MONSTER RANCHER BATTLE CARD GB FAQ
Version 2.1 5/4/2001
Created by Ethan Gilchrist
          Email: [email protected]
          Website: www.randominformation.com

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[CARD LIST:] ("C"= Card Type, "K"= Kind of Skill, "A"= Object of Attack
             "E"= Element)
Note: The cards are listed in order by number. Because of this the All
     Monster and Breeder cards have been separated into groups to keep
     the numerical order correct. Also some monster cards were not
     included in the game so there is no C-016 through C-020.
======================================================================

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TIGER CARDS
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[Power Attack Cards:]

Card Number: 001
 Card Name: Right Claw
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 0
     Notes: Can use with Left Claw and Horn. 2 kinds cause Damage 3.
            3 kinds cause Damage 7.

Card Number: 002
 Card Name: Left Claw
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 0
     Notes: Can use with Right Claw and Horn. 2 kinds cause Damage 3.
            3 kinds cause Damage 7.

Card Number: 003
 Card Name: Horn
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 0
     Notes: Can use with Left and Right Claws. 2 kinds cause Damage 3.
            3 kinds cause Damage 7.

Card Number: 004
 Card Name: Charge
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 2
     Notes: If this blow is not dodged, Damage 1 results.

Card Number: 005
 Card Name: Stab
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 3

[Smart Attack Cards:]

Card Number: 006
 Card Name: Ice Bomb
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 3
     Notes: A monster hurt with this card can't attack next turn.

Card Number: 007
 Card Name: Bolt
         C: Skill
         K: Smart
         A: Single
    Damage: 3
      Guts: 2

Card Number: 008
 Card Name: Lightning
         C: Skill
         K: Smart
         A: Single
    Damage: 5
      Guts: 4

[Special Cards:]

Card Number: 009
 Card Name: Sonic Move
         C: Skill
         A: Special
      Guts: 0
     Notes: Can use with Power Skill. Cannot dodge that Skill.

Card Number: 010
 Card Name: Roar
         C: Skill
         A: Special
      Guts: 3
     Notes: Foe can't attack next turn.

[Defense/Dodge Cards:]

Card Number: 011
 Card Name: Back Roll
         C: Skill
         K: Dodge
      Guts: 1
     Notes: Dodges Power or Smart Skill.

Card Number: 012
 Card Name: Jump
         C: Skill
         K: Dodge
      Guts: 2
     Notes: Dodges Power Skill. Next turn own Power skill damage Doubles.
            And change own element to Air until next turn ends.
----------------------------------------------------------------------
GALI CARDS:
----------------------------------------------------------------------
[Power Attack Cards:]

Card Number: 013
 Card Name: Scratch
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 1

Card Number: 014
 Card Name: Kick
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2

Card Number: 015
 Card Name: Spin Cut
         C: Skill
         K: Power
         A: Single
    Damage: 8
      Guts: 5

Card Number: 016
 Card Name: Evil Dance
         C: Skill
         K: Power
         A: Single
    Damage: 10
      Guts: 7
     Notes: Even if dodged, damages half.

[Smart Attack Cards:]

Card Number: 017
 Card Name: Holy Ray
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 3
     Notes: This Skill can't be dodged.

Card Number: 018
 Card Name: Thunder
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 3

Card Number: 019
 Card Name: Blaze Wall
         C: Skill
         K: Smart
         A: Total
    Damage: 2
      Guts: 4
     Notes: Skill damages all foes.

Card Number: 020
 Card Name: Evil Blow
         C: Skill
         K: Smart
         A: Single
    Damage: 6
      Guts: 4

Card Number: 021
 Card Name: Flame
         C: Skill
         K: Smart
         A: Single
    Damage: 8
      Guts: 5

[Special Cards:]

Card Number: 022
 Card Name: Tactics
         C: Skill
         A: Special
      Guts: 3
     Notes: Reclaim 1 from dumped cards.

[Defense/Dodge Cards:]

Card Number: 023
 Card Name: Reflect
         C: Skill
         K: Defense
      Guts: 3
     Notes: Reflects Wise Skill Damage.

Card Number: 024
 Card Name: Lie Down
         C: Skill
         K: Dodge
      Guts: 3
     Notes: Dodges Power or Smart Skill.

