--------------------------
MegaMan Battle Network 2
Mystery Data and Virus FAQ
--------------------------
By thetriforce64
[email protected]
Version 0.6
--------------------------
Table of Contents
(1)Introduction
-Intro
(2)Credits
(3)MysteryData
-3.1 Contents 89% done
-3.2 Locations
-Net Areas 100% done
-Boss Areas 100% done
-Jack-In Area 8%? done
-3.3 MysteryData Index (check here for good GMD)
(4)Viruses
-4.1 Virus Dictionary
-4.2 Virus Index
(5)Frequently Asked Questions
(6)Version History
(7)Copyright
(8)Other Stuff
--------------------------
(1:Introduction)
-Intro
Ever wondered how all your friends got 20 VarSword Bs?
Or how all your friends got 999,999 zenny? I figure
someone or other has this problem, so I made this guide.
This guide basically tells you where mysterydata
is and what's in it, as well as stats and locations
for all viruses (eventually). MysteryData comes in
3 different forms:
Green-random item/zenny from a set selection,
reappears each time you jack out.
Blue-set item/zenny, doesn't reappear.
Purple-set item/zenny, usually good, but it
requires an Unlocker subchip, which you
can buy at the subchip dealers.
With this in mind, it sure is helpful to know what
can appear in the green and if you really need that
one BrnzFist in the purple.
Also, for those of you who aren't in the know, you
should save before getting green mystery data. If
you don't like what you get, press START+SELECT+A+B
to reset the game. Try again and again until you finally
get that item you want.
One final tip: most people refer to Green Mystery Data
as GMD. I hope this all cleared some stuff up.
Have fun item hunting!!!
-Good MysteryData Locations
Okay, now for some pointers (will update).
You can get 10,000 zenny in UnderKoto,
50,000 zenny in Undernet 5, VarSword B's in
Undernet 7, and FireBlde*,AquaBlde*,and
ElecBlde* from WWW Area 1.
Also, before you ask, you have to go through WWW Area 1
to get to the ArmyData. And you have to beat the game
once and have more than 130 chips in your library
before you can go in WWW area 1.
--------------------------
(2:Credits)
Thanks to GargantuasManEXE , he helped me with some of
the Mystery Data contents. And to Mega Boy, his maps
helped me through the game.
Also to CJayC for making such a great site, and to
me, for finnaly kicking myself hard enough to start
this FAQ. :)
Not to metion the Official Net Battlers on the boards,
the're really helpful...
--------------------------
(3:MysteryData)
-3.1 Contents
Here the contents of green mystery data is listed.
*incomplete-mising WWW Areas 2&3 and YumLand*
Den Area 2
Times tried:50
Item % Item Appeared
----------------------------------
200z 06%
400z 22%
800z 18%
1500z 18%
V-Gun P 08%
MiniBomb B 08%
Sword S 06%
Shokwave U 14%
Den Area 3
Times tried:50
Item % Item Appeared
----------------------------------
300z 06%
600z 16%
1000z 18%
2000z 16%
Spreader O 06%
WideSwrd Y 28%
LongSwrd Y 06%
ColdPnch D 04%
Koto Area
Times tried:50
Item % Item Appeared
----------------------------------
Virus 02%
400z 12%
800z 16%
1200z 18%
2000z 06%
Spreader N 10%
LilBomb Q 08%
ZapRing1 P 20%
Recov30 P 08%
Under Koto
Times tried:50
Item % Item Appeared
----------------------------------
Virus 46%
2000z 10%
3000z 04%
10000z 10%
ElecSwrd N 06%
ElecBlde N 06%
Dynawave G 04%
Quake2 W 14%
Yumland 1
Times tried:0
Item % Item Appeared
----------------------------------
Virus 46%
Yumland 2
Times tried:0
Item % Item Appeared
----------------------------------
Virus 46%
Netopia 1
Times tried:50
Item % Item Appeared
----------------------------------
