wall Jump all the way to the top (more Time Orbs), and then
head right a bit to the next ledge. From there, Double
Jump/Jump Rush to the left where you will see a Yellow Time Orb
(watch out for the Fire Lotus) and grab the wall. Now Wall Jump
over to the upper wall then back over to the small area where
you will find LETTER 'A' and NINJA SCROLL #04. Now drop back
down to the lower ground and continue going right and as you
do, Kelzacks and Cyborg Juggernautss will come out. There's a
box here which has a Yellow Combo Booster in it, and a Green
Time Orb in the next one. Now head all the way to the right
wall, Double Jump up it and land on the ledge. Now you will
notice some orange crystals sticking out of the wall. Well
these will hurt you, so don't touch them! From the ledge, jump
to the left wall then back to the next higher ledge. A Sky
Sniper will be up here as well as a box (Large Green Bolt).
Now make your way to the above ledge the same way as before,
and you'll get some Time Orbs. There is also an exploding box
here which has a Small Green Bolt, as well as a Kelzacks here.
Now jump to the left wall and make it to the final ledge above
you (get the Time Orbs). Once on this highest ledge, Double
Jump over to the left to find a small cliff where you will find
LETTER 'N' and a Sky Sniper. After that, back to the ledge, and
then Jump Rush over to the flooring on the right. Collect the
Time Orbs and continue going right to where the Fire Lotuses
are. Once there, get the Time Orbs if you can and you will drop
to a lower area. Down here will be some boxes, which has two
Large Green Bolts and a Large Yellow Bolt. After that, continue
going right and ocne you get to the edge, Double Jump/Jump Rush
as far right as you can. This is where it will get tricky. You
will get a scene of how things will be set up. This is a
Stopping Point, but you want to stay along the right wall no
matter what.
For the first part, shoot out the box you see (Green Time Orb)
then take out the Kelzacks, Cyborg Juggernauts and Bounty
Hunters. You have to be quick about fighting these, because the
floor will giveway if you stay on it too long. If successful,
the red energy bars will disappear and you will be able to get
NINJA SCROLL #05. After that, back on the wooden floor, you
will drop down (remember to stay along the right wall). Down
here, just like before, take out the box, then your enemies
(Kelzacks and Swat Juggernauts), then the red energy bars will
go and you can get LETTER 'G'. Remember to be quick about it!
Once again the floor will drop, and you will have a third
section to do this. Your reward will be NINJA SCROLL #06, your
enemies however is an army of Cyborg Juggernauts. Once you get
through all of this, you will land on the lowest ground. Take
out whatever remaining eneies there is, and collect the the
Green Health Booster and Pink Blaster Booster from the boxes.
After that, the stopping point will end, and the barrier
covering the doorway will be gone. Go into the doorway, and it
will take you to LEVEL 6-3.
+---------------------------------+
| L E V E L 6 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'E', 'R'
NINJA SCROLLS FOUND: #07, #08, #09
After all that, you should be back outside, and you know, the
sound effects wouldn't be half bad for relaxation if the music
wasn't playing. From where you start off at, head right and
drop down to where the box is (Large Green Bolt) and then the
next one (Large Green Bolt), and continue going right (there
will a Kelzack here, followed by a Cyborg Juggernauts). Don't
worry, you won't sink in the swamp, but at the otherside is an
exploding box with a Purple Time Orb in it. Now above that you
will notice some moving wooden platforms. Jump on it, and
collect the Time Orbs, then jump on the one above that and
collect more Time Orbs. Jump above that to a third one, and
then after that, jump to the right, where you will see a couple
Kelzacks. Take them out and continue going right to find a Sky
Sniper (shoot upwards if you can). You should now be at a wall,
in which case you need to Wall Jump up it (watch out for the
Fire Lotus). Once at the top, continue going right to find a
box with a Blue Attack Booster in it. With that, take out the
Orange Bounty Hunter.
Now carefully Wall Jump up the wall (avoiding the Fire Lotus)
and at the top, you will see a Kelzack and Swat Juggernauts.
After that, you should notice a log platform above you.
Carefully get up there, as there are Fire Lotuses on it as well
as a Small Green Bolt (in the box) and Time Orbs. From there,
Wall Jump to the upper left wall so that you can get on the log
platform above you (watch out for the Sky Sniper). Up here is a
box with a Pink Blaster Booster in it, so get that, and then
Double Jump across to a moving wooden platform. Now across the
weak wooden platform and onto the next moving platform. If you
fall off, you will land in the swampy area where there is a
Kelzack and a Cyborg Juggernauts as well as Green Health
Booster and Green Time Orb in the boxes (just make your way
left and you'll know where you are). While traveling the second
platform, at the otherside, Double Jump up and then jump and
Jump Rush back to get on the upper ledge. Here you will find
LETTER 'E' and LETTER 'R'.
Now drop down the otherside of this to find an Bounty Hunter
and a Green Time Orb. After that, continue going right and for
this next area, you will see some Time Orbs and a lower area
(the box has a Green Time Orb in it). You will also see a
moving wooden platform, so get on that, and take it as far as
it will go. When it does, Double Jump/Jump Rush to the right
and you will be able to get NINJA SCROLL #07 at the far right
corner. Now drop down to find an exploding box (Large Green
Box) and some Kelzacks. After that, back up on the moving
platform and this time head to where the opening is leading
upwards. Wall Jump up there and once at the top and head right
to see an Swat Juggernauts come out. Take it out as well as
the box (Large Yellow Bolt) and continue going right. At the
otherside will be a Kelzack and a wall. Wall Jump up the wall
(watch out for the Fire Lotus) to get on the ledge above.
Up here, there are Time Orbs, a Kelzack and a box (Purple Time
Orb). Now use the right wall again and make it to the ledge
above the one you are on (watch out for the next Fire Lotus).
Another Kelzack and more Time Orbs are up here. Now repeat this
again to get the next ledge above where you are this time. Up
here will be more Time Orbs, but now there is a Cyborg
Juggernaut (which you can knock over the side) and an exploding
box (Small Green Bolt) here. Get to the left edge and Double
Jump/Jump Rush to the left, collecting the Time Orbs and
landing on a small ledge. Here you will find NINJA SCROLL #08
right away (a Cyborg Juggernauts will come out). Now get back
to the ledge you were just on, and then Double Jump right
(getting the Purple Time Orbs) and continue onwards until you
see the box (Small Yellow Bolt). Go down there and follow it to
the end and you'll find NINJA SCROLL #09 and a couple Yellow
Time Orbs (go any further and you will fall into a pit). Now go
back to where the box was, and now make it onto the wooden
platform.
These are all weak wooden platforms, so be quick about crossing
them. Collect the Purple Time Orbs and avoid the Swat
Juggernauts. At the otherside will be a box (Small Green Bolt)
and past that is a moving wooden platform. Get on it and travel
to the otherside (collecting Green Time Orbs) then Wall Jump up
between the two walls. Once at the top, continue going right,
collecting Time Orbs and Small Green Bolts from the boxes, as
well as the ones out in the open. At the otherside, you will
then see a doorway, which you can enter. This will take you to
LEVEL 6-4.
+---------------------------------+
| L E V E L 6 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: #10
Right away from the starting point, you will see two boxes to
your left, which has a Large Green Bolt and a Large Yellow Bolt
in them. Now go right, collecting the three Time Orbs and go
into the opening. Once there, Choobo appears, and the Thunder
Rangers tells him it's over, but he disagrees. Just then his
staff becomes large and hits the ground causing it to open. You
will then fall in, and a Stopping Point will take place. For
this one, you will fight Kelzacks here, but also, Choobo's
staff will come crashing down. Now it can hit you, but it can
also hit them. Use this to your advantage. After that, the
staff will knock another hole into the ground and you will fall
again. For this second one, Swat Juggernauts and Kelzacks,
followed by Cyborg Juggernautss. There will also be Time Orbs
here to collect. After that, you will fall again, facing
Kelzacks, Bounty Hunters and Swat Juggernauts and Cyborg
Juggernautss (with Choobo watching in the background).
After fighting, Choobo will then take off (which is typical of
him, since he's a butt kissing coward). You will now be shown
walking out of the temple. Once you do jump up to get the Time
Orbs and continue across the bridge. At the otherside of the
bridge, Double Jump upwards to get NINJA SCROLL #10. Or simply
head to the right wall (Green Time Orb in the box), Wall Jump
up (more Time Orbs) to the upper platform and get it that way.
On the platform is a Small Green Bolt and a Purple Time Orb in
the boxes. Now Wall Jump up again to the platform above that
(more Time Orbs to collect). On this highest platform is a box
with a Small Green Bolt in it. Now Double Jump to the upper
ledge on the right and get the Green Time Orb. There is also a
box and a doorway up here. Get the Large Green Bolt from the
box, and enter the doorway which will take you to LEVEL 6-5.
+---------------------------------+
| L E V E L 6 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: None
Upon entering here, you will get a small scene with Choobo, and
then a boss fight with him takes place!
---------------------
---|BOSS FIGHT #04: CHOOBO|---
---------------------
For this fight, Choobo will start to come towards you to
begin fighting. The way this fight will be setup is this.
His attacks are using his staff on you alot (for physical
moves), as well as shooting out massive fireballs. He will
also fart, which I don't know why, but he does *shrugs*. He
should be fairly easy to take down, but just incase, use
your Super Move on him, which should do some good damage to
him, and then start doing alot of physical attacks on him.
After awhile he will teleport away, and Kelzacks (as well as
a Cyborg Juggernauts in the second round) will come out to
play. Watch out because the third round, he will use his
staff to attack you. So take out the Kelzacks to build up
your Super Move Meter and go at it again with Choobo. After
two or three rounds of this, he should be finished.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 3 : |
|After celebrating a victory, the Future Omega Ranger appears |
|in front of the Thunder Rangers. Wondering where he came |
|from, the Future Omega Ranger tells them not where, but when.|
+-------------------------------------------------------------+
And with that, you have completed Level 6!
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 4 : |
|The Thunder Rangers are now in the Hall Of Legends, getting |
|briefed on Lord Zedd's plan. The Red Galaxy Ranger then tells|
|them that Lord Zedd might even be able to defeat the Rangers |
|who stopped him in the first place (OH NOES AGAIN!). The |
|Thunder Rangers agreed to help out, but they must stop Choobo|
|first! |
+-------------------------------------------------------------+
----------------------------------------
I: |Level 7: Ninja Storm Part Two (Level#07)|
----------------------------------------
S C O R E S H E E T :
Enemies Defeated = 55
Treasures (Ninja Scrolls) = 10
R A N G E R Letters = Unlock Green Samurai Ranger
Combo Hits = 45
Ranger Played As For This Level = Crimson Thunder Ranger
Other = None
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 5 : |
|We now see Choobo standing on a building facing his army of |
|Kelzacks, insisting that the Thunder Rangers come out of |
|hiding and face them (he never seems to give up). With that, |
|the Navy and Crimson Rangers appear through the time portal, |
|ready to take on Choobo and his massive army. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 7 - 1 A : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
NINJA SCROLLS FOUND: #01, #02, #03
You start off in what looks like Downtown Blue Bay Harbor on an
awning. Head right to drop off of it (collecting the three
Green Time Orbs) and go left just a bit to find two boxes
(Green Time Orb & Purple Time Orb) as well as NINJA SCROLL #01.
Now head right into the construction pit and then head to the
box (Green Time Orb). After that, jump across the pit and you
will see an Bounty Hunter. Take it out and go right a bit more
to get NINJA SCROLL #02 on top of the box (Purple Power Sphere)
as well as the Purple Time Orbs. Right away an Swat Juggernauts
and Cyborg Juggernauts will appear, but ignore those for now.
Instead head left or right and jump upwards to the roadway
above (you may have to Wall Jump then dash over to get on it.
Up there is more Time Orbs, LETTER 'R' and a Sky Sniper. Now
while up here, head to the right edge and Double Jump Dash off
of it to land on the otherside of the lower pit you see (go
back for the Time Orbs if you want). When you land, you'll be
greeted by a Kelzack so take it out, and then take out the
panel behind it.
You will now be presented with two choices, but first, Wall
Jump all the way upwards (past the upper panel) collecting the
Time Orbs and at the top will be NINJA SCROLL #03. Now drop all
the way to the bottom once again and take out the lower panel
and go through it. ahead of you is a box with a Purple Time Orb
in it. Now, drop down the rightside and you will get a little
video showing you what's ahead of you (which is a whole lot of
nothing). Continue making your way downwards, collecting Time
Orbs and taking out the panels until you reach the doorway. Now
here's the deal, sometimes this first doorway will have a green
light, which means you can enter it, and sometimes it don't. If
it don't the doorway below you will (how this is triggered, I
dunno). You want this first doorway however, but if it don't
happen, you will be taken to LEVEL 7-1C via the second one. If
that happens, just restart the level since you aren't far from
the start, and try again. If you can go through the first
doorway, it will take you to LEVEL 7-1B.
+----------------------------------+
| L E V E L 7 - 1 B : |
+----------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: #04
You are now in a different part of LEVEL 7-1. Upon entering
here, you should see a box (Large Yellow Bolt), two Green Time
Orbs and NINJA SCROLL #04. After that, two Sky Snipers and an
Bounty Hunter will appear. Take those out and then go through
the doorway at the otherside, which will take you
to LEVEL 7-1C.
+----------------------------------+
| L E V E L 7 - 1 C : |
+----------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: #05
You are now in another different part of LEVEL 7-1. From where
you are, the box right next to you has a Green Time Orb in it.
Now drop down the leftside to collect more Time Orbs and then
at the bottom, head right (there's a Small Green Bolt in the
box) and you will see some red energy bars as well as some
boxes (Small Yellow Bolt and Green Time Orb). Take out the
boxes with your blaster first, then go through there. Another
box is just ahead of you (Green Time Orb) with a Purple Time
Orb on it. Continue going right and the screen will turn over
as you're moving through it. Collect the Time Orbs you see and
soon you will come to a doorway. DO NOT enter it quite yet,
instead head to the right wall, jump up to it and then Wall
Jump upwards to get NINJA SCROLL #05. Now drop down and enemies
will appear, but ignore them and enter the door which will take
you to LEVEL 7-2.
+---------------------------------+
| L E V E L 7 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: 'A'
NINJA SCROLLS FOUND: None
Upon entering here, several enemies will come out, then Choobo
will appear. Again words are exchanged between him and the
Thunder Rangers and then a Stopping Point will take place. This
one includes Sky Snipers, Kelzacks, Cyborg Juggernauts and Swat
Juggernauts, so you must be careful! when you get a free shot,
head to the left wall, Double Jump up it (collecting the Time
Orbs) and take out the panel you see to reveal a secret room.
Now you need to get up where the secret room is to find LETTER
'A'. Now when you're ready, your enemies should be gathered
together, so drop down on them doing a Ground Punch which
should do some damage. After that, some more enemies will come
out including Bounty Hunters. This area will be tough, so make
sure you build up enough Super Move to help you through. After
the explosions take place, head right to find a doorway and
some Time Orbs. Get those and head through the doorway, taking
you to LEVEL 7-3.
+---------------------------------+
| L E V E L 7 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: #06, #07
From the starting point, there is a box behind you with a Small
Green Bolt in it, so get it. Now head right to find some boxes
(Small Green Bolt and Yellow Combo Booster) as well as a Purple
Time Orb and NINJA SCROLL #06. Now head to the platform above
that to find more Time Orbs and Kelzacks and then an Swat
Juggernauts. Now after that, might be slightly tricky. You
will see red energy bars and Time Orbs. Jump through the
opening to get the Time Orbs and land on the next rooftop. A
Kelzack will appear, so take it out and jump through the next
red energy bars to collect more Time Orbs. Continue going
right, repeating this process once more (this might be tricky)
and on the rooftop past that will be a Cyborg Juggernauts.
Take it out or knock it over the edge and then you will see
some moving red energy bars. Now this one might be tricky, and
what makes it moreso is that you'll see NINJA SCROLL #07 along
the rooftop. I'd say as long as you get it, you can fall off
into the pit, shouldn't be a big deal.
After doing so, you'll be on the previous rooftop. Wait for the
right moment with the moving red energy bars and make your jump
to the higher rooftop (hopefully collecting the Time Orbs). On
the higher rooftop is a box (Large Green Bolt) and a panel
behind it. Take out the panel and continue going right,
collecting the Time Orbs. As you continue onwards, you will see
several enemies come out. Get ready for another stopping point.
This one will start off with Cyborg Juggernauts and Swat
Juggernauts. Surprisingly this is kinda easy. Get onto the
higher platform, and do a Ground Pound Jump to knock down the
green guys, and then blast the orange one a few times. Jump
back on the platform and repeat. Now Kelzacks, Bounty Hunters
and another Cyborg Juggernauts will come out, so continue
using the same strategy. After taking them all out you can now
collect all the goodies from the platforms (if you haven't done
so) and boxes (which includes Small Green Bolts and a Yellow
Time Orb). Now drop down to the main level and continue going
right to find a doorway. Enter the doorway and it will take you
to LEVEL 7-4.
+---------------------------------+
| L E V E L 7 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: 'N', 'G', 'E'
NINJA SCROLLS FOUND: #08
Right away a Kelzack and a Swat Juggernauts will appear, so
take them out. There's a Large Green Bolt in the box, as well
as two Green Time Orbs here. So what else to do, well see that
switch on the left wall, blast it and it will lower the red
energy bars, so that you can continue onwards. Before you do,
jump to the wall above the red energy bars and blast at the
switch on the upper wall just behind you which will lower the
upper red energy bars. Do so and you can get into a small room
which has a Purple Time Orb and NINJA SCROLL #08 in it. Now
head back down to the main level and go right, taking out the
panel and continuing through that. Get the two Purple Time Orbs
and drop down and go left collecting some more Time Orbs. You
will then see your next puzzle, which involves hitting a
switch, causing the red energy bar to move. Now, the problem
here is it will always be in your way no matter what, so just
run through it as it would do little damage.
Doing so, drop down to the lower level and take out the panel
on the left. Go through there to find LETTER 'N', an exploding
box (Yellow Combo Booster) and a Purple Time Orb. Kelzacks will
come out to play, so take them out and then go right (you will
see the red energy bar disappear). Now continue going right,
collecting more Time Orbs and then you will see a subway car
show up (going somewheres?). Once it stops, a Kelzack, Cyborg
Juggernauts and an Bounty Hunter will appear. When they do,
head left a bit to the upper floor and you can take these guys
out with ease. Now before you go any further, head to the large
opening (where the subway car stopped) and Double Jump up and
to the left, then Jump Dash to the left to get LETTER 'G'. Now
drop down and then continue going right to find an Swat
Juggernauts and a box (Green Time Orb), so take it out and walk
a bit more to the right.