----------------------------------------------------------------------
GOLEM CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 025
 Card Name: Clutch
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 3
     Notes: A monster hurt with this card can't attack next turn.

Card Number: 026
 Card Name: Brow Hit
         C: Skill
         K: Power
         A: Single
    Damage: 5
      Guts: 3

Card Number: 027
 Card Name: Kick
         C: Skill
         K: Power
         A: Single
    Damage: 7
      Guts: 4

Card Number: 028
 Card Name: Throw Away
         C: Skill
         K: Power
         A: Single
    Damage: 5
      Guts: 5
     Notes: A monster hurt with this card can't attack next turn.

Card Number: 029
 Card Name: Chop
         C: Skill
         K: Power
         A: Single
    Damage: 8
      Guts: 5

Card Number: 030
 Card Name: W-Chop
         C: Skill
         K: Power
         A: Single
    Damage: 10
      Guts: 6

Card Number: 031
 Card Name: Roller
         C: Skill
         K: Power
         A: Single
    Damage: 12
      Guts: 7

Card Number: 032
 Card Name: Cyclone
         C: Skill
         K: Power
         A: Total
    Damage: 4
      Guts: 8
     Notes: Skill damages all foes.

[Smart Attack Cards:]

Card Number: 033
 Card Name: Quake
         C: Skill
         K: Smart
         A: Total
    Damage: 3
      Guts: 6
     Notes: This damages all monsters on earth except myself.

[Special Cards:]

Card Number: 034
 Card Name: Recharge
         C: Skill
         A: Special
      Guts: 2
     Notes: Next Power Skill's damage will double for only once.

[Defense/Dodge Cards:]

Card Number: 035
 Card Name: Defense
         C: Skill
         K: Defense
      Guts: 2
     Notes: Reduces Power Skill damage by 5.

Card Number: 036
 Card Name: Protect
         C: Skill
         K: Defense
      Guts: 1
     Notes: Bears damage once.

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SUEZO CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 037
 Card Name: Spit
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 1

Card Number: 038
 Card Name: Teleport
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2
     Notes: This skill can't be dodged.

Card Number: 039
 Card Name: Tail Lash
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2
     Notes: This Skill cuts enemy breeder's Guts by 1.

Card Number: 040
 Card Name: Bite
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 4

Card Number: 041
 Card Name: Tongue
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 5
     Notes: This Skill cuts enemy breeder's Guts by 3.

[Smart Attack Cards:]

Card Number: 042
 Card Name: Kiss
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 3
     Notes: This Skill cuts enemy breeder's Guts by 3.

Card Number: 043
 Card Name: Lick
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 4
     Notes: This Skill causes enemy breeder to lose all his Guts.

Card Number: 044
 Card Name: Eye Beam
         C: Skill
         K: Smart
         A: Single
    Damage: 5
      Guts: 4

[Special Cards:]

Card Number: 045
 Card Name: Scouting
         C: Skill
         A: Special
      Guts: 1
     Notes: View top cards and draw 1 card.

Card Number: 046
 Card Name: Provoke
         C: Skill
         A: Special
      Guts: 0
     Notes: Next turn enemy can attack only this monster.

Card Number: 047
 Card Name: Yodel
         C: Skill
         A: Special
      Guts: 4
     Notes: Suezo Defense card. Skips next enemy's turn.

[Defense/Dodge Cards:]

Card Number: 048
 Card Name: Side Roll
         C: Skill
         K: Dodge
      Guts: 1
     Notes: Dodges Power or Smart skill that consumes 2 or more Guts.

----------------------------------------------------------------------
PIXIE CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 049
 Card Name: Scratch
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 0

Card Number: 050
 Card Name: Kick
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 1

Card Number: 051
 Card Name: Charge
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 2
     Notes: If this Skill isn't dodged, damage 1 results.

[Smart Attack Cards:]

Card Number: 052
 Card Name: Thunder
         C: Skill
         K: Smart
         A: Single
    Damage: 1
      Guts: 0
     Notes: Thunder and Bolt can be used same time in one turn.

Card Number: 053
 Card Name: Bolt
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 1
     Notes: Thunder and Bolt can be used same time in one turn.

Card Number: 054
 Card Name: Shotgun
         C: Skill
         K: Smart
         A: Total
    Damage: 3
      Guts: 3
     Notes: Can damage more than 1 monster.