Virus 34%
500z 08%
800z 02%
1000z 02%
4000z 06%
Bub-V N 10%
BubCross K 16%
TreeBom1 R 12%
Repair L 10%
Netopia 2
Times tried:50
Item % Item Appeared
----------------------------------
Virus 18%
100z 10%
200z 12%
300z 06%
10000z 14%
Heat-V C 14%
BrnzFist N 08%
Recov80 D 06%
PanlOut3 * 12%
Netopia 3
Times tried:50
Item % Item Appeared
----------------------------------
Virus 26%
300z 18%
1000z 04%
1200z 12%
2000z 18%
HiCannon G 12%
SonicWav W 02%
Guard * 08%
UnderNet 1
Times tried:60
Item % Item Appeared
----------------------------------
Virus 20%
900z 05%
1200z 08.333%
2000z 03.333%
3000z 05%
Sword A 13.333%
WideSwrd A 15%
LongSwrd A 18.333%
StepSwrd Q 11.666%
UnderNet 2
Times tried:50
Item % Item Appeared
----------------------------------
Virus 26%
1000z 10%
2000z 02%
7000z 02%
10000z 04%
HiCannon C 12%
HiCannon D 12%
HiCannon F 22%
HiCannon G 10%
UnderNet 3
Times tried:50
Item % Item Appeared
----------------------------------
Virus 08%
500z 22%
800z 14%
1000z 20%
M-Cannon I 10%
HeatCros O 10%
Twister N 06%
MedCloud D 10%
UnderNet 4
Times tried:50
Item % Item Appeared
----------------------------------
Virus 24%
2000z 20%
DynaWave V 06%
DoubNdl A 14%
MindBndr I 24%
Fan G 12%
UnderNet 5
Times tried:50
Item % Item Appeared
----------------------------------
Virus 56%
100z 30%
50000z 14%
UnderNet 7
Times tried:100
Item % Item Appeared
----------------------------------
Virus 53%
VarSword I know it's here! I've gotten it twice! :(
CannBall P 16%
CannBall R 12%
CannBall S 19%
WWW Area 1
Times tried:50
Item % Item Appeared
----------------------------------
Virus 40%
1000z 08%
2000z 18%
3000z 10%
BigBomb O 06%
FireBlde * 10%
AquaBlde * 04%
ElecBlde * 04%
WWW Area 2
Times tried:0
Item % Item Appeared
----------------------------------
WWW Area 3
Times tried:0
Item % Item Appeared
----------------------------------
--------------------------
-3.2 Locations
Okay, I tried to make this into an easy to read chart.
Under Location it says the area it's in, then a little
more specific location. Type is obvious, then under *
, the > symbol marks a Bugfrag and a + marks a powerup.
Contents have the obvious, but if it says something like
"See DenArea3 Below" the scroll down to the Contents
section.
Net Areas
Location Type * Contents
-----------------------------------------------------------
Den Area1,Under Path Blue > Bugfrag
Den Area1,Dead End Blue PanlGrab *
Den Area1,Need GospCode Purple 30000z
Den Area1,From WWW1 Purple ArmyData
Den Area2,Upper Walkway Green See DenArea2 Below
Den Area2,Dead End Green "
Den Area2,Behind Sign Blue > Bugfrag
Den Area2,Dead End Blue CrossGun S
Den Area3,Upper Path, Dead End Green See DenArea3 Below
Den Area3,Under Walkway Blue > Bugfrag
Den Area3,Upper Path Purple + PowerUP
Koto Area,Dead End Green See KotoArea Below
Koto Area,Under Walkway Blue > Bugfrag
Koto Area,Near KotoSq Warp Blue LongSwrd L
Koto Area,Need GospCode Blue IceStage I
UnderKoto,In 'Maze' Green See UndrKoto Below
UnderKoto,Lower Rectangle Green "
UnderKoto,Dead End Blue > Bugfrag
UnderKoto,In 'Maze' Purple AntiRecv M
YumLand 1,Dead End Green See Yumland1 Below
YumLand 1,Dead End Blue + RegUp1
YumLand 1,Near Shop Blue > Bugfrag
YumLand 1,Dead End Purple BrnzFist S
YumLand 1,Need GospCode Purple FireRat R
YumLand 2,Dead End Green See Yumland2 Below
YumLand 2,Dead End Green "
YumLand 2,Under Walkway Blue > Bugfrag
YumLand 2,Dead End Blue Navi+20 *
YumLand 2,Off Path Purple Geyser B
Netopia 1,Upper Rectangle Green See Netopia1 Below
Netopia 1,Dead End Blue > Bugfrag
Netopia 1,Farthest Rectangle Blue Prism ?
