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| |                                                                 | |
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      F  O  R    T  H  E    P  L  A  Y  S  T  A  T  I  O  N    2

                     V  e  r  s  i  o  n   1 . 0

              M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a game called Power Rangers: Super
Legends which is to tie in the 15th Anniversery of Power Rangers for the
PlayStation 2. I hope this walkthrough helps out as much as possible.
Below is nothing but spoilers on the game and possibly the TV series, so
if you don't want to be spoiled, please take a detour and hit the Back
button now. However if you want to be spoiled or need some help, please
scroll down as far as you need to. Consider this as your Spoiler
Warning!

PLAYER'S NOTE: This will be a massive FAQ, and as I will say again, I
will not be holding back on covering this game completely. I will tell
you now that when it comes to unlocking Rangers/Zords/Megazords,
anything that is NOT listed below (specifically in the introduction
sections), CAN NOT be unlocked. DO NOT EMAIL ME ASKING IF THEY CAN BE
UNLOCKED, I WILL IGNORE YOU! And above all, YOU CAN NOT UNLOCK TOMMY AS
ANY RANGER! Not the White Ranger, not the Red Zeo Ranger or Red Turbo
Ranger, or even as the Black Dino Ranger, and ESPECIALLY not as the
Green Ranger! I swear, if anyone emails me asking me this, I will so
come unglued! >_> Again, this will be a massive FAQ, the biggest one
I've done, so please bare with me on any of this!

-----------------
|TABLE OF CONTENTS|
-----------------

  SECTION 1: Intro
    A: Version Guide
    B: The Story Of Power Rangers Super Legends
    C: What Is Power Rangers Super Legends
    D: About This Walkthrough
    E: Control Configuration
    F: Super Move Attack
    G: Two Player Co-op Mode
    H: Introducing The Power Rangers/Megazords

  SECTION 2: Full Walkthrough
    A: Before The Walkthrough
    B: Opening Scene
    C: Level 1: Operation Overdrive
       (QUICKFIND: Level#01)
    D: Level 2: Operation Overdrive Megazord Battle
       (QUICKFIND: Level#02)
    E: Level 3: Lost Galaxy Part One
       (QUICKFIND: Level#03)
    F: Level 4: Lost Galaxy Part Two
       (QUICKFIND: Level#04)
    G: Level 5: Lost Galaxy Megazord Battle
       (QUICKFIND: Level#05)
    H: Level 6: Ninja Storm Part One
       (QUICKFIND: Level#06)
    I: Level 7: Ninja Storm Part Two
       (QUICKFIND: Level#07)
    J: Level 8: Ninja Storm Megazord Battle
       (QUICKFIND: Level#08)
    K: Level 9: Mighty Morphin Part One
       (QUICKFIND: Level#09)
    L: Level 10: Mighty Morphin Part Two
       (QUICKFIND: Level#10)
    M: Level 11: Mighty Morphin Megazord Battle
       (QUICKFIND: Level#11)
    N: Level 12: Space Patrol Delta Part One
       (QUICKFIND: Level#12)
    O: Level 13: Space Patrol Delta Part Two
       (QUICKFIND: Level#13)
    P: Level 14: Space Patrol Delta Megazord Battle
       (QUICKFIND: Level#14)
    Q: Level 15: Super Legends
       (QUICKFIND: Level#15)
    R: Level 16: Super Legends Megazord Battle
       (QUICKFIND: Level#16)

  SECTION 3: Checklist Walkthrough
    A: Ranger Letters Location
    B: Timeline Collectables Location

  SECTION 4: Important Stuff
    A: Items
    B: Enemies
    C: Bosses

  SECTION 5: In Conclusion
    A: What's To Come
    B: PayPal Donations
    C: Special Thanks
    D: The Disclaimer

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: Just finished making the walkthrough for the game,
    and submitted it to GameFAQS (after 2 years of working on it lol)
    (01/05/10)

     ----------------------------------------
 B: |The Story Of Power Rangers Super Legends|
     ----------------------------------------

    The story according to Disney's website:

       "Long thought to have purified by Zordon's energy wave at the
       end of Power Rangers In Space, the dastardly Lord Zedd has
       reappeared in his old form. Concealed in a hidden dimension, he
       is interfereing with the time stream, apparently trying to
       alter the course of histor to destroy every Ranger throughout
       time! Operating from the Hall Of Legends, the new Super Ranger
       must gather a force of Power Rangers and artifacts from across
       time to break through into Lord Zedd's hidden dimension and
       restore the timeline!"

     -----------------------------------
 C: |What Is Power Rangers Super Legends|
     -----------------------------------

    Power Rangers Super Legends is a game that celebrates the 15th
    Anniversery of Power Rangers (even though it's covering less than
    half the seasons). It's a 2-D side scroller type action/adventure
    game in a 3-D setting. In this game, you will be going through
    various Power Rangers timeline, visiting Rangers all the way back
    to the very first season. Truth be known, out of the 15 Seasons,
    you're only gonna be dealing with 6 Seasons (can you say rip-
    off?). Seeing as you do go back in time, the game story falls
    within various parts of the seasons you visit. This game probably
    has lots of plot holes when comparing it to the various seasons,
    but that's what speculations and fanfics are for ^_^.

     ----------------------
 D: |About This Walkthrough|
     ----------------------

    As I have mentioned before, this will be a massive size FAQ, and I
    will not hold back on covering this game (I don't care how big it
    gets). This includes repeating how to unlock various things as
    well as a rough explanation on the cutscenes. Several times
    throughout the walkthrough I will probably repeat myself. A few
    times would possibly be necessary, such as a Boss guide, as well
    as a few other things. Sometimes I do this without even realizing
    it, and sometimes I do it to make it easier for people to find
    what they are looking for on this walkthrough. This guide, like
    others, is described on how I played/beat the game. You have your
    methods as do I. This is just my way of doing it. I hope this
    helps out in anyways possible. And I will do my damnedest to cover
    this game as much as possible!

     ---------------------
 E: |Control Configuration|
     ---------------------

    Here is a list of the basic movement controls for the game. While
    I'm playing this game on the PS2, I will list what the controls
    are for both the PS2 and PC Version. When reading the combo list
    further down, just substitute the button for the PS2 Version with
    the PC Version:

         Movement Commands    PS2 Version     PC Version
        -------------------------------------------------
       | Move Left        |      LEFT D-Pad | 'A' Button |
       | Move Right       |     RIGHT D-Pad | 'S' Button |
       | Look Up          |        UP D-Pad | 'W' Button |
       | Crouch Down      |      DOWN D-Pad | 'D' Button |
       | Jumping          |      'X' Button |  Space Bar |
       | Punching         |   SQUARE Button | 'H' Button |
       | Use Blaster      |   CIRCLE Button | 'J' Button |
       | Blocking         |     'R1' Button | 'K' Button |
       | Dashing          |     'L1' Button | 'Y' Button |
       | Throwing Enemies | TRIANGLE Button | 'U' Button |
       | Using Super Move |     'L2' Button | 'I' Button |
       | Checking Status  |    RIGHT Analog | 'O' Button |
        -------------------------------------------------

    (PC Controls courtesy of anzapower)

    As you can tell, it's probably easier to play the PS2 Version, or
    get a Dual Shock Controller for your computer :P

    Now when playing this game, you will have a wide variety of combo
    attacks you can do. These attacks can be found under four
    different control groups: Movement, Melee Combat, Melee Air and
    Ranged. Taken straight from the instruction booklet, below is a
    list of those groups controls:

       CONTROLS FOR MOVEMENT CONTROLS:

          LEFT OR RIGHT D-PAD: Move left or right
          DOWN D-PAD: Hold this down to crouch
          DOWN D-PAD & 'X' BUTTON: Drops down from a higher platform
          'X' BUTTON: Allows you to jump
          'X' BUTTON TWICE: Allows you to do a double jump
          'R1' BUTTON: Allows you to block or air block
          'L1' BUTTON: Allows you to dash or air dash
          DOWN D-PAD & 'L1' BUTTON: Allows you to drop down in air
          'X' BUTTON (towards a wall): Allows you to do a wall jump
          'X' BUTTON (when attacked): Recover from a damage fall

       CONTROLS FOR MELEE COMBAT CONTROLS:

          SQUARE + SQUARE: Performs an attack combo
          SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE: Performs an
             attack that causes a knockback
          SQUARE + D-PAD: Attack while crouching
          UP D-PAD + SQUARE: Performs an uppercut attack
          DOWN D-PAD + TRIANGLE: Damages everything around you
          'L1' BUTTON + TRIANGLE: Allows you to dash kick an enemy
          'L1' BUTTON + SQUARE: Allows you to do a shoulder ram attack
          TRIANGLE: Allows you to grab and drop an enemy
          LEFT/RIGHT D-PAD + TRIANGLE: Allows you to throw an enemy
          DOWN D-PAD + TRIANGLE: Allows you to slam an enemy hard into
             the ground

       CONTROLS FOR MELEE AIR CONTROLS:

          SQUARE + SQUARE + SQUARE: Allows you to perform various
             attacks while in the air
          SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE (while in air):
             Allows you to knock your enemies back hard
          UP D-PAD + SQUARE: Allows you to throw an enemy in the air;
             Hold SQUARE to follow them
          DOWN D-PAD + SQUARE: Allows you to slam an enemy into the
             ground
          SQUARE (while in air): Attack while in the air
          SQUARE or DOWN D-PAD + TRIANGLE: Attack while dropping fast
          TRIANGLE (while in air): Perform a spin kick attack in air
          TRIANGLE + RIGHT/LEFT D-PAD: Perform a powerful kick in air

       CONTROLS FOR RANGED CONTROLS:

          CIRCLE: Shoot your blaster at enemies
          UP D-PAD + CIRCLE: Shoot your blaster upwards
          DOWN D-PAD + CIRCLE: Shoot your blaster while crouching
          DOWN D-PAD + CIRCLE (while in air): Shoot your blaster
             downward
          CIRCLE (hold down): Allows you to shoot a powerful blast
          UP D-PAD + (hold) CIRCLE: Allows you to shoot a powerful
             blast upward
          (hold) DOWN D-PAD + CIRCLE: Allows you to shoot a powerful
             blast while crouching
          DOWN D-PAD + (hold) CIRCLE (while in air): Allows you to
             shoot a power blast downward

       Now when it comes to Megazord battles, well, think back to the
       Megazord battles in the Power Rangers Ninja Storm game for the
       Gameboy Advance. Basically you'll get commands showing up,
       prompting you to hit them in a certain way in order to pull off
       moves. Personally I perfer freestyle combat, that way you can
       have much more fun, too bad this game don't have that though.
       This time however, there is three types of rounds you will go
       through when fighting. Taken from the instruction booklet,
       below is a list of those three rounds and how they work:

          CLASH ROUND: Defeat your opponent with brute strength in
          Clash Mode. Mash a button as fast as possible to overpower
          your opponent. A Momentum Meter will show you how you're
          doing. Success will lead to another Attack Round. Failure
          damages your Zord and leads to a Defend Round.

          ATTACK ROUND: To attack your foe, you must fill your Power
          Bar before the time runs out. To do so, press the buttons
          that appear on the screen (Attack Round 1) or continually
          rotate the analog stick (Attack Round 2).

          DEFEND ROUND: As in the Attack Round, you must match the
          buttons as they're displayed on the screen (Defend Round 1)
          or rotate the analog stick (Defend Round 2). Succeed in
          filling the Power Bar and your Zord will take a reduced
          amount of damage. Fail and your Zord will take heavier
          damage.

       These three rounds will appear through the same Megazord
       battle. What order you'll play them depends on how well you do
       in the Clash Round. Observe the following chart to know how the
       battle will go:

          If you win the Clash Round:
          CLASH ROUND -> ATTACK ROUND 1 -> ATTACK ROUND 2 -> DEFEND
          ROUND 1 -> DEFEND ROUND 2 -> CLASH ROUND

          If you lose the Clash Round:
          CLASH ROUND -> DEFEND ROUND 1 -> DEFEND ROUND 2 -> ATTACK
          ROUND 1 -> ATTACK ROUND -> CLASH ROUND

       As you can tell, after getting through the Attack Round and
       then Defend Round (or vice versa), you will go back to Clash
       Round and start all over again. Now there is a downside, how
       each particular round is played is random. Example, in the
       Attack Round, you may be able to do Attack Round 2 before
       Attack Round 1. Of course if there is some pattern to it,
       please don't hesitate emailing me letting me know. You will be
       credited for it obviously. Just repeat this and you will be
       able to win the Megazord battles!

     -----------------
 F: |Super Move Attack|
     -----------------

    Super Moves are done when you fill up your Power Bar Meter by
    collecting Small and Large Yellow Bolts or by defeating enemies.
    The Power Bar Meter can be found right above your Experience
    Counter. As you can see by looking at it, there are three levels
    of power within it, and of course the more you fill the Power
    Bar Meter the higher the level is. You can use this anytime a
                         level is filled up, but note that it's not
       POWER BAR METER   going to be as strong when you do, so it's
                         best to wait till it's completely full. When
      LV 1  LV 2  LV 3   using it, press the L2 BUTTON and it will
     ----- ----- -----   bring up another meter, which is the Super
    |     |     |     |  Move Meter. When this appear, an arrow will
     ----- ----- -----   scroll back and forth. Again you can hit it
                         at anytime to do damage by pressing the L2
      SUPER MOVE METER   BUTTON, but what you want to do is hit when
               |         the arrow is over the second bar, just as I
              \|/        have shown to the left. Hitting it here, will
     -------- --- ----   do massive damage, which is known as a Timed
    |        |   |    |  Super Move Attack, but it will take all three
     -------- --- ----   levels of power from the Power Bar Meter. Now
                         the attack itself is that you will see your
    Ranger do a pose which will charge some energy (how, who knows),
    call out some phrase, and a shockwave will shoot out knocking down
    enemies and doing some serious damage. A few key notes about using
    the Super Move Attack:

       1. When you use this attack, keep pressing the L2 BUTTON and
          you will be able to execute another Super Move Attack, which
          will do twice the damage as before.

       2. However you use this attack, it can be used against bosses.
          Obviously if you are able to do a Timed Super Move Attack,
          you will do much more damage. You have to be near the boss
          however in order for it to really work.

       3. Now as the attack is being executed, keep pressing the 'X'
          BUTTON for jumping. At certain points (so it would seem),
          after the attack is done, you will be able to get an extra
          jump in, which could come in handy in some spots. Keep in
          mind, this is very random and does not always work, so don't
          ask me how to do it. Your tactics on this however is always
          welcomed!

     ---------------------
 G: |Two Player Co-op Mode|
     ---------------------

    For starters, in order for you to play 2-Player Mode, you must
    have two PlayStation 2 Dual Shock 2 Controllers only (the ones
    with the analog controls), nothing else will work, I've tried.
    You will also get a new option when you bring up the Option Screen
    during gameplay and that is Drop Out, which means as it is, when
    you or your friend is ready to quit, well, they can and you can
    continue onwards. However if you or your friend presses START,
    they are right back in the game. This could be used to ones
    advantage however such as dropping out and popping in whenever
    it's convienent for them.

    Here is some info regarding Ranger based levels:

       For Ranger based levels, you and a friend can play the ten
       Ranger Levels together. This way you can work together taking
       out enemies and collecting valuable items. There's only a
       couple problems here. One is the amount of Time Orbs you
       collect probably won't be as much than if you were playing
       alone. And two is that you both have to stay on the same
       screen. Basically saying, one can't advance further in the
       stage without the other one right behind them. Still, this is a
       great way to really lay it in the bad guys, but it does come
       with a price at times.

    Here is some info regarding the Megazord based levels:

       Megazord Levels are a bit different, and down right unbearable.
       Now you would think, 2 players, 2 Megazords versus 1 bad guy,
       but no. You and your friend will be controlling the same
       megazord (which gives a whole new meaning to "teamwork"). How
       it will work is like this. The battles will be setup the same
       way as if you were playing 1 Player Mode. However there will be
       two sets of commands to go through. Player 1's commands will be
       shown on the left side of the screen, while Player 2's commands
       will be shown on the right side of the screen. Both players
       must follow their respective commands an execute them at the
       same time, or else it won't work. This can be confusing simply
       because both commands will not be the same (example being
       Player 1 may have to hit the 'X' BUTTON while Player 2 must hit
       the 'O' BUTTON). Obviously this way is much more frustrating
       the the Ranger Levels, so it's best to go at it alone when
       playing the Megazord Levels.

     ---------------------------------------
 H: |Introducing The Power Rangers/Megazords|
     ---------------------------------------

    As you can tell, I dragged out this section as long as I could
    because I want to tease the readers on who's gonna be in the game.
    Aren't I evil ^_^. Anyways this is a list of ALL the Rangers you
    can choose from. At the end of each level, the amount of Time Orbs
    you collect will go towards that Rangers Stats (sorta like an
    RPG). Unfortunetly I do not know how much is needed to collect to
    boost one stat, if anyone does, email me and I will credit you. On
    top of the Rangers listed, I will also list their stats they start
    off with over the stats they can end up with (Example, the Black
    Overdrive Ranger stats would be Health 3/7, which means he starts
    with Health 3, but can max out at Health 7). Obviously the higher
    you boost their stats, the stronger they will be. Please note that
    what's not listed here CAN NOT be unlocked:

       1. Black Overdrive Ranger (from Operation Overdrive)
          Notes: Already unlocked
          Health Stat = 3/7  Attack Stat = 4/8  Super Stat = 2/5

       2. Red Overdrive Ranger (from Operation Overdrive)
          Notes: Unlocked after completing Level 1
          Health Stat = 2/4  Attack Stat = 1/8  Super Stat = 1/8

       3. Blue Overdrive Ranger (from Operation Overdrive)
          Notes: Unlocked after finding all RANGER Letters in Level 1
          Health Stat = 4/7  Attack Stat = 2/7  Super Stat = 1/8

       4. Red Galaxy Ranger (from Lost Galaxy)
          Notes: Already unlocked
          Health Stat = 6/9  Attack Stat = 4/8  Super Stat = 2/3

       5. Green Galaxy Ranger (from Lost Galaxy)
          Notes: Unlocked after completing Level 3
          Health Stat = 2/7  Attack Stat = 2/8  Super Stat = 1/5

       6. Blue Galaxy Ranger (from Lost Galaxy)
          Notes: Unlocked after finding all RANGER Letters in Level 3
          Health Stat = 2/10  Attack Stat = 3/8  Super Stat = 2/4

       7. Red Lion Ranger (from Wild Force)
          Notes: Unlocked after finding all RANGER Letters in Level 4
          Health Stat = 1/7  Attack Stat = 1/6  Super Stat = 7/9

       8. Crimson Thunder Ranger (from Ninja Storm)
          Notes: Already unlocked
          Health Stat = 5/7  Attack Stat = 4/6  Super Stat = 4/7

       9. Navy Thunder Ranger (from Ninja Storm)
          Notes: Unlocked after completing Level 6
          Health Stat = 3/7  Attack Stat = 2/8  Super Stat = 2/5

      10. Blue Wind Ranger (from Ninja Storm)
          Notes: Unlocked after finding all RANGER Letters in Level 6
          Health Stat = 1/10  Attack Stat = 8/10  Super Stat = 1/2

      11. Green Samurai Ranger (from Ninja Storm)
          Notes: Unlocked after finding all RANGER Letters in Level 7
          Health Stat = 4/7  Attack Stat = 3/5  Super Stat = 5/10

      12. Red Morphin Ranger (from Mighty Morphin)
          Notes: Already unlocked
          Health Stat = 6/8  Attack Stat = 6/9  Super Stat = 1/3

      13. Pink Morphin Ranger (from Mighty Morphin)
          Notes: Unlocked after completing Level 9
          Health Stat = 3/6  Attack Stat = 3/4  Super Stat = 4/10

      14. Yellow Morphin Ranger (from Mighty Morphin)
          Notes: Unlocked after finding all RANGER Letters in Level 9
          Health Stat = 5/9  Attack Stat = 4/8  Super Stat = 4/5

      15. Blue Morphin Ranger (from Mighty Morphin)
          Notes: Unlocked after finding all RANGER Letters in Level 10
          Health Stat = 4/7  Attack Stat 5/5  Super Stat = 6/10

      16. SPD Shadow Ranger (from Space Patrol Delta)
          Notes: Already unlocked
          Health Stat = 5/8  Attack Stat = 6/10  Super Stat = 1/2

      17. SPD Omega Ranger (from Space Patrol Delta)
          Notes: Unlocked after completing Level 12
          Health Stat = 5/6  Attack Stat = 5/6  Super Stat = 3/8

      18. SPD Yellow Ranger (from Space Patrol Delta)
          Notes: Unlocked after finding all RANGER Letters in Level 12
          Health Stat = 4/6  Attack Stat = 5/8  Super Stat = 7/8

      19. SPD Red Ranger (from Space Patrol Delta)
          Notes: Unlocked after finding all RANGER Letters in Level 13
          Health Stat = 5/6  Attack Stat = 7/10  Super Stat = 6/6

      20. Future Omega Ranger (from Super Legends)
          Notes: Already unlocked
          Health Stat = 8/9  Attack Stat = 7/10  Super Stat = 3/5

      21. Lunar Wolf Ranger (from Wild Force)
          Notes: Unlocked after finding all RANGER Letters in Level 15
          Health Stat = 1/10  Attack Stat = 1/10  Super Stat = 1/10
          Please note, the level number (while irrelevent) depends on
          if you play the Space Patrol Delta Megazord Level or not.

    This is a list of ALL the Megazords you can play as. These
    Megazords do not have any stats whatsoever, so one could assume
    they all have the same stats. What's not listed here CAN NOT be
    unlocked:

       1. Drive Max Ultrazord (from Operation Overdrive)
          Notes: When the first 10 DriveZords combined, they form
                 this. This is played in Level 2.

       2. Galaxy Megazord (from Lost Galaxy)
          Notes: Powered up from Galactabeasts, the GalactaZords
                 combines into this. This is played in Level 5.

       3. Thunderstorm Megazord (from Ninja Storm)
          Notes: When the Wind and Thunder Rangers work together,
                 their two megazords become this. Played in Level 8.

       4. Original Megazord (from Mighty Morphin)
          Notes: When the 5 DinoZords come together, they form the
                 very first megazord! Played in Level 11.

       5. Delta Command Megazord (from Space Patrol Delta)
          Notes: After some reconfiguring, the entire Delta Base will
                 stand up to become this. Played in Level 14 & 16.
                 Please note, the level numbers (while irrelevent)
                 depends on if you play the Space Patrol Delta
                 Megazord Level or not.

    And with all that out of the way, let the games finally begin!

-----------------------------------------------------------------------
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-----------------------------------------------------------------------

           -----------
SECTION 2: |WALKTHROUGH|
           -----------

     ----------------------
 A: |Before The Walkthrough|
     ----------------------

    1. Before you go emailing me, make sure you read the list of
       Rangers & Megazords that are playable in the game. Anything not
       listed, you CAN NOT unlock. Along with that, you can not play
       as any of the Battlized Red Rangers, as well as Lights Of Orion
       Mode (Lost Galaxy), SWAT Mode (Space Patrol Delta) or Super
       Samurai Mode (Green Ranger from Ninja Storm), or Galaxy
       Megazord Lights Of Orion Mode (Lost Galaxy). And even though
       you unlock two Wild Force Rangers, there are no Wild Force
       stages and you can't play as any of their megazord
       combinations. Also you can not play as any 6th Ranger or
       additional allies (like Ninjor or Magna Defender), EXCEPT
       what's already mentioned above. It should go without saying but
       DO NOT EMAIL ASKING ANY OF THIS!

    2. This particular section is the full walkthrough, basicially how
       to get from start to finish, including getting all of the
       Ranger Letters and Timeline Collectables, as well boss fights
       and enemy fights. After the main walkthrough, I will make a
       smaller walkthrough to show specifically where the Ranger
       Letters and Time Collectables are, sorta like a checklist if
       you will.

    3. At the end of each level (except Megazord battles), you will
       get a score sheet, telling you what you have accomplished.
       If you were able to hit the goal (and you will be told this
       when playing the level), you will unlock something, whether it
       be music, art or a Ranger. After all of this, you will be given
       a grade. Grade A is obviously what you wanna shoot for, so that
       you can get 100%. To get that, you must meet or beat the goal
       for Enemies Defeated, Treasures & Combo Hits, and find all 6
       letters that spell "RANGER". Please note that "Treasure" means
       the Timeline Collectables you find.

    4. Certain levels will have multiple doorways in a particular
       stage leading to different parts of that level. To make reading
       this walkthrough easier, for each doorway you go through, I
       will label the newer area with a letter. Using Level 7-1 as an
       example, you have a level labeled as Level 7-1A, which means
       you're still in Level 7-1, but in a different part of Level
       7-1. I really hope this makes sense to you ^_^.

    5. A tip for you people, if you can, try to lure enemies into a
       pit, or simply using the Ground Pound Jump to knock them into
       it. They will not survive the pits and it will make things a
       little more easier for you throughout the levels.

     -------------
 B: |Opening Scene|
     -------------

    Yeah, I know this scene shows up in Level 1, but it'd make sense
    for this to have it's own little section ^_^.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  1  : |
       |On a rural planet, we see a mecha monster arriving. Right    |
       |then a portal opens and a mysterious Ranger comes through to |
       |battle the monster. After that, the Ranger goes through an   |
       |opening to find a Time Crystal. He goes to destroy it only to|
       |be stopped by a familiar being known as Lord Zedd. Shocked   |
       |to see him, the Ranger takes out the Time Crystal, throwing  |
       |them into various portals throughout times. Zedd gets angry  |
       |and throws the Ranger into a time portal. What's Zedds plan, |
       |and who is this mystery Ranger? We shall find that out as    |
       |well as many other things in Power Rangers Super Legends!    |
       +-------------------------------------------------------------+

    And with that, we move onto Level 1!

     ---------------------------------------
 C: |Level 1: Operation Overdrive (Level#01)|
     ---------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 40
    Treasures (Chrono Stones) = 10
    R A N G E R Letters = Unlock Blue Overdrive Ranger
    Combo Hits = 10
    Ranger Played As For This Level = Black Overdrive Ranger
    Other = Complete level to unlock Red Overdrive Ranger

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  2  : |
       |Somewheres in the desert, the Red and Black Overdrive Rangers|
       |are tracking down a Chrono Stone, a treasure that's to help  |
       |with their mission to find the Jewels Of The Corona. But     |
       |Moltor is after it too, so they will have to get it first!   |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L    1  -  1  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R', 'A', 'N'
       CHRONO STONE FOUND: #01, #02, #03, #04

       Here we go, the very first level of what may seem like a
       lengthy game. Being Level 1, this level will serve as a
       tutorial of sorts, explaining the various moves you can make
       plus the items you will come across. Read all the info you come
       across as it will be very helpful to you. With that, let's get
       started shall we? From the starting point, head right to
       collect some Green and Purple Time Orbs. After that, drop down
       and continue going right to find giant boxes and some Green
       Time Orbs above that. Inside the boxes are some Purple Time
       Orbs, and just past the is the LETTER 'R', so get that! Now
       head to the above ledge and continue going right, where you
       should see some more Time Orbs. As you make your way to get
       them, Moltor appears, and the Overdrive Ranger and him exchange
       some words, then a Lava Lizard appears, and he takes off. This
       is considered as a Stopping Point, because you can not proceed
       further until you take out all of the enemies (as there are
       barriers blocking your way).

       After taking out all of the Lava Lizards, continue going right
       and you will see a Large Green Bolt, so get this if you need
       to. In the boxes underneath those are more Large Green Bolts.
       Keep going right until you reach the wall. Now Wall Jump up the
       wall, collecting the Green Time Orbs. When you reach the top,
       make sure you jump left to the lone pillar to get the CHRONO
       STONE #01. With that, continue going right. A Lava Lizard will
       appear, but he's easy to take out. Go right to the next wall,
       Wall Jump up it and you will reach a box. Bust it open for a
       Small Green Bolt. More Lava Lizards are behind that, so be
       ready to take them out. Another box is also there with another
       Small Green Bolt. After that, watch out for the fire that
       shoots up then you will have to contend with a Bounty Hunter.
       After that, jump up the wall and you will find a Blue Attack
       Booster. With that out of the way, head right to the wall, and
       use a Ground Pound Jump to take out the panel below, to reveal
       the LETTER 'A'.

       After getting that, jump upwards and onto the highest ledge,
       avoiding the rising fires (Wall Jump if need be), collecting
       the Time Orbs. While there is an opening to the right, continue
       Wall Jumping upwards and you will find CHRONO STONE #02. Now
       you can make your way right, you will see a Lava Lizard running
       from the background as well as a Bounty Hunter on a higher
       ledge. A box will also be in front of you, which has a Blue
       Attack Booster in it. Past the ledge, you can do a Ground Pound
       Jump to take out the lower panel and you will get CHRONO
       STONE #03. There will be Time Orbs scattered about, so get
       them. Continue onwards to the box, which has a Yellow Time Orb
       in it, and get to the ledge. Now you want to jump to the upper
       ledge where the Bounty Hunter is (double jump and ground pound
       slam it). Up there will be the LETTER 'N'. Now drop down all
       the way to the lower level (watch out for the fire) and keep
       going right, collecting the Time Orbs. After that, continue
       going right, collecting the Purple Time Orb from the first box.

       Before taking out the next boxes, jump on them, then Double
       Jump up to collect CHRONO STONE #04. With that out of the way,
       you collecting the remaining Time Orbs that are visible, as
       well as the Large Green Lightning Bolts from the boxes. After
       that, go right and enter the door and you will be taken to
       LEVEL 1-2.

