_____ _ __ _ _ ___ _
|_ _| | | / _| | | | | / _ \| |
| | __ _| | ___ ___ ___ | |_ | |_| |__ ___ / /_\ | |__ _ _ ___ ___
| |/ _` | |/ _ / __| / _ \| _| | __| '_ \ / _ \ | _ | '_ \| | | / __/ __|
| | (_| | | __\__ \ | (_) | | | |_| | | | __/ | | | | |_) | |_| \__ \__ \
\_/\__,_|_|\___|___/ \___/|_| \__|_| |_|\___| \_| |_|_.__/ \__, |___|___/
__/ |
Chronological Sidequest Guide |___/
---------------------------------------
| Written by BundleB |
| Version 1.13 |
| Initial Version: August 8, 2013 |
| Latest Update: July 20, 2018 |
---------------------------------------
-------------------------------------------------------------------------------
TABLE OF CONTENTS
-------------------------------------------------------------------------------
Credits [CREDS]
Notes about this Guide [NABTG]
Chronological Sidequests [CHRSQ]
Master Chefs [MCF01]
Collector's Book [CBK01]
St. Binah's Medicine Shops [SBM01]
Soil Tree of St. Binah [STB01]
Sonic Thrust [SNT01]
Black Dream Fan Club [BDF01]
Sword Dancer [SWD01]
Tear's Pendant [TSP01]
Ant Lion Man [ALN01]
Free Items [FRI01]
Have We Met? [HWM01]
Guy's Artes [GYA01]
Arcane Arte Books [AAB01]
Contamination Effect [CNE01]
Jewel of Gardios [JWG01]
Sigmund Tactician [SGT01]
Curious Princess [CRP01]
--MILESTONE 1--
Yulia City Items [YCI01]
Natalia's Artes [NLA01]
Character Disc [CDC01]
Tear's Fonic Hymns [TFH01]
Music Box House [MBH01]
Hyperresonance Training [HRT01]
Warehouse Cleanup [WHS01]
Grown-Up Child [GUC01]
Labyrinth Mansion [LBM01]
Easygoing Waitress [EGW01]
Childhood Manor [CHM01]
Skit Viewer [SKV01]
Forbidden Spells [FBS01]
Blacksmith [BSM01]
--MILESTONE 2--
King's Portrait [KGP01]
Cecille and Frings [CAF01]
Guy and Van [GNV01]
Chasing Spinoza [CSZ01]
Where It All Began [WIB01]
Sorcerer's Ring [SRG01]
Proud Maid [PRM01]
A Princess's Duty [APD01]
Coliseum [CLM01]
Catalyst Weapons [CTW01]
Dark Wings Key [DWK01]
Grand Chokmah's Waterfall [GCW01]
Secrets of the Meggiora Highlands [MHL01]
--MILESTONE 3--
Barrel Breaker [BBK01]
Monster Collector [MCR01]
Lawman [LWM01]
Mushroom Road [MHR01]
Upgraded Flightstones [UFS01]
History Lessons [HLS01]
Berserker [BKR01]
Fonic Sight [FNS01]
Keterburg Spa [KBS01]
Abyss Man [ABM01]
Engeve's Monsters [EVM01]
Good Spirits [GDS01]
Replica Research [RPR01]
Rocket Tower [RKT01]
--MILESTONE 4--
Adventurous Princess [AVP01]
Nam Cobanda Isle [NCI01]
Anime Cutscene Viewer [ACV01]
Star of Malkuth [SMK01]
Cat Cat Kitty Cat [CKC01]
Dragon Buster [DGB01]
Cheagle Rescue [CGR01]
Hard Worker [HWK01]
Stone Monument Pilgrimage [SMP01]
Financial Investor [FNI01]
Miscellaneous Titles [MCT01]
--MILESTONE 5--
Viscount [VCT01]
Largo's Past [LGP01]
Doctor Mambo [DRM01]
Reflection [RFN01]
Little Devil [LDV01]
Hopeless Dreamer [HDR01]
Locrian Colonel [LNC01]
Final Battle Outfits [FBO01]
Tactical Leader [TCL01]
Abyss Replica Facility [ARF01]
--MILESTONE 6--
List of Cleared File Quests [CLFQS]
Waitress Mini-Game Tutorial [WTRSG]
Contact Information [CINFO]
Version History [VHIST]
Legal Information [LINFO]
-------------------------------------------------------------------------------
CREDITS [CREDS]
-------------------------------------------------------------------------------
- I owe a great deal of thanks to the writers of the walkthroughs for Tales of
the Abyss on GameFAQs, especially Gray Fox. Referencing their guides was a
huge help in determining the general order of the sidequests and also how to
go about finding them.
- I also owe many, many thanks to Cyllya's Tales of the Abyss sidequest guide,
which helped me find the sidequests and ensure that I included all of them.
- I'm very grateful to the places I found some data I was missing, which
include the Extras Guide, the Din's Shop Guide, the Item Guide,
AuraChannelerChris and various others on YouTube, and Aselia, the Tales wiki.
- Thanks to Adam Sharkey for a tip about the placement of the second part of
the Labyrinth Mansion sidequest.
- Thanks to Humphrey Binfuffe for a tip about the placement of third part of
the Black Dream Fan Club sidequest.
- Thanks to Sam Lavin for tips about having Nebilim equipped for the first
part of the Catalyst Weapons sidequest and about a typographical error
in the second part of the Labyrinth Mansion sidequest.
- Thanks to vardonir for tips about the cutoff point for Dr. Mambo, an error
in the location of the Sand Worm, needing the Key of Darkness in Nam Cobanda
Isle, the Tactical Leader title, Anise's Little Big Chef title, and part 2
of Fonic Sight.
- Thanks to Hieu Le for correcting an error in the start point of Jewel of
Gardios part 3.
- Thanks to ShinigamiMiroku for correcting an error in the starting point for
Black Dream Fan Club part 1.
- Thanks to Caden Rogers for a tip about the cutoff point for Yulia City Items
part 3.
- Thanks to Candice B. for tips about the starting point for Jewel of Gardios
part 3 and a possible glitch in triggering the Abyss Replica Facility on a
first playthrough.
- Thanks to Jesse for tips about the prerequisites for various parts of
Forbidden Spells, an issue with getting the Tactical Leader title, and
various places that needed some clarification.
- Thanks to Malcolm Blake for tips about the start point for Yulia City Items
part 3 and the extra skit after meeting Count Almandine in Chesedonia.
- Thanks to Joseph Kanagy for a tip about the possible glitch in triggering
Abyss Replica Facility on a first playthrough and for correcting an error in
the location of Nebilim's Crag in Catalyst Weapons part 6.
- Thanks to ikeeledu for tips about the extra skit after meeting Count
Almandine and speaking with Astor in Chesedonia, the cutoff point for the
Sheridan Blacksmith quest, and the start points for Labyrinth Mansion
part 2 and Guy's Artes part 7, as well as attentiveness to and willingness
to help with the details and correctness of the guide.
- Thanks to jothki for tips about the cutoff points for Contamination Effect
part 3 and Arcane Arte Books part 6.
- Thanks to Fonic_Artes for tips about the details of Good Spirits and Fonic
Sight part 2.
- Thanks to RPGSaga for tips about the 3DS glitch that enables Abyss Replica
Facility and other cleared file content on a first playthrough, the start
points for Catalyst Weapons part 2 and Labyrinth Mansion part 2, the
cutoff points for Abyss Man and Doctor Mambo, and clarifications on the
fonic arte correlations and broken puzzle for Secrets of the Meggiora
Highlands and for correcting an error in Collector's Book part 2.
- Thanks to Malimari for correcting an error in Collector's Book part 2.
- Thanks to anonymous for tips about the cutoff point for Hyperresonance
Training part 2, the start and cutoff points for Where It All Began and A
Princess's Duty, a clarification on the location of Fonic Sight part 1, the
position of Blacksmith part 2, and the glitch in Berserker.
- Thanks to Shane Snell for a tip about the glitch in Berserker.
-------------------------------------------------------------------------------
NOTES ABOUT THIS GUIDE [NABTG]
-------------------------------------------------------------------------------
- This guide lists Tales of the Abyss's sidequests in the order they appear in
the game. The various parts of each sidequest are listed separately so that
you can do each part as you reach that point in the game.
- The most recently updated version of this guide can always be found on
GameFAQs.com. Any other site hosting the guide may or may not have the most
recent version.
- Locations refer to the where you can find the place to START that particular
part of the quest.
- Start points listed as "enter [place]" refer to the first time the game's
storyline takes you to that place.
- Prerequisites listed as "clear the game" mean that you'll need to be on a
second or further playthrough.
- Milestone events are only listed to help you keep track of where you are and
ensure that you haven't missed anything.
- Using your computer's search command (ctrl + F for Windows or command + F
for Macs) with the bracketed codes in the table of contents will take you to
the first part of a given sidequest. If you're looking for the next part of
a specific quest, just replace the "01" with the next number to get to the
next part of the sidequest. Or you can just use the three letter code
repeatedly to get to all parts of the sidequest in order.
- I have attempted to make this guide as spoiler-free as possible, but a few
may have slipped through. As long as you don't read too far ahead, you
should be fine. Any unavoidable spoilers are labeled.
-------------------------------------------------------------------------------
CHRONOLOGICAL SIDEQUESTS [CHRSQ]
-------------------------------------------------------------------------------
----
Note
----
If you like to watch skits and/or want to complete as many areas of the game as
possible, you can often get one by staying at an inn after each major plot
event -- a cutscene in a new city, a decision about what to do next, etc. I'm
afraid I don't know all of the points where you'll get them, or even what
qualifies as an event major enough to merit one, but I do know that staying at
inns often will help you see all the skits. Those I am aware of are noted.
--------------------
[MCF01] Master Chefs
--------------------
Part 1/19
Location: Engeve
Start: enter Engeve
Cutoff: none?
Prerequisites: none
From the west entrance of Engeve, go into the house to the north. Inside,
there's a woman standing by the stove. Talk to her and agree to help, then
follow the path down and to the right and go into the house with the
waterwheel. Go in and talk to the old lady on the right, then back to the first
house to get the Spaghetti recipe.
If you're going to get cooking titles, start cooking from the beginning of the
game. Use one character and have them cook after every battle. Once they've
mastered a recipe (gotten three stars), replace it with another one. Mastering
recipes takes a while, which is why it's a good idea to start early. Choose
whomever you like for now -- eventually, you'll want to use a character who
isn't in the party yet, since they get two titles out of mastering the recipes
while everyone else only gets one. I'll remind you to have them cook when they
join the party.
------------------------
[CBK01] Collector's Book
------------------------
Part 1/2
Location: Engeve
Start: stay at Engeve's inn
Cutoff: enter Akzeriuth
Prerequisites: none
Talk to the shopkeeper Luke tried to steal the apple from. Enter the Cheagle
Woods and go left as soon as the road forks to find a treasure chest containing
a Secret Box. It's best to return to Engeve immediately and give him the box.
Otherwise, you'll have to wait a while. (You'll probably see a scene at night
before you'll be able to go back.) Bring the Secret Box to the man, and he'll
give you the Collector's Book in return. Also, prices of food in Engeve will be
lowered by 20%.
--------------------
[MCF02] Master Chefs
--------------------
Part 2/19
Location: St. Binah
Start: enter St. Binah
Cutoff: none
Prerequisites: none
Go to the eastern area of St. Binah and enter the first house on the left.
Examine the notebook lying on the floor to get the Sandwich recipe.
---------------------------------
[SBM01] St. Binah's Medicine Shop
---------------------------------
Part 1/1
Location: St. Binah
Start: enter St. Binah
Cutoff: enter Akzeriuth
Prerequisites: none
Go to the eastern side of the city and enter the medicine shop in the back,
just past the ladder. Talk to the man behind the counter on the left. He wants
a Gel Base and a Cotton.
