---------------------------------------------------------------------
| ----------------------------------------------------------------- |
| | --\ /-\ - - --- --\ --\ \ | | /--\ --- --\ /--\ | |
| | |-/ | | \ \ / |- |-/ |-/ /-\ |\ | | - |- |-/ \--\ | |
| | | \-/ / / --- | \ | \ / \ | \| \--/ --- | \ \--/ | |
| | | |
| | ---- ---- ---- | |
| | / \ | \ | \ | |
| | \____ |___/ | | | |
| | \ | | / | |
| | \____/ P A C E - A T R O L ---- E L T A | |
| | | |
| ----------------------------------------------------------------- |
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F O R T H E G A M E B O Y A D V A N C E
V e r s i o n 1 . 0
M a d e B y S t a r F i g h t e r s 7 6
Welcome all to my walkthrough on a game that is based off the series,
called Power Rangers S.P.D. (based off the hit TV series) for the
Gameboy Advance. I hope this walkthrough helps out as much as possible.
Below is nothing but spoilers on the game as well as the TV series, so
if you don't want to be spoiled, please take a detour and hit the Back
button now. However if you want to be spoiled or need some help, please
scroll down as far as you need to. Consider this as your Spoiler
Warning!
-----------------
|TABLE OF CONTENTS|
-----------------
SECTION 1: Intro
A: Version Guide
B: The Story Of Power Rangers SPD
C: What Is Power Rangers SPD
D: About This Walkthrough
E: Control Configuration
F: Introducing the SPD Rangers
SECTION 2: Walkthrough
A: Before The Walkthrough
B: Episode 0 - Prelude
C: Episode 1 - Beginnings
(Mission 1-1 through Mission 1-2)
D: Episode 2 - Confronted
(Mission 2-1 through Mission 2-4)
E: Episode 3 - Dogged
(Mission 3-1 through Mission 3-4)
F: Episode 4 - Walls
(Mission 4-1 through Mission 4-5)
G: Episode 5 - Sam
(Mission 5-1 through Mission 5-6)
H: Episode 6 - Stakeout
(Mission 6-1 through Mission 6-6)
I: Episode 7 - Idol
(Mission 7-1 through Mission 7-6)
J: Episode 8 - Shadow
(Mission 8-1 through Mission 8-8)
SECTION 3: Important Stuff
A: Items
B: Enemies
C: Bosses
SECTION 4: In Conclusion
A: What's To Come
B: Special Thanks
C: Final Words
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-----
SECTION 1: |INTRO|
-----
-------------
A: |Version Guide|
-------------
Version 1.0: Just finished making the walkthrough for the game,
and submitted it to GameFAQS (01/12/06)
------------------------------
B: |The Story Of Power Rangers SPD|
------------------------------
Taken from the instruction manual:
People on Earth have allowed alien beings to co-inhabit with
humans. But peace is short lived as a planet-conquering alien
force turns its destructive intentions on Earth. And all that
prevents the Earth from being destroyed is the newest breed of
Power Rangers: S.P.D. - SPACE PATROL DELTA!
Led by Commander Anubis "Doggy" Cruger, the last member of the
legendary Space Patrol Delta sqaudron, the Power Rangers must use
their extraordinary genetic powers to save Earth from the
diabolical Emperor Gruumm and his horde of intergalactic
monsters!
-------------------------
C: |What Is Power Rangers SPD|
-------------------------
Power Rangers SPD is based off the hit TV series by the
same name. This is the 13th Season of Power Rangers, which is also
based off it's Japanese counterpart, Dekaranger. Does this game
fall in with the TV series? In a way it actually does. Each level
is a different episode which is contains parts of the episode from
the TV series. I would say that this game takes place up to
"Shadow Part 2", because of the story with Doggie Cruger and
General Benag (right down to the battle with 100 Krybots). To be
rather honest, I think this game was left wide open seeing how it
ended. Anyways these episodes aren't in the same order as seen on
TV series.
----------------------
D: |About This Walkthrough|
----------------------
Several times throughout the walkthrough I will probably repeat
myself. A few times would possibly be necessary, such as a Boss
guide, as well as a few other things. Sometimes I do this without
even realizing it, and sometimes I do it to make it easier for
people to find what they are looking for on this walkthrough. This
guide, like others, is described on how I played/beat the game.
You have your methods as do I. This is just my way of doing it. I
hope this helps out in anyways possible.
---------------------
E: |Control Configuration|
---------------------
These are the basic controls for the game:
Controls for Rangers & Delta Squad Megazord
D-PAD: Move Right or Left
START BUTTON: Pauses game
SELECT BUTTON: Does nothing
Controls for Rangers
'A' BUTTON: Jump
'A' + 'A' BUTTON: Double jump/Wall jump
(Red, Blue & Green Rangers only)
'A' + 'B' BUTTON: Attack while jumping
'R' BUTTON: Use special abilities (see the next section)
DOWN: Crouching
(Red, Blue & Green Rangers only)
DOWN + 'B' BUTTON: Forward Roll
(Yellow & Pink Rangers only)
DOWN + 'A' BUTTON: Jump to the lower level
PLAYER'S NOTE: When you play as Shadow Ranger, he will have all
the abilities listed above.
Controls for Delta Squad Megazord:
DOWN: Blocking
'A' BUTTON: Punch (you can do up to 3 consecutive punches at once)
'B' BUTTON: Kick
'A" or 'B' BUTTON: Attack with your sword once your Special
Ability Meter is at full.
PLAYER'S NOTE: For each punch and/or kick you do, will rasie your
Special Ability Meter.
---------------------------
F: |Introducing The SPD Rangers|
---------------------------
Each level is specifically designed for a specific Ranger. Knowing
that, listed below is what special abilities each Ranger has:
Red Ranger:
Physical = Wall Jump; Special = Becomes Invisible
Blue Ranger:
Physical = Double Jump; Special = Makes Forcefield
Green Ranger:
Physical = Wall Jump; Special = Tracks Auras
Yellow Ranger:
Physical = Forward Roll; Special = Duplicate Rangers
Pink Ranger:
Physical = Forward Roll; Special = Stone Punches
Shadow Ranger:
Physical = All Abilities; Special = Sword Strike
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-----------
SECTION 2: |WALKTHROUGH|
-----------
----------------------
A: |Before The Walkthrough|
----------------------
1. First off let's get the obvious out of the way. You CAN NOT
unlock and/or play as the following: Omega Ranger, Kat Ranger,
Nova Ranger, Omega Max Megazord, Delta Max Megazord, Delta Command
Megazord or SWAT Megazord, or the main Rangers in SWAT Mode. Kat
Ranger ("Katastrophe") and Nova Ranger ("Endings Part 2") made one
time appearances only in the TV series. DO NOT EMAIL ME ASKING
THIS!
2. The majority of the levels are mostly side-scrolling levels,
which really needs no explanation outside the norm. There are some
other levels (such as racing), which in those levels, I will give
instructions how they work each time they are played.
3. You will come across boxes, crates and oil drums throughout the
game. It's best to fight off all the enemies already present first
before breaking open the boxes, crates and oil drums, as there may
be more enemies within them.
4. To skip ahead to a specific mission, press CTRL + F then type
out what mission you want type out. The Table Of Contents will say
what missions are in each episode.
-------------------
B: |Episode 0 - Prelude|
-------------------
This episode is more like a story of what the game is about. We
see footage of outer space and what looks like something
destroying a planet, which was ordered by Grumm. He then says that
Earth will be his next target.
----------------------
C: |Episode 1 - Beginnings|
----------------------
Some of the events seen in this episode are taken from the episode
"Beginnings Part 1 & Part 2" from the TV series. Krybots have
landed on Earth. Commander Cruger informs the Rangers of what's
going on, and instructs them to investigate the city.
M I S S I O N 1 - 1
RANGER USED: Blue Ranger
Here we go, the first level! Just proceed through this level
normally, defeating any Krybots in the way. Once you get to a big
wall, Cruger will explain how the Blue Ranger can double jump
(Jump once, then when in the air, Jump again). With that, keep
going defeating Krybots. Once back on the lower level, walk a few
feet more. At this point, you can't proceed any further until you
defeat all the enemies on the screen (sometimes there can be alot
coming at you), which I will refer to these as "Stopping Points"
throughout this walkthrough. When you finish with them, you can
continue onwards. Climb upwards to the upper level and Cruger will
now explain how the Blue Ranger can create forcefields (Press the
'R' button), which will come in handy. Now continue onwards.
You will come to another Stopping Point, so take out these enemies
(some will appear on the upper level as well). After defeating
them, head to the upper level and continue on. Continue onward,
and you will come across a new obsticle. You gotta make your way
up between the pipes. Take your time though, because the steam
that shoots out will cause damage to you. After all that, keep
going until you see a red floor. Drop down and there will be a
Small Health Portion in the boxes. Keep going now and there will
be another Stopping Point, where Krybots will come out on both
upper and lower levels. Defeat all the Krybots and this mission
will be completed!