                    +---------------------------------+
                    |   L  E  V  E  L    1  -  2  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       CHRONO STONES FOUND: None

       From the starting point of this section, head right collecting
       the Green Time Orbs. After that you will be at a ledge. Moltor
       will then appear and use his swords to cut the ledge you are
       on, causing it (and you) to slide down the side of the
       mountain. While you're going down the mountainside, Lava
       Lizards will appear followed by Bounty Hunters. After taking
       out all of the enemies, you will see the Black Overdrive
       Ranger continue sliding down the mountainside. After which he
       will drop down to the lower ground which is where we continue
       on from. Once there, head right collecting the Time Orbs and
       the Small Green Bolt from in the box. The next two boxes has
       more Small Green Bolts in them. Get those if you need to, and
       continue onwards, collecting the Green Time Orb and enter the
       door, which will take you to LEVEL 1-3.

                    +---------------------------------+
                    |   L  E  V  E  L    1  -  3  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'G', 'E'
       CHRONO STONES FOUND: #05, #06, #07, #08, #09

       When starting this area, you will see a box behind you, which
       has a Green Time Orb in it. After getting that, continue going
       right collecting more Time Orbs, then drop down to the lower
       level to see some more Lava Lizards. You will also see a box
       which has a Blue Attack Booster in it, so get that. Above there
       is some more Time Orbs. Continue onwards to see another box
       (which has a Purple Time Orb in it) and a Bounty Hunter behind
       it. Take that out and the Lava Lizards following that, and you
       will see a panel in the wall. Bust that open to reveal CHRONO
       STONE #05 and a box which has a Yellow Time Orb in it. Once
       that's done, head back out and jump up to the upper ledge.
       Collect the Time Orbs and go right, as well as getting the
       Small Green Bolt from the box. Head to the wall and jump up the
       transparent platforms, collecting the Green Time Orbs along the
       way. At the top, head right to the otherside, collecting the
       Small Green Bolt and Purple Time Orb from the boxes.

       At the otherside, drop down through the transparent platforms
       to the lower level. Down here is a box with a Blue Attack
       Booster in it. Now head right a bit to the opening, and several
       Lava Lizards and a Bounty Hunter will come out. Before you head
       anywheres else, jump up to the left wall, doing a Wall Jump to
       get CHRONO STONE #06. After that, more boxes lie ahead with
       Time Orbs in them. Now jump to the upper ledge on the far right
       and continue going right. You will encounter another Lava
       Lizard and a Bounty Hunter. You will also see a panel on the
       floor, so do a Ground Pound Jump to break it open to reveal
       LETTER 'G'. Now continue right, Wall Jumping (rising fire
       alert) upwards collecting the Time Orbs. At the top, jump left
       onto the transparent platforms. A Lava Lizard will come out to
       play so take it out, and collect the Time Orbs and CHRONO
       STONE #07. After getting all of that, jump back right and
       continue on the pathway. You should reach some Green Time Orbs
       and some boxes (with a Small Green Bolt and a Green Time Orb in
       them).

       After that, walk a few more steps right (watch out for the
       rising fire), and you will see a lower level. First off, jump
       up collecting the Time Orbs, then drop down to the lower level.
       Down here will be a couple Purple Time Orbs, a Purple Power
       Sphere, a box with a Blue Attack Booster and a panel. And of
       course several Lava Lizards and a couple Bounty Hunters. Take
       all of them out, and bust down the panel to reveal CHRONO
       STONE #08. Now head back up to the upper right level and
       continue onwards down the path (fire bad!). After that, you
       will eventually come to a box, which has a Small Green Bolt in
       it, and some Time Orbs behind that. For this next part, your
       main goal here is to make it across the transparent platforms
       (collecting the Time Orbs). On the lower level however is some
       Time Orbs (one is in the box) and a couple of Bounty Hunters.
       After all that, continue onwards where more Lava Lizards will
       fight you. A Purple Power Sphere awaits you in the box, and so
       does the LETTER 'E' at the far right wall.

       Once you are done down here, make your way up to the
       transparent platforms, jumping across them to the otherside (a
       Lava Lizard will come out as you do). Once you make it to the
       otherside, a Bounty Hunter will shoot at you. At the otherside,
       you will see CHRONO STONE #09, so Wall Jump up to it then go
       right to the next wall. Now at this next wall, you will
       probably see what looks like a secret room. Don't worry, you
       can't get into it. Anyways, Wall Jump back and forth on these
       two walls till you reach the upper level (watch out for the
       fire). Up here will be a couple boxes, both with Small Green
       Lighting Bolts in them. After that, head to the door and enter
       it, which will take you to LEVEL 1-4.

                    +---------------------------------+
                    |   L  E  V  E  L    1  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       CHRONO STONES FOUND: #10

       Once starting in here, head right and you will see a Small
       Yellow Bolt, which will fill up your Super Meter. In the box
       below it is a Small Green Bolt. After that, continue going
       right and you will see Lava Lizards coming out from the
       background. Get ready as this is another Stopping Point. Here
       you will deal with the usual. As for items, there are Time Orbs
       above you and above that is CHRONO STONE #10. Other stuff Blue
       Attack Booster, Purple Power Sphere and a Small Green Bolt, all
       in boxes on the transparent platforms. After the Stopping Point
       is over, you can now continue going right, collecting the Time
       Orbs in the sky, and collecting the Small Green Bolt in the
       box. Past that is several transparent platforms. Drop down on
       the lower ones to find LETTER 'R', and two boxes with Small
       Green Bolts in them. Jump back up, and on the upper transparent
       platforms is a Yellow Time Orb above two boxes with Small Green
       and Yellow Bolts in them. Continue going right from that and
       collect the Green Time Orbs in the sky. You will notice the
       level turning a bit, but dont worry, that tends to happens as
       you play through this game. After that, continue going right
       and soon your Ranger will stop. Moltor will then appear and
       some words are exchanged between you all. After that, Moltor
       will charge after you, ready to battle. Get ready for your
       first boss fight!

           ---------------------
       ---|BOSS FIGHT #01: MOLTOR|---
           ---------------------

          Here's the setup for this fight. For physical combat, he
          will charge at you with his swords, which does little
          damage. Specials involving teleporting and a flame wall
          attack where he creates a barrier of fire around him, which
          shoots out fireballs. Don't get caught in this because it
          will be very annoying as well as damaging. Your best bet for
          attacking him is to hit him from behind. So if his back is
          towards you, you will be able to do alot of damage. You
          could try and use your Super Ability, but it will do very
          little damage. After he's hit enough times, he will
          disappear and send Lava Lizards at you (this will be
          annoying). Take those out and you will continue fighting
          him. Repeat the same tactic and you will be able to take him
          out.

       After the fight, both of the Rangers try to go after the stone,
       but Moltor gets to it first. OH NOES! With that, you have
       completed Level 1!

     -------------------------------------------------------
 D: |Level 2: Operation Overdrive Megazord Battle (Level#02)|
     -------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  3  : |
       |After being defeated, Moltor just super sized himself, and so|
       |the Black and Red Overdrive Rangers jump into action! GATTAI |
       |SHIFT ON, ULTIMATE FORMATION, Oh wait, wrong show! The two   |
       |Rangers jump into the Drivemax Ultrazord, which has already  |
       |been formed. BTW Boukenger Zord call >>>> Overdrive Zord Call|
       +-------------------------------------------------------------+

          So here we are, our first megazord battle: Drivemax
          Ultrazord versus Moltor. Who will win, well that depends on
          how well you follow the commands. For starters you will
          begin this fight with a Clash Round, so mash the button you
          see pop up as many times as you can in 6 seconds to fill up
          the Blue Power Bar. Of course even with it filled up, this
          attack does very little damage. If successful, you will move
          onto the next round. If not, you will move on to the Defend
          Round then go back to the Attack Round.

          This next round is Attack Round, so pay attention to the
          buttons that appear because you have to hit them correctly
          (this can be confusing if you are new to the PlayStation 2).
          The more buttons you hit, the more you'll fill up the Power
          Bar. Once it's completely full (it takes about 4 or 5
          correct buttons), you will land a good punch to Moltor. Now
          the Attack Round isn't over, because now you will have to
          rotate the Left Analog Stick (the thingy under the SELECT
          BUTTON). Rotate it counter-clockwise to fill up the Power
          Bar. After that, you will land a very massive blow to
          Moltor, knocking his power to well under halfway.

          Now comes the Defend Round. Just like the Attack Round, hit
          the correct buttons to fill up the Power Bar. The more it's
          filled up, the less damage you will be taking, and if you
          cause the Lightning Bolt to appear, you will be able to land
          a counter attack. After that, you must use the Left Analog
          Stick again to fill up the Power Bar. If you fill it up, you
          will get knocked back, but not much damage will be done.

          You should go back to Clash Round now, so just use the info
          I told you to defeat Moltor! Now that you have the basic
          understanding of how these megazord battles work, there will
          be no need for me to explain it in the future battles ^_^.
          And yes, these are rather disappointing battles. After the
          battle is over, you will get a cutscene:

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  4  : |
       |After defeating a giant Moltor, the Red and Black Overdrive  |
       |Rangers have a small victory. Red Ranger questions how they  |
       |are to open the chest with the Time Crystal in it. Black     |
       |Ranger uses his Drive Slammer to find out. They soon discover|
       |the crystal and then a time portal opens, with the mystery   |
       |Ranger calling out to them. This mystery Ranger is known as  |
       |the Omega Ranger and he tells the other Rangers of the       |
       |situation. The Overdrive Rangers jump through the portal     |
       |going to the Hall Of Legends.                                |
       +-------------------------------------------------------------+

       And with that, you have completed Level 2!

     ----------------------------------------
 E: |Level 3: Lost Galaxy Part One (Level#03)|
     ----------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 60
    Treasures (Sacred Beetles) = 10
    R A N G E R Letters = Unlock Blue Galaxy Ranger
    Combo Hits = 20
    Ranger Played As For This Level = Red Galaxy Ranger
    Other = Complete level to unlock the Green Galaxy Ranger

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  5  : |
       |Inside the Astro Megaship, the alarm system goes off. The Red|
       |and Green Galaxy Rangers are checking out the situation. It  |
       |looks like Trakeena and her army of Sting Wingers are taking |
       |over Terra Venture's defenses. With that they both agreed to |
       |go stop her, and then jumps on an elevator leading up to the |
       |main operating system of Terra Venture.                      |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L    3  -  1  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       SACRED BEETLES FOUND: #01

       Here we go with the first of two Lost Galaxy levels. Now this
       level will serve as an extended tutorial because you will be
       told about newer power-ups and abilities throughout this stage.
       So with that, from the start, head right to the edge getting
       the Green Time Orb. From there, jump over right to the
       transparent platform to collect more Green Time Orbs. Now from
       there, jump to the upper corner, to stick to the wall, then do
       a Jump Rush to the left to grab SACRED BEETLE #01. Now after
       that, back on the transparent platform, then continue going</pre><pre id="faqspan-2">
       right collecting another Green Time Orb. From there, you can
       drop down to where the box is, which has another Green Time Orb
       in it. Jump up to the right and Sting Wingers will comes out,
       and when they do, lure them down to where you were and the fire
       shooting out will take them out. Now jump up to the right and
       continue onto the next transparent platform.

       Here there will be a Green Time Orb on the lower spot (under
       the fire shooter), so get that and jump on the area above the
       fire shooter. Once here, jump directly up to find a Small Green
       Bolt, then after that continue going right. More Green Time
       Orbs will be here, but after that, Sting Wingers will appear,
       so take them out, as well as the boxes (Green Time Orbs). After
       this, simply continue onwards to the right and soon you'll come
       to an exploding box (Large Green Bolt) and some more Green Time
       Orbs. After that, go right a bit more, and drop down, and when
       you do, Trakeena will appear. You tell her you will stop her,
       but she sends out an army of enemies at you, causing a Stopping
       Point. For this one, Sting Wingers and Bounty Hunters will be
       first up. Now get in the middle of this area, and start
       performing a Multi-Jump Kick all the way up, and at the
       highest, Jump Dash to the left and you'll be at a higher area.
       Up here go left a bit to find a Purple Time Orb and LETTER 'R'.

       Now drop back down and take out all the enemies, and the
       barriers will disappear. With that Stopping Point done,
       transparent platforms will be lowered along the rightside. Get
       to that and climb up them to find an exploding box (Green Time
       Orb), a Small Green Bolt and a box (Small Green Bolt). After
       that, jump up to the right and continue onwards, to find
       another Sting Winger coming out. Take it out and keep going to
       find boxes and an exploding box (three Green Time Orbs) and
       past that, a Bounty Hunter. After that mess, drop down at the
       otherside to find a doorway. Enter it and you will be taken
       to LEVEL 3-2.

                    +---------------------------------+
                    |  L  E  V  E  L    3  -  2  A  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: #02

       Upon entering here, you can go left but nothing is to be gained
       that way, so just go right. As you do, you will see boxes
       (Large Green Bolt and Green Time Orb. and a Green Time Orb,
       though watch out for the furnaces shooting fire. After getting
       past the two pairs of furnaces, jump into the wall and you will
       land on a giant lift where you will find a Sting Winger and a
       Bounty Hunter. Take them out (probably with your blaster), then
       after they are gone, walk towards the otherside of the giant
       lift and it will start to rise up. Nothing will happen as it
       lifts upwards, and once it reaches the top, start heading right
       and you will see a Red Throw Booster and a Sting Winger. After
       that, continue going right to find another Sting Winger. With
       that stand in front of the furnace and begin Multi-Jump Kicking
       the Sting Winger upwards and soon you will see a lone
       transparent platform which will have three Yellow Time Orbs and
       a Large Green Bolt. Now drop back down and head right a bit and
       jump through the wall to find another giant lift.

       On here will be a couple more Sting Wingers so take them out
       (with your blaster) and head to the otherside, and it will
       begin to rise up. This time you will need to be careful because
       there will be furnaces shooting out fire (it's best to stand at
       the leftside of the lift). Once it reaches the top, jump up the
       rightside and head right along this narrow path. You will then
       see some furnaces and an exploding box (Green Time Orb). Don't
       worry about the pathway above, we'll get to that soon enough.
       Now head right, past the second furnace and get the three Green
       Time Orbs, then take out the exploding box for another one. Now
       at the third furnace, you can safely drop downwards, but drop
       down the middle side to get all of the Time Orbs. There will
       also be a box on the right side which is a Green Time Orb. Now
       when you drop down, you will land on a transparent platform.
       Drop over the leftside and you will land on a lower area, which
       has some boxes (two Green Time Orbs and a Small Green Bolts)
       and a Cyborg Juggernauts.

       You will also see a doorway, which will take you back to that
       area above the previous exploding box. Don't worry about that
       unless you took out the Green Cyborg Juggernauts. But if you
       haven't, standing just right of the doorway, start using it to
       perform a Multi-Jump Kick upwards. At the top, you will see
       SACRED BEETLE #02 and after getting that, dash over to the
       transparent platform on the left. There will be another doorway
       which you will enter, taking you to LEVEL 3-2B. If by chance
       you messed up, go through the bottom doorway and start the
       level all over again.

                    +---------------------------------+
                    |  L  E  V  E  L    3  -  2  B  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: #03

       Upon entering here, you will see SACRED BEETLE #03, so get that
       right away, followed by a Purple Time Orb. After that drop down
       to find a Green Time Orb (and one in the box on the left) and a
       Yellow Combo Booster. Just past that, get on the transparent
       platform, a Stopping Point will take place. Items scattered
       about are Time Orbs and Large Yellow and Green Bolts. Drop all
       the way to the bottom to find Sting Wingers and Bounty Hunters.
       Here's the deal, take them out or try to lure them over to the
       middle furnace. After a few are gone, drop over to the left and
       take the enemies out there then just use your blaster to take
       out the ones on the far right. More Sting Wingers and Bounty
       Bounty Hunters will come out, so just use your blaster on them.
       After that, that will end this Stopping Point, and you can
       continue onwards. Do so and you will see a doorway, which you
       will enter, taking you to LEVEL 3-3A.

                    +---------------------------------+
                    |  L  E  V  E  L    3  -  3  A  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A', 'N'
       SACRED BEETLES FOUND: #04, #05, #06

       When starting here, you will be on in a narrow tunnel, which
       there's an exploding box in front of you (Green Time Orb). Past
       hat will be a couple flaming compressors, that will stomp fast.
       Get past these two, and head to the right wall where you will
       see a panel at the top. Blast open the panel and go through it.
       In here, you will see a box (Green Time Orb), and well above
       that is a Purple Time Orb. After that, simply head right,
       getting the Green Time Orb and jump up to the higher area. Here
       is an exploding box (Small Green Bolt) and a Small Green Bolt.
       After getting those, continue going right and you will then see
       a Pink Blaster Booster as well as some more Time Orbs (as well
       as one in the box) and Sting Wingers and a Bounty Hunter. After
       that, head right to the edge, and this is what you do next.
       Jump up to get the Purple Time Orb and drop down collecting
       more Time Orbs. At the bottom is two exploding boxes, both with
       Small Yellow Bolts in them.

       With that out of the way, head right to find three more Green
       Time Orbs and a Large Green Bolt, followed by flaming
       compressor. Wait till it rises up and jump up to the upper
       right pathway. Take out the panel ahead of you and you will
       then see five flaming compressors. This might be tricky so
       listen up. Carefully pass through here when they are lifted up
       and at the otherside is a panel in the ground. Blast it open
       and drop through there to find a secret area. Once down here,
       begin by heading right to find LETTER 'A', some Time Orbs and
       boxes (Purple Time Orbs), and at the otherside is a Sting
       Winger and a switch. Take out the enemy and hit the switch,
       which will cause the flaming compressors to stop moving. Now
       after that, head left to where you drop down at, and then
       continue going left, taking out the box (Green Time Orb). After
       that, jump up and take out the panel in the left wall. Another
       panel follows, so blast it open and continune going left. Drop
       down to the find a couple Sting Wingers. A little more left
       will show a Bounty Hunter and SACRED BEETLE #04.

       With that out of the way, head back right to where you drop
       down from then Wall Jump back up between the walls, and at the
       top, head right. Now hit the switch on the right wall to cause
       the red energy bar to disappear, and then Wall Jump up to the
       opening on the left. Here will be Sting Wingers, two exploding
       boxes (Purple Time Orb and a Large Yellow Bolt) and SACRED
       BEETLE #05. Now head back right and continue to Wall Jump
       upwards, collecting more Time Orbs and at the next area to the
       left is a Large Yellow Bolt and a Yellow Time Orb and to the
       right, a Green Time Orb. Now keep going upwards Wall Jumping,
       collecting another Green Time Orb, and at the top, head right.
       A box is in your way so blast it to find a Purple Time Orb,
       then head right to the transparent platform. From there, drop
       over the right collecting Green Time Orbs. At the bottom is
       some boxes (Purple Time Orb and a Large Yellow Bolt). Also here
       is a couple Bounty Hunters, so take them out. Continue going
       right, getting more Green Time Orbs and blast the box open
       (Green Time Orb) and hit the switch behind it.

       This will cause the red energy bar to disappear, so jump to
       that and then on the transparent platform, getting the Green
       Time Orb. Drop down to another one, then watch for the flaming
       compressor and drop down before it hits you. Now head left and
       jump up to the upper path. A Bounty Hunter will come out, so
       take it out. Just past that is a couple more boxes (Green Time
       Orbs), and after that, drop down all the way, but DO NOT do a
       Ground Pound Jump. Once you get to the bottom, there will be a
       few Sting Wingers and an exploding box (Green Time Orb). After
       that, you can now take out the panel, but hug the left wall
       when you drop down. Here's the tricky part, keep shooting the
       left wall, because it will slow you down as you drop. Your
       Ranger will tell you to check something out, which just after
       he says that, there will be a panel in the left wall. After
       taking it out, jump, dash, whatever it takes to get into where
       the panel was. IF YOU MESS THIS UP, YOU WILL HAVE TO START THE
       ENTIRE LEVEL OVER AGAIN!

       In this secret area, well it won't be easy to get through. From
       where you are, head to the left edge then Wall Jump upwards. At
       the top, go to the left and Double Jump upwards to the right,
       and up here, jump up again to the left. From this part, head
       left a bit more and drop down to a lower platform. At that
       point, jump up and shoot your blaster to the left to take out
       an exploding box. With it gone, you can now safely Double Jump
       Rush over to the left to find a Yellow and Green Time Orb.
       Another exploding box is here, which has a Green Time Orb in
       it. Now this next part will be crazy, you need to Power Dash
       over to the left and Double Jump up to the platform you see.
       Here will be a Small Green Bolt, and past that to the right is
       a Large Yellow Bolt. Keep going right to find a doorway, but
       ignore that for now. Instead, continue going right to find
       LETTER 'N'. Now from there, Double Jump to the wall, then jump
       off and dash to the right. You will find four boxes (Purple
       Time Orbs) and SACRED BEETLE #06. Now head back through the
       doorway and enter it, taking you to LEVEL 3-3B.

                    +---------------------------------+
                    |  L  E  V  E  L    3  -  3  B  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'G', 'E', 'R'
       SACRED BEETLES FOUND: #07, #08, #09, #10

       Once you are here, head right and drop down the rightside, all
       the way down to the bottom (don't worry about what you passed
       up as it's not important). This is kinda confusing. At the
       bottom, you will see some Sting Wingers, so take them out. Now
       jump up to the platform on the right to take out the Green
       Bounty Hunter and get the Green Time Orb from the exploding
       box. Now jump up to the platform above that to find two boxes
       (Green Time Orbs) and a Sting Winger. Above that two Green Time
       Orbs and a box with another one. And above that one is a Green
       Bounty Hunter, so take that out. Now from the highest platform,
       jump over to the right onto that high platform to get the two
       Green Time Orbs. Now you can drop to the bottom, which has
       Purple Time Orbs, Large Green Bolt, a Sting Winger and some
       Green Cyborg Juggernauts, but nothing else, so just ignore that
       altogether. So instead, continue going right along this upper
       platform to find a Large Green Bolt, then jump above that to a
       higher platform (getting the Green Time Orb).

       From here, you will see two paths you can take, so for now
       let's take the upper path, which involves blasting out the
       panel in the ceiling. Now Wall Jump up there, and go to the
       right to find a Purple Time Orb and a box (Small Yellow Bolt).
       Now head left, jump over and continue going left to find more
       Purple Time Orbs. At the otherside, jump up and to the right to
       find a Sting Winger, so take that out. Now continue going right
       until you see an exploding box (Purple Time Orb), then continue
       past that. You will then see more boxes (Large Green Bolt,
       Purple Time Org, Large Yellow Bolt) a Sting Winger, Purple Time
       Orb and LETTER 'G'. Now blast the panel in the ceiling and jump
       up there to the left to find a Large Yellow Bolt, Sting Winger
       and SACRED BEETLE #07. With that, drop down and go left, drop
       down again and go right then drop down again, back to the split
       off. Once back here, you can now head downwards, so drop down
       to find an exploding box (Large Yellow Bolt) and get the Green
       Time Orbs and drop down some more.

       Soon you will be in a large area, and when you get there, red
       energy bars will come at you, so avoid those. Continue going
       right to find an exploding box (Large Green Bolt), and after
       that you will see another red energy bar as well as a switch.
       Hit the switch, and the transparent platforms will come down
       one at a time, forming a staircase. Head left then climb the
       staircase and be quick as the red energy bar will come towards
       you as well. At the top of the staircase, head through the
       fencing. Once through it, a Stopping Point will take place,
       which includes Bounty Hunters and Sting Wingers, and after
       several of those, Cyborg Juggernaunts Bounty Hunters. Don't be
       afraid to use your Super Move Attack on this. Also here is two
       Purple Time Orbs as well as a box with a Yellow Combo Booster
       in it. There is also a switch in the upper right corner, which
       you need to hit. This will cause the transparent platforms to
       rise up creating a staircase going upwards. Climb up that and
       at the top, jump up and to the right (nothing is ahead of you).

       Once up here, head right a bit and the Double Jump directly
       above you and get to the left ledge. You will see an exploding
       box right away which has a Large Green Bolt in it. Go left some
       more to find another box with a Purple Time Orb in it. Keep
       going left and drop down to find LETTER 'E' and two Green Time
       Orbs. Now jump up and head back right and drop down at the
       otherside. Here is where things get very complicated (please
       bare with me on this). You will see a Bounty Hunter and some
       other grunts past that. Lure as many as you can to that area,
       preferably close to the ledge you dropped down from, and
       Multi-Jump Kick them upwards as high as you can. At the highest
       point, you will see some platforms, so dash over to the right
       one first. Here will be some Time Orbs and a box (Purple Time
       Orb). Now, Double Jump Rush to the left and you will land on
       another platform. Here will be a Bounty Hunter so duck and
       blast quickly. There will also be some Green Time Orbs and
       SACRED BEETLE #08. Now you can safely drop down to the main
       area.

       Now back here, head right, take out any enemies that are ONLY
       on this lower area. Now jump up to the upper flooring and pray
       there is still an enemy there. If so, begin performing a
       Multi-Jump Kick on it all the way to the top. It's best you
       start between the middle and right side. At the top will be a
       short platform and long platform. At the top, dash to the left
       and get on the long platform where there will be three Green
       Time Orbs, and a Sting Winger. The short one has a box which
       has a Large Green Bolt it, but ignore that. Take out the Sting
       Winger carefully (because if you fall over, that's it). Now
       Double Jump Rush over to the right and you will see a lone
       transparent platform which has SACRED BEETLE #09 on it. Now if
       you take out all enemies before doing this, you will have to
       repeat this level all over again. And yes, these are one of the
       hardest Timeline Collectibles in the game to find. Now back on
       the main floor, head right over the wall to find some boxes
       (Green Time Orbs) and soon an exploding box which has another
       Green Time Orb in it.

       Keep going right to the edge (getting a Purple Time Orb) and
       drop down directly over the side, and the Double Jump Power
       Rush over to the left. You will land on a platform which has
       three Purple Time Orbs and LETTER 'R'. Now from there, drop all
       the way down and you will see a box (Green Time Orb), and then
       head left all the way, collecting a Large Yellow Bolt and some
       Time Orbs. This will trigger some Green Cyborg Soliders to come
       out (I know I led you on a suicide mission, but it's all good).
       Get around the Green Cyborg Juggernauts, and head right to the
       opening and you will see another one. Now, Multi-Jump Kick them
       upwards and you will see a transparent platform. On it is
       SACRED BEETLE #10 (this might be tricky to get to). After that,
       drop back down and then head left, collecting Purple Time Orbs
       (including the one from the box) and at the otherside is a
       doorway. Enter it and you will be taken to LEVEL 3-4.

                    +---------------------------------+
                    |   L  E  V  E  L    3  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: None

       Upon entering here, head right, collecting the Large Green
       Bolts. After that you will see a massive size lift. Get on it
       and it will begin to travel upwards. After that, Trakeena will
       appear, and some words are exchanged. With that, another boss
       fight begins!

           ------------------------
       ---|BOSS FIGHT #02: TRAKEENA|---
           ------------------------

          Now this fight could be tough. She has a variety of attacks,
          including teleportation, a swift kicking attack as well as
          shooting bolts of lightning downwards and energy balls. She
          will also create an energy barrier for herself. Not only
          that she has an annoying laugh that could kill anyone. Start
          off by getting close her and use your Super Move Attack to
          knock her life down by alot, then just keep hitting her with
          physical moves. After a bit, she'll send Sting Wingers as
          well as other enemies after you, so build up your Super
          Meter with them. Repeat this process and soon you will be
          able to defeat her.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  6  : |
       |After the successful fight with Trakeena, she then takes off,|
       |leaving the Galaxy Rangers a bit distraught. But before they |
       |could go after her, a time portal appears in front of them,  |
       |with the Future Omega Ranger in it. He tells the Galaxy      |
       |Rangers that he needs their help. After that, they jump      |
       |through the time portal to see what was up.                  |
       +-------------------------------------------------------------+

       And with that, you have completed Level 3!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  7  : |
       |The Galaxy Rangers now appear inside the Hall Of Legends.    |
       |Completely surprised by their surroundings, they feel very   |
       |good about the place. The Red Galaxy Ranger explains how     |
       |Trakeena is still on the loose, and that they need to stop   |
       |her. Future Omega Ranger let's them go but tells them that   |
       |after they deal with Trakeena, they will need to take on Lord|
       |Zedd as well before he hurts every Power Ranger in history!  |
       +-------------------------------------------------------------+

     ----------------------------------------
 F: |Level 4: Lost Galaxy Part Two (Level#04)|
     ----------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 65
    Treasures (Sacred Beetles) = 10
    R A N G E R Letters = Unlock Red Wild Force Ranger
    Combo Hits = 30
    Ranger Played As For This Level = Red Galaxy Ranger
    Other = None

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  8  : |
       |The Red and Green Galaxy Rangers return back to Terra        |
       |Venture, figuring out what Trakeena's next plan is. They soon|
       |realize that she is going after the primary energy core. We  |
       |then see the energy core stablized for now, so the Galaxy    |
       |Rangers need to get there before Trakeena does!              |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  1  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       SACRED BEETLES FOUND: #01

       Time to venture further into Terra Venture. From where you
       start off, head right, jumping over the short wall, where you
       will find a box (which has a Green Time Orb in it). Continue
       going right and take notice of the furnace above you. Now
       continue going right, taking out the next box (Green Time Orb)
       and keep going. You'll see another box (Green Time Orb) and
       then a switch behind that, which if you hit the switch, the
       furnace will switch off, but Sting Wingers will come out to
       play. Take them out, and jump to the upper ledge you see, where
       you'll find a Small Yellow Bolt and then three Green Time Orbs.
       Now head over to where the furnace is and jump up on it (Wall
       Jump if you must). Once you are on it, jump up the left wall
       and take out the panel you see and go into it. In this room is
       a few Sting Wingers, an exploding box (Purple Time Orb), a
       Green Time Orb and SACRED BEETLE #01. After that, head back to
       where the panel was and Double Jump over to the right and
       you'll be on the wall from much before.