Card Number: 055
 Card Name: Lightning
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 4
     Notes: This Skill can't be dodged.

Card Number: 056
 Card Name: Kiss
         C: Skill
         K: Smart
         A: Single
    Damage: 1
      Guts: 4
     Notes: This Skill causes enemy breeder to lose all his Guts.

[Special Cards:]

Card Number: 057
 Card Name: Enchant
         C: Skill
         A: Special
      Guts: 1
     Notes: Foe can't use damaging Skill on this monster next turn.

Card Number: 058
 Card Name: Recover
         C: Skill
         A: Special
      Guts: 2
     Notes: Restores 1 ally's life by 3.

[Defense/Dodge Cards:]

Card Number: 059
 Card Name: Step
         C: Skill
         K: Dodge
      Guts: 0
     Notes: Dodges Power or Smart Skill that consumes 1 or more Guts.

Card Number: 060
 Card Name: Soar
         C: Skill
         K: Dodge
      Guts: 1
     Notes: Dodges Power Skill. Next turn own Power skill damage
            Doubles. And change own element to Air until next turn
            ends.

----------------------------------------------------------------------
DINO CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 061
 Card Name: Punch
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 2

Card Number: 062
 Card Name: Charge
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 2
     Notes: If this Skill isn't dodged damage 1 results.

Card Number: 063
 Card Name: Tail Slap
         C: Skill
         K: Power
         A: Single
    Damage: 5
      Guts: 3
     Notes: This Skill can't inflict damage on monsters in midair.

Card Number: 064
 Card Name: Bite
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 4

Card Number: 065
 Card Name: Bite Throw
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 5
     Notes: A monster hurt with this can't attack next turn.

Card Number: 066
 Card Name: Knee Kick
         C: Skill
         K: Power
         A: Single
    Damage: 8
      Guts: 5

Card Number: 067
 Card Name: Fire Dash
         C: Skill
         K: Power
         A: Single
    Damage: 11
      Guts: 6
     Notes: If this Skill isn't dodged, damage 3 results.

[Smart Attack Cards:]

Card Number: 068
 Card Name: Dust Kick
         C: Skill
         K: Smart
         A: Single
    Damage: 3
      Guts: 3
     Notes: A monster hurt with this can't attack next turn.

Card Number: 069
 Card Name: Flame
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 3

[Special Cards:]

Card Number: 070
 Card Name: Leap
         C: Skill
         A: Special
      Guts: 1
     Notes: Can use with Power Skill. That Skill can't be dodged.

[Dodge/Defense Cards:]

Card Number: 071
 Card Name: Endure
         C: Skill
         K: Defense
      Guts: 1
     Notes: Reduces Power Skill damage by 2.

Card Number: 072
 Card Name: Jump Aside
         C: Skill
         K: Dodge
      Guts: 2
     Notes: Dodges Power or Smart Skill.

----------------------------------------------------------------------
NAGA CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 073
 Card Name: Belly Blow
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2
     Notes: Can't avoid the damage of this Skill by defense.

Card Number: 074
 Card Name: Stab
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 2

Card Number: 075
 Card Name: Pierce
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 3
     Notes: This Skill can't be dodged.

Card Number: 076
 Card Name: Thwack
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 3

Card Number: 077
 Card Name: Whirl Blow
         C: Skill
         K: Power
         A: Single
    Damage: 9
      Guts: 6

[Smart Attack Cards:]

Card Number: 078
 Card Name: Poison Gas
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 4
     Notes: A monster hurt with this can't attack next turn.

Card Number: 079
 Card Name: Evil Shot
         C: Skill
         K: Smart
         A: Single
    Damage: 5
      Guts: 4

Card Number: 080
 Card Name: Life Steal
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 6
     Notes: Recoups life equal to damage.

Card Number: 081
 Card Name: Evil Shots
         C: Skill
         K: Smart
         A: Single
    Damage: 8
      Guts: 6
     Notes: Even if dodged damages half.

[Special Cards:]

Card Number: 082
 Card Name: Glare
         C: Skill
         A: Special
      Guts: 3
     Notes: Foe can't dodge in this turn.

Card Number: 083
 Card Name: Death Trap
         C: Skill
         A: Special
      Guts: 1
     Notes: Can attack repeatedly, only in this turn.