You can find the Gel Base in Search Point 1 and the Cotton in Search Point 4.
One important note -- you may not get the items the first time you check the
search points, so save before checking them. This will let you reset the game
if you don't get what you're looking for. Otherwise you'll need to enter and
then exit a dungeon or city for the search points to reset, and there aren't
any nearby. You don't even have to quit the game; just go to the System menu
and load your save file again.
Look at Cyllya's world map on GameFAQs for help with where to find them. Search
Point 1 is in square G5 (west of St. Binah, cross the river via the bridge and
head south along the coast). Search Point 4 is in H6 (east of the entrance to
the Fubras River -- follow the path south until you reach the bridge that's out
and go west from there).
On returning to St. Binah, give the man the items to get a Miracle Gel, a new
item shop opened, and medicine prices in St. Binah lowered by 20%.
------------------------------
[STB01] Soil Tree of St. Binah
------------------------------
Part 1/1
Location: St. Binah
Start: meet Field Marshal McGovern
Cutoff: enter Akzeriuth
Prerequisites: none
Climb up the ladder on the eastern side of St. Binah and examine the things
there for a scene.
----------------------------
[BDF01] Black Dream Fan Club
----------------------------
Part 1/3
Location: St. Binah
Start: stay at the inn in St. Binah
Cutoff: enter Choral Castle?
Prerequisites: none
Immediately after entering the eastern side of St. Binah, find a bulletin board
with a poster on it. Hit the poster on the left with Mieu Fire for a scene and
200 Gald.
--------------------
[SNT01] Sonic Thrust
--------------------
Part 1/1
Location: St. Binah, Kaitzur, OR Kaitzur Naval Port
Start: Guy joins the party
Cutoff: enter Akzerituh
Prerequisites: none
Stay at the inn in one of these three places for a scene and the arte Sonic
Thrust for Luke. Kaitzur's is free, so I'd just stop as soon as you get there.
An inn's on your left if you're coming in from the Malkuth side.
----
Note
----
After you reach Kaitzur, Anise will join the party. Have her start cooking
after each battle until she masters all the recipes -- doing so will eventaully
get you two titles for her.
--------------------
[SWD01] Sword Dancer
--------------------
Part 1/3
Location: Choral Castle
Start: clear Choral Castle
Cutoff: enter Akzeriuth
Prerequisites: none
Examine the sword in the entrance hall of Choral Castle to fight the Sword
Dancer. This can also be done later when you pass by on your way to Akzeriuth,
and the fight will be easier. Don't worry; I'll remind you when the time comes.
----------------------
[TSP01] Tear's Pendant
----------------------
Part 1/2
Location: Chesedonia
Start: enter Chesedonia
Cutoff: enter Astor's mansion
Prerequisites: none
Find the coachman from Tataroo Valley in the marketplace near the inn on the
Malkuth side and talk to him for a scene.
----------------------------
[BDF02] Black Dream Fan Club
----------------------------
Part 2/3
Location: Chesedonia
Start: enter Chesedonia
Cutoff: clear Zao Ruins
Prerequisites: complete part 1
Talk to the person in the stall nearest the inn on the Malkuth side of
Chesedonia. Pay 1,000 Gald and get the Fanzine.
--------------------
[ALN01] Ant Lion Man
--------------------
Part 1/6
Location: Chesedonia
Start: enter Chesedonia
Cutoff: enter Astor's mansion
Prerequisites: none
Go toward the south side of Chesedonia, in the part of the Kimlascan side with
the inn. The Ant Lion Man is hiding back in an alley between the inn and an old
man who is sitting on the ground with a jar. Talk to the Ant Lion Man and give
him an Apple Gel; he'll give you the recipe for Fried Chicken in return.
------------------
[FRI01] Free Items
------------------
Part 1/1
Location: Chesedonia
Start: enter Chesedonia
Cutoff: ???
Prerequisites: none
Across from the Ant Lion Man's alley is a merchant in a booth between the two
weapon shops. Talk to him for a scene. Choose Food to get three Beef, three
Chicken, and three Rice; choose Items to get two Apple Gels, two Poison
Bottles, and two Magic Lenses.
--------------------
[HWM01] Have We Met?
--------------------
Part 1/1
Location: Baticul
Start: audience with King Ingobert
Cutoff: ???
Prerequisites: none
Talk to Pere in the courtyard of Fabre manor for a brief scene.
-------------------
[GYA01] Guy's Artes
-------------------
Part 1/7
Location: Baticul
Start: audience with King Ingobert
Cutoff: none
Prerequisites: none
Talk to Pere in the courtyard of Fabre manor for a scene with Guy. The above
scene will trigger first, so just talk to him again after it for this one.
-------------------------
[AAB01] Arcane Arte Books
-------------------------
Part 1/6
Location: Baticul
Start: talk to Susanne after returning to Baticul
Cutoff: none
Prerequisites: none
Talk to Ramdas in Fabre mansion for a scene and 20,000 Gald. From there, go
down to the port and head toward the docks to find the merchant. Fork over the
20,000 Gald you just got in exchange for Arcana Albertis. Luke learns the arte
Demon Fist.
----------------------------
[CNE01] Contamination Effect
----------------------------
Part 1/4
Location: Baticul
Start: audience with King Ingobert
Cutoff: enter the Abandoned Factory
Prerequisites: none
Go to the port for a scene with Jade. To do this immediately after the previous
sidequest, leave via the aircar and come back for the scene.
----
Note
----
While you're in Baticul, pick up at least five Rice. Try not to cook things
with Rice for a while so that you have them for a later sidequest a way down
the road. Don't worry too much if you accidentally cook them -- you'll still be
able to complete the sidequest; you'll just have to go a little out of your way
to do so. If you're working on getting some cooking titles, you may as well
keep cooking your Rice and do this the long way to get some more time to cook.
------------------------
[JWG01] Jewel of Gardios
------------------------
Part 1/3
Location: Baticul
Start: talk to Susanne after returning to Baticul
Cutoff: conference in Yulia City
Prerequisites: complete part 1 of Guy's Artes and part 1 of Arcane Arte Books
Find Pere in the entrance hall of Fabre manor and talk to him for a scene.
-------------------------
[SGT01] Sigmund Tactician
-------------------------
Part 1/1
Location: Baticul
Start: speak to Miyagi in Miyagi Dojo
Cutoff: none
Prerequisites: fight at least 300 battles, view all of Miyagi's tutorials
Go to Miyagi Dojo and talk to Miyagi with Guy as your on-screen character for a
scene. Guy will get the Sigmund Tactician title. You probably don't have 300
battles at this point unless you carried them over from a previous playthrough
(and the scene has a spoiler for this point in the game in it anyway), so I'll
remind you about this one later.
--------------------
[MCF03] Master Chefs
--------------------
Part 3/19
Location: Baticul
Start: speak to Miyagi in Miyagi Dojo
Cutoff: none
Prerequisites: none
Stay at the inn in Baticul to get the recipe for Fried Rice.
-------------------
[GYA02] Guy's Artes
-------------------
Part 2/7
Location: Desert Oasis
Start: enter Desert Oasis
Cutoff: none
Prerequisites: complete part 1
Enter the Grocery in the Desert Oasis and talk to Gee, the old man in the back.
You'll get the Hod Citizen Registry.
----
Note
----
For a sidequest down the road, you'll be needing some Gold Dust. You can get it
by stealing it from Lesser Pans in the Zao Ruins. While you're at it, make
sure you get a Rock, since you'll be needing one of those too. Lesser Pans and
Earth Spirits in the Zao Ruins both drop them -- no stealing needed.
To steal items from enemies, you'll need to equip a grass chamber on a
compatible arte (such as Raging Blast for Luke or Void Tempest for Guy -- each
character has one or two). Repeatedly use the arte with the grass chamber
equipped to increase the chance of activating the steal effect. When you do
steal something, you'll see a note at the top of the screen informing you of
what you stole.
--------------------
[ALN02] Ant Lion Man
--------------------
Part 2/6
Location: Chesedonia
Start: clear Zao Ruins
Cutoff: visit the Malkuth Consulate in Chesedonia
Prerequisites: complete part 1
The Ant Lion Man wants a Scimitar and a Magic Lens. Hand them over and receive
an Orange Gel in return. (Don't worry; this sidequest will be worth the
trouble later on.)
------------------------
[CRP01] Curious Princess
------------------------
Part 1/1
Location: Chesedonia
Start: clear the Abandoned Factory
Cutoff: none
Prerequisites: make 5 items at Din's shop, check the first 6 Search Points
Enter Din's Shop and talk to Din for a scene and the title Curious Princess for
Natalia. This can be a bit hard to get now because of all the items you have to
make and Search Points you have to find, so I'll remind you to do it later when
it's a little easier.
----
Note
----
Choral Castle is just a short side trip away from Deo Pass and Kaitzur Naval
Port. If you haven't fought the Sword Dancer already, do so now.
-------------------
[GYA03] Guy's Artes
-------------------
Part 3/7
Location: Kaitzur
Start: sail from Chesedonia to Kaitzur Naval Port on your way to Akzeriuth
Cutoff: none
Prerequisites: complete part 2
Take a detour up to Kaitzur and find the next member of the arcane artes
council on the Malkuth side of Kaitzur. He's standing just south of the inn.
Guy learns Tempest.
----------------------
MILESTONE 1: AKZERIUTH
----------------------
--------------------
[MCF04] Master Chefs
--------------------
Part 4/19
Location: Yulia City
Start: enter Yulia City
Cutoff: none
Prerequisites: none
Examine the notebook in the room downstairs from Tear's room to learn the
recipe for Ramen.
------------------------
[YCI01] Yulia City Items
------------------------
Part 1/3
Location: Yulia City
Start: enter Yulia City
Cutoff: leave Yulia City
Prerequisites: none
Outside of Yulia City (that is, outside the city part of it -- where there's
that long walkway out to the world map), look to the left right near the
entrance into the city itself. It's across from the path to Tear's room.
There's a guy standing there who needs some help. Give him the three Apple Gels
he asks for.
-----------------------
[NLA01] Natalia's Artes
-----------------------
Part 1/2
Location: Port Sheridan
Start: leave Yulia City
Cutoff: enter Ortion Cavern
Prerequisites: none
Take a side trip to Port Sheridan (across the channel and north of Port
Belkend, which is where you're supposed to be going). Go to the left side of
the port for a scene. Natalia gets the arte Gallant Barrage, and you wind up in
Daath Bay.
--------------------
[MCF05] Master Chefs
--------------------
Part 5/19
Location: Belkend
Start: enter Belkend
Cutoff: clear Ortion Cavern?
Prerequisites: none
Go to the place where the road forks in three ways and go south. Take a right,
and instead of going up the stairs, go under the platform. Walk up to the dead
end for a scene. Help the guy out to get the Soba Noodles recipe.
----------------------
[CDC01] Character Disc
----------------------
Part 1/1
Location: Yulia City
Start: Luke cuts his hair
Cutoff: none
Prerequisites: none
Go through the door down the stairs from Tear's room. Inside you'll get the
Character Disc, which lets you look at various characters along with all the
costumes you have for party characters. (Side note: while you're there, check
out the chest in the back for a capacity core.)
------------------------
[YCI02] Yulia City Items
------------------------
Part 2/3
Location: Yulia City
Start: Luke cuts his hair
Cutoff: get the Albiore
Prerequisites: complete part 1
Back to the same guy from part 1. Now he wants five Rice. If you don't have
five Rice, you can buy them later on and come back. I'll remind you when we get
to that point.
