Who knows what lurks in the minds of hot blooded psychopaths. In the case
of the infamous Sheik Toxic Moron, oil fields, luxury limos, his harem and
world domination top the list.
Unfortunately for the fate of us all, world domination is currently the
sheik's primary motivator, as he prepares to unleash the most devastating
weapon ever conceived by mankind - the technoScorch missile. This earth
shattering missile is capable of traveling 37,000 miles in exactly 13.8
minutes. Which means no metropolis, not New York, Washing- ton, London, Paris,
Moscow, or Evansville, Indiana, is beyond the range of Sheik Toxic Moron's
burning desires.
In response to this international crisis, leaders from around the globe
have gathered in private to select the one man or woman with the skills
necessary to put a halt to Sheik's ambitions...before it's too late. That one
gifted modern day warrior must have the ability to fight in the land and in the
air. He or she must be capable of making contact with hidden informants, then
be able to decipher their leading or misleading clues. But most importantly,
the chosen one must have the ability to withstand weeks, perhaps months in a
hostile environment where an intense fire fight rages 24 hours a day...
ATTENTION. WE INTERRUPT THIS INTRODUCTION FOR A BULLETIN FROM THE WORLD'S JOINT
CHIEFS OF STAFF. THE SMOKE HAS RISEN FROM THE U.N. CHIMNEY. THE MISSION
COMMANDO HAS BEEN SELECTED. FOR SECURITY REASONS, THAT NAME CANNOT BE REVEALED
HERE. TO FIND OUT WHO THAT PERSON IS, CHECK YOUR BIRTH CERTIFICATE AND LOOK FOR
THE CODED MESSAGE THAT APPEARS UNDER THE HEADING: NAME.
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Starting Out
************
Your mission is to infiltrate the Sheik's Sand Storm Command Center, then
gather strategic data that will lead you to your destiny - the destruction of
the Sheik's newly deployed TechnoScorch arsenal.
But to accomplish this deadly task, you must have numerous destructive
skills, including the ability to wage all-out warfare at the controls of the
army's newest attack copter - the Laser Invasion HeliJet. You must also be an
incredibly gifted radar reader, ground attack artist and a specialist in the
field of intelligence gathering. Each of these skills will come into play as
you risk your "rutabaga"(that's the military's official codeword for life)
battling through three brutal modes:The Air Combat Mode, the Ground Warfare
Mode and the 3-D Confusion Maze Mode. Additionally, there's a HeliJet Landing
Mode, which can be just as deadly when you consider the hazards of putting a
chopper down in an unpredictable and hostile environment.
Lucky for you and your next of kin, you'll have three to five "rutabages" to
spare when you begin your assault - in other words: lives. Each time you score
10,000 points you'll be given an extra one. Naturally, if fate takes a nasty
twist and the enemy suddenly has your number, you'll lose a "rutabaga." you'll
also lose one if you crash and burn or run out of precious fuel. When all of
your "rutabagas" are lost, your mission will abruptly end.
When the opening screen appears, use the SELECT button to choose either
GAME START or OPTIONS, then press the START button. If you select OPTIONS, the
following decisions must be made:
Sound: Turn the music On / Off
Mode: Normal: HeliJet nose goes UP when you press the Control Pad Up, and DOWN
when you press the Control Pad Down.
Reverse: HeliJet nose goes UP when you press the Control Pad DOWN, and
DOWN when you press the Control Pad Up.
Imput: Choose one of the three available control options.
- Control Pad: Mission is guided by standard Controller.
- LaserScope: Mission is guided by both the LaserScope and Controller.
- Zapper: Mission is guided by both the Zapper and the Controller.
Players: Decide whether you want 3,4 or 5 lives to begin. Use this cheat to get
9 lives: Press Right, Right, Right, A, A, A, Right, Right, Right, A,
A, A, Right, A, Right, A, Right, A, Right, A, Right, A, Right, A,
Right, A.
LaserScope Practice: The LaserScope Aim Correction Screen will appear when you
press Start.
After you've made your command decisions, press the Start Button and the
title screen will reappear. Select GAME START and then press the START button
to begin your fateful mission.
When the mission begins you'll initially receive orders. You can scroll
through these orders by pressing the A Button, or speed them up by pressing the
B Button (press the A and B Buttons together to change to the next screen).
Next, you must load your HeliJet with missiles. Only a limited number of
missiles can be carried, so choose wisely ,pressing the Select Button to pick a
missile and the A Button to lock and load.
After you've chosen your means of destruction, press the START button.
When GAME OVER appears, don't freak out just yet. Instead cheat fate by
pressing the Control Pad Up or Down to select CONTINUE. Next, press the START
Button to return to the exact point where you bit the dust! You can only
perform this life saving maneuver five times.
A
Press to decrease speed. Remember, when your air speed indicator reaches
"0" you're hovering.
B
Press to fire your Vulcan Cannon. For rapid fire, hold down. To fire a
missle, make sure you've chosen missle with the Select Button, then press
the B Button twice quickly. To use your optional equipment, use the
Control Pad to make a selection, then press the B Button twice quickly.
Note: When using the LaserScope, missiles are fired by moving the cross-
shaped cursor onto an enemy, and then giving an Audio Command.
Select
Press to choose either missiles or one of your optional pieces of
equipment.
Directional Pad
Press Up, Down, Left or Right to control your HeliJet's flightpath.