Blue Ranger will then report in saying that he's taken care of all
the Krybots. Then he reports that a Blue Troobian Foot Solider
(which I will call Blueheads throughout this walkthrough) just
showed up, and that backup is needed. Cruger then sends out the
Red Ranger to assist.
------------------------------------------------------------------
M I S S I O N 1 - 2
RANGER USED: Red Ranger
Cruger tells Red Ranger to be careful, that Blueheads are a bit
tougher.
Starting off in this level, a Bluehead will throw out 4 spheres
which Krybots will emerge from them. Take them out then continue
on, and you will come to a wall. Cruger will then tell the Red
Ranger how to wall jump (Jump towards the wall, then Jump again to
the opposide wall). Proceed through this level normally and you
will come to a Stopping Point. The Bluehead will throw out 4 more
spheres. Defeat these Krybots then jump to the upper level. Walk a
few steps and Cruger will then say how the Red Ranger can pass
through walls (Press 'R' Button). Use this ability to walk through
the walls to the other side. Note, this will not help you against
enemy attacks. Now you must wall jump up between the pipes without
getting hit (hopefully). Once past that, jump down into the little
pit and hit the boxes to uncover a Small Health Portion. After
getting that, jump back up and continue to the Stopping Point.
After taking care of that, continue on, following the Bluehead to
the end of the level. Time for a boss fight!
MINI-BOSS: BLUEHEAD (This won't be listed in the Boss Section)
Bluehead will throw out a couple of spheres at you, which contains
Krybots. He also has some other attacks, which is a laser gun as
well as some physical attacks. His shoulder ram attack is the most
powerful of the attacks. To defeat him, it's probably best to get
him grouped up with the Krybots, that way you can take them all
down at once. He will take awhile since he has a health bar, but
in the future, he won't be as difficult to destroy. Nonetheless,
rather easy fight.
After that, Red Ranger will give a victory type speech, then a
cutscene showing him using his Delta Blasters Combo Mode defeating
the Bluehead. EPISODE CLEARED!
------------------------------------------------------------------
------------------------------------------------------------------
----------------------
D: |Episode 2 - Confronted|
----------------------
Some of the events seen in this episode are taken from the episode
"Confronted" from the TV series. A monster has appeared! It's
Salimoht and he's wreaking havoc on the city. Cruger instructs the
Green Ranger to take his Delta Runner to head him off. Green
Ranger complies, roughly the same way he would in the series
("It's buttery!" ^_^).
M I S S I O N 2 - 1
RANGER USED: Green Ranger (Specifically Delta Runner 3)
Okay this level is a bit different. You have Delta Runner 3 at the
bottom of the screen, and 6 buildings. The object here is to stop
the missles from hitting the buildings. To do so, these are the
controls:
Left & Right = Move Delta Runner 3 back and forth
Up & Down = Move the radar up and down
'A' Button = Fires lasers
The radar has to be roughly on the missle in order for your lasers
to hit it. There will be several missles coming down, but not all
at once. If the buildings or two is hit, that's okay, but watch
your Health Meter carefully. Nonetheless take them out as best you
can. After that, this mission will be completed.
Green Ranger will say that he's taken care of the missles, thus
completing this mission.
------------------------------------------------------------------
M I S S I O N 2 - 2
RANGER USED: Yellow Ranger
Cruger then says that Salimoht is on the loose and instructs the
Rangers to go after him, and sends out the Yellow Ranger.
Begin this level as you would with any other level, defeating
Krybots. After a bit, Cruger will tell the Yellow Ranger that she
can do a forward roll (Press Down and the 'B' Button). Keep in
mind, this also works with the Pink Ranger as well. With that,
continue onwards throughout this level. Once you get to the wall,
jump upwards all the way to the top level, then continue on. On
the top level, Cruger then will tell the Yellow Ranger that she
can duplicate herself (Press 'R' Button). This ability can be VERY
helpful when she's being ganged up on. With that, continue on, and
drop to the lower level. You should see an oil drum in leftmost
corner. Destroy it to uncover a Small Health Portion.
Get that, then continue onwards defeating Krybots (you'll have to
jump to upper levels to find some). Make your way to the far end
and you will be at a Stopping Point. The deal here is that cars
will start coming down the street. You need to avoid them the best
you can (which is very easy to do). It will be best to stay on
either the left or right side and just jump when necessary. After
all the cars have came and gone, 2 more will show up and Krybots
will jump out of them (Krybots can drive O_o?). Defeat them and
this mission will be cleared.
Yellow Ranger said she has taken care of the problem!
------------------------------------------------------------------
M I S S I O N 2 - 3
RANGER USED: Pink Ranger
Cruger mentions that Krybots have invaded a building and instructs
Pink Ranger to take care of the problem.
Now this mission has multiple floors, but the objective for each
floor is the same. A note from here on out (for the rest of the
game), enemies might bust out of doors and elevators. I will not
say which ones though ;). At the end of the 1st Floor, Cruger will
say how the Pink Ranger can punch through steel beams (Press 'R'
Button when you are right next to the beam). This can also be done
to enemies, knocking them out hard. With this, repeat the process
for the 2nd Floor through 6th Floor. On the 5th Floor, there will
be some boxes, with a Small Health Portion in them so make sure
you get that. On the 7th Floor, just keep going on fighting
Krybots until you reach a Stopping Point. Defeat all the Krybots,
then a Bluehead will come out. Defeat that, and this mission will
be completed.
Pink Ranger will then say she took out all the enemies, but she
needs a shower because she stinks (sounds typical for her ^_^).
------------------------------------------------------------------
M I S S I O N 2 - 4
RANGER USED: Red Ranger
Cruger steps in saying that Salimoht is nearby, and instructs Red
Ranger to find and stop him quickly!
Now we are using the Red Ranger. Pretty much the same scenario
throughout here. Just go through taking out all the Krybots. Some
will bust out of wooden crates, so do keep that mind. When you get
as far as you can, use your Special Ability to pass through the
two beams, then jump upwards and head left a bit. In the boxes is
a Small Health Portion, so take that. Keep going right and once
you get as far as you can, use your Special Ability again. Now
this time, Wall Jump back and forth between the crates and head
left. At the end of that, there will be an SPD Badge, which will
give you an extra life. Now continue onwards. Keep going and you
will see a big box. Destroy it to reveal another Small Health
Portion. After that, walk a few more steps and you will come
across your first actual boss fight!
BOSS #1: SALIMOHT
This fight will be pretty tough. His fighting tactics are this: He
will launch boxes at you, and shoots three laser blasts at you. If
you get in close, he will do some harsh physical attacks on you
including a ground pound attack. So how do you defeat him? What I
do would be jump in close then start punching at him, then jump
back before he can attack back. Repeat this process and you will
be able to defeat Salimoht. Also cornering him may help as well.
After defeating Salimoth, the Red Ranger will tell him what he's
been charged with then go into Judgement Mode, and a cutscene will
take place, showing that Salimoht is guilty and the Red Ranger
using his Delta Blaster Combo Mode to finish him off. EPISODE
CLEARED!
------------------------------------------------------------------
------------------------------------------------------------------
------------------
E: |Episode 3 - Dogged|
------------------
Some of the events seen in this episode are taken from the episode
"Dogged" from the TV series. A new monster name Rhinix has
appeared, and is turning people into slime so he can use for
energy. Cruger explains this to the Rangers, and says RIC has been
programmed to find the slime, and for the Rangers to follow him.
Hurry before time runs out!
M I S S I O N 3 - 1
RANGER USED: RIC (Not a Ranger, but a kick-ass dog nonetheless!)
This is another special level. In this case, you must control RIC
long enough as he races through the city looking for the slime
that Rhinix has. This level has a time limit: 3:00 Easy Mode; 2:00
Normal Mode; 1:45 Hard Mode
Left & Right: Moves RIC back and forth
'A' or 'B' BUTTON: Makes RIC jump.
'R' BUTTON: Makes RIC run very fast (Special Ability)
Basically you need to get through this as quick as you can. Watch
your Health Meter because there are plenty of obsticles that will
be in your way. Luckily RIC has great jumping distance. Try to
avoid mudpits as they will slow RIC down some. That's pretty much
all there is to this race.
Once the race is over, it will show RIC by the entrance of the
cave.
------------------------------------------------------------------
M I S S I O N 3 - 2
RANGER USED: Yellow Ranger
Cruger reports that he's detected where Rhinix is, which is in the
cave and instructs the Rangers to go after him.
