This walkthrough exists for one simple reason: Riviera is a game where you
cannot successfully create a handholding walkthrough that covers absolutely
everything. The reason is elementary. There are many, many events, alterations
of events depending on various conditions, and many options that leave the
player with very varied gameplay. If you've played this game, you know the
nature of this game. It's filled with events.
THE PURPOSE OF THIS WALKTHROUGH IS TO COVER EVERY SINGLE EVENT IN THIS GAME,
and every single effect of every single event and option, including Trust and
Mood modifiers. Something a handholding walkthrough cannot accomplish without
sounding superfluous.
Being a non-handholding walkthrough (yes, it's contradictory), it's going to
seem like a very "cold" and impersonal walkthrough as I'm not guiding you
through anything.
Be forewarned, this walkthrough isn't very newbie friendly. There is more on
that on the "Walkthrough" section of this guide.
-Version .60 - Initial Release: Chapters 1-4 complete.
-Version 1.00 - Walkthrough complete. Updates from here on will be
corrections and filling in any possible missing events. I,
however, won't be doing this myself, as I'm finished.
E-mails addressing mistakes and events are appreciated.
Thanks for choosing to use this!
-Version 1.01 - Minor errors corrected. Something doesn't sit right with me
changing the version number for minor errors.
!!!!!!!!!!!!!!!!!!!!!!!!!Big Update!!!!!!!!!!!!!!!!!!!!!!!!!!
-Version 2.0 - A Trust/Mood Mechanics section has been added. Long story
short, I hoped for it to be seperated from this walkthrough
and have it stand alone, but various attempts and solutions
have failed thus far, so it's tucked away in here. I hope
some of you find it useful, a note on where to find it is
in the section below.
A little something similar happened with my Event Item Guide,
but what I planned was successful and now I'm the co-author
of the Event Item Guide at GameFAQs.
Because things turned out the way they did, I fixed a couple
of notes regarding my other guides sprinkled throughout the
walkthrough.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|=============================================================================|
| FINDING WHAT YOU WANT |
|=============================================================================|
To find what you want, simply use the find function of your browser, usually
CTRL+F.
There are three possible things you may be looking for: A Chapter, an area, and
an event item. All you have to do is input the chapter into your find window.
For example, if you want to look up Chapter 9, simply type in "Chapter 9" in
your find window, and click find. If you want to look up area 9-9, simply type
up "9-9". You can also type in the name of the area you're in. Press start to
check, if you're not sure. If you want to look up an event item, simply type in
the event item.
As a note, 9-9 and Chapter 9 do not exist. They are examples used to cut down
on the frequency of actual area and chapter titles as not to make finding more
troublesome.
Credits and closing comments, are of course, at the end.
As of version 2.0, information about Trust and Mood has been included. It's at
the end of the walkthrough. To reach it, just CTRL+F "TRUST/MOOD" and tick off
"match case" or a similarly named box with the same function.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IT IS RECOMMENDED THAT YOU READ THIS ENTIRE INTRODUCTORY TO THE WALKTHROUGH
BEFORE YOU PROCEED, ELSE YOU MAY GET LOST OR CONFUSED.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
How to use the walkthrough
--------------------------
The walkthrough will be laid out in a manner somewhat akin to computer code.
It should be easily understandable when seen.
The walkthrough assumes you already know the basics of the game. It will not
explain anything. It will, however, lay out every event and decision. For a
better feel of what the walkthrough is like, just take a look.
Effects are ordered in the order that they occur.
Minigames
---------
There are four types of minigames. They are named according to the game.
Command, Rhythm, Timing, and Mash.
Disclaimer
----------
It's very troublesome to fully list the don't do parts of the do/don't do type
of options when the don't do option obviously leads to nothing happening. When
those pop up, expect to see something like "Box - Open/Don't Open" followed by
the effect of what happens when it is opened only.
It is also very troublesome to list the effects of a trigger after its name has
been changed. For example, if looking at the "Rock" trigger gives you an item
and changes its name to "Cracked Rock", then there will not be a listing for
"Cracked Rock" saying it does nothing, if it does nothing. Listing name
changes may also vary, as I don't consider it too important. If there are three
options, this will not apply and the effects will be fully listed.
That is not to say that triggers that do nothing will not be listed. The only
exception is the above. This walkthrough is here to let you know, after all,
of triggers that do nothing.
Regarding Selecting the "Not Doing" Option
------------------------------------------
As above, I have stated that I will ignore listing the effects of a two choice
do/do not options if the do not does nothing. But in some cases, after
choosing the do not options, you can check the trigger again, and some new
options may appear. I note this because many people have missed such options,
therefore, I encourage playing through again and using this walkthrough to
discover such options, as they're pretty interesting.
Regarding Tier Options
----------------------
These popped up often in Chapter 3. Basically, you're given one set of options,
and no matter what you pick, you're given another set of options. I call these
"tier options".
Regarding Elendia
-----------------
There's a lot of nothing that goes on in Elendia. This means that I'm not going
to go through every area and every NPC. I will only cover any event that
actually occurs. Every description after the first Elendia visit will be very
simplified, that is, after Elendia Pre-Chapter 2 onwards.
Regarding Battle Spoils
-----------------------
I try to attain S-rank to list S-rank items. Sometimes, though, I will list the
A-rank or B-rank items (because I suck).
Spoils also depend on what enemy you kill last. If my spoils are different from
yours, you must've killed a different enemy. I try to specify, though.
You can't expect me to go through S, A, B, and C rank spoils for each enemy for
each battle!
You can easily check what you're going to get, though, by checking the enemies'
status screen and looking at the last thing on the list. So if you killed some-
thing else, and I don't have it listed, you know what to expect anyhow, just
not the number.
Regarding Battle Strategies
---------------------------
All battle strategies give information for S-ranking. Items are received
usually when battles are S-ranked. This is especially true for bosses.
Regarding Missing Events
------------------------
This is just an extra, but I have a favour to ask of you readers.
If you encounter an event that is not in this walkthrough, please inform me!
You will be credited.
This walkthrough's goal and purpose, after all, is to cover every single event
in the game.
----------------------
The actual walkthrough
----------------------
As you choose the Game Start option from the main screen, you'll be treated to
the main intro.
Press A to skip it.
"Asgard, realm of the gods...
Utgard, land of the demons...
Ragnarok--the war between the gods
and the demon invaders--cast the
world into a state of violent chaos.
Overrun by demons, Asgard teetered
on the brink of destruction.
In desperation, the gods broke
the ancient covenant and created
the black-winged Grim Angels.
Each armed with a Diviner,
the angels descended to battle...
The battle raged on, but through
their valiant efforts, the angels
brought an end to the war.
The demons were sealed away,
but the gods would soon follow.
Leaving their power behind in the
heavenly isle of Riviera, the gods
entrusted the land's inhabitants to
watch over it until they return...
1000 years passed quietly...
Signs of the demons' return were
rumored throughout Riviera.
The Seven Magi, proxies of the gods,
made a difficult decision for the sake
of Asgard's continued existance...
...To activate the divine power
of destruction, "The Retribution."
The Magi appointed this task
to beings well-suited for the job...
Now, two angels shall descend
to the sacred soil of Riviera."
The resting place of
the Grim Angels that
lost their lives in
Ragnarok. Entry is
now prohibited.
MINIMAP: [1]-[2]-[3]->Next
[1]
Enemy Encounter!
----------------
VS Unleashed Beast - 1500pts.
If Ein's Lorelei skill hits on the first turn, finish off with Ledah's
overskill to finish off the battle in two turns. If Ledah goes first, finish
off with his overskill in the third turn.
Spoils
-Potion x03
Enemy Encounter!
----------------
VS Snarling Demons - 1500pts.
Use Potion to heal and end with Ledah's overskill.
Look
----
Cliff - Condition: Head back to [2]
-Name change: Ledge
-Allows for passage into next area.
Ledge
-Nothing.
Move
----
Drop Down - Options
-Drop Down
-Move to [1-2]
-Don't Drop
-Nothing.
_______________________________________________________________________________
_______________________________________________________________________________
1-2
---
_______________________
|Skywalk________________
A walkway at Heaven's
Gate made of floating
rocks, leading to
a cavern.
[4]-[3]-[5]>NEXT
MINIMAP: |
[1]-[2]
[1]
Look
----
Ledge Above
-Trigger disappears.
Chest - Options:
-Open it
-Obtain Potion x3.
-Don't Open
-Nothing.
Empty Chest
-Nothing.
[2]
Enemy Encounter!
----------------
VS Savage Demon
-End with Ledah's overskill.
Look
----
Pile of Rubble - Options:
-Take it
-Rock Acquired~ 500pts.
-Leave it
-Nothing.
Rock Fragments
-Nothing.
Look
----
Rubble
-Name change to Shiny Object.
Shiny Object - Options
-Touch it
-All Party Members: HPMAX+10, STR+1, MGC+1, AGL+1, VIT+1
-Bonus: Found Mana Wisp! 3000pts.
-Name Change: Rubble
-Leave it
-Name Change: Mana Wisp.
Mana Wisp
-Nothing.
[5]
Look
----
Open Chest
-Nothing.
_______________________________________________________________________________
_______________________________________________________________________________
1-3
---
_______________________
|Stairway of Judgment___
The stone stairway
where fallen angels
were tried.
It spirals up to
a cavern.
Enemy Encounter!
----------------
VS Tiny Magician - 1500pts
Rose will not allow Ein to do anyhing but Double Slash when your overdrive
bar allows. Finish with Ledah's overskill.
Enemy Encounter!
----------------
VS Boulder Dragon - 7500pts.
Dragon Killer does 330 damage. Ledah's Divide does 140. Ledah's L3 overskill
does 380. Plan accordingly, and finish with Ledah's overskill.
Forced Event - Timing Minigame
-Success!
-Head to 1-9, extra area.
-Jumped to Ledge: 2000pts.
-...Failed.
-Head to 1-6.
_______________________________________________________________________________
_______________________________________________________________________________
1-9
---
_______________________
|Silver Palace__________
Ruins of a palace that
once held sacred
treasures, but was
destroyed during
Ragnarok.
1-6
---
_______________________
|Stone Lattice__________
A path made of rocks
chained together.
The footing is shaky,
but they are seen all
over Heaven's Gate.
MINIMAP: [4]-[5]>NEXT
|
[1]-[2]-[3]
[1]
Look
----
Chain
-Nothing
[2]
Look
----
Chains
- Obtain Power Wrist x15.
[3]
Enemy Encounter!
----------------
VS Wind Splitter - 4000pts.
Dragon Killer does 430 damage. Finish with Ledah's overskill on his second turn.
Spoils
-Naga Fang x10
Enemy Encounter!
----------------
VS Dark Queens
If you level up Naga Fang, you can use its OS to win S-rank battles for the
first few battles of Chapter 2. Crucial for items.
Finish off with Ledah's Overskill.
Look
----
Chain
-Nothing.
[5]
Look
----
Chest - Open/Don't Open Options
-Obtain Fire Orb x03.
_______________________________________________________________________________
_______________________________________________________________________________
1-7
---
_______________________
|Remote Sanctuary_______
A nameless temple
in the southernmost
area of Heaven's Gate.
Its floor has cracked
over time.
Aghart Summoned!
----------------
VS The Holy Beast - 12000pts.
Bring Einherjar, Power Wrist, and Potion. Power wrist Ein, and use his
overskill. Does a good 380 damage. Lost Seraph does 1320 damage.
Spoils - S Rank
Ignis Spear x01
______________________
|Lina and Fia's Place__
Located on a hill,
the entire town can
be seen from here.
Lina's room is on
the second floor.
[3]
|
MINIMAP: [1]-[2]
[2]
Look
----
Bread - Take/Don't Take options
-Obtain Bread x10
??? - Options:
-Hey, Fia.
-Trust +3
-Hey, Chia.
-Trust -3
-What was your name?
-No effect.
[3]
Look
----
Book
-Save Game.
Lina - Options
-I'm still dizzy...
-Trust -3
-Yes, thanks for asking.
-Trust +3
-Where's the other girl?
-No effect.
____________________
|Pixia Residence_____
Kyle, the Pixia who
likes fishing,
and his wife Mylene
live here with
their children.
MINIMAP: [1]-[2]
|
[3]
[3]
Look
----
Pixia Boy
-Name Change: Gill
Gill - Take/Don't Take options
-Obtain Coral Staff x50
__________________
|Hobbit Smithy_____
Chappi the Hobbit's
smithery workshop.
His family treasure
Thor Hammer, forges
many weapons.
MINIMAP: [1]-[2]
[2]
Look
----
Hobbit
-Name Change: Chappi
Chappi - Condition: Third time speaking to him, must have Rusty Sword in
possession
-Give/Don't give options
-Obtain Iron Sword x50
____________________
|Crystal Caverns_____
A beautiful cavern
lined with crystals.
The Magic Guild in
the back has a whole
array of books.
[3]-[4]
|
MINIMAP: [1]-[2]-[5]
Speak to either Claude or Soala to unlock [5], after you've visited Elder's.
Obtain Rapier x50, Longbow x50, head to Chapter 2.
__________________
|Undine Spring_____
Located deep in the
forest by Elendia,
it is always filled
with fresh water.
MINIMAP: [1]-[2]
[1]
Look
----
NoNo - Condition: Nono was saved in Chapter one.
-Obtain Ribbon x25
____________________
|Grove of Repose_____
A patheway surrounded
by trees. The soft
rays of light that
seep through bring
peace of mind to all.
MINIMAP: [1]-[2]
__________________
|Elder's House_____
The living quarters
of the Elder, Graham.
It is located at the
center of Elendia.
MINIMAP: [1]-[2]
To unlock this area, you can either find NaNa at the Magic Guild who appears
randomly, or speak to NoNo. They'll tell you Fia and Lina stormed into the
Elder's house.
Then speak to either Rebecca, Chappi, Mylene, Kyle, and you can head to the
Elder's house. All the other villagers don't know or won't tell you.
..And according to the map, it's located at the very south of Elendia.
===============================================================================
Chapter 2 - Pursuit of Truth
===============================================================================
___________LACRIMA____________
THE CASTLE BATHED IN MOONLIGHT
Patch of Grass - Condition: When attempting to head to [2] or getting out of
look mode after picking "Wet Grass".
-Options
-It's broken.
-Lina Trust -1, Mood -1
-Nice find!
-Lina Trust +1, Mood +1
[2]
Enemy Encounter!