--------------------------
[TFH01] Tear's Fonic Hymns
--------------------------
Part 1/2
Location: Yulia City
Start: Luke cuts his hair
Cutoff: none?
Prerequisites: none
When you try to enter the conference room to talk to Teodoro, you'll be stopped
by a woman named Layla. You can find her in her room below the conference room
before or after you talk to Teodoro. Tear learns the Third Fonic Hymn, Holy
Song, in the scene.
-----------------------
[MBH01] Music Box House
-----------------------
Part 1/9
Location: Daath
Start: enter Daath
Cutoff: none?
Prerequisites: none
Go up the stairs to the left immediately beyond the entrance of the city and
stand by the crates to get Prelude.
-------------------------------
[HRT01] Hyperresonance Training
-------------------------------
Part 1/4
Location: Daath
Start: enter Daath
Cutoff: leave Daath after clearing Oracle Headquarters
Prerequisites: none
Stay at the inn in Daath for a scene with Luke and Tear.
--------------------
[MCF06] Master Chefs
--------------------
Part 6/19
Location: Daath
Start: enter Daath
Cutoff: none
Prerequisites: none
Talk to the chef standing in the small restaurant near Daath's inn. It's just
up the road on the same side. He'll give you the recipe for Pizza.
--------------------
[MCF07] Master Chefs
--------------------
Part 7/19
Location: Daath
Start: speak to Tritheim in the cathedral
Cutoff: none
Prerequisites: none
In the entrance hall of the cathedral, go into the library (the door on the
left). Examine the book on the table for the Sushi recipe.
-------------------
[GYA04] Guy's Artes
-------------------
Part 4/7
Location: Daath
Start: clear Oracle Headquarters
Cutoff: none
Prerequisites: complete part 3
Go to the First Monument (the stone pillar thingy to the right of the stairs to
the cathedral) and talk to the next arcane artes council guy, who's standing in
front of it.
----
Note
----
If you didn't do part two of the Yulia City Items quest, take care of it now.
You can buy the rice in Baticul and use Aramis Spring to get back to Yulia
City.
-------------------------
[WHS01] Warehouse Cleanup
-------------------------
Part 1/4
Location: Keterburg Bay
Start: enter Keterburg Bay
Cutoff: none
Prerequisites: none
The Keterburg Warehouse is almost directly above the dock -- it's the only door
in Keterburg Bay that has a person standing in front of it. He wants you to
organize his warehouse. By doing so, you'll get a Stun Bracelet, a Pineapple
Gel, a Rebirth Doll, and 5000 Gald. I won't explain how to do it here because
it'll be tedious and confusing in text, but you can search YouTube for
something along the lines of "Tales of the Abyss warehouse" and you should be
able to find a tutorial.
--------------------
[MCF08] Master Chefs
--------------------
Part 8/19
Location: Keterburg Bay
Start: enter Keterburg Bay
Cutoff: none
Prerequisites: none
Enter the building on the left and examine the green notebook on the bench for
the Salad recipe.
----------------------
[GUC01] Grown-Up Child
----------------------
Part 1/1
Location: Keterburg
Start: enter Keterburg
Cutoff: none
Prerequisites: none
Enter the Casino for a scene. Anise receives the title Grown-Up Child.
-------------------------
[LBM01] Labyrinth Mansion
-------------------------
Part 1/3
Location: Keterburg
Start: enter Keterburg
Cutoff: none?
Prerequisites: none
Find a man standing outside a large house on the east side of Keterburg and
talk to him. Scene.
--------------------------
[EGW01] Easygoing Waitress
--------------------------
Part 1/1
Location: Keterburg
Start: enter Keterburg
Cutoff: none
Prerequisites: none
Go to the second floor of the Hotel in Keterburg. Head through the door to the
right and talk to the guy standing nearby. Time to play the waitress mini-game.
Complete at least one level of the mini-game to get the title Easygoing
Waitress for Tear. Check out the waitress mini-game tutorial appended at the
end of this guide if you'd like help.
-----------------------
[CHM01] Childhood Manor
-----------------------
Part 1/1
Location: Keterburg
Start: enter Keterburg
Cutoff: none?
Prerequisites: none
On the west side of Keterburg, take a right immediately before Nephry's house.
There'll be a little scene with another of Anise's marriage schemes just down
the road.
-------------------
[SKV01] Skit Viewer
-------------------
Part 1/1
Location: Keterburg
Start: enter Keterburg
Cutoff: none
Prerequisites: clear the game
Go to the northeast igloo in the northern part of town where the kids are
playing. Inside is an Ant Lion Man who will let you view past skits.
--------------------
[SWD02] Sword Dancer
--------------------
Part 2/3
Location: World Map (Search Point on Rugnica continent)
Start: land at Rotelro Bridge
Cutoff: clear the Absorption Gate
Prerequisites: complete part 1
This one's easy to come back to when your levels are a little higher, so I'll
remind you a little way down the road. If you do want to take on the Sword
Dancer now, though, it's best to do so before entering Theor Forest. The second
Sword Dancer is northeast of Rotelro Bridge and southeast of Theor Forest. East
side of the path, west side of the river, closer to Theor Forest than to
Rotelro Bridge. Examine the search point to fight him.
--------------------
[MCF09] Master Chefs
--------------------
Part 9/19
Location: Grand Chokmah
Start: Jade rejoins the party in Grand Chokmah
Cutoff: none
Prerequisites: none
After you find Jade in the top floor of the bar, talk to the guy behind the
counter on the first floor to get the recipe for Curry.
----
Note
----
When you return to the inn to meet up with Guy, you'll be offered a quick jump
to St. Binah. If you want to do these sidequests, choose not to take the quick
jump and walk to St. Binah once you've finished the sidequests. It isn't far to
go, so I'd recommend doing them now.
-------------------------
[WHS02] Warehouse Cleanup
-------------------------
Part 2/4
Location: Grand Chokmah
Start: Guy rejoins the party in Grand Chokmah
Cutoff: none
Prerequisites: none
You can find the Grand Chokmah Warehouse on the first floor of the bar where
you found Jade earlier -- there's now a guy standing in front of the door in
the back. Organize it to get a Strange Mark, a Lemon Gel, a Lollipop, and 5000
Gald.
-------------------
[GYA05] Guy's Artes
-------------------
Part 5/7
Location: Grand Chokmah
Start: Guy rejoins the party in Grand Chokmah
Cutoff: none
Prerequisites: complete part 4
On the second floor of the bar, talk to the old man by the barrel at the top of
the stairs. Scene.
------------------------
[FBS01] Forbidden Spells
------------------------
Part 1/11
Location: Grand Chokmah
Start: Guy rejoins the party in Grand Chokmah
Cutoff: none?
Prerequisites: none
SPOILER WARNING: It seems that this sidequest is available earlier than it
should be, and so the scene contains an inconsistency that is also a rather
major spoiler. If you'd like to do this one later, when it won't be a spoiler,
just watch for my reminder.
Head over to the Malkuth Military Headquarters west of the palace. Go in, to
the south, up the stairs, and into the briefing room on the left. You'll find
Sesemann there. Talk to him for a scene and the Ancient Scroll.
----------------------------
[BDF03] Black Dream Fan Club
----------------------------
Part 3/3
Location: St. Binah
Start: enter St. Binah the second time (it's possible earlier, but now makes
the most sense)
Cutoff: leave St. Binah
Prerequisites: complete part 2
Remember Ayn, the guy who owes you 800 Gald for a magazine? Find him on the
eastern side of the city to get your money refunded.
----
Note
----
While you're in St. Binah, swing by the weapons shop and pick up 5 Maces. You'll
be needing them for a sidequest a little way down the road.
-------------------------
[WHS03] Warehouse Cleanup
-------------------------
Part 3/4
Location: Port Belkend
Start: leave St. Binah to go to Sheridan
Cutoff: none
Prerequisites: none
Enter Port Belkend and go left instead of up the stairs. Talk to the guy by the
door to organize a warehouse. You'll get an Apple Gel, a Dark Seal, the Great
Pirate, and 5000 Gald in return.
-------------------
[GYA06] Guy's Artes
-------------------
Part 6/7
Location: Belkend
Start: leave St. Binah to go to Sheridan (again, it's possible earlier, but now
makes the most sense)
Cutoff: none
Prerequisites: complete part 5
As long as you're headed for Sheridan, make a quick stop by Belkend since it
isn't far away. Head into the city and head south from that platform with the
three sets of stairs where the road forks. Talk to the artes council guy at the
foot of the stairs by the big spinning fon machine.
-------------------------
[WHS04] Warehouse Cleanup
-------------------------
Part 4/4
Location: Port Sheridan
Start: enter Port Sheridan
Cutoff: none
Prerequisites: none
The Sheridan Warehouse is on the left side of Port Sheridan -- the door with
the sailor standing in front of it. Clean it up to find an Apple Gel, an
All-Divide, a Holy Ring, and 5000 Gald. If this is your last warehouse, Anise
will get the Push & Pull Girl title.
------------------
[BSM01] Blacksmith
------------------
Part 1/3
Location: Sheridan
Start: enter Sheridan
Cutoff: none
Prerequisites: none
Talk to the guy in the room on the left side of the Equipment Shops. You'll
need Iron Sand, Gold Dust, and a Rock to craft something, which you can find:
Iron Sand: Search Points 6, 9, and 16 (see the world map on GameFAQs)
dropped by Iron Crabs (Aramis Spring)
Gold Dust: Search Point 9
steal from Lesser Pans (Zao Ruins)
Rock: Search Points 7, 13, and 14
dropped by Earth Spirits and Lesser Pans (Zao Ruins)
You can make armor, a helmet, or a circlet (which is actually an armband, not
headgear). The mini-game isn't too hard. Watch the smith's words and Luke's mood
to see how you're doing. Complete the mini-game to get an item based on what you
chose to craft:
Armor: Battlesuit
Helmet: Cross Helm
Circlet: Gold Bracelet
If you don't have the items you need to craft, you'll be able to pick them up
easily later. I'll remind you when we get there.
-------------------------------
[HRT02] Hyperresonance Training
-------------------------------
Part 2/4
Location: Sheridan
Start: enter Sheridan
Cutoff: get the Albiore
Prerequisites: complete part 1
Stay at the inn for another scene with Luke and Tear.
--------------------
[MCF10] Master Chefs
--------------------
Part 10/19
Location: Sheridan
Start: enter Sheridan
Cutoff: none
Prerequisites: none
Go into the Bar/Item Shop below the Inn. There's a green notebook lying on a
small table on the right; examine it to learn the recipe for Udon Noodles.
-----------------------
[MBH02] Music Box House
-----------------------
Part 2/9
Location: Sheridan
Start: enter Sheridan
Cutoff: none?
Prerequisites: none?
Enter the Music Box House in the northeast part of the city for a scene.
----------------------------
MILESTONE 2: GET THE ALBIORE
----------------------------
------------------------
[YCI03] Yulia City Items
------------------------
Part 3/3
Location: Yulia City
Start: get the Albiore
Cutoff: clear the Absorption Gate
Prerequisites: complete part 2
Our friend in Yulia City is in need of five Maces now. Why is beyond me, but
hand them over anyway. This sidequest is done, but I promise it wasn't entirely
pointless. Having it completed opens up some opportunities for a slew of titles
later on. If you don't have the Maces, you'll be able to get them later and
still complete this quest. I'll remind you, so just go on ahead.
-------------------------
[AAB02] Arcane Arte Books
-------------------------
Part 2/6
Location: Yulia City
Start: get the Albiore
Cutoff: none
Prerequisites: complete part 1
Talk to the guy from St. Binah outside Tear's house. We'll keep going with this
one in a little while.