Make your way through this level like normal. After a few feet,
you will encounter a Stopping Point. From here on out, don't be
afraid of using your Special Ability to help take out the enemies
quicker, especially when it comes to Stopping Points. Continue
onward, and after a while, head upwards to an upper level and keep
going. Soon enough, Blueheads will join the party as they will now
be consider as foot soliders. Keep going, and the second wooden
crate will have a Small Health Portion in it. Continue onward, and
proceed to the next Stopping Point. Once you defeat all the
Krybots, a Bluehead will come out. Defeat that, and you will have
completed this mission.
Yellow Ranger reports in saying the cave is cleared out.
------------------------------------------------------------------
M I S S I O N 3 - 3
RANGER USED: Green Ranger
Cruger instructs Green Ranger to use his powers to find all the
slime that Rhinix created.
This mission is a maze level, so this is how it will break
down. All 10 Containers will be in random locations for each time
you play this game. So instead of explaining where they all are, I
made an ASCII map that may help you navigate through this maze
much easier. A couple of key notes about this mission. On the 8th
Floor, right before the first drop off, Cruger will tell the Green
Ranger to use his Special Ability to track down all the green
slime (Press 'R' Button), which will become VERY useful. He can
also Double Jump (Press 'A', then 'A' again). Between this map and
your Special Ability, you should be able to get through this
mission easily. So with all that out of the way, now let's get
started!
_________________________________________
8TH |_________________ _________________ |
START | | | |
_________________| | ______________| |
7TH | ______________ | |______________ |
| | | | | |
| |_____ _____| |_______ ______| |
6TH | _____| |_____ _______| |______ |
| | | | | |
| |______________| |_____ ________| |
5TH | _______________________| |________ |
| | | |
| |___ ____________________________| |
4TH | ___| |______ __________________ |
| | | | | |
| |_____________| | _______________| |
3RD |________________ | |_______________ |
| | | |
________ ____| |__________________| |
2ND | _____| |____ _____________________|
| | | |
| |_____________| |_____________________
1ST |_________________________________________|
GOAL
Now you start this mission off on the 8th Floor. After finding all
the containers of slime, make your way to the 1st Floor. Once
there, follow the path right, and once at the end, Rhinix will
throw out some small spheres which Krybots will emerge from.
Defeat them, and go through the right side, thus completing this
mission.
Green Ranger will then say he's covered in slime, then reports to
Cruger saying he collected all the slime.
------------------------------------------------------------------
M I S S I O N 3 - 4
RANGER USED: Blue Ranger
Cruger will warn Blue Ranger about Rhinix, and to be careful.
Just like other levels, make your way through this area. After
abit, go up to the nearby wall, then jump upwards to reach the
upper level. On the otherside, drop down and you will see a wooden
crate, which has Small Health Portion in it. Continue your way
through this area after that. As you make your way through, you
will come to a Stopping Point. After defeating the enemies here,
walk a few more steps right and bust open the wooden crate to
reveal another Small Health Portion. After that, make your way to
the upper level, keep moving on. Once you get to the end you will
see an opening. Double Jump on the left side of the opening, then
proceed onward. Keep going and you will see Rhinix and some
civilians (who run off). Get ready now for a tough boss fight!
BOSS #2: RHINIX
This guy is much tougher than the last one, so be ready. His
fighting tactics are like this. At the start of the fight, he will
jump up on a building and shoot out a missle, which when it lands,
will cause explosion waves to travel across the screen (these are
difficult to miss). When he's on the same level as you, he will
throw out discs and shoot out his horns. When you're up close, he
will use his horn to ram you, dealing good damage. What to do, use
Special Ability when you're up close to Rhinix, because he will
jump into it and it will cause damage to him. Between that, and
your physical attacks, should do some great damage. After a few
moments, Rhinix will jump back on the building, so be ready. This
fight will be tough, but if you keep it together, you should
succeed.
After defeating Rhinix, Blue Ranger will tell him what he's been
charged with, then he will use Judgement Mode on him. After Rhinix
is found guilty, it will show the Rangers using the Canine Cannon
him, finishing him off. EPISODE CLEAR!
------------------------------------------------------------------
------------------------------------------------------------------
-----------------
F: |Episode 4 - Walls|
-----------------
Some of the events seen in this episode are taken from the episode
"Walls" from the TV series. Another new monster has appeared!
Cruger informs the Rangers of Ringbah who is stealing diamonds.
He's in the warehouse district.
M I S S I O N 4 - 1
RANGER USED: Red Ranger
Same scenario as it's been, make your way through this level,
taking out all enemies. Keep going and you will be in a rather
large room. Nothing really of value in this area, so just keep
going. As you make your way through past the trucks and into the
next area. Now you will come to a part where you can drop down or
you can go upwards. Drop down and use your Special Ability first
to go through the steel beams. You will come to a dead-end with a
Small Heart Portion. Get that and then head back and to the upper
level and continue onward. You will eventually come to a Stopping
Point, which will consist of Blueheads at first, then Krybots,
then another Bluehead will come out. Defeat all them and you will
have completed this mission!
Red Ranger then reports in and says that everything has been taken
care of.
------------------------------------------------------------------
M I S S I O N 4 - 2
RANGER USED: Green Ranger
Cruger will then contact the Green Ranger instructing him to find
all the diamonds before it's too late!
Here's another Green Ranger maze level. This time all 10 Diamonds
will be in random locations for each time you play this game. So
once again, instead of explaining where they all are (which would
take forever and a day), I made an ASCII map that may help you
navigate through this maze much easier. One key note about this
mission: On the 1st Floor, follow the path till you can't go any
further. There will be a wall there. It won't be removed until you
collect all 10 diamonds. Keep this in mind, as it will be
important later on. Aside from that, like before, use my map
and your Special Ability, and you should be able to get through
this mission easily. So with all that out of the way, now let's
get started!
_____________________________________________
7TH |_____ _____________ ___________________|
| | | |
_____| |________ __| |___________________
6TH |______________ | | ______________________|
| | | |
______________| |_| | ____________________
5TH | ___________ | |_ _____ ___ |
| | | _ | | | | | | |
| | _________| | | |___| |_ _| |_ | |
4TH | | |_ _______| |___________| |_ _| | |
| | | | | | | |
| | _| |_____ _________________| |_ | |
3RD | | |_______ | |_ _________________| | |
| | | | | | | |
| |_________| |___| |___________________| |
2ND |____________ _____ ____________________|
| | | |
____________| |_____| |____________________
1ST |_____________________________________________|
START GOAL
You start this mission on the 1st Floor. After finding all of the
diamonds, make your way back to the 1st Floor. Once there, follow
the path right (the wall should be gone now), and once at the end,
you will engage in a Stopping Point battle. Defeat the enemies
here, and you will have completed this mission.
Green Ranger will report to Cruger saying he's collected all the
diamonds.
------------------------------------------------------------------
M I S S I O N 4 - 3
RANGER USED: Yellow Ranger
Cruger then announces that they found Ringbah and that he's close
by so be ready.
You pretty much know how the story goes, just make your way
through taking out anything in your way. Soon you will come to
staircase like area. Climb up it and you can choose the upper
level or lower level to be at, but it don't matter since they both
lead to the same spot. After that, you will come to a big tall
area. Make your way up this room, then jump over to the next room
(don't worry about the gap in between, there's nothing down
there). In the next area, go all the way down, then over to the
third area. In this area, stay on the left side and climb upwards.
You will see a box on the highest level which will contain a Small
Health Portion. Get that, then head down to the bottom then back
up on the right side and continue onward.
Once again you can choose to stay on the upper level or go down.
Stay on the upper level, head to the farthest point, where another
Small Health Portion resides in some boxes. After that, head down
to the lower level. Once there, continue all the way to the end,
where you will come to a Stopping Point. Take out all the enemies
that will appear. After that, this mission will be completed.
Yellow Ranger will report in saying that Ringbah just took off.
------------------------------------------------------------------
M I S S I O N 4 - 4
RANGER USED: Red Ranger (Specifically Delta Runner 1)
Cruger will then say that the Bay is under attack by Ringbahs
giant robot, and for the Rangers to take the Delta Runners and try
to stop him.
Here's another racing level, but this one is slightly different
and actually tougher. Your job is to race to Ringbah and stop him
from tearing things up. This level has a time limit: 3:00 Easy
Mode; 2:00 Normal Mode; 1:45 Hard Mode. Here are the controls
incase you forgot them from earlier:
Left & Right: Moves Delta Runner 1 back and forth.
'A' or 'B' BUTTON: Makes Delta Runner 1 jump.
'R' BUTTON: Makes Delta Runner 1 go very fast (Special Ability)
Basically you need to get through this as quick as you can. Watch
your Health Meter because there are plenty of obsticles that will
be in your way, including Ringbah who will launch missles at you.