       Ahead of you is a Green Time Orb, then an exploding box
       (Small Yellow Bolt), so get those and jump over to where the
       transparent platform is. Now for some fun, drop through the
       transparent platform, collecting the Time Orbs and where you
       land there should be a Sting Winger there. Now, the platform
       you are on, you need to get under that, so drop down from the
       right edge and get underneath and a Green Cyborg Juggernauts
       will come out. Down here, head left a bit more to find
       LETTER R', an exploding box (Purple Time Orb) and a switch. Get
       the goodies and hit the switch and the transparent platforms
       from above will drop down. With that, simply make your way
       across them, and at the otherside will be a box, which has a
       Green Time Orb in it. After that, jump up and you will see a
       doorway, but before entering it, get on the higher transparent
       platform to find a Small Green Bolt. Now it's safe to enter the
       doorway, which will take you to LEVEL 4-2.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  2  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: None

       Okay now listen up for this one. From the start, head over to
       the edge and drop down. Now this might be downright cruel, but
       then I tend to be that way. You will be at a Stoppping Point
       which include several Sting Wingers and Bounty Hunters. But in
       the middle of it is a fire pit. So what to do, well knock all
       the enemies you see over to the fire pit (preferably Ground
       Pound Jump them) and the fire will take care of them for you.
       When more appear, just do the same thing to them as well (if
       you want to blast them with your blaster, go for it). After you
       have taken out all you can here, jump over the fire pit and go
       right a bit more for one more Bounty Hunter (or you can use it
       to Multi-Jump up to the Green Health Booster way up above.
       After all of that, you will be able to move on, and when you
       do, you will find a doorway. Enter it and you will be
       in LEVEL 4-3A.

                    +---------------------------------+
                    |  L  E  V  E  L    4  -  3  A  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A'
       SACRED BEETLES FOUND: #02, #03

       Once in here. head right and a Sting Winger will come out. Also
       above where you start off at is a Large Green Bolt so get that.
       After that, continue going right to find an exploding box
       (Green Time Orb). After that, jump to the upper ledge above you
       to find some more Green Time Orbs and some Sting Wingers. Take
       them out and get the Green Time Orb from the box and then jump
       up once again the ledge above you. This is where things get a
       little crazy. Right now I will tell you that you have two
       options to go, right and up. For now we are going right, and
       you must go this way to get more important items. So with that,
       take out the two boxes ahead of you (Purple Time Orbs) and just
       above that is two red energy bars, which I hate to say, you
       will have to go through them. One of them does disappear while
       the other moves, so you might be able to get around that. Above
       that, stand on the left edge and blast the panel on the right
       (you'll have to jump).

       Now jump over to where the panel is and this is gonna be
       tricky. Do a Double Jump Rush to the right and hopefully you
       will be able to get LETTER 'A', and if that don't work, drop
       down and use the Sting Wingers to Multi-Jump upwards to get it.
       After that drop back down and take out the box ahead of you,
       which has a Green Time Orb in it, as well as any remaining
       Sting Wingers here. After all of this, continue head right,
       jumping up to get the Pink Blaster Booster. Below that is a
       panel in the floor, but ignore that for now. Instead jump over
       the small wall to find a couple more Sting Wingers. Use them to
       Multi-Jump upwards and you will find a higher ledge. Now follow
       this ledge all the way to the end to see that you can drop
       downwards, which you should do. Down here is a Sting Winger,
       and if you go left, you'll find a Large Yellow Bolt and SACRED
       BEETLE #02 as well as two boxes (Purple and Green Time Orb).

       Now head back right and either Multi-Jump with the Sting Winger
       or Wall Jump upwards to the ledge you were at. Once back up
       here, head left all the way to where you saw the panel in the
       floor. Blast at the panel and drop down. Down here, head right
       first off, taking out any Sting Wingers in the way, as well as
       the box (Green Time Orb). Keep going right and you will then
       find SACRED BEETLE #03. After getting that, head back left and
       continue going until you reach where you drop down from. Jump
       over the wall to get a Purple Time Orb and continue going left.
       You'll find a Small Yellow Bolt, a box (Purple Time Orb) and a
       doorway, which will take you to LEVEL 4-3B.

                    +---------------------------------+
                    |  L  E  V  E  L    4  -  3  B  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'N'
       SACRED BEETLES FOUND: #04

       You are now back where the split off decision took place. This
       time however, jump up to the transparent platform, getting the
       Blue Attack Booster and hit the switch. This will cause the
       platform to rise up. As you make you make your way up, you'll
       see a couple Green Time Orbs. Once you are the highest point,
       head to the next transparent platform and hit that switch,
       causing that one to lift upwards. At that one's highest point,
       jump up to the next one (getting the Green Time Orb) and then
       jump up to the one lowering down. Take that one upwards and at
       it's highest point, dash to the left (watch out for the Sting
       Wingers coming at you). Over here, head left to find some more
       Sting Wingers and a box (Small Green Bolt). Now from there,
       Wall Jump upwards to find two Purple Time Orbs and a Pink
       Blaster Shooter. After that, drop down to the right side into
       the opening and continue onwards.

       Ahead of you should be a Green Time Orb and a box (another
       Green Time Orb) and a Sting Winger. After all of that is a
       wall, which you need to Wall Jump upwards from. At the top,
       drop over the right side of the wall to find two exploding
       boxes, both with Green Time Orbs in them. As you continue
       going right, you'll see a Small Green Bolt and Purple Time
       Orbs. After that, jump up on the wall and on the otherside,
       you can see you can through the floor, which you need to do
       so. You will then land on a transparent platform, so drop down
       from that too. At the very bottom, head left to the wall and
       Wall Jump up to the top. Here is a couple Purple Time Orbs and
       at the left ledge, drop down and dash underneath it (it's okay
       if you get a little burnt). You will now land on a transparent
       platform, which if you drop down from it, you will find
       LETTER 'N' and some boxes (Small Green Bolt and Green Time
       Orb). Get that, and then back to the upper ledge you were on.

       Now head over the right edge, drop down and then continue going
       right to get a Small Green Bolt, Small Yellow Bolt and a Purple
       Time Orb. Head back left after that and Wall Jump up the area
       where you drop down through. Once you're out of that mess, jump
       over to the right wall, then jump up to the upper ledge on the
       right. Four energy bars are here, but so is SACRED BEETLE #04.
       After getting that, drop down on the otherside and then go
       right, over the generator like wall. Once on there, you can
       drop down over the otherside and as you do, watch the camera
       switching the angle view. Once you drop down to the bottom,
       head right, jumping over the crates and such, to find a Sting
       Winger and soon another one. You'll also see a box which has a
       Large Green Bolt in it. Past the small wall is another Sting
       Winger and a Large Green Bolt, so deal with that and then jump
       onto the next set of crates. Past that is some Green Time Orbs,
       Sting Wingers and an exploding box (Large Green Bolt).

       After that, continue heading right and you'll find a Purple
       Time Orb high between the two round thingys (Wall Jump). At the
       otherside is another exploding box with a Small Yellow Bolt in
       it. Now after that, Wall Jump between the round thing and wall
       and at the top head right and drop down to find a Large Green
       Bolt. After that, continue going right and you will find a
       doorway. Enter it and you will be taken to LEVEL 4-4.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'G' 'E'
       SACRED BEETLES FOUND: #05, #06

       In this new area, from the start, head right to find two Large
       Yellow Bolts and a Large Green Bolt. After that you will see a
       giant lift, which you need to get on. Once on it, head to the
       right wall, Double Jump and blast the switch to get the giant
       lift to move. Just then Trakeena will appear, and some words
       are exchanged. You must stop her, but before that, a Stopping
       Point will take place as the lift is moving upwards. Get the
       Blue Attack Booster or the Purple Power Sphere as you head up.
       Once you stop, an army of Sting Wigners and Bounty Hunters will
       come out. After taking them out, the lift will continue to
       climb upwards. As it does, Bounty Hunters will come out as well
       you'll find a Blue Attack Booster and a Green Time Orb. After
       that, more Green Time Orbs and a Pink Blaster Booster will be
       in your way. After that, your next stop will feature more Sting
       Wingers.

       After that fight, the lift will continue to climb. More Green
       Time Orbs and a Green Health Booster will be here, and once you
       stop, more Sting Wingers and Bounty Hunters. Now here's the
       deal with this one. Take out the Bounty Hunters first then use
       the Sting Wingers to Multi-Jump to the upper right ledge that's
       above all of this. Once up there, simply head right and
       continue to follow the path all the way, collecting Yellow Time
       Orbs and taking down Sky Snipers. At the other end is
       LETTER 'G'. Now after that, head back left until you get to the
       ledge. Once there, Double Jump or Jump Rush over to get SACRED
       BEETLE #05. With that out of the way, drop down and finish the
       remaining enemies and then the barriers will drop. Continue
       onwards, taking out the boxes (Large Green Bolt and Small
       Yellow Bolt) and continue onwards. Watch out for the flames
       that shoot upwards.

       Continue onwards, collecting more Green Time Orbs (including
       the ones in the boxes) and once you make it to the otherside.
       You will now see two Large Green Bolts and exploding boxes
       (Green Time Orbs) and get over to the right edge. Nothing else
       here, but check out the view of the universe! Anyways, Wall
       Jump upwards to the top and up here is a couple more Sting
       Wingers. Take them out and continue going right and on the
       otherside here is more Sting Wingers, so take them out as well.
       Now go right some more and you will see two walls and a panel
       in the ground. For now ignore those, and head over to the far
       right wall and Wall Jump up to get the Purple Time Orb. Now
       back to the panel and two walls. Blast open the panel and drop
       through there. Down here will be Sting Wingers as well as Green
       Cyborg Juggernautss. It's probably best you use your Super Move
       Attack to knock them all down. Once you do, quickly make it to
       the leftside to grab LETTER 'E'.

       Head back to where you dropped down at and Wall Jump upwards
       and then continue Wall Jumping until you reach the very top
       (this might be tricky) and at the top, head right to find an
       exploding box (Large Green Bolt). After that is where I tend to
       miss, and others I'm sure. You should see a switch on an upper
       ledge as well as a box and Green Time Orbs, well ignore that
       for now and stay on the lower path and drop down the opening in
       the floor. When you drop down, you'll be on a transparent
       platform. Now jump to the upper platform on the right then jump
       up from there to the transparent platform above you. A Purple
       Time Orb and a switch is here, which this switch you need to
       hit. Now drop down, then Wall Jump back up to the previous area
       (might be slightly tricky), and go right. You can now drop down
       to find several Purple Time Orbs and SACRED BEETLE #06. Now if
       you want, go back and get the Green Time Orbs and the Large
       Yellow Bolt (in the box) you passed up.

       That switch will be gone, but it would have prevented you from
       getting the Timeline Collectible. After this, head right, and
       continue going right and you will see a doorway. Enter the
       doorway and you will be in LEVEL 4-5.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  5  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: #07

       Here we go with another section. From the starting point, head
       right and onto the wall. You should notice a panel in the
       ceiling, so to get to it, you first need to jump up and blast
       it out of the way. Now using take out the Cyborg Juggernauts
       and Bounty Hunter and use the Sting Wingers to Multi-Jump Kick
       upwards into that area where you took out the panel. Once you
       Multi-Jump Kick to the top, take out the box you see to find a
       Large Green Bolt. Now, jump up next to the furnace and jump up
       to the upper right ledge you see. There will be a switch which
       will shut off the furnace. With that out of the way, head left
       past it to find SACRED BEETLE #07 and two boxes (Purple Time
       Orbs). Now head back down to where all the enemies are and take
       out what's left of them, including Sky Snipers. After that,
       continue going right, collecting Green Time Orbs and the Large
       Green Bolt and taking out the Bounty Hunter. After that, jump
       up to the right to find a doorway, which you will enter, taking
       you to LEVEL 4-6.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  6  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: None

       Now this might be tricky to get through. From the starting
       point, head left and you should see a switch. Hit that one and
       it will cause the nearby red energy bars to go up and down.
       Avoid this and drop down to find another switch. When the
       chance comes, hit that to cause the next red energy bar to move
       back and forth. Jump over that, take out the box (Large Green
       Bolt), then take out the panel above you. Hit that switch you
       see to cause the next red energy bars to move up and down. Time
       your moves carefully and grab the Large Yellow Bolt and drop
       down, but stay to the left side. Down here is two red energy
       bars and another switch. Hit that switch to get these two to
       move, and make sure you follow along with them. As you do, a
       couple of boxes will be here (Purple Time Orb and Large Green
       Bolt). Now at the otherside is a doorway which you will enter,
       taking you to LEVEL 4-7.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  7  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: None

       For here, from the starting point, head right, but watch out
       for the fire that will shoot out. Once it's clear, jump up and
       take out the panel you see and go through it. After that will
       be two Bounty Hunters and two exploding boxes (Green Time
       Orbs). From a distance, take out the first one, then blast the
       boxes to take out the other one. Now you can head up there and
       continue onwards. Take out the next panel and carefully drop
       down because of the fire that shoots out. Collect the Purple
       Time Orbs and head to the right side. Blast the panel in the
       ground and drop down, but to the left side. You will now see
       two red energy bars and a switch. Hit the switch and follow
       between the red energy bars, getting the Green Time Orb from
       the exploding box and at the otherside is a Large Green Bolt.
       Get that and drop down to find a box (Large Green Bolt) and a
       Sky Sky Sniper.

       After that, continue going right, avoiding the fire that shoots
       up. At the otherside, drop down where the Purple Time Orbs are
       and you'll land on a transparet platform. Drop down from there
       to find a Bounty Hunter. Also there are two boxes, both have
       Green Time Orbs in them. Now head right and on the otherside of
       this furnace is a switch, which will shut off the furnace as
       well make the transparent platform move. Watch out for the fire
       shooting out and make your way onto the furnace then jump over
       to the upper right of this area to find a doorway and a box.
       Inside the box is a Large Yellow Bolt, so get that if you want.
       Now enter the doorway, which will take you to LEVEL 4-8.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  8  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: #08

       Right away you will be greeted by Sky Snipers so duck and shoot
       at them. Now this is where things get complicated, but I'll
       simplify it for you. From where you start off at, jump over to
       the right platform then Double Jump right again to find a
       Yellow Time Orb and SACRED BEETLE #08. Now you should be on a
       transparent platform, which if you are, jump down through it
       and push all the way to the right and you should land on an
       area where a doorway is. Curious about what you missed, well,
       a Bounty Hunter, Cyborg Juggernauts, two boxes with Large Green
       Bolts in them and alot of furnaces. Either way, you should be
       safe, and seeing that, head through the doorway which will take
       you to LEVEL 4-9.

                    +---------------------------------+
                    |   L  E  V  E  L    4  -  9  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       SACRED BEETLES FOUND: #09

       No this level isn't over yet. From where you start off at, jump
       upwards to get the two Green Time Orbs. Now you will notice
       ahead of you a red energy bar will appear, but no worries about
       that. Instead drop down over the right ledge to find Yellow Sky
       Sky Snipers and a Bounty Hunter. In the box in the left corner
       is a Large Green Bolt so get that. Now go right and drop over
       the right side to find another Bounty Hunter. After taking that
       out, continue going right to the transparent platform. From
       there, drop down and then hit the switch you see. This will
       cause the two transparent platforms near you to rise up. Watch
       out for the fire shooting out and at the top go right. Now you
       will see a doorway, but ignore that for now. Instead jump up
       and hit the switch above it (and get the Green Time Orb too),
       then Jump Dash to the left to get on the transparent platform
       you see.

       Travel along with this to find an exploding box (Purple Time
       Orb), Large Green Bolt and LETTER 'R'. After that, turn around
       and blast the switch on the wall. After doing that, back on the
       transparent platform and when it reaches the right side, drop
       down all the way to the bottom and then go left. You will see
       the first transparent platform move, which is important. Get on
       it (Wall Jump up it if you must) and it will take you all the
       way to the the its highest point (after a few moments of
       waiting), which has SACRED BEETLE #09. Now drop down to the
       bottom again and head to the pair of transparent platforms. Let
       them take you back up to where the doorway was and get to it.
       Enter the doorway, and you will be in LEVEL 4-10.

                   +------------------------------------+
                   |   L  E  V  E  L    4  -  1  0  :   |
                   +------------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: None

       This level will end, I promise you. From the start, jump up and
       to the right, collecting the Green Time Orb and then continue
       going right collecting more Time Orbs and Large Bolts
       (including the one from the box). Keep going right and you will
       be on a moving transport platform, which will begin to move.
       The scene will switch and you will be at a Stopping Point.
       Starting off, Bounty Hunters and Sting Wingers. Now for the
       remaining of this Stopping Point, you can simply knock the
       enemies over the sides, but you won't collect any experience
       from it. Still this is helpful. Now go right and the platform
       will seperate and you will start a second fight. More of the
       same enemies here, so take them out and get on the right
       platform again and it will move to a third fight. This one will
       have the same enemies plus a Cyborg Juggernauts, so use the
       same tactic again. Head to thr right platform again and it will
       move and the scene will switch. It will show you docking at
       some transparent platforms. Once there, head over to the
       doorway (collecting the Yellow Time Orb) and enter it, taking
       you to LEVEL 4-11.

                   +------------------------------------+
                   |   L  E  V  E  L    4  -  1  1  :   |
                   +------------------------------------+

       RANGER LETTERS FOUND: None
       SACRED BEETLES FOUND: #10

       From the starting point here, head right collecting all the
       Green Time Orbs (and the Purple Time Orb from the box) and
       after a bit you will come to some boxes, which has two Small
       Yellow Bolts in them. After that, jump up and right and you
       will be on a large giant lift. Get to the middle to get it to
       move, then head to the left to right then left and start
       collecting Green Time Orbs as it goes up. More Green Time Orbs
       are up here, so get them. Once it reaches the top, you will see
       two Large Green Bolts and a Large Yellow Bolt, but ignore those
       for now, and get to the left side. Double Jump up and you will
       be on a small ledge. Here will be two Yellow Time Orbs and
       SACRED BEETLE #10. Now go right, collecting the Green and
       Yellow Bolts and continue onwards right. You will soon see
       Trakeena ready to take the primary energy core, but you decide
       to stop her, though she has second thoughts. With that, another
       boss fight begins!

           ------------------------
       ---|BOSS FIGHT #03: TRAKEENA|---
           ------------------------
</pre><pre id="faqspan-3">
          Now this fight could be tough. She has a variety of attacks,
          including teleportation, a swift kicking attack as well as
          shooting bolts of lightning downwards and energy balls. She
          will also create an energy barrier for herself. Not only
          that she has an annoying laugh that could kill anyone. Start
          off by getting close her and use your Super Move Attack to
          knock her life down by alot, then just keep hitting her with
          physical moves. After a bit, she'll send Sting Wingers as
          well as other enemies after you, so build up your Super
          Meter with them. Repeat this process and soon you will be
          able to defeat her.

       After this, the Galaxy Rangers tell her to give it up, but she
       says she'll hit the town first. Guess what that means! And with
       that, you have completed a very long Level 4.

     -----------------------------------------------
 G: |Level 5: Lost Galaxy Megazord Battle (Level#05)|
     -----------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  0  9  : |
       |After being defeated, Trakeena then makes herself into a     |
       |giant. Seeing this, the Galaxy Rangers jump into the Galaxy  |
       |Megazord and begins to fight her.                            |
       +-------------------------------------------------------------+

       We start off this giant battle with a Clash Round, and you have
       6:00 seconds to hit and mash the right button, so you'll know
       what the next move is. Remember, if you lose, you'll go into a
       Defend Round, but if you win, you will go into an Attack Round.
       Remember, once you finish with the Attack Round, you will move
       onto the Defend Round, then back to the Clash Round. If you
       start with the Defend Round, you will then go to the Attack
       Round, followed by the Clash Round. It's best to win the first
       Clash Round, that way you will get a better advantage at
       winning this level. After about three complete rounds, you will
       have completed Level 5.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  0  : |
       |With a big explosion, Trakeena has finally been defeated.    |
       |Appearing out of the smoke, the Galaxy Megazord stands       |
       |victorious. The Galaxy Rangers gives their "WOOHOO WE DID IT"|
       |speech (since when did they share a cockpit?!)               |
       +-------------------------------------------------------------+

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  1  : |
       |The Red and Green Galaxy Rangers jump through the time portal|
       |and are now back in the Hall Of Legends. After receiving     |
       |congrads from the other Rangers, it seems that there is still|
       |some questions left unanswered. The Future Omega Ranger tells|
       |what he knows of Lord Zedd's plan to contact villans from    |
       |various timelines and that they need more Rangers!           |
       +-------------------------------------------------------------+

     ----------------------------------------
 H: |Level 6: Ninja Storm Part One (Level#06)|
     ----------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 65
    Treasures (Ninja Scrolls) = 10
    R A N G E R Letters = Unlock Blue Wind Ranger
    Combo Hits = 35
    Ranger Played As For This Level = Crimson Thunder Ranger
    Other = Complete level to unlock the Navy Thunder Ranger

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  2  : |
       |We see Choobo with an army of Kelzacks, in which he instructs|
       |them to find Ninja OPS (the Wind & Thunder Rangers hideout). |
       |Right then the Thunder Rangers appear, letting him know it   |
       |won't happen. Frustrated by their appearance, Choobo begins  |
       |to attack them with his staff, knocking the Navy Ranger back,|
       |then takes off. Crimson Ranger suggests they go after him,   |
       |with Navy Ranger agreeing while trying to get up.            |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L    6  -  1  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       NINJA SCROLLS FOUND: #01

       Welcome to the Ninja Storm levels. Right now, we are outside of
       Ninja OPS. From the starting point, right away you should see a
       box, which has a Green Time Orb in it. From there, start going
       right and drop down to find another box (Purple Time Orb).
       After that, keep going right, collecting the Green Time Orbs,
       as well as the one's above the pit. After that, you will be
       faced with some Kelzacks, as well as an exploding box. Above
       that is a ledge, so perform the Multi-Jump Kick on a Kelzack to
       get up there. You will find the LETTER 'R' up here. Now get
       back to the ground floor, and take out the exploding box (Green
       Time Orb) and get the Purple Time Orb behind it. After that, go
       right a bit until you reach the wall. Wall Jump up it,
       collecting the Time Orbs (watch out for the Fire Lotus). At the
       top, continue going right, taking out the boxes (Yellow Combo
       Booster and Green Time Orb) and then take out the Orange Bounty
       Bounty Hunter ahead (Kelzacks will come out as well).

       After that, Double Jump over the pit (collecting the Time Orbs)
       and when you read the otherside, an Swat Juggernauts will come
       out, so be careful. Behind it is a box, but don't destroy it.
       Instead, get on it, and jump up to the left side of the ledge
       above you. From there, jump again to get NINJA SCROLL #01. Now
       you can take out the box, which has a Small Green Bolt in it.
       See the wall ahead of you, well Wall Jump up it until you reach
       the top (collecting the Time Orbs). At the top, head right,
       taking out the boxes (Small Yellow Bolt and Small Green Bolt)
       and collecting the Purple Time Orbs. Jump to the upper ledge
       for a couple more boxes, which has a Green Time Orb and Large
       Green Bolt in them. After that, you will be at a doorway, which
       you will enter, taking you to LEVEL 6-2.

                    +---------------------------------+
                    |   L  E  V  E  L    6  -  2  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A', 'N', 'G'
       NINJA SCROLLS FOUND: #02, #03, #04, #05, #06

       Upon entering here, you will get a small scene showing Kelzacks
       coming out, followed by Choobo appear, ordering them to attack
       you. With that, a stopping point will take place, featuring
       some Kelzacks, Bounty Hunters and then Swat Juggernauts. Also
       along here is a Large Yellow Bolt and a few Green Time Orbs.
       Now above here is a ledge with two boxes (Yellow Combo Booster
       and Blue Attack Booster). Once you're on the ledge, jump up
       from the left side of it to find NINJA SCROLL #02 (you may have
       to do a Multi-Jump Kick with one of the Kelzacks below to get
       it) as well as some Green Time Orbs. Head back to the ground
       floor and take out the remaining enemies here (probably best to
       use your Super Move and Ground Pound Jumps). After that, you
       are free to continue onwards, and doing so, you will come
       across some more Time Orbs, and soon a wall. Double Jump up the
       wall and get the Purple Time Orbs as well as Large Green Bolt
       and Small Yellow Bolt from the boxes. Now Double Jump to the
       upper ledge on the left to get another Purple Time Orb as well
       as two Small Green Bolts (from the boxes).

       After that, Double Jump to the upper ledge on the right for yet
       another Purple Time Orb. Shortly after that, you'll find a box
       (Yellow Time Orb). Contine going right after that, and you will
       come to a wall with a Fire Lotus on it. Avoid that and Wall
       Jump up the wall (collecting Green Time Orbs) and at the top,
       continue going right. A Cyborg Juggernauts will come out and
       play, but you can easily knock it over the side. Go right a bit
       more to find some Kelzacks and an upper ledge, but ignore that
       for now. Instead continue going right, taking out Kelzacks and
       soon Green Cyborg Juggernauts and Bounty Hunter. After taking
       them out, continue onwards to the right (collecting the Green
       Time Orbs) then jump onto the box you see (DO NOT destroy it).
       From there, Double Jump to the upper right and you'll get NINJA
       SCROLL #03. You can now destroy the box, which has a Large
       Green Bolt in it. Now head back left to the upper ledge I told
       you to ignore beforehand and jump up on it.

       From there, Double Jump to the upper ledge on the right, then
       turn around and Double Jump to the wall and Wall Jump up it
       (watch out for the Fire Lotus), collecting the Purple Time Orb
       along the way. Once at the top, start going right, collecting
       the Time Orbs. At the otherside, there are two boxes with a
       Yellow Time Orb and a Large Green Bolt in them. You should
       notice that above you is a wooden platform and when you jump on
       it, it will start to move. Well jump on the wooden platform,
       then jump to the upper ledge on the right. Once there, collect
       the Time Orbs, then jump up again and continue going right. You
       should now be out in the opening. At this point, you need to
       make your way across the wooden platforms, which most of them
       are weak. Along the way will be Time Orbs and Fire Lotuses. Now
       if you fall down to the lower section, there will be a couple
       Swat Juggernauts and two Small Yellow Bolts and a Green
       Time Orb in the boxes. Either way, make your way across the
       wooden platforms until you reach the otherside.

       At the otherside, a Sky Sniper will appear, so take it out
       quickly, then collect the Time Orbs you see. Go right a few
       more steps and you will see a waterfall. Here, you will need to
       Wall Jump all the way to the top (more Time Orbs), and then
       head right a bit to the next ledge. From there, Double
       Jump/Jump Rush to the left where you will see a Yellow Time Orb
       (watch out for the Fire Lotus) and grab the wall. Now Wall Jump
       over to the upper wall then back over to the small area where
       you will find LETTER 'A' and NINJA SCROLL #04. Now drop back
       down to the lower ground and continue going right and as you
       do, Kelzacks and Cyborg Juggernautss will come out. There's a
       box here which has a Yellow Combo Booster in it, and a Green
       Time Orb in the next one. Now head all the way to the right
       wall, Double Jump up it and land on the ledge. Now you will
       notice some orange crystals sticking out of the wall. Well
       these will hurt you, so don't touch them! From the ledge, jump
       to the left wall then back to the next higher ledge. A Sky
       Sniper will be up here as well as a box (Large Green Bolt).

       Now make your way to the above ledge the same way as before,
       and you'll get some Time Orbs. There is also an exploding box
       here which has a Small Green Bolt, as well as a Kelzacks here.
       Now jump to the left wall and make it to the final ledge above
       you (get the Time Orbs). Once on this highest ledge, Double
       Jump over to the left to find a small cliff where you will find
       LETTER 'N' and a Sky Sniper. After that, back to the ledge, and
       then Jump Rush over to the flooring on the right. Collect the
       Time Orbs and continue going right to where the Fire Lotuses
       are. Once there, get the Time Orbs if you can and you will drop
       to a lower area. Down here will be some boxes, which has two
       Large Green Bolts and a Large Yellow Bolt. After that, continue
       going right and ocne you get to the edge, Double Jump/Jump Rush
       as far right as you can. This is where it will get tricky. You
       will get a scene of how things will be set up. This is a
       Stopping Point, but you want to stay along the right wall no
       matter what.

       For the first part, shoot out the box you see (Green Time Orb)
       then take out the Kelzacks, Cyborg Juggernauts and Bounty
       Hunters. You have to be quick about fighting these, because the
       floor will giveway if you stay on it too long. If successful,
       the red energy bars will disappear and you will be able to get
       NINJA SCROLL #05. After that, back on the wooden floor, you
       will drop down (remember to stay along the right wall). Down
       here, just like before, take out the box, then your enemies
       (Kelzacks and Swat Juggernauts), then the red energy bars will
       go and you can get LETTER 'G'. Remember to be quick about it!
       Once again the floor will drop, and you will have a third
       section to do this. Your reward will be NINJA SCROLL #06, your
       enemies however is an army of Cyborg Juggernauts. Once you get
       through all of this, you will land on the lowest ground. Take
       out whatever remaining eneies there is, and collect the the
       Green Health Booster and Pink Blaster Booster from the boxes.
       After that, the stopping point will end, and the barrier
       covering the doorway will be gone. Go into the doorway, and it
       will take you to LEVEL 6-3.