Ahead of you should be some red energy bars and a switch. Hit
the switch to cause the red energy bars to go away for a short
time. While that happens, Wall Jump upwards, collecting the
Time Orbs. At the top is a box, which has a Small Green Bolt in
it, so get that. Now after that you will need to make your way
through a series of red energy bars, while collecting the Time
Orbs. The first one is okay, two and three moves, and four,
five and six is stationary (all of this should be easy to get
through). After that, continue onwards (the box has a Small
Green Bolt in it) and the level will start to turn some. Once
you make it to the wall, jump upwards (get the two Purple Time
Orbs) and you will be above ground. Once above ground, head
left, collecting more Time Orbs and the level will turn again.
Inside the box ahead of you is another Small Green Bolt. Now
continue going left and you will come across more red energy
bars. This might be a bit more tricky, so watch the red energy
bars carefully and notice how they move. After that, make your
move across here, collecting more Time Orbs.
At the otherside, blast the panel and take out the Bounty
Hunter. Now you will see a moving red energy bar. Jump up and
shoot at the switch at the far left wall to cause the red
energy bar to disappear. While that's happening, get in
there and get LETTER 'E' and get out of there (a Swat
Juggernaut will appear). Now jump to the upper level to the
upper right (collecting more Time Orbs). Up here is a Cyborg
Juggernaut and a box (Green Time Orb). After that, continue
going left onto the fans and a Kelzack, Bounty Hunter and Sky
Sniper comes out (and an exploding box with a Yellow Combo
Booster in it). Take these out in the order I mentioned, from a
distance, and you can move on. Collect the Time Orbs and head
right and you will see a box (Large Green Bolt) and a doorway.
Enter the doorway and it will take you to LEVEL 7-5.
+---------------------------------+
| L E V E L 7 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: None
Upon entering here, a Kelzack and a Cyborg Juggernauts will
appear. Taking them out should be easy. After that, you will
get a look up and you will notice the fencing will start
charging with electricity. After that, the platform you are on
will slowly move upwards towards it. While that is happening,
you will engage in one Stopping Point after another. The first
one will involve Kelzacks, Cyborg Juggernauts and Swat
Juggernauts, so take them out quickly. After that, the platform
you are on will start to drop down several stories, giving you
a little more height to work with. For this second Stopping
Point, Kelzacks, Bounty Hunters and Swat Juggernauts. After
taking them out, the floor will drop once again and a third
Stopping Point will take place, which will include Cyborg
Juggernauts and Swat Juggernauts. Take these out and the
platform will raise up a bit, but don't worry you're safe. With
that, you can now gain access to the doorway on the right. Go
through it and it will take you to LEVEL 7-6.
+---------------------------------+
| L E V E L 7 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
NINJA SCROLLS FOUND: #09, #10
You are now on some rooftops once again, so get ready for some
jumping. From the starting point, take out the box next to you
to reveal a Large Green Bolt. Now go right and jump over the
pit collecting the Time Orbs and land on the platform. Watch
out for the moving red energy bar, and jump from that platform
to the next platform. Repeat this process once more and you
will land on some rooftops. Continue going right as the level
will start to turn and in the boxes will be a Small Green Bolt
and a Small Yellow Bolt. After that continue onwards until you
reach a wall. On the wall is a switch which will cause the red
energy bars to disappear for a time. While that is going on,
Wall Jump up between the walls (getting the Time Orbs) all the
way to the top and you'll find NINJA SCROLL #09. On your way
back down, blast the panel in the right wall and go through it.
As you do, you will see some more boxes which has a Green Time
Orb and a Small Yellow Bolt. Now head over to the right edge,
and Wall Jump upwards between the two walls you see. At the top
will be NINJA SCROLL #10, so get it! After getting that, drop
all the way downwards (you might get hit by the red energy
bars, if so, it's okay), collecting the Time Orbs. At the
bottom, continue going right and head to the edge. Now Double
Jump Dash over the large pit, collecting the Time Orbs and at
the otherside you will see a doorway and a panel. Ignore the
doorway and take out the panel and go through it. In here is
LETTER 'R' and two boxes (Purple Time Orb and Small Green
Bolt). Now head back to the doorway and enter it, which it will
take you to LEVEL 7-7.
+---------------------------------+
| L E V E L 7 - 7 : |
+---------------------------------+
RANGER LETTERS FOUND: None
NINJA SCROLLS FOUND: None
When you enter here, you'll get a view of your surroundings.
Just then Choobo teleports in and a conversation takes place.
After that, Choobo takes on the offensive and a boss fight will
begin!
---------------------
---|BOSS FIGHT #05: CHOOBO|---
---------------------
For this fight, Choobo will start to come towards you to
begin fighting. The way this fight will be setup is this.
His attacks are using his staff on you alot (for physical
moves), as well as shooting out massive fireballs. He will
also fart, which I don't know why, but he does *shrugs*. He
should be fairly easy to take down, but just incase, use
your Super Move on him, which should do some good damage to
him, and then start doing alot of physical attacks on him.
After awhile he will teleport away, and Kelzacks (as well as
a Cyborg Juggernauts in the second round) will come out to
play. Take out the Kelzacks to build up your Super Move
Meter and go at it again with Choobo. After two or three
rounds of this, he should be finished.
And with that, Choobo will fall down, with the Thunder Rangers
telling him to stay down, but Choobo tells them differently.
And with that, you have completed Level 7.
-----------------------------------------------
J: |Level 8: Ninja Storm Megazord Battle (Level#08)|
-----------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 6 : |
|Choobo will now grow into a giant. Seeing this, the Thunder |
|Rangers jump into the powerful Thunderstorm Megazord and |
|begin to do battle. For fan sake, this could easily be |
|reminded as the battle in "Return Of Thunder Part 4". |
+-------------------------------------------------------------+
We start off this giant battle with a Clash Round, and you have
5:50 seconds to hit and mash the right button, so you'll know
what the next move is. Remember, if you lose, you'll go into a
Defend Round, but if you win, you will go into an Attack Round.
Remember, once you finish with the Attack Round, you will move
onto the Defend Round, then back to the Clash Round. If you
start with the Defend Round, you will then go to the Attack
Round, followed by the Clash Round. It's best to win the first
Clash Round, that way you will get a better advantage at
winning this level. After about three complete rounds, you will
have completed Level 8.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 7 : |
|After the battle, the Thunder Rangers jump out of the |
|Thunderstorm Megazord and land on a roof, congradulating each|
|other (personally I'd rather see the fight from the TV series|
|instead. Just then a time portal appears, with the Navy |
|Ranger making a comment how that will take some getting use |
|to. Though you don't see it, they then jump into the portal. |
+-------------------------------------------------------------+
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 8 : |
|The other Rangers are excited about the Thunder Rangers |
|victory over Choobo. The Future Omega Ranger, while impressed|
|as well, says it's just not enough to defeat Lord Zedd. |
|However he does know of a place where he could find some more|
|help to fight aganist Lord Zedd. |
+-------------------------------------------------------------+
-------------------------------------------
K: |Level 9: Mighty Morphin Part One (Level#09)|
-------------------------------------------
S C O R E S H E E T :
Enemies Defeated = 75
Treasures (Power Coins) = 10
R A N G E R Letters = Unlock Yellow Morphin Ranger
Combo Hits = 55
Ranger Played As For This Level = Red Morphin Ranger
Other = Complete level to unlock the Pink Morphin Ranger
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 1 9 : |
|Standing in some dark alley in Downtown Angel Grove, Goldar |
|is becoming rather irritated with Rita Repulsa's plans on |
|destroying the Power Rangers, that she should take them out |
|herself. Just then Lord Zedd appears in a time portal. He |
|tells Goldar to dump some kind of chemical in the resevoir, |
|which will turn humans into a new army of Z-Putties. Goldar |
|then starts to get mushy, which Lord Zedd turns away, telling|
|him to get the job done. Just then, the Red and Pink Morphin |
|Rangers appear, trying to find out where Goldar is. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 9 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
POWER COINS FOUND: #01, #02
Before we start off, when it comes to getting all the Timeline
Collectables and RANGER Letters in this level, it won't be
easy. With that, from the starting point, head right and jump
onto the large barrel then jump up again onto the platform.
Don't destroy the box you see, instead jump on it and jump up
to the higher platform above that. Up here, Z-Putties will come
out, so take them out. Now head to the right edge and then
Double Jump Rush to the right, but make sure you go underneath
the billboard (where the Purple Time Orb is) and attach
yourself to the building past it. Once there, Wall Jump upwards
to find a Z-Putty. Once here, jump up to the right rooftop to
find a couple Green Time Orbs and LETTER 'R'. Now head left and
jump on the platform and from where it is, Double Jump upwards
to higher platform. On this platform, head right a bit and a
couple Z-Putties will come out. You will also notice an opening
above you, in which case, use the Z-Putties to perform a
Multi-Jump Kick upwards as high as you can go. Be careful as
there will be Bounty Hunters up here to mess up your chain
jumping.
Once successful though, head towards the right of this even
higher platform. At the end, jump up to get POWER COIN #01.
With that, head back left, take out the Bounty Hunters,
and get the Large Green Bolt if you want, and then drop back
down to the previous platform (where the Z-Putties were). On
here, a Small Green Bolt is to the right, but instead, Double
Jump Rush off the left ledge and you should land around the
area of that box (if not, you'll find it). Now in the box is a
Green Time Orb, so get that and the other Green Time Orbs and</pre><pre id="faqspan-4">
take out the Bounty Hunter and head to the right edge. From
there, drop down and underneath the platform you're on to find
some Z-Putties, a Bounty Hunter, Green Time Orbs (including the
one in the exploding box) and a Small Yellow Bolt. With that,
back to the right edge, then Double Jump Rush to the right to
land on a balcony which has a Small Green Bolt on it. From
there, jump up onto the rooftop and continue going right and
more Z-Putties will come out. Take them out, then jump up to
the next rooftop and go right.
At the end, Double Jump upwards onto the transparent platform,
getting the Small Yellow Bolt. From there, jump upwards to the
left to find a couple Purple Time Orbs (along the wall) and a
panel. Bust it out and drop down to collect the Time Orbs
(including the one in the box). Now get out of that, then go
right to find a couple of transparent platforms. Jump up them
(getting the Small Green Bolt) then onto the rooftop,
collecting Green Time Orbs. You will now see the camera showing
a birds-eye view of the area below, so jump off and and land on
the leftside. Here there will be a Blue Attack Booster, Time
Orbs, some Z-Putties and an exploding box (Green Time Orb).
In the middle is a panel, which you need to bust open and drop
through, but as you do that, lean towards the right to find
POWER COIN #02 and a Yellow Time Orb. Get those, and then drop
down to find a Large Green Bolt, Large Yellow Bolt, Time Orbs
and more Z-Putties. Take all that out then drop down through
the transparent platform in the middle. Once you land, the
Future Omega Ranger will come out, surprising the Mighty
Morphin Rangers with some bad news.
With that, a Stopping Point takes place, which features
Z-Putties and Swat Juggernauts, followed by Bounty Hunters
and Z-Putties. After taking out this army, the barriers will be
gone. So head left first to get some Time Orbs, then head back
right and follow along the big rig to the otherside and drop
down, getting the Small Green Bolt. Keep going right to find a
doorway, which you will enter, taking you to LEVEL 9-2.
+---------------------------------+
| L E V E L 9 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: 'A', 'N'
POWER COINS FOUND: #03, #04, #05, #06, #07
From the starting point here, head right, jumping over the
small shed then keep going right to collect Green Time Orbs,
and some Z-Putties as well as a Bounty Hunter will come out
(hey look, it's Optimus Prime!). After fighting them, jump onto
the big rig and head right collecting Time Orbs. At the edge,
there will be a Small Green Bolt, so get that, and then head up
and right. For this next spot, you will see a few small
platforms. Jump up on the one witht he two Green Time Orbs.
From there, Double Jump up to the left and take out the Bounty
Hunter and jump to collect the Yellow Time Orb above that. Now
Double Jump to the right, taking out another Bounty Hunter. Now
while still on that platform, use your blaster (from a
distance) to take another Bounty Hunter on the far right, then
keep shooting as there will be a Swat Juggernaut as well. After
that, jump over to that area and keep going right a bit then
jump up and shoot at another Swat Juggernaut until it's gone
then jump onto the flooring. While up here, there is a Large
Yellow Bolt and a Yellow Time Orb to get. Now head right and
jump over the wall and land on the otherside.
Now this is where things get a little complicated, and if you
have a better solution than mine, please email me and you will
be fully credited! Here you will see a couple of Z-Putties and
some Green Time Orbs. Follow the path over to the rightside and
drop down and the Z-Putties will follow you. Stay along the
right wall, and use one of the Z-Putties to perform a Multi-
Jump Kick up as high as you can go. Once at the top, start
blasting away at the right to hit the three switches as you
drop down (you might hit them them as your chain jumping with
the Z-Putty, which is helpful). This will cause the flaming
pistons at the way top to go up. Make sure you get all of these
in one try (atleast the top one). After dropping down, you
should now be on transparent platform where another Z-Putty
will be. Use that one to do another Multi-Jump Kick, but stay
on the right side of it. At the top, jump over to the right
high flooring, where the pistons were at. Once there, head
right to the edge, and Double Jump across to where the Large
Yellow Bolt is. Behind that is POWER COIN #03, so grab that.
After that, drop down to where the Yellow Time Orb is and
follow the path to the right, where you'll find POWER COIN #04.
Now that you have that difficult challenge out of the way, head
left, jump up to the where the pistons were (but don't touch
them), then drop down over the side to where the transparent
platform is. Drop through that and head to the very bottom
floor and head left where some more Z-Putties are. Once there,
head left to find a panel in the floor (take out the remaining
Z-Putties). Bust through the panel and drop down to find
another Z-Putty as well as a Small Green Bolt in the box. Now,
from there, drop down to the left and jump up onto the metal
shelves (watch out for the Z-Putty) and go left. Go to where
the Green Time Orbs are, get those and jump up to an area above
there, and you will find LETTER 'A' and several Time Orbs. Now
drop back down and head left a bit more and drop down to find a
Small Green Bolt and Purple Time Orb. After that, head back the
way you came and continue going right, collecting more Green
Time Orbs. More Z-Putties will come out so take them out and
continue onwards going right. Soon you will come to a small
silo, which you need to Wall Jump up and you should be on a
small left platform where a Z-Putty is. Take it out and jump
left to find a Purple Time Orb, then go right and on the first
silo, Wall Jump upwards to get a Purple Time Orb.
Now continue going up and then to the left to find a Small
Yellow Bolt and POWER COIN #05. After that, head back down onto
the silos and go right until you get to a wall. Once there,
Wall Jump up it, collecting the Green Time Orbs as you do and
head left, taking out the Z-Putty. After that, jump up to the
right onto some pipes and go right a bit more and drop down.
Collect the Green Time Orbs while you're at it. Now head to the
center of this area and shoot up at the panel in the ceiling,
taking it out, and Z-Putties (or a Cyber Juggernaut) will come
out. Take them out and jump up through the panel and land on
the rightside. From there, take out the Bounty Hunter above
you, then head left to find a Cyborg Juggernauts and Z-Putty
and a box (Green Time Orb). Take them out and then get on the
platforms above and take out the Bounty Hunter. Now jump across
the platforms (getting the Green Time Orb) and take out the
exploding box (Green Time Orb). After that, bust open the panel
above you and jump up to the right platform above there. A
Cyborg Juggernauts will come out, but ignore that as it will
drop down. With that, head left across here and take out
another Cyborg Juggernauts. Also smash out the boxes behind it
to uncover Time Orbs and POWER COIN #06. Now jump up to the
platforms above, collecting Time Orbs and the Small Green Bolt
and taking out Bounty Hunters.
As you make your way across, you should see another panel above
you, which you need to bust out and jump up through it and land
on the right platform. Take out the Z-Putty and get the Small
Yellow Bolt and then jump and head left taking out more
Z-Putties. Halfway across, jump up and shoot at the switch high
up and you will see what effect it has. After that continue
going left a bit more then jump up and left to find a Small
Green Bolt and LETTER 'N'. After that head right and jump to
the right and continue onwards. For this next area, several
Green Time Orbs are here and a Small Yellow Bolt (in the
exploding box). There are also panels, but they serve no
purpose here, so just continue going right to find another
exploding box (Large Green Bolt). After getting that, time your
movement because of the fire pistons and get past those. Get
the Purple Time Orb and just past the single piston, you will
notice an opening upwards, which you need to Wall Jump up it.
Once you make it to the top, head right, jumping over the fire
pistons to find several Time Orbs. Get those, and head left
back over the pistons and at the otherside is several more Time
Orbs. From there, head left and jump over the giant silos and
land on a box (Purple Time Orb). From there, continue dropping
downwards and you will be at a long pathway which several
Cyborg Juggernautss will come out. It's probably best to
use your Special Attack on them to clear the way quicker.
With them gone, head left all the way to the otherside to find
several Yellow Time Orbs, a Small Green Bolt as well as POWER
COIN #07. Now to deal with the Cyborg Juggernauts, After that,
head back right, jumping up the wall and over the giant silos,
head right a bit more and drop down to where the lower fire
piston is. Once you get there, head right and a Stopping Point
will take place. For this one, start by heading right to the
otherside and drop down to the lowered transparent platform,
and you will see the fire pistons drop down one at a time. The
platform will rise, and Bounty Hunters and Z-Putties will come
out. After that, head over to the left side and the fire
pistons will start up again then the same enemies come out
including a Cyborg Juggernauts. Take them out and repeat the
same mess as before. For this next round, stay where you are
and simply shoot at the Swat Juggernauts then jump over to the
transparent platform and take out the remaining enemies. After
that, the barriers will be gone and you can continue onwards.
Do so and at the other end is a doorway which you will enter,
taking you to LEVEL 9-3.