----------------
vs Demon Shrub - 1000 pts.
You cannot achieve S-rank if you did not master the Naga Fang.
If you did not master the Naga Fang, in order to achieve S-ranking from here
on, level up Fia and Lina's respective main weapons.
S-Rank Spoils - Rose Whip x05
Look
----
Grass
-Rock Acquired~ 500 pts.
[3]
Look
----
Briars - Check/Don't Check options
-Lina, Ein Max HP -5%
2-2
---
__________________
|Shadow Bridge_____
A stone bridge
leading to the castle.
The moonlight creates
a mysterious shadow
on the water.
MINIMAP: [1]-[2]-[3]->Next
[1]
Event
-----
Options
-Maybe we shouldn't...
-Lina, Fia Trust -2, Mood -1
-Still...
-Lina, Fia Trust -2, Mood -2
-Alright...
-No effect.
-I have a bad feeling...
-Lina, Fia Trust -2, Mood -1
-But...
-Lina, Fia Trust -2, Mood -2
-Alright.
-No effect.
-Let's go.
-Lina, Fia Trust +2, Mood +1
Look
----
Statue
-Name Change: Gargoyle
Gargoyle
-Enemy Encounter!
vs Awakened Vampire 1000pts
Keep an eye on that rage metre, she'll drain your life with her breakout
making the battle twice as long.
S-rank Spoils - Hell Scythe x10
Chest - Trapped
-Obtain Rapier x40, or Longbow x40
[3]
Enemy Encounter!
----------------
Gatekeepers - 1500pts.
S-Rank Spoils - If Evil Mage is taken down last: Book of Laura x10
If Gladiator is taken down last: Flamberge x5
Look
----
Chest - Open/Don't Open options
-Obtain Longbow, Rapier, or Coral Staff x40
Event - Conditions: When coming back from [3]
-----
Command Minigame
-Success
-Command Minigame again
-Success
-Hid from the Guard 4000pts, Fia Trust +1
-Failure - Options
-Don't mind us.
-Enemy Encounter! - Patrol Team 1000pts.
-Leave us alone!
-Enemy Encounter! - Patrol Team 1000pts.
-Failure: Enemy Encounter! - Patrol Team 1000pts.
[3]
Look
----
Tree - Options
-What should I do?
-Lina Trust +1, Mood +1
-Command Minigame
-Success!
-Fruit Acquired! 2500pts.
-Keep it.
-Obtain Applecot x10
-Give it to Lina.
-Lina Trust +2, Mood +1 MaxHP +10
-Give it to Fia.
-Everyone MaxHP +5
-Eat it.
-Ein MaxHP +10, Lina Trust -2, Mood -1
-I don't want it.
-Lina MaxHP +10
-...Failed.
-Nothing.
-Forget it.
-Lina Trust -1, Mood -1
Event - Condition: Second time blown away by Jet Black Wind
-----
Lina MaxHP -5%
Fallen Twig - Condition: Second time blown away by Jet Black Wind - Options
-Keep
-Obtain Event Item "Mosamo Branch"
-Don't Keep
-Lina Str +1
[4]
Enemy Encounter! - Bush Slackers 1000pts.
Condition: Ignore the bush.
Look
----
Chest - Open/Don't Open options *If you choose not to open, you can kill the
guard in the next event on this screen.
-Obtain Iron Sword, Coral Staff, Rapier, or Longbow x40
Tree - Options
-Shake
-Ein MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Keep Watch
-Use Fia
-Timing Minigame
-Success!
-Mission Accomplished! 2000pts
-Fia Trust +2, Lina Trust +1, both Mood +1
-Enemy Encounter! - Bush Slackers 1000pts.
-Success! Condition: Did not open chest.
-Mission Accomplished! 6000pts
-Fia Trust +2, Lina Trust +1, both Mood +1
-...Failure.
-Fia MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Use Lina
-Success!
-Mission Accomplished! 2000pts
-Fia Trust +1, Lina Trust +2, both Mood +1
-Enemy Encounter! - Bush Slackers 1000pts.
-Success! Condition: Did not open chest.
-Mission Accomplished! 6000pts
-Fia Trust +1, Lina Trust +2, both Mood +1
-...Failure.
-Lina MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Sneak Past - Rhythm Minigame
-Success! Snuck Past Guard! 5000 pts
-...Failure. Enemy Encounter! - Bush Slackers 1000pts.
-Ignore
-Be assulted by Bush Slackers when attempting to move to next screen.
Tree - Conditions: Killed Bush Slackers with Chest. Take/Don't Take options.
-Obtain Canine Fang x10
Event - Condition: After being blown once by the Jet Black Wind
-----
Options - "I'm glad that..."
-...you're safe, [girl].
-[girl]'s Trust +3
-...we're back together.
-Lina, Fia Trust +1
_______________________________________________________________________________
_______________________________________________________________________________
2-4
---
__________________
|Sentry Tower______
A tower located
in a corner of
the Moonlit Garden.
The spiral stairs
lead to the top.
MINIMAP: [1]-[2]-[3]->Next
[1]
Look
----
Bones - Options
-Leave it to Fia - Rhythm Minigame
-Failed: Fia MaxHP -5%, Bones Purified? 2000pts
-Success: Fia MaxHP -5%, Trust +1, Mood +1 Bones Purified! 4000pts.
-Leave it to Lina
-Enemy Encounter! Rampant Soul 1000pts.
-Do Nothing
-When returning to this area after being blown away, you'll fight a
skeleton.
Enemy Encounter! - Condition: Ignored bones. Lawless One 1000pts.
----------------
Three skeletons, a really tough battle.
S-rank Spoils: Silver Rapier x05
[2]
Enemy Encouter!
---------------
Jet Black Wind - 4000pts.
You'll be blown to 2-5, [1] your first time. The girl blown with you is
completely random, trust and mood has nothing to do with it.
You're free to kill it your second. If you still have your Dragon Killer, use
it. Keep your eye on its rage.
If you're blown away a second time, you'll get a chance to obtain Event Item
Mosamo Branch.
S-Rank Spoils: Wyrm Wing x03
[3]
Look
----
Flying Bat - Conditions: Must have Event Item Rock
-Catch it - Input Combination Minigame
-Success: Bat Captured! 3000pts.
-Obtain Mr. Bat x05
-Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts
-Throw a rock at it - Timing Minigame
-Success! Bat Vanquished! 1500pts.
-Lina Trust -2, Mood -1
-Obtain Event Item "Dark Bat Wings"
-Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts
-Lina Trust -2, Mood -2
-Ignore it
-Nothing
2-5
---
______________________
|Connecting Bridge_____
A walkway high above
the ground which
connects two towers.
It was reserved for
emergency use only.
Enemy Encounter! - Condition: Right after you've picked a weapon.
----------------
Thunder Bow coffin brings out Ice Coffin Spirit
Sword of Fire coffin brings out Electric Coffin Spirit
Sacred Sword coffin brings out Dark Coffin Spirit
All respectively 1500pts.
Use the weapon you received.
Spoils: Dark Coffin Spirit gives you Taror x2, while the other two give you
their respective elemental orbs x5.
2-6
---
____________________
|Castle Chambers_____
Blue-white flames
light the dark
chambers. Strange
statues of knights
line the halls.
MINIMAP: [x]-[1]-[2]-[3]->Next
[x]
To get to this area, you must ignore the roof trigger in the previous
Look
----
Blue Flame - Can re-vist options
-Light the Twig [Must have Mosamo Branch]
-Obtain Event Item "Torch"
-Hold Hand Over It
-Ein MGC +1
-Nothing
-Nothing
Statue
-Another trigger "Statue" appears
Statue
-Nothing
Look
----
Blue Flame
-If you've toyed with the previous Blue Flame, then there's nothing new here
Blue Flame - No TP - Conditions: Took Gae Bolg without checking either flame
-Enemy Encounter! Advancing Flame - 1000pts.
-S-rank spoils: Tarot x3
-Minus 1 endurance for every rank lower
Enemy Encounter!
----------------
Courtyard Guard Dog - 2000pts.
S-rank spoils: Power Wrist x15
B-rank spoils: Canine Fang x5
Event - Condition: When heading back to [1] with water.
-----
Save Her - Command Minigame
-Success: Lost water, Lina Trust +2, Mood +1
-Failure: Lose water, Lina MaxHP -5%
Don't Save Her
-Lina MaxHP -5%
Look
----
Shiny Object - Appears when you attempt to head to [4] - Pick up/Don't pick up
-Obtain Black Earring x25
Look
----
Thicket
-2/9 or 22% chance of obtaining Four-Leaf Clover.
-Four-Leaf Clover Acquired! 6000pts.
Above
-Event CG
-Enemy Encounter! Black-Winged Woman - 5000pts.
Fixed Battle. Just make everyone use Einherjar to save you trouble.
-Serene Joins!
-Obtain Hell Scythe x20
-Move: Next appears
Before moving on, you might want to train up Serene a bit.
Event
-----
Command minigame
-Success! Nothing.
-Failure: Ein MaxHP -5%
Conditions: Have Torch.
-Light
-Enemy Encounter! Mad Magician - 2000pts.
S-rank Spoils: Depends on last enemy killed.
-Chest appears - Open/Don't Open options
-Obtain Book of Laura x50
-Run Through - Command Minigame - Each ball: Ein MaxHP-5%
-Dodge all 3: All Magic Avoided!! 12000pts.
[4]
Nothing. If light is still off in previous room, you cannot return.
[5]
The Accursed!
-------------
Accursed - 8000pts.
Fixed Battle. Save yourself trouble and have everyone use Einherjar.
Event CG Obtained
The Accursed!
-------------
The Demon Knight (Isher) - 8000pts.
If you've bothered to level up Serene, Serene's Ignis Spear does a hefty 400
damage. Make sure it hits! Her bats also do around 120. Bring in whatever
elementals you can, and avoid bringing anything without an element. If you
still hold one of the stronger elemental swords, Serene can dish out some heavy
damage with them, a lot more than the bats. Isher is a heavy guarder, don't
count on all your hits connecting. Disaresta will definitely not fully connect.
Each of Disaresta's normal hits do about 60-70, while the final does 150.
As you can see, Serene is key here if you have the right items, so hopefully
you did bother to pump her up, especially with her scythe.
Fia and Lina's Place
--------------------
Bread at the usual place.
Crystal Caverns
---------------
Claude: Input Right Down A Up B to obtain Event Item Item Manual. Must have
previously read the wall at 2-9, [2].
NaNa: Give her Dark Bat Wings and receive a 20HP boost for Ein in return.
Soala: If you have the Moon Lily, hand it over to receive conditions to search
for a Golden Egg in the next chapter.
Teleport Circle: Come here after you've saved, a bat will appear. Catch it to
obtain Bat Jr.
Hobbit Smithy
-------------
Chappi: If you have the Ogrenium, give it to him along with your scythes for
an Ogre Blade, a scythe common in the next chapter.
If you have the Chipped Dagger, give it to him for a Silver Dagger.
Undine's Spring
---------------
Meute: Give her your Moondrop to heal her. Take her gift, the Ice Javelin.
Grove of Repose
---------------
Applecot at the usual place.
Reiche: Give your Mosamo Ash here to obtain Flag x10.
Rebecca: Asks you for her name. Get it right and get a Harpie Talon x50.
Serene - "Elendia's a nice place, huh?"
-Yeah, it is.
-No effect.
-Is it?
-Serene Trust -3
-How about Rosalina?
-Serene Trust +3
Elder's House
-------------
Head here when you're ready to set off for the next chapter.
===============================================================================
Chapter 3 - The Accursed
===============================================================================
3-1
---
_________________
|Wiese Forest_____
A forest located
south of Elendia.
The fertile land is
home to numerous
rare plants.
[6]
|
MINIMAP: [1]-[2]-[3]->Next
|
[5]-[4]-[7]
[1]
Look
----
Event
-It is?
-No effect
-That's a squirrel?
-No effect
-Not as cute as you, Lina.
-Fia, Serene Trust -1, Mood -1; Lina Trust +2, Mood +1
Mushroom
-Condition: Do not have Mushroom Book
-Eat
-I'm fine.
-No effect
-I still feel dizzy...
-No effect
-Who are you?
-No effect
-Ein MaxHP -5%
-Take
-Obtain Event Item "Mushroom"
-Unknown Mushroom Acquired - 1500pts.
-Leave
-No effect
-Lina, will you eat it?
-No effect
-How 'bout a bit, Fia?
-No effect
-Here you go, Serene.
-No effect
-Condition: Have Mushroom Book
-Take
-Your snack.
-No effect
-Medicine.
-No effect
-A weapon.
-No effect
-Dizzyshroom Acquired! 2500pts.
-Leave
-No effect
Forest
-No effect
[2]
Look
----
Mushroom
-Condition: Do not have Mushroom Book
-Eat
-I'm fine now...
-No effect
-That hurt...
-No effect
-... ... ... ...
-No effect
-Ein MaxHP -5% (Appears twice, but occurs once only)
-Take
-Obtain Event Item "Mushroom"
-Unknown Mushroom Acquired - 1500pts.
-Leave
-No effect
-Lina, will you eat it?
-No effect
-How 'bout a bit, Fia?
-No effect
-Here you go, Serene.
-No effect
-Condition: Have Mushroom Book
-Take
-To cheer someone up.
-No effect
-Magic experiments.
-No effect
-Tonight's dinner.
-No effect
-Laughshroom Acquired! 2500pts.
-Leave
-No effect
Chest - Trapped - Open/Don't Open options
-Obtain Lightning Bow, Flamberg, or Silver Rapier x40
[3]
Enemy Encounter!
----------------
Flower Melissa - 2000pts.
S-rank spoils: If plant was killed last, Flame Whip x5
If mage was killed last, Ruby Staff x10
A-rank spoils: If mage was killed last, Mage Ring x10
If plant was killed last, Slumber Ivy x10
Look
----
Entrance - Rhythm Minigame
-Success
-Entrance Passed - 2500Pts.
-Serene, you shouldn't cheat.
-No effect
-How 'bout I carry you.
-No effect
-Who cares? We made it.
-No effect
-Failure
-Everyone MaxHP -5%
Event
-----
Condition: Move to next area without checking
-Everyone MaxHP -5%
[4]
Look
----
Big Mushroom
-You better not.
-Lina Trust -2, Mood -1
-Just a small piece.
-Lina Trust +2, Mood +1
-Enemy Encounter! Intoxicating Plants - 2500pts.