                    +---------------------------------+
                    |   L  E  V  E  L    6  -  3  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'E', 'R'
       NINJA SCROLLS FOUND: #07, #08, #09

       After all that, you should be back outside, and you know, the
       sound effects wouldn't be half bad for relaxation if the music
       wasn't playing. From where you start off at, head right and
       drop down to where the box is (Large Green Bolt) and then the
       next one (Large Green Bolt), and continue going right (there
       will a Kelzack here, followed by a Cyborg Juggernauts). Don't
       worry, you won't sink in the swamp, but at the otherside is an
       exploding box with a Purple Time Orb in it. Now above that you
       will notice some moving wooden platforms. Jump on it, and
       collect the Time Orbs, then jump on the one above that and
       collect more Time Orbs. Jump above that to a third one, and
       then after that, jump to the right, where you will see a couple
       Kelzacks. Take them out and continue going right to find a Sky
       Sniper (shoot upwards if you can). You should now be at a wall,
       in which case you need to Wall Jump up it (watch out for the
       Fire Lotus). Once at the top, continue going right to find a
       box with a Blue Attack Booster in it. With that, take out the
       Orange Bounty Hunter.

       Now carefully Wall Jump up the wall (avoiding the Fire Lotus)
       and at the top, you will see a Kelzack and Swat Juggernauts.
       After that, you should notice a log platform above you.
       Carefully get up there, as there are Fire Lotuses on it as well
       as a Small Green Bolt (in the box) and Time Orbs. From there,
       Wall Jump to the upper left wall so that you can get on the log
       platform above you (watch out for the Sky Sniper). Up here is a
       box with a Pink Blaster Booster in it, so get that, and then
       Double Jump across to a moving wooden platform. Now across the
       weak wooden platform and onto the next moving platform. If you
       fall off, you will land in the swampy area where there is a
       Kelzack and a Cyborg Juggernauts as well as Green Health
       Booster and Green Time Orb in the boxes (just make your way
       left and you'll know where you are). While traveling the second
       platform, at the otherside, Double Jump up and then jump and
       Jump Rush back to get on the upper ledge. Here you will find
       LETTER 'E' and LETTER 'R'.

       Now drop down the otherside of this to find an Bounty Hunter
       and a Green Time Orb. After that, continue going right and for
       this next area, you will see some Time Orbs and a lower area
       (the box has a Green Time Orb in it). You will also see a
       moving wooden platform, so get on that, and take it as far as
       it will go. When it does, Double Jump/Jump Rush to the right
       and you will be able to get NINJA SCROLL #07 at the far right
       corner. Now drop down to find an exploding box (Large Green
       Box) and some Kelzacks. After that, back up on the moving
       platform and this time head to where the opening is leading
       upwards. Wall Jump up there and once at the top and head right
       to see an Swat Juggernauts come out. Take it out as well as
       the box (Large Yellow Bolt) and continue going right. At the
       otherside will be a Kelzack and a wall. Wall Jump up the wall
       (watch out for the Fire Lotus) to get on the ledge above.

       Up here, there are Time Orbs, a Kelzack and a box (Purple Time
       Orb). Now use the right wall again and make it to the ledge
       above the one you are on (watch out for the next Fire Lotus).
       Another Kelzack and more Time Orbs are up here. Now repeat this
       again to get the next ledge above where you are this time. Up
       here will be more Time Orbs, but now there is a Cyborg
       Juggernaut (which you can knock over the side) and an exploding
       box (Small Green Bolt) here. Get to the left edge and Double
       Jump/Jump Rush to the left, collecting the Time Orbs and
       landing on a small ledge. Here you will find NINJA SCROLL #08
       right away (a Cyborg Juggernauts will come out). Now get back
       to the ledge you were just on, and then Double Jump right
       (getting the Purple Time Orbs) and continue onwards until you
       see the box (Small Yellow Bolt). Go down there and follow it to
       the end and you'll find NINJA SCROLL #09 and a couple Yellow
       Time Orbs (go any further and you will fall into a pit). Now go
       back to where the box was, and now make it onto the wooden
       platform.

       These are all weak wooden platforms, so be quick about crossing
       them. Collect the Purple Time Orbs and avoid the Swat
       Juggernauts. At the otherside will be a box (Small Green Bolt)
       and past that is a moving wooden platform. Get on it and travel
       to the otherside (collecting Green Time Orbs) then Wall Jump up
       between the two walls. Once at the top, continue going right,
       collecting Time Orbs and Small Green Bolts from the boxes, as
       well as the ones out in the open. At the otherside, you will
       then see a doorway, which you can enter. This will take you to
       LEVEL 6-4.

                    +---------------------------------+
                    |   L  E  V  E  L    6  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: #10

       Right away from the starting point, you will see two boxes to
       your left, which has a Large Green Bolt and a Large Yellow Bolt
       in them. Now go right, collecting the three Time Orbs and go
       into the opening. Once there, Choobo appears, and the Thunder
       Rangers tells him it's over, but he disagrees. Just then his
       staff becomes large and hits the ground causing it to open. You
       will then fall in, and a Stopping Point will take place. For
       this one, you will fight Kelzacks here, but also, Choobo's
       staff will come crashing down. Now it can hit you, but it can
       also hit them. Use this to your advantage. After that, the
       staff will knock another hole into the ground and you will fall
       again. For this second one, Swat Juggernauts and Kelzacks,
       followed by Cyborg Juggernautss. There will also be Time Orbs
       here to collect. After that, you will fall again, facing
       Kelzacks, Bounty Hunters and Swat Juggernauts and Cyborg
       Juggernautss (with Choobo watching in the background).

       After fighting, Choobo will then take off (which is typical of
       him, since he's a butt kissing coward). You will now be shown
       walking out of the temple. Once you do jump up to get the Time
       Orbs and continue across the bridge. At the otherside of the
       bridge, Double Jump upwards to get NINJA SCROLL #10. Or simply
       head to the right wall (Green Time Orb in the box), Wall Jump
       up (more Time Orbs) to the upper platform and get it that way.
       On the platform is a Small Green Bolt and a Purple Time Orb in
       the boxes. Now Wall Jump up again to the platform above that
       (more Time Orbs to collect). On this highest platform is a box
       with a Small Green Bolt in it. Now Double Jump to the upper
       ledge on the right and get the Green Time Orb. There is also a
       box and a doorway up here. Get the Large Green Bolt from the
       box, and enter the doorway which will take you to LEVEL 6-5.

                    +---------------------------------+
                    |   L  E  V  E  L    6  -  5  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: None

       Upon entering here, you will get a small scene with Choobo, and
       then a boss fight with him takes place!

           ---------------------
       ---|BOSS FIGHT #04: CHOOBO|---
           ---------------------

          For this fight, Choobo will start to come towards you to
          begin fighting. The way this fight will be setup is this.
          His attacks are using his staff on you alot (for physical
          moves), as well as shooting out massive fireballs. He will
          also fart, which I don't know why, but he does *shrugs*. He
          should be fairly easy to take down, but just incase, use
          your Super Move on him, which should do some good damage to
          him, and then start doing alot of physical attacks on him.
          After awhile he will teleport away, and Kelzacks (as well as
          a Cyborg Juggernauts in the second round) will come out to
          play. Watch out because the third round, he will use his
          staff to attack you. So take out the Kelzacks to build up
          your Super Move Meter and go at it again with Choobo. After
          two or three rounds of this, he should be finished.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  3  : |
       |After celebrating a victory, the Future Omega Ranger appears |
       |in front of the Thunder Rangers. Wondering where he came     |
       |from, the Future Omega Ranger tells them not where, but when.|
       +-------------------------------------------------------------+

       And with that, you have completed Level 6!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  4  : |
       |The Thunder Rangers are now in the Hall Of Legends, getting  |
       |briefed on Lord Zedd's plan. The Red Galaxy Ranger then tells|
       |them that Lord Zedd might even be able to defeat the Rangers |
       |who stopped him in the first place (OH NOES AGAIN!). The     |
       |Thunder Rangers agreed to help out, but they must stop Choobo|
       |first!                                                       |
       +-------------------------------------------------------------+

     ----------------------------------------
 I: |Level 7: Ninja Storm Part Two (Level#07)|
     ----------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 55
    Treasures (Ninja Scrolls) = 10
    R A N G E R Letters = Unlock Green Samurai Ranger
    Combo Hits = 45
    Ranger Played As For This Level = Crimson Thunder Ranger
    Other = None

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  5  : |
       |We now see Choobo standing on a building facing his army of  |
       |Kelzacks, insisting that the Thunder Rangers come out of     |
       |hiding and face them (he never seems to give up). With that, |
       |the Navy and Crimson Rangers appear through the time portal, |
       |ready to take on Choobo and his massive army.                |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |  L  E  V  E  L    7  -  1  A  : |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       NINJA SCROLLS FOUND: #01, #02, #03

       You start off in what looks like Downtown Blue Bay Harbor on an
       awning. Head right to drop off of it (collecting the three
       Green Time Orbs) and go left just a bit to find two boxes
       (Green Time Orb & Purple Time Orb) as well as NINJA SCROLL #01.
       Now head right into the construction pit and then head to the
       box (Green Time Orb). After that, jump across the pit and you
       will see an Bounty Hunter. Take it out and go right a bit more
       to get NINJA SCROLL #02 on top of the box (Purple Power Sphere)
       as well as the Purple Time Orbs. Right away an Swat Juggernauts
       and Cyborg Juggernauts will appear, but ignore those for now.
       Instead head left or right and jump upwards to the roadway
       above (you may have to Wall Jump then dash over to get on it.
       Up there is more Time Orbs, LETTER 'R' and a Sky Sniper. Now
       while up here, head to the right edge and Double Jump Dash off
       of it to land on the otherside of the lower pit you see (go
       back for the Time Orbs if you want). When you land, you'll be
       greeted by a Kelzack so take it out, and then take out the
       panel behind it.

       You will now be presented with two choices, but first, Wall
       Jump all the way upwards (past the upper panel) collecting the
       Time Orbs and at the top will be NINJA SCROLL #03. Now drop all
       the way to the bottom once again and take out the lower panel
       and go through it. ahead of you is a box with a Purple Time Orb
       in it. Now, drop down the rightside and you will get a little
       video showing you what's ahead of you (which is a whole lot of
       nothing). Continue making your way downwards, collecting Time
       Orbs and taking out the panels until you reach the doorway. Now
       here's the deal, sometimes this first doorway will have a green
       light, which means you can enter it, and sometimes it don't. If
       it don't the doorway below you will (how this is triggered, I
       dunno). You want this first doorway however, but if it don't
       happen, you will be taken to LEVEL 7-1C via the second one. If
       that happens, just restart the level since you aren't far from
       the start, and try again. If you can go through the first
       doorway, it will take you to LEVEL 7-1B.

                    +----------------------------------+
                    |  L  E  V  E  L    7  -  1  B  :  |
                    +----------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: #04

       You are now in a different part of LEVEL 7-1. Upon entering
       here, you should see a box (Large Yellow Bolt), two Green Time
       Orbs and NINJA SCROLL #04. After that, two Sky Snipers and an
       Bounty Hunter will appear. Take those out and then go through
       the doorway at the otherside, which will take you
       to LEVEL 7-1C.

                    +----------------------------------+
                    |  L  E  V  E  L    7  -  1  C  :  |
                    +----------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: #05

       You are now in another different part of LEVEL 7-1. From where
       you are, the box right next to you has a Green Time Orb in it.
       Now drop down the leftside to collect more Time Orbs and then
       at the bottom, head right (there's a Small Green Bolt in the
       box) and you will see some red energy bars as well as some
       boxes (Small Yellow Bolt and Green Time Orb). Take out the
       boxes with your blaster first, then go through there. Another
       box is just ahead of you (Green Time Orb) with a Purple Time
       Orb on it. Continue going right and the screen will turn over
       as you're moving through it. Collect the Time Orbs you see and
       soon you will come to a doorway. DO NOT enter it quite yet,
       instead head to the right wall, jump up to it and then Wall
       Jump upwards to get NINJA SCROLL #05. Now drop down and enemies
       will appear, but ignore them and enter the door which will take
       you to LEVEL 7-2.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  2  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A'
       NINJA SCROLLS FOUND: None

       Upon entering here, several enemies will come out, then Choobo
       will appear. Again words are exchanged between him and the
       Thunder Rangers and then a Stopping Point will take place. This
       one includes Sky Snipers, Kelzacks, Cyborg Juggernauts and Swat
       Juggernauts, so you must be careful! when you get a free shot,
       head to the left wall, Double Jump up it (collecting the Time
       Orbs) and take out the panel you see to reveal a secret room.
       Now you need to get up where the secret room is to find LETTER
       'A'. Now when you're ready, your enemies should be gathered
       together, so drop down on them doing a Ground Punch which
       should do some damage. After that, some more enemies will come
       out including Bounty Hunters. This area will be tough, so make
       sure you build up enough Super Move to help you through. After
       the explosions take place, head right to find a doorway and
       some Time Orbs. Get those and head through the doorway, taking
       you to LEVEL 7-3.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  3  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: #06, #07

       From the starting point, there is a box behind you with a Small
       Green Bolt in it, so get it. Now head right to find some boxes
       (Small Green Bolt and Yellow Combo Booster) as well as a Purple
       Time Orb and NINJA SCROLL #06. Now head to the platform above
       that to find more Time Orbs and Kelzacks and then an Swat
       Juggernauts. Now after that, might be slightly tricky. You
       will see red energy bars and Time Orbs. Jump through the
       opening to get the Time Orbs and land on the next rooftop. A
       Kelzack will appear, so take it out and jump through the next
       red energy bars to collect more Time Orbs. Continue going
       right, repeating this process once more (this might be tricky)
       and on the rooftop past that will be a Cyborg Juggernauts.
       Take it out or knock it over the edge and then you will see
       some moving red energy bars. Now this one might be tricky, and
       what makes it moreso is that you'll see NINJA SCROLL #07 along
       the rooftop. I'd say as long as you get it, you can fall off
       into the pit, shouldn't be a big deal.

       After doing so, you'll be on the previous rooftop. Wait for the
       right moment with the moving red energy bars and make your jump
       to the higher rooftop (hopefully collecting the Time Orbs). On
       the higher rooftop is a box (Large Green Bolt) and a panel
       behind it. Take out the panel and continue going right,
       collecting the Time Orbs. As you continue onwards, you will see
       several enemies come out. Get ready for another stopping point.
       This one will start off with Cyborg Juggernauts and Swat
       Juggernauts. Surprisingly this is kinda easy. Get onto the
       higher platform, and do a Ground Pound Jump to knock down the
       green guys, and then blast the orange one a few times. Jump
       back on the platform and repeat. Now Kelzacks, Bounty Hunters
       and another Cyborg Juggernauts will come out, so continue
       using the same strategy. After taking them all out you can now
       collect all the goodies from the platforms (if you haven't done
       so) and boxes (which includes Small Green Bolts and a Yellow
       Time Orb). Now drop down to the main level and continue going
       right to find a doorway. Enter the doorway and it will take you
       to LEVEL 7-4.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'N', 'G', 'E'
       NINJA SCROLLS FOUND: #08

       Right away a Kelzack and a Swat Juggernauts will appear, so
       take them out. There's a Large Green Bolt in the box, as well
       as two Green Time Orbs here. So what else to do, well see that
       switch on the left wall, blast it and it will lower the red
       energy bars, so that you can continue onwards. Before you do,
       jump to the wall above the red energy bars and blast at the
       switch on the upper wall just behind you which will lower the
       upper red energy bars. Do so and you can get into a small room
       which has a Purple Time Orb and NINJA SCROLL #08 in it. Now
       head back down to the main level and go right, taking out the
       panel and continuing through that. Get the two Purple Time Orbs
       and drop down and go left collecting some more Time Orbs. You
       will then see your next puzzle, which involves hitting a
       switch, causing the red energy bar to move. Now, the problem
       here is it will always be in your way no matter what, so just
       run through it as it would do little damage.

       Doing so, drop down to the lower level and take out the panel
       on the left. Go through there to find LETTER 'N', an exploding
       box (Yellow Combo Booster) and a Purple Time Orb. Kelzacks will
       come out to play, so take them out and then go right (you will
       see the red energy bar disappear). Now continue going right,
       collecting more Time Orbs and then you will see a subway car
       show up (going somewheres?). Once it stops, a Kelzack, Cyborg
       Juggernauts and an Bounty Hunter will appear. When they do,
       head left a bit to the upper floor and you can take these guys
       out with ease. Now before you go any further, head to the large
       opening (where the subway car stopped) and Double Jump up and
       to the left, then Jump Dash to the left to get LETTER 'G'. Now
       drop down and then continue going right to find an Swat
       Juggernauts and a box (Green Time Orb), so take it out and walk
       a bit more to the right.

       Ahead of you should be some red energy bars and a switch. Hit
       the switch to cause the red energy bars to go away for a short
       time. While that happens, Wall Jump upwards, collecting the
       Time Orbs. At the top is a box, which has a Small Green Bolt in
       it, so get that. Now after that you will need to make your way
       through a series of red energy bars, while collecting the Time
       Orbs. The first one is okay, two and three moves, and four,
       five and six is stationary (all of this should be easy to get
       through). After that, continue onwards (the box has a Small
       Green Bolt in it) and the level will start to turn some. Once
       you make it to the wall, jump upwards (get the two Purple Time
       Orbs) and you will be above ground. Once above ground, head
       left, collecting more Time Orbs and the level will turn again.
       Inside the box ahead of you is another Small Green Bolt. Now
       continue going left and you will come across more red energy
       bars. This might be a bit more tricky, so watch the red energy
       bars carefully and notice how they move. After that, make your
       move across here, collecting more Time Orbs.

       At the otherside, blast the panel and take out the Bounty
       Hunter. Now you will see a moving red energy bar. Jump up and
       shoot at the switch at the far left wall to cause the red
       energy bar to disappear. While that's happening, get in
       there and get LETTER 'E' and get out of there (a Swat
       Juggernaut will appear). Now jump to the upper level to the
       upper right (collecting more Time Orbs). Up here is a Cyborg
       Juggernaut and a box (Green Time Orb). After that, continue
       going left onto the fans and a Kelzack, Bounty Hunter and Sky
       Sniper comes out (and an exploding box with a Yellow Combo
       Booster in it). Take these out in the order I mentioned, from a
       distance, and you can move on. Collect the Time Orbs and head
       right and you will see a box (Large Green Bolt) and a doorway.
       Enter the doorway and it will take you to LEVEL 7-5.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  5  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: None

       Upon entering here, a Kelzack and a Cyborg Juggernauts will
       appear. Taking them out should be easy. After that, you will
       get a look up and you will notice the fencing will start
       charging with electricity. After that, the platform you are on
       will slowly move upwards towards it. While that is happening,
       you will engage in one Stopping Point after another. The first
       one will involve Kelzacks, Cyborg Juggernauts and Swat
       Juggernauts, so take them out quickly. After that, the platform
       you are on will start to drop down several stories, giving you
       a little more height to work with. For this second Stopping
       Point, Kelzacks, Bounty Hunters and Swat Juggernauts. After
       taking them out, the floor will drop once again and a third
       Stopping Point will take place, which will include Cyborg
       Juggernauts and Swat Juggernauts. Take these out and the
       platform will raise up a bit, but don't worry you're safe. With
       that, you can now gain access to the doorway on the right. Go
       through it and it will take you to LEVEL 7-6.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  6  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       NINJA SCROLLS FOUND: #09, #10

       You are now on some rooftops once again, so get ready for some
       jumping. From the starting point, take out the box next to you
       to reveal a Large Green Bolt. Now go right and jump over the
       pit collecting the Time Orbs and land on the platform. Watch
       out for the moving red energy bar, and jump from that platform
       to the next platform. Repeat this process once more and you
       will land on some rooftops. Continue going right as the level
       will start to turn and in the boxes will be a Small Green Bolt
       and a Small Yellow Bolt. After that continue onwards until you
       reach a wall. On the wall is a switch which will cause the red
       energy bars to disappear for a time. While that is going on,
       Wall Jump up between the walls (getting the Time Orbs) all the
       way to the top and you'll find NINJA SCROLL #09. On your way
       back down, blast the panel in the right wall and go through it.

       As you do, you will see some more boxes which has a Green Time
       Orb and a Small Yellow Bolt. Now head over to the right edge,
       and Wall Jump upwards between the two walls you see. At the top
       will be NINJA SCROLL  #10, so get it! After getting that, drop
       all the way downwards (you might get hit by the red energy
       bars, if so, it's okay), collecting the Time Orbs. At the
       bottom, continue going right and head to the edge. Now Double
       Jump Dash over the large pit, collecting the Time Orbs and at
       the otherside you will see a doorway and a panel. Ignore the
       doorway and take out the panel and go through it. In here is
       LETTER 'R' and two boxes (Purple Time Orb and Small Green
       Bolt). Now head back to the doorway and enter it, which it will
       take you to LEVEL 7-7.

                    +---------------------------------+
                    |   L  E  V  E  L    7  -  7  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       NINJA SCROLLS FOUND: None

       When you enter here, you'll get a view of your surroundings.
       Just then Choobo teleports in and a conversation takes place.
       After that, Choobo takes on the offensive and a boss fight will
       begin!

           ---------------------
       ---|BOSS FIGHT #05: CHOOBO|---
           ---------------------

          For this fight, Choobo will start to come towards you to
          begin fighting. The way this fight will be setup is this.
          His attacks are using his staff on you alot (for physical
          moves), as well as shooting out massive fireballs. He will
          also fart, which I don't know why, but he does *shrugs*. He
          should be fairly easy to take down, but just incase, use
          your Super Move on him, which should do some good damage to
          him, and then start doing alot of physical attacks on him.
          After awhile he will teleport away, and Kelzacks (as well as
          a Cyborg Juggernauts in the second round) will come out to
          play. Take out the Kelzacks to build up your Super Move
          Meter and go at it again with Choobo. After two or three
          rounds of this, he should be finished.

       And with that, Choobo will fall down, with the Thunder Rangers
       telling him to stay down, but Choobo tells them differently.
       And with that, you have completed Level 7.

     -----------------------------------------------
 J: |Level 8: Ninja Storm Megazord Battle (Level#08)|
     -----------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  6  : |
       |Choobo will now grow into a giant. Seeing this, the Thunder  |
       |Rangers jump into the powerful Thunderstorm Megazord and     |
       |begin to do battle. For fan sake, this could easily be       |
       |reminded as the battle in "Return Of Thunder Part 4".        |
       +-------------------------------------------------------------+

       We start off this giant battle with a Clash Round, and you have
       5:50 seconds to hit and mash the right button, so you'll know
       what the next move is. Remember, if you lose, you'll go into a
       Defend Round, but if you win, you will go into an Attack Round.
       Remember, once you finish with the Attack Round, you will move
       onto the Defend Round, then back to the Clash Round. If you
       start with the Defend Round, you will then go to the Attack
       Round, followed by the Clash Round. It's best to win the first
       Clash Round, that way you will get a better advantage at
       winning this level. After about three complete rounds, you will
       have completed Level 8.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  7  : |
       |After the battle, the Thunder Rangers jump out of the        |
       |Thunderstorm Megazord and land on a roof, congradulating each|
       |other (personally I'd rather see the fight from the TV series|
       |instead. Just then a time portal appears, with the Navy      |
       |Ranger making a comment how that will take some getting use  |
       |to. Though you don't see it, they then jump into the portal. |
       +-------------------------------------------------------------+

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  8  : |
       |The other Rangers are excited about the Thunder Rangers      |
       |victory over Choobo. The Future Omega Ranger, while impressed|
       |as well, says it's just not enough to defeat Lord Zedd.      |
       |However he does know of a place where he could find some more|
       |help to fight aganist Lord Zedd.                             |
       +-------------------------------------------------------------+

     -------------------------------------------
 K: |Level 9: Mighty Morphin Part One (Level#09)|
     -------------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 75
    Treasures (Power Coins) = 10
    R A N G E R Letters = Unlock Yellow Morphin Ranger
    Combo Hits = 55
    Ranger Played As For This Level = Red Morphin Ranger
    Other = Complete level to unlock the Pink Morphin Ranger

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  1  9  : |
       |Standing in some dark alley in Downtown Angel Grove, Goldar  |
       |is becoming rather irritated with Rita Repulsa's plans on    |
       |destroying the Power Rangers, that she should take them out  |
       |herself. Just then Lord Zedd appears in a time portal. He    |
       |tells Goldar to dump some kind of chemical in the resevoir,  |
       |which will turn humans into a new army of Z-Putties. Goldar  |
       |then starts to get mushy, which Lord Zedd turns away, telling|
       |him to get the job done. Just then, the Red and Pink Morphin |
       |Rangers appear, trying to find out where Goldar is.          |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L    9  -  1  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       POWER COINS FOUND: #01, #02

       Before we start off, when it comes to getting all the Timeline
       Collectables and RANGER Letters in this level, it won't be
       easy. With that, from the starting point, head right and jump
       onto the large barrel then jump up again onto the platform.
       Don't destroy the box you see, instead jump on it and jump up
       to the higher platform above that. Up here, Z-Putties will come
       out, so take them out. Now head to the right edge and then
       Double Jump Rush to the right, but make sure you go underneath
       the billboard (where the Purple Time Orb is) and attach
       yourself to the building past it. Once there, Wall Jump upwards
       to find a Z-Putty. Once here, jump up to the right rooftop to
       find a couple Green Time Orbs and LETTER 'R'. Now head left and
       jump on the platform and from where it is, Double Jump upwards
       to higher platform. On this platform, head right a bit and a
       couple Z-Putties will come out. You will also notice an opening
       above you, in which case, use the Z-Putties to perform a
       Multi-Jump Kick upwards as high as you can go. Be careful as
       there will be Bounty Hunters up here to mess up your chain
       jumping.

       Once successful though, head towards the right of this even
       higher platform. At the end, jump up to get POWER COIN #01.
       With that, head back left, take out the Bounty Hunters,
       and get the Large Green Bolt if you want, and then drop back
       down to the previous platform (where the Z-Putties were). On
       here, a Small Green Bolt is to the right, but instead, Double
       Jump Rush off the left ledge and you should land around the
       area of that box (if not, you'll find it). Now in the box is a
       Green Time Orb, so get that and the other Green Time Orbs and</pre><pre id="faqspan-4">
       take out the Bounty Hunter and head to the right edge. From
       there, drop down and underneath the platform you're on to find
       some Z-Putties, a Bounty Hunter, Green Time Orbs (including the
       one in the exploding box) and a Small Yellow Bolt. With that,
       back to the right edge, then Double Jump Rush to the right to
       land on a balcony which has a Small Green Bolt on it. From
       there, jump up onto the rooftop and continue going right and
       more Z-Putties will come out. Take them out, then jump up to
       the next rooftop and go right.

       At the end, Double Jump upwards onto the transparent platform,
       getting the Small Yellow Bolt. From there, jump upwards to the
       left to find a couple Purple Time Orbs (along the wall) and a
       panel. Bust it out and drop down to collect the Time Orbs
       (including the one in the box). Now get out of that, then go
       right to find a couple of transparent platforms. Jump up them
       (getting the Small Green Bolt) then onto the rooftop,
       collecting Green Time Orbs. You will now see the camera showing
       a birds-eye view of the area below, so jump off and and land on
       the leftside. Here there will be a Blue Attack Booster, Time
       Orbs, some Z-Putties and an exploding box (Green Time Orb).
       In the middle is a panel, which you need to bust open and drop
       through, but as you do that, lean towards the right to find
       POWER COIN #02 and a Yellow Time Orb. Get those, and then drop
       down to find a Large Green Bolt, Large Yellow Bolt, Time Orbs
       and more Z-Putties. Take all that out then drop down through
       the transparent platform in the middle. Once you land, the
       Future Omega Ranger will come out, surprising the Mighty
       Morphin Rangers with some bad news.

       With that, a Stopping Point takes place, which features
       Z-Putties and Swat Juggernauts, followed by Bounty Hunters
       and Z-Putties. After taking out this army, the barriers will be
       gone. So head left first to get some Time Orbs, then head back
       right and follow along the big rig to the otherside and drop
       down, getting the Small Green Bolt. Keep going right to find a
       doorway, which you will enter, taking you to LEVEL 9-2.

                    +---------------------------------+
                    |   L  E  V  E  L    9  -  2  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A', 'N'
       POWER COINS FOUND: #03, #04, #05, #06, #07

       From the starting point here, head right, jumping over the
       small shed then keep going right to collect Green Time Orbs,
       and some Z-Putties as well as a Bounty Hunter will come out
       (hey look, it's Optimus Prime!). After fighting them, jump onto
       the big rig and head right collecting Time Orbs. At the edge,
       there will be a Small Green Bolt, so get that, and then head up
       and right. For this next spot, you will see a few small
       platforms. Jump up on the one witht he two Green Time Orbs.
       From there, Double Jump up to the left and take out the Bounty
       Hunter and jump to collect the Yellow Time Orb above that. Now
       Double Jump to the right, taking out another Bounty Hunter. Now
       while still on that platform, use your blaster (from a
       distance) to take another Bounty Hunter on the far right, then
       keep shooting as there will be a Swat Juggernaut as well. After
       that, jump over to that area and keep going right a bit then
       jump up and shoot at another Swat Juggernaut until it's gone
       then jump onto the flooring. While up here, there is a Large
       Yellow Bolt and a Yellow Time Orb to get. Now head right and
       jump over the wall and land on the otherside.

       Now this is where things get a little complicated, and if you
       have a better solution than mine, please email me and you will
       be fully credited! Here you will see a couple of Z-Putties and
       some Green Time Orbs. Follow the path over to the rightside and
       drop down and the Z-Putties will follow you. Stay along the
       right wall, and use one of the Z-Putties to perform a Multi-
       Jump Kick up as high as you can go. Once at the top, start
       blasting away at the right to hit the three switches as you
       drop down (you might hit them them as your chain jumping with
       the Z-Putty, which is helpful). This will cause the flaming
       pistons at the way top to go up. Make sure you get all of these
       in one try (atleast the top one). After dropping down, you
       should now be on transparent platform where another Z-Putty
       will be. Use that one to do another Multi-Jump Kick, but stay
       on the right side of it. At the top, jump over to the right
       high flooring, where the pistons were at. Once there, head
       right to the edge, and Double Jump across to where the Large
       Yellow Bolt is. Behind that is POWER COIN #03, so grab that.
       After that, drop down to where the Yellow Time Orb is and
       follow the path to the right, where you'll find POWER COIN #04.