+---------------------------------+
| L E V E L 9 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'G', 'E'
POWER COINS FOUND: #08, #09, #10
Upon entering here, head right, getting the Green Time Orb and
Yellow Time Orb (jump up for it) and taking out the Bounty
Hunter. If you want, get the Large Green Bolt then Wall Jump up
to get some more Time Orbs. Now head to and drop through the
left transparent platform. Down here, get the Time Orb and
Small Yellow Bolt and drop down the next transparent platform
where a Z-Putty awaits. Take that out then head right,
collecting Time Orbs and taking out the Bounty Hunter. After
that, jump on the crate, then jump up and to the right to an
upper platform. Continue going right and hit the switch on the
wall, then head left, drop down and wait for the moving
transparent platform to arrive. Once it's with you, get on it
and it will carry you over to another platform. As that
happens, enemies in the background will be carried over as well
via another platform, but no worries about that for the moment.
On the platform is a Small Green Bolt, so get that and blast
the switch above it. Also here a Cyborg Juggernaut will come
out, you can let it pass you by, or use it to get to the
pathway above you (which leads to several Yellow Time Orbs).
Either way, get onto the next platform and it will carry you a
ways allowing you to collect Green Time Orbs. At the otherside,
is some Z-Putties and an exploding box (Small Yellow Bolt).
Deal with that, then jump up and continue going right.
You will come across a long pathway with some Green Time Orbs
and Z-Putties. After disposing of that, head right to the
higher platform. Now from here, jump up on top of the platform
above that from the left side (trust me) to find more Green
Time Orbs and LETTER 'G'. With that, it's safe to drop down
from the right side, and once you reach bottom, grab the Large
Green Bolt and head to the edge. Now this next part might be
tricky. From the edge, drop down and dash to the left and you
will be in a control room. In here is a couple Time Orbs and
POWER COIN #08. After getting that, Double Jump over to the
right platform, and once there, go under the wall and continue
onwards, getting the Yellow Time Orb and taking out the
Z-Putties. Keep going left a bit and you will see a panel. Go
right if you want and take out the Bounty Hunters and collect
the Time Orbs and Small Yellow Bolt. Now at the panel, jump and
to the right (going left will net you a Large Yellow Bolt).
Continue following the right path, getting the Small Green
Bolt. Once you make it the edge, your Ranger will suggest
something about continuing onwards. So what you must do is
Double Jump and dash to a transparent platform (getting the
Pink Time Orbs). As you do the enemies in the background will
start to move downwards. Now repeat this process twice more
then on the second platform (next to solid land). From here
head right luring out a Cyborg Juggernaut to the transparent
platform.
Once it's on there, start performing a Multi-Jimp Kick with it
(stand to the right of it) until you get onto the rooftop. Up
there, head right all the way to the end and there will be
POWER COIN #09. Now head back left and drop down to the
transparent platform. From there drop down and dash over to the
right to get POWER COIN #10 and Yellow Time Orbs. After that,
blast at the exploding box then jump and dash over to the
transparent platform. Look up and blast the panel and jump up
to the left and lure the Cyborg Juggernauts to fall to their
doom (it can be done), then get the Small Green Bolt and Purple
Time Orb from the right side. Now head back onto the
transparent platform then make your way down the staircase of
platforms to the bottom. At the bottom platform, just stand
there and the enemies (which were Cyborg Juggernauts) on the
moving platform will be accessable. All you need to do is blast
them from a distance and when they are gone, jump over to the
platform. Once there, jump over to the right to where a beam
is. Jump over the gap and head to the right wall, jump on the
box then jump again for LETTER 'E'. After that, head back to
the gap and drop down into it. There's a Yellow Time Orb and
exploding box (Small Yellow Bolt) to the left, but head right
and drop down some more. From here, drop over the left edge
from several Purple Time Orbs, then jump back up and head right
to a doorway which you will enter, taking you to LEVEL 9-4.
+---------------------------------+
| L E V E L 9 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
POWER COINS FOUND: None
When you get in here, head right and Goldar will appear, making
possibly the worst joke ever. After that, he disappears and you
will see your next obsticle, which involves the traffic below.
So with that, head right and at the edge, jump right to the
next platform, then Double Jump and dash right again for a
lower platform. Now this might be tricky, what you need to do
is drop over the leftside and dash right quickly to get LETTER
'R'. If you messed up, use an enemy below you to Multi-Jump up
to it. After that, drop down then head left across the street
until you are on the sidewalk (green the Small Green Bolt if
you must). Now this Stoppoing Point could be fun. The cars will
come out hitting all enemies that come out (as well as you), so
just stand on the sidewalk, blast the Z-Putties if you must,
but let the cars do the work (if anything, you will have very
little to do). After that, Bounty Hunters will appear, followed
by Cyborg Juggernauts and Sky Snipers. This might pose as a
problem, so take out the Sky Snipers quickly. Once those are
done with, this Stopping Point will be over. Now head right
through the opening, get the Large Green Bolt and you will be
at a doorway which you will enter, taking you to LEVEL 9-5.
+---------------------------------+
| L E V E L 9 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
In here, head right a few feet and Goldar will appear again.
Pink Ranger tells him he won't be turning anyone into zombies,
but he disagrees. With that, another boss fight ensues!
----------------------
---|BOSS FIGHT #07: GOLDAR|---
----------------------
Here's how this fight is setup. Goldar's attacks are
plentiful. He can jump up and either shoot down several
fireballs or one fireball which will engulf the whole floor
for a few seconds. Try to hang on the wall when this
happens. On the ground he will do a massive sword slashing
attack that will damage you good, so try not to get too
close when fighting. He will also do a powerful kick. If he
does the sword and kick as a combo, you're pretty screwed.
Don't shoot at him because he will block your blasts. And of
course he does the whole disappearing/Z-Putties appearing
thing. So what to do, well use your Super Attack first, then
try and get him from behind but be careful as he will kick
you. This is a rather tough fight so good luck!
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 0 : |
|The Mighty Morphin Rangers stand proudly after defeating |
|Goldar and stopping Lord Zedd's plan. However they wonder |
|where the Future Omega Ranger is. Just then he appears |
|through a time portal and insist the two Rangers join him in |
|the Hall Of Legends, that he would explain everything then. |
|Pink Ranger tells him it better be good (who the hell does |
|her dialog, pissy little so and so!) |
+-------------------------------------------------------------+
And with that, you have completed Level 09!
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 1 : |
|In the Hall Of Legends, the Future Omega Ranger just finished|
|telling the Mighty Morphin Rangers the situation. The other |
|Rangers speculate on the reasoning behind his attacks, which |
|is to find their weakness, and that once Lord Zedd finds it, |
|he will be able to destroy all of them. Just then, Goldar has|
|been spotted by the Angel Grove Dam, ready to destroy it. The|
|Mighty Morphin Rangers goes after him. |
+-------------------------------------------------------------+
--------------------------------------------
L: |Level 10: Mighty Morphin Part Two (Level#10)|
--------------------------------------------
S C O R E S H E E T :
Enemies Defeated = 65
Treasures (Power Coins) = 10
R A N G E R Letters = Unlock Blue Morphin Ranger
Combo Hits = 65
Ranger Played As For This Level = Red Morphin Ranger
Other = None
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 2 : |
|Goldar is standing in front of a large army of his grunt |
|soliders, ready to destroy the Angel Grove Dam. The Red and |
|Pink Morphin Rangers appear through the time portal and sees |
|Goldar. They get ready for action! |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 1 0 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R', 'A'
POWER COINS FOUND: #01, #02, #03
Time to get this level started! Right away from the starting
point, turn around and get the Green Time Orb from the wall,
then bust down the panel to the left. In here is a Fire Lotus
and a Green Time Orb. Wall Jump up this area to find a Large
Yellow Bolt and POWER COIN #01. Drop down and head right,
taking out the Z-Putty. Ahead of you will be a box which has a
Yellow Combo Multiplier. After getting that, jump over the pit
(getting the Green Time Orb) and take out the Bounty Hunter as
well as the Purple Time Orb on the otherside. After that, go
right to the wall, jump up to the ledge and jump up again to
get POWER COIN #02 (watch out for the Fire Lotus). Now on the
otherside of the wall is a Z-Putty and a box, which has a
Yellow Time Orb in it. Get that and climb the next wall, but
carefully making it around the Fire Lotuses. Past that and you
will see some more Time Orbs, a couple of boxes (Purple Time
Orb and Small Green Bolt) and a Z-Putty.
After that, will be a panel in the wall, which you need to bust
down. After that, Wall Jump up the wall in front of you,
collecting all of the Time Orbs along the way (the wooden
platform will break). Once at the top, head right, and in the
box is a Pink Blast Booster and a Z-Putty. Continue onwards and
drop down from the right edge onto the wooden platform. Once
there, jump left across the wooden platforms and bust down the
panel you see. Inside this small area is a box (Small Yellow
Bolt) and the LETTER 'R'. After that, head left, jumping across
the wooden platforms before they giveway then land on a moving
wooden platform. While on that, a Z-Putty will come out, so be
careful when taking that out. Also watch out for the Fire Lotus
as well. Once you make it to the otherside, jump to the right
and land on the lower level. Now that you are on the lower
level, continue going right, taking out the Bounty Hunter and
jump up to the next level.
This next area is a bit of a maze like area, but nothing too
crazy. First off, on the level you're on, the box has a Large
Green Bolt in it. Now, head right to the wooden wall, Wall Jump
on it and then to the wooden platform on the left, then jump
right to see two Purple Time Orbs and a Fire Lotus. Now jump
back left, then upleft, then upright, then right quickly
because of the weak wooden platforms. Watch out for the Bounty
Hunter when you get through this. After that, walk right until
you reach a panel, which you will bust down and drop through
it. Down here is another Bounty Hunter and an exploding box
(with a Yellow Time Orb in it). Down here, go left, take out
the the enemy and collect the two Green Time Orbs and take out
the lower panel and drop through it. Drop down just to the
right and you will be at ground level.
Once down here, head left to find a Large Green Bolt. After
that, continue right, taking out the exploding box (and getting
the Yellow Time Orb). After that you will see a Cyborg
Juggernauts, Swat Juggernauts and a Bounty Hunter come out.
This will be tough so be careful. Take them out and collect the
Time Orbs and POWER COIN #03 on the upper right wall (use the
exploding box to get to it). In the box is a Green Health
Booster. After that, continue onwards to the right, taking out
the next exploding box (which has a Yellow Time Orb in it) as
well as the Cyborg Juggernauts and Bounty Hunter. At the
otherside is a box with a Small Green Bolt in it, a Green Time
Orb and a switch on the wall. Hit that, and a platform above
you will move so that you can jump on it. Do so and once on it
take out the panel on the right and go through it. Inside here
is the LETTER 'A'. Now jump to the left and follow the path,
collecting the Time Orbs and avoiding the Fire Lotus. At the
otherside is a door which you will enter, taking you
to LEVEL 10-2.
+---------------------------------+
| L E V E L 1 0 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
For this next section, it starts off a bit on the tricky side.
Get a look up, see that round mallet? Now look to the left of
you, see the switch, Fire Lotus and panel? It'll all come
together soon. But first, a Stopping Point will take place,
involving Swat Juggernauts, Cyborg Juggernautss and Z-Putties.
There's also a Small Green Bolt to help you out that's right
below the Fire Lotus. On the otherside here is a panel, so
let's go to it first. Take out the panel and hit the exploding
box to reveal a Time Orb. Run through the Fire Lotus (yes you
will get hit) and hit the switch to lower the right mallet.
This will hit several enemies underneath it, damaging them. Now
head to the otherside, and do the same thing there (there's a
Large Green Bolt to help you out in the exploding box). Finally
use whatever power you have in your Super Meter to take out
more enemies. Finally take out whatever is left by physically
attacking them. After that, the barrier blocking the door will
be gone. Enter the door and it will take you to LEVEL 10-3.
+---------------------------------+
| L E V E L 1 0 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'N', 'G', 'E'
POWER COINS FOUND: #04, #05
Once entering here, you will be greeted by a Z-Putty (how
nice), so take it out and head left. In the box is a Pink
Blaster Boosters. After that is a panel in the ground, so use a
Ground Pound Jump to break it open to reveal a Green Time Orb
and the LETTER 'N'. Now jump up from that and Wall Jump up,
avoiding the Fire Lotus, to the weak wooden platform, then
right to the next wooden platform, then right past the wall to
the upper level, collecting the Time Orbs on the way. Once up
here, collect the two Green Time Orbs on the wall and continue
going right. Your next landmark point will be a box (Yellow
Time Orb) and a Z-Putty. After that, continue going right until
you reach the edge. Now this might be tricky but not too much.
Jump to the right wall where the three Green Time Orbs are. Now
simply drop down and when you do, use the L1 BUTTON just when
you get to under the wall to dash right over the pit. On the
otherside of the pit, is a box (Yellow Time Orb) and an Bounty
Hunter. Also a Green Time Orb is on the wall you just came from
underneath.
After all of this, jump up the right wall (where the Fire Lotus
is) and continue going right. Get the Yellow Time Orb off the
wall and go past that and you will see a panel on the right and
an opening up top. For now, bust through the panel, collect the
Green Time Orb and bust through the next panel for a Purple
Time Orb and the LETTER 'G'. Now back to the opening. Wall Jump
up it all the way up to the top. Once there, Double Jump to the
left wall to get POWER COIN #04. Now, continue right to the box
(which has a Yellow Time Orb in it) and a Z-Putty. After that
head to the edge and you will see a wooden platform. Jump on it
and it will take to the otherside of this long pit. Collect the
Time Orbs along the way and at the otherside, jump up (watch
out for the Fire Lotus) and onto the upper level. Up here is a
box, which has a Pink Blaster Booster in it. Now jump onto the
weak wooden platform above you, and then to the right upper
level.
Up here you will see a Z-Putty appearing and an Bounty Hunter
and a box (which has a Small Yellow Bolt in it). After that,
follow this path to the right edge and drop down. Down here,
head left collecting Time Orbs and dropping down to the
Z-Putty. Now jump up on the right wall and follow that path to
the panel. You will now get a shot of the upcoming obsticles.
Get a good look and plan out your strategy properly and when
you're ready, bust out the panel. Jump upright to the level
where the Fire Lotus is. Then after that, leapfrog across the
weak wooden platforms, collecting the Time Orbs until you reach
the otherside. When you do that, Wall Jump between the two
walls to the top. You're now on the right wall, which you need
to jump straight up and to the left to get two Green Time Orbs
and the LETTER 'E'. Now jump and bust out the panel to the
right to get a Yellow Time Orb and POWER COIN #05. Now drop
down to the wall then drop down to the right of the wall
(collecting more Time Orbs). Keep going right and you will see
a door, which you will enter, taking you to LEVEL 10-4.
+---------------------------------+
| L E V E L 1 0 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
Looks like the sceneary has changed a bit from the previous
sections. In here you have two ways to go, but lets go right a
few feet. When you do a Stopping Point will take place
(involving Z-Putties and Cyborg Juggernautss). Now this can be
easy, head left to where the ground is lifted up a bit and let
the enemies follow you. While you're standing on there, perform
as many Ground Pound Jumps as you can, and you will be able to
take out these enemies without getting hit once (this will take
a while). Sure this may seem cheap, but would you rather face
them head on? No, I didn't think so ^_^. Now after that instead
of going right, drop down to the left of where you are and
collect the Green Health Booster, and further down, a Large
Yellow Bolt and Large Green Bolt. I suppose these would have
helped while in the Stopping Point *shrugs*. Anyways, back up
to where you were and continue going right. You will see a door
which you will enter, taking you to LEVEL 10-5.
+---------------------------------+
| L E V E L 1 0 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
POWER COINS FOUND: #06, #07, #08, #09, #10
For this area, head right from the starting point and drop down
to the lower level and head right collecting the Green Time
Orbs as well as the Purple Time Orb from the box. There will
also be a Z-Putty here too, so take it out. Continue going
right and you will be on a netted platform (where a Green Time
Orb is). It will start moving, and when it does, just drop all
the way to the bottom (don't worry it's safe). Once at the
bottom, you will see a Cyborg Juggernauts and POWER COIN #06.
After that, head to the right wall, Double Jump up it and head
over to the otherside where you will see a couple of Bounty
Hunters, as well a Green Time Orb and POWER COIN #07. Now from
where you are, jump up at the moving platform and collect any
Time Orbs you might have passed up. After all of that, head to
the rightside and Wall Jump between the two walls all the way
to the top. Once there, head right and an Bounty Hunter will
appear. Head to it and knock it out but DO NOT FALL OVER THE
LEDGE! Why, well look ahead, you will see an Sky Sniper and the
LETTER 'R'. Double Jump over and collect it.
After that you will fall to the lower level. If you miss it,
while down on the lower level, head to the left wall, jump on
the box and jump up to the upper level and try again. While
down here now, you will be faced with Bounty Hunters and boxes.
The left box is a Purple Time Orb while the right box is a
Small Green Bolt. After all of that, Ground Pound Jump the
panel in the middle and drop down through there, where more
Bounty Hunters and Z-Putties are. Take them out and go
left where a box is (Purple Time Orb) and past that is POWER
COIN #08 and a Green Time Orb. After that, head right and
follow the path to the otherside. An Sky Sniper is waiting for
you as well as a box with a Purple Time Orb in it. After that,
jump to the upperright ledge and then the next one and hit the
switch. This will cause a platform to lower down so you can
jump onto it. Take out the Z-Putty on it and Wall Jump all the
way up between the walls.
At the top, head right and you will see a box (with a Pink
Blaster Booster in it) and a Z-Putty will come out. After that
you will see an Swat Juggernauts, so use your blaster on that.
Now drop down in the opening and go left taking out the Swat
Juggernauts and getting POWER COIN #09. Now go right and
collect the Time Orbs and POWER COIN #10. Back up on the main
area, head right to the wall, and Wall Jump up it all the way
to the top. Once up here, head right, collecting Green Time
Orbs as well as the Purple Time Orb from the box. At the
otherside, drop down, get the Yellow Time Orb and the Purple
Time Orb from the box. Continue left and at the otherside
(watch out for the Fire Lotus) drop down and get the Green Time
Orbs, go right (Fire Lotus), drop down getting more Time Orbs.
At the bottom level, head left getting more Time Orbs (one is
in the box) and then head right. You should come to an opening
now which has a Green Time Orb on the left wall. Get that and
continue going right where you will see a door. Enter it and
you will be take to LEVEL 10-6.