-S-rank spoils: Flame Whip x5
*Note: If you take a piece, you'll lose 15% of your MaxHP when you fall down
here later.
Big Mushroom - Conditions: Cierra joined and first time checking
-No effect
Event - Condition: Fall down from 3-4
-----
Cierra Joins
Obtain Event CG
Obtain Ruby Staff x20
Condition: Took a piece from the mushroom here
-Everyone -15%MaxHP
[5]
Look
----
Mushroom
-Condition: Do not have Mushroom Book
-Eat
-Ein MaxHP +5, Str +1
-Take
-Obtain Event Item "Mushroom"
-Unknown Mushroom Acquired - 1500pts.
-Leave
-No effect
-Lina, will you eat it?
-No effect
-How 'bout a bit, Fia?
-No effect
-Here you go, Serene.
-No effect
-Condition: Have Mushroom Book
-Eat
-Ein MaxHP +5, Str +1
-Take
-I don't like mushrooms.
-No effect
-It's for good luck.
-No effect
-I'm full right now.
-No effect
-Laughshroom Acquired! 2500pts.
-Leave
-No effect
Big Flower
-Everyone MaxHP +100%, Magc +1
[6]
Enemy Encounter!
----------------
Marsh Haunts - 1000pts.
Take advantage of their elemental weakness, bring in some Holy weapons.
S-rank spoils: Rosary x15
Look
----
Chest - Mash Minigame
-Success!
-Escaped the swamp! 2500pts.
-It's nature's trap.
-No effect
-That was good exercise.
-No effect
-It's not a swamp.
-No effect
-Failure
-Ein MaxHP -5%
-Inventory Affected.
-Swamp trigger appears
Swamp
-No effect
Chest - Condition: Second time
-Have Lina go
-Sorry...
-Lina Trust -1, Mood -1
-Did you gain weight?
-Lina Trust -2, Mood -1
-Discover she's 84 pounds
-There's mud on you.
-Lina Trust -1, Mood -1
-Name change: Sunken Chest
-Have Serene go
-Thanks.
-Serene Trust +1, Mood +1
-Next, can you...?
-Serene Trust -1, Mood -1
-Wings come in handy.
-Serene Trust +1, Mood +1
-Name change: Sunken Chest
Sunken Chest
-No effect
[7]
Note: Area only appears when Cierra joins.
Event
-----
Accident!
Summer, winter, spring, and fall...
N: White Snow {Winter}
S: Bright Sun {Summer}
E: Blooming Flowers {Spring}
W: Vivid Leaves {Fall}
Quick Explanation: You must follow the seasons as the sign originally listed.
Summer is first, so you head south. In the next area,
the directions are now different. You must check the sign
to see where winter is, and head in the winter direction.
After you complete the first portion, you must head in
normal season order: Spring, summer, fall, winter. If you
mess up, you start all over from the beginning.
Solution: Start at spring (Purple Screen). Head South, East, North, West.
Then head West, South, North, South, and any direction last.
Items: Acquire Event Item Aran Doll by following a backwards season order.
Start at spring, then head North, South, North, South (Winter, Fall,
Summer, Spring) to make the chest appear.
Chest
-Discard
-Cierra Trust -5, Mood -1; Everyone Else Trust +1, Mood +1
-Keep
-Cierra Trust +5, Mood +1; Everyone Else Trust -1, Mood -1
Acquire Frozen Crest by following a normal season order.
Start at spring, then head East, South, North, South (Spring, Summer,
Fall, Winter) and open the chest that appears for an Ice Crest x15.
Escaped the Lost Forest!! 20000pts.
_______________________________________________________________________________
_______________________________________________________________________________
3-2
---
_______________
|Tree Ruins_____
A massive tree grew
over ancient ruins,
eventually forming
a towering edifice.
MINIMAP: [1]-[2]-[3]->Next
[1]
Look
----
Chest - Trapped - Open/Don't Open options
-Obtain Lightning Bow, Flamberg, or Silver Rapier x40
Roots
-Fulfills condition for event when moving to next screen
-Fulfills condition for event when attempting to sneak past demon
Event - Condition: Check Roots - Occurs when attempting to move to next screen
-----
You must be...
-...tired; let's rest.
-Serene Trust +2, Mood +1
-...clumsy, like Lina.
-Serene, Lina Trust/Mood -1
-...getting old.
-Serene Trust -2, Mood -1
-Discover Serene is the same age as Ein
[2]
Event - Condition: Move to next screen without checking the demon
-----
Enemy Encounter! Sleeping Ape - 2000pts.
Roots - Trigger only appears if you have not checked Roots in [1]
-No effect
Look
----
Sleeping Beast
-Let's do it.
-Enemy Encounter! Sleeping Ape - 2000pts.
-Sleeping Ape -50% HP
-Let's sneak past.
-Condition: Previously checked roots
-Watch your step, Serene.
-Serene Trust/Mood +1
-Serene, you klutz!
-Serene Trust -3, Mood -1
-Look out, Fia.
-Fia Trust/Mood +1
-Enemy Encounter! Sleeping Ape - 2000pts.
-Condition: Did not check roots
-Move to [3]
Enemy Encounter! Condition: Cierra must have joined.
----------------
Melissa Again - 2500pts.
S-rank spoils: Archer killed last gives Lightning Bow x15
[3]
Look
----
Roots - Trigger only appears if you have not checked Roots in [1]
-No effect
Rubble
-Aske Fia to Search
-Tunder Onyx Acquired - 2500pts.
-Search
-Rock Acquired~ 500pts.
Chest - Conditions: Did not open it the first time
-Open
-Command Minigame
-Success
-No effect
-Failure
-Everyone MaxHP -5%
-Name Change: Sealed Chest
-Don't Open
-No effect
-Serene, you open it.
-No effect
Sealed Chest
-No effect
Sealed Chest - Conditions: Cierra must be in your party - Open/Don't Open
-Obtain Holy, Lightning, Fire, or Ice orb x15
-You could be a thief!
-Cierra Trust/Mood -1
-That's incredible!
-Cierra Trust/Mood +1
-Can you teach me?
-No effect
Event - Conditions: Cierra is in your party, attempt to move to next screen
-----
Save Him
-Everyone Trust/Mood +1
-Obtain Event Item "Hammer" after battle
Watch
-Miss Event Item "Hammer" after battle
Enemy Encounter! Bunch o' Bullies - 2000pts.
S-Rank Spoils: Spiked Hammer x5
Door - Condition: Second time checking
-Feather trigger appears
Feather
-"Walk on the Branch" Move Option appears
[3]
Event - Condition: First time entering
-----
Head to 3-4
Look - Condition: Second time entering
----
Shiny Object
-Get - Command Minigame
-Success
-Obtain Event Item "Serene's Pendant"
-Pendant Acquired - 2000pts.
-Give it to Cierra
-Cierra Trust/Mood +1
-Return to Serene
-Serene Trust +2, Mood +1
-It's your treasure.
-Serene Trust +3, Mood +1
-It was luck.
-Serene Trust +1, Mood +1
-Can I have it?
-No effect
-Give it to Lina
-Lina Trust/Mood +1
-Lina returns it to Serene
-Give it to Fia
-Fia Trust/Mood +1
-Fia returns it to Serene
-Failure
-I'm fine.
-No effect
-Not really.
-No effect
-Thanks, Fia.
-Fia Trust/Mood +1
-Serene, could you...?
-Serene Trust/Mood +1
-Serene gets her Pendant back, but not as an Event Item
-Ignore
-Where is Gateau?
-No effect
-Sounds delicious.
-No effect
-Is Gateau cute?
-No effect
3-4
---
________________
|Pelga Nests_____
Pelgas, dangerous
monster-like birds,
build nests such as
these in the brances
of trees.
MINIMAP: [1]
[1]
Event
-----
Don't worry, you're soft.
-Cierra Trust +3, Mood +1; Everyone else Trust/Mood -1
Ow, that hurt.
-Everyone Trust -2, Mood -1
After she joins you, Cierra's trust is set to 19 and mood is set to 3 no matter
what option you picked here.
-Forced to move to 3-1, [4]
3-9
---
_______________
|Royal Tomb_____
Tomb of the royal
family of Binon.
It is hidden deep
within the forest
of Nelda.
MINIMAP: [1]
|
[2]-[3]-[4]->Next
[1]
Look
----
Golden Egg - Three-tier options - First two tiers have no effect
-Five, maybe?
-You really like food, huh?
-Is it even edible?
[2nd tier]
-Yeah, maybe.
-I wonder...
-I'll try to crack it.
-What do you think, Fia?
-Can we still eat it?
[3rd tier]
-Take
-Golden Egg Acquired - 2000pts.
-Don't Take
-No effect
Golden Egg - Condition: Did not take egg
-Is it really an egg?
-No effect
-It's beautiful.
-Fia Trust +2, Mood +1
-It looks delicious...
-Lina Trust +2, Mood +1
[2]
Look
----
Chest - Open/Don't Open options - Trapped
-Obtain Ogre Blade, Rose Whip, Harpie Talon, or Flamberg x40
[3]
Look
----
White Things
-Search
-Serene! Lina!
-Serene Lina Trust/Mood -1
-Where are they going?
-No effect
-Did something happen?
-No effect
-Obtain Ruby Staff x50
-Catch
-Actually, I was.
-Lina Trust/Mood +1
-I want to take one home.
-No effect
-I just feel like it.
-Fia Trust/Mood -1
-Rhythm Minigame
-Success
-Obtain Event Item "White Butterflies"
-White Butterflies Acquired! 3000pts.
-It comes naturally.
-No effect
-I eat my spinach.
-No effect
-It was just luck.
-No effect
-I concentrated hard.
-No effect
-Failure
-No effect
-Leave
-No effect
Statue - Examine/Leave options
-Too late...
-No effect
-I doubt it.
-No effect
-Get away from there!
-No effect
-Enemy Encounter! Ambitious Skeleton - 3500pts.
-S-rank spoils: Rosary x15
-Book Trigger appears
-If you haven't checked the trigger White Things, they disappear
Book - Condition: Beat Ambitious Skeleton
-Obtain Book of Nanai x50
[4]
Look
----
Stone Entrance
-You, Lina.
-Lina Trust -2, Mood -1
-She means Cierra.
-No effect
-I'm not a kid.
-No effect
Tree - Two-Tier options
-What kind it is?
-No effect
-Good eyes.
-Lina Trust +2, Mood +1
-I don't see it.
-No effect
[2nd Tier]
-Lina
-Timing Minigame [Very difficult]
-Success
-Nice Shot* 2000pts.
-Obtain Applecot x10
-Failure
-Enemy Encounter! Perched Raptor - 1500pts.
-Enemy -50% HP, Rage max
-Serene
-Serene Trust/Mood +1
-Serene MaxHP -5%
-Are you alright?
-Serene Trust/Mood +1
-Where's the fruit?
-No effect
-How's your butt?
-Serene Trust -3, Mood -1
-An enemy was hiding...
-Enemy Encounter! Perched Raptor - 1500pts.
-No One
[3]
Enemy Encounter!
----------------
Crawling Beasts - 2000pts.
Bring in your lightning stuff, or it'll be annoying.
S-Rank Spoils: Slime Ball x15 or Applecot x10
3-6
---
_____________________
|Wooden Platforms_____
Platforms build with
timber from the tree
itself. Still strudy
after hundreds of
years.
MINIMAP: [1]-[2]->Next
[1]
Event
-----
As you head to next screen, Command Minigame
-Success
-Saved Cierra - 2000pts.
-That's not fair.
-Serene Trust/Mood -1
-Be careful, everyone.
-No effect
-Failure
-That's not fair.
-Serene Trust/Mood -1
-Be careful, everyone.
-No effect
Squirrel - Conditions: Come back from [2] - Two-Tier Options
-It is cute, isn't it.
-No effect
-Not as cute as Lina.
-Lina Trust +2, Mood +1
-Not as cute as Fia.
-Fia Trust +2, Mood +1; Serene Trust/Mood -1; Lina Trust -2, Mood -1
-A squirrel?
-Fia Trust/Mood -1
-A demon!?
-Serene Trust/Mood -1
[2nd Tier]
-Catch
-Command Minigame
-Success
-Ein Vit +1
-Squirrel Captured - 2000pts.
-Give it to Cierra
-It runs away because Cierra doesn't know how to hold it
-Give it to Serene
-She releases it because "Animals belong in nature"
-Give it to Lina
-Lina Trust +2, Mood +1
-It escapes her grubby paws
-Give it to Fia
-Fia Trust/Mood +1
-She sets it free
-Release
-Cierra Trust/Mood +1
-Failed
-No effect
-Leave
-"It's too cute to capture."
[2]
Ivy - Condition: Checked, but did not pull
-Oh, really?
-Lina Trust -3, Mood -1
-How old are you?
-Discover she's a year older than Fia...
-Yeah, yeah...
-Lina Trust -2, Mood -1
-I'm sorry.
-No effect
Enemy Encounter!
----------------
Beast-Master Ludo - 2000pts.
S-rank Spoils: Rogue killed last - Power Wrist x15
Mage killed last - Book of Nanai x10
Aeon Ape killed last - Meat x10
Empty Shell - Condition: Did not look inside the first time, 2nd time checking
-What's that?
-No effect
-It's still here...
-No effect
-It's really big...
-No effect
Empty Shell - Condition: Did not look inside the first time, 3rd time checking
-Yeah, they are.
-Lina Trust/Mood -1
-Are they?
-It's a famous song.
*Note: Can attempt this trigger as much as you wish. Drop Lina's trust+mood as
much as you want.
The Accursed!
-------------
The Heavenly Wyvern - 8000pts.
If you've trained everyone, Trinity Spark does 780, Cinder Squall does 900,
Bat Jr does 400, and Disaresta does 550. It's a quick win with these skills.
S-rank spoils: Tempest Bow
Fia and Lina's place
--------------------
Bread at the usual place.
CoCo: You must have the Paradise Plume, because that's how the girls got dirty.
After talking to CoCo, you have 4 turns to check up on the girls at
Undine's Spring.
Pixia Residence
---------------
Kyle: Say yes and get the event item "Fishing Rod".
Mylene: Talk to her so you can find Molan outside.
Shade trigger outside: Find Molan, head back into the house, and get Earrings
x25 from Mylene.
Molan: Give the Aran Doll to Molan. Cierra Trust -2, everyone else Trust +1.
Gill: Talk to him after you get the Fishing Rod to receive event item "Pouch".