Try to avoid mudpits as they will slow Delta Runner 1 down some.
Nonetheless, this will take a bit more planning, but once the race
is over, this mission will be completed.
------------------------------------------------------------------
M I S S I O N 4 - 5
RANGER USED: Delta Squad Megazord
With the race over, Cruger will tell the Rangers that they must
protect the city. With that, time for a big battle. We now get a
decent cutscene of the 5 Delta Runners combining into the Delta
Squad Megazord.
BOSS #3: RINGBAH'S GIANT ROBOT
Here's your first megazord battle. Not really that tough of a
fight. The robot will come at you with mostly phsyical attacks.
Sure the attacks may hurt some, but it's not that bad. Just keep
hitting him with some major punches (if you do 3 consecutive hits,
he will suffer some major damage). You'll be able to use your
Special Ability soon enough, which will help finish the robot off.
All in all, this will be an easy battle.
After the battle is over, Red Ranger will tell what Ringbah has
been charged with, followed by a cutscene involving Judgement Mode
and the Delta Squad Megazord, firing at the robot. With that, this
completes this mission. EPISODE CLEARED!
------------------------------------------------------------------
------------------------------------------------------------------
---------------
G: |Episode 5 - Sam|
---------------
Some of the events seen in this episode are taken from the episode
"Sam Part 1 & Part 2" from the TV series. A giant robot comes in
and zaps a building making it disappear. And then a monster named
Detagor says that he is looking for dolls for Mora to play with,
so he's gonna shrink humans for her to have her choice of who to
play with. Cruger then announces about buildings disappearing all
over, and wants the Rangers to investigate.
M I S S I O N 5 - 1
RANGER USED: Pink Ranger (specifically Delta Runner 5)
For this level, we have another racing course, but this one isn't
as tough as the last one. This level has a time limit: 3:00 Easy
Mode; 2:00 Normal Mode; 1:45 Hard Mode. Here are the controls
incase you forgot them
from earlier:
Left & Right: Moves Delta Runner 5 back and forth.
'A' or 'B' BUTTON: Makes Delta Runner 5 jump.
'R' BUTTON: Makes Delta Runner 5 go very fast (Special Ability)
Like before, you need to get through this as quick as you can.
Watch your Health Meter because there are plenty of obsticles that
will be in your way. Try to avoid mudpits and mediums as they will
slow Delta Runner 5 down some. This will take a bit of some
planning, but it's a rather easy race. Now you'll know when you
are close to finishing this race because an arrow will appear. But
when it does, you need to chase down the yellow car, and as soon
as you catch up with it, you will have completed this mission.
Pink Ranger will contact Cruger, saying that she has taken care of
the panic within the city.
------------------------------------------------------------------
M I S S I O N 5 - 2
RANGER USED: Red Ranger
Cruger then instructs the Rangers to form the Delta Squad Megazord
to put an end to this mayhem. But before they could that, the
robot disappears! Cruger believes that Detagor is behind all this.
That the giant robot is now showing up within the Charter Forest,
and instructs the Rangers to track him down before Degator hands
all those dolls to Mora.
Same thing as always, make your way through this area. After a
long trek, you will come to a a big wall. Use your Special Ability
to pass through the wall and go through the cave. On the other
side, use your Special Ability again and go through the other
wall, then after that Wall Jump upward to a platform then Wall
Jump upwards again to get to the upper level. Now up here, you
have two choices on what to do. If you go left all the way and
drop down where there is a Small Health Portion, but if you do
this, you will have to go through the small cave again.
Other than that, go right and drop down the nearby pit all the
way, and there will be another Small Health Portion in the wooden
crate for you. After getting that, Wall Jump back upwards, then
continue onward with this mission. You will eventually come to a
Stopping Point, in which you need to take out all the enemies
here. Once you do that, this mission will be completed.
Red Ranger contacts Cruger saying that he's taken out all the
Krybots.
------------------------------------------------------------------
M I S S I O N 5 - 3
RANGER USED: Blue Ranger
Now it's time for the Blue Ranger to step in. Cruger will tell him
to look out for any buildings that have disappeared.
You start this mission off the same way, but in this case, make
your way to the first tree, then Double Jump to the left side and
you will see an SPD Badge. After getting that, keep going through
the mission. When you get to an upper level, keep going and you
will have two choices. There's nothing to gain on the lower level,
so just stay on the upper level, hopping from branch to branch
until you reach the other side. Continue walking, then drop down
to the lower level. Walk a few more steps and you will be at a
Stopping Point. Don't be afraid to use your Special Ability if
need be.
After that, you can proceed onwards. You now need to make your way
up the trees and across on all the branches to a platform, then
follow the platform a bit and drop all the way down alongside it.
A Small Health Portion will be waiting for you. After that, walk a
few more feet and you will come to another Stopping Point. After
you take out the enemies in this one, you will have completed this
mission.
Blue Ranger will say that he found one of the buildings that was
reported missing.
------------------------------------------------------------------
M I S S I O N 5 - 4
RANGER USED: Green Ranger
Cruger instructs the Green Ranger to use his powers and find all
the people that Detagor turned into dolls.
Guess what, it's a Green Ranger mission, and you know what means,
another maze level. This time you must find all the 10 people that
were turned into small dolls. Now they all will be in random
locations for each time you play this game. So instead of
explaining where they all are, I made an ASCII map that may help
you navigate through this maze much easier. But it's not that
easy, because you have a certain period of time to find all these
dolls before they are trapped that way forever. These are the time
limits: 6:00 for Easy Mode; 5:00 for Normal Mode; 4:00 for Hard
Mode. The time limit will expire once the last doll has been
found.
________________ ___________
7TH |_____________ | |________ |
GOAL | | | |
_____________| |___________| |
6TH |_____________ ______________|
| |
_________ | |______________
5TH | ______| |______________ |
| | | |
| |___ __________________| |
4TH | ___| |___ ___________ |
| | | | | |
| |__________| |___________| |
3RD | _________________________ |
| | | |
| |_____________ _____ | |
2ND |_____________ | | __| | |
| | | | | |
_____________| | | |____| |
1ST |________________| |__________|
START
Now you start this mission on the 1st Floor. But when you find all
10 miniturized people, make your way to the 7th Floor, then head
left until you reach the door. Go through it and you will have
completed this mission.
Green Ranger will report, having the others to alert the science
division, that he's heading back with the miniturized people.
------------------------------------------------------------------
M I S S I O N 5 - 5
RANGER USED: Yellow Ranger
Yellow Ranger picks up where in the hunt for Detagor.
You start off on the 1st Floor. From the starting point, continue
forward defeating enemies. You will then come to a point where you
can go upwards, but for now, ignore that and keep going. Carefully
make your way through this short room, avoiding the steam shooting
out. At the end of the room is an SPD Badge gaurded by a Krybot.
After getting that, head back to the previous area I told you
about, then climb upwards to the 2nd Floor. Once there, go right
as there is nothing gained by going left. Do so, and keep going
until you get to another drop off point.
From this point, drop down to the 1st Floor, then head left a bit
and there will be a Small Health Portion in the boxes. After that,
continue onward on the 1st Floor and soon you will be out of the
building. Keep going and you will engage in a Stopping Point. Do
not be afraid to use your Special Ability, because it will come in
handy! After a couple steps, another Stopping Point will take
place. Take care of that, then in the oil drum just past that, a
Small Health Portion, so get that! Keep going some more and you
will then see Detagor, and he will throw out an orange sphere.
From it, an Orange Troobian Foot Solider (aka Orangehead) will
appear.
MINI-BOSS: ORANGEHEAD (This won't be listed in the Boss Section)
This fight will be a lot tougher than the Bluehead. Ironically,
Orangeheads are the toughest of foot soliders in the TV series as
well. His fighting style is this: He will rush at you fast, so be
ready to avoid that. He will also use his sword to strike at you.
His final attack, he will channel lightning and shoot it out at
you via traveling the ground. Take it out like you would normally,
but for a better strategy, use your Special Ability when fighting
him, then back away and let your Special Meter charge back up,
then repeat the process. This is the easiest way to take him out.
After the fight, Yellow Ranger will tell Cruger that she lost
Detagor.
------------------------------------------------------------------
M I S S I O N 5 - 6
RANGER USED: Delta Squad Megazord
Then Cruger will report in saying that Detagor's giant robot is
attacking the city, and to form the Delta Squad Megazord and stop
him! With that, we get another cutscene of the Delta Runners
coming together to form the Delta Squad Megazord! Here we go with
another megazord battle, so get ready!
BOSS #4: DETAGOR'S GIANT ROBOT
This is extremely simple. The robots attacks are mostly physical
attacks and huge laser blasts. Impressive, but not that bad. Just
keep punching at it constantly and it will easily be defeated
after a few punches. You may not have to use the Special Ability!