+---------------------------------+
| L E V E L 1 0 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
Nope this level still isn't quite over yet. When appearing, the
Rangers wonder where Goldar is and he then appears. Apparently
he has led you into a trap! In here you will see giant pressure
mallets coming together in the middle. Keep this in mind! After
that, you enemies for this part will be Cyborg Juggernauts,
Swat Juggernauts and a couple Z-Putties. There are also several
Green Time Orbs on both sides. Now after taking out the enemies
here, jump back up on the middle upper platform because those
pressure mallets will close in on you, doing massive damage to
you. After they retract, drop down into the opening you see on
the floor. When you do, you will see another pressure mallet to
the left, and it's slowly coming towards you. What you need to
do here is head right, collecting the several Green Time Orbs
(don't worry, you'll be able to get them all), and into the
small corridor. In here, get around all of the red energy bars
and in the box is a Large Green Bolt).
Once you have passed all of the red energy bars, continue going
right and you will see a long passageway leading upwards and a
giant pressure mallet coming down. With that, head right, get
the Green Health Booster from the box and then you will be on
an elevator which will take you up. Here's how this will setup:
For the first stop, two Z-Putties will come out. You will also
notice a small flame in a mallet on the right. Take out the
Z-Putties and that mallet will retract. Go into where the
mallet is and you will be safe from the giant pressure mallet
slamming down on you. After that, get back on the elevator. The
second stop will have a Z-Putty and an Swat Juggernauts. After
that, go to the leftside to avoid getting squished. Third
stop, a Cyborg Juggernauts and an Swat Juggernauts and panels
on both sides concealing fire mallets.
You know the drill, so after that at the fourth stop will be
two Cyborg Juggernautss and a mallet on the right wall. Fifth
stop after that has a Z-Putty and a Cyborg Juggernauts and a
mallet behind a panel on the both walls, but after taking out
the enemies, go over to the left side. Sixth floor has two
Swat Juggernauts, and a mallet on the right. After that, things
start to look a little bleak as the pressure mallet starts to
wiggle around, but no worries, it'll go up as will you. At the
highest point, jump over to the rightside and continue onwards.
There will be a door at the otherside, so enter it and it will
take you to LEVEL 10-7.
+---------------------------------+
| L E V E L 1 0 - 7 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
Believe it or not, there's STILL more! From the start here,
head right and see the upper wall, well you can jump up that
and take out the box ontop, which will reveal a Large Green
Bolt. Also up here, are a few Green Time Orbs and a Large
Yellow Bolt. Jump down from the rightside to find several more
Green Time Orbs. Also along the way will be a Z-Putty and a box
with a Large Yellow Bolt in it. Make your way to the otherside
and there will be a door. Enter it and you will be taken to
LEVEL 10-8.
+---------------------------------+
| L E V E L 1 0 - 8 : |
+---------------------------------+
RANGER LETTERS FOUND: None
POWER COINS FOUND: None
Just a little bit more. When you start off here, head right and
Goldar will appear. Some words are exchanged and then a boss
fight will begin!
----------------------
---|BOSS FIGHT #07: GOLDAR|---
----------------------
Here's how this fight is setup. Goldar's attacks are
plentiful. He can jump up and either shoot down several
fireballs or one fireball which will engulf the whole floor
for a few seconds. Try to hang on the wall when this
happens. On the ground he will do a massive sword slashing
attack that will damage you good, so try not to get too
close when fighting. He will also do a powerful kick. If he
does the sword and kick as a combo, you're pretty screwed.
Don't shoot at him because he will block your blasts. And of
course he does the whole disappearing/Z-Putties appearing
thing. So what to do, well use your Super Attack first, then
try and get him from behind but be careful as he will kick
you. This is a rather tough fight so good luck!
After being defeated, Goldar hasn't given up yet. And with
that, you have completed Level 10!
---------------------------------------------------
M: |Level 11: Mighty Morphin Megazord Battle (Level#11)|
---------------------------------------------------
After the screen loads from adding your score, we get a cutscene.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 3 : |
|Goldar is determined to win, so he grows to giant size. The |
|Red and Pink Morphin Rangers get into action by jumping into |
|none other than the original Megazord! Now how's that for an |
|old school battle: Megazord versus Goldar. Who will win? |
+-------------------------------------------------------------+
We start off this giant battle with a Clash Round, and you have
5:50 seconds to hit and mash the right button, so you'll know
what the next move is. Remember, if you lose, you'll go into a
Defend Round, but if you win, you will go into an Attack Round.
Remember, once you finish with the Attack Round, you will move
onto the Defend Round, then back to the Clash Round. If you
start with the Defend Round, you will then go to the Attack
Round, followed by the Clash Round. It's best to win the first
Clash Round, that way you will get a better advantage at
winning this level. After about three complete rounds, you will
have completed Level 11.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 4 : |
|After the final defeat of Goldar, the Megazord looks very |
|cautiously at him, making sure he's not playing possum, Lord |
|Zedd appears in a time portal telling the Rangers that the |
|battle isn't over, that he has all the time to destroy them. |
+-------------------------------------------------------------+
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 5 : |
|Back in the Hall Of Legends, after a small victory speech, |
|Future Omega Ranger says he identified a time stream with |
|another Ranger team, and they must get to this team before |
|Lord Zedd does. Future Omega Ranger then explains about the |
|Space Patrol Delta. It seems they were attacked by Ichior. |
|Now it seems that Ichior works alone, but if he was to team |
|up with Emporier Grumm and Lord Zedd, it wouldn't be good. |
|However Lord Zedd did get to both of them, and now the |
|Rangers must warn the SPD Rangers! |
+-------------------------------------------------------------+
------------------------------------------------
N: |Level 12: Space Patrol Delta Part One (Level#12)|
------------------------------------------------
S C O R E S H E E T :
Enemies Defeated = 60
Treasures (SPD Badges) = 10
R A N G E R Letters = Unlock Yellow SPD Ranger
Combo Hits = 75
Ranger Played As For This Level = SPD Shadow Ranger
Other = Complete level to unlock the SPD Omega Ranger
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 6 : |
|Inside the Delta Command Base, the Shadow and Omega Ranger |
|talk about how Ichior gave the SPD Rangers a severe ownage. |
|Wondering what will happen next, the alarm goes off. It seems|
|Ichior has invaded the Delta Command Base! For fan-sake, this|
|level takes place within the episode called "Badge", seen on |
|Power Rangers S.P.D. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 1 2 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R', 'A'
SPD BADGES FOUND: #01, #02
We are now inside the Delta Command Base, not exactly the same
as the one in the show, but it'll do. I do want to say this
now, you'll be playing as the Shadow Ranger, and he delivers
the most useful line in the game "Trust your instincts, look
down there". From the start, head right, collecting the Green
Time Orb and continue onwards to the large opening. In here,
jump to the upper left wall and then perform a Jump Dash to the
upper level (this might be tricky, so just practice it a few
times). Up here, go left a bit to get a Purple Time Orb and SPD
BADGE #01. After that though, an Cyborg Juggernauts will
appear, so be careful. After that, drop down to the opening
area. Down here is a box with a Green Health Booster in it as
well as a couple Time Orbs in the upper right corner. After
that, continue on the main path going right to find a Krybot
and another box (Small Yellow Bolt). You should now be in
another large opening. In here will be a Pink Blaster Booster,
some Time Orbs an exploding box (Small Green Bolt). And what
large room wouldn't be complete without a Sky Sniper and Cyborg
Juggernauts?
Also in this room is an upper path which can be found in the
upper right hand corner. Make your way up there to find a box
(Small Green Bolt) and the LETTER 'R'. Now head back down to
the main pathway and continue going right. You will see an
opening to the top, and a small room ahead of you. In the small
room is a Small Green Bolt and a Purple Time Orb. After getting
those, Wall Jump up the walls to the upper path. Once there on
the left wall, there is SPD BADGE #02 sitting in the upper left
corner, so jump up and get that (there's also a Sky Sniper up
there too). After that, jump right and continue going right a
bit and then jump over the long gap to the next spot (getting
the Purple Time Orb). Once across, drop down the right side of
this spot, collecting the Time Orbs, and at the bottom hit the
exploding box (Yellow Time Orb) and take out the Bounty Hunter.
After that, jump over the wall and ahead of you is a
transparent platform and a large gap. Get on the platform and
it will carry you across.
Collect the Time Orbs and Bolts along the way but watch out for
the red energy bars (you might get hurt, but it won't be so
bad. At the otherside, jump to the next platform and it will
drop down a bit (along the wall is just Time Orbs). Once it
reaches the bottom, press the L1 BUTTON to dash right to the
next platform (watch out for the red energy bar). On this next
platform, it will carry you upwards, so collect the Time Orbs
(watch out for the red energy bar). At the top, jump right and
continue to the box (Yellow Time Orb). Also there is an Bounty
Hunter and a panel in the floor. Take out the grunt first, then
take out the panel and drop down to a small room. Here lies an
Cyborg Juggernauts, a box (Green Time Orb), a Large Green Bolt
and the LETTER 'A'. After that, head back up to the main level
and continue going right. You will see a door at the end of the
path, and when you enter it, you will be taken to LEVEL 12-2.
+---------------------------------+
| L E V E L 1 2 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: None</pre><pre id="faqspan-5">
SPD BADGES FOUND: None
Okay in this section, head right from the starting point to the
box (which has a Small Yellow Bolt in it). Also hanging around
is a few Green Time Orbs, so get them and head right down the
pathway. Jump over the red energy bar and continue onwards,
collecting more Green Time Orbs. As you continue onwards, you
will see a barrier blocking your path (on the otherside of the
pit), so what to do now? Well, jump up to the upper platforms
(where the pit is) and on the right platform is some more Green
Time Orbs. Get those and head to the left platform (at the far
side is an exploding box with a Pink Blaster Booster in it).
When you do, Ichior comes out and some words are exchanged,
then he disappears and a slew of enemies comes out. This here
is a Stoppong Point, and it's a rather lengthy one. Lots of
Sky Snipers, Swat Juggernauts and Cyborg Juggernauts, Bounty
Hunters and Krybots are here.
What you should do is take out the Sky Snipers first (and at
anytime they come out), then take out the leftside enemies then
the rightside enemies. There will also be Small Green Bolts in
the exploding boxes you may find. As I said, this will take a
while so be careful. After this lengthy battle, the barrier
will disappear, and you will be able to advance onwards. With
that, head downwards to where you saw the first barrier. Now
head to the transparent platform just past it and it will take
you to a lower section. Green Time Orbs can be found (including
one in the exploding box) so get those and continue going
right. You will see some red energy barriers as well, and don't
be surprised if you touch any of them because this is a rather
narrow gap. Jump over the first one, and run past the second
one. More Green Time Orbs are along the way and a Purple Time
Orb is in the box.
Now at the otherside is a transparent platform, which you will
get on, and it will take you to the highest level. There are
Time Orbs (get those) and red energy bars (avoid those) as you
make your way up, but this won't be too hard to get through. At
the top, head left and there will be a red energy bar and an
Bounty Hunter. Get around those and continue going left,
collecting Time Orbs. for this next area, you will see a box
and some Green Time Orbs and a platform and a red energy bar.
Here's what to do, Wall Jump on the right wall then left over
to the platform. Now jump left to the small upper section. You
may have to do this twice, to get rid of the exploding box
(Yellow Time Orb). Once you get up there, there will be a Large
Green Bolt and a Green Time Orb. Now after that, jump back to
the platform, then jump to the upper right section. Once up
here, collect the Green Time Orbs and head to the door. Enter
it and you will be taken to LEVEL 12-3.
+---------------------------------+
| L E V E L 1 2 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'N', 'G', 'E'
SPD BADGES FOUND: #03, #04, #05, #06
From the starting point here, walk a couple steps to the right
and notice the Krybot walking into/facing the wall (hey idiot,
turn around!). Anyways on this highest level you start off at,
jump to the upper right corner to get SPD BADGE #03. Now drop
down, collecting the Green Time Orbs and take out the Krybot.
Now go left a bit and drop down (collecting more Green Time
Orbs), and then continue going right and you will see Bounty
Hunters coming out. You should also see a barrier in front of
you, so take out the enemies, and head upwards. Inside the
exploding box is a Pink Blaster Booster. After that, jump up to
the right again and take out the panel. Just past that is a
switch, which if you hit, will cause the barrier you saw before
to disappear. Don't rush to it quite yet now, we're still not
done here. Jump up to the upper level (above the switch) and
follow the path all the way to the otherside. There will be a
box (Large Green Bolt) and the LETTER 'N' up here. After that,
it's safe to go down to where the barrier was.
Not only did you release the barrier, but you now have caused
the red energy bars to move up and down. So once down here,
carefully make your way across this area, collecting the Green
Time Orbs. At the otherside is a box, which has a Green Time
Orb in it. After that, head right to the weak platform. You
will see you can go either right or up. We're gonna go right,
so move across the platform and follow the path to the
otherside (take out the exploding box in your way to reveal a
Green Time Orb). Once at the wall, Wall Jump upwards and at the
top will be another exploding box (Yellow Time Orb) and the
LETTER 'G'. Now head back down to the weak platform, then Wall
Jump up the narrow gap above that. First off, go into the
opening on the left wall. Here you will find an Cyborg
Juggernaut, an exploding box (Yellow Time Orb) and SPD
BADGE #04, and a Green Time Orb in the corners. After that,
continue Wall Jumping upwards.
At the top, a Sky Sniper will be waiting, so be careful. Also
an exploding box is here (Pink Blaster Booster) and some Time
Orbs. Also up here, Double Jump to the small ledge in the upper
left corner. You will then find SPD BADGE #05 and a Green Time
Orb. Now return to where the exploding box was, and take out
the panel in the right wall. Go through here, and then Double
Jump to the highest level. Once up here drop down the rightside
and you will land on a lower level. Once you do, you will get a
clear shot of the upcoming obsticle, so take a moment to watch
the video. *waits 10 seconds* Okay now that that's over, you
know what you must do. Pink Blaster Booster is in the box, and
a Sky Sniper will come to you. After that, jump on the
transparent platform and it will carry you across this large
gap. Double Jump over the red energy bars and collect any Time
Orbs you see. Once you get through this ride, you should be on
a solid platform. The box in front of you has a Small Green
Bolt in it, so get it and jump over the red energy bar in front
of you.
There will be a Krybot here as well, so be careful with it and
jump on the next transparent platform. Just like before, it
will take you to the otherside, so watch out for the red energy
bars along the way. After this, jump up to the right and in the
exploding box will be a Yellow Time Orb, so get it and the
Green Time Orb above there, and Wall Jump upwards until you get
on top of this wall. Once there, drop down the right side,
getting the Green Time Orb and taking out the Krybot. After
that, head to the edge, then jump on the transparent platform.
It will take you to the otherside, so like before watch out for
the red energy bars (it's slightly more tricky this time), and
make your way across the weak platforms, collecting Time Orbs.
Once you are through with that, hit the L1 BUTTON to dash right
to the lone weak platform then jump up to the left and you will
be a solid platform. Up here is a box (Small Green Bolt) and
the LETTER 'E'. After that, jump back onto the weak platform
then jump right to the transparent platform.
Like before, travel with the platform avoiding the red energy
bars. At the otherside, jump onto the next transparent
platform. As it lifts you up and down, there will be another
one on the otherside of the red energy bar. Before jump to it,
there is an Bounty Hunter, so shoot at it from a distance to
take it out, then jump over there. Once on the next platform,
you will see you can take the upper level, or the lower level.
Let's take the lower level first. There is an Bounty Hunter
here, so take it out while on the platform. After that,
continue along this lower pathway to the otherside. Once there,
drop down to find a Large Green Bolt and a Green Time Orb.
After that, follow the lower path left to find SPD BADGE #06.
Now head back to the moving platform, and get on it. Now head
to the upper level, which you will see a door here. Enter the
door and it will take you to LEVEL 12-4.
+---------------------------------+
| L E V E L 1 2 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
From the starting point of this section, head right and drop
down and head right a bit more. You are now what looks like a
conference room. Upon entering it, you will see several enemies
come out and a barrier being put into place, making this
another Stopping Point. Your enemies here will be Swat
Juggernauts, Bounty Hunters and Sky Snipers and soon Cyborg
Juggernauts will join the party. Before engaging combat, go
right, jumping over the wall and follow the lower path. Wait
for the red energy bar to disappear and drop down to get a Blue
Attack Booster (there will also be a Large Green Bolt around
here too). Now head back to the battle and take out what you
can with this powerup. After that, try using your Super Attack,
then just take out what's left. After that mess, continue go
right again and the barrier will be gone. Now Wall Jump up
where the barrier was and at the top will be a door. Enter it
and you will be taken to LEVEL 12-5.
+---------------------------------+
| L E V E L 1 2 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
SPD BADGES FOUND: #07, #08, #09, #10
From the starting point of this section, head right and drop
down, collecting the Purple Time Orb. Go right a bit and you
will notice an opening going up. Wall Jump between the narrow
gap and at the top you will find an Bounty Hunter and
SPD BADGE #07. Now drop back down to the main level. Once here,
head right, collecting the Purple Time Orbs and the Pink
Blaster Booster from the box. Now jump up through the opening
just past the box and you will see another box (Yellow Time
Orb) as well as a Bounty Hunters. While up here, you will see
another narrow gap leading upwards. Jump into it and you will
find the LETTER 'R'. Now drop down where the second Bounty
Hunter is and continue going right. Collect the Purple Time
Orbs as well as the Small Green Bolt from the box. After that,
jump over the pit to the small landing. From there, Double Jump
to the upper left corner to retreive SPD BADGE #08. There are
also a few Purple Time Orbs here, so get those. Now, head back
to the small landing and drop down just to the right of it.
Head right a bit and you will be in an open room.
Right then, something weird takes place. SPD Omega Ranger tells
you that the internal defense system has gone haywire! You will
also see a long red energy bolt just to the left of you. Now
this next part will be rather tricky to pull off so listen up.
That red energy bolt will kill you instantly if you touch it
(basically like if you run out of health battling enemies), so
avoid it obviously. With that, you wanna stay ahead of it, so
head right take out the panel (just shoot at it) and jump over
the wall. Keep going right, Wall Jumping up the narrow gap
(collecting the Time Orbs), head right, drop down then left
then drop down and continue going right. In this next large
area, jump across the weak platforms, and once on the solid
platform you will see that the red energy bolt is still tailing
you. Continue going right, taking out the panels and then drop
down at the otherside. Blast open the panel and collect any
Time Orbs you may find. At the otherside, Wall Jump upwards
onto the transparent platform and continue to Wall Jump upwards
and then keep going right. A barrier will appear right behind
you and the red energy bolt will be stopped.