In this initial attack mode, you'll pilot the Laser Invasion HeliJet, going
missile to missile against the Sheik's Mega Marauder, which you must destroy
before landing at the 3-D Confusion Maze.
Before you face these fanatics, it's crucial that you select an arsenal of
missiles that you're comfort-able with. You can choose either 40 Missiles,
which are great in number, but have a narrow aiming range and a mild explosive
capacity. 20 missiles, with an average aiming range and a slightly greater
explosive capacity. Or 10 missiles, with a wide aiming range and incredible
explosive capacity.
As you take the controls of the laser Invasion HeliJet, you'll notice vital
optional systems. They are an extra fuel tank, which allows you to fill the
tank once while in flight. Ground Bombs, which will decimate ground enemies in
a flash (five per HeliJet). And the secret Chaff Activated Protection System,
which can protect your "rutabaga" from enemy missiles for a limited time (ten
per HeliJet).
It's also critical that you know your control panel and understand the
function of each indicator.
Wide Area Radar:
This long range radar will keep you abreast of the dangers ahead."o"
represents the Sheik's base. "+" indicates the position of a friendly
refueling station.
Immediate Range Radar:
Keep a constant eye on this radar, or else you could be in for a big
suprise. Your HeliJet is represented as a large triangle. Enemy fighters
are represented by large dots. And small dots represent enemy missiles.
Vulcan Cannon Sight:
Line up with enemy fighters, missiles, tanks, aerial mines, etc., then
zero in and blast their "rutabages"! (Only appears when LaserScope is not
being used).
Remaining Missiles:
A reminder of just how much firepower you have left.
Remaining Optional Equipment
Tells you how many Extra Fuel Tanks, Ground Bombs and Chaff Activated
Protection Systems you have at your disposal.
Missile Lock-On Range:
Once you've zeroed in on an enemy, the LOCK-ON ARROW will appear. If you
fire a missle immediately after this arrow appears, the missle will track
down the enemy and destroy him like the rabid dog he is. (Note: The Lock-
On Arrow will not appear when you are using the LaserScope.)
Fuel Gage:
"F" indicates your tank is Full. Empty is not a good indicator.
Air Speed Indicator:
When this gauge reads "0" you are in the HOVERING MODE.
Damage Meter:
This clues you in on the amount of damage you've sustained. It decreases
in value each time your HeliJet is hit. If it reaches "0", well...you can
kiss your "rutabaga" goodbye.
Danger Lamp:
It will flash on and off when an enemy is hot on your tail.
Landing instructions:
1. When your HeliJet approaches a refueling heliport or the enemy base, a
message will flash on your screen.As you begin hovering over the landing
zone(by pressing the A Button to reduce your air speed), the screen will
automatically switch to the Land Mode.
2. Use the Control Pad to center your LANDING SIGHTS directly above the
LANDING POSITION MARKER
3. Next, use the A Button to adjust your altitude. Press to go up. Release
to decend. After landing, you can replenish your fuel, make repairs and load
more missiles and optional equipment onto your HeliJet.
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Land Combat
***********
Immediately after you land and exit your HeliJet, the battle will begin.
Your only weapon will be a standard military issue hand gun. But as you pick-
off pest after pest you'll get opportunities to capture additional ammo plus
replenish your life.
Press B Button to fire your gun. If using the LaserScope, optically target
the enemy, then give the command to fire. If you're using the Zapper, simply
aim and shoot.
Along the way you need many object to help the quest to defeat the Sheik's
troops. Shoot the boxes for items. Shoot the item to acquire it after.
Bullet Boys:
Adds to your ammo
Heart Starter:
Regenerates your life line.
Injury Meter:
A decreased meter makes for a deceased player. See how much he can still
withstand before dying.
Targeter:
First, use the Targeter to get an enemy in your sights. Next, blast away!
(It is not seen when using LaserScope.)
Remaining Bullets:
Tells you exactly how much ammo you have. As you blast certain key items,
you can increase your supply up to 99 bullets.
After land combat you must then infiltrate this 3-D Confusion Maze. As the
name implies, it can be very confusing. Pay close attention.
Here you'll find underground allies who will give you valuable clues that
will lead you directly to your ultimate objective - the TechnoScorch Silos.
Unfortunately, you'll also find the Sheik's notorious Confusion Guards who are
waiting to put the hurt on you.
While exploring this uncharted maze, be sure to retrieve all the objects
you find.Some of these objects will replenish your life and ammunition. But
more importantly, many will prove to be your only hope of survival, and without
them you'll be lost forever in a maze of confusion.
CONTROLS:
Directional Pad
Press Up to move foward through the maze. Press Left or Right to change
direction, or Down to retreat. Note: Once you're engaged in battle, you
cannot retreat.
B
Press to open maze doors.
A
To return to a previous room, press the A Button.
Map:
The arrow indicates your current position. Whenever you change direction, the
arrow shows which way you've gone. Areas that you've traveled through will be
charted in the lower left of the screen.
Injury Meter:
This gives a graphic display of the injuries you've sustained, and will give
you an idea of exactly how long you've got to live
Objects of Desire Indicator:
Remember, crucial objects are hidden throughout the maze. Once you've located
an object it will appear here.
Messages / Time Counter:
When you bump into an ally, his message or clue will come across loud and clear
here. If a dire situation arises for it, a clock countdown will also appear in
this location.
Remaining Bullets:
Displays the number of shots at victory you have left. Note: If you run out of
bullets and continue to press the A button, you will automatically be sent back
to a previous room.