After the battle, Red Ranger will tell Detagor is charged with,
and we get another Judgement Mode scene, followed by the Delta
Squad Megazord firing at it, destroying the robot. EPISODE
CLEARED!
------------------------------------------------------------------
------------------------------------------------------------------
--------------------
H: |Episode 6 - Stakeout|
--------------------
Some of the events seen in this episode are taken from the episode
"Stakeout" from the TV series. The Krybots are blowing a door
open, and when they do, a figure appears. The alarm sounds off at
headquarters and Cruger will say that Scimatu has escaped from
Oblivion 52, the prison planet, is heading towards Earth. Cruger
instructs the Rangers to go after him quickly! Head to the
Seashore Cave.
M I S S I O N 6 - 1
RANGER USED: Yellow Ranger
Start this level off the same way you have been, defeating
Krybots. Make your way up the large staircase like area to the
upper area. Once up here, you will be at a Stopping Point. After
taking care of that, continue onwards just down a couple steps.
Drop down alongside the wall and you will land on a Small Health
Portion. On this same floor, make it to the other side and in a
wooden crate will be another Small Health Portion. After getting
that, continue onwards and you will get to another Stopping Point.
Take care of that then walk a few more feet for another one. After
taking care of that one, this mission will be completed.
Yellow Ranger reports in saying she destroyed the Krybots.
------------------------------------------------------------------
M I S S I O N 6 - 2
RANGER USED: Pink Ranger
Cruger believes Scimatu may have a lab set up somewheres, and
wants Pink Ranger to find it, and that the materials are
dangerous!
Same as before, make your way through this level fighting all the
Krybots. After awhile, you will come to a point where you can go
down or to the right. If you go right, use Pink Rangers Special
Ability to bust through the steel wall then continue onwards. If
you go down, there is a Small Health Portion in a wooden crate on
the other side, but it would be quicker to go right. After all
this, continue the path all around until you get to another steel
wall. Bust through the wall again and keep going. There will be
another Small Health Portion in a wooden crate in a corner, and
some Krybots in a nearby crate. After that, follow the path all
the way to the end where you will be at a Stopping Point. Defeat
the Krybots and Blueheads here and this mission will be completed.
Pink Ranger will contact Cruger saying she has located Scimatu's
lab.
------------------------------------------------------------------
M I S S I O N 6 - 3
RANGER USED: Blue Ranger
Cruger tells Blue Ranger it's his turn again to take on some
Krybots!
Same scenario as before (getting kinda tiresome huh ^_^). Continue
forward from the starting point. After some running, you'll come
across a Stopping Point. Take care of this, then proceed onwards.
You will come to a wall, which you need to go up on the lone
platforms to reach the upper level. From here, jump from platform
to platform until you get past the second wall. If you drop the
past the second wall, there is an oil drum which has a Small
Health Portion in it. Back on the upper level, continue till you
get to the fourth wall. Once there, drop down and continue
onwards.
Soon you will come to a Stopping Point, then after that you will
enter a cave like area. Make your way to the wall, then up the
platforms to the upper level. Continue onwards and you will come
to a large area. Keep going in this large area, but take note that
in the wooden crate on the last upper platform has another Small
Health Portion in it. After all this, keep going and you will
reach another Stopping Point. Defeat all the enemies here, and
this mission will be completed!
Blue Ranger reports in saying he has taken care of the enemies
within the lab.
------------------------------------------------------------------
M I S S I O N 6 - 4
RANGER USED: Red Ranger
Cruger then informs Red Ranger that Scimatu is dangerous and to be
very careful.
Here we go again, continue from the starting point, and keep going
till you can't go any further. Wall Jump up to the upper level and
keep going to the other side. Continue onwards through this level
as always. After a long run, use your Special Ability to pass
through the solid wall, then Wall Jump to the upper level. Keep
going and you will come to another solid wall. Use the Special
Ability again to pass through. You will see an oil drum which will
have a Small Health Portion in it, so get that.
Now where that oil drum is, you will see two platforms high up.
Wall Jump back and forth between them and head on the right
platform (it may take a few jumps to do this). Once you do, after
a couple steps and you will see an SPD Badge, so get this. After
that, drop down to the lower level then keep going. You will
finally come to the end of this mission, but you will see an
Orangehead standing on some crates. Get ready for another Mini-
Boss fight!
MINI-BOSS: ORANGEHEAD (This won't be listed in the Boss Section)
He has the same fighting style as before, so nothing new there.
What is new though, he will throw out spheres containing 4 Krybots
and a Bluehead. You must defeat these before fighting Orangehead.
When you do fight Orangehead, after a few punches to him, he will
fall back and throw out more spheres, repeating the process.
Orangehead is a bit tougher this time, but you can still defeat
him rather easy.
After defeating him, this mission will be completed!
Red Ranger reports in saying that Scimatu has disappeared.
------------------------------------------------------------------
M I S S I O N 6 - 5
RANGER USED: Yellow Ranger (specifically Delta Runner 4)
Cruger then tells the Rangers that Scimatu has just showed up, and
is attacking the bay area. He instructs the team to stop Scimatu.
We then see the Delta Runners come out. Then Cruger instructs the
Yellow Ranger to take over, which she does.
Here we go again with another race level, this one isn't as tough
however. This level has a time limit: 3:00 Easy Mode; 2:00 Normal
Mode; 1:45 Hard Mode. Here are the controls incase you forgot them
from earlier:
Left & Right: Moves Delta Runner 4 back and forth.
'A' or 'B' BUTTON: Makes Delta Runner 4 jump.
'R' BUTTON: Makes Delta Runner 4 go very fast (Special Ability)
Like before, you need to get through this as quick as you can.
Watch your Health Meter because there are plenty of obsticles that
will be in your way. Try to avoid mudpits and mediums as they will
slow Delta Runner 4 down some. Also after about 10 seconds,
Scimatu's Giant Robot will appear, shooting out missles at you.
Make sure you avoid this as well. Plus, what's new is some
boulders in the ground, so be aware of that too. With all that,
this will take a bit of some planning, but once you are done, you
will have completed this mission.
------------------------------------------------------------------
M I S S I O N 6 - 6
RANGER USED: Delta Squad Megazord
Cruger will inform the Rangers that Scimatu is using his giant
robot, and that you must stop him. Form the Delta Squad Megazord
and do so at once. Then we get to see another cutscene of the
Delta Squad Megazord forming. Yet another megazord battle, so
let's do it!
BOSS #5: SCIMATU'S GIANT ROBOT
Now this boss fight will be a bit tough because of the fighting
style. The giant robot will charge at you rather fast and throw
punches quickly. Infact, he will be able to power his Special
Meter to it's fullest rather soon. When this happen, stay on the
defense as much as possible. Luckily his attacks won't do much
damage, but nonetheless it will hurt. So what to do? You're better
off working on getting your Special Meter to it's fullest and just
use your sword on the giant robot. With the sword in your hands,
will make this battle much easier.
After defeating him, Red Ranger will charge Scimatu with his
crimes. After this, Judgement Mode and Delta Squad Lasers will
both finish off Scimatu's Giant Robot. EPISODE CLEAR!
------------------------------------------------------------------
------------------------------------------------------------------
----------------
I: |Episode 7 - Idol|
----------------
Some of the events seen in this episode are taken from the episode
"Idol" from the TV series. This is a rather big cutscene here.
Something strange crashes into the earth and Blue Ranger goes out
to investigate it. He then finds out that there is a survivor, and
what's funny is that he was friends with this survivor. Cruger
suggests to bring him in, just to be safe. Later that night,
someone shoots Cruger (which is why I think this episode was
skipped on ABC Kids). Apparently there's no trace of the sniper,
so who would of tried to kill Cruger? What's more strange, Blue
Ranger's friend took off after Cruger was shot at. After much
discussion, the Rangers go off to find him (though Blue Ranger is
still in disbelief).
M I S S I O N 7 - 1
RANGER USED: Yellow Ranger
Make your way onward from the starting point. Nothing too big to
mention until you get to where there are two oil drums next to
each other. At that point, make your way up to the highest
platform, then jump up where there is a Small Health Portion.
After that, just keep going. You should be just passing tons of
boxes on some platforms. Don't worry, you can't get up there. Just
past that though is some more platforms, but keep going till you
see an oil drum. Jump upwards on the platforms and you will see
another Small Health Portion. Get that then keep going and you
will be at a Stopping Point. Now after taking out the few you see,
the garage door will open and several more will appear, then the
door will bust open and a Bluehead will come out. Defeat all them
and this mission will be completed.
Yellow Ranger reports in saying her duplicates will take care of
the enemies.
------------------------------------------------------------------
M I S S I O N 7 - 2
RANGER USED: Red Ranger
Cruger instructs Red Ranger to take care of the enemies on the
inside of a building.
