Hey guys, Bkstunt here doing a walkthrough on the gameboy game Buster Bros.
Based on the arcade game of the same name, Buster Bros gives you that same
arcade fun on the go!
This is also an effort to help out the GameBoy FAQ Completion Project located
at Gamefaqs.com, which is a project designed to have a FAQ for every gameboy
game released. If you feel like helping, go over to the contributor boards at
gamefaqs and help out!
Also, this guide was written rather quickly and probably won't see any
updates barring any HUGE piece of info I missed, which is doubtful. Since
it's a habit though, here's my email (Y'know, in case you want to send a
lovely "Thank You" email or something).
Gregorio31 @ gmail . com
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THINGS TO KNOW:
===============
Ok, first of all you should know how to play. Basically, you control a guy
who's dressed up in some safari clothes and is out to hunt bouncing balls.
What a life! Your gun fires a line up the screen, which can pop a ball.
HOWEVER, there's a catch. You see, popping a ball will only make it break into
two smaller balls. It goes...
/----\
( ) >>> /---\ /---\
\____/ \---/ \---/
/---\ >>> ( ) ( )
\---/
So, basically, one BIG ball pops into two medium balls, and each medium ball
pops into two small balls. The small balls will just plain dissappear when
popped.
This knowledge lends itself to the reality that hey, to survive, you want to
get rid of the smaller balls FIRST. And DON'T just shoot randomly, as you
DON'T want a ton of smaller balls just flying everywhere.
To help you, there are several power-ups and special items to get. Below is
a list of special items and weapons.
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WEAPONS
=======
Harpoon: Your standard weapon, which as you know shoots a rope up to the
ceiling. The rope will disappear if it pops a balloon or if it
hits an obstacle.
Double Harpoon: Much like the standard harpoon, but you can fire two in a
row. Very handy.
Machine Gun: Shoots small shots upwards. You can fire multiple shots in a
row. Good for speed, but you lose your ropes.
Plunger Gun: Acts just like the harpoon, but it sticks when it hits an
obstacle. You can't shoot again unless something hits your rope.
Not ideal if you need to shoot a lot. Very good for tactical
shooting.
=====
ITEMS
=====
Dynamite: Breaks every balloon on the stage into their smallest size. Can be
very deadly if you're not ready for it.
Clock (ver.1): Adds more time to the countdown.
Clock (ver.2): Freezes all balloons in place and lets you walk through them.
Honestly just about one of the best items you can pick up.
Blinking Spike: Thought the clock was good? This thing will make you
invincible for a single hit and pot the balloon that hit you.
Yashichi: This rare little thing gives you a free life! Yea!
===========
Misc. Notes
===========
I often interchange the words balloons and balls. FYI.
Note that not EVERY "Power up" is beneficial. For example, that dynamite
can be deadly! Take into account what sort of shape you are in before you
pick up whatever is laying around.
You'll start out with five (5) lives.
As you earn points, you will gain lives! It seems to be 100,000 points per
life.
Each stage has a timer, so don't dilly-dally.
You will be scored after each stage. The remaining time left is multiplied
by 100 and also added to your score. You'll also get to see one of several
random pictures of the safari dude.
There are breakable walls that your harpoon can destroy. Use them to your
advantage. Of course there are un-breakable walls too. The un-breakable ones
look like crystal.
There are ladders in the game as well. You can't jump off of them, but balls
will bounce off the top.
There are also animals that can appear. I've seen a bird, an owl, a crab, and
a snail so far. I believe the bird can actually STOP you from shooting for
awhile. Damn bird. I also know that the crab can help you pop balls.
You can also collect various fruit that falls down for more points.
Ok, know that you know how to play and are equipped with knowledge, I'll list
the stages, the balls on them, and add in any notes to help you out.
Note: I'll be labling the balloons as L (Large) M (Medium) S (Small).
Note: The game seperates the stages based on a "world tour" mode, so you'll
be visiting different cities and locations around the world. You'll also get
little encouraging quotes after you move from one location to another.
Note: As you start the game, you can skip ALL the way to [7-19] if you wish.
Why? I have no idea.
======
STAGES
======
[1-1] Mt. Fuji
Balloons: 1 L
Notes: Your first stage, starting things out easy.
[1-2] Mt. Fuji
Balloons: 1 L
Notes: Introduces you to breakable walls.
[1-3] Mt. Fuji
Balloons: 2 L
Notes: Adds in un-breakable walls.
"You've got a long way to go. Take it easy."
[2-4] Mt. Keirin
Balloons: 1 L
Notes: Adds in ladders.
[2-5] Mt. Keirin
Balloons: 2 L
[2-6] Mt. Keirin
Balloons: 2 L
"You can break some blocks, they are hidden somewhere."
[3-7] Emerald Temple
Balloons: 2 L
Notes: Get the balls while they're trapped.
[3-8] Emerald Temple
Balloons: 2 L
[3-9] Emerald Temple
Balloons: 1 L 1 M 3 S
Notes: Take care of the non-trapped balloons first.
"Team Work will win out the day!"
[4-10] Ankor Watt
Balloons: 2 L
Notes: Beware of the bird that flies in. If you can't shoot, you know why.
