BURIKI ONE
IN TOKYO
WORLD GRAPPLE TOURNAMENT '99
Buriki One Very Short Faq, Version 1.1
(c) 2003, Wally Domey (ouelletdom_n75.hotmail.com). All rights
reserved.
This document is Copyright 2003, Wally Domey and is protected by US
Copyright Law, and the Berne Copyright Convention of 1976. You may not
use this for profitable purposes. Any reproduction of this document
without my permission is illegal and strictly prohibited. Do not post
this FAQ without my permission. This is my work, not yours.
Buriki One and all related characters (c) 1999, SNK.
TABLE OF CONTENTS
1) Revision History
2) Introduction
3) Story
4) Basic Movement
5) Characters Move List
5.1) Akatsuki Maru
5.2) Gai Tendou
5.3) Ivan Sokolov
5.4) Jacques Ducalis
5.5) Patrick Van Heyting
5.6) Payak Shipitak
5.7) Rob Python
5.8) Ryo Sakazaki
5.9) Song Xuan Dao
5.10) Syo Yong Song
5.11) Takato Saionji
5.12) Silver (Final Boss)
6) Author Notes
7) Credits
1) REVISION HISTORY
Version 1.1 (2003/04/16)
a) I decided to write a faq about Buriki One because I like this game so
much. In my opinion, this game was the best produced on the defunct
and not very well-known Hyper NeoGeo 64 Arcade System. The game system
was very innovative for a fighting game at this time. Sadly, I don't play
the game often and I don't know much about the character's individual
moves, but I decided to write a very simple faq like this one anyway.
However, my friend Tuska have plan to buy a Hyper NeoGeo 64 board with the
game. So, I think I will play the game again soon enough.
2) INTRODUCTION
In the end of 1999, SNK decided to put some innovations in the fighting
games world. The developers of this company, known for their awesome
fighting games, released a new kind of fighters on their Hyper NeoGeo 64
Arcade board. This game is titled BURIKI ONE.
This game looks much like an Ultimate Fighting Championship Tournament,
with the special touch of SNK. However, the developers changed the
recipe a lot. In this game, you can't throw special moves with joystick
motions and buttons combinations. Instead, movement of the joystick
performs your character's attacks, and a press of the buttons (two in all)
moves him. Confusing? Maybe at first, but every thing become easy with
practice. Also, this game contains other new features like a Balance
Gauge, a Life Monitor, winner decided by judges, etc.
The graphics are excellent if you compare it to the other games on the
Hyper NeoGeo 64. Probably the best SNK can offers on this board. The
animation is smooth and runs at 60 fps. The backgrounds looks like a mix
of 2D and 3D. The music and the different sound effects are also very
good. Also, each character's attacks are specific to their style. Don't
forget that this game features Ryo Sakazaki of the Art of Fighting and
King of Fighters series. You can also use Gai Tendou, a striker character
in KoF Evolution and KoF 2000. All the other fighters are totally new in
the world of SNK. Sadly, the game was not release on a major scale, like
all the other products on the Hyper NeoGeo 64 board. A reason that
probably explains its early demise.
3) STORY
It's spring 1999... Fighters from across the world gather at the Tokyo
Dome to compete in the World Grapple Tournament. Each contender has there
own fighting discipline, ranging from the popular styles of boxing, karate
and pro wrestling, to the lesser known arts of aïkido, taï chi and
muay taï. Finally, they have the chance to prove which martial art
conquers all!
4) BASIC MOVEMENT
--Joystick and Buttons--
Button A: Walk to the Left
Button B: Walk to the Right
Press button A twice: Forward Dash
Press button B twice: Back Jump
Press button A and B: Block
Tap Down-Forward: Low Strike
Tap Forward: Middle Strike
Tap Up-Forward: High Strike
Tap Down: Low Guard
Tap High: High Guard
Tap Down-Back: Low Dodge
Tap Back: Middle Dodge
Tap Up-Back: High Dodge
--Special Moves--
The character's special moves are maked with standard joystick motions
like holding Back for a few second, then Forward, or with the
traditionnal motion included in fighting games in general (Dn,Df,Fd or
Fd,Dn,Df). So, if you use Gai Tendou, you can make a circular kick by
doing Dn,Df,Fd with the joystick, or Jacques Ducalis' "osotogari" by
holding Back, then Forward. I will put the different character's
special moves in a future release of this faq.