       Now that you have that difficult challenge out of the way, head
       left, jump up to the where the pistons were (but don't touch
       them), then drop down over the side to where the transparent
       platform is. Drop through that and head to the very bottom
       floor and head left where some more Z-Putties are. Once there,
       head left to find a panel in the floor (take out the remaining
       Z-Putties). Bust through the panel and drop down to find
       another Z-Putty as well as a Small Green Bolt in the box. Now,
       from there, drop down to the left and jump up onto the metal
       shelves (watch out for the Z-Putty) and go left. Go to where
       the Green Time Orbs are, get those and jump up to an area above
       there, and you will find LETTER 'A' and several Time Orbs. Now
       drop back down and head left a bit more and drop down to find a
       Small Green Bolt and Purple Time Orb. After that, head back the
       way you came and continue going right, collecting more Green
       Time Orbs. More Z-Putties will come out so take them out and
       continue onwards going right. Soon you will come to a small
       silo, which you need to Wall Jump up and you should be on a
       small left platform where a Z-Putty is. Take it out and jump
       left to find a Purple Time Orb, then go right and on the first
       silo, Wall Jump upwards to get a Purple Time Orb.

       Now continue going up and then to the left to find a Small
       Yellow Bolt and POWER COIN #05. After that, head back down onto
       the silos and go right until you get to a wall. Once there,
       Wall Jump up it, collecting the Green Time Orbs as you do and
       head left, taking out the Z-Putty. After that, jump up to the
       right onto some pipes and go right a bit more and drop down.
       Collect the Green Time Orbs while you're at it. Now head to the
       center of this area and shoot up at the panel in the ceiling,
       taking it out, and Z-Putties (or a Cyber Juggernaut) will come
       out. Take them out and jump up through the panel and land on
       the rightside. From there, take out the Bounty Hunter above
       you, then head left to find a Cyborg Juggernauts and Z-Putty
       and a box (Green Time Orb). Take them out and then get on the
       platforms above and take out the Bounty Hunter. Now jump across
       the platforms (getting the Green Time Orb) and take out the
       exploding box (Green Time Orb). After that, bust open the panel
       above you and jump up to the right platform above there. A
       Cyborg Juggernauts will come out, but ignore that as it will
       drop down. With that, head left across here and take out
       another Cyborg Juggernauts. Also smash out the boxes behind it
       to uncover Time Orbs and POWER COIN #06. Now jump up to the
       platforms above, collecting Time Orbs and the Small Green Bolt
       and taking out Bounty Hunters.

       As you make your way across, you should see another panel above
       you, which you need to bust out and jump up through it and land
       on the right platform. Take out the Z-Putty and get the Small
       Yellow Bolt and then jump and head left taking out more
       Z-Putties. Halfway across, jump up and shoot at the switch high
       up and you will see what effect it has. After that continue
       going left a bit more then jump up and left to find a Small
       Green Bolt and LETTER 'N'. After that head right and jump to
       the right and continue onwards. For this next area, several
       Green Time Orbs are here and a Small Yellow Bolt (in the
       exploding box). There are also panels, but they serve no
       purpose here, so just continue going right to find another
       exploding box (Large Green Bolt). After getting that, time your
       movement because of the fire pistons and get past those. Get
       the Purple Time Orb and just past the single piston, you will
       notice an opening upwards, which you need to Wall Jump up it.
       Once you make it to the top, head right, jumping over the fire
       pistons to find several Time Orbs. Get those, and head left
       back over the pistons and at the otherside is several more Time
       Orbs. From there, head left and jump over the giant silos and
       land on a box (Purple Time Orb). From there, continue dropping
       downwards and you will be at a long pathway which several
       Cyborg Juggernautss will come out. It's probably best to
       use your Special Attack on them to clear the way quicker.

       With them gone, head left all the way to the otherside to find
       several Yellow Time Orbs, a Small Green Bolt as well as POWER
       COIN #07. Now to deal with the Cyborg Juggernauts, After that,
       head back right, jumping up the wall and over the giant silos,
       head right a bit more and drop down to where the lower fire
       piston is. Once you get there, head right and a Stopping Point
       will take place. For this one, start by heading right to the
       otherside and drop down to the lowered transparent platform,
       and you will see the fire pistons drop down one at a time. The
       platform will rise, and Bounty Hunters and Z-Putties will come
       out. After that, head over to the left side and the fire
       pistons will start up again then the same enemies come out
       including a Cyborg Juggernauts. Take them out and repeat the
       same mess as before. For this next round, stay where you are
       and simply shoot at the Swat Juggernauts then jump over to the
       transparent platform and take out the remaining enemies. After
       that, the barriers will be gone and you can continue onwards.
       Do so and at the other end is a doorway which you will enter,
       taking you to LEVEL 9-3.

                    +---------------------------------+
                    |   L  E  V  E  L    9  -  3  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'G', 'E'
       POWER COINS FOUND: #08, #09, #10

       Upon entering here, head right, getting the Green Time Orb and
       Yellow Time Orb (jump up for it) and taking out the Bounty
       Hunter. If you want, get the Large Green Bolt then Wall Jump up
       to get some more Time Orbs. Now head to and drop through the
       left transparent platform. Down here, get the Time Orb and
       Small Yellow Bolt and drop down the next transparent platform
       where a Z-Putty awaits. Take that out then head right,
       collecting Time Orbs and taking out the Bounty Hunter. After
       that, jump on the crate, then jump up and to the right to an
       upper platform. Continue going right and hit the switch on the
       wall, then head left, drop down and wait for the moving
       transparent platform to arrive. Once it's with you, get on it
       and it will carry you over to another platform. As that
       happens, enemies in the background will be carried over as well
       via another platform, but no worries about that for the moment.
       On the platform is a Small Green Bolt, so get that and blast
       the switch above it. Also here a Cyborg Juggernaut will come
       out, you can let it pass you by, or use it to get to the
       pathway above you (which leads to several Yellow Time Orbs).
       Either way, get onto the next platform and it will carry you a
       ways allowing you to collect Green Time Orbs. At the otherside,
       is some Z-Putties and an exploding box (Small Yellow Bolt).
       Deal with that, then jump up and continue going right.

       You will come across a long pathway with some Green Time Orbs
       and Z-Putties. After disposing of that, head right to the
       higher platform. Now from here, jump up on top of the platform
       above that from the left side (trust me) to find more Green
       Time Orbs and LETTER 'G'. With that, it's safe to drop down
       from the right side, and once you reach bottom, grab the Large
       Green Bolt and head to the edge. Now this next part might be
       tricky. From the edge, drop down and dash to the left and you
       will be in a control room. In here is a couple Time Orbs and
       POWER COIN #08. After getting that, Double Jump over to the
       right platform, and once there, go under the wall and continue
       onwards, getting the Yellow Time Orb and taking out the
       Z-Putties. Keep going left a bit and you will see a panel. Go
       right if you want and take out the Bounty Hunters and collect
       the Time Orbs and Small Yellow Bolt. Now at the panel, jump and
       to the right (going left will net you a Large Yellow Bolt).
       Continue following the right path, getting the Small Green
       Bolt. Once you make it the edge, your Ranger will suggest
       something about continuing onwards. So what you must do is
       Double Jump and dash to a transparent platform (getting the
       Pink Time Orbs). As you do the enemies in the background will
       start to move downwards. Now repeat this process twice more
       then on the second platform (next to solid land). From here
       head right luring out a Cyborg Juggernaut to the transparent
       platform.

       Once it's on there, start performing a Multi-Jimp Kick with it
       (stand to the right of it) until you get onto the rooftop. Up
       there, head right all the way to the end and there will be
       POWER COIN #09. Now head back left and drop down to the
       transparent platform. From there drop down and dash over to the
       right to get POWER COIN #10 and Yellow Time Orbs. After that,
       blast at the exploding box then jump and dash over to the
       transparent platform. Look up and blast the panel and jump up
       to the left and lure the Cyborg Juggernauts to fall to their
       doom (it can be done), then get the Small Green Bolt and Purple
       Time Orb from the right side. Now head back onto the
       transparent platform then make your way down the staircase of
       platforms to the bottom. At the bottom platform, just stand
       there and the enemies (which were Cyborg Juggernauts) on the
       moving platform will be accessable. All you need to do is blast
       them from a distance and when they are gone, jump over to the
       platform. Once there, jump over to the right to where a beam
       is. Jump over the gap and head to the right wall, jump on the
       box then jump again for LETTER 'E'. After that, head back to
       the gap and drop down into it. There's a Yellow Time Orb and
       exploding box (Small Yellow Bolt) to the left, but head right
       and drop down some more. From here, drop over the left edge
       from several Purple Time Orbs, then jump back up and head right
       to a doorway which you will enter, taking you to LEVEL 9-4.

                    +---------------------------------+
                    |   L  E  V  E  L    9  -  4  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       POWER COINS FOUND: None

       When you get in here, head right and Goldar will appear, making
       possibly the worst joke ever. After that, he disappears and you
       will see your next obsticle, which involves the traffic below.
       So with that, head right and at the edge, jump right to the
       next platform, then Double Jump and dash right again for a
       lower platform. Now this might be tricky, what you need to do
       is drop over the leftside and dash right quickly to get LETTER
       'R'. If you messed up, use an enemy below you to Multi-Jump up
       to it. After that, drop down then head left across the street
       until you are on the sidewalk (green the Small Green Bolt if
       you must). Now this Stoppoing Point could be fun. The cars will
       come out hitting all enemies that come out (as well as you), so
       just stand on the sidewalk, blast the Z-Putties if you must,
       but let the cars do the work (if anything, you will have very
       little to do). After that, Bounty Hunters will appear, followed
       by Cyborg Juggernauts and Sky Snipers. This might pose as a
       problem, so take out the Sky Snipers quickly. Once those are
       done with, this Stopping Point will be over. Now head right
       through the opening, get the Large Green Bolt and you will be
       at a doorway which you will enter, taking you to LEVEL 9-5.

                    +---------------------------------+
                    |   L  E  V  E  L    9  -  5  :   |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       In here, head right a few feet and Goldar will appear again.
       Pink Ranger tells him he won't be turning anyone into zombies,
       but he disagrees. With that, another boss fight ensues!

           ----------------------
       ---|BOSS FIGHT #07: GOLDAR|---
           ----------------------

          Here's how this fight is setup. Goldar's attacks are
          plentiful. He can jump up and either shoot down several
          fireballs or one fireball which will engulf the whole floor
          for a few seconds. Try to hang on the wall when this
          happens. On the ground he will do a massive sword slashing
          attack that will damage you good, so try not to get too
          close when fighting. He will also do a powerful kick. If he
          does the sword and kick as a combo, you're pretty screwed.
          Don't shoot at him because he will block your blasts. And of
          course he does the whole disappearing/Z-Putties appearing
          thing. So what to do, well use your Super Attack first, then
          try and get him from behind but be careful as he will kick
          you. This is a rather tough fight so good luck!

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  0  : |
       |The Mighty Morphin Rangers stand proudly after defeating     |
       |Goldar and stopping Lord Zedd's plan. However they wonder    |
       |where the Future Omega Ranger is. Just then he appears       |
       |through a time portal and insist the two Rangers join him in |
       |the Hall Of Legends, that he would explain everything then.  |
       |Pink Ranger tells him it better be good (who the hell does   |
       |her dialog, pissy little so and so!)                         |
       +-------------------------------------------------------------+

       And with that, you have completed Level 09!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  1  : |
       |In the Hall Of Legends, the Future Omega Ranger just finished|
       |telling the Mighty Morphin Rangers the situation. The other  |
       |Rangers speculate on the reasoning behind his attacks, which |
       |is to find their weakness, and that once Lord Zedd finds it, |
       |he will be able to destroy all of them. Just then, Goldar has|
       |been spotted by the Angel Grove Dam, ready to destroy it. The|
       |Mighty Morphin Rangers goes after him.                       |
       +-------------------------------------------------------------+

     --------------------------------------------
 L: |Level 10: Mighty Morphin Part Two (Level#10)|
     --------------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 65
    Treasures (Power Coins) = 10
    R A N G E R Letters = Unlock Blue Morphin Ranger
    Combo Hits = 65
    Ranger Played As For This Level = Red Morphin Ranger
    Other = None

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  2  : |
       |Goldar is standing in front of a large army of his grunt     |
       |soliders, ready to destroy the Angel Grove Dam. The Red and  |
       |Pink Morphin Rangers appear through the time portal and sees |
       |Goldar. They get ready for action!                           |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  1  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R', 'A'
       POWER COINS FOUND: #01, #02, #03

       Time to get this level started! Right away from the starting
       point, turn around and get the Green Time Orb from the wall,
       then bust down the panel to the left. In here is a Fire Lotus
       and a Green Time Orb. Wall Jump up this area to find a Large
       Yellow Bolt and POWER COIN #01. Drop down and head right,
       taking out the Z-Putty. Ahead of you will be a box which has a
       Yellow Combo Multiplier. After getting that, jump over the pit
       (getting the Green Time Orb) and take out the Bounty Hunter as
       well as the Purple Time Orb on the otherside. After that, go
       right to the wall, jump up to the ledge and jump up again to
       get POWER COIN #02 (watch out for the Fire Lotus). Now on the
       otherside of the wall is a Z-Putty and a box, which has a
       Yellow Time Orb in it. Get that and climb the next wall, but
       carefully making it around the Fire Lotuses. Past that and you
       will see some more Time Orbs, a couple of boxes (Purple Time
       Orb and Small Green Bolt) and a Z-Putty.

       After that, will be a panel in the wall, which you need to bust
       down. After that, Wall Jump up the wall in front of you,
       collecting all of the Time Orbs along the way (the wooden
       platform will break). Once at the top, head right, and in the
       box is a Pink Blast Booster and a Z-Putty. Continue onwards and
       drop down from the right edge onto the wooden platform. Once
       there, jump left across the wooden platforms and bust down the
       panel you see. Inside this small area is a box (Small Yellow
       Bolt) and the LETTER 'R'. After that, head left, jumping across
       the wooden platforms before they giveway then land on a moving
       wooden platform. While on that, a Z-Putty will come out, so be
       careful when taking that out. Also watch out for the Fire Lotus
       as well. Once you make it to the otherside, jump to the right
       and land on the lower level. Now that you are on the lower
       level, continue going right, taking out the Bounty Hunter and
       jump up to the next level.

       This next area is a bit of a maze like area, but nothing too
       crazy. First off, on the level you're on, the box has a Large
       Green Bolt in it. Now, head right to the wooden wall, Wall Jump
       on it and then to the wooden platform on the left, then jump
       right to see two Purple Time Orbs and a Fire Lotus. Now jump
       back left, then upleft, then upright, then right quickly
       because of the weak wooden platforms. Watch out for the Bounty
       Hunter when you get through this. After that, walk right until
       you reach a panel, which you will bust down and drop through
       it. Down here is another Bounty Hunter and an exploding box
       (with a Yellow Time Orb in it). Down here, go left, take out
       the the enemy and collect the two Green Time Orbs and take out
       the lower panel and drop through it. Drop down just to the
       right and you will be at ground level.

       Once down here, head left to find a Large Green Bolt. After
       that, continue right, taking out the exploding box (and getting
       the Yellow Time Orb). After that you will see a Cyborg
       Juggernauts, Swat Juggernauts and a Bounty Hunter come out.
       This will be tough so be careful. Take them out and collect the
       Time Orbs and POWER COIN #03 on the upper right wall (use the
       exploding box to get to it). In the box is a Green Health
       Booster. After that, continue onwards to the right, taking out
       the next exploding box (which has a Yellow Time Orb in it) as
       well as the Cyborg Juggernauts and Bounty Hunter. At the
       otherside is a box with a Small Green Bolt in it, a Green Time
       Orb and a switch on the wall. Hit that, and a platform above
       you will move so that you can jump on it. Do so and once on it
       take out the panel on the right and go through it. Inside here
       is the LETTER 'A'. Now jump to the left and follow the path,
       collecting the Time Orbs and avoiding the Fire Lotus. At the
       otherside is a door which you will enter, taking you
       to LEVEL 10-2.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  2  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       For this next section, it starts off a bit on the tricky side.
       Get a look up, see that round mallet? Now look to the left of
       you, see the switch, Fire Lotus and panel? It'll all come
       together soon. But first, a Stopping Point will take place,
       involving Swat Juggernauts, Cyborg Juggernautss and Z-Putties.
       There's also a Small Green Bolt to help you out that's right
       below the Fire Lotus. On the otherside here is a panel, so
       let's go to it first. Take out the panel and hit the exploding
       box to reveal a Time Orb. Run through the Fire Lotus (yes you
       will get hit) and hit the switch to lower the right mallet.
       This will hit several enemies underneath it, damaging them. Now
       head to the otherside, and do the same thing there (there's a
       Large Green Bolt to help you out in the exploding box). Finally
       use whatever power you have in your Super Meter to take out
       more enemies. Finally take out whatever is left by physically
       attacking them. After that, the barrier blocking the door will
       be gone. Enter the door and it will take you to LEVEL 10-3.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  3  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'N', 'G', 'E'
       POWER COINS FOUND: #04, #05

       Once entering here, you will be greeted by a Z-Putty (how
       nice), so take it out and head left. In the box is a Pink
       Blaster Boosters. After that is a panel in the ground, so use a
       Ground Pound Jump to break it open to reveal a Green Time Orb
       and the LETTER 'N'. Now jump up from that and Wall Jump up,
       avoiding the Fire Lotus, to the weak wooden platform, then
       right to the next wooden platform, then right past the wall to
       the upper level, collecting the Time Orbs on the way. Once up
       here, collect the two Green Time Orbs on the wall and continue
       going right. Your next landmark point will be a box (Yellow
       Time Orb) and a Z-Putty. After that, continue going right until
       you reach the edge. Now this might be tricky but not too much.
       Jump to the right wall where the three Green Time Orbs are. Now
       simply drop down and when you do, use the L1 BUTTON just when
       you get to under the wall to dash right over the pit. On the
       otherside of the pit, is a box (Yellow Time Orb) and an Bounty
       Hunter. Also a Green Time Orb is on the wall you just came from
       underneath.

       After all of this, jump up the right wall (where the Fire Lotus
       is) and continue going right. Get the Yellow Time Orb off the
       wall and go past that and you will see a panel on the right and
       an opening up top. For now, bust through the panel, collect the
       Green Time Orb and bust through the next panel for a Purple
       Time Orb and the LETTER 'G'. Now back to the opening. Wall Jump
       up it all the way up to the top. Once there, Double Jump to the
       left wall to get POWER COIN #04. Now, continue right to the box
       (which has a Yellow Time Orb in it) and a Z-Putty. After that
       head to the edge and you will see a wooden platform. Jump on it
       and it will take to the otherside of this long pit. Collect the
       Time Orbs along the way and at the otherside, jump up (watch
       out for the Fire Lotus) and onto the upper level. Up here is a
       box, which has a Pink Blaster Booster in it. Now jump onto the
       weak wooden platform above you, and then to the right upper
       level.

       Up here you will see a Z-Putty appearing and an Bounty Hunter
       and a box (which has a Small Yellow Bolt in it). After that,
       follow this path to the right edge and drop down. Down here,
       head left collecting Time Orbs and dropping down to the
       Z-Putty. Now jump up on the right wall and follow that path to
       the panel. You will now get a shot of the upcoming obsticles.
       Get a good look and plan out your strategy properly and when
       you're ready, bust out the panel. Jump upright to the level
       where the Fire Lotus is. Then after that, leapfrog across the
       weak wooden platforms, collecting the Time Orbs until you reach
       the otherside. When you do that, Wall Jump between the two
       walls to the top. You're now on the right wall, which you need
       to jump straight up and to the left to get two Green Time Orbs
       and the LETTER 'E'. Now jump and bust out the panel to the
       right to get a Yellow Time Orb and POWER COIN #05. Now drop
       down to the wall then drop down to the right of the wall
       (collecting more Time Orbs). Keep going right and you will see
       a door, which you will enter, taking you to LEVEL 10-4.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  4  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       Looks like the sceneary has changed a bit from the previous
       sections. In here you have two ways to go, but lets go right a
       few feet. When you do a Stopping Point will take place
       (involving Z-Putties and Cyborg Juggernautss). Now this can be
       easy, head left to where the ground is lifted up a bit and let
       the enemies follow you. While you're standing on there, perform
       as many Ground Pound Jumps as you can, and you will be able to
       take out these enemies without getting hit once (this will take
       a while). Sure this may seem cheap, but would you rather face
       them head on? No, I didn't think so ^_^. Now after that instead
       of going right, drop down to the left of where you are and
       collect the Green Health Booster, and further down, a Large
       Yellow Bolt and Large Green Bolt. I suppose these would have
       helped while in the Stopping Point *shrugs*. Anyways, back up
       to where you were and continue going right. You will see a door
       which you will enter, taking you to LEVEL 10-5.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  5  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       POWER COINS FOUND: #06, #07, #08, #09, #10

       For this area, head right from the starting point and drop down
       to the lower level and head right collecting the Green Time
       Orbs as well as the Purple Time Orb from the box. There will
       also be a Z-Putty here too, so take it out. Continue going
       right and you will be on a netted platform (where a Green Time
       Orb is). It will start moving, and when it does, just drop all
       the way to the bottom (don't worry it's safe). Once at the
       bottom, you will see a Cyborg Juggernauts and POWER COIN #06.
       After that, head to the right wall, Double Jump up it and head
       over to the otherside where you will see a couple of Bounty
       Hunters, as well a Green Time Orb and POWER COIN #07. Now from
       where you are, jump up at the moving platform and collect any
       Time Orbs you might have passed up. After all of that, head to
       the rightside and Wall Jump between the two walls all the way
       to the top. Once there, head right and an Bounty Hunter will
       appear. Head to it and knock it out but DO NOT FALL OVER THE
       LEDGE! Why, well look ahead, you will see an Sky Sniper and the
       LETTER 'R'. Double Jump over and collect it.

       After that you will fall to the lower level. If you miss it,
       while down on the lower level, head to the left wall, jump on
       the box and jump up to the upper level and try again. While
       down here now, you will be faced with Bounty Hunters and boxes.
       The left box is a Purple Time Orb while the right box is a
       Small Green Bolt. After all of that, Ground Pound Jump the
       panel in the middle and drop down through there, where more
       Bounty Hunters and Z-Putties are. Take them out and go
       left where a box is (Purple Time Orb) and past that is POWER
       COIN #08 and a Green Time Orb. After that, head right and
       follow the path to the otherside. An Sky Sniper is waiting for
       you as well as a box with a Purple Time Orb in it. After that,
       jump to the upperright ledge and then the next one and hit the
       switch. This will cause a platform to lower down so you can
       jump onto it. Take out the Z-Putty on it and Wall Jump all the
       way up between the walls.

       At the top, head right and you will see a box (with a Pink
       Blaster Booster in it) and a Z-Putty will come out. After that
       you will see an Swat Juggernauts, so use your blaster on that.
       Now drop down in the opening and go left taking out the Swat
       Juggernauts and getting POWER COIN #09. Now go right and
       collect the Time Orbs and POWER COIN #10. Back up on the main
       area, head right to the wall, and Wall Jump up it all the way
       to the top. Once up here, head right, collecting Green Time
       Orbs as well as the Purple Time Orb from the box. At the
       otherside, drop down, get the Yellow Time Orb and the Purple
       Time Orb from the box. Continue left and at the otherside
       (watch out for the Fire Lotus) drop down and get the Green Time
       Orbs, go right (Fire Lotus), drop down getting more Time Orbs.
       At the bottom level, head left getting more Time Orbs (one is
       in the box) and then head right. You should come to an opening
       now which has a Green Time Orb on the left wall. Get that and
       continue going right where you will see a door. Enter it and
       you will be take to LEVEL 10-6.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  6  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       Nope this level still isn't quite over yet. When appearing, the
       Rangers wonder where Goldar is and he then appears. Apparently
       he has led you into a trap! In here you will see giant pressure
       mallets coming together in the middle. Keep this in mind! After
       that, you enemies for this part will be Cyborg Juggernauts,
       Swat Juggernauts and a couple Z-Putties. There are also several
       Green Time Orbs on both sides. Now after taking out the enemies
       here, jump back up on the middle upper platform because those
       pressure mallets will close in on you, doing massive damage to
       you. After they retract, drop down into the opening you see on
       the floor. When you do, you will see another pressure mallet to
       the left, and it's slowly coming towards you. What you need to
       do here is head right, collecting the several Green Time Orbs
       (don't worry, you'll be able to get them all), and into the
       small corridor. In here, get around all of the red energy bars
       and in the box is a Large Green Bolt).

       Once you have passed all of the red energy bars, continue going
       right and you will see a long passageway leading upwards and a
       giant pressure mallet coming down. With that, head right, get
       the Green Health Booster from the box and then you will be on
       an elevator which will take you up. Here's how this will setup:
       For the first stop, two Z-Putties will come out. You will also
       notice a small flame in a mallet on the right. Take out the
       Z-Putties and that mallet will retract. Go into where the
       mallet is and you will be safe from the giant pressure mallet
       slamming down on you. After that, get back on the elevator. The
       second stop will have a Z-Putty and an Swat Juggernauts. After
       that, go to the leftside to avoid getting squished. Third
       stop, a Cyborg Juggernauts and an Swat Juggernauts and panels
       on both sides concealing fire mallets.

       You know the drill, so after that at the fourth stop will be
       two Cyborg Juggernautss and a mallet on the right wall. Fifth
       stop after that has a Z-Putty and a Cyborg Juggernauts and a
       mallet behind a panel on the both walls, but after taking out
       the enemies, go over to the left side. Sixth floor has two
       Swat Juggernauts, and a mallet on the right. After that, things
       start to look a little bleak as the pressure mallet starts to
       wiggle around, but no worries, it'll go up as will you. At the
       highest point, jump over to the rightside and continue onwards.
       There will be a door at the otherside, so enter it and it will
       take you to LEVEL 10-7.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  7  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       Believe it or not, there's STILL more! From the start here,
       head right and see the upper wall, well you can jump up that
       and take out the box ontop, which will reveal a Large Green
       Bolt. Also up here, are a few Green Time Orbs and a Large
       Yellow Bolt. Jump down from the rightside to find several more
       Green Time Orbs. Also along the way will be a Z-Putty and a box
       with a Large Yellow Bolt in it. Make your way to the otherside
       and there will be a door. Enter it and you will be taken to
       LEVEL 10-8.

                    +---------------------------------+
                    |   L  E  V  E  L   1 0  -  8  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       POWER COINS FOUND: None

       Just a little bit more. When you start off here, head right and
       Goldar will appear. Some words are exchanged and then a boss
       fight will begin!

           ----------------------
       ---|BOSS FIGHT #07: GOLDAR|---
           ----------------------

          Here's how this fight is setup. Goldar's attacks are
          plentiful. He can jump up and either shoot down several
          fireballs or one fireball which will engulf the whole floor
          for a few seconds. Try to hang on the wall when this
          happens. On the ground he will do a massive sword slashing
          attack that will damage you good, so try not to get too
          close when fighting. He will also do a powerful kick. If he
          does the sword and kick as a combo, you're pretty screwed.
          Don't shoot at him because he will block your blasts. And of
          course he does the whole disappearing/Z-Putties appearing
          thing. So what to do, well use your Super Attack first, then
          try and get him from behind but be careful as he will kick
          you. This is a rather tough fight so good luck!

       After being defeated, Goldar hasn't given up yet. And with
       that, you have completed Level 10!

     ---------------------------------------------------
 M: |Level 11: Mighty Morphin Megazord Battle (Level#11)|
     ---------------------------------------------------

    After the screen loads from adding your score, we get a cutscene.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  3  : |
       |Goldar is determined to win, so he grows to giant size. The  |
       |Red and Pink Morphin Rangers get into action by jumping into |
       |none other than the original Megazord! Now how's that for an |
       |old school battle: Megazord versus Goldar. Who will win?     |
       +-------------------------------------------------------------+

       We start off this giant battle with a Clash Round, and you have
       5:50 seconds to hit and mash the right button, so you'll know
       what the next move is. Remember, if you lose, you'll go into a
       Defend Round, but if you win, you will go into an Attack Round.
       Remember, once you finish with the Attack Round, you will move
       onto the Defend Round, then back to the Clash Round. If you
       start with the Defend Round, you will then go to the Attack
       Round, followed by the Clash Round. It's best to win the first
       Clash Round, that way you will get a better advantage at
       winning this level. After about three complete rounds, you will
       have completed Level 11.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  4  : |
       |After the final defeat of Goldar, the Megazord looks very    |
       |cautiously at him, making sure he's not playing possum, Lord |
       |Zedd appears in a time portal telling the Rangers that the   |
       |battle isn't over, that he has all the time to destroy them. |
       +-------------------------------------------------------------+

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  5  : |
       |Back in the Hall Of Legends, after a small victory speech,   |
       |Future Omega Ranger says he identified a time stream with    |
       |another Ranger team, and they must get to this team before   |
       |Lord Zedd does. Future Omega Ranger then explains about the  |
       |Space Patrol Delta. It seems they were attacked by Ichior.   |
       |Now it seems that Ichior works alone, but if he was to team  |
       |up with Emporier Grumm and Lord Zedd, it wouldn't be good.   |
       |However Lord Zedd did get to both of them, and now the       |
       |Rangers must warn the SPD Rangers!                           |
       +-------------------------------------------------------------+

     ------------------------------------------------
 N: |Level 12: Space Patrol Delta Part One (Level#12)|
     ------------------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 60
    Treasures (SPD Badges) = 10
    R A N G E R Letters = Unlock Yellow SPD Ranger
    Combo Hits = 75
    Ranger Played As For This Level = SPD Shadow Ranger
    Other = Complete level to unlock the SPD Omega Ranger

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  6  : |
       |Inside the Delta Command Base, the Shadow and Omega Ranger   |
       |talk about how Ichior gave the SPD Rangers a severe ownage.  |
       |Wondering what will happen next, the alarm goes off. It seems|
       |Ichior has invaded the Delta Command Base! For fan-sake, this|
       |level takes place within the episode called "Badge", seen on |
       |Power Rangers S.P.D.                                         |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  1  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R', 'A'
       SPD BADGES FOUND: #01, #02

       We are now inside the Delta Command Base, not exactly the same
       as the one in the show, but it'll do. I do want to say this
       now, you'll be playing as the Shadow Ranger, and he delivers
       the most useful line in the game "Trust your instincts, look
       down there". From the start, head right, collecting the Green
       Time Orb and continue onwards to the large opening. In here,
       jump to the upper left wall and then perform a Jump Dash to the
       upper level (this might be tricky, so just practice it a few
       times). Up here, go left a bit to get a Purple Time Orb and SPD
       BADGE #01. After that though, an Cyborg Juggernauts will
       appear, so be careful. After that, drop down to the opening
       area. Down here is a box with a Green Health Booster in it as
       well as a couple Time Orbs in the upper right corner. After
       that, continue on the main path going right to find a Krybot
       and another box (Small Yellow Bolt). You should now be in
       another large opening. In here will be a Pink Blaster Booster,
       some Time Orbs an exploding box (Small Green Bolt). And what
       large room wouldn't be complete without a Sky Sniper and Cyborg
       Juggernauts?