Netopia 1,Off Path Blue Recov50 *
Netopia 2,Upper Rectangle Green See Netopia2 Below
Netopia 2,Dead End Rectangle Green "
Netopia 2,Dead End Rectangle Blue > Bugfrag
Netopia 2,Need GospCode Blue 30000z
Netopia 3,Dead End Green See Netopia3 Below
Netopia 3,Lower Dead End Green "
Netopia 3,Lower Dead End Blue + HPMemory
Netopia 3,Off Path Purple CannBall *
UnderNet1,Lower Dead End Green See UndrNet1 Below
UnderNet1,Dead End Green "
UnderNet1,Lower Dead End Blue + RegUp1
UnderNet1,Lower Rect,Under Path Blue > Bugfrag
UnderNet2,Lower Dead End Green See UndrNet2 Below
UnderNet2,Lower Dead End Green "
UnderNet2,Dead End Blue + HPMemory
UnderNet2,Lwr Dead End,UndrPath Blue > Bugfrag
UnderNet3,Off Path Green See UndrNet3 Below
UnderNet3,Lower Off Path Green "
UnderNet3,Need GospCode Blue > Bugfrag
UnderNet3,Main Path Purple + SubMem
UnderNet4,Rect.Dead End Green See UndrNet4 Below
UnderNet4,Lower Dead End Green "
UnderNet4,Need GospCode Blue > Bugfrag
UnderNet5,Dead End Green See UndrNet5 Below
UnderNet5,Off Path Green "
UnderNet5,Off Path Green "
UnderNet5,Glowing Area Blue > Bugfrag
UnderNet5,Glowing Area Blue Unlocker
UnderNet5,Dead End Purple Atk+10 *
UnderNet6,Lower Dead End Blue > Bugfrag
UnderNet6,Need S Lic Blue + RegUp2
UnderNet7,Dead End Green See UndrNet7 Below
UnderNet7,Dead End Rectangle Green "
UnderNet7,Dead End Blue GrassStg H
UnderNet7,SS + SSS Lic Blue Recov300 R
UnderNet7,SSS Lic Purple SilvFist L
UnderNet7,SS + SSS Lic Purple AntiSwrd H
WWW Area1,Dead End Green See WWWArea1 Below
WWW Area1,Dead End,Need S Lic Green "
WWW Area1,Need SS Lic Blue > Bugfrag
WWW Area1,Need SSS Lic Blue LavaStge ?
WWW Area2,1nd Maze Entrance Green See WWWArea2 Below
WWW Area2,4th Maze Entrance Green "
WWW Area2,Before Warp Blue FullEnergy
WWW Area2,Dead End Purple OldWood W
WWW Area3,Off Path,SSS Lic Green See WWWArea3 Below
WWW Area3,Off Path SSS Lic Green "
WWW Area3,Dead End SSS Lic Blue + SubMem
WWW Area3,Big Rectangle,SSS Lic Blue > Bugfrag
WWW Area3,Dead End SSS Lic Blue Navi+40 *
WWW Area3,Dead End Purple GrassStg H
WWW Area3,Dead End Purple AntiNavi X
I was able to simplify it a little for the boss areas.
Main path means you probably got it, or will, dead end
means you might have to look, and off path means you
probably saw it and the path to it, and might have gotten
it. If it says Required, you MUST get this to finish the
area.
Boss Areas
Location Type * Contents
-----------------------------------------------------------
Gas Comp1,Main Path Blue 200z
Gas Comp1,Dead End Blue V-Gun *
Gas Comp1,Dead End Blue Recov10 *
Gas Comp2,Off Path Blue + HP Memory
Gas Comp2,Main Path Blue + RegUp1
Gas Comp2,Main Path Blue > Bugfrag
Gas Comp2,Main Path Blue MiniEnergy
BombComp1,Dead End Blue 500z
BombComp1,Dead End Blue Cannon C
BombComp2,Main Path Blue + HP Memory
BombComp2,Off Path Blue 600z
BombComp2,Dead End Blue WideSwrd L
BombComp3,Off Path Blue + RegUp1
BombComp3,Off Path Blue 1500z
BombComp3,Off Path Blue PanlGrab Z
BombComp4,Dead End Blue + PowerUP
BombComp4,Main Path Blue > Bugfrag
BombComp4,Main Path Blue 3000z
BombComp4,Off Path Blue Recov50 N
BombComp4,Main Path Blue Atk+10 *
MothComp1,Dead End Blue + HP Memory
MothComp1,Dead End Blue 800z
MothComp1,Off Path Blue Recov30 *
MothComp2,Dead End Blue + RegUp1
MothComp2,Off Path Blue 600z
MothComp2,Dead End Blue Spreader P
MothComp2,Dead End Blue Wrecker Q
MothComp3,Dead End Blue > Bugfrag
MothComp3,Off Path Blue ShotGun *