--Balance Gauge--
Each character has a Balance Gauge in the bottom of the screen. This
meter will help you to throw or to hold and immobilize your opponent.
The Balance Gauge has different length, depending of the character you
choose. If your character's Balance Gauge its much shorter than your
opponent, it will be more easy for you to use holds or throws. And
don't forget that if your opponent hold's attempt is succesful, you
must tap the buttons repeatedly to be release of his grip.
--Life Monitor--
Instead of a life meter, each player have a Life Monitor on the top of
the screen. This monitor shows your life line. This line, white at
first, will slowly change after each hit you're taking. When the line
turns red, the next hit taked will knocked you out. So you have to be
careful.
--Judges' Decision--
During your match, if the timer reaches zero before a fighters is
defeated, three judges will decide of the winner. So, you have to
score many points before the end of your fight. About this, it's
possible to push your opponent or to be push out of the ring, but this
will only slow down the fight. However, if your opponent takes you out
of the ring, this will cost you a lot of points and the judges will be
more demanding towards you after this.
5) CHARACTERS
5.1) Name: Akatsuki Maru
Age: 28
Homeland: Japan
Fighting Style: Sumo
5.2) Name: Gai Tendou
Age: 17
Homeland: Japan
Fighting Style: Shootfighting
5.3) Ivan Sokolov
Age: 27
Homeland: Russia
Fighting Style: Greco-Roman Wrestling
5.4) Jacques Ducalis
Age: 32
Homeland : France
Fighting Style : Judo
5.5) Name: Patrick Van Heyting
Age: 37
Homeland: Danemark
Fighting Style: Professional Wrestling
5.6) Name: Payak Shipitak
Age: 40
Homeland: Thaïland
Fighting Style: Muay Taï
5.7) Name: Rob Python
Age: 35
Homeland: USA
Fighting Style: Boxing
5.8) Name: Ryo Sakazaki
Age: 32
Homeland: USA/Japan
Fighting Style: Kyokugen Karate
5.9) Name: Song Xuan Dao
Age: 70
Homeland: China
Fighting Style: Taï Chi
5.10) Name: Syo Yong Song
Age: 18
Homeland: Korea
Fighting Style: Tae Kwon Do
5.11) Takato Saionji
Age: 17
Homeland: Japan
Fighting Style: Aïkido
5.12) Name: Silver (Final Boss)
Age: 49
Homeland: Germany
Fighting Style: Multiple
NOTE: To select Silver as a playable character, you must beat the
game with every characters without losing a round. But if
you reach Silver in the final match and you loose, you can
continue as much as you want. Silver will become available
after you defeat him.
6) AUTHOR NOTES
- Maybe I make some mistakes about the name's spelling and the details
concerning the characters.
- The infos about Buriki One are from my own experience with the game,
and from my friend Tuska. I also found some details on the old SNK
site (www.neogeo.co.jp), the Neo-Arcadia site (www.neo-arcadia.com),
and the SpekSNK site (www.speksnk.com). Take a look a this site if
you didn’t do it already.
- If you have some infos about all this games and you want to
contribute to this faq, you’re welcome. Contact me to
[email protected] and you will be credited for your work.
Thanks a lot!
7) CREDITS
- To SNK for the creation of this good, but not very well-known game.
Thanks!
- To all the staff of Neo-Arcadia, SpekSNK, and company for all the
infos they gives to us, NeoGeo fans. Thanks!
- To my friends Tuska for his help on this faq. Thanks a lot man!
Please, buy this game if you found it...
- To all the staff of GameFaqs for publishing my work and for all the
efforts they invested on this video games site. Thanks to you!
- To you for reading this faq. Thanks a lot!
BURIKI ONE IN TOKYO-WORLD GRAPPLE TOURNAMENT '99
VERY SHORT FAQ
Copyright (c) Wally Domey 2003. Reproduction and translation of this
document without my permission is strickly forbidden.
All names and marks are proprieties of their respective owners.
All right reserved.