[Dodge/Defense Cards:]

Card Number: 084
 Card Name: Counter
         C: Skill
         K: Defense
      Guts: 3
     Notes: Reflects half damage caused by Power Skill except Special
            effects.

----------------------------------------------------------------------
HARE CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 085
 Card Name: Head Butt
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 1
     Notes: If this Skill isn't dodged, damage 2 results.

Card Number: 086
 Card Name: Sobat
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 2

Card Number: 087
 Card Name: 1-2 Punch
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 3
     Notes: Even if dodged damages half.

Card Number: 088
 Card Name: Super Head
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 3
     Notes: If this Skill isn't dodged, damage 2 results.

Card Number: 089
 Card Name: Windmill
         C: Skill
         K: Power
         A: Single
    Damage: 5
      Guts: 4
     Notes: A monster hurt with this can't attack next turn.

Card Number: 090
 Card Name: Spin Fist
         C: Skill
         K: Power
         A: Single
    Damage: 6
      Guts: 4

Card Number: 091
 Card Name: Charge
         C: Skill
         K: Power
         A: Single
    Damage: 8
      Guts: 4
     Notes: If this Skill isn't dodged, damage 2 results.

Card Number: 092
 Card Name: Rush Punch
         C: Skill
         K: Power
         A: Single
    Damage: 10
      Guts: 6

[Smart Attack Cards:]

Card Number: 093
 Card Name: Gas
         C: Skill
         K: Smart
         A: Total
    Damage: 2
      Guts: 3
     Notes: This Skill damages all foes.

[Special Cards:]

Card Number: 094
 Card Name: Computing
         C: Skill
         A: Special
      Guts: 0
     Notes: Discard 1 and take 2 anew.

Card Number: 095
 Card Name: Loud Voice
         C: Skill
         A: Special
      Guts: 0
     Notes: Makes foe discard 1.

[Dodge/Defense Cards:]

Card Number: 096
 Card Name: Footwork
         C: Skill
         K: Dodge
      Guts: 0
     Notes: Dodges Power or Smart Skill that consumes 2 or more Guts.

----------------------------------------------------------------------
MOCCHI CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 097
 Card Name: Slap
         C: Skill
         K: Power
         A: Single
    Damage: 1
      Guts: 0

Card Number: 098
 Card Name: Roll Attack
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 1

Card Number: 099
 Card Name: Thrust
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2
     Notes: This Skill can't be dodged.

Card Number: 100
 Card Name: Head Butt
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 2

Card Number: 101
 Card Name: Press
         C: Skill
         K: Power
         A: Single
    Damage: 5
      Guts: 3
     Notes: If this Skill isn't dodged, damage 1 results.

Card Number: 102
 Card Name: 1-2 Thrust
         C: Skill
         K: Power
         A: Single
    Damage: 4
      Guts: 4
     Notes: Even if dodged, damages half.

[Smart Attack Cards:]

Card Number: 103
 Card Name: Licking
         C: Skill
         K: Smart
         A: Single
    Damage: 2
      Guts: 2
     Notes: This Skill cuts enemy breeder's Guts by 1.

Card Number: 104
 Card Name: Petal Wind
         C: Skill
         K: Smart
         A: Total
    Damage: 2
      Guts: 3
     Notes: This Skill damages all foes.

Card Number: 105
 Card Name: Mocchi Ray
         C: Skill
         K: Smart
         A: Single
    Damage: 6
      Guts: 4

[Dodge/Defense Cards:]

Card Number: 106
 Card Name: Round
         C: Skill
         K: Defense
      Guts: 0
     Notes: Reduces Power or Smart Skill damage by 3.

Card Number: 107
 Card Name: Hide
         C: Skill
         K: Defense
      Guts: 1
     Notes: Changes aim of Power or Smart Skill to another ally
            monster.

Card Number: 108
 Card Name: Roll
         C: Skill
         K: Dodge
      Guts: 1
     Notes: Dodges Power or Smart Skill.

----------------------------------------------------------------------
ALL MONSTER CARDS GROUP 1:
----------------------------------------------------------------------

Card Number: 109
 Card Name: Dodge
         C: AllMon
         K: Dodge
     Notes: Makes own Guts to 0 and dodges Power or Smart Skill.