----
Note
----
Just before the start point of the sidequest below, your party will split and
take care of two different errands that will have you running across the field.
Avoiding battles during this part will get you some items at the end of it.
When you're working with Jade's party, make sure you avoid enough battles to
get the Magical Pouch at the end. You'll be wanting it later on.
--------------------
[ALN03] Ant Lion Man
--------------------
Part 3/6
Location: Chesedonia
Start: regroup in Chesedonia after splitting the party
Cutoff: clear Zao Ruins the second time
Prerequisites: complete part 2
Find everyone's favorite mysterious item trading guy in his alleyway and hand
over a Miracle Gel, a Panacea Bottle, and an Apple. He will happily give you a
Thief's Cape in return.
----
Note
----
Notice how high prices are in shops right now? Well, prices of both things you
purchase and things you sell have skyrocketed, and there's really no reason to
keep all of your old equipment. You may as well sell it now and get the extra
Gald. It'll come in handy down the road -- there are a few unfortunately
expensive sidequests. Also, if you want to increase the amount you get even a
little more, equip Anise's Push & Pull Girl title from cleaning all those
warehouses. Doing so should increase sale prices by 3%.
Also, if you want to see an extra skit, you can get one by resting in the
Chesedonia inn after speaking with Astor.
If you missed Yulia City Items part 3, pick up the Maces now. You should be
able to get them from the southernmost weapons shop in Chesedonia. You won't
be able to get them after going to the Zao Ruins, so get them even though
they'll be expensive. Otherwise you'll have to do it the hard way and craft
them in Din's Shop (as I had to when I missed this one once. It's doable, but
not a recommended course of action). However you get them, you'll be able to
bring them to Yulia City shortly.
Two last things here -- first, after you talk to Astor, speak to the person
standing in the hall space right outside his chamber. You'll get 3 Melange Gels
(which are called "Mixed Gels" here for some reason. Likely just a translation
error), 3 Life Bottles, and 2 Panacea Bottles as a gift from Astor to help you
out. Then, go north from Astor's foyer and through the door on the left in that
hall space. Examine the bedside table to obtain Time Traveling Hero for Anise.
----------------------
[TSP02] Tear's Pendant
----------------------
Part 2/2
Location: Chesedonia
Start: enter Chesedonia after clearing Zao Ruins the second time
Cutoff: none
Prerequisites: none
Speaking of expensive sidequests... The coachman from Tataroo Valley is in the
same place as he was before. Talk to him, then head for Grand Chokmah. The guy
you want is in the Grand Chokmah shopping center, and he wants 100,000 Gald.
When you have it, pay it to him to obtain Tear's Pendant. I'll remind you
later, so if you don't have it now, don't worry about it.
----
Note
----
If you haven't gotten Natalia's Curious Princess title yet, now isn't a bad
time to do it since you'll be doing a bit of flying around. Check out Cyllya's
world map for the locations of Search Points 1-6 if you haven't already hit
them. To see the ones you've already found, open your in-game world map and
look at the "Other" tab. Search Points 1-4 and 6 are currently in the Qliphoth;
Search Point 5 is in the Outer Lands. Din's Shop is on the northern side of
Chesedonia, right by the entrance. Take a look at the Din's Shop Guide for how
to make items.
-----------------------
[MBH03] Music Box House
-----------------------
Part 3/9
Location: Grand Chokmah
Start: enter Chesedonia after clearing Zao Ruins the second time
Cutoff: none
Prerequisites: none?
Go around the outside of the shopping center to find a hidden door on in the
back on its right side. Open the chest inside to get Purity, another music
disc.
-----------------------
[KGP01] King's Portrait
-----------------------
Part 1/1
Location: Aramis Spring
Start: enter Chesedonia after clearing Zao Ruins the second time
Cutoff: none?
Prerequisites: none
Go a little way up the slope for a scene. Go into the cave, take a left, and
you'll find the guy outside. Use Mieu Fire to rescue him. He gives you the
King's Portrait for your trouble. Hm, this might come in handy soon.
-----------------------
[MBH04] Music Box House
-----------------------
Part 4/9
Location: Choral Castle
Start: enter Chesedonia after clearing Zao Ruins the second time
Cutoff: none
Prerequisites: complete the King's Portrait quest
Enter the castle and go up the stairs on the right. Head outside onto the
balcony. Go in the other door and to the back where the two chairs are. Go up
to them for a scene. It does seem to imply that a certain someone may have
drawn them.... Into the door and grab Requiem from the treasure chest.
----
Note
----
As long as you're in the general area, now isn't a bad time to take on the
second Sword Dancer if you have the supplies and health for it and haven't done
so already. He's at a Search Point west and slightly north from Engeve.
Also, If you're still working on Yulia City Items part 3, swing by and drop off
the five Maces with our friend there to complete the quest.
--------------------------
[CAF01] Cecille and Frings
--------------------------
Part 1/5
Location: Engeve
Start: enter Chesedonia after clearing Zao Ruins the second time
Cutoff: enter Daath after clearing Zao Ruins the second time
Prerequisites: none
Enter Engeve. There's a scene in front of Rose's house. Into the inn, talk to
Cecille. Leave and head for Kaitzur, Kimlascan side (the south). Go into the
building on the left to find Count Almandine. Back to Engeve and to Rose's
house. Next, Kaitzur, Malkuth side (north). Scene. Before you leave, talk to
Frings. Then to Kaitzur Naval Port, and into the Kimlasca Base. Get Cecille's
Sword. Engeve again, Rose's house. Get Frings' Letter. Return to Cecille in
Kaitzur Naval Port. Now to Chesedonia, Astor's Mansion. (Note that you can't
fly through the eastern part of the Zao Desert due to sandstorms, so be sure to
go around.) Get the Memento Ring. Kaitzur, Malkuth side to speak with Frings
(fly around to avoid sandstorms again), and then Kaitzur Naval Port, Kimlasca
Base one last time. Congratulations, you've finished the most tedious part of
this sidequest.
-------------------------------
[HRT03] Hyperresonance Training
-------------------------------
Part 3/4
Location: Daath
Start: enter Daath after clearing Zao Ruins the second time
Cutoff: ???
Prerequisites: complete part 2
Inn. Stay. Scene.
-------------------
[GNV01] Guy and Van
-------------------
Part 1/1
Location: Belkend
Start: Jade deciphers the ancient book in Belkend
Cutoff: peace conference in Yulia City
Prerequisites: none
Stay at the inn. You can choose whether to follow Guy or not; do so to view the
scene.
--------------------
[MCF11] Master Chefs
--------------------
Part 11/19
Location: Belkend
Start: meet Class I in Belkend
Cutoff: none
Prerequisites: none
Right after meeting Class I, go through the door to the north (or, if you're
coming to the entrance from Fon Machine Lab 1, go north, north, east into the
Replica Lab, north, and north). You are now in Van's office. Examine the green
notebook on the bookshelf for a rather amusing little scene and the Egg Bowl
recipe.
-----------------------
[CSZ01] Chasing Spinoza
-----------------------
Part 1/1
Location: Fourth Monument Hill
Start: meet with the governor in Belkend
Cutoff: enter Daath after meeting with the governor in Belkend
Prerequisites: none
As the start and cutoff points tell you, DO NOT TAKE THE QUICK JUMP TO DAATH.
If you do, you will miss this sidequest.
This sidequest can take you around in several different orders, depending on
which city you go to first. I've listed one below; if you choose to go to a
different city first, make sure you wind up in Grand Chokmah at some point to
get the Dark Wings Badge.
Start with Fourth Monument Hill. Scene. Now head for Keterburg. Scene. Next,
Grand Chokmah, and dock at the harbor. One more scene, and York gives you the
Dark Wings Badge as a consolation prize. Head back to Fourth Monument Hill for
a final scene.
Another potential order is Sheridan, Fourth Monument Hill, Grand Chokmah (dock
at the harbor), and back to Fourth Monument Hill.
----
Note
----
Also, if you weren't able to do part one of the Blacksmith quest earlier, you
may have the items for it now that you've returned to the Zao Ruins. Stop by
Sheridan if you need to take care of it.
--------------------------
[WIB01] Where It All Began
--------------------------
Part 1/1
Location: Tataroo Valley
Start: enter Tataroo Valley for the second time
Cutoff: none
Prerequisites: none
Head for the flower meadow by the sea from the very beginning of the game for a
short scene.
Technically, you can trigger this scene earlier, but it makes the most sense to
do it now since you're here.
-----------------------
[SRG01] Sorcerer's Ring
-----------------------
Part 1/2
Location: Tataroo Valley
Start: enter Tataroo Valley for the second time
Cutoff: none
Prerequisites: none
Cross the river into new area of Tataroo Valley and go south and then east when
you can. Just after you turn east, there's a break in the bushes leading up to
a rather suspicious boulder with some vines against the wall. Hit it with Mieu
Attack and go on in. Head right until you see a cluster of fonons for a scene
and an upgrade to the Sorcerer's Ring: Mieu Wing. Use it around this area to
hit some switches and pick up a Knight Mace, a Life Bottle, and a Wing Bottle.
You can also use it to climb up onto certain tree limbs and get treasure
chests.
--------------------
[MCF12] Master Chefs
--------------------
Part 12/19
Location: Tataroo Valley
Start: take the vibration frequency measurement at the Sephiroth
Cutoff: none?
Prerequisites: none
Return to the flower meadow for a scene and the recipe for Cake.
-------------------------------
[HRT04] Hyperresonance Training
-------------------------------
Part 4/4
Location: Sheridan
Start: clear Tataroo Valley for the second time
Cutoff: ???
Prerequisites: complete part 3
Stay at the inn for the final training scene. Tear earns the title Big Sister.
------------------
[PRM01] Proud Maid
------------------
Part 1/1
Location: Baticul
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none
Prerequisites: none
In the castle entrance hall, go through the door on the right. Go up the stairs
when you can, to the right again, and into Natalia's Chamber. Talk to the maid,
watch the ensuing scene, and Tear gains the Proud Maid costume title.
-------------------------
[AAB03] Arcane Arte Books
-------------------------
Part 3/6
Location: Baticul
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none
Prerequisites: complete part 2
Go to Fabre manor and talk to Susanne. Scene. Luke gets 40,000 Gald.
-------------------------
[APD01] A Princess's Duty
-------------------------
Part 1/1
Location: Baticul
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none
Prerequisites: none
Go along the path to the right of the inn in the center of the city. Scene.
----------------
[CLM01] Coliseum
----------------
Part 1/1
Location: Baticul
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none
Prerequisites: none
You can now fight in the Coliseum. It'll be easier as you get further on in the
game since your characters will grow stronger and you'll have better equipment.</pre><pre id="faqspan-2">
It opens now, though, which is why I'm listing it here. I'll remind you later
when it might be a little easier.
By winning the Advanced level of the Singles competition with a character,
you'll earn a title and a weapon for him or her. Each character gets his or her
best weapon as a reward except for Jade, but he is the only one who gets a
costume title out of it.
Luke: Sword of Swords, Soul Crush
Tear: Perfect Healer, Blue Crystal Rod
Jade: Battle Master, Dunamis
Anise: Devastating Cutie, Grand Cross
Guy: Golden Knight, Shakunage
Natalia: Coliseum Princess, Celestial Star
By completing the Beginner level of Singles with any character, you'll unlock
the Baticuloon mini-game. After unlocking it, you can practice at Miyagi Dojo
under the option "Mr. Miyagi's Secret Training."
The first time you complete the Advanced level of the Team competition, you'll
be thrown into an additional battle against four cameo characters from previous
games in the Tales series. It's a fairly hard battle but has some good item
drops, and it's fun if you recognize the characters.