With that taken care of, head right all the way to the
otherside. You will then be on an elevator and, another red
energy bolt will appear, but this one will be coming downwards
(WTF??). Just like before, if you touch it, you're fried. This
one will also be tough because you have various things to do.
As you come down the elevator, there will be a panel on the
right, so bust it open to get SPD BADGE #09. Now go left, using
L1 BUTTON if need be, and bust open more panels and hit the
switch (and get the Purple Time Orb if you can). Now race back
to the elevator and you will go down one more level. Once
again, take out the panel to the right to find SPD BADGE #10,
and then the panels on the left and hit the switch and race
back to the elevator to go down on more level. Once down there,
head right and just keep running. A barrier will appear
blocking the red energy bolt from coming down. Now you can
safely more right and when you do, jump across the weak
platforms, collecting the Purple Time Orbs. At the otherside of
this, jump onto the small landing and drop down at the
otherside of it. Down here you will see a panel, so blast it
open and there will be a door. Enter the door and you will be
taken to LEVEL 12-6.
+---------------------------------+
| L E V E L 1 2 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
When starting this section, head right and a Stopping Point
will take place immediately. This will include Cyborg
Juggernauts, Yellow Swat Juggernauts, Sky Snipers and
Bounty Hunters. Obviously this won't be easy so tred carefully.
On the leftside is an exploding box with a Pink Blaster Booster
in it and int he exploding box at the rightside is a Large
Green Bolt. After that is all done, head right to the wall and
Wall Jump up it. After that, head left and another Stopping
Point will take place, involving the same enemies as before,
plus Krybots comes into the mix. After this Stopping Point is
over, head left, and jump to upper level and enter the door,
which will take you LEVEL 12-7.
+---------------------------------+
| L E V E L 1 2 - 7 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
Guess what, there's still more! From the starting point, Wall
Jump to the left wall to get a Yellow Time Orb and then
continue right. Jump over the wall to get another Yellow Time
Orb and then drop all the way down to the lower level. Once
down here, head right (don't worry that blue light won't hurt
you) and get the Green Time Orb. A Krybot will come out, but
he'll be easy. After that, head to the wall on the right and
Wall Jump up the narrow gap to get a Yellow Time Orb and a
Large Green Bolt. Now jump over to the right ledge and head
into the door which will take you to LEVEL 12-8.
+---------------------------------+
| L E V E L 1 2 - 8 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
Go right a few feet and Ichior will appear again. He will
appear shocked that Shadow Ranger defeated all of the Krybots
(yet fails to mention the other enemies), Shadow Ranger goes
after him. Get ready for another boss fight!
----------------------
---|BOSS FIGHT #08: ICHIOR|---
----------------------
Surprisingly this fight is rather easy compared to the
previous battles. The battle will setup like this, Ichior
will have a sword slashing attack, as well as his imfamous
Ocean Saber attack (he'll call this attack out), which will
cause water pillars to shoot upwards, so avoid this. He will
also jump and throw down ice rocks at you, which can easily
be avoided. To take him down, it might take a bit to do at
first, but attack him from the front or back, and he will
take alot of damage. If need be, there is a Large Green Bolt
in the upper left corner. As per usual, Krybots will come
out after awhile (adding one more each time), so take them
out to build up your Super Meter. Just keep hitting Ichior
and he will be taken out very easily.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 7 : |
|After the battle, the Omega and Shadow Ranger looks at the |
|fallen Ichior as he teleports away. They discovered that |
|Ichior and Grumm is working together, even though Shadow says|
|that Ichior works alone. Just then, the Future Omega Ranger |
|appears in the time portal, introducing himself. This of |
|course causes a bit of confusion between the two Omega |
|Rangers. |
+-------------------------------------------------------------+
And with that, you have completed Level 12!
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 8 : |
|Once again, in the Hall Of Legends, another briefing is |
|taking place. Future Omega Ranger explains how Lord Zedd is |
|using a Time Crystal to travel back and forth through time. |
|He tried to destroy it, but only damaged it, and because of |
|this, Ichior working with Grumm is an anomoly in history, |
|which Shadow Ranger says that they have to fix. He instructs |
|the Omega Ranger to come with, but the Future one says he |
|can't, while the SPD one says he was talking about him ^_^. |
+-------------------------------------------------------------+
------------------------------------------------
O: |Level 13: Space Patrol Delta Part Two (Level#13)|
------------------------------------------------
S C O R E S H E E T :
Enemies Defeated = 70
Treasures (SPD Badges) = 10
R A N G E R Letters = Unlock Red SPD Ranger
Combo Hits = 85
Ranger Played As For This Level = SPD Shadow Ranger
Other = None
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 2 9 : |
|We see Ichior with a large army of Kelzacks, Krybots and |
|Z-Putties. A rather humorous scene this is. After instructing|
|the army, the Shadow Ranger and Omega Ranger appear through |
|time portal to see Ichior and the army. Shocked by it, Shadow|
|Ranger tells Omega Ranger to stay focused on Ichior. |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 1 3 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R', 'A'
SPD BADGES FOUND: #01, #02
Here we go, continuing onwards with the Space Patrol Delta
saga. From the starting point, head right to the ledge and jump
over getting the Green Time Orbs and landing on the moving
transparent platform. As you travel on this moving platform,
make sure you get the Time Orbs and avoid the red energy bars
that are scattered about. Soon you will see a platform with a
Cyborg Juggernauts (you'll have to Wall Jump to get to it).
Once you get on it, knock the enemy over the side and get a
look up. Jump upwards to the right upper platform, then use
that to Wall Jump over to the exploding boxes. On those would
be some Time Orbs and the LETTER 'R'. Inside the exploding
boxes is a Small Yellow Bolt and a Pink Blaster Booster. After
that, drop down to where you fought the Cyborg Juggernauts.
Once back there, simply head over to the lower platform on the
right (this is easy despite what you see). On there, you will
see another transparent platform just to the right, so jump on
it and it will carry you. Just like before, avoid the red
energy bars and collect the Time Orbs. Now once at the
otherside, you will see an exploding box, which has a Yellow
Time Orb in it.
Continue going right past that to the wall, and once here, Wall
Jump upwards until you reach the top. Once up there, head left
and you will be greeted a couple of Bounty Hunters. Take the
one ahead of you out and just past that is SPD BADGE #01 as
well as Green Time Orbs and an exploding box (Yellow Time Orb).
After that, head right and take out the Bounty Hunter (on the
higher platform) and get the Purple Time Orb. This is where
it's gonna get a bit confusing. From that higher platform, you
should see other platforms to the right. Double Jump and Jump
Dash to the right to the platform with the Time Orbs on it. Now
once there, jump to the upper left platform and continue
heading up them. Once up there, an Bounty Hunter will be
waiting for you. Blast it with your blaster to take it out
easier and get the Green Time Orb if you want. As you made your
way up here, you should have seen an exploding box on a very
high up platform. From where you are standing, jump up and
right to the box (Small Yellow Bolt) and just past that is SPD
BADGE #02 and some Time Orbs. Now head back to the previous
platform and head right down the staircase of platforms (that
you climbed up beforehand).
Once there, Double Jump/Jump Dash to the next platform to the
right, collecting the Time Orbs. Once on the next platform,
head as close as you can to the red energy bar and you will see
an Cyborg Juggernauts to the far right. Blast it several times
to take it out, so it won't be in your way. Now carefully go
right past the red energy bar and onto the weak then onto the
transparent platform. From there, Double Jump/Jump Dash to the
right (time it right because of the red energy bar) and you
will be on some more weak platforms. Quickly Wall Jump upwards
before they giveway and at the top, head to the left flooring
but don't move. You should see a Krybot and an Bounty Hunter,
but they won't see you. Use your blaster to take them out. Now
you can safely move across this ^_^. When you do this, you
will see LETTER 'A' in the corner as well as a Purple Time Orb
and an exploding box (Large Green Bolt). Now head right to the
edge of this flooring, and once you do, jump right to the
platform with the Purple Time Orb on it. Get it and continue
going right across the weak platforms and avoiding the red
energy bars (this might be slightly tricky). Make your way
to the otherside and you will see a wall, which you need to
Wall Jump up between the two walls.
Once you make you make your way to the top, you should be on
solid ground. Up here, head right and you will see a few
platforms, some weak, some solid and some transparent. Also
there is an exploding box with a Blue Attack Booster in it. Now
jump on the transparent platforms and they will take you
upwards and at the top, jump to the middle transparent platform
with the Bounty Hunter on it. Take that out, then jump to the
right upper solid platform and continue going right and then
Ichior will pop up, and some words are exchanged. After that,
he leaves and you will be engaged in a Stopping Point. For this
one, you don't have much room, and your enemies will be rather
tough (Swat Juggernauts and Sky Snipers, then Cyborg
Juggernautss and Krybots will join the party). Take note of
the Blue Attack Booster in the upper right hand corner (near
the rightside). After this, head to the right edge and jump
over to the transparent platform, then drop down on the lower
ones and they will take you downwards. At the bottom is some
exploding boxes (Small Yellow Bolt and Small Green Bolt). Also
you should see a doorway, so go to it and enter it, taking you
to LEVEL 13-2.
+---------------------------------+
| L E V E L 1 3 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: 'N', 'G', 'E', 'R'
SPD BADGES FOUND: #03, #04, #05
From the starting point of this section, head to the edge and
you will be presented with a few options. For now, you will see
a moving transparent platform, so jump on it, then jump right
to the flooring underneath where you started at. Down here is a
Green Time Orb, a Krybot, an exploding box (Pink Blaster
Booster) and most importantly SPD BADGE #03. Now after getting
those, head back onto the moving platform and let it take you
to the otherside, where you will find LETTER 'N'. Now head back
to flooring where you started at, and this time you will see a
weak platform connected by a couple walls. You need to jump
over to that and then Wall Jump up between the two walls until
you reach the top. Once up there, head to the red energy bar
(there's a Purple Time Orb above it) and drop down below it to
a platform with a Swat Juggernauts. Take it out and then
Double Jump up to upper right platform (there is a Purple Time
Orb above it). Now once up there, drop down to the right where
the lone platform is (the red energy bar is next to it) and
then Double Jump up to the right of that the platform with the
exploding box (you following me so far lol) which has a Small
Green Bolt in it.
While up here, move over to the weak platform (getting the Time
Orbs) and let it crumble under you, causing you to drop
downwards. As you do, head to the solid platform where you will
see a Swat Juggernauts. Take it out and you will see a
transparent platform just past that. Get on it and it will
start to move, so take out the panels ahead of you. Just past
the first panel, jump up for a Large Yellow Bolt and SPD
BADGE #04. After taking out the second panel, jump up for a
Large Green Bolt and a Green Time Orb. And after taking out the
third panel, you should see an opening at the top where you
could Wall Jump up to (your Ranger will let you know), so do so
and once you reach the top, you will see an exploding box
(Purple Power Sphere) and the LETTER 'G'. After getting those,
simply drop down the right side to where the Green Time Orb and
weak platform is. Once there, do a Double Jump/Jump Dash combo
to reach the solid flooring on the otherside (you'll see it
don't worry).
Once there, head right and you will see a transparent platform,
which will carry you quite a ways. Along this journey will be
several Time Orbs and a Krybot (don't worry about it), an
exploding box (Small Green Bolt) and just past that is some red
energy bars. At the otherside is a weak platform leading to the
upper pathway, and then there is a lower pathway you can take.
Let's go to the lower pathway, and to do so, simply do a Jump
Dash, or whatever it takes to get there, it shouldn't be too
hard. Once you do, continue going right and you will see two
exploding boxes (Small Yellow Bolt and Pink Blaster Booster).
Continuing onwards and there will be a Krybot guarding a Large
Green Bolt, a Yellow Time Orb, and the LETTER 'E'. Get those
(make sure you don't hit the red energy bar) and head left back
to where the weak platform is. Jump up to it and take out the
Swat Juggernauts (get the Purple Time Orb). While up here,
you will see a moving transparent platform above you, so get
onto that and then jump right until you are on the wall.
Up here, a Krybot will come out, so take it out (don't worry
about the blue energy bars in the flooring). Also up here is an
exploding box (Small Yellow Bolt) and a Yellow Time Orb. After
getting those, head over to the right edge. See the weak
platform WAAAAY over to the far rightside? Jump Dash over on to
it and then Wall Jump upwards. At the top, head right a couple
feet and you will see a couple Swat Juggernauts. Move a couple
steps forward and take out the one ahead of you with your
blaster. Then go to where it was to find a few Time Orbs. Now
head over and take out the Swat Juggernauts on the transparent
platform. Now get on the platform and it will start going
upwards, but before you go with it, Jump Dash to the left to
find a small area to find an exploding box (Red Throw Booster),
a couple Time Orbs an SPD BADGE #05. After that, jump back to
the transparent platform lift and let it carry you to the top
(getting the Green Time Orb). At the top, jump to the right and
you will be greeted by some Krybots.
Take them out and get the Large Green Bolt from the first
exploding box and continue on getting the Time Orbs (including
the one from the second exploding box). Continue going right
until you reach the wall and weak platform at the otherside.
Wall Jump upwards, collecting the Time Orbs and once you're at
the top jump to the left. Now here is what you do, you will see
some Time Orbs and an exploding box (Small Green Bolt). As you
get the Time Orbs, you will notice the LETTER 'R', but you
can't reach it. No worries, just head right and jump to the
upper right platform, then jump to the lone platform above that
(you should see a Sky Sniper). From that platform, Double Jump
to the left and you should be able to get the final letter of
this stage. After all of that, head back to the lone platform
and go right a couple more steps to find a doorway. Enter the
doorway and it will take you to LEVEL 13-3.
+---------------------------------+
| L E V E L 1 3 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
From the starting point here, head to the edge and drop down to
the lower flooring. Now head to the edge of that one and jump
over to the transparent platforms. Once upon this, walk right a
bit and a Stopping Point will take place, featuring some tough
enemies such as Swat Juggernauts and Cyborg Juggernautss.
What's more, is that area you're at, will start moving. After
taking out the enemies, just sit back and enjoy the ride until
you get to the top. When you get to the top, head to the far
right side of the lift and you will see a light blue platform
(held in by a pillar). Jump on it and Wall Jump up the pillars
to the top, and you will see a transparent platform. Jump on it
and then above that to the next solid flooring. Once up there,
continue going right and a Stopping Point will take place,
feature the same enemies as the last Stopping Point. Be careful
because this will be a tough one, and it's probably best to do
Ground Pound Jumps on them after using a Super Move. After this
is over, head right and drop down (watch out for the red energy
bars), then drop down to the left.
You should be at a lower platform and when you get there,
Double Jump to the right and you will be on a lift similar to
the one you saw beforehand (which will start moving). And
another Stopping Point will take place, but despite this one
having the same enemies, this should be easier because all you
need to do is knock them over the side. After that, the lift
will stop moving and you will see another one (to the right),
so jump over to it. Once you do, it will start to move and
another Stopping Point will take place. This is just a repeat
of the last one, so once this one is over, the lift will stop
moving. Head to the right side of this lift and jump over to
the light blue platform (just like before) and Wall Jump up
between the pillars until you reach the top (just like before)
and then onto the transparent platform and then above that
(noticing a trend here?). Walk right and you will be at another
Stopping Point (this is becoming familiar), and it will be the
same tough enemies like before, so take them out the same way.
After that is over, head to the right edge (watch out for the
red energy bars) and drop down, then drop down again to the
left and at the lowest platform, you should see several Green
Time Orbs. Get what you want and jump right to the transparent
platform, then jump right again to the solid flooring. You will
also see a doorway here which you need to go into. Doing so
will take you to LEVEL 13-4.
+---------------------------------+
| L E V E L 1 3 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: #06, #07, #08, #09, #10
Upon entering here, you will be greeted by a Sky Sniper and a
Swat Juggernauts, so be ready to fight. After taking them
both out, head right (there is nothing to the left so don't
bother) and along the way you will see several Time Orbs, an
exploding box (Small Green Bolt) and a Swat Juggernauts.
After all of that, head to the otherside and then jump to the
upper right transparent platform. Up here you will see two
paths to go, but more importantly you'll see a Sky Sniper.
While standing on the platform, jump and shoot at it, and while
you're doing this, you'll be hitting another one, so shooting
till they are both gone. Now from the platform, jump to the
right platform, then Double Jump to the weak platform and
Double Jump again to the lone platform which has SPD BADGE #06
on it (and a Green Time Orb). Now make your way back to the
transparent platform from before and jump to the upper left
area from that point. Once there, head left and you will see
another transparent platform, but ignore that one for now.
Instead continue going left and there will be an exploding box
(Yellow Time Orb) a Swat Juggernauts waiting on an upper ledge.
Take it out by jumping and shooting at it, and once it's gone
you can climb up there to find a couple of Green Time Orbs and
an exploding box (Pink Blaster Booster). I know, a waste of
time, but I wanted to cover everything remember ^_^. Now head
back to the transparent platform and jump on it, which it will
carry you upwards (get the Time Orbs along the way). When you
get to the top, jump over to the left or right (there's Green
Time Orbs on either side and an exploding box with a Small
Yellow Bolt on the left). After that, jump upwards to the upper
platform in the middle and from there, jump to the upper right
platform. Once up there, you should see an Cyborg Juggernaut in
the distance, so blast at it to take it down, then Double Jump
over there (collecting the Time Orbs). Once there, jump over
the upper right platform, and on the otherside, get the Purple
Time Orb and the Yellow Time Orb (from the exploding box) then
jump back onto the platform. After that jump to the upper left
platform to get the Green Time Orb, then onto the transparent
platforms, which will carry you over to the right.