Card Number: 110
 Card Name: Will Power
         C: AllMon
         A: Special
      Guts: 1
     Notes: Use with Skill of monster under Life 2. Damage doubles.

Card Number: 111
 Card Name: Grit
         C: AllMon
         K: Defense
      Guts: 2
     Notes: Brings monster at Life 0 back up to Life 1.

----------------------------------------------------------------------
BREEDER CARDS GROUP 1:
----------------------------------------------------------------------

Card Number: 112
 Card Name: Help
         C: Breeder
         K: Power
         A: Single
    Damage: 1
      Guts: 1
     Notes: Can't cause monster's Life 0.

Card Number: 113
 Card Name: Mango
         C: Breeder
         A: Special
      Guts: 0
     Notes: Restores 1 ally's Life by 1.

Card Number: 114
 Card Name: Wild Rush
         C: Breeder
         A: Special
      Guts: 3
     Notes: Use at start of battle step. Use top 5 pile cards to Guts.
            Can't use any other cards this turn.

Card Number: 115
 Card Name: Cool Judge
         C: Breeder
         K: Total
      Guts: 1
     Notes: Take 1 card after using this.

Card Number: 116
 Card Name: Hot Battle
         C: Breeder
         K: Total
      Guts: 2
     Notes: Add 1 to final damage by Smart or Power Skill for entire
            battle. Affects both allies and foes.

Card Number: 117
 Card Name: Excited
         C: Breeder
         K: Total
      Guts: 2
     Notes: Subtract 2 from the damage by Smart Skill.

Card Number: 118
 Card Name: Encourage
         C: Breeder
         K: Total
      Guts: 3
     Notes: Reduce 1 Guts to use cards.

Card Number: 119
 Card Name: Nice Fight
         C: Breeder
         K: Total
      Guts: 3
     Notes: Can't use Smart or Power Skill of damage 3 or less.

Card Number: 120
 Card Name: Confusion
         C: Breeder
         K: Total
      Guts: 4
     Notes: Discards 2 from own pile at start of Guts step. Affects
            both you and enemy breeder.

----------------------------------------------------------------------
ALL MONSTER CARDS GROUP 2:
----------------------------------------------------------------------

Card Number: 121
 Card Name: Critical
         C: AllMon
         A: Special
      Guts: 2
     Notes: Can use with monster Skill. In this turn add 2 to damage.

----------------------------------------------------------------------
BREEDER CARDS GROUP 2:
----------------------------------------------------------------------

Card Number: 122
 Card Name: Last Trump
         C: Breeder
         A: Special
      Guts: 0
     Notes: Return 1 card to own pile, reshuffle, and draw 1 card from
            pile.

----------------------------------------------------------------------
ALL MONSTER CARDS GROUP 3:
----------------------------------------------------------------------

Card Number: 123
 Card Name: Retreat
         C: AllMon
         K: Dodge
      Guts: 1
     Notes: All ally monsters dodge a Skill aimed at them.
            Get this by trading a feather to Mac and typing the password
            BOMBJACK

Card Number: 124
 Card Name: Grand End
         C: AllMon
         A: Special
      Guts: 0
     Notes: Usable before Skill when your pile is 0. Damage triples.
            Get this by trading a feather to Mac and typing the password
            BADMOO

Card Number: 125
 Card Name: Take Over
         C: AllMon
         A: Special
      Guts: 0
     Notes: KOs monster. Turn cards into Guts equal to Life left. If
            no cards left, no Guts.
            Get this by trading a feather to Mac and typing the password
            TSBFTBLL

----------------------------------------------------------------------
BREEDER CARDS GROUP 3:
----------------------------------------------------------------------

Card Number: 126
 Card Name: Fainted
         C: Breeder
         A: Special
      Guts: 5
     Notes: Both sides' Guts becomes 0.
            Get this by trading a feather to Mac and typing the password
            KAGERO

Card Number: 127
 Card Name: Twinkling
         C: Breeder
         A: Special
      Guts: 4
     Notes: Can use when 1 ally remains. All pile cards become Guts.
            Get this by trading a feather to Mac and typing the password
            ASTARTE

Card Number: 128
 Card Name: Reborn
         C: Breeder
         A: Special
      Guts: 2
     Notes: KOed Phoenix perks to Life 4 but can't attack this turn.
            Get this by trading a feather to Mac and typing the password
            DRKDLSN