----
Note
----
You've probably fought 300 battles by now, so stop by Miyagi Dojo and pick up
the Sigmund Tactician title for Guy. If you don't get the scene, make sure
you've viewed all of Miyagi's tutorials (not including the "secret training"),
that you have fought 300 battles, and that Guy is the on-screen character.
--------------------
[MCF13] Master Chefs
--------------------
Part 13/19
Location: Keterburg
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none
Prerequisites: complete the Easygoing Waitress and Proud Maid quests
Go back to the restaurant on the second floor of the Hotel in Keterburg. Set
Proud Maid as Tear's title and talk to the guy there for a scene. You'll now be
thrown into six rounds of the waitress mini-game. Get through it as best you
can for the Fruit Cocktail recipe. Again, if you want help with this, take a
look at the tutorial below.
-------------------------
[LBM02] Labyrinth Mansion
-------------------------
Part 2/3
Location: Keterburg
Start: Natalia gets the title Child of Lanvaldear
Cutoff: none?
Prerequisites: complete part 1
Find the man from last time -- standing outside the large house on the east
side of Keterburg -- and talk to him. He wants 200,000 Gald. Ouch. Pay up when
you can. I'll remind you down the road in case you don't have the money now.
----
Note
----
The storyline will now send you to Grand Chokmah. If you sold your old
equipment during the war and haven't spent all the money, you may have enough
to purchase Tear's Pendant (100,000 Gald). If you have the money, talk to Raiz,
who's standing at the foot of the stairs inside the Shopping Center.
------------------------
[CTW01] Catalyst Weapons
------------------------
Part 1/7
Location: Daath
Start: speak to Tritheim in Daath
Cutoff: none
Prerequisites: none
(Side note: Make sure that Luke does not have Nebilim equipped. You'll have
gotten it when fighting Blade Rex, the boss in the Meggiora Highlands. If it's
equipped, the scene won't trigger.)
Talk to Tritheim for a brief scene. It'll tell you to go to Keterburg, but
hold on for just a minute. May as well go meet with Reiner first and take care
of the sidequest below on the way. Makes life a little easier.
-----------------------
[MBH05] Music Box House
-----------------------
Part 5/9
Location: Daath
Start: speak to Tritheim in Daath
Cutoff: none
Prerequisites: none
On your way through Oracle HQ to meet Reiner, you'll go through a room with a
ton of stairs that looks different from the rest of the rooms you've been
through. (If you use the save point there, you'll learn that this room is the
Training Hall. Reiner is, in fact, at the bottom of it.) On the second level
down, just below the door you entered the room through, there's a chest. Open
it for the music disc Noble Thief.
------------------------
[CTW02] Catalyst Weapons
------------------------
Part 2/7
Location: Daath
Start: meet Reiner in Daath
Cutoff: none
Prerequisites: complete part 1
Head for Keterburg. Go to Nephry's house and talk with her. Next, go to Grand
Chokmah and find Emperor Peony in his chamber. Jade is Jade, Peony is Peony,
and you get the Lost Celesti. Swing by Jade's office in the Malkuth Military
Headquarters (go in, south, south again, and west) for one more scene.
-------------------------
[AAB04] Arcane Arte Books
-------------------------
Part 4/6
Location: Yulia City
Start: meet Reiner in Daath
Cutoff: none
Prerequisites: complete part 3
Remember that guy outside Tear's house? Back to Yulia City and buy the book for
40,000 Gald. Luke learns Lightning Blade.
--------------------------
[CAF02] Cecille and Frings
--------------------------
Part 2/5
Location: Kaitzur Naval Port
Start: peace conference in Yulia City
Cutoff: clear the Absorption Gate
Prerequisites: complete part 1
Enter the Kimlasca Base for a scene.
----------------------
[DWK01] Dark Wings Key
----------------------
Part 1/1
Location: Grand Chokmah
Start: peace conference in Yulia City
Cutoff: clear the Absorption Gate
Prerequisites: none
Go onto the bridge west of the area with the harbor and the bar for a scene.
Oh boy, the circus! After the scene, Noir gives you the Key of Darkness.
---------------------------------
[GCW01] Grand Chokmah's Waterfall
---------------------------------
Part 1/1
Location: Grand Chokmah
Start: peace conference in Yulia City
Cutoff: none
Prerequisites: none
Go to the back of Peony's audience hall (behind the thrones) and examine the
waterfall for a scene.
----
Note
----
Technically, you can do part 7 of Guy's Artes right now. The plot will take you
there before long, though, so I've placed it a little further on in this guide.
If you do want to do it now, though, go on ahead past the sidequest below and
you'll find it there.
Also, as you complete the core operation, you'll need to draw a fonic glyph.
You'll have the chance to retry if you mess it up, and do keep trying until
you get it. Completing the glyph without giving up and handing the reins over
to Tear will get her the title Singer of the Verse.
-----------------------------------------
[MHL01] Secrets of the Meggiora Highlands
-----------------------------------------
Part 1/1
Location: Meggiora Highlands
Start: meet the Yulia City researcher in Belkend
Cutoff: ???
Prerequisites: complete Sorcerer's Ring part 1
(Side note: To get to this part of the Meggiora Highlands, you need to land in
the sea southeast of Radessia, the continent Sheridan is on, and sail up the
Nirni River.)
The story will send you to the Meggiora Highlands at this point. As you tromp
around in search of the Sephiroth, there are a few extra places you can stop to
solve puzzles. Each puzzle you solve will disable one of the next boss's fonic
artes, and there are some treasure chests to open along the way. There are
four entrances to the ruins, but the last puzzle you visit will be busted and
you'll just get a short scene saying there's nothing to do there. Alas.
If you like, you can pick which fonic arte you'd like to face. This is
especially helpful if you have elementally resistant armor, such as capes, or
if you prefer a specific FoF change. You can also skip the one you find to be
hardest (Entrance 2 is a bit obnoxious). Or you can just run around and do the
first three you find. Regardless, I recommend doing Entrance 4, since it has a
couple of treasure chests you can grab.
Here's the breakdown:
- Ruins Entrance 2: disables Flame Burst
- Ruins Entrance 3: disables Splash
- Ruins Entrance 4: disables Turbulence
- Ruins Entrance 5: disables Stalagmite
I'll give you basic instructions on how the puzzles work and tips as I can, but
it's hard to explain in text. I recommend looking up walkthroughs on YouTube if
you need help. At the time of this writing, AuraChannelerChris has a video that
walks you through entrances 2, 3, and 5, and Chi & Otto Gaming has separate
videos for entrances 2, 4, and 5, although the video for entrance 4 does not
show how to get the treasure chests.
I've also provided instructions for how to get to each entrance. There's a map
available on GameFAQs as well.
-Ruins Entrance 1-
This is the one with the Daathic seal, and you'll go here last.
-Ruins Entrance 2-
From the place where you entered the highlands from the Albiore, go northwest.
When the path forks, continue north, then follow it east. Continue until it
forks again. Take the bridge northeast over the lower path with the save point.
Loop around to your right until you reach the save point you just saw from
above. There's a cave hidden under the archway you crossed over a moment ago,
very close to the save point. Enter it.
Follow the path to a square platform. There's a fon machine in the center and
four boxy things with white wicks around it, which I'll call candles for the
sake of simplicity. You can light each one with Mieu Fire and put the fires out
with Mieu Attack. Lighting a candle will allow you to grab hold of it and drag
it around.
Here's the trick: when you move a candle, the others will also move. Lit
candles will move in the same direction as the one you're hold onto; unlit
candles will move the opposite way. You'll need to light and put out different
candles in order to move them onto the four highlighted panels in the floor.
Once you get them there, the central fon machine will activate. If you need to
reset the puzzle while you're working on it, just examine the fon machine in
the center.
-Ruins Entrance 3-
From entrance 2, go east. Continue east until you go through an arch formed out
of two paths above you. Veer immediately south. Go on down to the save point
and enter the cave. Follow the path to the puzzle.
This puzzle has two glowing tiles on the floor. You'll need to move one of the
blue icicle things onto each tile. Hitting an icicle with Mieu Fire will
destroy it; hitting one with Mieu Attack will move it three tiles away from the
side you hit it on. If one icicle hits another that isn't backed up against a
wall, the momentum will transfer, stopping the first icicle and moving the
second one. Physics. Once you have two icicles positioned correctly, the fon
machine will activate.
-Ruins Entrance 4-
Retrace your steps and return to the place where you entered the highlands from
the Albiore. From there, go northwest. Follow the wall around to your left and
underneath an arch, which will take you southwest. Follow the path west, turn
north when you can, and enter the cave in the dead end.
In this area, you'll head up a set of stairs to a square platform with what
appear to be fans surrounding it. These fans are blowing gusts of air across the
platform. If a gust hits you, it'll move you across the platform. It's a bit of
an inconvenience, but it won't cost you any damage or throw you too far out of
your way. Use Mieu Attack to move the four short blue columns onto the
highlighted panels in the floor. At this point, the central fon machine will
activate and only the two fans in the middle will continue running, one at a
time. Stand the path of one of them until air starts gathering in front of it;
then use Mieu Wing to catch a lift to a platform with a treasure chest. Warp
down, go back, and do the same on the other side. On the left, you'll find a
Katana; on the right, a Melange Gel.
-Ruins Entrance 5-
Check out your map. This entrance is almost directly south of the little blue
dot that marks the point where we entered the highlands from the river. To get
there, go south from entrance 4. The path will fork three ways, one going to
higher ground and two going lower. You can take either one of the two lower
paths to get there; they make a loop. There's an archway on the southwest side
of the loop. Head through and follow the path south as far as you can. Turn
east and continue until you reach the cave. Enter.
This square platform contains four pillars of varying heights and two
stalagmites along with the central fon machine. Hitting a pillar with Mieu
Attack will cause the platform to tip and the stalagmites to shift in that
direction. The taller the pillar, the farther the stalagmites will move when
you hit that pillar. Again, there are two highlighted panels on the floor, and
that's where you'll need to get the stalagmites to go. You can reset the puzzle
with the fon machine in the center if need be. Get the a stalagmite positioned
on the upper right panel first; the blocks make it easier to move the second
one independently. Once they're positioned, the fon machine will start up.
Retrace your steps one more time. All that's left for us here is the reason the
plot brought us here in the first place. That's in Ruins Entrance 1, so go back
to place you docked the Albiore. Of the two paths that lead east from here,
take the northern one. Follow it around in a spiral until you reach the cave.
-------------------
[GYA07] Guy's Artes
-------------------
Part 7/7
Location: Keterburg
Start: enter Keterburg for the second time
Cutoff: none
Prerequisites: complete part 6
Go to the northern part of the city where the kids are having a snowball fight.
There's an igloo on the left side of the plaza. Talk to the man inside for a
scene, the arte Soaring Light Spear for Guy, and the end of this sidequest.
-------------------------
[AAB05] Arcane Arte Books
-------------------------
Part 5/6
Location: Keterburg
Start: enter Keterburg for the second time
Cutoff: none
Prerequisites: complete part 1
Go to the hotel and talk to the guy standing by the desk on the right side of
the first floor lobby. He wants 80,000 Gald for his book. Luckily for our
wallet, Luke's mother will gladly give him the money, so head to Baticul and
talk to her. Return to Keterburg and fork over the funds so Luke can learn Slag
Assault.
----
Note
----
If you haven't paid the Labyrinth Manion guy, you may have enough money now.
Stop by the manion on the eastern side of Keterburg and give him 200,000 Gald
if you've got it.
--------------------------------------
MILESTONE 3: CLEAR THE ABSORPTION GATE
--------------------------------------
--------------------------
[CAF03] Cecille and Frings
--------------------------
Part 3/5
Location: Baticul
Start: clear the Absorption Gate
Cutoff: Jade rejoins the party
Prerequisites: complete part 2
General Cecille is waiting in Baticul's port. Walk up to her to trigger a
scene.