Hobbit Smithy
-------------
Chappi: Give him all your swords and your Thunder Onyx for a Thunder Blade x50.
Crystal Caverns
---------------
Ritz: Releases the White Butterflies; they'll find some crystals next chapter.
Cierra
-Wanna study together?
-Cierra Trust +3
-Is magic fun?
-No effect
-Whatever...
-Cierra Trust -3
Soala: If you've given her the Moon Lily the previous chapter, give her the
Golden Egg to receive a Moon Wand x50.
Grove of Repose
---------------
Applecot at the usual place.
Reiche: If you took the Mushroom Book and give him mushrooms, you'll only get
some Magna Rock from him. If you didn't take the book and give him your
three mushrooms, you'll get the event item "Spiral Shell".
Undine's Spring
---------------
If you have the Paradise Plume and you've talked to CoCo and come here within
four turns of talking to her, you'll witness a bathing scene but Fia and Lina
-4 Trust.
Elder's House
-------------
Ladie: Obtain Cross Lance x50. You must have scored at 130,000 or more in the
previous chapter.
Enter the house to continue on to the next chapter.
Enemy Encounter!
----------------
Water Bug - 1500pts.
S-rank spoils: Taratula Killed Last - Spider Web x15
Chariot Killed Last - Applecot x10
Look
----
Water
-Name Change: Fishing Point
Fishing Point
-Catch - Conditions: Have Event Items Fishing Rod, Pouch, and Grasshopper
-Timing Minigame
-Success
-Obtain Event Item "Fish"
-Caught a Fish! 4000pts.
-Failure
-Lose Grasshopper
-Catch - Conditions: Have Event Items Fishing Rod and Grasshopper, but no
pouch
-Timing Minigame
-Success
-Free it
-Lina Trust +2, Mood +1
-Caught a Fish! 4000pts.
-Leave it
-Lina Trust -2, Mood -1
-Failure
-Lose Grasshopper
-Catch - Conditions: Have Event Item Fishing Rod but no Grasshopper
Pouch not required
-Unknown Chance of obtaining the statue, nothing may happen
-Obtain Event Item "Upola Statue"
-Fished a Statue! 2500pts.
-Leave
-No effect
Panel - Conditions: Girl already went on once
-Selecting the girl you previously picked will have no effect, but selecting
a different girl will have their respective effects happen
Event
-----
Conditions: Returning from [3], left Serene behind
-Obtain Black Scythe x10
Conditions: Returning from [3], left Fia behind
-Obtain Holy Crest x15
Look
----
Darkness
-Serene picks on Rose
-Obtain Event Item "Crystal Key"
-Crystal Key Acquired! 1500pts.
[9]
Chest - Open/Don't open options
-Obtain Burning Sun, Estoc, Thunder Blade, or Flame Whip x40
Door - Conditions: Do not have Event Item "Crystal Key"
-No effect
Door - Conditions: Have Event Item "Crystal Key"
-Enables passage to [10]
[10]
Enemy Encounter!
----------------
Silver-bell Winds - 3000pts.
The Arbalest is pretty useful here. Bring some one-hit weapons and keep his
rage low. If you get blown away by its breakout, you'll head to [8].
S-rank spoils: Wyrm Wing x03
Event
-----
Command Minigame
-Success
-Nice Catch! 2000pts.
-Obtain Event Item "Golem Manual"
-Failure
-No Effect
*As 4-3 is a very large area, and saving is a ways away, try very hard not to
mess up here. If you're bad with minigames, practice: Up, Left, Right, Left,
Up, A.
4-4
---
______________
|Collosseo_____
A battle colosseum
outside of Carnea.
It was filled with
battles between
warriors and beasts.
[8]->Next
|
[6]-[7]
|
MINIMAP: [1]-[2]-[3]-[4]-[5]
[1]
Look
----
Buildings
-No effect
Chest - Open/Don't Open options - Trapped
-Obtain Flame Whip, Thunder Blade, Elfin Bow, or Burning Sun x40
Enemy Encounter!
----------------
The Blue Fool - 3500pts.
Serene Inferno and the Flame Whip helps a lot. If you still have Cierra's old
wand, you might want to Cinder Squall as well, but I recommend using Serene.
S-rank Spoilers: Blue Bomber x03
[4]
Look
----
Barrel - Conditions: Must have Event Item "Hammer" - Yes/No option
Obtain Banango x10
[5]
Look
----
Chained Sword
-Take it
-Fia Trust -2, Mood -1
-Mash Minigame
-Success
-Ein MaxHP -15%
-Obtain Zantetsu x5
-Name Change: Torn Chains
-Failure
-No effect
-No second chance
-Ask Fia
-Fia Trust +2, Mood +1
-Command Minigame
-Success
-Obtain Zantetsu x10
-Name Change: Torn Chains
-Failure
-No effect
-No second chance
Look
----
Statue
-Put Hand In - Conditions Unknown (I've heard of a failed case. Has nothing
to do with Trust or Mood, though.)
-"Brave warrior...
You are a true hero.
You shall receive my blessing!"
-Ein Str, Mgc, Agl, Vit +3
-Blessed!! 15000pts.
-Everyone Trust +2, Mood +1
-Name Change: Lion Statue
-Put Rose In
-Rose MaxHP -5%
-Cierra Trust -3, Mood -1
-No second chance
-Leave
-No effect, No second chance
[7]
Barrel - Conditions: Must have Event Item "Hammer" - Yes/No option
Obtain Blood Fang x50
[8]
Enemy Encounter!
----------------
Carnean Bandits - 2500pts.
S-rank Spoils: Dragon Newt killed last - Flag x10
Vile Raven killed last - Egg x10
Baboon killed last - Meat x10
4-5
---
__________________
|Aura Plateaus_____
Located in the
middle of Tetyth, it
is often called the
White Plateaus due to
the white limestone.
MINIMAP: [1]-[2]-[3]->Next
[1]
Event
-----
Conditions: Attempt to move to next screen
-Step on O
-Obtain Banango x5
-"Paper" trigger appears
-Step on X
-Ein MaxHP -10%
-"Paper" trigger appears
-Ignore
-No effect
-"Sign" Trigger appears
Look
----
Dark Window - Conditions: Must have Event Item "Rock" for one of the options
-Ask Serene
-No effect
-Throw a Rock
-Timing Minigame
-Success
-Nice Control! 1500pts.
-"Bat" trigger appears
-Failure
-Rose: (You suck.)
-Ignore
-No effect
Bat - Conditions: Successfully throw rock inside Dark Window
-Catch
-Timing Minigame
-Success
-Obtain Mr. Bat III x5
-Bat Acquired - 3000pts.
-Failure
-Enemy Encounter! Lost Bat of Tetyth - 1000pts.
-S-rank spoils: Hourglass x10
-Bat Wings trigger appear
-Slash
-Timing Minigame
-Success
-Lina Trust -3, Mood -2
-Killed the Bat! 3500pts.
-Failure
-Lina Trust/Mood -1
-Ignore
-No effect
Bat Wings - Conditions: Either choose to Slash the previous bat or Fight it
- Take/Don't Take options
-Obtain Event Item "Fang Bat Wing"
-Bat Wings Acquried - 1000pts.
*Note: There is no reason to go from [4] to [7] as there is a barrier that
blocks your way from getting the chest in that area.
The path to take is [4], [5], [6], [7]. The rest should be simple.
[1]
Look
----
Surroundings
-No effect
Chest - Open/Don't Open options - Trapped
-Obtain Thunder Blade, Elfin Bow, or Burning Sun x40
[2]
Look
----
Bottle - Conditions: Come back here after roughly 15 turns spent in this area.
I suggest coming here after gettin the Holy Grail, it
should be flooded by then.
-Pick Up
-Obtain Event Item "Bottle"
-Bottle Acquired - 1500pts.
-Open
-Fia Trust/Mood -1
-Obtain Event Item "Music Sheet"
-Music Sheet Acquired! 1500pts.
-Don't Open
-Fia Trust/Mood +1
-Throw
-No effect, no second chance
-Ignore
-No effect, no second chance
[3]
Event
-----
If you've saved the Undine previously at 4-3, [5], witness the event CG, and
come back to this place again after 4 turns minimum to receive Iria's Bow x50.
I suggest coming back after getting the Golden Key.
4-7
---
_________________
|Mizel Bridge_____
This holy bridge
is where an angel
once descended.
It leads to the
Flaybell Cathedral.
MINIMAP: [1]-[2]->Next
[1]
Look
----
Chest - Open/Don't Open options - Trapped
-Obtain Estoc, Elfin Bow, or Flame Whip x40
[2]
Enemy Encounter!
----------------
The Red Sage - 4000pts.
Ein's Lightning Strike and Lina's Voltage Raid are good bets. It shouldn't be
too hard as long as you can recover from the breakouts.
S-rank spoils: Red Viper x3
4-8
---
_______________________
|Flaybell Cathedral_____
The spot where the
fallen angel has
descended. Inside,
a giant goddess
statue stands.
MINIMAP: [1]-[2]-[3]-[4]
|
[X]
[X]
Come here by falling down while attempting to jump at [2].
Look
----
Chest - Open/Don't Open options
-No effect
[1]
Nothing.
[2]
Enemy Encounter!
----------------
Elementalist - 1500pts.
Don't be stupid and bring in some elemental weapons! Especially front-row ones.
S-rank Spoils: Mean Witch killed last - Salamander Rod x5
Look
----
Statues
-Name Change: Angel Statues
Angel Statues - Condition: Must have spent less than 120 turns this chapter.
-Timing Minigame
-Success
-Head to Extra Area 4-9
-Failure
-Head to [X]
-Everyone except Serene MaxHP -5%
*Note: You may want to head to [3] to check the trigger there twice so you
can get an extra event item later.
[3]
Look
----
Statue
-Name Change: Angel Statue
Angel Statue
-Fulfills condition for trigger at 4-9, [3].
[4]
The Fallen Angel - 8000pts.
If you've kept everyone up to pace, you'll get roughly the numbers I've got.
Lina's Arbalest does 550. Fia's katana, the Zantetsu, does 775 if all four hits
connect. Fia's Presto does 650. Serene's Mr. Bat III's Vampire Night does a
hefty 1500 damage. Have Ein use a one-hit weapon like Burning Sun, he's pretty
much useless for this battle. Rely on these for a quick-paced battle and you'll
be finished in no time. Have anyone else use Mr. Bat III at your own
discretion.
S-rank Spoils: Saint Sceptre
Fia and Lina's place
--------------------
Bread at the usual place.
Lina: If you have the Mint, talk to her and you'll now be able to witness the
second bathing scene. No time limit this time.
Pixia Residence
---------------
Nothing of interest this time.
Hobbit Smithy
-------------
Chappi: Give him all your swords and your Mithril for a Mithril Sword x50.
OR Give him all your raipers and your Mithril for a Holy Sabre x50.
Give him your Diamond Teardrop with all your spears, and wait until
next chapter to reap your rewards.
Crystal Caverns
---------------
Butterflies: If you've released the White Butterflies here last chapter, you'll
find a Diamond Teardrop.
NaNa: Give her your Fang Bat Wing for a +30 HP boost for Ein.
Claude: Give him the Ripped Page if you have it. Depending on whose page you've
ripped, you'll receive different powerful spells.
Cierra's Page: Nost Lenne x3
Serene's Page: It's the table of contents.
Lina's Page: It's about the food of that period. Coincidence!
Fia's Page: Ceneca Qui x3
Ein's Page: Clene Met x3
Grove of Repose
---------------
Applecot at the usual place.
Mursya: Trade your Fish in the Pouch for a Cheer Bell x20, an extremely useful
item that lowers enemies' rage.
Reiche: Trade your Upola statue for Dragon Meat x10.
Undine's Spring
---------------
If you talked to Lina and have the Mint, you'll witness the second bathing
scene after beating up the Golem here. Cierra and Serene Trust -5.
If you have 14 or fewer items and the Holy Grail, you can dip it in Spring
Water for Holy Water x5.
Elder's House
-------------
Enter the house to continue on to the next chapter.
5-1
---
_______________
|Ghost Town_____
A ghost town in
northeaster Riviera.
An underground
catacomb lies
beneath it.
MINIMAP: [1]-[2]-[3]->NEXT
Simplified Thief Event: Check the sign. Check the well at [2]. Check the tree
at [3]. Head back to [1] and check the house there.
[1]
Look
----
Sign
-No effect
Sign - Condition: Second Time
-Lina's Backpack is stolen; Fulfills conditions for thief event in this area
-Did you lose it?
-Lina Trust/Mood -1
-Did someone steal it?
-No effect
-Give it back, Serene.
-Serene Trust/Mood -1
-Name Change: Old Sign
Building/House - Conditions: Conversed (options selection) with Fia at [3]
-Investigate
-Enemy Encounter! Randy the Thief - 1000pts.
-Refuse
-Serene Trust/Mood +1
-Thief Defeated - 4000pts.
-Accept
-Lina Trust +2, Mood +1
-Obtain Event Item "Thief Manual"
-Thief Manual Acquired - 2000pts.
-That piece of junk?
-Lina Trust -2, Mood -1
-Ignore
-No effect
Building
-Name Change: House
[2]
Building - Open/Don't Open options
-Obtain Lightning, Holy, Fire, or Ice Crest x15
Well - Conditions: Backpack Stolen
-Fulfills condition for Tree at [3]
Well - Conditions: Otherwise
-No effect
[3]
Enemy Encounter!
----------------
Soul Returner - 1500pts.
S-rank Spoils: Skull Fencer Killed Last - Holy Sabre x15
Necromance Killed Last - Book of Gelt x10
Look
----
Building
-Name Change: House
Tree - Conditions: Backpack Stolen, Well Checked at [2]
-Yeah, me too.
-Fia Trust/Mood +1
-It's just you.
-Fia Trust/Mood -1
-Oh, you noticed?
-Fia Trust/Mood +1
-Serene Trust/Mood -1
Tree - Conditions: Otherwise
-No effect
Well
-Name Change: Inside the Well
Inside the Well - Conditions: Have Rope
-Secure Rope
-Head down to 5-2
-Jump Rope
-Lina Trust/Mood +1
-Fia Trust/Mood -1
-Wait
-No effect
Inside the Well - Conditions: Otherwise
-Jump Down
-Timing Minigame
-Success
-Head to 5-2
-Failure
-Everyone MaxHP -5%
-Grab Serene
-Serene Trust/Mood -1
-Don't Jump
-No effect
5-2
---
___________________
|Pilgrimage Way_____
A dark path leading
toward the cemetery's
underground caverns.