----------------------------------------------------------------------
PHEONIX CARDS:
----------------------------------------------------------------------

[Power Attack Cards:]

Card Number: 129
 Card Name: Beak
         C: Skill
         K: Power
         A: Single
    Damage: 2
      Guts: 2
     Notes: If dodged, half damage.
            Get this by trading a feather to Mac and typing the password
            STRFRCE

Card Number: 130
 Card Name: Talons
         C: Skill
         K: Power
         A: Single
    Damage: 3
      Guts: 2
            Get this by trading a feather to Mac and typing the password
            TIMENOID

[Smart Attack Cards:]

Card Number: 131
 Card Name: Flameshot
         C: Skill
         K: Smart
         A: Single
    Damage: 3
      Guts: 2
            Get this by trading a feather to Mac and typing the password
            HAYABUSA

Card Number: 132
 Card Name: Hurricane
         C: Skill
         K: Smart
         A: Single
    Damage: 4
      Guts: 3
     Notes: If dodged, half damage.
            Get this by trading a feather to Mac and typing the password
            SCRTSTR

Card Number: 133
 Card Name: Typhoon
         C: Skill
         K: Smart
         A: Single
    Damage: 6
      Guts: 4
     Notes: If dodged, half damage.
            Get this by trading a feather to Mac and typing the password
            GENKIBOY

Card Number: 134
 Card Name: Fire River
         C: Skill
         K: Smart
         A: Total
    Damage: 3
      Guts: 4
     Notes: This Skill damages all foe monsters on earth.
            Get this by trading a feather to Mac and typing the password
            GLDPEACH

Card Number: 135
 Card Name: Fire Beam
         C: Skill
         K: Smart
         A: Single
    Damage: 6
      Guts: 5
            Get this by trading a feather to Mac and typing the password
            DOAGIRLS

Card Number: 136
 Card Name: Fire Wave
         C: Skill
         K: Smart
         A: Total
    Damage: 4
      Guts: 6
     Notes: This Skill damages all foe monsters on earth.
            Get this by trading a feather to Mac and typing the password
            SOLOMON

[Special Cards:]

Card Number: 137
 Card Name: Mys Power
         C: Skill
         A: Special
      Guts: 1
     Notes: Pick 1 discarded card, and put it at bottom of pile.
            Get this by trading a feather to Mac and typing the password
            BTLCARD

[Defense\Dodge Cards:]

Card Number: 138
 Card Name: Hide Head
         C: Skill
         K: Defense
      Guts: 1
     Notes: Reduces damage of Power or Smart skills by 3.
            Get this by trading a feather to Mac and typing the password
            JCK YRCR

Card Number: 139
 Card Name: Insight
         C: Skill
         K: Dodge
      Guts: 0
     Notes: Dodges Power Skills.
            Get this by trading a feather to Mac and typing the password
            SUEZOEYE

Card Number: 140
 Card Name: Perceive
         C: Skill
         K: Dodge
      Guts: 0
     Notes: Dodges Wise Skills.
            Get this by trading a feather to Mac and typing the password
            POKEDEAD

----------------------------------------------------------------------
MONSTER CARDS:
----------------------------------------------------------------------

Card Number: C-001
 Card Name: Tiger
         C: Monster
         E: Ground
      Life: 6
     Notes: Good at swift attack.

Card Number: C-002
 Card Name: Gali
         C: Monster
         E: Air
      Life: 7
     Notes: Super developed brain.

Card Number: C-003
 Card Name: Golem
         C: Monster
         E: Ground
      Life: 9
     Notes: Powerful with great moves.

Card Number: C-004
 Card Name: Suezo
         C: Monster
         E: Ground
      Life: 7
     Notes: Good at Special attacks.

Card Number: C-005
 Card Name: Pixie
         C: Monster
         E: Air
      Life: 6
     Notes: Good at Smart Skills.

Card Number: C-006
 Card Name: Dino
         C: Monster
         E: Ground
      Life: 8
     Notes: Well balanced dinosaur.

Card Number: C-007
 Card Name: Naga
         C: Monster
         E: Ground
      Life: 8
     Notes: Eerie with versatile attacks.