As you travel across with the moving platform, just past the
two red energy bars, jump up on the two lone platforms to get
SPD BADGE #07 and a few Time Orbs. Back on the moving
platforms, continue going right until you reach the otherside
and then jump on the flooring (where the Sky Sniper is). At
this point you have a few options, so let's take them one by
one, shall we? From where you're standing, you should see an
opening in between the floorings. Drop through there and you
will see an Cyborg Juggernauts. Also to the left is an
exploding box (Small Green Bolt) and some Time Orbs. On the
right will be SPD BADGE #08 and some more Time Orbs and a Pink
Blaster Booster (inside the exploding box). After that, jump
back up to the floorings you started off at. Now head right a
bit to get a couple Time Orbs, and then back to where you
started off at. Finally jump onto the transparent platform
above you and it will lift you upwards. Collect the Time Orbs
along the way and at the top will be several more transparent
platforms. There will also be Sky Snipers as well, so be
careful. Plus on the left side (where you get off at from the
moving platform) will be SPD BADGE #09, so get that.
Make your way up the transparent platforms and you'll see
another Sky Sniper, so take it out and continue going up the
platforms, collecting whatever you can along the way. Once you
finally make it to the top, head right and at the edge, Double
Jump/Jump Rush across the long gap and you will find SPD
BADGE #10 as well as Green Time Orbs on a lone platform. Now
jump back left the same way, and continue going left until you
reach the wall (there is a Small Green Bolt in the exploding
box). Now Wall Jump upwards, collecting the Time Orbs. Once you
make it to the top, head right and follow the path all the way
until you reach a doorway. Enter the doorway and it will take
you to LEVEL 13-5.
+---------------------------------+
| L E V E L 1 3 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
Upon entering, you will see a Large Green Bolt right away, but
save that for now and continue going right. You will then be
engaged in a Stopping Point, which includes Cyborg Juggernauts
and Swat Juggernauts, and then Sky Snipers on top of that
following. There is a Blue Attack Booster in the upper right
corner if you need it. Your best bet is to use the Ground Pound
Jump as that will probably help out the most throughout this
Stopping Point. Once you take out all of the enemies, the
barrier blocking the door will be gone and you can enter it.
This will take you to LEVEL 13-6.
+---------------------------------+
| L E V E L 1 3 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: None
SPD BADGES FOUND: None
For here, head right and jump up on the upper levels and
continue onwards. In the box ahead of you is a Large Yellow
Bolt, so get that. Now jump up to where the Green Health
Booster is and get that, and keep going right. Soon Ichior will
come out and some more words will take place. After that, get
ready for a rematch fight!
----------------------
---|BOSS FIGHT #09: ICHIOR|---
----------------------
Surprisingly this fight is rather easy compared to the
previous battles. The battle will setup like this, Ichior
will have a sword slashing attack, as well as his imfamous
Ocean Saber attack (he'll call this attack out), which will
cause water pillars to shoot upwards, so avoid this. He will
also jump and throw down ice rocks at you, which can easily
be avoided. To take him down, it might take a bit to do at
first, but attack him from the front or back, and he will
take alot of damage. If need be, there is a Large Green Bolt
in the upper left corner. As per usual, Krybots will come
out after awhile (adding one more each time), so take them
out to build up your Super Meter. Just keep hitting Ichior
and he will be taken out very easily.
After the fight is over, Lord Zedd appears scolding Ichior on
his failed attempts at defeating the SPD Rangers and he tells
him to "grow up a little". Future Omega Ranger is getting a
bit annoyed by this.
And with that, you have completed Level 13!
-------------------------------------------------------
P: |Level 14: Space Patrol Delta Megazord Battle (Level#14)|
-------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 0 : |
|If you get to play this level, you will now see Ichior grow |
|to a giant, thanks to Lord Zedd. Just then the Shadow Ranger |
|and SPD Omega Ranger jump up into the massive Delta Command |
|Megazord to do battle (unlike in the TV Series)! |
+-------------------------------------------------------------+
Now this is a little different to explain. It seems that in
some copies of Power Rangers Super Legends (atleast in the PS2
version), after defeating Ichior in Level 13, Lord Zedd will
cause him to grow and you will be able to fight him using the
Delta Command Megazord. Apparently this is not possible with
all copies of the game. Why this is, who really knows. Of
course the megazord battle will play out like the other ones,
so there's nothing of fancy value with that specifically. I
have yet to figure out why this is, so unless you have some
info, please don't email me asking how to play this level
because I haven't the slightest clue. If you do not get to play
this level, please skip ahead to the next one.
Now if you are playing this level, just like before, we start
off this giant battle with a Clash Round, and you have 6:00
seconds to hit and mash the right button, so you'll know what
the next move is. Remember, if you lose, you'll go into a
Defend Round, but if you win, you will go into an Attack Round.
Remember, once you finish with the Attack Round, you will move
onto the Defend Round, then back to the Clash Round. If you
start with the Defend Round, you will then go to the Attack
Round, followed by the Clash Round. It's best to win the first
Clash Round, that way you will get a better advantage at
winning this level. After about three complete rounds, you will
have completed Level 14.
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 1 : |
|Another victory celebration in the Hall Of Legends. But |
|before they could any further with it, Future Omega Ranger |
|tells them it's too soon for that, that Lord Zedd is still |
|out there. He then tells the other Rangers that he doesn't |
|want them to follow him when he goes after Lord Zedd. Black |
|Overdrive Ranger disagrees, and so the 11 Rangers goes |
|together to find and destroy Lord Zedd! |
+-------------------------------------------------------------+
----------------------------------
Q: |Level 15: Super Legends (Level#15)|
----------------------------------
S C O R E S H E E T :
Enemies Defeated = 80
Treasures (Time Crystals) = 10
R A N G E R Letters = Unlock Lunar Wolf Wild Force Ranger
Combo Hits = 105
Ranger Played As For This Level = Future Omega Ranger
Other = None
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 2 : |
|We see a time portal opening up and the Red Morphin Ranger |
|and Future Omega Ranger falls through it, landing on the same|
|distant planet that was shown at the beginning of the game |
|After showing up, Omega knows Zedd will come find them. Just |
|then, several time portals opens up with several Krybots |
|falling through them. Looks like it'll be a tough battle |
|ahead, so let's get this show on the road! |
+-------------------------------------------------------------+
+---------------------------------+
| L E V E L 1 5 - 1 : |
+---------------------------------+
RANGER LETTERS FOUND: 'R'
TIME CRYSTALS FOUND: #01
Here we go, the last stage, well for the 2-D levels. Anyways
from the starting point, jump upwards to get a Purple Time
Orb, then start heading right collecting more Time Orbs. Jump
over the pit and take out the Swat Juggernauts and Krybots. You
will also see a box which will have a Green Health Booster in
it. Just after that, you will notice some weak platform (it's
kinda hard to detect them because the color blends in with the
scenary). When on them, jump up to the upper weak platform,
then jump over to the wall on the left to get a Purple Time Orb
and TIME CRYSTAL #01. After that, head over to the solid ground
on the right (next to the weak platform). An exploding box is
here (Pink Blaster Booster), as well as another Krybot and a
Swat Juggernauts. Take them out and then use the wall behind
them to get to the transparent platforms that are above them.
There are Time Orbs and a Purple Power Sphere in the box. Now
get down to the main level and continue going right.
Now here you're gonna have to be careful as there are red
energy bars in front of you. The bottom one will disappear for
a time, enabling you to get the Small Yellow Bolt and the
Yellow Time Orb. After that, using the wall, make your way
above the red energy bars and onto the upper level. This will
be tricky as there is an Swat Juggernauts waiting for you.
As you make your way to where the enemy is, you will notice a
transparent platform in the air. Get up there and you will
find LETTER 'R'. Now drop down, take out the enemy, and
continue going right. There will be a box with a Green Time
Orb in it, and a wall. Make your way up the wall, collecting
more Time Orbs (watch out for the red energy bar, as it
stretches out) and once you get to the upper level again,
continue going right. At the otherside will be a doorway, so
enter it and it will take you to LEVEL 15-2.
+---------------------------------+
| L E V E L 1 5 - 2 : |
+---------------------------------+
RANGER LETTERS FOUND: None
TIME CRYSTALS FOUND: #02
From the starting point, jump upwards to get a couple of Time</pre><pre id="faqspan-6">
Orbs, then continue going right collecting more Time Orbs. You
will also see a box as well which has a Yellow Time Orb in it.
Continue onwards till you reach the wall and jump up on the
otherside of it for a Green Health Booster, and some more Time
Orbs. Keep going right and you will be at a stopping point,
which will feature Cyborg Juggernauts, Sky Snipers, Krybots and
Swat Juggernauts. What's worse is there are some red energy
bars that will get in your way as well. To help you out though
is a Large Green Bolt up in the air, so get that if you need
it. This will be rather tough, so try using the Ground Pound
Jump to help you through this. After taking out the enemies
here, you will be able to move onwards. Do so and head all the
way to the wall. Once there, Wall Jump upwards, collecting the
Time Orbs. Also up there will be TIME CRYSTAL #02, so make sure
you get that. Now continue going right on the upper level,
collecting Time Orbs (including the one in the exploding box)
and head to the otherside. Once there will be a doorway which
you will enter, taking you to LEVEL 15-3.
+---------------------------------+
| L E V E L 1 5 - 3 : |
+---------------------------------+
RANGER LETTERS FOUND: 'A', 'N', 'G'
TIME CRYSTALS FOUND: #03, #04, #05, #06
For this section, from the starting point, head right and you
will see two Bounty Hunters and a red energy bar. It's
best to just shoot at them, and after taking them both out,
continue going right, collecting Time Orbs, and soon you will
see a Sky Sniper come out, so be ready to take it out. Now
jump up to the upper level and carefully go right as there are
more red energy bars here as well. Also here is a Swat
Juggernaut on the otherside, so just crouch down and shoot at
it until it's gone. You should also notice a golden panel
that's way up above (well not way up). Take that panel out and
get up there to get LETTER 'A'. Now get back down to the main
level and continue going right. There will be a Bounty Hunter
so crouch and shoot at it to take it out. Just past that is
another Bounty Hunter so use the same tactic on it. After that,
continue going right but DO NOT jump over the right edge when
you do. Instead, jump up to the left ontop of the area you just
came through and you will see LETTER 'N'. Get that and then you
can drop down the right edge.
Down here will be a Krybot and a Bounty Hunter, so take both of
them out quickly, then continue going right then jump up where
the red energy bars are onto the weak platform. From there,
jump up again to the left to get a Purple Time Orb. Now jump
back onto the weak platform again and then jump again to the
right to find a Krybot. Take it out then jump over the red
energy bar to take out the Bounty Hunter. Get to where that
was, and then jump over to the left wall, then Wall Jump over
to the upper right level. Once there, jump up to the left to
get TIME CRYSTAL #03. Now back on the upper level, jump over
the red energy bar, and you will see a Bounty Hunter in the
distance. Shoot at it to take it out and then collect the Time
Orbs you see. Now jump over to where the Bounty Hunter was, and
you can get TIME CRYSTAL #04. Now jump back over to solid
ground and use the wall to get onto the moving transparent
platform that's above you. Let it carry you to the next solid
ground (watch out for the red energy bar).
Once on the solid ground, go right and the screen will
slightly turn on you (don't worry it's okay), then head all
the way to the end. You will then see what's below you, which
is a long passageway leading down, covered with red energy
bars. The flooring you are on will carry you downwards, so
avoid any red energy bars. It will stop, and two Cyborg
Juggernauts will come out. Take them out and the flooring will
continue to lower (stay to the right). It will stop again and
two more Cyborg Juggernautss will come out, so take them out
as well and two more will come out. After taking all that out,
the flooring will make it to the bottom. And down here you
will be greeted by another Cyborg Juggernauts and a Bounty
Hunter, so be careful. After that, jump up the wall to get a
couple more Time Orbs and then continue going right. Keep
following the path and you will come to a series of red energy
bars. Ahead of you on the bottom portion is TIME CRYSTAL #05,
three Purple Time Orbs and an exploding box (which has a Large
Green Bolt in it).
Now head out of that, then jump up to the upper portion of
this area (be careful of the moving red energy bar). Up here
will also be a Bounty Hunter, so take it out, and then
continue going right and onto the transparent platform, which
will start to move. Now this next part is very tricky. The
platform will go into a wall like structure. Inside there is a
few Time Orbs and TIME CRYSTAL #06. Now to get it, you will
need to be quick. You won't be able to go through the wall
with the platform, so you will need to fall off the platform,
then jump underneath the wall and back onto the platform,
which may require using a Super Attack so you can possibly get
an extra jump. Now if you can pull it off, just fall into the
pit so you can start back at the solid ground area. If you
have a better solution on getting this, please let me know and
I will fully credit you. Now get back on the moving platform,
then go over to the wall like structure, and then Wall Jump
upwards and at the top, jump over the red energy bars and drop
down the otherside and hopefully you'll land on the moving
platform. When you do, travel to the otherside and jump onto
the solid flooring.
You will have more enemies to contend with here, so take them
out and collect the Time Orbs you see. Stay on the lower
flooring and go to where the red energy bar is. Wait, then go
through there to get LETTER 'G'. Now head back left and then
get onto the upper level and head right along it. You will
come across another transparent moving platform, so travel
with it, jumping over the red energy bar and at the otherside,
Wall Jump upwards, collecting the Time Orbs. Once you make it
to the top, head right until you reach the doorway. Enter it
and you will be taken to LEVEL 15-4.
+---------------------------------+
| L E V E L 1 5 - 4 : |
+---------------------------------+
RANGER LETTERS FOUND: None
TIME CRYSTALS FOUND: None
Upon entering here, head right and continue along (collecting
Time Orbs) this way until you reach the first box, which has a
Small Yellow Bolt in it. Get that, then jump to the upper
level and continue onwards and Lord Zedd will appear. A small
conversation will take place, then Zedd will disappear. After
that, in the background a giant robot will rise up, but don't
worry it's not gonna attack you. Instead Swat Juggernauts
and Cyborg Juggernautss will appear, followed by Sky Snipers
and a stopping point will take place. Also in this one, the
giant robot will throw out energy balls at you which will do
some damage, making this area a bit more tough. Once you take
out all of the enemies, head right jump over the red energy
bar and go through the doorway which takes you to LEVEL 15-5.
+---------------------------------+
| L E V E L 1 5 - 5 : |
+---------------------------------+
RANGER LETTERS FOUND: 'E', 'R'
TIME CRYSTALS FOUND: #07, #08, #09, #10
From the starting point, head right a bit to the red energy
bar, and before you jump over the pit, there is a Swat
Juggernaut way on the otherside. Charge up your blaster and
shoot at it from the far distance without it knowing you're
around. You must charge shoot it as it will reach the enemies.
After that, jump over the pit, and collect the Time Orbs as you
make it to the otherside. Get onto the transparent platform and
it will raise you up to the next flooring (watch out for the
red energy bar). A Purple Time Orb is up here as well as an
Swat Juggernauts. Crouch shoot it to take it out from a
distance then jump over the red energy bar and go left to the
next moving transparent platform. Get on it and it will take
you between two walls, in which you must Wall Jump upwards.
Once you get to the top, a Cyborg Juggernauts will be waiting
for you, so just Wall Jump upwards some more and it should fall
onto the moving platform.
Now on this higher flooring, head right and watch out for the
Swat Juggernauts. After that, continue going right until you
reach the edge. Over on the platform across the pit is a Cyborg
Juggernauts. Shoot at it to get its attention then it will come
after you but instead fall into the pit (what an idiot). Now
Jump Dash across the pit (getting the Green Time Orb as well)
then jump over the next pit and onto solid ground. Now keep
going right then jump across the pit and land on the yellow
platform (collecting more Time Orbs). Now just hopscotch across
the platforms and follow the pathway until you see a Cyborg
Juggernauts. Shoot at it from one side of the raise flooring to
take it out, then get the Green Time Orb from up above. Now
continue going right and there will be a Sky Sniper in the sky
so take it out. Ahead of you should be a wall and above that is
a panel. Jump to the wall then jump from it and blast the
panel, taking it out. Now repeat this to get into the small
area the panel was covering, which has LETTER 'E', so get that.
From there, drop down to the lowest flooring where there are
two Swat Juggernauts and a Green Time Orb on the left. This
might be tough, so use your Super Move to do some damage. If
not, take out the left one first, then turn around and start
blasting at the other one. After taking both out, continue
going right all the way to the otherside. Once here, get a look
up. You will see transparent platforms and giant flaming
pistons pushing out. What you need to do is time your move and
jump upwards as quickly as you can so you don't get hit. What
makes it more tricky is that there are four of these, and they
will come out from the left, right, left, right, so up the
middle might work. Once you get to the top of this, jump
directly upwards to find TIME CRYSTAL #07 and a Yellow Time
Orb. Now head right a bit to find a Sky Sniper (take it out)
and keep going right a bit. You will then get a small scene
showing what will be upcoming for you. With that, drop down the
rightside to find a Cyborg Juggernauts and just a bit right
from that is a Swat Juggernaut.
Take them out and if you look up, you'll see two Purple Time
Orbs. Jump up there then Wall Jump upwards, and you will also
find TIME CRYSTAL #08. Now drop down and head to the right
wall and Wall Jump that and at the top, you'll see a Sky Sniper
(take it out first) and then a Cyborg Juggernauts (shoot from a
distance). Get the Purple Time Orb in the upper corner and
continue going right, taking out the next Sky Sniper and
getting the Yellow Time Orb. Also here you should see a panel
on the upper portion. Take it out to find LETTER 'R'. Now with
that, drop down to the transparent platform and go right a bit,
and you will then see an Swat Juggernauts on the otherside of a
red energy bar. Stand from a distance and shoot at it to take
it out, then continue going right (collecting the Yellow Time
Orb) and take out the next Cyborg Juggernauts and then continue
onwards and then there will be a third one. After that, head
right to the wall then Wall Jump upwards (collecting Time Orbs)
and at the top, jump to the left wall to find TIME CRYSTAL #09.
Now at the upper level, head right and a Krybot will come
towards you, so take it out and continue going right until you
reach the transparent platform. By standing on it, it will
lift you upwards, so do so, avoiding the red energy bars, and
take it to the top. Doing so and you'll find TIME CRYSTAL #10
and a Purple Time Orb. Now drop to the flooring underneath and
follow it going right to the otherside. You will then find a
doorway which you will enter, taking you to LEVEL 15-6.
+---------------------------------+
| L E V E L 1 5 - 6 : |
+---------------------------------+
RANGER LETTERS FOUND: None
TIME CRYSTALS FOUND: None
Once entering here, head right from the starting point and
Lord Zedd will appear, commanding his grunts to keep you busy.