       Also in this room is an upper path which can be found in the
       upper right hand corner. Make your way up there to find a box
       (Small Green Bolt) and the LETTER 'R'. Now head back down to
       the main pathway and continue going right. You will see an
       opening to the top, and a small room ahead of you. In the small
       room is a Small Green Bolt and a Purple Time Orb. After getting
       those, Wall Jump up the walls to the upper path. Once there on
       the left wall, there is SPD BADGE #02 sitting in the upper left
       corner, so jump up and get that (there's also a Sky Sniper up
       there too). After that, jump right and continue going right a
       bit and then jump over the long gap to the next spot (getting
       the Purple Time Orb). Once across, drop down the right side of
       this spot, collecting the Time Orbs, and at the bottom hit the
       exploding box (Yellow Time Orb) and take out the Bounty Hunter.
       After that, jump over the wall and ahead of you is a
       transparent platform and a large gap. Get on the platform and
       it will carry you across.

       Collect the Time Orbs and Bolts along the way but watch out for
       the red energy bars (you might get hurt, but it won't be so
       bad. At the otherside, jump to the next platform and it will
       drop down a bit (along the wall is just Time Orbs). Once it
       reaches the bottom, press the L1 BUTTON to dash right to the
       next platform (watch out for the red energy bar). On this next
       platform, it will carry you upwards, so collect the Time Orbs
       (watch out for the red energy bar). At the top, jump right and
       continue to the box (Yellow Time Orb). Also there is an Bounty
       Hunter and a panel in the floor. Take out the grunt first, then
       take out the panel and drop down to a small room. Here lies an
       Cyborg Juggernauts, a box (Green Time Orb), a Large Green Bolt
       and the LETTER 'A'. After that, head back up to the main level
       and continue going right. You will see a door at the end of the
       path, and when you enter it, you will be taken to LEVEL 12-2.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  2  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None</pre><pre id="faqspan-5">
       SPD BADGES FOUND: None

       Okay in this section, head right from the starting point to the
       box (which has a Small Yellow Bolt in it). Also hanging around
       is a few Green Time Orbs, so get them and head right down the
       pathway. Jump over the red energy bar and continue onwards,
       collecting more Green Time Orbs. As you continue onwards, you
       will see a barrier blocking your path (on the otherside of the
       pit), so what to do now? Well, jump up to the upper platforms
       (where the pit is) and on the right platform is some more Green
       Time Orbs. Get those and head to the left platform (at the far
       side is an exploding box with a Pink Blaster Booster in it).
       When you do, Ichior comes out and some words are exchanged,
       then he disappears and a slew of enemies comes out. This here
       is a Stoppong Point, and it's a rather lengthy one. Lots of
       Sky Snipers, Swat Juggernauts and Cyborg Juggernauts, Bounty
       Hunters and Krybots are here.

       What you should do is take out the Sky Snipers first (and at
       anytime they come out), then take out the leftside enemies then
       the rightside enemies. There will also be Small Green Bolts in
       the exploding boxes you may find. As I said, this will take a
       while so be careful. After this lengthy battle, the barrier
       will disappear, and you will be able to advance onwards. With
       that, head downwards to where you saw the first barrier. Now
       head to the transparent platform just past it and it will take
       you to a lower section. Green Time Orbs can be found (including
       one in the exploding box) so get those and continue going
       right. You will see some red energy barriers as well, and don't
       be surprised if you touch any of them because this is a rather
       narrow gap. Jump over the first one, and run past the second
       one. More Green Time Orbs are along the way and a Purple Time
       Orb is in the box.

       Now at the otherside is a transparent platform, which you will
       get on, and it will take you to the highest level. There are
       Time Orbs (get those) and red energy bars (avoid those) as you
       make your way up, but this won't be too hard to get through. At
       the top, head left and there will be a red energy bar and an
       Bounty Hunter. Get around those and continue going left,
       collecting Time Orbs. for this next area, you will see a box
       and some Green Time Orbs and a platform and a red energy bar.
       Here's what to do, Wall Jump on the right wall then left over
       to the platform. Now jump left to the small upper section. You
       may have to do this twice, to get rid of the exploding box
       (Yellow Time Orb). Once you get up there, there will be a Large
       Green Bolt and a Green Time Orb. Now after that, jump back to
       the platform, then jump to the upper right section. Once up
       here, collect the Green Time Orbs and head to the door. Enter
       it and you will be taken to LEVEL 12-3.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  3  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'N', 'G', 'E'
       SPD BADGES FOUND: #03, #04, #05, #06

       From the starting point here, walk a couple steps to the right
       and notice the Krybot walking into/facing the wall (hey idiot,
       turn around!). Anyways on this highest level you start off at,
       jump to the upper right corner to get SPD BADGE #03. Now drop
       down, collecting the Green Time Orbs and take out the Krybot.
       Now go left a bit and drop down (collecting more Green Time
       Orbs), and then continue going right and you will see Bounty
       Hunters coming out. You should also see a barrier in front of
       you, so take out the enemies, and head upwards. Inside the
       exploding box is a Pink Blaster Booster. After that, jump up to
       the right again and take out the panel. Just past that is a
       switch, which if you hit, will cause the barrier you saw before
       to disappear. Don't rush to it quite yet now, we're still not
       done here. Jump up to the upper level (above the switch) and
       follow the path all the way to the otherside. There will be a
       box (Large Green Bolt) and the LETTER 'N' up here. After that,
       it's safe to go down to where the barrier was.

       Not only did you release the barrier, but you now have caused
       the red energy bars to move up and down. So once down here,
       carefully make your way across this area, collecting the Green
       Time Orbs. At the otherside is a box, which has a Green Time
       Orb in it. After that, head right to the weak platform. You
       will see you can go either right or up. We're gonna go right,
       so move across the platform and follow the path to the
       otherside (take out the exploding box in your way to reveal a
       Green Time Orb). Once at the wall, Wall Jump upwards and at the
       top will be another exploding box (Yellow Time Orb) and the
       LETTER 'G'. Now head back down to the weak platform, then Wall
       Jump up the narrow gap above that. First off, go into the
       opening on the left wall. Here you will find an Cyborg
       Juggernaut, an exploding box (Yellow Time Orb) and SPD
       BADGE #04, and a Green Time Orb in the corners. After that,
       continue Wall Jumping upwards.

       At the top, a Sky Sniper will be waiting, so be careful. Also
       an exploding box is here (Pink Blaster Booster) and some Time
       Orbs. Also up here, Double Jump to the small ledge in the upper
       left corner. You will then find SPD BADGE #05 and a Green Time
       Orb. Now return to where the exploding box was, and take out
       the panel in the right wall. Go through here, and then Double
       Jump to the highest level. Once up here drop down the rightside
       and you will land on a lower level. Once you do, you will get a
       clear shot of the upcoming obsticle, so take a moment to watch
       the video. *waits 10 seconds* Okay now that that's over, you
       know what you must do. Pink Blaster Booster is in the box, and
       a Sky Sniper will come to you. After that, jump on the
       transparent platform and it will carry you across this large
       gap. Double Jump over the red energy bars and collect any Time
       Orbs you see. Once you get through this ride, you should be on
       a solid platform. The box in front of you has a Small Green
       Bolt in it, so get it and jump over the red energy bar in front
       of you.

       There will be a Krybot here as well, so be careful with it and
       jump on the next transparent platform. Just like before, it
       will take you to the otherside, so watch out for the red energy
       bars along the way. After this, jump up to the right and in the
       exploding box will be a Yellow Time Orb, so get it and the
       Green Time Orb above there, and Wall Jump upwards until you get
       on top of this wall. Once there, drop down the right side,
       getting the Green Time Orb and taking out the Krybot. After
       that, head to the edge, then jump on the transparent platform.
       It will take you to the otherside, so like before watch out for
       the red energy bars (it's slightly more tricky this time), and
       make your way across the weak platforms, collecting Time Orbs.
       Once you are through with that, hit the L1 BUTTON to dash right
       to the lone weak platform then jump up to the left and you will
       be a solid platform. Up here is a box (Small Green Bolt) and
       the LETTER 'E'. After that, jump back onto the weak platform
       then jump right to the transparent platform.

       Like before, travel with the platform avoiding the red energy
       bars. At the otherside, jump onto the next transparent
       platform. As it lifts you up and down, there will be another
       one on the otherside of the red energy bar. Before jump to it,
       there is an Bounty Hunter, so shoot at it from a distance to
       take it out, then jump over there. Once on the next platform,
       you will see you can take the upper level, or the lower level.
       Let's take the lower level first. There is an Bounty Hunter
       here, so take it out while on the platform. After that,
       continue along this lower pathway to the otherside. Once there,
       drop down to find a Large Green Bolt and a Green Time Orb.
       After that, follow the lower path left to find SPD BADGE #06.
       Now head back to the moving platform, and get on it. Now head
       to the upper level, which you will see a door here. Enter the
       door and it will take you to LEVEL 12-4.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  4  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       From the starting point of this section, head right and drop
       down and head right a bit more. You are now what looks like a
       conference room. Upon entering it, you will see several enemies
       come out and a barrier being put into place, making this
       another Stopping Point. Your enemies here will be Swat
       Juggernauts, Bounty Hunters and Sky Snipers and soon Cyborg
       Juggernauts will join the party. Before engaging combat, go
       right, jumping over the wall and follow the lower path. Wait
       for the red energy bar to disappear and drop down to get a Blue
       Attack Booster (there will also be a Large Green Bolt around
       here too). Now head back to the battle and take out what you
       can with this powerup. After that, try using your Super Attack,
       then just take out what's left. After that mess, continue go
       right again and the barrier will be gone. Now Wall Jump up
       where the barrier was and at the top will be a door. Enter it
       and you will be taken to LEVEL 12-5.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  5  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       SPD BADGES FOUND: #07, #08, #09, #10

       From the starting point of this section, head right and drop
       down, collecting the Purple Time Orb. Go right a bit and you
       will notice an opening going up. Wall Jump between the narrow
       gap and at the top you will find an Bounty Hunter and
       SPD BADGE #07. Now drop back down to the main level. Once here,
       head right, collecting the Purple Time Orbs and the Pink
       Blaster Booster from the box. Now jump up through the opening
       just past the box and you will see another box (Yellow Time
       Orb) as well as a Bounty Hunters. While up here, you will see
       another narrow gap leading upwards. Jump into it and you will
       find the LETTER 'R'. Now drop down where the second Bounty
       Hunter is and continue going right. Collect the Purple Time
       Orbs as well as the Small Green Bolt from the box. After that,
       jump over the pit to the small landing. From there, Double Jump
       to the upper left corner to retreive SPD BADGE #08. There are
       also a few Purple Time Orbs here, so get those. Now, head back
       to the small landing and drop down just to the right of it.
       Head right a bit and you will be in an open room.

       Right then, something weird takes place. SPD Omega Ranger tells
       you that the internal defense system has gone haywire! You will
       also see a long red energy bolt just to the left of you. Now
       this next part will be rather tricky to pull off so listen up.
       That red energy bolt will kill you instantly if you touch it
       (basically like if you run out of health battling enemies), so
       avoid it obviously. With that, you wanna stay ahead of it, so
       head right take out the panel (just shoot at it) and jump over
       the wall. Keep going right, Wall Jumping up the narrow gap
       (collecting the Time Orbs), head right, drop down then left
       then drop down and continue going right. In this next large
       area, jump across the weak platforms, and once on the solid
       platform you will see that the red energy bolt is still tailing
       you. Continue going right, taking out the panels and then drop
       down at the otherside. Blast open the panel and collect any
       Time Orbs you may find. At the otherside, Wall Jump upwards
       onto the transparent platform and continue to Wall Jump upwards
       and then keep going right. A barrier will appear right behind
       you and the red energy bolt will be stopped.

       With that taken care of, head right all the way to the
       otherside. You will then be on an elevator and, another red
       energy bolt will appear, but this one will be coming downwards
       (WTF??). Just like before, if you touch it, you're fried. This
       one will also be tough because you have various things to do.
       As you come down the elevator, there will be a panel on the
       right, so bust it open to get SPD BADGE #09. Now go left, using
       L1 BUTTON if need be, and bust open more panels and hit the
       switch (and get the Purple Time Orb if you can). Now race back
       to the elevator and you will go down one more level. Once
       again, take out the panel to the right to find SPD BADGE #10,
       and then the panels on the left and hit the switch and race
       back to the elevator to go down on more level. Once down there,
       head right and just keep running. A barrier will appear
       blocking the red energy bolt from coming down. Now you can
       safely more right and when you do, jump across the weak
       platforms, collecting the Purple Time Orbs. At the otherside of
       this, jump onto the small landing and drop down at the
       otherside of it. Down here you will see a panel, so blast it
       open and there will be a door. Enter the door and you will be
       taken to LEVEL 12-6.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  6  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       When starting this section, head right and a Stopping Point
       will take place immediately. This will include Cyborg
       Juggernauts, Yellow Swat Juggernauts, Sky Snipers and
       Bounty Hunters. Obviously this won't be easy so tred carefully.
       On the leftside is an exploding box with a Pink Blaster Booster
       in it and int he exploding box at the rightside is a Large
       Green Bolt. After that is all done, head right to the wall and
       Wall Jump up it. After that, head left and another Stopping
       Point will take place, involving the same enemies as before,
       plus Krybots comes into the mix. After this Stopping Point is
       over, head left, and jump to upper level and enter the door,
       which will take you LEVEL 12-7.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  7  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       Guess what, there's still more! From the starting point, Wall
       Jump to the left wall to get a Yellow Time Orb and then
       continue right. Jump over the wall to get another Yellow Time
       Orb and then drop all the way down to the lower level. Once
       down here, head right (don't worry that blue light won't hurt
       you) and get the Green Time Orb. A Krybot will come out, but
       he'll be easy. After that, head to the wall on the right and
       Wall Jump up the narrow gap to get a Yellow Time Orb and a
       Large Green Bolt. Now jump over to the right ledge and head
       into the door which will take you to LEVEL 12-8.

                    +---------------------------------+
                    |   L  E  V  E  L   1 2  -  8  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       Go right a few feet and Ichior will appear again. He will
       appear shocked that Shadow Ranger defeated all of the Krybots
       (yet fails to mention the other enemies), Shadow Ranger goes
       after him. Get ready for another boss fight!

           ----------------------
       ---|BOSS FIGHT #08: ICHIOR|---
           ----------------------

          Surprisingly this fight is rather easy compared to the
          previous battles. The battle will setup like this, Ichior
          will have a sword slashing attack, as well as his imfamous
          Ocean Saber attack (he'll call this attack out), which will
          cause water pillars to shoot upwards, so avoid this. He will
          also jump and throw down ice rocks at you, which can easily
          be avoided. To take him down, it might take a bit to do at
          first, but attack him from the front or back, and he will
          take alot of damage. If need be, there is a Large Green Bolt
          in the upper left corner. As per usual, Krybots will come
          out after awhile (adding one more each time), so take them
          out to build up your Super Meter. Just keep hitting Ichior
          and he will be taken out very easily.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  7  : |
       |After the battle, the Omega and Shadow Ranger looks at the   |
       |fallen Ichior as he teleports away. They discovered that     |
       |Ichior and Grumm is working together, even though Shadow says|
       |that Ichior works alone. Just then, the Future Omega Ranger  |
       |appears in the time portal, introducing himself. This of     |
       |course causes a bit of confusion between the two Omega       |
       |Rangers.                                                     |
       +-------------------------------------------------------------+

       And with that, you have completed Level 12!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  8  : |
       |Once again, in the Hall Of Legends, another briefing is      |
       |taking place. Future Omega Ranger explains how Lord Zedd is  |
       |using a Time Crystal to travel back and forth through time.  |
       |He tried to destroy it, but only damaged it, and because of  |
       |this, Ichior working with Grumm is an anomoly in history,    |
       |which Shadow Ranger says that they have to fix. He instructs |
       |the Omega Ranger to come with, but the Future one says he    |
       |can't, while the SPD one says he was talking about him ^_^.  |
       +-------------------------------------------------------------+

     ------------------------------------------------
 O: |Level 13: Space Patrol Delta Part Two (Level#13)|
     ------------------------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 70
    Treasures (SPD Badges) = 10
    R A N G E R Letters = Unlock Red SPD Ranger
    Combo Hits = 85
    Ranger Played As For This Level = SPD Shadow Ranger
    Other = None

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  2  9  : |
       |We see Ichior with a large army of Kelzacks, Krybots and     |
       |Z-Putties. A rather humorous scene this is. After instructing|
       |the army, the Shadow Ranger and Omega Ranger appear through  |
       |time portal to see Ichior and the army. Shocked by it, Shadow|
       |Ranger tells Omega Ranger to stay focused on Ichior.         |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  1  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R', 'A'
       SPD BADGES FOUND: #01, #02

       Here we go, continuing onwards with the Space Patrol Delta
       saga. From the starting point, head right to the ledge and jump
       over getting the Green Time Orbs and landing on the moving
       transparent platform. As you travel on this moving platform,
       make sure you get the Time Orbs and avoid the red energy bars
       that are scattered about. Soon you will see a platform with a
       Cyborg Juggernauts (you'll have to Wall Jump to get to it).
       Once you get on it, knock the enemy over the side and get a
       look up. Jump upwards to the right upper platform, then use
       that to Wall Jump over to the exploding boxes. On those would
       be some Time Orbs and the LETTER 'R'. Inside the exploding
       boxes is a Small Yellow Bolt and a Pink Blaster Booster. After
       that, drop down to where you fought the Cyborg Juggernauts.
       Once back there, simply head over to the lower platform on the
       right (this is easy despite what you see). On there, you will
       see another transparent platform just to the right, so jump on
       it and it will carry you. Just like before, avoid the red
       energy bars and collect the Time Orbs. Now once at the
       otherside, you will see an exploding box, which has a Yellow
       Time Orb in it.

       Continue going right past that to the wall, and once here, Wall
       Jump upwards until you reach the top. Once up there, head left
       and you will be greeted a couple of Bounty Hunters. Take the
       one ahead of you out and just past that is SPD BADGE #01 as
       well as Green Time Orbs and an exploding box (Yellow Time Orb).
       After that, head right and take out the Bounty Hunter (on the
       higher platform) and get the Purple Time Orb. This is where
       it's gonna get a bit confusing. From that higher platform, you
       should see other platforms to the right. Double Jump and Jump
       Dash to the right to the platform with the Time Orbs on it. Now
       once there, jump to the upper left platform and continue
       heading up them. Once up there, an Bounty Hunter will be
       waiting for you. Blast it with your blaster to take it out
       easier and get the Green Time Orb if you want. As you made your
       way up here, you should have seen an exploding box on a very
       high up platform. From where you are standing, jump up and
       right to the box (Small Yellow Bolt) and just past that is SPD
       BADGE #02 and some Time Orbs. Now head back to the previous
       platform and head right down the staircase of platforms (that
       you climbed up beforehand).

       Once there, Double Jump/Jump Dash to the next platform to the
       right, collecting the Time Orbs. Once on the next platform,
       head as close as you can to the red energy bar and you will see
       an Cyborg Juggernauts to the far right. Blast it several times
       to take it out, so it won't be in your way. Now carefully go
       right past the red energy bar and onto the weak then onto the
       transparent platform. From there, Double Jump/Jump Dash to the
       right (time it right because of the red energy bar) and you
       will be on some more weak platforms. Quickly Wall Jump upwards
       before they giveway and at the top, head to the left flooring
       but don't move. You should see a Krybot and an Bounty Hunter,
       but they won't see you. Use your blaster to take them out. Now
       you can safely move across this ^_^.   When you do this, you
       will see LETTER 'A' in the corner as well as a Purple Time Orb
       and an exploding box (Large Green Bolt). Now head right to the
       edge of this flooring, and once you do, jump right to the
       platform with the Purple Time Orb on it. Get it and continue
       going right across the weak platforms and avoiding the red
       energy bars (this might be slightly tricky). Make your way
       to the otherside and you will see a wall, which you need to
       Wall Jump up between the two walls.

       Once you make you make your way to the top, you should be on
       solid ground. Up here, head right and you will see a few
       platforms, some weak, some solid and some transparent. Also
       there is an exploding box with a Blue Attack Booster in it. Now
       jump on the transparent platforms and they will take you
       upwards and at the top, jump to the middle transparent platform
       with the Bounty Hunter on it. Take that out, then jump to the
       right upper solid platform and continue going right and then
       Ichior will pop up, and some words are exchanged. After that,
       he leaves and you will be engaged in a Stopping Point. For this
       one, you don't have much room, and your enemies will be rather
       tough (Swat Juggernauts and Sky Snipers, then Cyborg
       Juggernautss and Krybots will join the party). Take note of
       the Blue Attack Booster in the upper right hand corner (near
       the rightside). After this, head to the right edge and jump
       over to the transparent platform, then drop down on the lower
       ones and they will take you downwards. At the bottom is some
       exploding boxes (Small Yellow Bolt and Small Green Bolt). Also
       you should see a doorway, so go to it and enter it, taking you
       to LEVEL 13-2.

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  2  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'N', 'G', 'E', 'R'
       SPD BADGES FOUND: #03, #04, #05

       From the starting point of this section, head to the edge and
       you will be presented with a few options. For now, you will see
       a moving transparent platform, so jump on it, then jump right
       to the flooring underneath where you started at. Down here is a
       Green Time Orb, a Krybot, an exploding box (Pink Blaster
       Booster) and most importantly SPD BADGE #03. Now after getting
       those, head back onto the moving platform and let it take you
       to the otherside, where you will find LETTER 'N'. Now head back
       to flooring where you started at, and this time you will see a
       weak platform connected by a couple walls. You need to jump
       over to that and then Wall Jump up between the two walls until
       you reach the top. Once up there, head to the red energy bar
       (there's a Purple Time Orb above it) and drop down below it to
       a platform with a Swat Juggernauts. Take it out and then
       Double Jump up to upper right platform (there is a Purple Time
       Orb above it). Now once up there, drop down to the right where
       the lone platform is (the red energy bar is next to it) and
       then Double Jump up to the right of that the platform with the
       exploding box (you following me so far lol) which has a Small
       Green Bolt in it.

       While up here, move over to the weak platform (getting the Time
       Orbs) and let it crumble under you, causing you to drop
       downwards. As you do, head to the solid platform where you will
       see a Swat Juggernauts. Take it out and you will see a
       transparent platform just past that. Get on it and it will
       start to move, so take out the panels ahead of you. Just past
       the first panel, jump up for a Large Yellow Bolt and SPD
       BADGE #04. After taking out the second panel, jump up for a
       Large Green Bolt and a Green Time Orb. And after taking out the
       third panel, you should see an opening at the top where you
       could Wall Jump up to (your Ranger will let you know), so do so
       and once you reach the top, you will see an exploding box
       (Purple Power Sphere) and the LETTER 'G'. After getting those,
       simply drop down the right side to where the Green Time Orb and
       weak platform is. Once there, do a Double Jump/Jump Dash combo
       to reach the solid flooring on the otherside (you'll see it
       don't worry).

       Once there, head right and you will see a transparent platform,
       which will carry you quite a ways. Along this journey will be
       several Time Orbs and a Krybot (don't worry about it), an
       exploding box (Small Green Bolt) and just past that is some red
       energy bars. At the otherside is a weak platform leading to the
       upper pathway, and then there is a lower pathway you can take.
       Let's go to the lower pathway, and to do so, simply do a Jump
       Dash, or whatever it takes to get there, it shouldn't be too
       hard. Once you do, continue going right and you will see two
       exploding boxes (Small Yellow Bolt and Pink Blaster Booster).
       Continuing onwards and there will be a Krybot guarding a Large
       Green Bolt, a Yellow Time Orb, and the LETTER 'E'. Get those
       (make sure you don't hit the red energy bar) and head left back
       to where the weak platform is. Jump up to it and take out the
       Swat Juggernauts (get the Purple Time Orb). While up here,
       you will see a moving transparent platform above you, so get
       onto that and then jump right until you are on the wall.

       Up here, a Krybot will come out, so take it out (don't worry
       about the blue energy bars in the flooring). Also up here is an
       exploding box (Small Yellow Bolt) and a Yellow Time Orb. After
       getting those, head over to the right edge. See the weak
       platform WAAAAY over to the far rightside? Jump Dash over on to
       it and then Wall Jump upwards. At the top, head right a couple
       feet and you will see a couple Swat Juggernauts. Move a couple
       steps forward and take out the one ahead of you with your
       blaster. Then go to where it was to find a few Time Orbs. Now
       head over and take out the Swat Juggernauts on the transparent
       platform. Now get on the platform and it will start going
       upwards, but before you go with it, Jump Dash to the left to
       find a small area to find an exploding box (Red Throw Booster),
       a couple Time Orbs an SPD BADGE #05. After that, jump back to
       the transparent platform lift and let it carry you to the top
       (getting the Green Time Orb). At the top, jump to the right and
       you will be greeted by some Krybots.

       Take them out and get the Large Green Bolt from the first
       exploding box and continue on getting the Time Orbs (including
       the one from the second exploding box). Continue going right
       until you reach the wall and weak platform at the otherside.
       Wall Jump upwards, collecting the Time Orbs and once you're at
       the top jump to the left. Now here is what you do, you will see
       some Time Orbs and an exploding box (Small Green Bolt). As you
       get the Time Orbs, you will notice the LETTER 'R', but you
       can't reach it. No worries, just head right and jump to the
       upper right platform, then jump to the lone platform above that
       (you should see a Sky Sniper). From that platform, Double Jump
       to the left and you should be able to get the final letter of
       this stage. After all of that, head back to the lone platform
       and go right a couple more steps to find a doorway. Enter the
       doorway and it will take you to LEVEL 13-3.

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  3  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       From the starting point here, head to the edge and drop down to
       the lower flooring. Now head to the edge of that one and jump
       over to the transparent platforms. Once upon this, walk right a
       bit and a Stopping Point will take place, featuring some tough
       enemies such as Swat Juggernauts and Cyborg Juggernautss.
       What's more, is that area you're at, will start moving. After
       taking out the enemies, just sit back and enjoy the ride until
       you get to the top. When you get to the top, head to the far
       right side of the lift and you will see a light blue platform
       (held in by a pillar). Jump on it and Wall Jump up the pillars
       to the top, and you will see a transparent platform. Jump on it
       and then above that to the next solid flooring. Once up there,
       continue going right and a Stopping Point will take place,
       feature the same enemies as the last Stopping Point. Be careful
       because this will be a tough one, and it's probably best to do
       Ground Pound Jumps on them after using a Super Move. After this
       is over, head right and drop down (watch out for the red energy
       bars), then drop down to the left.

       You should be at a lower platform and when you get there,
       Double Jump to the right and you will be on a lift similar to
       the one you saw beforehand (which will start moving). And
       another Stopping Point will take place, but despite this one
       having the same enemies, this should be easier because all you
       need to do is knock them over the side. After that, the lift
       will stop moving and you will see another one (to the right),
       so jump over to it. Once you do, it will start to move and
       another Stopping Point will take place. This is just a repeat
       of the last one, so once this one is over, the lift will stop
       moving. Head to the right side of this lift and jump over to
       the light blue platform (just like before) and Wall Jump up
       between the pillars until you reach the top (just like before)
       and then onto the transparent platform and then above that
       (noticing a trend here?). Walk right and you will be at another
       Stopping Point (this is becoming familiar), and it will be the
       same tough enemies like before, so take them out the same way.

       After that is over, head to the right edge (watch out for the
       red energy bars) and drop down, then drop down again to the
       left and at the lowest platform, you should see several Green
       Time Orbs. Get what you want and jump right to the transparent
       platform, then jump right again to the solid flooring. You will
       also see a doorway here which you need to go into. Doing so
       will take you to LEVEL 13-4.