Torches illuminate
the path.
MINIMAP: [1]-[2]-[3]->NEXT
[1]
Event - Conditions: Came down with Rope
-----
The rope was too old.
-Cierra Trust -2, Mood -1; Serene, Lina, Fia Trust/Mood -1
Are you okay?
-Cierra Trust +2
Let's move on.
-No effect
Look
----
Surroundings
-No effect
Glowing Rock - Conditions: Lights are off
-Take
-Obtain Event Item "Light Moss"
-Light Moss Acquired - 2500pts.
-Eat
-Cierra Trust/Mood -1
-No second chance
-Leave
-No effect
[2]
Enemy Encounter!
----------------
Hungry Hungry Monster - 1500pts.
S-rank Spoils: Saber Wolf Killed Last - Wolf Fang x15
Look
----
Open Chest
-No effect
Surroundings - Conditions: Lights are off
-Serene!
-Serene Trust/Mood -1
-Hmm...
-No effect
-See anything, Rose?
-(Rose: I'm not a cat!)
[3]
Look
----
Open Chest
-The lights go off
-Feel Around
-Despite the SFX, there are no Mood or Trust changes
-Ein MaxHP -5%
-Ask Cierra
-No effect
-Name Change: Chest
Chest - Conditions: Lights are off
-Throw
-Lights go back on
-Name Change: Switch Chest
-(Rose: The switch isn't the chest; it's on the wall...)
-Don't Throw
-No effect
Switch Chest - Conditions: Lights are on, Chest previously thrown
-Only you can do it.
-Serene Trust/Mood +1
-Lights turn off
-Okay, Lina then.
-Lina Trust/Mood +1
-Lights stay on
Quick Note: You are to head to 5-5 and 5-6 before you can accomplish anything
at 5-4.
All stalactite rooms have the stalactite event occur randomly
It CAN occur at every one of those rooms, but not all of them
leave rocks.
Look
----
Ceiling - Condition: Succeeded in random event
-No effect
Rock - Condition: Succeeded in random event
-Obtain Event Item "Rock"
-Rock Acquired~ 500pts.
[2]
Look
----
Lithograph
-Tells you to obtain the Six Priests' Ankhs
[3]
Look
----
Open Chest
-No effect
Strange Flower
-Touch
-Surprise Attack
-Serene Trust +2, Mood +1; Cierra, Lina, Fia Trust/Mood +1
-Ask Cierra
-Cierra Trust +2, Mood +1
-Rhythm Minigame
-Succes
-Plant Burned! 3000pts.
-Failure
-Enemy Encounter! Man-Eaters - 1000pts.
-Ask Serene
-Serene Trust +1 [No Mistake. No SFX, but this is a rare case where
trust goes up without mood being changed at all.]
-Timing Minigame
-Success
-Plant Burned! 3000pts.
-Serene Trust/Mood +1
-Failure
-Enemy Encounter! Man-Eaters - 1000pts.
-Sniff
-Ein MaxHP -5
-Enemy Encounter! Man-Eaters - 1000pts.
-Ignore
-No effect
[4]
Look
----
Ceiling
-Me?
-No effect
-Serene?
-No effect
-Rose?
-{Why me?!)
[2nd Tier]
-You tricked us!
-Serene Trust -3, Mood -1
-So your wings...
-Serene Trust -2, Mood -1; Fia Trust/Mood -1
-I believe Serene
-Serene Trust +3, Mood +1
-"How could a cute girl like me be a demon...?"
-Enemy Encounter! Winged Foes - 1500pts.
S-rank Spoils: Balrog Killed Last - Silver Moon x05
-Chest appears
Chest - Open/Don't Open options
-Obtain Silver Moon x10
[5]
Enemy Encounter!
----------------
Cemetery Dwellers - 1500pts.
S-rank Spoils: Carnege Sect killed last - Spider Web x15
Look
----
Chest - Open/Don't Open options - Trapped
-Obtain Mithril Sword, Holy Sabre, Crystal Lance, or Salamander Rod x40
Look
----
Ceiling - Condition: Succeeded in random event
-No effect
Rock - Condition: Succeeded in random event
-Obtain Event Item "Rock"
-Rock Acquired~ 500pts.
5-6
---
_______________________
|Southern Catacombs_____
Yumel, Iduna
and Teula rest
in this part of
the catacombs.
[6]
|
MINIMAP: [5-3]<-[1]-[2]-[5]-[7]
|
[3]-[4]
[1]
Nothing.
[2]
Look
----
Grave - Take/Don't Take options
-Obtain Book of Gelt x50
-Enemy Encounter! Gelt the Hermit - 2500pts.
S-rank Spoils: Lich (Gelt) Killed Last - Book of Kirie x10
[3]
Look
----
Chest
-Open
-Fia Trust/Mood -1
-Obtain Black Scythe, Mithril Sword, Thunder Chain, or Salamander Rod x40
-Lina Trust/Mood +1
-The Undead - 1000pts.
S-rank Spoils: Holy Sabre x15
-Don't Open
-Fia Trust/Mood +1, Lina Trust/Mood -1
[4]
Tombstone
-Enemy Encounter! Desciples of Iduna - 1500pts.
S-rank Spoils: Lunatic Maiden Killed Last - Phoenix Wand x05
Skull Fencer Killed Last - Holy Sabre x15
Necromancer Killed Last - Book of Gelt x15
-Everyone MGC +1
-Obtain Event Item "I Ankh"
-I Ankh Acquired - 1000pts.
-Name Change: Iduna's Grave
5-4
---
_____________________
|Underground Lake_____
A large lake of
collected rain water.
The clarity makes it
appear shallwow, but
it's actually quite deep.
============================
Underground Lake Explanation
============================
This is a rather complicated part of the game, so pay attention. Remember those
inscriptions? When you reach the shrines, it'll tell you to place an Ankh of a
certain priest. Logically working out those inscriptions, you'll eventually
come to L, T, and A, and the water will be drained so you can reach 5-8.
But forget about that, here's how it REALLY works. Thanks to Terence.
First, note that the lake is a 3x3 grid. The ankhs each correspond to a letter
over that 3x3 grid in the following way:
Each of these areas in the grid have two water levels. Placing an Ankh in a
shrine reduces the water level in the respective represented areas by one.
For example, the I Ankh will reduce the water levels in [5], [6], and [7]
allowing you to tread through.
However, when Ankhs overlap, the water level is reduced by TWO. This means that
the lower ground will have no water, free for you to check for secrets.
The quickest way to get everything is to place L in Red, T in Yellow, and X in
Blue. This will allow you to get the secrets in [8] and [6], as well as
keeping open all the secrets in the western part of the lake. Finally, replace
the X with A to unlock the path to the east and get the final secret in SE.
That's it. If you understand, continue with the walkthrough. If you're having
trouble, ask on the GameFAQs forums and point out what's confusing you.
This portion of the walkthrough, of course, will cover and note which triggers
require how many levels of water drained.
I suggest heading straight to the shrines and dealing with triggers on your
way, then backtrack, as opposed to instantly visiting areas just to backtrack
when you've drained the second level of water.
In short: L Ankh first shrine, T Ankh second shrine, X Ankh third shrine, head
to [8], then back to [6]~[1], go back to third shrine and replace
with A and continue.
Look
----
Glowing Pattern - Enter/Don't Enter options
-Head to 5-7's Red Shrine
[2]
Event - Condition: First Time
-----
Wade
-Mash Minigame
-Success
-Escaped Drowning! 3000pts.
-Failure
-Ein MaxHP -15
-Serene Trust/Mood -1
Don't Try It
-No effect
Automatically head back to [1], portal appears.
Look
----
--One level of water drained--
Chest - Open/Don't Open options - Trapped
-Thunder Chain, Crystal Lance, Mythril Sword, or Holy Sabre x40
--Two levels of water drained--
Nothing down there.
[3]
Look
----
--One level of water drained--
Below the Water
-Name Change: Submerged Chest
--Two levels of water drained--
Chest - Open/Don't Open options
-Obtain Wyvernzem x50
[4]
Look
----
--One level of water drained--
Shining Object
-Trigger disappears
--Two levels of water drained--
Mana Wisp - Take/Leave options
-Everyone MaxHP +10, Str, Mgc, Agi, Vit +1
[5]
Look
----
Yellow Magic Circle - Enter/Don't Enter options
-Head to 5-7's Yellow Shrine
--One level of water drained--
Water
-No effect
--Two levels of water drained--
Ground
-No effect
[6]
Look
----
--One level of water drained--
Water
-No effect
--Two levels of water drained--
Boulder
-Name Change: Black Boulder
Black Boulder
-Move
-Mash Minigame - No second chance
-Success
-Found Hidden Stairs! 12000pts.
-Enter
-Head to Secret Area, 5-9
-Cover
-No effect
-Failure
-No effect
-Leave
-No effect
[7]
Look
----
Blue Magic Circle - Enter/Don't Enter options
-Head to 5-7's Blue Shrine
--One level of water drained--
Water
-No effect
--Two levels of water drained--
Sword in the Ground - Pull Out/Leave options
-Mash Minigame
-Success
-Obtain Dragon Buster x15
-Pulled out the Sword! 3000pts.
-Failure
-No effect
-If you fail 3 times...
-Obtain Event Item "Sword Hilt"
-Sword Hilt Acquired... 1500pts.
-Name Change: Hole
[8]
Look
----
--Two levels of water drained--
Green Magic Circle - Enter/Don't Enter options
-Enemy Encounter! Those from the Darkness - 1500pts.
-Spoils: Obtain Crests of the element that the elementals were; if dark or
physical, obtain Tarot.
Skipping Stone
-Rhythm Minigame x50 times
-Success
-Nice! 1000pts.
-Great! 2000pts.
-Wonderful! 4000pts.
-Excellent! 8000pts.
-Perfect! 15000pts.
-(Total of 30000pts.)
-Failure
-No effect
[9]
Nothing
[10]
--Two levels of water drained--
Chest - Open/Don't Open options - Conditions: Have Thief Manual - Use/Don't use
-Command Minigame
-Success
-Obtain Tarot x05
-Failure
-No effect; Can attempt again
Chest - Open/Don't Open options - Conditions: Otherwise
-No effect
5-7
---
______________________
|Crystal Sanctuary_____
Giant crystals stand
within each sacred
shrine, silently
illuminating the
darkness.
[3]
MINIMAP: [1]
[2]
Enemy Encounter!
----------------
Malicious Intent - 1500pts.
Spoils: Obtain Crests of the element that the elementals were; if dark or
physical, obtain Tarot.
Zombie Dragon!
--------------
Zombie Dragon - 6000pts.
Pretty simple. Keep with your holy and physical weapons, make sure you have
something to overdrive with such as Fia's Vivace, and finish the battle with
Disaresta. He should be down sooner than you'd think. You can also use the
Dragon Buster, if you pulled it out.
Obtain Event Item "Key to Hell"
Key to Hell Acquired! 3500pts.
Automatically warp back to 5-4, [6]
Event - Conditions: Walk around a bit
-----
You're right.
-Serene Trust +3, Mood +1
I'll help you.
-Serene Trust +2, Mood +1
Don't do it...
-No effect
Look
----
Venoma's Tip - Condition: Checked Venoma at [1]
-Use the Empty Bottle
-Obtain Event Item "Venoma Bud"
-Venoma Bud Acquired! 4000pts.
[3]
Event - Conditions: Walk around a bit
-----
Try it, Cierra!
-Cierra Trust +3, Mood +1
I agree.
-Cierra Trust +2, Mood +1
No, you shouldn't...
-No effect
Chest - Open/Don't Open Options
-Obtain Spiral Arch x10
[4]
The Accursed!
-------------
The Grim Reaper - 8000pts.
At this point in the game, it's tough to give strategies and numbers as there
are many, many possibilities. Death here is weak against Physical, Fire, and
Holy especially, so that means you can bring everyone's level 3 weapon for this
stage, more specifically, Iria's Bow, Black Scythe, Salamander Rod, Mithril
Sword, and Holy Sabre. That's a lot of freedom. Bring whoever and whatever you
want, just make sure you can dispatch those elementals quickly.
If you're not picky about items, feel free to bring in a Cheer Bell or Flag,
the two most useful support items, although you won't need it if you have...
I, luckily, still had Mr. Bat III, and it still does 1500 damage and heals
everyone, which is very helpful. Fia's new katana, the Kiku-Ichimonji, shaves
off a clean 1000. With these huge numbers, you'll finish in no time.
You can bring in the Saint Sceptre to do a perfect 999 once, if you're willing
to waste one space just for that.
Once Death shifts modes, he's strong against every element save for Holy.
Physical damage is still effective. If you were using Cierra, it'll hamper you.
Otherwise, it isn't much of a big deal. Disaresta wouldn't be as strong as you
might expect it, though, about 1250 damage for me, but that should be more than
enough.
S-rank Spoils: Night Scythe x01
Fia and Lina's place
--------------------
Bread at the usual place.
Pixia Residence
---------------
Nothing.
Hobbit Smithy
-------------
Chappi: If you gave him the Diamond Teardrop last chapter, reap your
three-chapter long reward, Silvia x50, the strongest spear.
Crystal Caverns
---------------
NaNa: Help her to receive Witch Broom x10.
Soala: Give her the Venoma Bud, Magic Icicle, and Light Moss for a
Book of Kirie x50.
Grove of Repose
---------------
Applecot at the usual place.
Undine's Spring
---------------
Ground: Dig 5 times for the Fanelia, the strongest one-use weapon in the game.
You can once again...
If you have 14 or fewer items and the Holy Grail, you can dip it in Spring
Water for Holy Water x5.
Elder's House
-------------
Head here, dream, head here again, and chapter six starts.
===============================================================================
Chapter 6 - The Promised Land
===============================================================================
___________YGGDRASIL___________
THE SANCTUARY OF REVERED WISDOM
Grass - Condition: Go into Look mode at [2]
-Take Them
-Everyone Trust +2, Mood +1
-Protected LoLo and MoMo! 4000pts.
-Obtain Event Item "LoLo and MoMo"
-Don't Take Them
-Cierra, Serene Trust/Mood -1; Lina, Fia Trust -2, Mood -1
Enemy Encounter!
----------------
Phantasmic Winds - 8000pts.
Holy is complete void. Forget any holy or thunder weapons.