Card Number: C-008
 Card Name: Hare
         C: Monster
         E: Ground
      Life: 6
     Notes: Good risky attacks.

Card Number: C-009
 Card Name: Mocchi
         C: Monster
         E: Ground
      Life: 7
     Notes: Cute with good defense.

Card Number: C-010
 Card Name: Hare Hound
         C: Monster
         E: Ground
      Life: 6
     Notes: Tiger's attack, Hare's defense.
            Win every license match without losing the second time you go
            through the game and you will be given this card instead of
Allure.

Card Number: C-011
 Card Name: Big Blue
         C: Monster
         E: Ground
      Life: 7
     Notes: Golem's attack, Tiger's defense.
            To get this card complete the picture in the shrine by getting
all
            the cards.

Card Number: C-012
 Card Name: Melonzo
         C: Monster
         E: Ground
      Life: 6
     Notes: Suezo's attack, Dino's defense.
            Give Milkstuffs to the Suezo in the arena (Goggle) until he
            learns all his techniques. Then give him one more and he will
            give you this card.

Card Number: C-013
 Card Name: Allure
         C: Monster
         E: Air
      Life: 7
     Notes: Pixie's attack, Naga's defense.
            Win every license match without losing and you will be given
            this card after you obtain Master Rank.

Card Number: C-014
 Card Name: Rock Dino
         C: Monster
         E: Ground
      Life: 7
     Notes: Dino's attack, Golem's defense.
            Given after you retrieve the shrine disc from Millie in Rihet
            ruin.

Card Number: C-015
 Card Name: Fairy Hare
         C: Monster
         E: Ground
      Life: 5
     Notes: Hare's attack, Pixie's defense.
            Given after you defeat the 3rd Brother.

Card Number: C-021
 Card Name: Phoenix
         C: Monster
         E: Air
      Life: 4
     Notes: Very unusual legendary monster.
            Get this by trading a feather to Mac and typing the password
            TECMOINC

======================================================================
[Item List:]
Note: If the location of the item is not listed then it can be found in the
dungeon chests or by tossing a wondacoin in the fountain.
======================================================================

----------------------------------------------------------------------
Battle Items: (Items must be used before a battle. Can only use one item
              before a battle.)
----------------------------------------------------------------------

Downer
Use: Affects enemy. Decreases 1 life point from a monster.

Downer S
Use: Affects enemy. Decreases 2 life points from a monster.

Downer Ex
Use: Affects enemy. Decreases 3 life points from a monster.

Mo Downer
Use: Affects enemy. Decreases 1 life point from 2 monsters.

Mo Downer L
Use: Affects enemy. Decreases 2 life points from 2 monsters.

Aldowner
Use: Affects enemy. Decreases 1 life from all monsters.

AldownerG
Use: Affects enemy. Decreases 2 life points from all monsters.

Upper
Use: Benefits you. Adds 1 life point to a monster.

Upper S
Use: Benefits you. Adds 2 life points to a monster.

Upper Ex
Use: Benefits you. Adds 3 life points to a monster.

Mo Upper
Use: Benefits you. Adds 1 life point to 2 monsters.

Mo Upper L
Use: Benefits you. Adds 2 life points to 2 monsters.

Alupper
Use: Benefits you. Adds 1 life point to all monsters.

Alupper G
Use: Benefits you. Adds 2 life points to all monsters.

Mischief
Use: Shuffles the Life point value of all monsters

Launcher
Use: Turns top card of pile into Guts when battle begins!

Hypnosis
Use: Can't escape. 5 cards have to be dumped either from your or your
enemy's
    pile.

Coinheads
Use: Will be heads every time.

Cointails
Use: Will be tails every time.

ItemEater
Use: Eats item of opponent and voids the effect.

Mirror
Use: Reflects the value of opponent's item.

----------------------------------------------------------------------
Shoes/Boots
----------------------------------------------------------------------
Fit-Shoes
Use: None.
Found: You start with these.

Skates
Use: Increases the speed you move. Makes it easier to avoid battles in
    dungeons.
Found: The first time you beat Holly, she will give you this.

Gumboots
Use: Pass the "zigzag" tiles to get treasures in the ruins.
Found: ??? (No one knows as of this update. Possibly has something to do
      with sandals.)