----------------------
[BBK01] Barrel Breaker
----------------------
Part 1/1
Location: Sheridan
Start: Tear rejoins the party
Cutoff: none
Prerequisites: none
Head back to Sheridan and go right from the Meeting Hall. Make sure Mieu's
action is set to Mieu Attack, and then talk to the guy blocking the stairs. Pay
him 1,000 Gald to play a mini-game in which you use Mieu to break a bunch of
little barrels to get stuff. If you can break 18 or more within the time limit,
Luke will get the title Barrel Breaker.
If you're having trouble, go for the ones in the center and don't bother with
the ones farther out. With the little groups of barrels that are closer
together, you can hit more than one barrel in a row without even moving. Too
bad you can't hit more than one with a single attack, though.
-------------------------
[MCR01] Monster Collector
-------------------------
Part 1/4
Location: Keterburg
Start: Tear rejoins the party
Cutoff: none
Prerequisites: clear the game
On the third floor of the hotel, there's a Katz in one of the rooms. It's two
doors down from where the maid is standing. Talk to him for a scene. There are
three monsters you'll need to fight for this sidequest. I'll point them out as
we come to them. You can trigger this scene on your first playthrough, but
unfortunately you can't complete the sidequest until your second or later.
(Side note: The reason you can't complete the sidequest is that it requires you
to defeat a monster in an area only accesible on a second or later playthrough.
However, there's a glitch in the 3DS version of the game that allows you to
access this area on your first playthrough. For more information, look at the
Abyss Replica Facility sidequest near the end of the guide. All that to say, if
you plan to take advantage of the glitch, go ahead and complete this and the
remaining parts of this sidequest.)
----
Note
----
If you didn't already do part 1 of the Forbidden Spells sidequest (the one with
the spoiler warning), do so once Jade rejoins the party. In Grand Chokmah, head
over to the Malkuth Military Headquarters west of the palace. Go in, to the
south, up the stairs, and into the Briefing Room on the left. You'll find
Sesemann there. Talk to him for a scene and the Ancient Scroll. If it doesn't
trigger, hold off on it for a little while. I'll remind you again.
--------------------
[MCF14] Master Chefs
--------------------
Part 14/19
Location: St. Binah
Start: Jade rejoins the party
Cutoff: none
Prerequisites: none
Go to the inn in St. Binah. There's a notebook on the bed in the back; examine
it to get the recipe for Onion Soup.
--------------
[LWM01] Lawman
--------------
Part 1/1
Location: Chesedonia
Start: Jade rejoins the party
Cutoff: none
Prerequisites: make a level 3 item at Din's Shop
Enter Din's Shop for a scene. Jade gets the title "Lawman." Again, I'll refer
you to the Din's Shop Guide on GameFAQs for how to get the prerequisite for
this. I think it's pretty doable in the Gels category: just give Din a lot of
the items that give you points in that category, and be sure to include the
ones that will make you level up. To meet the requirement, I gave an average
payment of 2000 Gald and got a Miracle Gel.
---------------------
[MHR01] Mushroom Road
---------------------
Part 1/1
Location: Baticul
Start: Natalia rejoins the party
Cutoff: enter Eldrant
Prerequisites: none
(Side note: if you're on a second or further playthrough and want to see the
Abyss Silver costume, leave this one until after you complete the Abyss Man
sidequest in Grand Chokmah. I'll remind you then. If you go into the manor for
another sidequest below, you will hit the scene, but don't worry about it. You
can easily watch the scene and complete the rest of the sidequest later. If you
do want to get the Greater Flightstone now, though, continue reading.)
Enter Duke Fabre's Residence. Ramdas will meet you at the door. Watch the
ensuing scene, then leave the city. Be warned: where you're about to go, the
monsters are not easy. (Side note: If you're feeling like you'd rather be a
little stronger before you take this on, hold off on it for a while. I'll remind
you as usual. However, you may want to pick up the Greater Flightstone (below).
If so, you can head to the Mushroom Road, break out a Holy Bottle, and run on
through to get it. If you don't want to complete the sidequest now, though,
don't get the Rugnican death cap. At that point, you're close enough that you
may want to just pick up the Rugnican death cap -- it's up to you whether you'd
rather do that or come back later to fight your way through. It's rather fun to
fight it out with your special guest, but you certainly don't have to. If you
decide to come back later and fight it out, you'll probably want to hit the
Baticul sidequests below before you go to save yourself a trip.)
Take a look at your world map. See the river that cuts through the Rugnican
continent? That's where you need to go. You can get into it by sea through the
channel between Rugica and the desert. You do have to be sailing in the river,
not flying above it. Sail upstream until the river opens into a lake. There's a
shore with some large mushrooms in the northwest part of the lake. Welcome to
the Mushroom Road.
Someone very familiar has beaten us here. He gets the title Loving Son, and
you're off into the Mushroom Road. The annoying part is that you don't get Mieu
for this, so come back later and use him to hit the spore-spewing mushrooms to
get items and monsters to come out. Alternatively, you can leave the Mushroom
Road and come back in to take Luke and Mieu with you now. The instructions
below will take you directly to the Rugnican death caps. Feel free to explore
if you have Mieu right now; otherwise, there isn't much point in it.
From the start, go right. When the road forks, go north and then east through a
hollow log. When you come out, take the northernmost fork of the road. Follow
the path around and up on top of the purple mushrooms. When the path splits, go
north. Follow the path until it forks again. The northern path takes you to a
chest with a Miracle Gel; the southern path leads onward. Go through the hollow
log, south at the T-shaped intersection, and examine the purple mushroom in the
middle of the road. Congratulations, you have obtained a Rugnican death cap. If
you have Luke along, you can examine it for a two-line scene with Mieu.
Before you leave, be sure to get the Greater Flightstone (instructions below).
When you're done, return to Baticul and give the medicine to Susanne.
-----------------------------
[UFS01] Upgraded Flightstones
-----------------------------
Part 1/2
Location: World Map
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: start Mushroom Road sidequest
Near the end of the Mushroom Road, go north from the T-shaped fork near the
Rugnican death cap. There's an exit there that will take you onto the field.
Examine the search point outside to obtain the Greater Flightstone.
------------------------
[JWG02] Jewel of Gardios
------------------------
Part 2/3
Location: Baticul
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 1
Pere is in the entrance hall of Luke's manor again. Talk to him for a scene.
-----------------------
[HLS01] History Lessons
-----------------------
Part 1/2
Location: Baticul
Start: Natalia rejoins the party
Cutoff: return to the Absorption Gate
Prerequisites: none
In Fabre manor, go to Guy and Pere's room (north from the entrance hall).
Examine the desk on the left side of the room for a scene.
-----------------
[BKR01] Berserker
-----------------
Part 1/1
Location: Baticul
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: win 256 battles on Hard Mode
Enter the Coliseum and go up the stairs to the right. Head through the door to
get into the spectators' stands. There's a man standing on top of a round
pillar on the right side of the stairs. Go down and talk to him to get the
Berserker costume title for Luke.
Note that the 256 battles do need to be on Hard Mode -- that is, using a
harder difficulty level (Very Hard or Unknown) doesn't seem to work. Alas.
Important note: if you want to have a 100% completed file, you have two
options: either 1) get this title on your first playthrough and carry over
titles via the Grade Shop, OR 2) do NOT carry over battle information via the
Grade Shop. If you carry over battle info, a glitch will prevent you from
getting this title on your next playthrough. However, if you don't carry
battle info, you'll be able to get it just fine.
--------------------------
[CAF04] Cecille and Frings
--------------------------
Part 4/5
Location: Baticul
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 3
General Cecille is once again in Baticul's port. Walk up to her to trigger the
scene.
-------------------
[FNS01] Fonic Sight
-------------------
Part 1/3
Location: Grand Chokmah
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: none
In the area outside the bar, talk to Casim, the guy standing on the lower left,
for a scene.
----
Note
----
If the scene for part 1 of the Forbidden Spells sidequest didn't trigger
before, try again now.
---------------------
[KBS01] Keterburg Spa
---------------------
Part 1/3
Location: Grand Chokmah
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: none
Enter the palace and go into Peony's chamber. A scene will stop you, then go on
into Peony's room for another. Uh oh, rappigs on the loose. They're all still
in the castle. Here's where you can find them:
- Look behind the stairs on the left side of the entrance hall.
- Enter the audience hall and look in the very back.
- Leave the audience hall and go right. Go right again into a chamber.
- Go down the stairs outside the above chamber and into the records room
directly below it. The rappig is hiding by a stack of books and a chair.
- Leave the room to find the last rappig in the hall.
Return to Peony and he'll give you the Spa Membership. Jade gets the title
Emperor's Best Friend. While you're here, take a look at the rappig in the back
of Peony's room to find out its name. How nice of him, not running off with the
rest.
-----------------
[ABM01] Abyss Man
-----------------
Part 1/1
Location: Grand Chokmah
Start: Natalia rejoins the party
Cutoff: clear the Isle of Feres
Prerequisites: clear the game
In Peony's chamber (the room without the rappigs), talk to the maid standing in
front of the table. Oh, Peony... Costume titles for all!
Luke: Abyss Red
Tear: Abyss Black
Jade: Abyss Blue
Anise: Abyss Pink
Guy: Abyss Orange
Natalia: Abyss Green
Asch: Abyss Silver
(Side note: Technically, the cutoff point is a little later than what's listed,
but it was too hard to describe the specific point without being both wordy and
spoiler-y. You probably won't need it anyway, since there's no real reason to
wait on this one.)
----
Note
----
Haven't done Mushroom Road yet? Do it now and you can see the Abyss Silver
costume title if you're on a second or futher playthrough. If you're waiting to
be a bit stronger, hang on for a little while yet. There'll be another reminder
further on.
-------------------------
[EVM01] Engeve's Monsters
-------------------------
Part 1/1
Location: Engeve
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: none
Rose is standing outside of her house. Talk to her for a scene. Agree to help.
Talk to the grocer with the boxes of apples south of the path. He'll give you a
Gourmet Apple. Talk to Rose when you're ready to do battle. The battles are not
difficult in the slightest (while playing through on normal difficulty, I set
the difficulty on Hard for this part to start racking up some fights for Luke's
Berserker title. Just remember to turn it off before the next tough battle).
They'll get harder as you go, but not by much. You'll fight seven battles back
to back, and you'll obtain Rose's Charm in return.
------------------------
[CTW03] Catalyst Weapons
------------------------
Part 3/7
Location: St. Binah
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 2
Speak with McGovern the Elder on the steps in the plaza. Next, go to the inn
and talk to McGovern the Younger. Step outside the city. August is not hard to
find. Tag him and return, and Glenn will give you Blood Pain.
------------------------
[FBS02] Forbidden Spells
------------------------
Part 2/11
Location: St. Binah
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 1
Talk to Elder McGovern again for a scene and a rock.
------------------------
[FBS03] Forbidden Spells
------------------------
Part 3/11
Location: Keterburg
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete parts 1-2
(Side note: If you've gotten the Greater Flightstone, you can now land right
outside of Keterburg on the snow. Handy.)
From the main entrance of Keterburg, go up to the statue of Karl III. Head for
the plaza and examine the back of the statue there.
-------------------------
[LBM03] Labyrinth Mansion
-------------------------
Part 3/3
Location: Keterburg
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 2, complete Sorcerer's Ring part 1
Return to the mansion and talk to the man again. Talk to the person in front of
the door to challenge the Labyrinth Mansion. Running into enemies or spikes
will freeze you for a few seconds. You can hit the enemies with Mieu Fire and
avoid damage on the spikes by walking across them (as opposed to running), and
killing certain enemies will restore lost HP. The boxes that can't be moved can
be destroyed with Mieu Attack, and you can use Mieu Wing to hit the patterned
floor switches. Play it as Natalia and beat level five to earn the title
Labyrinth Princess for her.