Keep its rage down. Cheer Bell if you have it, otherwise... do your best
stalling its rage :( Use one hit weapons and support items to stall.
With the Cheer Bell, all you have to do is hit it hard and fast, and check
everyone's WT to plan your attacks.
If you get blown away, you'll head to [4], and as you can see, the exit there
leads to 6-4, [4]. Meaning you'll miss what's at 6-4, [1] and [2].
S-rank Spoils: Wyrm Wing x03
Look
----
Small Hole
-No effect
Surroundings
-No effect
Below
-Allows for passage to [4]
[3]
Chest - Open/Don't Open options - Trapped
-Silver Moon, Viper Whip, Phoenix Wand, or Spiral Arch x40
Explanation: This area has many rooms you can jump across and down from. Arrows
denote that certain paths are one-way only. Many of these rooms
have a left side and right side. For example, while it is true you
can reach [7]'s right side from [9]'s left side, you cannot go to
[7]'s left side from [9], and thus, cannot head to area 6-9 from
[9].
Also, I'll write down the event that occurs when jumping from one platform to
the next here to cut down on repetition.
Move
----
Jump - Jump/Don't Jump options
-Timing Minigame
-Success
-Head to next room
-Failure
-Mash Minigame
-Success
-Head to next room
-Failure
-Head to 6-5, [1]
[1]
Look
----
Below
-Allows you to drop down to [3]
[2]
Enemy Encounter!
----------------
Lumina the Pursuer - 2500pts.
Look
----
Chest - Open/Don't Open options
-Wind Bowgun x10
[3]
Look
----
Chest - Open/Don't Open options - Trapped
-Leyte Claw, Viper Whip, Phoenix Wand, or Silver Moon x40
Floating Platform
-No effect
Inside Platform
-No effect
[4]
Look
----
Floating Platform
-Trigger disappears
Sword in the Ground - Pull Out/Don't Pull Out options
-Mash Minigame
-Success
-Obtain Dragon Eraser x15
-Pulled the Sword out! 3000pts.
-Failure
-No effect
-If you fail 3 times...
-Obtain Event Item "Sword Hilt"
-Hilt Acquired - 1500pts.
-Name Change: Hole
6-9
---
______________________
|Crumbling Gardens_____
The first Aquarium
now lies in ruin.
A powerful impact
has caused the place
to start crumbling.
[6-4][8]<-[1]-[2]-[3]
[1]
Enemy Encounter!
----------------
Those Who Know Death - 3000pts.
S-rank Spoils: Blood Rose killed last - Viper Whip x15
Lich killed last - Book of Kirie x10
6-6
---
_____________________
|Aquarium Springs_____
Created by the gods,
it protects and
controls Yggdrasil.
There are three
Aquariums total.
[5]-[6]
|
[2] [4]
| |
MINIMAP: [1]-[3]
[1]
Look
----
Chest - Open/Don't Open options
[1st Tier; no effect]
-An angel.
-A Sprite.
-A... Fairy. Yeah...
[If you have the Mithril Sword]
-Give
-Mithril Sword transforms to Zephyr, durability stays the same
-Don't Give
-No effect
[2nd Tier]
-Take
-Obtain Event Item "KiKi"
-Protected KiKi! 4000pts.
-Don't Take
-No effect
Look
----
In the Water
-Give it to Fia
-Fia Trust +5, Mood +1
-Give it to Serene
-Serene Trust +5, Mood +1
-Give it to Lina
-Lina Trust +5, Mood +1
-Give it to Cierra
-Cierra Trust +5, Mood +1
-Give it to Rose
-(Eh? You wanna give it to me? I-I don't really know what to say...)
-Keep It
-Everyone Trust/Mood -1
-Throw Away
-No effect
[4]
Enemy Encounter!
----------------
Aqua Dog - 2500pts.
S-rank Spoils: Blood Rose killed last - Viper Whip x15
vs. Grim Angel
--------------
The Solitary Angel - 10000pts.
Ledah's weakness is Ice, so bring in your Silver Moon. You can bring in Silvia
and Blue Stinger, but you'll mostly be sticking to using Cierra and Serene.
Bring in whatever else you want. This battle shouldn't be too difficult. Fia's
katanas are still useful, but Cierra using the Blue Stinger does some HEAVY
damage, what with it being a magic attack and her magic being high.
Serene at 130 STR knocks off 1350 with her Almighty. Cierra at 141 MGC knocks
off 870 with just a normal Blue Stinger attack, but it's not going it hit all
the time. If you're unwilling to bring in Cierra because of her low speed, try
changing the formation to Magic. It knocks off 10WT after every magic attack.
Her Freezing Matter overdrive does 1200, an amazing number for a level 1
overdrive. Use it if you don't mind delaying Serene Almighty.
Ein is pretty useless. Have him use the Cheer Bell or other support items,
otherwise, just have him shave off some wimpy 200 every turn, or build up
the overdrive meter with the Blue Stinger.
Ledah changes form once, and his ice weakness halves. Meaning your attacks will
halve. Serene Almighty manages less than half of what it did originally
under this condition, 620, so calculate carefully if you're finishing with her
overdrive.
If you plan well, you can quickly finish this using Cierra's Freezing Matter
thrice, and finishing with Serene Almighty. If you for some reason leveled up
the next chapter's scythe this chapter, you can finish it in two Freezing
Matters and one Serene Absolute, as long as you make Ein attack once with the
Blue Stinger after the second Freezing Matter so the overdrive bar can reach 3.
S-rank Spoils: Lorelei
6-8
---
______________________
|Where Wisdom Lies_____
The top of Yggdrasil.
The manalith holding
the wisdom of the gods
lies here in the
sacred light.
[5]
|
MINIMAP: [1]-[2]-[3]-[4]
[1]
Look
----
Surroundings
-No effect
[2]
Enemy Encounter!
----------------
Dragon Master Milia - 2000pts.
S-rank Spoils: Valkyrie killed last - Souther Cross x05
Look
----
Surroundings - Conditions: Have MoMo and LoLo
-I'm glad for you all.
-All fairies you have leave
-Join us and fight!
-Obtain Event Item "LaLa"
-Obtain Battle Pixies x03 [low% 3x 333 damage]
-KiKi and PiPi leave
[3]
Look
----
Chest - Open/Don't Open options
-Obtain Fire, Ice, Lighting, or Holy Emblem x15
[4]
Nothing.
[5]
vs. Grim Angel
--------------
The Devilish Angel - 12000pts.
I had a serious lack of fire items, so this won't be so thorough. If you took
Southern Cross in the previous battle and had no problem leveling that up,
bring it. As usual, Fia's katana's are useful, doing their usual amount. In any
case, do what you can with the Phoenix Wand and any other fire weapons you
might have. Southern Cross's overdrive will hurt A LOT. Phoenix Wand's
Prominence did 2500.
By the time you've built up the overdrive bar and it's Cierra's turn Malice
probably has a hunk of her HP taken off, and using Prominence would bring her
down to near-death. This is so because Cierra gets frozen easily. This means
that you probably won't be able to finish her off using Prominence again. No
fear, though, you don't need a level 3 to get an S-rank, just a level 2. In
the case of Cierra being handicapped, just blast away with Fia's Phoenix Wand's
Carmine Cutlass, for a good 1250 damage if all hits connect.
S-rank Spoils: Hair Ornament x10 [Girls: REC+ MGC+ when used, Lina attacks]
A-rank Spoils: Black Choker x10 [Girls: MGC+ STR+ when used]
Fia and Lina's place
--------------------
Bread at the usual place.
Pixia Residence
---------------
Nothing.
Hobbit Smithy
-------------
Chappi: Give him the Aquarium Fragment for a Manalith Dagger x10
Crystal Caverns
---------------
Soala: Give her the Black Feathers for a Fallen Fan x20.
Grove of Repose
---------------
Applecot at the usual place.
Undine's Spring
---------------
If you haven't previously...
Ground: Dig 5 times for the Fanelia, the strongest one-use weapon in the game.
You can once again...
If you have 14 or fewer items and the Holy Grail, you can dip it in Spring
Water for Holy Water x5.
Elder's House
-------------
Head here to start chapter seven.
===============================================================================
Chapter 7 - Within the Darkness
===============================================================================
________MAZE OF SHADOWS__________
THE LABYRINTH OF ETERNAL DARKNESS
[ 7-8 ]
[ 7-5 ] [ 7-6 ] [ 7-7 ]
[ 7-4 ]
|
[ 7-2 ]-[ 7-3 ]
[ 7-1 ]
7-1
---
_____________________
|Clemonia Stratum_____
One end of Heaven's
Gate which has been
tainted by darkness.
Large rocks are
stacked in layers.
MINIMAP: [1]-[2]-[3]->Next
[1]
Look
----
Chained Rocks
-No effect
Sword in the Ground - Pull/Leave options
-Mash Minigame
-Success
-Obtain Dragon Slayer x15
-Sword Removed! 3000pts.
-Failure
-No effect
-If you fail 3 times...
-Obtain Event Item "Sword Hilt"
-Sword Hilt Acquired... 1500pts.
-Name Change: Hole in the Ground
Event - Occurs as you move to [2]
-----
I felt it, too.
-Serene Trust +2, Mood +1
Are you sure?
-Serene Trust -2, Mood -1
7-2
---
_________________
|Ethereal Way_____
A walkway connecting
Heaven's Gate to
the Isle of Goriate.
It's made of rocks
chained together.
[1]-[2]-[3]-[4]->Next
| |
V V
[5]-[6]-[7]->Next
|
V
[8]-[9]->Next
Quick Note: You must S-rank any battle and obtain a bomb to get to extra area
7-9.
If the bomber kid manages to breakout, you'll fall down one level,
and you won't be able to head to 7-9.
[1]
Look
----
Surface
-No effect
[2]
Enemy Encounter!
----------------
The Destroyer - 1500pts.
S-rank Spoils: Bomber Kid killed last - Bomb x01
Stopped Bomb Threat! 15000pts.
7-3
---
________________________
|The Isle of Goriate_____
The floating island
where Hector's castle
is situated. A barried
has shrouded the isle
in darkness.
[7-9]
^
|
MINIMAP: [1]-[2]-[3]->[7-4]
[1]
Look
----
Surroundings
-No effect
[2]
Enemy Encounter!
----------------
Conditions: Came from 7-2, [4]
Prideful Wings - 1500pts [Tyrant, Obinick, Ogre Eater]
S-rank Spoils: Tyrant killed last - Amulet x15
Conditions: Came from 7-2, [7]
Red Berserker Luca - 1500pts [Tyrant, Simurgh, Ogre Eater]
S-rank Spoils: Simurgh killed last - Egg x10
Conditions: Came from 7-2, [9]
Heaven Howler - 1500pts [Ogre Eater, 2 Geists, Pazuzu]
-S-rank Spoils: Pazuzu killed last - Hourglass x10
Look
----
Crack - Conditions: Came from 7-2, [4]; Have a Bomb - Use/Don't Use options
-Hidden Route Discovered! 10000pts.
-Name Change: Mountainside
-Path to 7-9 opens
[3]
Look
----
Chest - Open/Don't Open options - Trapped
-Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40
7-9
---
_____________________
|Granada Fortress_____
The fore where Hector
repelled the demon
attack during Ragnarok.
It still bears scars
from the battle.
MINIMAP: [7-3]-[1]-[2]-[3]-[4]
[1]
Look
----
Stairway
-No effect
[2]
Enemy Encounter!
----------------
Assassin from Hell - 1000pts.
S-rank Spoils: Hell Curse killed last - Rosier x10
7-4
---
_________________________
|The Road to Darkness_____
A winding path leading
to the Maze of Shadows,
Hector's castle. The
road is much longer
than it appears.
Chest - Open/Don't Open options - Trapped
-Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40
[5]
vs. Grim Angel
--------------
The Grim Avenger - 8000pts.
Fallen Fan and Souther Cross for the win. Bring out whatever else you want,
any strong low-endurance weapon is fine. If you score enough hits within the
first two turns, Cierra can Calamity Flare in her first turn. If she's strong
enough and all hits connect you'll wipe off 2800 of her 3250 HP if Cierra has
159 Mgc. I won in 18 counts.
The quickest way through is like so:
[A5]->[B1]~[B4]->[C1]~[C2]->[A6]~[A9]->[B5]~[B6]->[C3]~[C6]
-> Indicates Warping, ~ Indicates Walking
Warps are one-way only, meaning you can't head back to where you came from
using the same warp you just popped out of.
You'll miss out on Serene's conversation, though. It's not a big deal, but
just save before [C3] and run around a bit if you want to read it, along with
other less important conversations.
Dark Progenitors
================
At the first five warp points you go to, regardless of which you choose, you'll
encounter a Dark Progenitor. I will not be listing them below in the actual
rooms for obvious reasons; instead, they'll be listed here, in order.
By the way, Serene's bats are ALWAYS useful. It'd be amazing if you still had
them, but they're not necessary.
Dark Progenitor!
----------------
Dark Progenitor I - 5000pts.
Bring in your strongest everything, as it's not weak against anything except...
If you took a Tri-Shot by killing one of the earlier Diana's Vassals, it'll do
a good 720 with Lina at 107 Str.
S-rank Spoils: Leyte Claw x30
Dark Progenitor!
----------------
Dark Progenitor II - 5000pts.
Physical won't have much of an effect, so once again, bring in your strongest.
Fallen Fan is particularly effective, doing a good 1200 at 159 Mgc, but it's
prone to being guarded, so you'll most likely pull of 800 with it. Finishing
off with Disaresta isn't a bad ideal, but it's very prone to being guarded as
well, so plan well.
S-rank Spoils: Gran Sabre x30
Dark Progenitor!
----------------
Dark Progenitor III - 5000pts.
Finally, a clear weakness. Thunder and fire. Leyte Claw and Diana's Bow with
Lina and Serene is a good idea, unless you want to use Cierra, then go right
ahead. Tri-Shot does a nice 625 at 107 Str, but Serene's Leyte Claw does 650,
if it all connects. Either way, they're useful. Stardust does 4100, that is,
if all the shots connect. This guy has 4500 HP. You'll have no problems.
In fact, you should just focus on building up the Overdrive bar. Ein using
the flag should be pretty useful in that case, it'll let you finish in no
time at all.
S-rank Spoils: Heilkraut x25
Dark Progenitor!
----------------
Dark Progenitor IV - 5000pts.