You start off on the 2nd Floor, so make your way through the area.
At the end, Wall Jump upwards to the to the 3rd Floor, then 4th
Floor. Keep going, and head back to the 2nd Floor. On here, there
will be a Small Health Portion in a corner gaurded by a Krybot.
Make your way down to the 2nd Floor. Keep going and you will
come to a wall, which you will use your Special Ability to pass
through. Then after that, Wall Jump upwards to the 4th Floor. Be
careful as this hallway will have LOTS of Krybots. On the
otherside, drop down to the little cubby hole on the right. Bust
open the giant box to reveal a Small Health Portion. Get that,
then head down to the 2th Floor.
Now on the 2nd Floor, use the Special Ability to pass through all
the walls. Once on the otherside, drop down to the 1st Floor. Once
on the 1st Floor, walk a bit then use the Special Ability again to
pass through the walls. Once you make it to the end, a Stopping
Point will occur. Defeat the Krybots that comes out first, then
the Blueheads and finally an Orangehead will come out (it should
take 11 hits to defeat this one). After you defeat all this, this
mission will be completed.
Red Ranger reports in saying he has found the lab.
------------------------------------------------------------------
M I S S I O N 7 - 3
RANGER USED: Green Ranger
Cruger then tells the Green Ranger that the sniper is Blue Rangers
friend, Drew, that they must secure him quickly.
Here's another maze level, but this one is a bit different than
the others. In this case, you must chase down the sniper, so this
is how it will breakdown. The snipers location is completely
random, so you need to use Green Rangers Special Ability to track
him down. Since his locations are random, instead of explaining
where they all are, I made an ASCII map that may help you navigate
through this maze much easier.
______________________________________
7TH | ________________________________ |
| | | |
| |________________________________| |
6TH | ___________ ____________ |
| | | | | |
| |___________| |____________| |
5TH | ___________ _______________|
| | | |
| |___________| |__________
4TH |______________ __________|
| |
_________| |_______________
3RD |_________ ____________ |
| | | |
______________| |____________| |
2ND |___________________________________ |
START | |
____________________| |
1ST |_______________________|
GOAL
You start off on the 2nd Floor. After you catch up with Drew 5
times, head down to the 1st Floor. Now if you go down to the 1st
Floor before finding the sniper, there will be a wall in place,
not allowing you access to the goal. But after chasing the sniper,
once here, you will see him, so chase him into a doorway. Do so,
and you will have completed this mission.
Green Ranger reports in saying he's traced the heat source down,
that he think it's Drew after all.
------------------------------------------------------------------
M I S S I O N 7 - 4
RANGER USED: Blue Ranger
Cruger extends his sympathy to Blue Ranger and instructs him to
track down Drew and arrest him.
Start this the same way, but after a few feet you will come to a
wall, which you need to Double Jump upwards. At the highest point,
in the left corner there will be a Small Health Portion in some
boxes. Continue onwards until you get back down to the bottom
level. Walk some more and you will be in a big room. There's an
Orangehead here, so be careful. After this, head up on the
platforms, then jump over to the orange looking thing, then jump
on it's highest point. Jump to the left and you will see a SPD
Badge. Get that, then continue onwards jump from platform to
platform, until you reach the pathway on the upper level.
Keep walking through here and you will see some pipes shooting out
steam. Jump down in between all the pipes to avoid getting hit,
and make your way down to the bottom level. Walk across this
floor, then back up between the pipes to the upper level (avoding
the steam). Follow the upper level until you reach a big area. Now
if you platform jump to the other side, in the corner there is
some boxes with a Small Health Portion in it. After getting that,
drop down to the bottom level. Follow the pathway until you reach
another big area. Once there, a boss fight will take place.
BOSS #6: DREW
At the start of this fight, Drew will use his track device to
track you down. AVOID THIS! After that, he will then appear. His
attacks: Shooting out lasers and when you are close to him, he
will electrify his body, shocking you when you get close to him.
This fight is rather easy however. Just get in there with some
heavy combo punches. Also try to use your Special Ability when in
close, to do some damage to Drew. Nonetheless, this should be an
easy fight like I said.
After the fight is over, Drew will jump away, though because of
this, this mission is completed.
Blue Ranger will report in saying he lost Drew.
------------------------------------------------------------------
M I S S I O N 7 - 5
RANGER USED: Green Ranger (Specifically Delta Runner 3)
Cruger alerts the Rangers that Drew has became huge and is tearing
up downtown New Tech City, and instructs them to take the Delta
Runners. We see the Delta Runners coming out, and Cruger has the
Green Ranger take out the missles that Drew is shooting out.
Okay this level is just like the one from Mission 2-1, except this
one will be much tougher. You have Delta Runner 3 at the bottom of
the screen, and 6 buildings. The object here is to stop the
missles from hitting the buildings. To do so, these are the
controls:
Left & Right = Move Delta Runner 3 back and forth
Up & Down = Move the radar up and down
'A' Button = Fires lasers
The radar has to be roughly on the missle in order for your lasers
to hit it. There will be several missles coming down, but not all
at once. However as the level progresses, more missles will come
down at once. If the buildings or two is hit, that's okay, but
watch your Health Meter carefully. Nonetheless take them out as
best you can. After that, this mission will be completed.
Green Ranger will then say he's taken out all the missles!
------------------------------------------------------------------
M I S S I O N 7 - 6
RANGER USED: Delta Squad Megazord
Cruger says the only way to defeat Drew is to use the Delta Squad
Megazord, which is what the Rangers do.
BOSS #7: DREW GIANT FORM
This fight is slightly tougher than before, but it gets easy
towards the end. Drew will instead come at you with just physical
attacks, which will hurt. Simply stay on the defense for the most
part. You can try some physical attacks of your own, but he will
block most of them. Once you get your Special Meter at full, just
use your sword throughout the battle.
Blue Ranger will tell Drew what he is charged with, then the usual
Judgement Mode/Delta Squad Laser cutscene will take place. EPISODE
CLEAR!
------------------------------------------------------------------
------------------------------------------------------------------
------------------
J: |Episode 8 - Shadow|
------------------
Some of the events seen in this episode are taken from the episode
"Shadow Part 1 & Part 2" from the TV series. General Benaag shows
up, finally finding Cruger and of course threatening him. Cruger
tells the Rangers that Benaag let out a huge energy surge, and for
them to stop it.
M I S S I O N 8 - 1
RANGER USED: Pink Ranger
Start off this level by jumping up on the roof then proceeding
onwards. You will come to some small platforms above you soon
enough. Jump up on them, then head across them until you reach the
next rooftop, in which you will engage in a Stopping Point. After
taking that out, continue onwards where you will see rows of
platforms. On the top platform of the second row, a Small Health
Portion is in the wooden crate. After that, continue going across
the platforms and you will see a gap in the wall. Get there and
use the your Special Ability and bust through the wall, then bust
out the nearby wall after that.
In this next big area, you should see a Small Health Portion on a
platform (get that if you need it). After that, continue platform
jumping to the next rooftop. After that, drop down to the ground
level then keep going and you will see people running out. Take
out the enemies at this Stoppping Point. Take out the enemies here
and this mission will be completed.
Pink Ranger reports in saying she's taken care of all the Krybots.
------------------------------------------------------------------
M I S S I O N 8 - 2
RANGER USED: Green Ranger
Cruger tells Green Ranger that he needs to rescue the civilians in
the building.
Here we go, another Green Ranger mission, and you know what means,
another maze level. This time you must find all the 10 civilians.
Now all 10 civilians will be in random locations for each time you
play this game. So instead of explaining where they all are, I
made an ASCII map that may help you navigate through this maze
much easier. But it's not that easy, because you have a certain
period of time to find all civilians before something happens (I
wouldn't know, as I always beat this level ^_^). These are the
time limits: 6:00 for Easy Mode; 5:00 for Normal Mode; 4:00 for
Hard Mode. The time limit will expire once the last civilian has
been found.
_________________ ___________ ________
6TH | ______________| | ________| |_____ |
| | | | | |
| |_________________| |__________ ___| |
5TH | _______________________________| |___ |
| | | |
| |______________________________________| |
4TH | ______________________________________ |
| | | |
| |______________________ _________| |
3RD |______________ ____| |_________ |
| | | |
______________| |____________________| |
2ND |__________________________ ______________|
START | |
| |______________
1ST |_________________|
GOAL
Now you start this mission on the 2nd Floor. But when you find all
10 civilians, make your way back down to the 1st Floor, then head
right and you will engage in a Stopping Point. Take out the
enemies here and you will have completed this mission.
Green Ranger will say that he has rescued all the civilians.
------------------------------------------------------------------
M I S S I O N 8 - 3
RANGER USED: Yellow Ranger
Apparently more Krybots have been spotted, so Cruger sends out
Yellow Ranger to take them out.