With that, a red energy bar will start to lower down on you,
so drop down through the transparent platforms (which has a
Large Yellow Bolt and Large Green Bolt, don't get these unless
you have to). After that, a stopping point will take place,
involving Cyborg Juggernautss and then Swat Juggernauts, so be
very careful when dealing with the stoppping point. After the
round is over, drop down through the transparent platforms as
the red energy bar will lower again. Round two will consist of
Cyborg Juggernautss followed by Swat Juggernauts. After taking
these out, you will be able to continue onwards, and do so by
heading right. There will be a Large Green Bolt and a Large
Yellow Bolt waiting for you in the corner on the otherside of
the wall. After that, head to the edge and the Jump Rush over
the red energy bar over to the transparent platform, then Jump
Rush again to the solid flooring on the right. Once there head
over to the doorway and enter it, taking you to LEVEL 15-7.
+---------------------------------+
| L E V E L 1 5 - 7 : |
+---------------------------------+
RANGER LETTERS FOUND: None
TIME CRYSTALS FOUND: None
Upon entering here, you will get a very nice look at the giant
robot in the background (looks like something out of Gundam
Wing). Anyways head right to the transparent platform and it
will start to move. Once it reaches the otherside, continue
going right a bit and Lord Zedd will come out. A nice
conversation will take place, then a boss fight will take
place. Get ready, this is the big one, well, sorta.
-------------------------
---|BOSS FIGHT #10: LORD ZEDD|---
-------------------------
So here is how this fight is setup. You pretty much got a
little room to work with. Zedds attacks are shooting energy
waves at you, causing lightning to strike down, and rushing
you hard. Infact he won't hold back on you, so you best be
ready. It's best you start off by using your Super Move,
which will knock his life meter down, and then get the
Large Yellow Bolt in the upper left corner and use that
again on him, causing some more damage to be done. He
should retreat back and let Krybots come out at you. Take
these out and build up your Super Move and then as soon as
Zedd comes back, let him have it. After using up as much of
your Super Attack, just keep punching and kicking away and
he will definitely fall.
Nothing really to say, Lord Zedd will fall down after being
defeated. And with that, you have completed Level 15!
--------------------------------------------------
R: |Level 16: Super Legends Megazord Battle (Level#16)|
--------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 3 : |
|After a feirce battle, Lord Zedd would appear to be defeated,|
|however he's not done fighting yet. Future Omega Ranger tells|
|him he isn't going anywheres, yet Lord Zedd tells him that |
|with his robot, he is going to go back to the beginning of it|
|all, and then jumps into the robot. Future Omega Ranger makes|
|the comment on how they will need Zords, lots of Zords. |
|However you end up using the Delta Command Megazord again. |
+-------------------------------------------------------------+
And now for this final battle, which will probably be tougher
than the others before it. Once again We start off this giant
battle with a Clash Round, and you have 6:00 seconds to hit and
mash the right button, so you'll know what the next move is.
Remember, if you lose, you'll go into a Defend Round, but if
you win, you will go into an Attack Round. Remember, once you
finish with the Attack Round, you will move onto the Defend
Round, then back to the Clash Round. If you start with the
Defend Round, you will then go to the Attack Round, followed by
the Clash Round. It's best to win the first Clash Round, that
way you will get a better advantage at winning this level.
After several complete rounds, you'll have completed Level 16.
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 4 : |
|After the final battle, Future Omega Ranger and Red Morphin |
|Ranger drops down to confront Zedd. Future Omega Ranger asks |
|him why would he throw a second chance at life away after he |
|was purified by Zordon's energy wave (see the finale of Power|
|Rangers In Space). Lord Zedd tells him that his purified side|
|found the Time Crystal on a dig, and because of that, the |
|evil side of him reached out and took over, corrupting the |
|Time Crystal. With that, the two Rangers tell him that it's |
|over, but Lord Zedd thinks otherwise, and uses the Time |
|Crystal to open a time portal to jump into. When he does, he |
|accidentally drops the Time Crystal, thus destroying it. |
|Because of this, Lord Zedd is stuck in a place outside of |
|time itself. Then the two Rangers head back to the Hall Of |
|Legends. |
+-------------------------------------------------------------+
---------------------------------------------------------------
---------------------------------------------------------------
+-------------------------------------------------------------+
| C U T S C E N E F O O T A G E # 3 5 : |
|In this final cutscene, Future Omega Ranger thanks all the |
|Rangers for their help, but let's them know that overtime, |
|they will forget this adventure, which is a big |
|disappointment to the other Rangers. He then sends the 10 |
|Rangers back to their respective timeline, so they can |
|continue their mission of fighting evil. His final words |
|being "Extraordinary, each and every one of them. RANGERS |
|FOREVER!" |
+-------------------------------------------------------------+
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SECTION 4: |CHECKLIST WALKTHROUGH|
---------------------
Now while the walkthrough above gave you specific locations for
the Ranger Letters and Timeline Collectibles, this section below
will give you a small rough idea of where they are. This is for
those who don't want to scroll through the walkthrough, and are
just looking for the valuable stuff in each level.
------------------------
A: |Ranger Letters Locations|
------------------------
By collecting all the Ranger Letters in each level, you will
unlock a new Ranger as a playable character. Below is a rough
summary of the location of those Ranger Letters as well as which
Ranger you will unlock:
1. Level 1: Operation Overdrive
Unlocks: Blue Overdrive Ranger
[ ] Letter 'R': Level 1-1/Close to the beginning in a spot
just past some boxes.
[ ] Letter 'A': Level 1-1/Take out a panel by using a Ground
Pound Jump near a wall.
[ ] Letter 'N': Level 1-1/On an upper ledge (near a Timeline
Collectible) close to the end of this stage.
[ ] Letter 'G': Level 1-3/Halfway through use a Ground Pound
Jump to take out a panel revealing it.
[ ] Letter 'E': Level 1-3/Close to the end at a far right
wall near a Time Orb.
[ ] Letter 'R': Level 1-4/Near some transparent platforms,
underneath the lower ones to find this one.
2. Level 3: Lost Galaxy Part One
Unlocks: Blue Galaxy Ranger
[ ] Letter 'R': Level 3-1/Near the end, Multi-Jump Kick an
enemy at a Stopping Point, then dash left.
[ ] Letter 'A': Level 3-3A/After dealing with five fire
compressors, drop down into a secret room.
[ ] Letter 'N': Level 3-3A/Blast a panel in a wall for a
secret area, and in it, go near the doorway.
[ ] Letter 'G': Level 3-3B/From where the path splits, blast
the panel and go to the upper path.
[ ] Letter 'E': Level 3-3B/After a staircase, head right,
Double Jump and go left and drop down.
[ ] Letter 'R': Level 3-3B/Drop over a side, and Double Jump
Rush to the left for a platform.
3. Level 4: Lost Galaxy Part Two
Unlocks: Red Wild Force Ranger
[ ] Letter 'R': Level 4-1/Drop underneath one ledge to find
it and a switch, near several fire pits.
[ ] Letter 'A': Level 4-3A/After taking out a panel, Double
Jump Rush to the right and tucked away.
[ ] Letter 'N': Level 4-3B/Under a transparent platform near
a fire pit in a secret area.
[ ] Letter 'G': Level 4-4/During a Stopping Point on a lift,
Multi-Jump to an upper ledge and go right.
[ ] Letter 'E': Level 4-4/Blast open a panel in the ground
and drop down to find it an trouble.
[ ] Letter 'R': Level 4-9/Travel along a transparent
platform near the end to to find it.
4. Level 6: Ninja Storm Part One
Unlocks: Blue Wind Ranger
[ ] Letter 'R': Level 6-1/Near the start, on an upper ledge
above where an exploding box is.
[ ] Letter 'A': Level 6-2/Wall Jump to an upper wall and
then to a small area near a Fire Lotus.
[ ] Letter 'N': Level 6-2/From the top of a high ledge,
Double Jump left to a small cliff.
[ ] Letter 'G': Level 6-2/On the right side, in a small room
during a Stopping Point (be quick).
[ ] Letter 'E': Level 6-3/After traveling a platform, Double
Jump then Jump Rush to it.
[ ] Letter 'R': Level 6-3/Right next to where the LETTER
'E' is located at.
5. Level 7: Ninja Storm Part Two
Unlocks: Green Samurai Ranger
[ ] Letter 'R': Level 7-1/Near the beginning, ontop of a
roadway near a Timeline Collectible.
[ ] Letter 'A': Level 7-2/Near the beginning, in a secret
room where you take out a panel to get to.
[ ] Letter 'N': Level 7-4/Near a red energy bar, take out a
panel to find it and an exploding box.
[ ] Letter 'G': Level 7-4/On a high ledge around where the
subway car stopped.
[ ] Letter 'E': Level 7-4/Near the end, around where a red
energy bar and a switch is.
[ ] Letter 'R': Level 7-6/Near the end, just past the
doorway, take out the panel to find it.
6. Level 9: Mighty Morphin Part One
Unlocks: Yellow Mighty Morphin Ranger
[ ] Letter 'R': Level 9-1/Near the start, Wall Jump up a
wall then jump up and right on a rooftop.
[ ] Letter 'A': Level 9-2/Jump on some metal shelves, follow
the path, then jump up to a higher ledge.
[ ] Letter 'N': Level 9-2/After shooting at a switch, go
left then jump up and left to find it.
[ ] Letter 'G': Level 9-3/Go down a long pathway, then jump
up to some higher platforms.
[ ] Letter 'E': Level 9-3/Near the end, jump over a gap,
then jump onto a box and jump up again.
[ ] Letter 'R': Level 9-4/Near the endm hidden in a sign,
drop down from above it and dash right.
7. Level 10: Mighty Morphin Part Two
Unlocks: Blue Mighty Morphin Ranger
[ ] Letter 'R': Level 10-1/Across some wooden panels, take
out a lower panel to find it.
[ ] Letter 'A': Level 10-1/Near the end, use a transparent
platform to find a panel and take it out.
[ ] Letter 'N': Level 10-3/Near the beginning, take out a
panel that's in the ground to find it.
[ ] Letter 'G': Level 10-3/Somewhat close to the beginning,
go through a series of two panels.
[ ] Letter 'E': Level 10-3/Close to the end, in the area
just after where you Wall Jumped from.
[ ] Letter 'R': Level 10-5/Double jump from a ledge over to
where a Sky Sniper is, and it will be there.
8. Level 12: Space Patrol Delta Part One
Unlocks: Yellow S.P.D. Ranger
[ ] Letter 'R': Level 12-1/Find an upper path in a large
opening in the upper right hand corner.
[ ] Letter 'A': Level 12-1/Near the end, take out a panel in
the floor and drop down into the small room.
[ ] Letter 'N': Level 12-3/Near the beginning, go to the
path above a switch and follow it.
[ ] Letter 'G': Level 12-3/Wall Jump upwards to find an
exploding box, and you will find it there.
[ ] Letter 'E': Level 12-3/Close to the end, dash over to a
lone weak platform then jump up to the left.
[ ] Letter 'R': Level 12-5/Near the beginning, go through a
narrow gap leading upwards to find it.
9. Level 13: Space Patrol Delta Part Two
Unlocks: Red S.P.D. Ranger
[ ] Letter 'R': Level 13-1/Near the start, jump upwards to a
platform then Wall Jump over to some boxes.
[ ] Letter 'A': Level 13-1/Near the end, it will be a corner
next to a box and a Time Orb.
[ ] Letter 'N': Level 13-2/Jump on a moving platform near an
SPD Badge, which will take you to it.
[ ] Letter 'G': Level 13-2/Find an opening where you can
Wall Jump, you'll find a box and the letter.
[ ] Letter 'E': Level 13-2/Just past a couple boxes, you
will find a medium size room with it.
[ ] Letter 'R': Level 13-2/Near the end, it's a bit out of
reach, but still easy to get to.
10. Level 15: Super Legends
Unlocks: Lunar Wolf Ranger
[ ] Letter 'R': Level 15-1/Near the end, jump on a
transparent platform in the air to find it.
[ ] Letter 'A': Level 15-3/Near the start, take out a panel
way up above, to find the it.
[ ] Letter 'N': Level 15-3/After that, go a bit more, jump
up onto a left section to find it.
[ ] Letter 'G': Level 15-3/Near the end, go to the red
energy bars and just past that to find it.
[ ] Letter 'E': Level 15-5/Jump to a wall, the blast a
panel, and get into there to find it.
[ ] Letter 'R': Level 15-5/Find a panel on an upper level,
and take it out to find the prize.
-------------------------------
B: |Timeline Collectables Locations|
-------------------------------
By collecting all the Timeline Collectables in each level, you
will unlock new artwork in the game. Below is a rough summary of
the location of those Timeline Collectables:
1. Level 1: Operation Overdrive
[ ] Chrono Stone #01: Level 1-1/Near the beginning jump onto
a lone pillar after doing a Wall Jump.
[ ] Chrono Stone #02: Level 1-1/Just past the rising fires,
Wall Jump upwards to the top.
[ ] Chrono Stone #03: Level 1-1/Halfway through, take out a
panel in the ground to find it.
[ ] Chrono Stone #04: Level 1-1/Near the end, jump on some
boxes, then Double Jump up from them.
[ ] Chrono Stone #05: Level 1-3/Near the start, take out a
panel in the wall to find a room.
[ ] Chrono Stone #06: Level 1-3/After fighting some enemies,
Wall Jump at a left wall and go up.
[ ] Chrono Stone #07: Level 1-3/This will be near some Time
Orbs, after a Lava Lizard comes out.
[ ] Chrono Stone #08: Level 1-3/After that, find a panel in
the ground and take it out to find it.
[ ] Chrono Stone #09: Level 1-3/Near the end, you'll see it,
but you'll need to Wall Jump to it.
[ ] Chrono Stone #10: Level 1-4/Near the start at a Stopping
Point above that will be the treasure.
2. Level 3: Lost Galaxy Part One
[ ] Sacred Beetle #01: Level 3-1/Near the start, Double Jump
up to a nearby corner.
[ ] Sacred Beetle #02: Level 3-2A/Drop to a lower secret
area, dash left near a doorway.
[ ] Sacred Beetle #03: Level 3-2B/Upon entering here, it
should be in plain sight.
[ ] Sacred Beetle #04: Level 3-3A/After blasting open a
couple panels, follow the path left.
[ ] Sacred Beetle #05: Level 3-3A/After a red energy bar,
Wall Jump to the first left platform.
[ ] Sacred Beetle #06: Level 3-3A/Jump up from where you
found LETTER 'N' and go right.
[ ] Sacred Beetle #07: Level 3-3B/Blast a panel, then jump
to the left after finding LETTER 'G'.
[ ] Sacred Beetle #08: Level 3-3B/In an open area, Multi-
Jump Kick an enemy up and jump left.
[ ] Sacred Beetle #09: Level 3-3B/Past the open area,
repeat, then Double Jump Rush right.
[ ] Sacred Beetle #10: Level 3-3B/On a lower area, use the
grunts to Multi-Jump Kick up to it.
3. Level 4: Lost Galaxy Part Two
[ ] Sacred Beetle #01: Level 4-1/Jump up left on a wall then
blast out a panel to find a room.
[ ] Sacred Beetle #02: Level 4-3A/Near a opening in the
ground, Multi-Jump up and go right.
[ ] Sacred Beetle #03: Level 4-3A/Near the end, blast a
panel, drop down and then go right.
[ ] Sacred Beetle #04: Level 4-3B/Surrounded by four red
energy bars on an upper ledge.
[ ] Sacred Beetle #05: Level 4-4/During a Stopping Point on
a lift, Multi-Jump up to find it.
[ ] Sacred Beetle #06: Level 4-4/Near the end, hit a hidden
switch to lift the lift up.
[ ] Sacred Beetle #07: Level 4-5/Take out a panel in the
ceiling then Multi-Jump up there.
[ ] Sacred Beetle #08: Level 4-8/Platform jump to the right
side and it'll be in plain sight.
[ ] Sacred Beetle #09: Level 4-9/Find a switch to cause a
lone platform to go up and down.
[ ] Sacred Beetle #10: Level 4-11/After riding a giant lift,
Double Jump up the left side.
4. Level 6: Ninja Storm Part One
[ ] Ninja Scroll #01: Level 6-1/Jump on a box then jump to
a ledge, and jump up again from there.
[ ] Ninja Scroll #02: Level 6-2/Near the start, on ledge
with two boxes, jump to the left.
[ ] Ninja Scroll #03: Level 6-2/Get onto a box, then Double
Jump to the upper right side.
[ ] Ninja Scroll #04: Level 6-2/Go to the area where LETTER
'A' is and you will find it.
[ ] Ninja Scroll #05: Level 6-2/In the room above where you
found the LETTER 'G' (be quick).
[ ] Ninja Scroll #06: Level 6-2/In the room below where you
found the LETTER 'G' (be quick).
[ ] Ninja Scroll #07: Level 6-3/Double Jump to a corner
after being on a moving platform.
[ ] Ninja Scroll #08: Level 6-3/Make your way to a highest
ledge, then Double Jump to the left.
[ ] Ninja Scroll #09: Level 6-3/Just past a box on a lower
path below a wooden platform.
[ ] Ninja Scroll #10: Level 6-4/Cross over a bridge and
Double Jump upwards to find it.
5. Level 7: Ninja Storm Part Two
[ ] Ninja Scroll #01: Level 7-1/Go under the area below
where you start off at.
[ ] Ninja Scroll #02: Level 7-1/Shortly after, jump over a
bit and go a bit more.
[ ] Ninja Scroll #03: Level 7-1/After taking a panel out,
Wall Jump upwards all the way up.
[ ] Ninja Scroll #04: Level 7-1A/It should be in plain sight
when entering here.
[ ] Ninja Scroll #05: Level 7-1B/Near the end, head to the
right wall and Wall Jump upwards.
[ ] Ninja Scroll #06: Level 7-3/Near the start, head to some
boxes, which has the prize there.
[ ] Ninja Scroll #07: Level 7-3/Alongside a building, you'll
have to fall into the pit to get it.
[ ] Ninja Scroll #08: Level 7-4/Just past some upper red
energy bars is a room with it.
[ ] Ninja Scroll #09: Level 7-6/Near the start, at a switch
Wall Jump upwards all the way.
[ ] Ninja Scroll #10: Level 7-6/Shortly after, head to a
right edge, then Wall Jump upwards.
6. Level 9: Mighty Morphin Part One
[ ] Power Coin #01: Level 9-1/Near the start, make your way
to an upper path from where Letter R is.