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  4  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: #06, #07, #08, #09, #10

       Upon entering here, you will be greeted by a Sky Sniper and a
       Swat Juggernauts, so be ready to fight. After taking them
       both out, head right (there is nothing to the left so don't
       bother) and along the way you will see several Time Orbs, an
       exploding box (Small Green Bolt) and a Swat Juggernauts.
       After all of that, head to the otherside and then jump to the
       upper right transparent platform. Up here you will see two
       paths to go, but more importantly you'll see a Sky Sniper.
       While standing on the platform, jump and shoot at it, and while
       you're doing this, you'll be hitting another one, so shooting
       till they are both gone. Now from the platform, jump to the
       right platform, then Double Jump to the weak platform and
       Double Jump again to the lone platform which has SPD BADGE #06
       on it (and a Green Time Orb). Now make your way back to the
       transparent platform from before and jump to the upper left
       area from that point. Once there, head left and you will see
       another transparent platform, but ignore that one for now.
       Instead continue going left and there will be an exploding box
       (Yellow Time Orb) a Swat Juggernauts waiting on an upper ledge.

       Take it out by jumping and shooting at it, and once it's gone
       you can climb up there to find a couple of Green Time Orbs and
       an exploding box (Pink Blaster Booster). I know, a waste of
       time, but I wanted to cover everything remember ^_^. Now head
       back to the transparent platform and jump on it, which it will
       carry you upwards (get the Time Orbs along the way). When you
       get to the top, jump over to the left or right (there's Green
       Time Orbs on either side and an exploding box with a Small
       Yellow Bolt on the left). After that, jump upwards to the upper
       platform in the middle and from there, jump to the upper right
       platform. Once up there, you should see an Cyborg Juggernaut in
       the distance, so blast at it to take it down, then Double Jump
       over there (collecting the Time Orbs). Once there, jump over
       the upper right platform, and on the otherside, get the Purple
       Time Orb and the Yellow Time Orb (from the exploding box) then
       jump back onto the platform. After that jump to the upper left
       platform to get the Green Time Orb, then onto the transparent
       platforms, which will carry you over to the right.

       As you travel across with the moving platform, just past the
       two red energy bars, jump up on the two lone platforms to get
       SPD BADGE #07 and a few Time Orbs. Back on the moving
       platforms, continue going right until you reach the otherside
       and then jump on the flooring (where the Sky Sniper is). At
       this point you have a few options, so let's take them one by
       one, shall we? From where you're standing, you should see an
       opening in between the floorings. Drop through there and you
       will see an Cyborg Juggernauts. Also to the left is an
       exploding box (Small Green Bolt) and some Time Orbs. On the
       right will be SPD BADGE #08 and some more Time Orbs and a Pink
       Blaster Booster (inside the exploding box). After that, jump
       back up to the floorings you started off at. Now head right a
       bit to get a couple Time Orbs, and then back to where you
       started off at. Finally jump onto the transparent platform
       above you and it will lift you upwards. Collect the Time Orbs
       along the way and at the top will be several more transparent
       platforms. There will also be Sky Snipers as well, so be
       careful. Plus on the left side (where you get off at from the
       moving platform) will be SPD BADGE #09, so get that.

       Make your way up the transparent platforms and you'll see
       another Sky Sniper, so take it out and continue going up the
       platforms, collecting whatever you can along the way. Once you
       finally make it to the top, head right and at the edge, Double
       Jump/Jump Rush across the long gap and you will find SPD
       BADGE #10 as well as Green Time Orbs on a lone platform. Now
       jump back left the same way, and continue going left until you
       reach the wall (there is a Small Green Bolt in the exploding
       box). Now Wall Jump upwards, collecting the Time Orbs. Once you
       make it to the top, head right and follow the path all the way
       until you reach a doorway. Enter the doorway and it will take
       you to LEVEL 13-5.

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  5  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       Upon entering, you will see a Large Green Bolt right away, but
       save that for now and continue going right. You will then be
       engaged in a Stopping Point, which includes Cyborg Juggernauts
       and Swat Juggernauts, and then Sky Snipers on top of that
       following. There is a Blue Attack Booster in the upper right
       corner if you need it. Your best bet is to use the Ground Pound
       Jump as that will probably help out the most throughout this
       Stopping Point. Once you take out all of the enemies, the
       barrier blocking the door will be gone and you can enter it.
       This will take you to LEVEL 13-6.

                    +---------------------------------+
                    |   L  E  V  E  L   1 3  -  6  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       SPD BADGES FOUND: None

       For here, head right and jump up on the upper levels and
       continue onwards. In the box ahead of you is a Large Yellow
       Bolt, so get that. Now jump up to where the Green Health
       Booster is and get that, and keep going right. Soon Ichior will
       come out and some more words will take place. After that, get
       ready for a rematch fight!

           ----------------------
       ---|BOSS FIGHT #09: ICHIOR|---
           ----------------------

          Surprisingly this fight is rather easy compared to the
          previous battles. The battle will setup like this, Ichior
          will have a sword slashing attack, as well as his imfamous
          Ocean Saber attack (he'll call this attack out), which will
          cause water pillars to shoot upwards, so avoid this. He will
          also jump and throw down ice rocks at you, which can easily
          be avoided. To take him down, it might take a bit to do at
          first, but attack him from the front or back, and he will
          take alot of damage. If need be, there is a Large Green Bolt
          in the upper left corner. As per usual, Krybots will come
          out after awhile (adding one more each time), so take them
          out to build up your Super Meter. Just keep hitting Ichior
          and he will be taken out very easily.

       After the fight is over, Lord Zedd appears scolding Ichior on
       his failed attempts at defeating the SPD Rangers and he tells
       him to "grow up a little". Future Omega Ranger is getting a
       bit annoyed by this.

       And with that, you have completed Level 13!

     -------------------------------------------------------
 P: |Level 14: Space Patrol Delta Megazord Battle (Level#14)|
     -------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  0  : |
       |If you get to play this level, you will now see Ichior grow  |
       |to a giant, thanks to Lord Zedd. Just then the Shadow Ranger |
       |and SPD Omega Ranger jump up into the massive Delta Command  |
       |Megazord to do battle (unlike in the TV Series)!             |
       +-------------------------------------------------------------+

       Now this is a little different to explain. It seems that in
       some copies of Power Rangers Super Legends (atleast in the PS2
       version), after defeating Ichior in Level 13, Lord Zedd will
       cause him to grow and you will be able to fight him using the
       Delta Command Megazord. Apparently this is not possible with
       all copies of the game. Why this is, who really knows. Of
       course the megazord battle will play out like the other ones,
       so there's nothing of fancy value with that specifically. I
       have yet to figure out why this is, so unless you have some
       info, please don't email me asking how to play this level
       because I haven't the slightest clue. If you do not get to play
       this level, please skip ahead to the next one.

       Now if you are playing this level, just like before, we start
       off this giant battle with a Clash Round, and you have 6:00
       seconds to hit and mash the right button, so you'll know what
       the next move is. Remember, if you lose, you'll go into a
       Defend Round, but if you win, you will go into an Attack Round.
       Remember, once you finish with the Attack Round, you will move
       onto the Defend Round, then back to the Clash Round. If you
       start with the Defend Round, you will then go to the Attack
       Round, followed by the Clash Round. It's best to win the first
       Clash Round, that way you will get a better advantage at
       winning this level. After about three complete rounds, you will
       have completed Level 14.

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  1  : |
       |Another victory celebration in the Hall Of Legends. But      |
       |before they could any further with it, Future Omega Ranger   |
       |tells them it's too soon for that, that Lord Zedd is still   |
       |out there. He then tells the other Rangers that he doesn't   |
       |want them to follow him when he goes after Lord Zedd. Black  |
       |Overdrive Ranger disagrees, and so the 11 Rangers goes       |
       |together to find and destroy Lord Zedd!                      |
       +-------------------------------------------------------------+

     ----------------------------------
 Q: |Level 15: Super Legends (Level#15)|
     ----------------------------------

    S C O R E S H E E T :
    Enemies Defeated = 80
    Treasures (Time Crystals) = 10
    R A N G E R Letters = Unlock Lunar Wolf Wild Force Ranger
    Combo Hits = 105
    Ranger Played As For This Level = Future Omega Ranger
    Other = None

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  2  : |
       |We see a time portal opening up and the Red Morphin Ranger   |
       |and Future Omega Ranger falls through it, landing on the same|
       |distant planet that was shown at the beginning of the game   |
       |After showing up, Omega knows Zedd will come find them. Just |
       |then, several time portals opens up with several Krybots     |
       |falling through them. Looks like it'll be a tough battle     |
       |ahead, so let's get this show on the road!                   |
       +-------------------------------------------------------------+

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  1  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'R'
       TIME CRYSTALS FOUND: #01

       Here we go, the last stage, well for the 2-D levels. Anyways
       from the starting point, jump upwards to get a Purple Time
       Orb, then start heading right collecting more Time Orbs. Jump
       over the pit and take out the Swat Juggernauts and Krybots. You
       will also see a box which will have a Green Health Booster in
       it. Just after that, you will notice some weak platform (it's
       kinda hard to detect them because the color blends in with the
       scenary). When on them, jump up to the upper weak platform,
       then jump over to the wall on the left to get a Purple Time Orb
       and TIME CRYSTAL #01. After that, head over to the solid ground
       on the right (next to the weak platform). An exploding box is
       here (Pink Blaster Booster), as well as another Krybot and a
       Swat Juggernauts. Take them out and then use the wall behind
       them to get to the transparent platforms that are above them.
       There are Time Orbs and a Purple Power Sphere in the box. Now
       get down to the main level and continue going right.

       Now here you're gonna have to be careful as there are red
       energy bars in front of you. The bottom one will disappear for
       a time, enabling you to get the Small Yellow Bolt and the
       Yellow Time Orb. After that, using the wall, make your way
       above the red energy bars and onto the upper level. This will
       be tricky as there is an Swat Juggernauts waiting for you.
       As you make your way to where the enemy is, you will notice a
       transparent platform in the air. Get up there and you will
       find LETTER 'R'. Now drop down, take out the enemy, and
       continue going right. There will be a box with a Green Time
       Orb in it, and a wall. Make your way up the wall, collecting
       more Time Orbs (watch out for the red energy bar, as it
       stretches out) and once you get to the upper level again,
       continue going right. At the otherside will be a doorway, so
       enter it and it will take you to LEVEL 15-2.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  2  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       TIME CRYSTALS FOUND: #02

       From the starting point, jump upwards to get a couple of Time</pre><pre id="faqspan-6">
       Orbs, then continue going right collecting more Time Orbs. You
       will also see a box as well which has a Yellow Time Orb in it.
       Continue onwards till you reach the wall and jump up on the
       otherside of it for a Green Health Booster, and some more Time
       Orbs. Keep going right and you will be at a stopping point,
       which will feature Cyborg Juggernauts, Sky Snipers, Krybots and
       Swat Juggernauts. What's worse is there are some red energy
       bars that will get in your way as well. To help you out though
       is a Large Green Bolt up in the air, so get that if you need
       it. This will be rather tough, so try using the Ground Pound
       Jump to help you through this. After taking out the enemies
       here, you will be able to move onwards. Do so and head all the
       way to the wall. Once there, Wall Jump upwards, collecting the
       Time Orbs. Also up there will be TIME CRYSTAL #02, so make sure
       you get that. Now continue going right on the upper level,
       collecting Time Orbs (including the one in the exploding box)
       and head to the otherside. Once there will be a doorway which
       you will enter, taking you to LEVEL 15-3.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  3  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'A', 'N', 'G'
       TIME CRYSTALS FOUND: #03, #04, #05, #06

       For this section, from the starting point, head right and you
       will see two Bounty Hunters and a red energy bar. It's
       best to just shoot at them, and after taking them both out,
       continue going right, collecting Time Orbs, and soon you will
       see a Sky Sniper come out, so be ready to take it out. Now
       jump up to the upper level and carefully go right as there are
       more red energy bars here as well. Also here is a Swat
       Juggernaut on the otherside, so just crouch down and shoot at
       it until it's gone. You should also notice a golden panel
       that's way up above (well not way up). Take that panel out and
       get up there to get LETTER 'A'. Now get back down to the main
       level and continue going right. There will be a Bounty Hunter
       so crouch and shoot at it to take it out. Just past that is
       another Bounty Hunter so use the same tactic on it. After that,
       continue going right but DO NOT jump over the right edge when
       you do. Instead, jump up to the left ontop of the area you just
       came through and you will see LETTER 'N'. Get that and then you
       can drop down the right edge.

       Down here will be a Krybot and a Bounty Hunter, so take both of
       them out quickly, then continue going right then jump up where
       the red energy bars are onto the weak platform. From there,
       jump up again to the left to get a Purple Time Orb. Now jump
       back onto the weak platform again and then jump again to the
       right to find a Krybot. Take it out then jump over the red
       energy bar to take out the Bounty Hunter. Get to where that
       was, and then jump over to the left wall, then Wall Jump over
       to the upper right level. Once there, jump up to the left to
       get TIME CRYSTAL #03. Now back on the upper level, jump over
       the red energy bar, and you will see a Bounty Hunter in the
       distance. Shoot at it to take it out and then collect the Time
       Orbs you see. Now jump over to where the Bounty Hunter was, and
       you can get TIME CRYSTAL #04. Now jump back over to solid
       ground and use the wall to get onto the moving transparent
       platform that's above you. Let it carry you to the next solid
       ground (watch out for the red energy bar).

       Once on the solid ground, go right and the screen will
       slightly turn on you (don't worry it's okay), then head all
       the way to the end. You will then see what's below you, which
       is a long passageway leading down, covered with red energy
       bars. The flooring you are on will carry you downwards, so
       avoid any red energy bars. It will stop, and two Cyborg
       Juggernauts will come out. Take them out and the flooring will
       continue to lower (stay to the right). It will stop again and
       two more Cyborg Juggernautss will come out, so take them out
       as well and two more will come out. After taking all that out,
       the flooring will make it to the bottom. And down here you
       will be greeted by another Cyborg Juggernauts and a Bounty
       Hunter, so be careful. After that, jump up the wall to get a
       couple more Time Orbs and then continue going right. Keep
       following the path and you will come to a series of red energy
       bars. Ahead of you on the bottom portion is TIME CRYSTAL #05,
       three Purple Time Orbs and an exploding box (which has a Large
       Green Bolt in it).

       Now head out of that, then jump up to the upper portion of
       this area (be careful of the moving red energy bar). Up here
       will also be a Bounty Hunter, so take it out, and then
       continue going right and onto the transparent platform, which
       will start to move. Now this next part is very tricky. The
       platform will go into a wall like structure. Inside there is a
       few Time Orbs and TIME CRYSTAL #06. Now to get it, you will
       need to be quick. You won't be able to go through the wall
       with the platform, so you will need to fall off the platform,
       then jump underneath the wall and back onto the platform,
       which may require using a Super Attack so you can possibly get
       an extra jump. Now if you can pull it off, just fall into the
       pit so you can start back at the solid ground area. If you
       have a better solution on getting this, please let me know and
       I will fully credit you. Now get back on the moving platform,
       then go over to the wall like structure, and then Wall Jump
       upwards and at the top, jump over the red energy bars and drop
       down the otherside and hopefully you'll land on the moving
       platform. When you do, travel to the otherside and jump onto
       the solid flooring.

       You will have more enemies to contend with here, so take them
       out and collect the Time Orbs you see. Stay on the lower
       flooring and go to where the red energy bar is. Wait, then go
       through there to get LETTER 'G'. Now head back left and then
       get onto the upper level and head right along it. You will
       come across another transparent moving platform, so travel
       with it, jumping over the red energy bar and at the otherside,
       Wall Jump upwards, collecting the Time Orbs. Once you make it
       to the top, head right until you reach the doorway. Enter it
       and you will be taken to LEVEL 15-4.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  4  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       TIME CRYSTALS FOUND: None

       Upon entering here, head right and continue along (collecting
       Time Orbs) this way until you reach the first box, which has a
       Small Yellow Bolt in it. Get that, then jump to the upper
       level and continue onwards and Lord Zedd will appear. A small
       conversation will take place, then Zedd will disappear. After
       that, in the background a giant robot will rise up, but don't
       worry it's not gonna attack you. Instead Swat Juggernauts
       and Cyborg Juggernautss will appear, followed by Sky Snipers
       and a stopping point will take place. Also in this one, the
       giant robot will throw out energy balls at you which will do
       some damage, making this area a bit more tough. Once you take
       out all of the enemies, head right jump over the red energy
       bar and go through the doorway which takes you to LEVEL 15-5.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  5  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: 'E', 'R'
       TIME CRYSTALS FOUND: #07, #08, #09, #10

       From the starting point, head right a bit to the red energy
       bar, and before you jump over the pit, there is a Swat
       Juggernaut way on the otherside. Charge up your blaster and
       shoot at it from the far distance without it knowing you're
       around. You must charge shoot it as it will reach the enemies.
       After that, jump over the pit, and collect the Time Orbs as you
       make it to the otherside. Get onto the transparent platform and
       it will raise you up to the next flooring (watch out for the
       red energy bar). A Purple Time Orb is up here as well as an
       Swat Juggernauts. Crouch shoot it to take it out from a
       distance then jump over the red energy bar and go left to the
       next moving transparent platform. Get on it and it will take
       you between two walls, in which you must Wall Jump upwards.
       Once you get to the top, a Cyborg Juggernauts will be waiting
       for you, so just Wall Jump upwards some more and it should fall
       onto the moving platform.

       Now on this higher flooring, head right and watch out for the
       Swat Juggernauts. After that, continue going right until you
       reach the edge. Over on the platform across the pit is a Cyborg
       Juggernauts. Shoot at it to get its attention then it will come
       after you but instead fall into the pit (what an idiot). Now
       Jump Dash across the pit (getting the Green Time Orb as well)
       then jump over the next pit and onto solid ground. Now keep
       going right then jump across the pit and land on the yellow
       platform (collecting more Time Orbs). Now just hopscotch across
       the platforms and follow the pathway until you see a Cyborg
       Juggernauts. Shoot at it from one side of the raise flooring to
       take it out, then get the Green Time Orb from up above. Now
       continue going right and there will be a Sky Sniper in the sky
       so take it out. Ahead of you should be a wall and above that is
       a panel. Jump to the wall then jump from it and blast the
       panel, taking it out. Now repeat this to get into the small
       area the panel was covering, which has LETTER 'E', so get that.

       From there, drop down to the lowest flooring where there are
       two Swat Juggernauts and a Green Time Orb on the left. This
       might be tough, so use your Super Move to do some damage. If
       not, take out the left one first, then turn around and start
       blasting at the other one. After taking both out, continue
       going right all the way to the otherside. Once here, get a look
       up. You will see transparent platforms and giant flaming
       pistons pushing out. What you need to do is time your move and
       jump upwards as quickly as you can so you don't get hit. What
       makes it more tricky is that there are four of these, and they
       will come out from the left, right, left, right, so up the
       middle might work. Once you get to the top of this, jump
       directly upwards to find TIME CRYSTAL #07 and a Yellow Time
       Orb. Now head right a bit to find a Sky Sniper (take it out)
       and keep going right a bit. You will then get a small scene
       showing what will be upcoming for you. With that, drop down the
       rightside to find a Cyborg Juggernauts and just a bit right
       from that is a Swat Juggernaut.

       Take them out and if you look up, you'll see two Purple Time
       Orbs. Jump up there then Wall Jump upwards, and you will also
       find TIME CRYSTAL #08. Now drop down and head to the right
       wall and Wall Jump that and at the top, you'll see a Sky Sniper
       (take it out first) and then a Cyborg Juggernauts (shoot from a
       distance). Get the Purple Time Orb in the upper corner and
       continue going right, taking out the next Sky Sniper and
       getting the Yellow Time Orb. Also here you should see a panel
       on the upper portion. Take it out to find LETTER 'R'. Now with
       that, drop down to the transparent platform and go right a bit,
       and you will then see an Swat Juggernauts on the otherside of a
       red energy bar. Stand from a distance and shoot at it to take
       it out, then continue going right (collecting the Yellow Time
       Orb) and take out the next Cyborg Juggernauts and then continue
       onwards and then there will be a third one. After that, head
       right to the wall then Wall Jump upwards (collecting Time Orbs)
       and at the top, jump to the left wall to find TIME CRYSTAL #09.

       Now at the upper level, head right and a Krybot will come
       towards you, so take it out and continue going right until you
       reach the transparent platform. By standing on it, it will
       lift you upwards, so do so, avoiding the red energy bars, and
       take it to the top. Doing so and you'll find TIME CRYSTAL #10
       and a Purple Time Orb. Now drop  to the flooring underneath and
       follow it going right to the otherside. You will then find a
       doorway which you will enter, taking you to LEVEL 15-6.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  6  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       TIME CRYSTALS FOUND: None

       Once entering here, head right from the starting point and
       Lord Zedd will appear, commanding his grunts to keep you busy.
       With that, a red energy bar will start to lower down on you,
       so drop down through the transparent platforms (which has a
       Large Yellow Bolt and Large Green Bolt, don't get these unless
       you have to). After that, a stopping point will take place,
       involving Cyborg Juggernautss and then Swat Juggernauts, so be
       very careful when dealing with the stoppping point. After the
       round is over, drop down through the transparent platforms as
       the red energy bar will lower again. Round two will consist of
       Cyborg Juggernautss followed by Swat Juggernauts. After taking
       these out, you will be able to continue onwards, and do so by
       heading right. There will be a Large Green Bolt and a Large
       Yellow Bolt waiting for you in the corner on the otherside of
       the wall. After that, head to the edge and the Jump Rush over
       the red energy bar over to the transparent platform, then Jump
       Rush again to the solid flooring on the right. Once there head
       over to the doorway and enter it, taking you to LEVEL 15-7.

                    +---------------------------------+
                    |   L  E  V  E  L   1 5  -  7  :  |
                    +---------------------------------+

       RANGER LETTERS FOUND: None
       TIME CRYSTALS FOUND: None

       Upon entering here, you will get a very nice look at the giant
       robot in the background (looks like something out of Gundam
       Wing). Anyways head right to the transparent platform and it
       will start to move. Once it reaches the otherside, continue
       going right a bit and Lord Zedd will come out. A nice
       conversation will take place, then a boss fight will take
       place. Get ready, this is the big one, well, sorta.

           -------------------------
       ---|BOSS FIGHT #10: LORD ZEDD|---
           -------------------------

          So here is how this fight is setup. You pretty much got a
          little room to work with. Zedds attacks are shooting energy
          waves at you, causing lightning to strike down, and rushing
          you hard. Infact he won't hold back on you, so you best be
          ready. It's best you start off by using your Super Move,
          which will knock his life meter down, and then get the
          Large Yellow Bolt in the upper left corner and use that
          again on him, causing some more damage to be done. He
          should retreat back and let Krybots come out at you. Take
          these out and build up your Super Move and then as soon as
          Zedd comes back, let him have it. After using up as much of
          your Super Attack, just keep punching and kicking away and
          he will definitely fall.

       Nothing really to say, Lord Zedd will fall down after being
       defeated. And with that, you have completed Level 15!

     --------------------------------------------------
 R: |Level 16: Super Legends Megazord Battle (Level#16)|
     --------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  3  : |
       |After a feirce battle, Lord Zedd would appear to be defeated,|
       |however he's not done fighting yet. Future Omega Ranger tells|
       |him he isn't going anywheres, yet Lord Zedd tells him that   |
       |with his robot, he is going to go back to the beginning of it|
       |all, and then jumps into the robot. Future Omega Ranger makes|
       |the comment on how they will need Zords, lots of Zords.      |
       |However you end up using the Delta Command Megazord again.   |
       +-------------------------------------------------------------+

       And now for this final battle, which will probably be tougher
       than the others before it. Once again We start off this giant
       battle with a Clash Round, and you have 6:00 seconds to hit and
       mash the right button, so you'll know what the next move is.
       Remember, if you lose, you'll go into a Defend Round, but if
       you win, you will go into an Attack Round. Remember, once you
       finish with the Attack Round, you will move onto the Defend
       Round, then back to the Clash Round. If you start with the
       Defend Round, you will then go to the Attack Round, followed by
       the Clash Round. It's best to win the first Clash Round, that
       way you will get a better advantage at winning this level.
       After several complete rounds, you'll have completed Level 16.

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  4  : |
       |After the final battle, Future Omega Ranger and Red Morphin  |
       |Ranger drops down to confront Zedd. Future Omega Ranger asks |
       |him why would he throw a second chance at life away after he |
       |was purified by Zordon's energy wave (see the finale of Power|
       |Rangers In Space). Lord Zedd tells him that his purified side|
       |found the Time Crystal on a dig, and because of that, the    |
       |evil side of him reached out and took over, corrupting the   |
       |Time Crystal. With that, the two Rangers tell him that it's  |
       |over, but Lord Zedd thinks otherwise, and uses the Time      |
       |Crystal to open a time portal to jump into. When he does, he |
       |accidentally drops the Time Crystal, thus destroying it.     |
       |Because of this, Lord Zedd is stuck in a place outside of    |
       |time itself. Then the two Rangers head back to the Hall Of   |
       |Legends.                                                     |
       +-------------------------------------------------------------+

       ---------------------------------------------------------------
       ---------------------------------------------------------------

       +-------------------------------------------------------------+
       | C  U  T  S  C  E  N  E    F  O  O  T  A  G  E    #  3  5  : |
       |In this final cutscene, Future Omega Ranger thanks all the   |
       |Rangers for their help, but let's them know that overtime,   |
       |they will forget this adventure, which is a big              |
       |disappointment to the other Rangers. He then sends the 10    |
       |Rangers back to their respective timeline, so they can       |
       |continue their mission of fighting evil. His final words     |
       |being "Extraordinary, each and every one of them. RANGERS    |
       |FOREVER!"                                                    |
       +-------------------------------------------------------------+

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           ---------------------
SECTION 4: |CHECKLIST WALKTHROUGH|
           ---------------------

 Now while the walkthrough above gave you specific locations for
 the Ranger Letters and Timeline Collectibles, this section below
 will give you a small rough idea of where they are. This is for
 those who don't want to scroll through the walkthrough, and are
 just looking for the valuable stuff in each level.

     ------------------------
 A: |Ranger Letters Locations|
     ------------------------

    By collecting all the Ranger Letters in each level, you will
    unlock a new Ranger as a playable character. Below is a rough
    summary of the location of those Ranger Letters as well as which
    Ranger you will unlock:

       1. Level 1: Operation Overdrive
          Unlocks: Blue Overdrive Ranger
          [ ] Letter 'R': Level 1-1/Close to the beginning in a spot
                          just past some boxes.
          [ ] Letter 'A': Level 1-1/Take out a panel by using a Ground
                          Pound Jump near a wall.
          [ ] Letter 'N': Level 1-1/On an upper ledge (near a Timeline
                          Collectible) close to the end of this stage.
          [ ] Letter 'G': Level 1-3/Halfway through use a Ground Pound
                          Jump to take out a panel revealing it.
          [ ] Letter 'E': Level 1-3/Close to the end at a far right
                          wall near a Time Orb.
          [ ] Letter 'R': Level 1-4/Near some transparent platforms,
                          underneath the lower ones to find this one.

       2. Level 3: Lost Galaxy Part One
          Unlocks: Blue Galaxy Ranger
          [ ] Letter 'R': Level 3-1/Near the end, Multi-Jump Kick an
                          enemy at a Stopping Point, then dash left.
          [ ] Letter 'A': Level 3-3A/After dealing with five fire
                          compressors, drop down into a secret room.
          [ ] Letter 'N': Level 3-3A/Blast a panel in a wall for a
                          secret area, and in it, go near the doorway.
          [ ] Letter 'G': Level 3-3B/From where the path splits, blast
                          the panel and go to the upper path.
          [ ] Letter 'E': Level 3-3B/After a staircase, head right,
                          Double Jump and go left and drop down.
          [ ] Letter 'R': Level 3-3B/Drop over a side, and Double Jump
                          Rush to the left for a platform.

       3. Level 4: Lost Galaxy Part Two
          Unlocks: Red Wild Force Ranger
          [ ] Letter 'R': Level 4-1/Drop underneath one ledge to find
                          it and a switch, near several fire pits.
          [ ] Letter 'A': Level 4-3A/After taking out a panel, Double
                          Jump Rush to the right and tucked away.
          [ ] Letter 'N': Level 4-3B/Under a transparent platform near
                          a fire pit in a secret area.
          [ ] Letter 'G': Level 4-4/During a Stopping Point on a lift,
                          Multi-Jump to an upper ledge and go right.
          [ ] Letter 'E': Level 4-4/Blast open a panel in the ground
                          and drop down to find it an trouble.
          [ ] Letter 'R': Level 4-9/Travel along a transparent
                          platform near the end to to find it.

       4. Level 6: Ninja Storm Part One
          Unlocks: Blue Wind Ranger
          [ ] Letter 'R': Level 6-1/Near the start, on an upper ledge
                          above where an exploding box is.
          [ ] Letter 'A': Level 6-2/Wall Jump to an upper wall and
                          then to a small area near a Fire Lotus.
          [ ] Letter 'N': Level 6-2/From the top of a high ledge,
                          Double Jump left to a small cliff.
          [ ] Letter 'G': Level 6-2/On the right side, in a small room
                          during a Stopping Point (be quick).
          [ ] Letter 'E': Level 6-3/After traveling a platform, Double
                          Jump then Jump Rush to it.
          [ ] Letter 'R': Level 6-3/Right next to where the LETTER
                         'E' is located at.

       5. Level 7: Ninja Storm Part Two
          Unlocks: Green Samurai Ranger
          [ ] Letter 'R': Level 7-1/Near the beginning, ontop of a
                          roadway near a Timeline Collectible.
          [ ] Letter 'A': Level 7-2/Near the beginning, in a secret
                          room where you take out a panel to get to.
          [ ] Letter 'N': Level 7-4/Near a red energy bar, take out a
                          panel to find it and an exploding box.
          [ ] Letter 'G': Level 7-4/On a high ledge around where the
                          subway car stopped.
          [ ] Letter 'E': Level 7-4/Near the end, around where a red
                          energy bar and a switch is.
          [ ] Letter 'R': Level 7-6/Near the end, just past the
                          doorway, take out the panel to find it.