[4-11] Ankor Watt
Balloons: 2 L
Notes: Shoot between the small blocks.
[4-12] Ankor Watt
Balloons: 2 L
Notes: Lots of breakable blocks. Try to keep them around for a tactical
advantage.
"Practice will make perfect."
[5-13] Australia
Balloons: 1 L 2 M 4 S
Notes: Let them come to YOU. Pick them off as they come.
[5-14] Australia
Balloons: 2 L
Notes: Get down the ladder and pick a side to focus on one at a time.
[5-15] Australia
Balloons: 2 L
"You get extra points if you use dynamite. Hard but worth it."
[6-16] Taj Mahal
Balloons: 3 L
Notes: A bit harder, but you can do it. There should be a freeze clock in
there to help you. Drop down when it's SAFE.
[6-17] Taj Mahal
Balloons: 2 L
Notes: Fairly easy. Especially compared to 6-16.
[6-18] Taj Mahal
Balloons: 1 L 2 M
Note: Beware of the dynamite.
"Now the cold country. Watch the icy blocks."
[7-19] Leningrad
Balloons: 2 L
Notes: Note the icy ground, as you'll slide a bit before stopping.
[7-20] Leningrad
Balloons: 3 L
Notes: Beware any dynamite!
[7-21] Leningrad
Balloons: 2 L
Notes: I've seen the Yashichi here.
"You're getting better. Take your time."
[8-22] Paris
Balloons: 3 L
Notes: Be careful!
[8-23] Paris
Balloons: 2 L
Notes: I've seen the Yashichi here.
[8-24] Paris
Balloons: 2 L
Notes: Surprisingly easy.
"Remember which balloons to split first!"
[9-25] London
Balloons: 1 L
Notes: Also surprisingly easy.
[9-26] London
Balloons: 3 L
Notes: Fairly hard. Watch out for the dynamite.
[9-27] London
Balloons: 2 L
Notes: They MAKE you climb that ladder, so use good timing. Retreat if you
must.
"Enjoy the European City."
[10-28] Barcelona
Balloons: 2 L
Notes: Divide and conquer!
[10-29] Barcelona
Balloons: 2 L 1 M
[10-30] Barcelona
Balloons: 2 L
Notes: Leave alone the breakable blocks to make it easier.
"Now you know the special items. Stay alert."
[11-31] Athens
Balloons: 2 L
Notes: Good dodging needed!
[11-32] Athens
Balloons: 2 L
Notes: Keep that upper ball in prison!
[11-33] Athens
Balloons: 2 L
Notes: Fairly easy
"Start small and work your way up."
[12-34] Egypt
Balloons: 3 L
Notes: Beware of Dynamite and the machine gun.
[12-35] Egypt
Balloons: 2 L 2 S
Notes: Get that left balloon first!
[12-36] Egypt
Balloons: 2 L 1 M
Notes: Hit the balloons hard while they're trapped.
"Make each shot count!"
[13-37] Kenya
Balloons: 1 L 1 M 4 S
Notes: Start shooting right away.
[13-38] Kenya
Balloons: 2 L
Notes: Heyo! Crabs!
[13-39] Kenya
Balloons: 2 L
Notes: Pretty easy.
"A new continent. 11 Stages left to go!"
[14-40] New York
Balloons: 3 L
Notes: A crab will come help with those left balls. Beware of Dynamite!
[14-41] New York
Balloons: 10 S
Notes: Pretty easy. Shoot up the gap.
[14-42] New York
Balloons: 2 L 4 S
Notes: Drop down carefully. I've seen the Yashichi here.
"It's hard ain't it? Try a little harder."
[15-43] Maya
Balloons: 2 L 1 S
Notes: Kill the small ball first!
[15-44] Maya
Balloons: 2 L 4 S
Notes: Hit the balls on the left first. Be careful of the dynamite.
[15-45] Maya
Balloons: 3 L
Notes: Get the balloons on the left. There's a plunger gun too.
"Now let's see your skill."
[16-46] Antarctica
Balloons: 2 L
Notes: MORE ice. Be careful. Divide and conquer. A crab may help.
[16-47] Antarctica
Balloons: 6 S
Notes: Pretty easy. Take them out slowly and surely.
[16-48] Antarctica
Balloons: 2 L
Notes: Watch out! Get to safety asap.
"Hey! We didn't think you'd make it."
[17-49] Easter Island
Balloons: 3 L
Notes: Theres some invisible tiles to your left and right. Try to focus on
fully destroying one ball at a time. Beware of dynamite.
[17-50] Easter Island
Balloons:
Notes: Shoot between the cracks. A crab should come along and help out. Handy
if any balls get stuck to the left.
After level 50, a scene will ensue saying:
Well Done!
You have completed Buster Brothers.
Credits will ensue.
Congrats on defeating Buster Bros.!!!
========
Credits:
========
Gamefaqs Gameboy Completion Project for providing the motivation. No way I
would have done this without that!
I'd also like to note that the layout of the "guide" section was inspired
by Rax's guide for "Super Buster Bros" (an arcade game). I like to give
credit, even for inspiration.
I'll also thank Mojitos this time! I don't have one right now, but I wish
I did (Totally not just a chick drink!). Take care and have fun!