[ ] Power Coin #02: Level 9-1/Near the end, bust through a
panel, drop and lean towards the right.
[ ] Power Coin #03: Level 9-2/Very tricky, above three
switches, follow path past the pistons.
[ ] Power Coin #04: Level 9-2/Drop down from Power Coin #03
then follow the short path.
[ ] Power Coin #05: Level 9-2/Wall Jump from some silos then
follow the path at the top.
[ ] Power Coin #06: Level 9-2/Go to a corner where two boxes
are and take them out.
[ ] Power Coin #07: Level 9-2/Hit a switch, then find the
path it's connected to and follow it.
[ ] Power Coin #08: Level 9-3/Make your way to a bridge
area, then drop into the control room.
[ ] Power Coin #09: Level 9-3/Lure then use a Juggernaut
to Multi-Jump Kick onto a rooftop.
[ ] Power Coin #10: Level 9-3/Nearby drop through a
platform and dash to the right.
7. Level 10: Mighty Morphin Part Two
[ ] Power Coin #01: Level 10-1/Near the start, take out a
panel and then Wall Jump in the room.
[ ] Power Coin #02: Level 10-1/Shortly after, go to a right
wall, jump up to a ledge and jump again.
[ ] Power Coin #03: Level 10-1/Near the end, jump on the box
and to the upper right wall to find it.
[ ] Power Coin #04: Level 10-3/After getting a letter, Wall
Jump then Double Jump to a left wall.
[ ] Power Coin #05: Level 10-3/Near the end, jump up and
bust out a panel to find it.
[ ] Power Coin #06: Level 10-5/Near the start, drop down
from a netted platform to find it.
[ ] Power Coin #07: Level 10-5/Shortly after, Double Jump at
the right wall and go to the otherside.
[ ] Power Coin #08: Level 10-5/Take out a ground panel and
go through it, then left to past a box.
[ ] Power Coin #09: Level 10-5/Near the end, drop down in an
opening to find enemies, then head left.
[ ] Power Coin #10: Level 10-5/At the same spot, go across
to the opposite side to find it.
8. Level 12: Space Patrol Delta Part One
[ ] SPD Badge #01: Level 12-1/In a big opening, go on a left
wall then Jump Dash to a higher area.
[ ] SPD Badge #02: Level 12-1/In a small room, Wall Jump
upwards, then get on the left wall.
[ ] SPD Badge #03: Level 12-3/Near the start, in the upper
right corner it will be at.
[ ] SPD Badge #04: Level 12-3/Wall Jump from a weak platform
and go into an opening in the left wall.
[ ] SPD Badge #05: Level 12-3/Shortly after, near some Time
Orbs, Double Jump up to a small ledge.
[ ] SPD Badge #06: Level 12-3/Near the end, from the moving
platforms, follow a lower path left.
[ ] SPD Badge #07: Level 12-5/Near the start, Wall Jump up
an opening leading upwards.
[ ] SPD Badge #08: Level 12-5/After jumping a pit, Double
Jump up to an upper left corner.
[ ] SPD Badge #09: Level 12-5/As you go down an elevator,
take out a panel on the right (be quick).
[ ] SPD Badge #10: Level 12-5/After that, take out another
panel on the right (be quick).
9. Level 13: Space Patrol Delta Part Two
[ ] SPD Badge #01: Level 13-1/After Wall Jumping, just past
the Bounty Hunters will be the prize.
[ ] SPD Badge #02: Level 13-1/Make your way to a box on a
very high platform to find it.
[ ] SPD Badge #03: Level 13-2/Near the start, get to the
area underneath where you started at.
[ ] SPD Badge #04: Level 13-2/While on a moving platform,
take out the first panel and jump up.
[ ] SPD Badge #05: Level 13-2/As you get on a platform
elevator, Jump Dash to the left.
[ ] SPD Badge #06: Level 13-4/Double Jump across a few
platforms to a lone platform.
[ ] SPD Badge #07: Level 13-4/On a moving platforms, jump
up to a lone platform, near the bars.
[ ] SPD Badge #08: Level 13-4/Drop into an opening in the
floor, and head to the right.
[ ] SPD Badge #09: Level 13-4/Where there are several
platforms, head to the left side.
[ ] SPD Badge #10: Level 13-4/Near the end, Double Jump/Jump
Rush across a long gap.
10. Level 15: Super Legends
[ ] Time Crystal #01: Level 15-1/Jump up on a weak platform,
then jump over to the left wall.
[ ] Time Crystal #02: Level 15-2/Near the end, head to a
nearby wall and Wall Jump up it.
[ ] Time Crystal #03: Level 15-3/After Wall Jumping to an
upper right area, jump to the left.
[ ] Time Crystal #04: Level 15-3/Shortly after, get past a
red energy bar, and keep going.
[ ] Time Crystal #05: Level 15-3/After a series of red
energy bars, head to the bottom area.
[ ] Time Crystal #06: Level 15-3/Surrounded by a box shaped
platform, very tough to get to.
[ ] Time Crystal #07: Level 15-5/Just above the flaming
pistons pushing out, jump upwards.
[ ] Time Crystal #08: Level 15-5/Shortly after, near Time
Orbs, jump up the Wall Jump upwards.
[ ] Time Crystal #09: Level 15-5/Head to a right wall, Wall
Jump up it and then jump to the left.
[ ] Time Crystal #10: Level 15-5/Near the end, on a moving
platform and take it to the top.
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SECTION 5: |IMPORTANT STUFF|
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-----
A: |Items|
-----
These are all of the items found throughout the game:
1. TIME ORBS: These are three small energy balls group
together. Collect as many as you can to upgrade your Rangers
stats at the end of the level. Below is a list of the different
color Time Orbs and what they will raise.
a. GREEN TIME ORBS: These will help raise your Health Stat.
They are worth 5 Points.
b. PURPLE/PINK TIME ORBS: These will help raise your Attack
Stat. These are worth 40 Points.
c. YELLOW TIME ORBS: These will help you raise your Super
Stat. These are worth 100 Points.
2. RANGER LETTERS: There are 6 of these scattered throughout
each level (except Megazord Battles). Collect all 6 letters
(R A N G E R) to unlock a new Ranger.
3. LIGHTNING BOLTS: These are glowing lightning bolts that will
do various things for you.
a. LARGE GREEN BOLTS: These are large green lightning
bolts which will fully restore your life.
b. SMALL GREEN BOLTS: These are small green lightning bolts
which will restore 1/4 to 1/3 of your life.
c. LARGE YELLOW BOLTS: These large yellow lightning bolts
will fill up your Super Ability all the way.
d. SMALL YELLOW BOLTS: These small yellow lightning bolts
will fill up your Super Ability one level at a time.
4. TIMELINE COLLECTABLES: There are 10 of these scattered
throughout each levels. Collect all of them to unlock new art
which can be found in the Trophy Room *shrugs*. Below is what
Collectable can be found in each level. Keep in mind, when you
are playing Lost Galaxy, Ninja Storm, Mighty Morphin and Space
Patrol Delta, there are 10 Collectable in each part.
a. CHRONO STONES: These are found in Level 1.
b. SACRED BEETLES: These are found in Level 3 & Level 4.
c. NINJA SCROLLS: These are found in Level 6 & Level 7.
d. POWER COINS: These are found in Level 9 & Level 10.
e. SPD BADGE: These are found in Level 12 & Level 13.
f. TIME CRYSTALS: These are found in Level 14 (or Level 15).
5. POWER BOOSTERS: These look like a medium-size orb that will
increase your Stat for a brief period of time. There are
several different types of them.
a. BLUE ATTACK BOOSTER: This is a blue orb, surrounded by a
blue cloud, will briefly increase your attacking.
b. GREEN HEALTH BOOSTER: This is a green orb, surrounded by
a green cloud, will let you take less damage.
c. PURPLE POWER BOOSTERS: These purple orbs, surrounded by a
purple cloud, will make you invincible.
d. YELLOW COMBO BOOSTERS: These yellow orbs, surrounded by a
yellow cloud, will double your Combo Score.
e. RED THROW BOOSTERS: These red orbs, surrounded by a red
cloud, will boost the power of you throwing enemies.
f. PINK BLASTER BOOSTERS: These pink orbs, surrounded by a
white cloud, will boost the power of your blaster shots.
-------
B: |Enemies|
-------
There are two types of enemies in this game: Grunt Enemies and
Universal Enemies. The Grunt Enemies are found in accordance with
the particular level you are playing, and they all fight the same
way, and as you progress through the levels, they will get
tougher. The Universal Enemies are found in all the levels,
scattered about, and are more difficult to deal with. All enemies
will also block your physical attacks when you get close to them.
When you fight them, your Power Meter will slowly build up. After
you defeat them, you will get a small Enemy Orb (or in rare cases,
a Time Orb), which will give you a certain amount of Experience
Points. How much experience you ask, that depends on how you take
them out. A tip for you, it's best to Ground Pound Jump them over
and over again, that way you can fill up your Power Meter faster.
These are all of grunt enemies that are found throughout specific
levels throughout the game.
1. LAVA LIZARDS: These are the grunts found in the Operation
Overdrive levels. These are somewhat easy to take out.
2. STINGWINGERS: These are the grunts found in the Lost Galaxy
levels. These take a bit more to defeat.
3. KELZACKS: These are the grunts found in the Ninja Storm
levels. These are about as strong as the Stingwingers.
4. Z-PUTTIES: These are the grunts found in the Mighty Morphin
levels. These are very tough to fight.
5. KRYBOTS: These are the grunts found in the Space Patrol</pre><pre id="faqspan-7">
Delta and Super Legends levels. Also another tough grunt.
These are the universal enemies that can be found in most/all of
the levels throughout the game:
1. BOUNTY HUNTERS (Easy difficulty):
These look like Kelzacks, except they are either green or
orange. They have a powerful blaster they use as a weapon,
which they can shoot straight at you or an archway which
will most likely hit you. These are rather easy to take out,
but it's best to take them out with your blaster from a
distance.
2. SKY SNIPERS (Easy difficulty):
These are red or yellow humanoid creatures that fly back
and forth. While they are flying, they will continuously
shooting down at you. They can also do this while being
stationary. These characters are rather annoying at times,
but they are rather easy to take out with physical attacks.
3. FIRE LOTUS (Medium difficulty):
These are large flowers that will hang on the walls or
ceilings or platforms. Every few seconds or so, they will
spit out a stream of fire, blocking your path. The one
downside to them is that they can not be taken out.
4. CYBORG JUGGERNAUTS (Hard difficulty):
These are big mutated grunts that are heavily armored and
extremely tough (either in red or green). They have various
physical attacks including a powerful rush attack which will
knock you back causing you to lose alot of health. They will
also hit the ground with their fist as a close up attack.
It's best to stun them, then take them out as quick as
possible.
5. SWAT JUGGERNAUTS (Hard difficulty):
These are as big as the Cyborg Juggernauts, except they have
a powerful launcher cannon. Again, these come in different
colors, and their cannons pack a punch. Just like the Bounty
Hunters, their cannons can shoot straight or in an archway
(which will likely hit you). It's best to stun them, then
run up and beat them down physically.
------
C: |Bosses|
------
This is a list of all of the bosses found throughout the game:
BOSS FIGHT #01: MOLTOR (from Level 1)
Here's the setup for this fight. For physical combat, he
will charge at you with his swords, which does little
damage. Specials involving teleporting and a flame wall
attack where he creates a barrier of fire around him, which
shoots out fireballs. Don't get caught in this because it
will be very annoying as well as damaging. Your best bet for
attacking him is to hit him from behind. So if his back is
towards you, you will be able to do alot of damage. You
could try and use your Super Ability, but it will do very
little damage. After he's hit enough times, he will
disappear and send Lava Lizards at you (this will be
annoying). Take those out and you will continue fighting
him. Repeat the same tactic and you will be able to take him
out.
BOSS FIGHT #02 & #03: TRAKEENA (from Level 3 & Level 4)
Now this fight could be tough. She has a variety of attacks,
including teleportation, a swift kicking attack as well as
shooting bolts of lightning downwards and energy balls. She
will also create an energy barrier for herself. Not only
that she has an annoying laugh that could kill anyone. Start
off by getting close her and use your Super Move Attack to
knock her life down by alot, then just keep hitting her with
physical moves. After a bit, she'll send Sting Wingers as
well as other enemies after you, so build up your Super
Meter with them. Repeat this process and soon you will be
able to defeat her.
BOSS FIGHT #04 & #05: CHOOBO (from Level 6 & Level 7)
For this fight, Choobo will start to come towards you to
begin fighting. The way this fight will be setup is this.
His attacks are using his staff on you alot (for physical
moves), as well as shooting out massive fireballs. He will
also fart, which I don't know why, but he does *shrugs*. He
should be fairly easy to take down, but just incase, use
your Super Move on him, which should do some good damage to
him, and then start doing alot of physical attacks on him.
After awhile he will teleport away, and Kelzacks (as well as
a Cyborg Juggernauts in the second round) will come out to
play. Take out the Kelzacks to build up your Super Move
Meter and go at it again with Choobo. After two or three
rounds of this, he should be finished.
BOSS FIGHT #06 & #07: GOLDAR (from Level 9 & Level 10)
Here's how this fight is setup. Goldar's attacks are
plentiful. He can jump up and either shoot down several
fireballs or one fireball which will engulf the whole floor
for a few seconds. Try to hang on the wall when this
happens. On the ground he will do a massive sword slashing
attack that will damage you good, so try not to get too
close when fighting. He will also do a powerful kick. If he
does the sword and kick as a combo, you're pretty screwed.
Don't shoot at him because he will block your blasts. And of
course he does the whole disappearing/enemies appearing
thing. So what to do, well use your Super Attack first, then
try and get him from behind but be careful as he will kick
you. This is a rather tough fight so good luck!
BOSS FIGHT #08 & #09: ICHIOR (from Level 12 & Level 13)
Surprisingly this fight is rather easy compared to the
previous battles. The battle will setup like this, Ichior
will have a sword slashing attack, as well as his imfamous
Ocean Saber attack (he'll call this attack out), which will
cause water pillars to shoot upwards, so avoid this. He will
also jump and throw down ice rocks at you, which can easily
be avoided. To take him down, it might take a bit to do at
first, but attack him from the front or back, and he will
take alot of damage. If need be, there is a Large Green Bolt
in the upper left corner. As per usual, Krybots will come
out after awhile (adding one more each time), so take them
out to build up your Super Meter. Just keep hitting Ichior
and he will be taken out very easily.
BOSS FIGHT #10: LORD ZEDD (from Level 15)
So here is how this fight is setup. You pretty much got a
little room to work with. Zedds attacks are shooting energy
waves at you, causing lightning to strike down, and rushing
you hard. Infact he won't hold back on you, so you best be
ready. It's best you start off by using your Super Move,
which will knock his life meter down, and then get the
Large Yellow Bolt in the upper left corner and use that
again on him, causing some more damage to be done. He
should retreat back and let Krybots come out at you. Take
these out and build up your Super Move and then as soon as
Zedd comes back, let him have it. After using up as much of
your Super Attack, just keep punching and kicking away and
he will definitely fall.
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SECTION 6: |IN CONCLUSION|
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A: |What's To Come|
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With a game as big as this, who knows what else is to come. But I
will keep this open if anything new develops.
----------------
B: |PayPal Donations|
----------------
Like anyone would read this but something new I've been toying
around with is the idea of taking donations. After making as many
maps and FAQs as I have, it tends to be a big strain on my
computer (I have a cheap-ass computer). So if you like any or all
of my FAQs and maps, and wish to give a little something back, you
can donate as much as you want to my PayPal account ^_^. Email me
your donations at
[email protected]
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C: |Special Thanks|
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Personal Thanks To:
To ExoSquad18: Simply because of his confidence and belief that I
will be very successful at this stuff ^_^.
On-line Thanks To:
To GameFAQS: for hosting my walkthroughs as well as many more ^_^.
To anyone from alt.fan.power-rangers: Even though the group has
been dead for years, you guys came first, and you'll always be
remembered. Big hugs to you, if any of you are still around! ^_^
To megabyte27: Just because he's the only other person who has
also made an FAQ for this game, great devotion! ^_^
To AOXepisodes (on Youtube.com): For the Youtube video
specifically finding the 2nd Letter 'R' in Mighty Morphin Part 2
^_^.
To anzapower (on Youtube.com): For the basic controls for the PC
Version of the game ^_^.
To the Power Rangers Super Legends Message Board (on GameFAQs): A
general thanks to all of those who had various info from when they
played the game on how to get all the items ^_^.
To anyone who help made this game possible. Thanks! ^_^
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D: |The Disclaimer|
--------------
Power Rangers Super Legends is a game to celebrate 15 years of the
legacy that is Power Rangers. One can only imagine how such a
popular series could stay on through 600+ episodes and 15 Seasons.
It's just that good. Now you would think that being such a moment,
this game would be the best Power Rangers game ever. It has it's
moments, but it's not totally the best. I was having high hopes
actually, and it does have a great storyline, just that it had
some really bad points. Oh well, what are you gonna do right ^_^.
I made this walkthrough the best way I can and I hope it helps out
in every way possible. Now here comes the important stuff you need
to read.
Ok, I'll make this quick and simple. This walkthrough is my work.
I've made this walkthrough, describing the game the best possible
way I can. You can use whatever info you want, so long as you give
me credit and don't alter anything. All you have to do is email me
at
[email protected] if you're gonna do anything with
this walkthrough. And to show that I'm not a complete selfish
bastard, if you have something you wanna add, email me and I will
give you full credit ^_^. This walkthrough, like many others are
intended for GameFAQs ONLY. You want it on your site, well you
better start emailing me. Failure to comply with this, and I will
be mad, among other things.
Email me at
[email protected]
PayPal me at
[email protected]
Copyright (C) January 7th, 2010
Mike Leatherwood AKA StarFighters76
Mighty Morphin Power Rangers & Power Rangers Lost Galaxy
(tv series) (C) 1993 & 1999 (respectively) Saban Entertainment
Power Rangers Wild Force, Power Rangers Ninja Storm, Power Rangers
S.P.D. (Space Patrol Delta) & Power Rangers Operation Overdrive
(tv series) (C) 2002, 2003, 2005 & 2007 (respectively)
BVS Entertainment
Power Rangers: Super Legends (C) 2007 Disney Interactive