       6. Level 9: Mighty Morphin Part One
          Unlocks: Yellow Mighty Morphin Ranger
          [ ] Letter 'R': Level 9-1/Near the start, Wall Jump up a
                          wall then jump up and right on a rooftop.
          [ ] Letter 'A': Level 9-2/Jump on some metal shelves, follow
                          the path, then jump up to a higher ledge.
          [ ] Letter 'N': Level 9-2/After shooting at a switch, go
                          left then jump up and left to find it.
          [ ] Letter 'G': Level 9-3/Go down a long pathway, then jump
                          up to some higher platforms.
          [ ] Letter 'E': Level 9-3/Near the end, jump over a gap,
                          then jump onto a box and jump up again.
          [ ] Letter 'R': Level 9-4/Near the endm hidden in a sign,
                          drop down from above it and dash right.

       7. Level 10: Mighty Morphin Part Two
          Unlocks: Blue Mighty Morphin Ranger
          [ ] Letter 'R': Level 10-1/Across some wooden panels, take
                          out a lower panel to find it.
          [ ] Letter 'A': Level 10-1/Near the end, use a transparent
                          platform to find a panel and take it out.
          [ ] Letter 'N': Level 10-3/Near the beginning, take out a
                          panel that's in the ground to find it.
          [ ] Letter 'G': Level 10-3/Somewhat close to the beginning,
                          go through a series of two panels.
          [ ] Letter 'E': Level 10-3/Close to the end, in the area
                          just after where you Wall Jumped from.
          [ ] Letter 'R': Level 10-5/Double jump from a ledge over to
                          where a Sky Sniper is, and it will be there.

       8. Level 12: Space Patrol Delta Part One
          Unlocks: Yellow S.P.D. Ranger
          [ ] Letter 'R': Level 12-1/Find an upper path in a large
                          opening in the upper right hand corner.
          [ ] Letter 'A': Level 12-1/Near the end, take out a panel in
                          the floor and drop down into the small room.
          [ ] Letter 'N': Level 12-3/Near the beginning, go to the
                          path above a switch and follow it.
          [ ] Letter 'G': Level 12-3/Wall Jump upwards to find an
                          exploding box, and you will find it there.
          [ ] Letter 'E': Level 12-3/Close to the end, dash over to a
                          lone weak platform then jump up to the left.
          [ ] Letter 'R': Level 12-5/Near the beginning, go through a
                          narrow gap leading upwards to find it.

       9. Level 13: Space Patrol Delta Part Two
          Unlocks: Red S.P.D. Ranger
          [ ] Letter 'R': Level 13-1/Near the start, jump upwards to a
                          platform then Wall Jump over to some boxes.
          [ ] Letter 'A': Level 13-1/Near the end, it will be a corner
                          next to a box and a Time Orb.
          [ ] Letter 'N': Level 13-2/Jump on a moving platform near an
                          SPD Badge, which will take you to it.
          [ ] Letter 'G': Level 13-2/Find an opening where you can
                          Wall Jump, you'll find a box and the letter.
          [ ] Letter 'E': Level 13-2/Just past a couple boxes, you
                          will find a medium size room with it.
          [ ] Letter 'R': Level 13-2/Near the end, it's a bit out of
                          reach, but still easy to get to.

       10. Level 15: Super Legends
           Unlocks: Lunar Wolf Ranger
          [ ] Letter 'R': Level 15-1/Near the end, jump on a
                          transparent platform in the air to find it.
          [ ] Letter 'A': Level 15-3/Near the start, take out a panel
                          way up above, to find the it.
          [ ] Letter 'N': Level 15-3/After that, go a bit more, jump
                          up onto a left section to find it.
          [ ] Letter 'G': Level 15-3/Near the end, go to the red
                          energy bars and just past that to find it.
          [ ] Letter 'E': Level 15-5/Jump to a wall, the blast a
                          panel, and get into there to find it.
          [ ] Letter 'R': Level 15-5/Find a panel on an upper level,
                          and take it out to find the prize.

     -------------------------------
 B: |Timeline Collectables Locations|
     -------------------------------

    By collecting all the Timeline Collectables in each level, you
    will unlock new artwork in the game. Below is a rough summary of
    the location of those Timeline Collectables:

       1. Level 1: Operation Overdrive
          [ ] Chrono Stone #01: Level 1-1/Near the beginning jump onto
                                a lone pillar after doing a Wall Jump.
          [ ] Chrono Stone #02: Level 1-1/Just past the rising fires,
                                Wall Jump upwards to the top.
          [ ] Chrono Stone #03: Level 1-1/Halfway through, take out a
                                panel in the ground to find it.
          [ ] Chrono Stone #04: Level 1-1/Near the end, jump on some
                                boxes, then Double Jump up from them.
          [ ] Chrono Stone #05: Level 1-3/Near the start, take out a
                                panel in the wall to find a room.
          [ ] Chrono Stone #06: Level 1-3/After fighting some enemies,
                                Wall Jump at a left wall and go up.
          [ ] Chrono Stone #07: Level 1-3/This will be near some Time
                                Orbs, after a Lava Lizard comes out.
          [ ] Chrono Stone #08: Level 1-3/After that, find a panel in
                                the ground and take it out to find it.
          [ ] Chrono Stone #09: Level 1-3/Near the end, you'll see it,
                                but you'll need to Wall Jump to it.
          [ ] Chrono Stone #10: Level 1-4/Near the start at a Stopping
                                Point above that will be the treasure.

       2. Level 3: Lost Galaxy Part One
          [ ] Sacred Beetle #01: Level 3-1/Near the start, Double Jump
                                 up to a nearby corner.
          [ ] Sacred Beetle #02: Level 3-2A/Drop to a lower secret
                                 area, dash left near a doorway.
          [ ] Sacred Beetle #03: Level 3-2B/Upon entering here, it
                                 should be in plain sight.
          [ ] Sacred Beetle #04: Level 3-3A/After blasting open a
                                 couple panels, follow the path left.
          [ ] Sacred Beetle #05: Level 3-3A/After a red energy bar,
                                 Wall Jump to the first left platform.
          [ ] Sacred Beetle #06: Level 3-3A/Jump up from where you
                                 found LETTER 'N' and go right.
          [ ] Sacred Beetle #07: Level 3-3B/Blast a panel, then jump
                                 to the left after finding LETTER 'G'.
          [ ] Sacred Beetle #08: Level 3-3B/In an open area, Multi-
                                 Jump Kick an enemy up and jump left.
          [ ] Sacred Beetle #09: Level 3-3B/Past the open area,
                                 repeat, then Double Jump Rush right.
          [ ] Sacred Beetle #10: Level 3-3B/On a lower area, use the
                                 grunts to Multi-Jump Kick up to it.

       3. Level 4: Lost Galaxy Part Two
          [ ] Sacred Beetle #01: Level 4-1/Jump up left on a wall then
                                 blast out a panel to find a room.
          [ ] Sacred Beetle #02: Level 4-3A/Near a opening in the
                                 ground, Multi-Jump up and go right.
          [ ] Sacred Beetle #03: Level 4-3A/Near the end, blast a
                                 panel, drop down and then go right.
          [ ] Sacred Beetle #04: Level 4-3B/Surrounded by four red
                                 energy bars on an upper ledge.
          [ ] Sacred Beetle #05: Level 4-4/During a Stopping Point on
                                 a lift, Multi-Jump up to find it.
          [ ] Sacred Beetle #06: Level 4-4/Near the end, hit a hidden
                                 switch to lift the lift up.
          [ ] Sacred Beetle #07: Level 4-5/Take out a panel in the
                                 ceiling then Multi-Jump up there.
          [ ] Sacred Beetle #08: Level 4-8/Platform jump to the right
                                 side and it'll be in plain sight.
          [ ] Sacred Beetle #09: Level 4-9/Find a switch to cause a
                                 lone platform to go up and down.
          [ ] Sacred Beetle #10: Level 4-11/After riding a giant lift,
                                 Double Jump up the left side.

       4. Level 6: Ninja Storm Part One
          [ ] Ninja Scroll #01: Level 6-1/Jump on a box then jump to
                                a ledge, and jump up again from there.
          [ ] Ninja Scroll #02: Level 6-2/Near the start, on ledge
                                with two boxes, jump to the left.
          [ ] Ninja Scroll #03: Level 6-2/Get onto a box, then Double
                                Jump to the upper right side.
          [ ] Ninja Scroll #04: Level 6-2/Go to the area where LETTER
                                'A' is and you will find it.
          [ ] Ninja Scroll #05: Level 6-2/In the room above where you
                                found the LETTER 'G' (be quick).
          [ ] Ninja Scroll #06: Level 6-2/In the room below where you
                                found the LETTER 'G' (be quick).
          [ ] Ninja Scroll #07: Level 6-3/Double Jump to a corner
                                after being on a moving platform.
          [ ] Ninja Scroll #08: Level 6-3/Make your way to a highest
                                ledge, then Double Jump to the left.
          [ ] Ninja Scroll #09: Level 6-3/Just past a box on a lower
                                path below a wooden platform.
          [ ] Ninja Scroll #10: Level 6-4/Cross over a bridge and
                                Double Jump upwards to find it.

       5. Level 7: Ninja Storm Part Two
          [ ] Ninja Scroll #01: Level 7-1/Go under the area below
                                where you start off at.
          [ ] Ninja Scroll #02: Level 7-1/Shortly after, jump over a
                                bit and go a bit more.
          [ ] Ninja Scroll #03: Level 7-1/After taking a panel out,
                                Wall Jump upwards all the way up.
          [ ] Ninja Scroll #04: Level 7-1A/It should be in plain sight
                                when entering here.
          [ ] Ninja Scroll #05: Level 7-1B/Near the end, head to the
                                right wall and Wall Jump upwards.
          [ ] Ninja Scroll #06: Level 7-3/Near the start, head to some
                                boxes, which has the prize there.
          [ ] Ninja Scroll #07: Level 7-3/Alongside a building, you'll
                                have to fall into the pit to get it.
          [ ] Ninja Scroll #08: Level 7-4/Just past some upper red
                                energy bars is a room with it.
          [ ] Ninja Scroll #09: Level 7-6/Near the start, at a switch
                                Wall Jump upwards all the way.
          [ ] Ninja Scroll #10: Level 7-6/Shortly after, head to a
                                right edge, then Wall Jump upwards.

       6. Level 9: Mighty Morphin Part One
          [ ] Power Coin #01: Level 9-1/Near the start, make your way
                              to an upper path from where Letter R is.
          [ ] Power Coin #02: Level 9-1/Near the end, bust through a
                              panel, drop and lean towards the right.
          [ ] Power Coin #03: Level 9-2/Very tricky, above three
                              switches, follow path past the pistons.
          [ ] Power Coin #04: Level 9-2/Drop down from Power Coin #03
                              then follow the short path.
          [ ] Power Coin #05: Level 9-2/Wall Jump from some silos then
                              follow the path at the top.
          [ ] Power Coin #06: Level 9-2/Go to a corner where two boxes
                              are and take them out.
          [ ] Power Coin #07: Level 9-2/Hit a switch, then find the
                              path it's connected to and follow it.
          [ ] Power Coin #08: Level 9-3/Make your way to a bridge
                              area, then drop into the control room.
          [ ] Power Coin #09: Level 9-3/Lure then use a Juggernaut
                              to Multi-Jump Kick onto a rooftop.
          [ ] Power Coin #10: Level 9-3/Nearby drop through a
                              platform and dash to the right.

       7. Level 10: Mighty Morphin Part Two
          [ ] Power Coin #01: Level 10-1/Near the start, take out a
                              panel and then Wall Jump in the room.
          [ ] Power Coin #02: Level 10-1/Shortly after, go to a right
                              wall, jump up to a ledge and jump again.
          [ ] Power Coin #03: Level 10-1/Near the end, jump on the box
                              and to the upper right wall to find it.
          [ ] Power Coin #04: Level 10-3/After getting a letter, Wall
                              Jump then Double Jump to a left wall.
          [ ] Power Coin #05: Level 10-3/Near the end, jump up and
                              bust out a panel to find it.
          [ ] Power Coin #06: Level 10-5/Near the start, drop down
                              from a netted platform to find it.
          [ ] Power Coin #07: Level 10-5/Shortly after, Double Jump at
                              the right wall and go to the otherside.
          [ ] Power Coin #08: Level 10-5/Take out a ground panel and
                              go through it, then left to past a box.
          [ ] Power Coin #09: Level 10-5/Near the end, drop down in an
                              opening to find enemies, then head left.
          [ ] Power Coin #10: Level 10-5/At the same spot, go across
                              to the opposite side to find it.

       8. Level 12: Space Patrol Delta Part One
          [ ] SPD Badge #01: Level 12-1/In a big opening, go on a left
                             wall then Jump Dash to a higher area.
          [ ] SPD Badge #02: Level 12-1/In a small room, Wall Jump
                             upwards, then get on the left wall.
          [ ] SPD Badge #03: Level 12-3/Near the start, in the upper
                             right corner it will be at.
          [ ] SPD Badge #04: Level 12-3/Wall Jump from a weak platform
                             and go into an opening in the left wall.
          [ ] SPD Badge #05: Level 12-3/Shortly after, near some Time
                             Orbs, Double Jump up to a small ledge.
          [ ] SPD Badge #06: Level 12-3/Near the end, from the moving
                             platforms, follow a lower path left.
          [ ] SPD Badge #07: Level 12-5/Near the start, Wall Jump up
                             an opening leading upwards.
          [ ] SPD Badge #08: Level 12-5/After jumping a pit, Double
                             Jump up to an upper left corner.
          [ ] SPD Badge #09: Level 12-5/As you go down an elevator,
                             take out a panel on the right (be quick).
          [ ] SPD Badge #10: Level 12-5/After that, take out another
                             panel on the right (be quick).

       9. Level 13: Space Patrol Delta Part Two
          [ ] SPD Badge #01: Level 13-1/After Wall Jumping, just past
                             the Bounty Hunters will be the prize.
          [ ] SPD Badge #02: Level 13-1/Make your way to a box on a
                             very high platform to find it.
          [ ] SPD Badge #03: Level 13-2/Near the start, get to the
                             area underneath where you started at.
          [ ] SPD Badge #04: Level 13-2/While on a moving platform,
                             take out the first panel and jump up.
          [ ] SPD Badge #05: Level 13-2/As you get on a platform
                             elevator, Jump Dash to the left.
          [ ] SPD Badge #06: Level 13-4/Double Jump across a few
                             platforms to a lone platform.
          [ ] SPD Badge #07: Level 13-4/On a moving platforms, jump
                             up to a lone platform, near the bars.
          [ ] SPD Badge #08: Level 13-4/Drop into an opening in the
                             floor, and head to the right.
          [ ] SPD Badge #09: Level 13-4/Where there are several
                             platforms, head to the left side.
          [ ] SPD Badge #10: Level 13-4/Near the end, Double Jump/Jump
                             Rush across a long gap.

      10. Level 15: Super Legends
          [ ] Time Crystal #01: Level 15-1/Jump up on a weak platform,
                                then jump over to the left wall.
          [ ] Time Crystal #02: Level 15-2/Near the end, head to a
                                nearby wall and Wall Jump up it.
          [ ] Time Crystal #03: Level 15-3/After Wall Jumping to an
                                upper right area, jump to the left.
          [ ] Time Crystal #04: Level 15-3/Shortly after, get past a
                                red energy bar, and keep going.
          [ ] Time Crystal #05: Level 15-3/After a series of red
                                energy bars, head to the bottom area.
          [ ] Time Crystal #06: Level 15-3/Surrounded by a box shaped
                                platform, very tough to get to.
          [ ] Time Crystal #07: Level 15-5/Just above the flaming
                                pistons pushing out, jump upwards.
          [ ] Time Crystal #08: Level 15-5/Shortly after, near Time
                                Orbs, jump up the Wall Jump upwards.
          [ ] Time Crystal #09: Level 15-5/Head to a right wall, Wall
                                Jump up it and then jump to the left.
          [ ] Time Crystal #10: Level 15-5/Near the end, on a moving
                                platform and take it to the top.

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           ---------------
SECTION 5: |IMPORTANT STUFF|
           ---------------

     -----
 A: |Items|
     -----

    These are all of the items found throughout the game:

       1. TIME ORBS: These are three small energy balls group
       together. Collect as many as you can to upgrade your Rangers
       stats at the end of the level. Below is a list of the different
       color Time Orbs and what they will raise.

          a. GREEN TIME ORBS: These will help raise your Health Stat.
             They are worth 5 Points.
          b. PURPLE/PINK TIME ORBS: These will help raise your Attack
             Stat. These are worth 40 Points.
          c. YELLOW TIME ORBS: These will help you raise your Super
             Stat. These are worth 100 Points.

       2. RANGER LETTERS: There are 6 of these scattered throughout
       each level (except Megazord Battles). Collect all 6 letters
       (R A N G E R) to unlock a new Ranger.

       3. LIGHTNING BOLTS: These are glowing lightning bolts that will
       do various things for you.

          a. LARGE GREEN BOLTS: These are large green lightning
             bolts which will fully restore your life.
          b. SMALL GREEN BOLTS: These are small green lightning bolts
             which will restore 1/4 to 1/3 of your life.
          c. LARGE YELLOW BOLTS: These large yellow lightning bolts
             will fill up your Super Ability all the way.
          d. SMALL YELLOW BOLTS: These small yellow lightning bolts
             will fill up your Super Ability one level at a time.

       4. TIMELINE COLLECTABLES: There are 10 of these scattered
       throughout each levels. Collect all of them to unlock new art
       which can be found in the Trophy Room *shrugs*. Below is what
       Collectable can be found in each level. Keep in mind, when you
       are playing Lost Galaxy, Ninja Storm, Mighty Morphin and Space
       Patrol Delta, there are 10 Collectable in each part.

          a. CHRONO STONES: These are found in Level 1.
          b. SACRED BEETLES: These are found in Level 3 & Level 4.
          c. NINJA SCROLLS: These are found in Level 6 & Level 7.
          d. POWER COINS: These are found in Level 9 & Level 10.
          e. SPD BADGE: These are found in Level 12 & Level 13.
          f. TIME CRYSTALS: These are found in Level 14 (or Level 15).

       5. POWER BOOSTERS: These look like a medium-size orb that will
       increase your Stat for a brief period of time. There are
       several different types of them.

          a. BLUE ATTACK BOOSTER: This is a blue orb, surrounded by a
             blue cloud, will briefly increase your attacking.
          b. GREEN HEALTH BOOSTER: This is a green orb, surrounded by
             a green cloud, will let you take less damage.
          c. PURPLE POWER BOOSTERS: These purple orbs, surrounded by a
             purple cloud, will make you invincible.
          d. YELLOW COMBO BOOSTERS: These yellow orbs, surrounded by a
             yellow cloud, will double your Combo Score.
          e. RED THROW BOOSTERS: These red orbs, surrounded by a red
             cloud, will boost the power of you throwing enemies.
          f. PINK BLASTER BOOSTERS: These pink orbs, surrounded by a
             white cloud, will boost the power of your blaster shots.

     -------
 B: |Enemies|
     -------

    There are two types of enemies in this game: Grunt Enemies and
    Universal Enemies. The Grunt Enemies are found in accordance with
    the particular level you are playing, and they all fight the same
    way, and as you progress through the levels, they will get
    tougher. The Universal Enemies are found in all the levels,
    scattered about, and are more difficult to deal with. All enemies
    will also block your physical attacks when you get close to them.
    When you fight them, your Power Meter will slowly build up. After
    you defeat them, you will get a small Enemy Orb (or in rare cases,
    a Time Orb), which will give you a certain amount of Experience
    Points. How much experience you ask, that depends on how you take
    them out. A tip for you, it's best to Ground Pound Jump them over
    and over again, that way you can fill up your Power Meter faster.

    These are all of grunt enemies that are found throughout specific
    levels throughout the game.

       1. LAVA LIZARDS: These are the grunts found in the Operation
          Overdrive levels. These are somewhat easy to take out.
       2. STINGWINGERS: These are the grunts found in the Lost Galaxy
          levels. These take a bit more to defeat.
       3. KELZACKS: These are the grunts found in the Ninja Storm
          levels. These are about as strong as the Stingwingers.
       4. Z-PUTTIES: These are the grunts found in the Mighty Morphin
          levels. These are very tough to fight.
       5. KRYBOTS: These are the grunts found in the Space Patrol</pre><pre id="faqspan-7">
          Delta and Super Legends levels. Also another tough grunt.

    These are the universal enemies that can be found in most/all of
    the levels throughout the game:

       1. BOUNTY HUNTERS (Easy difficulty):
          These look like Kelzacks, except they are either green or
          orange. They have a powerful blaster they use as a weapon,
          which they can shoot straight at you or an archway which
          will most likely hit you. These are rather easy to take out,
          but it's best to take them out with your blaster from a
          distance.

       2. SKY SNIPERS (Easy difficulty):
          These are red or yellow humanoid creatures that fly back
          and forth. While they are flying, they will continuously
          shooting down at you. They can also do this while being
          stationary. These characters are rather annoying at times,
          but they are rather easy to take out with physical attacks.

       3. FIRE LOTUS (Medium difficulty):
          These are large flowers that will hang on the walls or
          ceilings or platforms. Every few seconds or so, they will
          spit out a stream of fire, blocking your path. The one
          downside to them is that they can not be taken out.

       4. CYBORG JUGGERNAUTS (Hard difficulty):
          These are big mutated grunts that are heavily armored and
          extremely tough (either in red or green). They have various
          physical attacks including a powerful rush attack which will
          knock you back causing you to lose alot of health. They will
          also hit the ground with their fist as a close up attack.
          It's best to stun them, then take them out as quick as
          possible.

       5. SWAT JUGGERNAUTS (Hard difficulty):
          These are as big as the Cyborg Juggernauts, except they have
          a powerful launcher cannon. Again, these come in different
          colors, and their cannons pack a punch. Just like the Bounty
          Hunters, their cannons can shoot straight or in an archway
          (which will likely hit you). It's best to stun them, then
          run up and beat them down physically.

     ------
 C: |Bosses|
     ------

    This is a list of all of the bosses found throughout the game:

          BOSS FIGHT #01: MOLTOR (from Level 1)
          Here's the setup for this fight. For physical combat, he
          will charge at you with his swords, which does little
          damage. Specials involving teleporting and a flame wall
          attack where he creates a barrier of fire around him, which
          shoots out fireballs. Don't get caught in this because it
          will be very annoying as well as damaging. Your best bet for
          attacking him is to hit him from behind. So if his back is
          towards you, you will be able to do alot of damage. You
          could try and use your Super Ability, but it will do very
          little damage. After he's hit enough times, he will
          disappear and send Lava Lizards at you (this will be
          annoying). Take those out and you will continue fighting
          him. Repeat the same tactic and you will be able to take him
          out.

          BOSS FIGHT #02 & #03: TRAKEENA (from Level 3 & Level 4)
          Now this fight could be tough. She has a variety of attacks,
          including teleportation, a swift kicking attack as well as
          shooting bolts of lightning downwards and energy balls. She
          will also create an energy barrier for herself. Not only
          that she has an annoying laugh that could kill anyone. Start
          off by getting close her and use your Super Move Attack to
          knock her life down by alot, then just keep hitting her with
          physical moves. After a bit, she'll send Sting Wingers as
          well as other enemies after you, so build up your Super
          Meter with them. Repeat this process and soon you will be
          able to defeat her.

          BOSS FIGHT #04 & #05: CHOOBO (from Level 6 & Level 7)
          For this fight, Choobo will start to come towards you to
          begin fighting. The way this fight will be setup is this.
          His attacks are using his staff on you alot (for physical
          moves), as well as shooting out massive fireballs. He will
          also fart, which I don't know why, but he does *shrugs*. He
          should be fairly easy to take down, but just incase, use
          your Super Move on him, which should do some good damage to
          him, and then start doing alot of physical attacks on him.
          After awhile he will teleport away, and Kelzacks (as well as
          a Cyborg Juggernauts in the second round) will come out to
          play. Take out the Kelzacks to build up your Super Move
          Meter and go at it again with Choobo. After two or three
          rounds of this, he should be finished.

          BOSS FIGHT #06 & #07: GOLDAR (from Level 9 & Level 10)
          Here's how this fight is setup. Goldar's attacks are
          plentiful. He can jump up and either shoot down several
          fireballs or one fireball which will engulf the whole floor
          for a few seconds. Try to hang on the wall when this
          happens. On the ground he will do a massive sword slashing
          attack that will damage you good, so try not to get too
          close when fighting. He will also do a powerful kick. If he
          does the sword and kick as a combo, you're pretty screwed.
          Don't shoot at him because he will block your blasts. And of
          course he does the whole disappearing/enemies appearing
          thing. So what to do, well use your Super Attack first, then
          try and get him from behind but be careful as he will kick
          you. This is a rather tough fight so good luck!

          BOSS FIGHT #08 & #09: ICHIOR (from Level 12 & Level 13)
          Surprisingly this fight is rather easy compared to the
          previous battles. The battle will setup like this, Ichior
          will have a sword slashing attack, as well as his imfamous
          Ocean Saber attack (he'll call this attack out), which will
          cause water pillars to shoot upwards, so avoid this. He will
          also jump and throw down ice rocks at you, which can easily
          be avoided. To take him down, it might take a bit to do at
          first, but attack him from the front or back, and he will
          take alot of damage. If need be, there is a Large Green Bolt
          in the upper left corner. As per usual, Krybots will come
          out after awhile (adding one more each time), so take them
          out to build up your Super Meter. Just keep hitting Ichior
          and he will be taken out very easily.

          BOSS FIGHT #10: LORD ZEDD (from Level 15)
          So here is how this fight is setup. You pretty much got a
          little room to work with. Zedds attacks are shooting energy
          waves at you, causing lightning to strike down, and rushing
          you hard. Infact he won't hold back on you, so you best be
          ready. It's best you start off by using your Super Move,
          which will knock his life meter down, and then get the
          Large Yellow Bolt in the upper left corner and use that
          again on him, causing some more damage to be done. He
          should retreat back and let Krybots come out at you. Take
          these out and build up your Super Move and then as soon as
          Zedd comes back, let him have it. After using up as much of
          your Super Attack, just keep punching and kicking away and
          he will definitely fall.

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           -------------
SECTION 6: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    With a game as big as this, who knows what else is to come. But I
    will keep this open if anything new develops.

     ----------------
 B: |PayPal Donations|
     ----------------

    Like anyone would read this but something new I've been toying
    around with is the idea of taking donations. After making as many
    maps and FAQs as I have, it tends to be a big strain on my
    computer (I have a cheap-ass computer). So if you like any or all
    of my FAQs and maps, and wish to give a little something back, you
    can donate as much as you want to my PayPal account ^_^. Email me
    your donations at [email protected]

     --------------
 C: |Special Thanks|
     --------------

    Personal Thanks To:
    To ExoSquad18: Simply because of his confidence and belief that I
    will be very successful at this stuff ^_^.

    On-line Thanks To:
    To GameFAQS: for hosting my walkthroughs as well as many more ^_^.

    To anyone from alt.fan.power-rangers: Even though the group has
    been dead for years, you guys came first, and you'll always be
    remembered. Big hugs to you, if any of you are still around! ^_^

    To megabyte27: Just because he's the only other person who has
    also made an FAQ for this game, great devotion! ^_^

    To AOXepisodes (on Youtube.com): For the Youtube video
    specifically finding the 2nd Letter 'R' in Mighty Morphin Part 2
    ^_^.

    To anzapower (on Youtube.com): For the basic controls for the PC
    Version of the game ^_^.

    To the Power Rangers Super Legends Message Board (on GameFAQs): A
    general thanks to all of those who had various info from when they
    played the game on how to get all the items ^_^.

    To anyone who help made this game possible. Thanks! ^_^

     --------------
 D: |The Disclaimer|
     --------------

    Power Rangers Super Legends is a game to celebrate 15 years of the
    legacy that is Power Rangers. One can only imagine how such a
    popular series could stay on through 600+ episodes and 15 Seasons.
    It's just that good. Now you would think that being such a moment,
    this game would be the best Power Rangers game ever. It has it's
    moments, but it's not totally the best. I was having high hopes
    actually, and it does have a great storyline, just that it had
    some really bad points. Oh well, what are you gonna do right ^_^.
    I made this walkthrough the best way I can and I hope it helps out
    in every way possible. Now here comes the important stuff you need
    to read.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    I've made this walkthrough, describing the game the best possible
    way I can. You can use whatever info you want, so long as you give
    me credit and don't alter anything. All you have to do is email me
    at [email protected] if you're gonna do anything with
    this walkthrough. And to show that I'm not a complete selfish
    bastard, if you have something you wanna add, email me and I will
    give you full credit ^_^. This walkthrough, like many others are
    intended for GameFAQs ONLY. You want it on your site, well you
    better start emailing me. Failure to comply with this, and I will
    be mad, among other things.

    Email me at [email protected]
    PayPal me at [email protected]
    Copyright (C) January 7th, 2010
    Mike Leatherwood AKA StarFighters76
    Mighty Morphin Power Rangers & Power Rangers Lost Galaxy
       (tv series) (C) 1993 & 1999 (respectively) Saban Entertainment
    Power Rangers Wild Force, Power Rangers Ninja Storm, Power Rangers
    S.P.D. (Space Patrol Delta) & Power Rangers Operation Overdrive
       (tv series) (C) 2002, 2003, 2005 & 2007 (respectively)
       BVS Entertainment
    Power Rangers: Super Legends (C) 2007 Disney Interactive