You start off on the 1st Floor. Make your way a few steps you will
engage in a Stopping Point. After that, another Stopping Point
will take place in a few more steps. Repeat this process one more
time another a third Stopping Point will take place. After all
this, make your way to the end of the 1st Floor, then jump upwards
on the platforms and head to the 2nd Floor. 2nd Floor is a breeze
and short, so once at the other end of that, jump upwards to the
3rd Floor. On the 3rd Floor, make your way to the wooden crate
which has a Small Health Portion in it. Get that, then continue
onwards. After a few feet, you will have another Stopping Point,
so take these enemies out.
After that, continue onwards and another Stopping Point will
happen. After that, make your way to the end of the 3rd Floor,
then jump down to the 2nd Floor. Make your way to the otherside of
the 2nd Floor then head down to the 1st Floor. After some walking,
a Stopping Point will happen (what is this, the sixth one?). Take
these enemies out and just past it is an orange barrel. Bust it
open to reveal a Small Health Portion. After that, head up to the
2nd Floor then to the final Stopping Point of this mission. Defeat
the enemies here, and this mission will be completed.
Yellow Ranger will say that she has taken care of all the enemies
here.
------------------------------------------------------------------
M I S S I O N 8 - 4
RANGER USED: Blue Ranger
Cruger then tells Blue Ranger that there are more Krybots around,
and to take care of them.
Same as before, make your way from the starting point taking out
enemies. Nothing much to say until you get to the farthest right
side where a wooden crate will have a Small Health Portion in it.
Get that and continue onwards. After awhile you will come to a
Stopping Point, so make sure you take these enemies out. Be
careful though, because this one will have an Orangehead in it.
After taking these out, continue on. After about the third orange
barrel you come across, there will be a Small Health Portion, so
get that. Keep going and you will come to another Stopping Point.
After taking out these enemies, you will have this mission
completed.
Blue Ranger says he's tracked the suspect to the building he's at
but the suspect ran off.
------------------------------------------------------------------
M I S S I O N 8 - 5
RANGER USED: Red Ranger
Cruger then has the Red Ranger to continue the search.
Just like before, make your way from the starting point. When you
get to some giant crates, Wall Jump to the upper level. Keep going
and you will see an Orangehead, but this time you can avoid it
(which would be a good idea to do). Keep going and you will see a
wall, so use your Special Ability to pass through it and the other
wall. After that, jump up on the crates above and you'll see a
wooden crate which has a Small Health Portion in it. Get that and
keep going. Wall Jump when you see an upper level, then continue
on. Use your Special Ability on the walls, then jump up above that
area to the highest point. Jump up and there will be an SPD Badge
waiting for you. Keep going, onwards from this point, Wall Jumping
when necessary and you will come to a boss fight!
BOSS #8: FAKE GENERAL BENAAG
Now this guy will be plenty tough. His fighting tactics are
shooting several missles at you, and striking at you with his
sharp claw, both of which doing some good damage, so be very
careful. Luckily though, each hit you do to him will be pretty
powerful as well, so here's what to do. Jump kick him to the
ground, then get close and punch at him. If you're lucky to do a 4
hit combo, that will take him down good. Back away when need be
and go back at it again. After a while you will have defeated him.
After the fight, you will have noticed it was just an Orangehead
(SETUP!). Red Ranger will say that he vanished.
------------------------------------------------------------------
M I S S I O N 8 - 6
RANGER USED: Delta Squad Megazord
After that, a scene will take place, Benaag will come in and
challenges Cruger to a battle. Roughly the same dialog as in the
TV series, but instead of Kat Manx being captured, it's RIC. With
that Cruger tells his story on who General Benaag is. Most of this
is the same as the TV series, except Cruger says his family was
taken from him instead of his wife. The alarm then sounds off,
saying a giant robot is tearing up the city and has the Rangers go
off and stop it. Worrying about RIC, Cruger said he will take care
of that. So now we get a cutscene of the Delta Squad Megazord
forming.
BOSS #9: GENERAL BENAAG'S GIANT ROBOT
This isn't that tough. The robot will quickly charge at you doing
a shoulder ram. His other attacks are swinging its claws at your
rapidly. Block the attacks at first, then start attacking it as
much as you can. The robot will be also blocking you, but it won't
keep its gaurd up forever. After awhile, use your sword on it to
finish it off completely. Soon enough you will have beat this
robot.
After the fight, Red Ranger says to finish it off. Then we get a
cutscene of the Delta Squad Megazord shooting the robot destroying
it. This completes this mission.
------------------------------------------------------------------
M I S S I O N 8 - 7
RANGER USED: Shadow Ranger
Cruger speaks up saying he has no choice, that justice must be
served for his time has come. SPD EMERGANCY! Then he morphs into
the: S.P.D. SHADOW RANGER! Then we get a nice picture of the
Shadow Ranger, in all his bad-assness ^_^. A cutscene will take
place between Benaag and Cruger just like in the TV series.
Benaags challenge, to defeat 100 of his Krybot Army! Cruger tells
him that he can not outrun the law!
Same as before, start off this level the same as always. Now to
let you know, Shadow Ranger has all the physical abilities that
the other 5 Rangers have (Wall Jump, Double Jump, Forward Roll),
and his Special Ability is very impressive. Also when he fights
enemies, it will take alot less hits to take them out. With that,
make your way through here. You will come across an Orangehead
soon enough. Past that will be a couple of platforms. Jump to the
upper level and in the wooden crate is a Small Health Portion. Get
that and keep going. You should come up to a digger machine, then
after that a couple of giant dumptrucks. Just past the second
dumptruck, there is a wooden crate with another Small Health
Portion in it.
After that, continue onwards and soon you will see General Benaag.
No you don't have to fight him, but he will send out 100 Krybots
at that very moment. Now, just because the odds are against you
(100 them to 1 you), this is not a tough battle, though that's not
to say you won't take some good hits. What will make it better is
that a counter will appear (basically mimicking the entire battle
from the TV series). One thing, don't worry about using Shadow
Rangers Special Ability unless you got some room to work with.
After that, this mission will be completed.
Shadow Ranger will say that Benaag is next.
------------------------------------------------------------------
M I S S I O N 8 - 8
RANGER USED: Shadow Ranger
Then calls out to RIC that he's almost there, and to hang on!
Walk a few feet from the starting point, and the final battle will
begin.
BOSS #10: GENERAL BENAAG
Just like the fight before, his fighting tactics are the same,
however this time it will be much tougher. His fighting tactics
are shooting several missles at you, and striking at you with his
sharp claw, both of which doing some good damage, so be very
careful. Luckily though, each hit you do to him will do some good
damage, so here's what to do. Just attack him as much as you can,
and if you're lucky enough to use your Special Ability attack on
him, you will do alot of damage to him.
After the battle, Shadow Ranger will tell General Benaag has been
charged with and a cutscene with Judgement Mode takes place.
Following that, Shadow Ranger will use his Containment Strike
attack (just like in the series). After that, he will say that
while RIC is safe, Grumm is still out there. The fight has just
begun!
------------------------------------------------------------------
And with that, you have just beaten Power Rangers SPD, which in my
opinion, is one of the better games for the series. Watch the
credits roll by, then start the game all over again. Once again,
congradulations on beating Power Rangers SPD for the Gameboy
Advance!
------------------------------------------------------------------
------------------------------------------------------------------
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---------------
SECTION 3: |IMPORTANT STUFF|
---------------
-----
A: |Items|
-----
1. SMALL HEALTH PORTION: These Small Hearts refill some of your
Health Meter.
2. SPD BADGE: Collect these and you will receive an Extra Life.
The good thing about these are when you lose a life, these will
reappear allowing you to collect them again.
-------
B: |Enemies|
-------
1. KRYBOTS: These are your basic foot soliders. 90% of the game
will consist of these characters. There are two types, ones with
swords and ones with laser guns. They can come in groups, but are
rather simple nonetheless. It takes 4 consecutive hits (or 1 hit
from Shadow Ranger) to defeat a Krybot.
2. BLUEHEADS: These are a bit more tougher than Krybots. They have
a few attacks to their names, such as a laser gun and a shoulder
ram. They can also throw out small spheres which Krybots can
emerge from. It takes 7 consecutive hits (or 2 hits from Shadow
Ranger) to defeat a Bluehead, excluding the one from the mini-boss
fight.
3. ORANGEHEADS: These guys are the toughest of the bunch. They
have some physical attacks as well as a sword attack which can
shoot lightning out. Be very careful when approaching these guys.
It takes 11 consecutive hits (or 3 hits from Shadow Ranger) to
defeat an Orangehead, excluding the one from the mini-boss fight.