MothComp3,Dead End Blue Recov80 F
MothComp3,Off Path Blue PanlOut3 *
MothComp4,Dead End Blue 1000z
MothComp4,Dead End Blue WideSwrd L
MothComp4,Dead End Blue Hammer T
MothComp5,Dead End Blue + RegUp1
MothComp5,Dead End Blue FullEnergy
MothComp5,Dead End Blue 1400z
CstlComp1,Dead End,Required Blue CyberKey
CstlComp1,Off Path,Required Blue CyberKey
CstlComp1,Dead End Blue + HPMemory
CstlComp1,Off Path Blue 1000z
CstlComp2,Dead End,Required Blue CyberKey
CstlComp2,Dead End,Required Blue CyberKey
CstlComp2,Dead End Blue FullEnergy
CstlComp2,Dead End Blue Sword S
CstlComp2,Dead End Blue Repair C
CstlComp3,Off Path,Required Blue CyberKey
CstlComp3,Off Path,Required Blue CyberKey
CstlComp3,Off Path Blue + SubMemory
CstlComp3,Dead End Blue + RegUp1
CstlComp3,Dead End Blue 1200z
CstlComp4,Dead End,Required Blue CyberKey
CstlComp4,Dead End,Required Blue CyberKey
CstlComp4,Dead End Blue + PowerUP
CstlComp4,Main Path Blue > Bugfrag
CstlComp4,Dead End Blue FullEnergy
CstlComp4,Dead End Blue LongSwrd L
CstlComp5,Dead End,Required Blue CyberKey
CstlComp5,Dead End,Required Blue CyberKey
CstlComp5,Off Path Blue Full Energy
CstlComp5,Dead End Blue Recov120 U
CstlComp5,Dead End Blue Invisi2 Q
Air Comp1,Dead End Blue + RegUp1
Air Comp1,Dead End Blue 800z
Air Comp1,Dead End Blue 2000z
Air Comp1,Dead End Blue Spice2 N
Air Comp1,Off Path Blue RockCube *
Air Comp2,Dead End Blue + HPMemory
Air Comp2,Dead End Blue 500z
Air Comp2,Dead End Blue 1500z
Air Comp2,Dead End Blue HiCannon E
Air Comp3,Dead End Blue FullEnergy
Air Comp3,Off Path Blue 3000z
Air Comp3,Dead End Blue GrassLne N
Air Comp4,Off Path Blue + HPMemory
Air Comp4,Dead End Blue + RegUp2
Air Comp4,Dead End Blue 900z
Air Comp4,Dead End Blue LilBomb *
Air Comp5,Dead End Blue 1000z
Air Comp5,Off Path Blue 1800z
Air Comp5,Main Path Blue Barrier L
AprtComp1,Dead End,Required Blue ElBit
AprtComp1,Dead End Blue + RegUp1
AprtComp1,Dead End Blue 1200z
AprtComp1,Dead End Blue Recov150 T
AprtComp2,Dead End,Required Blue ElBit082
AprtComp2,Dead End,Required Blue ElBit093
AprtComp2,Dead End,Required Blue ElBit271
AprtComp2,Dead End Blue + HPMemory
AprtComp2,Dead End Blue 3000z
AprtComp2,Dead End Blue HiCannon *
AprtComp3,Dead End,Required Blue ElBit201
AprtComp3,Dead End,Required Blue ElBit232
AprtComp3,Dead End,Required Blue ElBit243
AprtComp3,Dead End Blue + PowerUP
AprtComp3,Dead End Blue > Bugfrag
AprtComp3,Dead End Blue 2000z
AprtComp4,Dead End,Required Blue ElBit042
AprtComp4,Dead End,Required Blue ElBit253
AprtComp4,Dead End Blue FullEnergy
AprtComp4,Dead End Blue 2000z
GosplComp,Dead End Blue + RegUp1
GosplComp,Dead End Blue 10000z
GosplComp,Dead End Blue Recov150 T
GosplComp,Dead End Blue AreaGrab *
Okay, I'm pretty sure this is all the jack-in locations.
Realworld is it's real world location, location is it's
name as it says on the game, and you know the rest.
Any help with the contents of mystery data here would
be much aprecheated. See the bottom of this FAQ for info
on contributing.
Jack-In Areas
RealWorld Location Type * Contents
-----------------------------------------------------------
Lan's House ControlPanel ?
Mayl's Room Mayl's PC ?
Mayl's House Piano ?
Dex's House Dex's PC ?
Dex's House PortableGame ?
Yai's Room Yai's PC ?
Yai's Room Telephone ?
Yai's House BronzeStatue ?
ACDC Town Doghouse ?
ACDC Town Broken Toy ?
School Blackboard ?
Near Ribitta Ribitta'sVan ?
Official Center CofeeMachine ?