Physical, this time. Gran Sabre is good, and once again, Tri-Shot, which is the
most effective in this battle, doing a good 925 at 107 Str. Fia's Katana's if
you still have them. With these, you'll finish quickly. Divine Ascension did
2825 at 128 Str for me.
S-rank Spoils: Souther Cross x30
Dark Progenitor!
----------------
Dark Progenitor V - 5000pts.
Rosier and Einherjar, that's all you'll need. Cadenza wipes off 2400. Terre
Promize 1800, and Judgment 900.
S-rank Spoils: Infinite Arc x30
7-5
---
___________________
|Ruby Tier__________
One of the layers
of the Triple Strata
in the Maze of
Shadows. It's cast
in eerie, red light.
vs. Hector
----------
The Traitorous Magus - 10000pts.
Stats: Ein - Str 128, Serene - Str 142, Lina - Str 107
Leyte Claw and Diana's Bow with Serene and Lina. The rest should be straight-
forward. Although beward, he can change properties, so bring in the Infinite
Arc just in case. Don't have Lina use the Leyte Claw, it does about the same
damage as the bow but it's prone to missing. Serene's No Mercy knocks off 1700
if all hits connect. Ein's Glint Arrow does 825. Stardust does a heavy 2800
when all hits connect. If you're fast enough, chances are he won't change
elements at all, but by the time he does, he'll probably have really low HP.
S-rank Spoils: Tentacle Rod x1
7-8
---
_______________________
|Summit of the Gods_____
The fourth layer of
the Triple Strata in
the Maze of Shadows,
located within
a dimensional rift.
[1]
Look
----
Surroundings
-No effect
[2]
Look
----
Surroundings
-Flashback Scenes
[3]
vs. Seth-Rah
------------
The Holy Demon - 12000pts.
It's the final battle. I've no idea which girl you can't use, and I'm not going
to give strategies for each girl. The Rosier is _the_ weapon to use before
Seth-Rah's metamorphisis. Fia is especially useful here because of that, but if
you don't have her, use Serene and Cierra. After the metamorphisis, use your
preferred girl's overskill; Stardust, Serene Absolute, or Calamity Flare.
If you leveled up, you won't have much trouble at all. If you didn't, well,
good luck and bring some healing items. If Seth-Rah hasn't metamorphed, with
Ein at 128 Str, finish off using Disaresta: 4450 damage.
You can be cheap and use Fanelia and Longinus if you have those, but that's no
fun! I finished in 60 counts using Fanelia. You can probably finish in less if
you had both.
You're finished. This non-handholding walkthrough is over. For more on endings,
please look down.
Thanks for using this, don't hesitate to drop comments and inform me of
mistakes!
Trust and Mood in this game is what can explained as the values that show
how much the girls like you. The only thing it truly affects, as far as anybody
knows, is the ending. Trust and Mood have many rules to them, and they can't
really be categorized, so the best I can do is state the facts in a succinct
and orderly format.
Big thanks goes to Terence.
- Ties are handled like so, with the first having priority:
Cierra, Serene, Lina, Fia.
- Mood has a minimum of -5 and a maximum of 10.
- Mood increases by 2 if the girl deals the final blow in a non-practice
- Mood decreases by 1 if the girl falls in battle.
- Mood increases by 1 whenever trust is gained, no matter how small.
- Mood decreases by 1 whenever trust is lost, no matter how small.
- Mood is reset to 0 after each chapter.
- Mood is set in proportion to trust before a chapter. The girl with the
highest trust gets 3, the second highest gets 2, third gets 1, and last 0.
- Mood determines who the "friend" is for the chapter. The one with the higest
has her portrait shown. If all are 0 or below, Ein's portrait is shown.
- Trust cannot go below 0 and has no known maximum.
- Trust increases by 2 if the girl is pleased (6 or more mood) at the end of a
chapter, and decreases by 1 if the girl is in a bad mood (0 or less mood).
- Trust is mostly changed during the many events of the game.
- Trust is never reset, only altered.
In the status window, a girl will always have a bubble with an icon in it.
The icon is a rough measurement of mood and trust. The only thing it can tell
you is who has the most trust, and how much mood the girl has for the chapter.
The icons are as follows:
First Tier Second Tier
Bad Mood: Ellipses (...) Sweatdrop
Normal Mood: Blank Star
Good Mood: Note Heart
Bad Mood is 0 or less Mood.
Normal Mood is 0-5 Mood.
Good Mood is 6-10 Mood.
The first tier icon is the standard one. The second tier icon indicates which
girl has the most trust. Thus, only one second tier icon can ever exist at
any moment. One character cannot have a sweatdrop while another has a heart.
Note that if a girl is in a Bad Mood, they count as having a modifier of -2
Trust with regards to who gets the second icon. And if they're in a Good Mood,
they count as having a modifier of +2 Trust with regards to the second icon.
For example, if you Cierra had a Trust of 17 and was in a Good Mood, while
Serene had a Trust of 21 and was in a Bad Mood (and the others had low enough
Trust to not count at all in this example), then Cierra would have the Heart
symbol and Serene would have the ... symbol.
A girl will be captured no matter what. Everything is determined at 7-4, the
girl with the second tier icon will be captured. Even if the possesor of the
second tier icon changes, the girl with the second tier icon from 7-4 will
still be captured.
Ending requirements can be summed up as follows:
Cierra's Ending: Cierra has second tier icon at the start of 7-4, and Cierra's
Trust is 40 or more.
Serene's Ending: Serene has second tier icon at the start of 7-4, and Serene's
Trust is 40 or more.
Lina's Ending: Lina has second tier icon at the start of 7-4, and Lina's Trust
is 40 or more.
Fia's Ending: Fia has second tier icon at the start of 7-4, and Fia's Trust is
40 or more.
Rose's Normal Ending: Serene, Lina or Fia had second tier icon at the start of
7-4, but whichever girl was captured had 39 Trust or less.
Rose's True Ending: Cierra had second tier icon at the start of 7-4, and
Cierra's Trust was 39 or less.
As a note, if mood takes a severe decline after 7-4, the trust modifier comes
into play and the ending may change, despite who had the second tier icon at
7-4.
??? - Options:
-Hey, Fia.
-Trust +3
-Hey, Chia.
-Trust -3
-What was your name?
-No effect.
Lina - Options:
-I'm still dizzy...
-Trust -3
-Yes, thanks for asking.
-Trust +3
-Where's the other girl?
-No effect.
===============================================================================
Chapter 2 - Pursuit of Truth
===============================================================================
Patch of Grass - Condition: When attempting to head to [2] or getting out of
look mode after picking grass.
-Options
-It's broken.
-Lina Trust -1, Mood -1
-Nice find!
-Lina Trust +1, Mood +1
2-2
---
[1]
MINIMAP: [1]-[2]-[3]->Next
Event
-----
-Maybe we shouldn't...
-Lina, Fia Trust -2, Mood -1
-Still...
-Lina, Fia Trust -2, Mood -2
-Alright...
-No effect.
-I have a bad feeling...
-Lina, Fia Trust -2, Mood -1
-But...
-Lina, Fia Trust -2, Mood -2
-Alright.
-No effect.
-Let's go.
-Lina, Fia Trust +2, Mood +1
2-3
---
MINIMAP: [1]-[2]-[4]->Next
|
[3]
[1]
Event
-----
It's amazing.
-Fia Trust -1, Mood -1
I sense demons.
-Fia Trust +2, Lina Trust -1, Mood -1
[3]
Look
----
Tree
-What should I do?
-Lina Trust +1, Mood +1
-Combination Input Minigame
-Success!
-Fruit Acquired! 2500pts.
-Keep it.
-Obtain Applecot x10
-Give it to Lina.
-Lina Trust +2, Mood +1 MaxHP +10
-Give it to Fia.
-Everyone MaxHP +5
-Eat it.
-Ein MaxHP +10, Lina Trust -2, Mood -1
-I don't want it.
-Lina MaxHP +10
-...Failed.
-Nothing.
-Forget it.
-Lina Trust -1, Mood -1
[4]
Look
----
Tree - Options
-Shake
-Ein MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Keep Watch
-Use Fia
-Just At Minigame
-Success!
-Mission Accomplished! 2000pts
-Fia Trust +2, Lina Trust +1, both Mood +1
-Enemy Encounter! - Bush Slackers 1000pts.
-Success! Condition: Did not open chest.
-Mission Accomplished! 6000pts
-Fia Trust +2, Lina Trust +1, both Mood +1
-...Failure.
-Fia MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Use Lina
-Success!
-Mission Accomplished! 2000pts
-Fia Trust +1, Lina Trust +2, both Mood +1
-Enemy Encounter! - Bush Slackers 1000pts.
-Success! Condition: Did not open chest.
-Mission Accomplished! 6000pts
-Fia Trust +1, Lina Trust +2, both Mood +1
-...Failure.
-Lina MaxHP -5%
-Enemy Encounter! - Bush Slackers 1000pts.
-Sneak Past - Rythym Minigame
-Success! Snuck Past Guard! 5000 pts
-...Failure. Enemy Encounter! - Bush Slackers 1000pts.
-Ignore
-Be assulted by Bush Slackers when attempting to move to next screen.
Event - Condition: After being blown once by the Jet Black Wind
-----
Options - "I'm glad that..."
-...you're safe, [girl].
-[girl]'s Trust +3
-...we're back together.
-Lina, Fia Trust +1
2-4
---
MINIMAP: [1]-[2]-[3]->Next
[1]
Look
----
Bones - Options
-Leave it to Fia - Rhythm Minigame
-Failed: Fia MaxHP -5%, Bones Purified? 2000pts
-Success: Fia MaxHP -5%, Trust +1, Mood +1 Bones Purified! 4000pts.
-Leave it to Lina
-Enemy Encounter! Rampant Soul 1000pts.
-Do Nothing
-When returning to this area after being blown away, you'll fight a
skeleton.
[3]
Look
----
Flying Bat - Options
-Catch it - Input Combination Miniga,e
-Success: Bat Captured! 3000pts.
-Obtain Mr. Bat x05
-Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts
-Throw a rock at it - Just At Minigame
-Success! Bat Vanquished! 1500pts.
-Lina Trust -2, Mood -1
-Obtain Event Item Dark Bat Wings
-Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts
-Lina Trust -2, Mood -2
-Ignore it
-Nothing
2-5
---
[6]-[7]->Next
|
MINIMAP: [2]-[3]-[4]-[5]
[1]
[1]
Look
----
[Girl]
- [Girl] Trust +1, Mood +1
[4]
Event
-----
Input Combination minigame
-Success! Dodged Surprise Attack! 4000pts.
-Failed: Everyone MaxHP -5%
Options
-You're on your own, Lina!
-Lina Trust -2, Mood -1
-You're too old for that.
-Nothing.
[5]
Look
----
Chest - Options
-Don't open it.
-Head to 2-9, Extra Area.
-Make it a good one.
-Lina Trust +3, Mood +1
2-9
---
MINIMAP: [1]-[2]-[3]->Next
[3]
Look
----
Must inspect all three coffins. During the second inspection...
Event - Condition: When heading back to [1] with water.
-----
Save Her - Input Combination Minigame
-Success: Lost water, Lina Trust +2, Mood +1
-Failure: Lose water, Lina MaxHP -5%
Don't Save Her
-Lina MaxHP -5%
Grove of Repose
---------------
Serene - "Elendia's a nice place, huh?"
-Yeah, it is.
-No effect.
-Is it?
-Serene -3 Trust
-How about Rosalina?
-Serene +3 Trust
===============================================================================
Chapter 3 - The Accursed
===============================================================================
3-1
---
[6]
|
MINIMAP: [1]-[2]-[3]->Next
|
[5]-[4]-[7]
[1]
Look
----
Event
-It is?
-No effect
-That's a squirrel?
-No effect
-Not as cute as you, Lina.
-Fia, Serene Trust -1, Mood -1; Lina Trust +2, Mood +1
[4]
Look
----
Big Mushroom
-You better not.
-Lina Trust -2, Mood -1
-Just a small piece.
-Lina Trust +2, Mood +1
-Enemy Encounter! Intoxicating Plants - 2500pts.
-S-rank spoils: Flame Whip x5
*Note: If you take a piece, you'll lose 15% of your MaxHP when you fall down
here later.
[6]
Look
----
Chest - Condition: Second time
-Have Lina go
-Sorry...
-Lina Trust -1, Mood -1
-Did you gain weight?
-Lina Trust -2, Mood -1
-Discover she's 84 pounds
-There's mud on you.
-Lina Trust -1, Mood -1
-Name change: Sunken Chest
-Have Serene go
-Thanks.
-Serene Trust +1, Mood +1
-Next, can you...?
-Serene Trust -1, Mood -1
-Wings come in handy.
-Serene Trust +1, Mood +1
-Name change: Sunken Chest
[7]
Aran Doll Event - North South North South
Chest
-Discard
-Cierra Trust -5, Mood -1; Everyone Else Trust +1, Mood +1
-Keep
-Cierra Trust +5, Mood +1; Everyone Else Trust -1, Mood -1
3-2
---
MINIMAP: [1]-[2]-[3]->Next
[1]
Event - Condition: Check Roots - Occurs when attempting to move to next screen
-----
You must be...
-...tired; let's rest.
-Serene Trust +2, Mood +1
-...clumsy, like Lina.
-Serene, Lina Trust/Mood -1
-...getting old.
-Serene Trust -2, Mood -1
-Discover Serene is the same age as Ein
[2]
Look
----
Sleeping Beast
-Let's do it.
-Enemy Encounter! Sleeping Ape - 2000pts.
-Sleeping Ape -50% HP
-Let's sneak past.
-Condition: Previously checked roots
-Watch your step, Serene.
-Serene Trust/Mood +1
-Serene, you klutz!
-Serene Trust -3, Mood -1
-Look out, Fia.
-Fia Trust/Mood +1
-Enemy Encounter! Sleeping Ape - 2000pts.
-Condition: Did not check roots
-Move to [3]
Sealed Chest - Conditions: Cierra must be in your party - Open/Don't Open
-Obtain Holy, Lightning, Fire, or Ice orb x15
-You could be a thief!
-Cierra Trust/Mood -1
-That's incredible!
-Cierra Trust/Mood +1
-Can you teach me?
-No effect
Event - Conditions: Cierra is in your party, attempt to move to next screen
-----
Save Him
-Everyone Trust/Mood +1
-Obtain Event Item "Hammer" after battle
Watch
-Miss Event Item "Hammer" after battle
Enemy Encounter! Bunch o' Bullies - 2000pts.