--------------------
[MCF15] Master Chefs
--------------------
Part 15/19
Location: Keterburg
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 2 of the Labyrinth Mansion sidequest
Clear level five of the Labyrinth Mansion with any character to get the recipe
for Toast.
---------------------
[KBS02] Keterburg Spa
---------------------
Part 2/3
Location: Katerburg
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 1
Go into the Hotel and walk up to the reception desk. Swimsuit costume titles,
go!
Luke: Towel Boy
Tear: Rental Beauty
Jade: Resort King
Anise: Not a Kid
Guy: Aquatic Ape
Natalia: Tropical Butterfly
---------------------
[KBS03] Keterburg Spa
---------------------
Part 3/3
Location: Keterburg
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 2
Talk to the receptionist on the right to use the spa again. Poor, poor Guy. He
gets the title Naughty Devil.
There are no more events in the spa, but whenever you use it from now on you'll
get healed for free. If you equip Guy's new title, you can enter the spa and
explore it for yourself.
-----------------------
[HLS02] History Lessons
-----------------------
Part 2/2
Location: Yulia City
Start: Natalia rejoins the party
Cutoff: return to the Absorption Gate
Prerequisites: complete part 1
Examine the bookshelf behind the counter with the character disc reader
thing to see the scene. If you're interested in more history of Yulia City, you
can read the book hidden under the nightstand on the left side of the same
room.
--------------------
[GDS01] Good Spirits
--------------------
Part 1/1
Location: Grand Chokmah
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete the Keterburg Spa sidequest
In the area with the harbor, walk up to the tree next to the bar. You may have
to come from the right side close to the building in order to trigger the scene
(if you see Urushi run by, you've got the right scene). After the scene, go to
Keterburg Bay for another. Finally, go to Chesedonia and enter the bar that
straddles the border. Talk to the bartender. Guy gets the costume title Good
Spirits.
------------------------
[FBS04] Forbidden Spells
------------------------
Part 4/11
Location: Chesedonia
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete parts 1-2
On the northern (Malkuth) side of Chesedonia, enter the inn past the vendors on
the left. Go into the center room on the top floor and examine the chest of
drawers immediately on your right for another forbidden verse stone.
------------------------
[FBS05] Forbidden Spells
------------------------
Part 5/11
Location: Kaitzur Naval Port
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete parts 1-2
Enter the naval port from the land side for a scene and a forbidden verse stone.
------------------------
[RPR01] Replica Research
------------------------
Part 1/1
Location: Belkend
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: none
In Fon Machine Lab I, go north, north, east into the Replica Laboratory, north,
and west. View the scene.
------------------------
[FBS06] Forbidden Spells
------------------------
Part 6/11
Location: Belkend
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete parts 1-2
From the above location, go back south one room. (From the entrance to Fon
Machine Lab I, go north, north, and east into the Replica Laboratory.) There's
a little gate in the southwest section of the railing that will swing open if
you examine it. Find the forbidden verse stone on the floor next to the blue
box across from the big yellow phonograph-looking thing.
------------------
[BSM02] Blacksmith
------------------
Part 2/3
Location: Sheridan
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 1, complete part 1 of Upgraded Flightstones
(Side note: If you don't have the items for this already, it's much easier to
wait and get them later. I'll remind you when to do it. If you happen to have
them already, though, go right ahead.)
Talk to the guy in the room on the left side of the Equipment Shops. This time,
he wants Copper Ore, Silver Ore, and Gold Ore. If you've been to these Search
Points before, you can use the Albiore's autopilot function via your world map
to jump right to them.
The items can be found here:
Copper Ore: Search Point 6
dropped by Mirror Spirits (Ortion Cavern)
dropped by Fossails (Absorption Gate)
Silver Ore: Search Point 16
dropped by Volcano Clowns (Mt. Zaleho)
Gold Ore: Search Point 14
Return to Sheridan and talk to the guy again. This time, you'll get one of the
following for completing the mini-game:
Staff: Knight Mace
Spear: Crescent
Light Armor: Light Guard
------------------------
[FBS07] Forbidden Spells
------------------------
Part 7/11
Location: Sheridan
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete parts 1-4
Go to the northwest part of Sheridan. There's a scene, and Jade learns
Absolute.
-------------------
[FNS02] Fonic Sight
-------------------
Part 2/3
Location: Sheridan
Start: Natalia rejoins the party
Cutoff: ???
Prerequisites: none?
Go up to the second floor on the right side of the meeting hall, enter the
room there, and talk to the person inside for a scene.
----------------------------
[CNE02] Contamination Effect
----------------------------
Part 2/4
Location: Sheridan
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: complete part 1
Talk to the cheagle in the meeting hall for a scene. Hey look, a free stay at
the inn.
--------------------
[RKT01] Rocket Tower
--------------------
Part 1/1
Location: Sheridan
Start: Natalia rejoins the party
Cutoff: none
Prerequisites: none
Enter the northeast part of Sheridan and follow the metal walkway next to the
Music Box House. Enter the building and climb to the top. Talk to the man there
for a scene.
---------------------------------------------
MILESTONE 4: CLEAR MT. ZALEHO THE SECOND TIME
---------------------------------------------
----
Note
----
If you didn't complete Mushroom Road earlier, you may be able to do so now.
-------------------------
[CBK02] Collector's Book
-------------------------
Part 2/2
Location: Daath
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: clear the game, complete the Collector's Book
(Side note: Unless you're on a third playthrough or later, you won't have the
Collector's Book completed at this point. I'll remind you about this later on
in case you're on a second playthrough and planning to complete it.)
If you've managed to fill the Collector's Book, head to the cathedral in Daath.
Enter the library (on the first floor, left from the entrance) and speak to the
person dressed in purple who's standing by the table. Leave and head towards
the inn to trigger a scene. Afterwards, return to the man in the library to
get the title Item Collector for Jade.
Obtaining this title will also open the secret shop Brillante near the inn in
Grand Chokmah. You can buy some of the game's rarer battle items there, plus
all four types of FS Chambers. There's a secret shop called Feroce in Daath as
well, although you don't need the title to find it. For fun, though, you can
find it by walking past the guy standing in front of the inn like you're trying
to go into the inn. Go back as far as you can until you have the option to talk
to someone. Everything's expensive, but there you go.
----
Note
----
While you're in Daath, you can pick up a treasure chest in the cathedral. Go to
the area with the glyphs that allow you to warp to Ion's room and throughout
the cathedral. Take the yellow glyph on the lower right. Exit the room you wind
up in via the door on the left and follow the hallway the only direction you
can. Eventually, you'll get to an area with multiple doors and a bridge that
spans the center of the room with a circular area on it. Stand in the circle
and use Mieu Wing to break through the floor and pick up a Sunlight Chamber
from the treasure chest below. If you need more help, check out the Daath
Cathedral Map on GameFAQs.
-----------------------
[NLA02] Natalia's Artes
-----------------------
Part 2/2
Location: Daath Bay
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1
Enter Daath Bay to find Nick again. Natalia learns Healing Force.
----
Note
----
If you didn't have enough to pay the 200,000 Gald to the guy outside the large
house on the east side of Keterburg for Labyrinth Mansion part 2, you may be a
bit more likely to have enough now. Stop by and pay up if you haven't yet. This
will also open up part 3, provided you leave Keterburg and reenter, which will
allow you to earn Natalia's Labyrinth Princess title and get the recipe for
Toast by completing all five levels of the mansion with Natalia.
-----------------------
[SRG02] Sorcerer's Ring
-----------------------
Part 2/2
Location: Keterburg
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1, complete the King's Portrait quest
Find our old friends Shiba and Peko on the left side of Keterburg in front of
the inn, by the pavilion with the treasure chest on top (incidentally, you can
get that treasure chest by going to the plaza where the kids are having a
snowball fight and whacking the snowball machine on the right with Mieu
Attack). Watch the scene. You'll wind up in Mt. Zaleho. Well, there goes the
ecosystem.
Go down into the volcano. Looks a little different now, huh? You can take the
paths that were once blocked by lava to get some treasure. While you're here,
be sure to pick up the music disc (instructions below).
Find the area where you were avoiding the dragon's fireballs. A little after
the path starts to slope upward around the area, there's a fork in the road.
It's a little hard to see -- keep to the outside of the curve and you'll find
it. Go down and run up the slope to the north. Follow the path to... fonons!
Congratulations, you now have Mieu Fire 2. Use it to light the torches. The one
on the left connects to the passage ring area; the one on the right leads to a
Special Gel and Flamberge.
You can also get the moving torches near the door to the passage ring now (to
get there, go across the bridge to the right, through the gap in the wall, and
follow the path until you reach a save point. The moving torches are just
beyond that). You have to time it carefully to hit all three -- try to fire as
the torch closest to you is moving into the middle. You get a Carmine Chamber
for your trouble.
You can get back to the Albiore either by leaving through the mouth of the
volcano where you came in or by going out through Daath cathedral and walking
to Daath Bay.
-----------------------
[MBH06] Music Box House
-----------------------
Part 6/9
Location: Mt. Zaleho
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete Sorcerer's Ring part 2
Head toward the place where you fought the dragon in Mt. Zaleho. There's a
Y-shaped fork in the road that used to be covered by lava between that place
and the Wing Bottle save point. Take the fork that goes toward the dragon's
spot (the left fork of the Y). The path splits again; take the one that used to
lead into some non-receding lava to a treasure chest with the Silver and White
music disc.
----
Note
----
There are a few other places around the world you can use your upgraded Mieu
Fire to get some treasures. One is the Cheagle Woods -- a quest coming up soon
will take you there, so I'll remind you -- and another is Shurrey Hill. You may
remember Tear mentioning that Mieu's fire didn't go far enough to hit the blue
stone the first time you were there. To get it, enter Shurrey Hill and take the
left path. Go left again at the next fork and use Mieu Wing to get up into the
tree at the end of the path. Line up your shot and fire away. Hitting the stone
will open a new path nearby. Enter for a Merciless Bow, a Sunlight Chamber, and
a Red Basil.
-----------------------------
[UFS02] Upgraded Flightstones
-----------------------------
Part 2/2
Location: Mt. Roneal
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1, complete the Sorcerer's Ring quest
To start, open up your world map and take a look at Sylvana (Keterburg's
continent). See the place on the southwest side that's cut off from the rest of
the continent by the mountain range? That's where you want to go. Technically,
you can do this sidequest without completing part 1, but having it complete
lets you land right there instead of hiking all the way through Mt. Roneal
again. Land in the northwest part of that area and go into Mt. Roneal via the
entrance there.
Explore the area. You can use Mieu Wing to get some treasure chests, but don't
bother with the far right tree just yet, as we'll be heading there shortly. If
you go to the left of the area, you can get into the river to grab the Vorpal
Sword. When you're ready, head up through the passage on the northwest side of
the area. You want to arrange the moveable torch things so that they line up
with the ones on the pillars on either side of the path. The center torch of
each group should be on the uniquely patterned tile. You should end up with
three diagonal lines of torches. The farthest one along slants from top right
to bottom left, as does the one closest to the entrance. The middle group
slants the opposite way, from top left to bottom right. All together, they
create a zigzag pattern that goes something like this:
/
\
/
When that's set up, leave the way you came. Use Mieu Wing to climb the far
right tree we skipped earlier (you can melt the ice on the path with Mieu Fire
and fight the monster that appears or you can pass the ice on the right) and go
into the cave. Grab the 15,000 Gald chest and light the torch with Mieu Fire.