------
C: |Bosses|
------
BOSS #1: SALIMOHT (From Episode 2)
This fight will be pretty tough. His fighting tactics are this: He
will launch boxes at you, and shoots three laser blasts at you. If
you get in close, he will do some harsh physical attacks on you
including a ground pound attack. So how do you defeat him? What I
do would be jump in close then start punching at him, then jump
back before he can attack back. Repeat this process and you will
be able to defeat Salimoht. Also cornering him may help as well.
BOSS #2: RHINIX (From Episode 3)
This guy is much tougher than the last one, so be ready. His
fighting tactics are like this. At the start of the fight, he will
jump up on a building and shoot out a missle, which when it lands,
will cause explosion waves to travel across the screen (these are
difficult to miss). When he's on the same level as you, he will
throw out discs and shoot out his horns. When you're up close, he
will use his horn to ram you, dealing good damage. What to do, use
Special Ability when you're up close to Rhinix, because he will
jump into it and it will cause damage to him. Between that, and
your physical attacks, should do some great damage. After a few
moments, Rhinix will jump back on the building, so be ready. This
fight will be tough, but if you keep it together, you should
succeed.
BOSS #3: RINGBAH'S GIANT ROBOT (Episode 4)
Here's your first megazord battle. Not really that tough of a
fight. The robot will come at you with mostly phsyical attacks.
Sure the attacks may hurt some, but it's not that bad. Just keep
hitting him with some major punches (if you do 3 consecutive hits,
he will suffer some major damage). You'll be able to use your
Special Ability soon enough, which will help finish the robot off.
All in all, this will be an easy battle.
BOSS #4: DETAGOR'S GIANT ROBOT (Episode 5)
This is extremely simple. The robots attacks are mostly physical
attacks and huge laser blasts. Impressive, but not that bad. Just
keep punching at it constantly and it will easily be defeated
after a few punches (infact 2 three hit combos will do it
altogether). You may not even have to use the Special Ability!
BOSS #5: SCIMATU'S GIANT ROBOT (Episode 6)
Now this boss fight will be a bit tough because of the fighting
style. The giant robot will charge at you rather fast and throw
punches quickly. Infact, he will be able to power his Special
Meter to it's fullest rather soon. When this happen, stay on the
defense as much as possible. Luckily his attacks won't do much
damage, but nonetheless it will hurt. So what to do? You're better
off working on getting your Special Meter to it's fullest and just
use your sword on the giant robot. With the sword in your hands,
will make this battle much easier.
BOSS #6: DREW (Episode 7)
At the start of this fight, Drew will use his track device to
track you down. AVOID THIS! After that, he will then appear. His
attacks: Shooting out lasers and when you are close to him, he
will electrify his body, shocking you when you get close to him.
This fight is rather easy however. Just get in there with some
heavy combo punches. Also try to use your Special Ability when in
close, to do some damage to Drew. Nonetheless, this should be an
easy fight like I said.
BOSS #7: DREW GIANT FORM (Episode 7)
This fight is slightly tougher than before, but it gets easy
towards the end. Drew will instead come at you with just physical
attacks, which will hurt. Simply stay on the defense for the most
part. You can try some physical attacks of your own, but he will
block most of them. Once you get your Special Meter at full, just
use your sword throughout the battle.
BOSS #8: FAKE GENERAL BENAAG (Episode 8)
Now this guy will be plenty tough. His fighting tactics are
shooting several missles at you, and striking at you with his
sharp claw, both of which doing some good damage, so be very
careful. Luckily though, each hit you do to him will be pretty
powerful as well, so here's what to do. Jump kick him to the
ground, then get close and punch at him. If you're lucky to do a 4
hit combo, that will take him down good. Back away when need be
and go back at it again. After a while you will have defeated him.
BOSS #9: GENERAL BENAAG'S GIANT ROBOT (Episode 8)
This isn't that tough. The robot will quickly charge at you doing
a shoulder ram. His other attacks are swinging its claws at your
rapidly. Block the attacks at first, then start attacking it as
much as you can. The robot will be also blocking you, but it won't
keep its gaurd up forever. After awhile, use your sword on it to
finish it off completely. Soon enough you will have beat this
robot.
BOSS #10: GENERAL BENAAG (Episode 8)
Just like the fight before, his fighting tactics are the same,
however this time it will be much tougher. His fighting tactics
are shooting several missles at you, and striking at you with his
sharp claw, both of which doing some good damage, so be very
careful. Luckily though, each hit you do to him will do some good
damage, so here's what to do. Just attack him as much as you can,
and if you're lucky enough to use your Special Ability attack on
him, you will do alot of damage to him.
-----
D: |Codes|
-----
Here is a list of codes (in the form of a chart) that you can try
out. Each code you see, will start you off on the level listed.
I'm still working on codes for Normal Mode, if anyone has any,
please email me and I will give full credit to you. The codes I do
have, are listed below:
Mission Easy Normal Hard
--------------- ------- ------- -------
| Mission 1-1 | ZZB | ZGN | G!B |
| Mission 2-1 | ZVC | ZBP | GWC |
| Mission 2-2 | QZB | QGN | 7!G |
| Mission 3-1 | QVC | QBP | 7WH |
| Mission 3-2 | !0G | !JS | H1G |
| Mission 4-1 | !XH | --- | HYH |
| Mission 4-4 | R0G | --- | 61G |
| Mission 4-5 | RXH | --- | 6YH |
| Mission 5-1 | Z2B | --- | G3B |
| Mission 5-2 | V6C | --- | B7C |
| Mission 5-6 | Q2B | --- | 73G |
| Mission 6-1 | L6C | --- | 37H |
| Mission 6-5 | !4G | --- | H5G |
| Mission 6-6 | W8H | --- | C9H |
| Mission 7-1 | R4G | --- | 65G |
| Mission 7-5 | M8H | --- | 29H |
| Mission 7-6 | 0GD | --- | JHD |
| Mission 8-1 | 0BF | --- | JCF |
| Mission 8-6 | SGD | --- | 9HJ |
| Mission 8-7 | SBF | --- | 9CK |
--------------- ------- ------- -------
When using these codes, you can also play episodes that take place
before whatever episode the code is for (Example: enter in an
Episode 5 code, and you can play Episode 1 through 4 if you like).
-----------------------------------------------------------------------
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-------------
SECTION 4: |IN CONCLUSION|
-------------
--------------
A: |What's To Come|
--------------
What's to come, who really knows. And with this game, it could be
anything. So with that, this FAQ is gonna be open for anyone to
add their comments.
--------------
B: |Special Thanks|
--------------
I dedicate this to all Power Rangers fans out there alike. You
guys are what made the show the success it is today.
Personal Thanks To:
Exo-Squad: Simply because of his confidence and belief that I will
be very successful at this stuff ^_^.
On-line Thanks To:
To GameFAQS: For hosting my walkthroughs as well as many more ^_^.
To BlueRangerDan: For the majority of the codes for Easy Mode, and
just to acknowledge his FAQ as well ^_^.
To Samurai Edge: For the code to access any level (more
specifically, the last level) on Hard Mode ^_^.
To the people from alt.fan.power-rangers: You guys are my first
Power Rangers family (since Power Rangers In Space), and I just
wanna take a moment to say it's been a blast knowing you all for
the last 8 years ^_^.
To everyone I know on the FAQ Contributors and the Power Rangers
boards, thanks for being there for me ^_^.
-----------
C: |Final Words|
-----------
S.P.D. EMERGANCY! Power Rangers S.P.D. was a very interesting
series. It wasn't as good as some of the other series in the past,
but it was a very enjoyable series nonetheless, and that's why I
like it alot. Had some great plots and great chemistry with all
the characters, and probably one of the best Power Ranger opening
theme ever. This is why I shall place this series among my list of
favorites, with In Space, Time Force and Wild Force (always gotta
mention that ^_^). And of course I will continue watching Power
Rangers until it ends completely (who knows when that will be). I
hope this walkthrough helps you out in any way possible.
Ok, I'll make this quick and simple. This walkthrough is my work.
This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
and Neoseeker.com. Anyone else, well guess it will have to depend
on my mood. You can use whatever info you want, so long as you
give me credit and don't alter anything. I perfer you to email me
at
[email protected] if you're gonna do anything with
this walkthrough. Failure to comply with this, and I will be mad,
among other things. ;-). If you have questions, comments, or see
something I may of missed, email me at
[email protected]
and tell me what it is. I will give you full credit for doing so.
Not much left to say, except, thanks for using my walkthrough! ^_^
Email me at
[email protected]
Copyright (C) January 12th, 2006
Mike Leatherwood AKA StarFighters76
Power Rangers S.P.D. (TV Series)
copyright (C) 2005 BVS Entertainment
Power Rangers S.P.D. (Game)
copyright (C) 2005 THQ