Super Robot Taisen Original Generation 2
Item FAQ
By: SkyBlazerW
E-Mail:
[email protected]
Table Of Contents:
I). Introduction
II). Items
A). Unit
B). Weapons
C). Consumable
D). Special
III). Credit/Thanks
IV). Copyright
I). Introduction:
Yeah, well this is my first FAQ so I don't know if it'll be
much of a help but I hope it is to you other Super Robot Wars Fans
out there. This FAQ is about items and their function cause many
people I know ask for them. Hope it helps ^_^ E-mail me if you have any
questions.
II). Items:
These Items will be sorted by how they appear in the item
option. They are separated into four sections Unit, Weapons,
Consumable, and Special Items.
A). Unit:
Booster - Movement +1
Mega Booster - Movement +2
Apogee Motor - Movement +1, Mobility (Effects Evasive Rate) +5
Thurbo Motor - Mobility +5
Biosensor - Mobility +20
High Performance Thruster - Mobility +25
Chobum Armor - Hp +500, Defense +100
Hybrid Armor - Hp+1000, Defense +150
Orihalconium - Hp +1000, Defense +200
Z.O. Armor - Hp +1500, Defense +250
Tesra Drive - Give Unit Flight Ability with Land Reaction Sky A
Tesra DriveS - Movement +1 and Give Unit Flight Ability with
Land Reaction Sky S
Thruster Module - Make Land Reaction Space S
Dust Proofing - Make Land Reaction Land S
Screw Module - Make Land Reaction Sea S
A Adapter - All Land Reactions A
S Adapter - All Land Reactions S
Hyper Jammer - Give Unit "After Image" Ability
B). Weapons:
Dual Sensor - Accuracy +10
Multi Sensor - Accuracy +20
High Performance Radar - Accuracy +30
T-LINK Sensor - Accuracy +40
High Performance Radar - All Weapons (Besides Map Weapons) Get
Range +1
One-Hit K.O. Technique - Critical Rate +20
C). Consumable:
Propelant Tank - Recover All EN (Energy)
Cartridge - Refills All Ammunition
Repair Kit - Recovers All HP
Super Repair Kit - Recovers All HP and EN, and Refills All
Ammunition
SP Drink - Recovers 50 S.P. (Seishin Points)
SSP Drink - Recovers All S.P.
D). Special:
High Performance Electronic Brain - Movement +2, Mobility +25, Weapon
Range +1, and Accuracy +20
Hero's Symbol - Defense +200, Mobility +25, and Accuracy +20
Spirit Of Steel - Defense +250, Mobility +30, and Accuracy +35
Big Generator - EN +50
Mega Generator - EN +100
Giga Generator - EN +200
Solar Panel - Recover 10% of EN Every Turn
Beam Coat - Gives Unit "Beam Coat" Ability
A.B. Field - Gives Unit "A.B. Field" Ability
G. Wall - Gives Unit "G. Wall" Ability
G. Territory - Gives Unit "G. Territory Ability
Bandana - Morale +5
Twisted Bandana - Morale +10
IV). Credit/Special Thanks:
Myself-For having this much spare time to make this FAQ
Gundamtotoro-For letting me use his Copyright Format which is greatly
appreciated, thanks a lot.
V). Copyright:
Unpublished work Copyright 2005 SkyBlazerW
This document is protected by US Copyright Law. It is meant for private use
only. This FAQ may not be referenced or altered without permission from
myself. This FAQ is a GAMEFAQS Exclusive and may not be hosted elsewhere.
Alteration of this Copyright is punishable under Title 17 Chapter 5 Section
506(d) of US Copyright Law for a fine of up to $2,500.
"Super Robot Wars," and all related characters and names are property of
Banpresto.
All copyrights and trademarks are acknowledged and respected that are not
specifically mentioned herein.