S-Rank Spoils: Spiked Hammer x5
[3]
Look - Condition: Second time entering
----
Shiny Object
-Get - Command Minigame
-Success
-Obtain Event Item "Serene's Pendant"
-Pendant Acquired - 2000pts.
-Give it to Cierra
-Cierra Trust/Mood +1
-Return to Serene
-Serene Trust +2, Mood +1
-It's your treasure.
-Serene Trust +3, Mood +1
-It was luck.
-Serene Trust +1, Mood +1
-Can I have it?
-No effect
-Give it to Lina
-Lina Trust/Mood +1
-Lina returns it to Serene
-Give it to Fia
-Fia Trust/Mood +1
-Fia returns it to Serene
-Failure
-I'm fine.
-No effect
-Not really.
-No effect
-Thanks, Fia.
-Fia Trust/Mood +1
-Serene, could you...?
-Serene Trust/Mood +1
-Serene gets her Pendant back, but not as an Event Item
-Ignore
-Where is Gateau?
-No effect
-Sounds delicious.
-No effect
-Is Gateau cute?
-No effect
Event
-----
Don't worry, you're soft.
-Cierra Trust +3, Mood +1; Everyone else Trust/Mood -1
Ow, that hurt.
-Everyone Trust -2, Mood -1
After she joins you, Cierra's trust is set to 19 and mood is set to 3 no matter
what option you picked here.
-Forced to move to 3-1, [4]
3-9
---
MINIMAP: [1]
|
[2]-[3]-[4]->Next
[1]
Look
----
Golden Egg - Condition: Did not take egg
-Is it really an egg?
-No effect
-It's beautiful.
-Fia Trust +2, Mood +1
-It looks delicious...
-Lina Trust +2, Mood +1
[3]
Look
----
White Things
-Search
-Serene! Lina!
-Serene Lina Trust/Mood -1
-Where are they going?
-No effect
-Did something happen?
-No effect
-Obtain Ruby Staff x50
-Catch
-Actually, I was.
-Lina Trust/Mood +1
-I want to take one home.
-No effect
-I just feel like it.
-Fia Trust/Mood -1
-Rhythm Minigame
-Success
-Obtain Event Item "White Butterflies"
-White Butterflies Acquired! 3000pts.
-It comes naturally.
-No effect
-I eat my spinach.
-No effect
-It was just luck.
-No effect
-I concentrated hard.
-No effect
-Failure
-No effect
-Leave
-No effect
[4]
Look
----
Stone Entrance
-You, Lina.
-Lina Trust -2, Mood -1
-She means Cierra.
-No effect
-I'm not a kid.
-No effect
Event
-----
As you head to next screen, Command Minigame
-Success
-Saved Cierra - 2000pts.
-That's not fair.
-Serene Trust/Mood -1
-Be careful, everyone.
-No effect
-Failure
-That's not fair.
-Serene Trust/Mood -1
-Be careful, everyone.
-No effect
Look
----
Squirrel - Conditions: Come back from [2] - Two-Tier Options
-It is cute, isn't it.
-No effect
-Not as cute as Lina.
-Lina Trust +2, Mood +1
-Not as cute as Fia.
-Fia Trust +2, Mood +1; Serene Trust/Mood -1; Lina Trust -2, Mood -1
-A squirrel?
-Fia Trust/Mood -1
-A demon!?
-Serene Trust/Mood -1
[2nd Tier]
-Catch
-Command Minigame
-Success
-Ein Vit +1
-Squirrel Captured - 2000pts.
-Give it to Cierra
-It runs away because Cierra doesn't know how to hold it
-Give it to Serene
-She releases it because "Animals belong in nature"
-Give it to Lina
-Lina Trust +2, Mood +1
-It escapes her grubby paws
-Give it to Fia
-Fia Trust/Mood +1
-She sets it free
-Release
-Cierra Trust/Mood +1
-Failed
-No effect
-Leave
-"It's too cute to capture."
3-7
---
[2]-[3]->Next
|
MINIMAP: [1]
[1]
Look
----
Ivy - Condition: Checked, but did not pull
-Oh, really?
-Lina Trust -3, Mood -1
-How old are you?
-Discover she's a year older than Fia...
-Yeah, yeah...
-Lina Trust -2, Mood -1
-I'm sorry.
-No effect
[3]
Look
----
Empty Shell - Condition: Did not look inside the first time, 3rd time checking
-Yeah, they are.
-Lina Trust/Mood -1
-Are they?
-It's a famous song.
*Note: Can attempt this trigger as much as you wish. Drop Lina's trust+mood as
much as you want.
Undine's Spring
---------------
If you have the Paradise Plume and you've talked to CoCo and come here within
four turns of talking to her, you'll witness a bathing scene but Fia and Lina
-4 Trust.
Look
----
Fishing Point
-Catch - Conditions: Have Event Items Fishing Rod and Grasshopper, but no
pouch
-Timing Minigame
-Success
-Free it
-Lina Trust +2, Mood +1
-Caught a Fish! 4000pts.
-Leave it
-Lina Trust -2, Mood -1
-Failure
-Lose Grasshopper
Panel - Conditions: Girl already went on once
-Selecting the girl you previously picked will have no effect, but selecting
a different girl will have their respective effects happen
[5]
Event
-----
Save
-Everyone Trust/Mood +1
-Able to receive Iria's Bow at 4-6
Ignore
-Everyone Trust -2, Mood -1
-Unable to receive Iria's Bow at 4-6
[7]
Look
----
Shimmering Water
-Search
-For
-Cierra Trust/Mood +1
-Everyone MaxHP +10, Str, Mgc, Agl, Vit +1
-Found Mana Wisp! 3000pts.
-Name Change: Dark Window
-Against
-Cierra Trust/Mood -1
-Name Change: Dark Window
-Leave
-Name Change: Dark Window
Look
----
Chained Sword
-Take it
-Fia Trust -2, Mood -1
-Mash Minigame
-Success
-Ein MaxHP -15%
-Obtain Zantetsu x5
-Name Change: Torn Chains
-Failure
-No effect
-No second chance
-Ask Fia
-Fia Trust +2, Mood +1
-Command Minigame
-Success
-Obtain Zantetsu x10
-Name Change: Torn Chains
-Failure
-No effect
-No second chance
4-5
---
MINIMAP: [1]-[2]-[3]->Next
Look
----
Statue
-Put Hand In - Conditions Unknown (I've heard of a failed case. Has nothing
to do with Trust or Mood, though.)
-"Brave warrior...
You are a true hero.
You shall receive my blessing!"
-Ein Str, Mgc, Agl, Vit +3
-Blessed!! 15000pts.
-Everyone Trust +2, Mood +1
-Name Change: Lion Statue
-Put Rose In
-Rose MaxHP -5%
-Cierra Trust -3, Mood -1
-No second chance
-Leave
-No effect, No second chance
Bat - Conditions: Successfully throw rock inside Dark Window
-Catch
-Timing Minigame
-Success
-Obtain Mr. Bat III x5
-Bat Acquired - 3000pts.
-Failure
-Enemy Encounter! Lost Bat of Tetyth - 1000pts.
-S-rank spoils: Hourglass x10
-Bat Wings trigger appear
-Slash
-Timing Minigame
-Success
-Lina Trust -3, Mood -2
-Killed the Bat! 3500pts.
-Failure
-Lina Trust/Mood -1
-Ignore
-No effect
Look
----
Bottle - Conditions: Come back here after roughly 15 turns spent in this area.
I suggest coming here after gettin the Holy Grail, it
should be flooded by then.
-Pick Up
-Obtain Event Item "Bottle"
-Bottle Acquired - 1500pts.
-Open
-Fia Trust/Mood -1
-Obtain Event Item "Music Sheet"
-Music Sheet Acquired! 1500pts.
-Don't Open
-Fia Trust/Mood +1
-Throw
-No effect, no second chance
-Ignore
-No effect, no second chance
4-7
---
MINIMAP: [1]-[2]->Next
[2]
Enemy Encounter!
----------------
The Red Sage - 4000pts.
Ein's Lightning Strike and Lina's Voltage Raid are good bets. It shouldn't be
too hard as long as you can recover from the breakouts.
S-rank spoils: Red Viper x3
Undine's Spring
---------------
If you talked to Lina and have the Mint, you'll witness the second bathing
scene after beating up the Golem here. Cierra and Serene Trust -5.
Look
----
Sign - Condition: Second Time
-Lina's Backpack is stolen; Fulfills conditions for thief event in this area
-Did you lose it?
-Lina Trust/Mood -1
-Did someone steal it?
-No effect
-Give it back, Serene.
-Serene Trust/Mood -1
-Name Change: Old Sign
Building/House - Conditions: Conversed (options selection) with Fia at [3]
-Investigate
-Enemy Encounter! Randy the Thief - 1000pts.
-Refuse
-Serene Trust/Mood +1
-Thief Defeated - 4000pts.
-Accept
-Lina Trust +2, Mood +1
-Obtain Event Item "Thief Manual"
-Thief Manual Acquired - 2000pts.
-That piece of junk?
-Lina Trust -2, Mood -1
-Ignore
-No effect
[3]
Look
----
Tree - Conditions: Backpack Stolen, Well Checked at [2]
-Yeah, me too.
-Fia Trust/Mood +1
-It's just you.
-Fia Trust/Mood -1
-Oh, you noticed?
-Fia Trust/Mood +1
-Serene Trust/Mood -1
Inside the Well - Conditions: Have Rope
-Secure Rope
-Head down to 5-2
-Jump Rope
-Lina Trust/Mood +1
-Fia Trust/Mood -1
-Wait
-No effect
Inside the Well - Conditions: Otherwise
-Jump Down
-Timing Minigame
-Success
-Head to 5-2
-Failure
-Everyone MaxHP -5%
-Grab Serene
-Serene Trust/Mood -1
-Don't Jump
-No effect
5-2
---
[1]
Event - Conditions: Came down with Rope
-----
The rope was too old.
-Cierra Trust -2, Mood -1; Serene, Lina, Fia Trust/Mood -1
Are you okay?
-Cierra Trust +2
Let's move on.
-No effect
Look
----
Glowing Rock - Conditions: Lights are off
-Take
-Obtain Event Item "Light Moss"
-Light Moss Acquired - 2500pts.
-Eat
-Cierra Trust/Mood -1
-No second chance
-Leave
-No effect
[2]
Look
----
Open Chest
-No effect
Surroundings - Conditions: Lights are off
-Serene!
-Serene Trust/Mood -1
-Hmm...
-No effect
-See anything, Rose?
-(Rose: I'm not a cat!)
[3]
Look
----
Open Chest
-The lights go off
-Feel Around
-Despite the SFX, there are no Mood or Trust changes strangely
-Ein MaxHP -5%
-Ask Cierra
-No effect
-Name Change: Chest
Switch Chest - Conditions: Lights are on, Chest previously thrown
-Only you can do it.
-Serene Trust/Mood +1
-Lights turn off
-Okay, Lina then.
-Lina Trust/Mood +1
-Lights stay on
Look
----
Block of Ice
-Hmmm...
-No effect
-How can you tell?
-Cierra Trust +2, Mood +1
-Could you make one?
-No effect
-Let's make ice cream!
-Lina Trust +2, Mood +1
Block of Ice - Conditions: Second time
-Is it an item?
-Fia Trust/Mood +1
-Is it an enemy?
-No effect
-Is it just more ice?
-Fia Trust -2, Mood -1
[2nd tier options will not be listed because of the space it takes, and
because it doesn't have any trust/mood altering events]
5-8
---
MINIMAP: [1]-[2]-[3]
[2]
Event - Conditions: Walk around a bit
-----
You're right.
-Serene Trust +3, Mood +1
I'll help you.
-Serene Trust +2, Mood +1
Don't do it...
-No effect
[3]
Event - Conditions: Walk around a bit
-----
Try it, Cierra!
-Cierra Trust +3, Mood +1
I agree.
-Cierra Trust +2, Mood +1
No, you shouldn't...
-No effect
===============================================================================
Chatper 6 - The Promised Land
===============================================================================
6-1
---
MINIMAP: [1]-[2]-[3]->Next
[3]
Look
----
Grass - Condition: Go into Look mode at [2]
-Take Them
-Everyone Trust +2, Mood +1
-Protected LoLo and MoMo! 4000pts.
-Obtain Event Item "LoLo and MoMo"
-Don't Take Them
-Cierra, Serene Trust/Mood -1; Lina, Fia Trust -2, Mood -1
6-2
---
MINIMAP: [1]-[2]-[3]
|
[4]->Next
[2]
Look
----
Shaky Rock
-Stomp
-Lina Trust +2, Mood +1
-Boulder Fragment trigger appears at [4]
-Don't Stomp
-No effect
6-3
---
No Trust/Mood events.
6-4
---
No Trust/Mood events.
6-9
---
No Trust/Mood events.
6-5
---
No Trust/Mood events. It's amazing in a way, isn't it?
6-6
---
[5]-[6]
|
[2] [4]
| |
MINIMAP: [1]-[3]
[3]
Look
----
In the Water
-Give it to Fia
-Fia Trust +5, Mood +1
-Give it to Serene
-Serene Trust +5, Mood +1
-Give it to Lina
-Lina Trust +5, Mood +1
-Give it to Cierra
-Cierra Trust +5, Mood +1
-Give it to Rose
-(Eh? You wanna give it to me? I-I don't really know what to say...)
-Keep It
-Everyone Trust/Mood -1
-Throw Away
-No effect
6-7
---
No Trust/Mood events.
6-8
---
No Trust/Mood events. Chapter 6 is relatively lacking.
===============================================================================
Chapter 7 - Within the Darkness
===============================================================================
There are only two Trust/Mood events in this chapter. The second one has no
effect because the ending is decided once you enter 7-4.
The first:
7-1, [1]
--------
Event - Occurs as you move to [2]
-----
I felt it, too.
-Serene Trust +2, Mood +1
Are you sure?
-Serene Trust -2, Mood -1
Drop me an e-mail at teruterubouzu1 at gmail, whether it be for comments,
mistakes, or extra information.
Thanks to Vixen1977 for going through the game using this, and proofing it in
the process.
Thanks to Terence for a bunch of information.
Thanks to my partner who ditched me before doing anything, because without him,
I never would've started this project.
Copyright 2005 Shifen.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited,
and a violation of copyright, unless stated otherwise by the author of this
guide.