Dad's Office Monitor ?
Metting Room Wide Monitor ?
Oduken Trail Guardian ?
Oduken Trail Bear ?
Camp Site Gas Stove ?
Den Airport Flight Board ?
Net Airport Gift Shop ?
Plane,Economy Television ?
Hotel Room Refridgerator Purple ElecSwrd *
Net Castle Goddess ?
Jewelry Shop Millions Bag ?
UnderGround Raoul's Radio ?
--------------------------
-3.3 MysteryData Index
A complete list of different things you can get
in green mystery data, and the name of the area you
can first get it in the game.
The rarity is the CHIP rarity, not the rarity of
getting the item. Cannballs are ****, but fairly
common in Undernet 7.
Oh, and in case you haven't figured it out, GMD
stands for Green Mystery Data. :)
*incomplete-mising WWW Areas 2&3 and YumLand*
Item Name *Rarity Location
-------------------------------------------------
Virus Everywhere but DenArea
100z Netopia 2
200z Den Area 2
300z Den Area 3
400z Den Area 2
600z Den Area 3
800z Den Area 2
1000z Den Area 3
1200z Koto Area
1500z Den Area 2
2000z Den Area 3
3000z Under Koto
4000z Netopia 1
7000z Undernet 2
10000z Netopia 2
50000z Undernet 5
HiCannon C ** Undernet 2
HiCannon D ** Undernet 2
HiCannon F ** Undernet 2
HiCannon G ** Netopia 3
M-Cannon I *** Undernet 3
V-Gun P * Den Area 2
Spreader N ** Koto Area
Spreader O ** Den Area 3
Bub-V N * Netopia 1
BubCross K ** Netopia 1
Heat-V C * Netopia 2
HeatCros O ** Undernet 3
MiniBomb B * Den Area 2
LilBomb Q * Koto Area
BigBomb O *** WWW Area 1
TreeBom1 R * Netopia 1
Sword A * Undernet 1
Sword S * Den Area 2
WideSwrd A * Undernet 1
WideSwrd Y * Den Area 3
LongSwrd A ** Undernet 1
LongSwrd Y ** Den Area 3
ElecSwrd N *** Under Koto
FireBlde * *** WWW Area 1
AquaBlde * *** WWW Area 1
ElecBlde N *** Under Koto
ElecBlde * *** WWW Area 1
StepSwrd Q *** Undernet 1
VarSword B **** Undernet 7
Shokwave U * Den Area 2
SonicWav W ** Netopia 3
Dynawave G *** Under Koto
DynaWave V *** Undernet 4
Quake2 W ** Under Koto
ColdPnch D ** Den Area 3
CannBall P **** Undernet 7
CannBall R **** Undernet 7
CannBall S **** Undernet 7
DoubNdl A * Undernet 4
Twister N *** Undernet 3
ZapRing1 P * Koto Area
BrnzFist N ** Netopia 2
MedCloud D ** Undernet 3
Guard * * Netopia 3
PanlOut3 * * Netopia 2
MindBndr I *** Undernet 4
Recov30 P * Koto Area
Recov80 D ** Netopia 2
Repair L ** Netopia 1
Fan G ** Undernet 4
--------------------------
(3:Viruses - Locations and Stats)
Since this part is nowhere NEAR completed, I cut it out.
Aw, quit your whining and check the other virus FAQ....
I think doing this part is going to make me very,
very sick... dang 122 viruses! :P
--------------------------
(5:Frequently Asked Questions)
Q:Help! How do I get to ArmyData?
A:Well, you have to get to DenArea1 from WWW1.
To get to WWW1 you have to have beaten the game
once and have more that 130 chips in you library.
I suggest using Mega Boy's maps of the game.
Q:How can I help with your guide?
A:See the bottom of this FAQ.
--------------------------
(6:Version History)
Here I keep track of all that stuff I put in...
Version 0.6 07/28/02
Fixed up the Virus section, updated mystery
data contents section. Reorganized mostly everything.
Version 0.4 07/17/02
Posted complete Net & Boss Areas for the locations,
started on the other areas.
--------------------------
(7:Copyright)
This document is copyright 2002 of thetrifoce64, and
is to only be used for personal use and by gamefaqs.com.
Selling of reporductions or altered copies of ,or any
part of, this document is not permitted. This guide
cannot be posted on any other site besides gamefaqs.com
without the consent of the author.
--------------------------
(8:Other Stuff)
If you want to contribute to this FAQ, email me at
[email protected]. Proper credit will be given.
I need contributions in these areas:
Jack-In Areas MysteryData