Airkicks
Use: Pass the "holes" tiles to get treasures in the ruins.
Found: Talk to your mother after rescuing Mickey from the ruins.

Dragosole
Use: Pass the "flames" tiles to get treasures in the ruins.
Found: Talk to the trainer of the Suezo in the arena after you get Melonzo.

Ironshoes
Use: Pass the "needles" tiles to get treasures in the ruins.
Found: Given after you fight one of the 3 brothers. Either the first or
      second one.

Sandals
Use: Seem to draw attention to you in the dungeons. Opponents challenge you
    more often.
Found: Given after rescuing Mocchi from Riost ruins.

Ringshoes
Use: Number of cards to gain or lose after battle are doubled.
Found: Given as prize for obtaining Master Rank.

Flyboots
Use: You won't lose bet cards or dungeon counters if you lose.

----------------------------------------------------------------------
Event Items
Note: These items can't be traded or bet.
----------------------------------------------------------------------
Shovel
Use: You can clear away dirt in certain rooms. Press the A button to use.
Found: Rescue Cox in the Frant ruins and go talk to Cox in his house, he
      will give you 30 shovels. After that, shovels will appear randomly
      in the ruins.

Milkstuff
Use: Give these to the Suezo in the arena to obtain Melonzo card. Give a lot
    of them to the Mocchi (Momo) in the house to the right of the fountain
    to get 3 mural pieces. Also when the Mocchi escapes and you must find
    it (in Riost Ruins) give it one and it will follow you around.

WondaCoin
Use: Drop in the fountain in the city and it will give you a random item. It
    can be used to summon the three brothers, when it tell you that there
    is someone watching you (or something similar to that), try to enter any
    ruin and one of the three brothers will fight you! This has to be done
    after you obtain silver rank.

Disc?
Found: Go to the 4th floor of the old ruin and then to the 5th floor of
      Rihet ruins. Fight Millie and win. Then take the shrine disc to town
      and the priest will give you this item.
Use: Place it on the altar of the Old Ruins and a new path will open.

Old-paint
Use: Give it to Knox after you rescued Cox in Frant ruins and you will be
    able to make a copy of one of your cards.

Coinsack
Use: Able to carry more than 1 WondaCoin at a time.
Found: Given to you by Tim/Grandfater when he is standing in front of the
      fountain.

Team Box
Found: The first one is given at the beginning of the game. The second one
      is given to you by your father after you rescued Mickey from Secai
      ruins. The third one is given to you when you beat one the 3
      Brothers, (either the 1st or 2nd).

Feather
Found: Fight Holly and she will randomly give you this item if you win. Or
      get it from a wondacoin.
Use: Give it to Mac in the arena to get Phoenix cards, the 3 last cards of
    breeder and "all monster" cards.

----------------------------------------------------------------------
Dungeon Items
----------------------------------------------------------------------

Po's Nose
Use: Detects the number of unopened chests on current level.

Candarope
Use: Warps you out of a ruin. Can only use when alone.

Sis Lens
Use: Completes map of current level.

Fat Lens
Use: Makes Guardians on current level visible.

PureWater
Use: Gets rid of the Guardians on the screen.

DeepWater
Gets rid of all Guardians on the level.

RichBadge
Use: Gives you 1 extra dungeon counter.

LuxeBadge
Use: Gives you 2 extra dungeon counters.

Mirrorcle
Use: Turns into an item already in your inventory. Only items found in
    chests or with a wondacoin (including wondacoins) can be
    duplicated.

======================================================================
Note: Check my website for more information about the game including
     Graphics of all the cards in the game as well as characters and
     maps of the entire town.
======================================================================

======================================================================
A final note: The Gumboots were obtained with a Gameshark. To date no one
             has found them in the game legitimately. Help with this
             would be greatly appreciated.
======================================================================

======================================================================
Acknowledgements:

Tecmo:            for making the game
Gamefaqs:         for posting this
Fade:             for his great website [monster-rancher.com]
LoneWolf20:       for the passwords
Bluephoenix4000:  for reminding me to get off my rear and get this
                 Update finished!! :)
[email protected]: for reminding me about this FAQ. It's been so long,
                 and I've been involved in so many projects over the
                 last year, I damn near forgot about this!
======================================================================

Copyright 5/12/2000 Ethan Gilchrist [email protected]