Go through the now opened door and melt the snow to the left of the door to get
a Wind Cape. Go through the door on the other side of the entrance you just
came through. Use Mieu Fire to light both torches in one shot. Take the Red
Lavender from the chest and go through the new door.
More torches! This time you'll need to stand off to the side, fire through one
torch, bounce off the blue crystal, and hit the other torch. It takes a little
practice, but it's doable. I got it by standing about Luke's height or so both
down and to the outside from a torch. Remember that you can rotate the onscreen
character using the D pad on the 3DS or L1/R1 on the PS2. When that's done, go
through the new door, up the stairs and around, and pull the blue crystal onto
the patterned tile. That done, go all the way back to the field.
Take the Albiore and head to the east side of the same area of the continent.
There's another entrance to Mt. Roneal there. Enter, grab the 7,800 Gald, and
head straight through the area, ignoring the other little paths, and into the
next room. Turn left when you reach the circular intersection. There are two
paths in the next area; take the one closer to the bottom of the screen. We're
now on a ledge above the torches we arranged in the zigzag pattern earlier. Push
the blue crystal onto the patterned tile, and everything should be in place. Go
back and take the upper path. Position yourself on the patterned tile, aim, and
light all the torches at once with Mieu Fire. Again, it may take a few tries. I
got it when I positioned the onscreen character in the upper right corner of the
patterned tile.
All the way back to the Albiore now. Climb aboard and return to the entrance we
were at before in the northwest part of this area. Enter the cave at the top
of the area where we arranged the torches earlier. Push the torches out of the
way and go through the door that just opened. To the field! It makes me happy
how all the field monsters here look like the field monsters in Symphonia.
Anyway, once you're outside, head northeast. When you can't go any further,
turn east and go up onto the cliff. Follow the mountains east southeast, and go
up another cliff. Examine the search point to the southwest to finally obtain
the Refined Flightstone. If only it could also summon the Albiore here so we
didn't have to walk back... oh well.
----
Note
----
While you're flying around, find all the search points. You can do this later,
but doing it now will help you get a title soon. Cyllya's world map is
extremely helpful for this.
As long as you're finding Search Points, there are a few items worth getting
for upcoming sidequests. Equipping certain of Natalia's titles will make them
easier to get. Here's where you can find the items and the best titles to
equip in order to get them:
Giant Fish Bone: Search Point 3, Curious Princess
Libavius Ore: Search Point 16, Labyrinth Princess
Sacred Tree: Search Point 11, Labyrinth Princess
Naevimetal: Search Point 6, Adventurous Princess (see below)
-------------------------
[MCR02] Monster Collector
-------------------------
Part 2/4
Location: Zao Desert
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1, complete the Upgraded Flightstones quest
Use the Refined Flightstone to fly into the sandstorm that extends across the
northeastern side of the Zao Desert. Land inside the sandstorm east of the Zao
Ruins, near the place where the land juts out a little into the ocean. (There's
a sand tornado of sorts in the middle of the sandstorm, but that actually isn't
the spot you're looking for. It's a bit misleading because it looks like it
should be something significant.) Once you've land, run around until you
encounter a large monster that looks like a gigantic worm thing jumping out of
the sand. It'll fade as it moves farther away from you, but it won't actually
disappear from the map. This is the Sand Worm. Defeat it to get the Gae Bolg,
one of the items our Katz friend is looking for.
----------------------------
[AVP01] Adventurous Princess
----------------------------
Part 1/1
Location: Chesedonia
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete the Curious Princess quest, complete part 2 of the
Sword Dancer quest, complete the Upgraded Flightstones quest, find all 29
Search Points
Yes, this includes the 18 listed ones and the 11 unlisted ones (the 7 seeds,
the 2 flightstones, the second Sword Dancer, and the All-Purpose Knife). You'll
need to find the seeds anyway for a later sidequest, so you can do that now or
later. Should you choose to do it later, I'll remind you to get this title when
you get there. If you intend to make items at Din's Shop, I recommend getting
it now: equipping it will make it easier to get rarer items at Search Points,
which you can use to make better items. Again, I'll refer you to the Din's Shop
Guide on GameFAQs for details.
Set Natalia's title as Curious Princess and make her your onscreen character.
Talk to Din for a scene and the costume title Adventurous Princess.
------------------------
[NCI01] Nam Cobanda Isle
------------------------
Part 1/1
Location: World Map
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete the Upgraded Flightstones quest, complete the Key of
Darkness quest
Take out your world map and find Radessia (the continent Sheridan is on). Note
the peninsula that sticks out on the north side. That's where you want to head.
There's a cave on the west side of the peninsula blocked from the air by
explosions (you can't pass them even with the Refined Flightstone,
unfortunately) and from the sea by whirlpools. Land in the sea and back way up.
You can't get in from due west -- even if you back into the next continent
over, you won't work up enough speed to get in -- so you'll have to go at an
angle. There are lots of fun things to explore here once you get in.
Go up the ladder and out the door at the bottom of the screen. Watch the scene.
Head right until you see a blue section with some trees and a guy standing by a
door. Go inside. There are plenty of fun Easter eggs in this room if you care
to explore, especially if you've played other games in the Tales series. Go
through the door in the back. Walk forward for a scene. You can now use the
elevator (and the fireworks are gone), but there's more to do here first. While
you're in the room, pick up the music disc (instructions below). If you have
the Key of Darkness, leave via the room's middle exit to get one more scene and
the title Noble Rogue for Luke.
-----------------------
[MBH07] Music Box House
-----------------------
Part 7/9
Location: Nam Cobanda Isle
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: enter Nam Cobanda Isle
In the monitoring room, talk to the Katz on the far left to get the music disc
Comedy.
-----------------------------
[ACV01] Anime Cutscene Viewer
-----------------------------
Part 1/1
Location: Nam Cobanda Isle
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete the Nam Cobanda Isle quest
On the right side of the monitoring room, there's a boy who will let you
rewatch the game's animated cutscenes.
-------------------------
[CKC01] Cat Cat Kitty Cat
-------------------------
Part 1/1
Location: Nam Cobanda Isle
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: enter Nam Cobanda Isle
Through the hallway left of where you came in, find an Ant Lion Man in the</pre><pre id="faqspan-3">
leftmost section of the area. Go up to him for a scene. Answer his question
and watch. You'll lose a fair bit of Gald -- 76,500 -- but in exchange get the
costume title Cat Cat Kitty Cat for Anise no matter which option you chose.
Apart from being a costume title, equipping this title enables you to sell
items for their purchase price. I recommend using it to sell your old equipment
since you'll be needing the Gald for some sidequests later.
-----------------------
[SMK01] Star of Malkuth
-----------------------
Part 1/2
Location: Nam Cobanda Isle
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: enter Nam Cobanda Isle
In the same area as the Ant Lion Man above, find Elion the Kowz in the
rightmost section. Talk to him for a scene. Leave Nam Cobanda and head for
Yulia City. Once there, go to the room below the conference room where we did
the fonic hymn sidequest after Luke cut his hair. You'll find Yutan there. Walk
up to him for a scene. Next, enter Baticul Port. Talk to Misika, who's standing
to the right of where you come in from the sea. We'll come back to this one in
a minute, since there's more to do while we're in and around Baticul.
------------------------
[CTW04] Catalyst Weapons
------------------------
Part 4/7
Location: Abandoned Factory
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 2, complete the Sorcerer's Ring quest
Take the aircar into the Abandoned Factory. Bypass the first ladder and climb
the second. Climb up another one and head right when you can. There's a ladder
above your head. Use Mieu Wing to reach it. Run to the end of the pipe and hit
the switch across the way with Mieu Fire 2. Leave the way you came in. Take the
other aircar (the one we just moved via that switch) into the factory. Take the
catwalk in the rear right corner to the ladder and climb on up. The two chests
contain a Sunlight Chamber and Holy Quelquatl, the next catalyst weapon.
----
Note
----
As long as you're in Baticul, you may want to challenge the Coliseum if you
haven't already earned everyone's titles for winning the Advanced level of the
Singles competition. You're probably strong enough to take it on now.
-------------------------
[MCR03] Monster Collector
-------------------------
Part 3/4
Location: Inista Marsh
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1, complete the Upgraded Flightstones quest
Enter Inista Marsh and run around until you find the Behemoth. You can now get
experience and Gald from it, which weren't available when the storyline took us
through the marsh. Defeat it to get the Golden Helm, the next item for the
Katz.
-----------------------
[SMK02] Star of Malkuth
-----------------------
Part 2/2
Location: Engeve
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 1
Go to Engeve and toward Rose's house for another scene. Go to the Cheagle
Woods as directed, and you'll wind up back in Engeve after the scene. Return
to Baticul Port and talk to Misika. You'll be taken to Nam Cobanda Isle, and
Natalia will get the costume title Star of Malkuth.
---------------------
[DGB01] Dragon Buster
---------------------
Part 1/1
Location: Nam Cobanda Isle
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: enter Nam Cobanda Isle, complete the Star of Malkuth quest
Talk to Elion, who's now behind the counter in his little area. He wants a
giant fish bone, which is a trade item found in Search Points 3 and 8. (Equip
the Curious Princess title on Natalia and check Search Point 3 for a better
chance of getting one.) Hand it over, then go two sections to the left and talk
to Elion behind that counter. He'll give Luke the Mors Draconis, which enables
you to play Tales of Dragon Buster.
I'm not extremely well acquainted with how the game works, but I know there are
maps of the levels available on GameFAQs. To get the princess ending, collect
a rod or a circlet or both along the way and beat the dragon at the end. Note
that you can hold EITHER A SWORD OR A ROD and EITHER ARMOR OR A CIRCLET. If you
pick up one of a pair (say, a sword) while holding the other (say, a rod),
you'll lose the one you already had. I think it's easiest to have the rod and
the armor (especially if you can get the better armor in the later stages), but
do whatever works for you. After you clear the mini-game and get the princess
ending, exit the mini-game to get the costume title Dragon Buster for Luke. If
you're on a second or later playthrough, you'll also get the costume title
Dragon Buster?.
----------------------
[CGR01] Cheagle Rescue
----------------------
Part 1/1
Location: Ortion Cavern
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete the Sorcerer's Ring and Upgraded Flightstones quests
Ortion Cavern has a second entrance east of the one the storyline takes you to.
It's blocked by a whirlpool, so back up to the mouth of the bay, land in the
water, and use your Refined Flightstone to charge on in.
Once you've entered the cave, shoot Mieu Fire up the conveyor belt to hit the
switch on the right, and you'll be able to continue. The next switch is on the
left behind some purple stalagmites. To hit it, bounce Mieu Fire off the
differently colored rock on the wall to your left. Go left at the fork and use
the rock to bounce Mieu Fire up and activate the switch above you for a chest
with a Specific inside. Continue into the cave.
Go forward for a scene. Hit the switch across the way with Mieu Fire to free
the cheagle. Collect a Wing Bottle and a Nectar Bottle from the chests nearby,
and then use the reflective rock on the wall to bounce Mieu Fire into the next
switch, again behind some stalagmites. Head right.
The switch next to the cage in this area is too high to just point and shoot,
but, the reflective rock on the wall to the right will do the trick. Face it,
hit the switch, and move on. In the next area, you'll have to bounce Mieu Fire
off the rock on the left, into the rock on the right, and into the switch. I
was able to get it by standing on the path in front of the nearby stalagmites.
Continue onward.
At the next fork, head right. Pick up the Red Chamomile and Cowboy Hat from the
chests by the save point. Backtrack to the broken bridge and use Mieu Fire to
free the cheagle across the ravine. He's stuck, so go back to the fork and turn
left for a scene. Aim Mieu Fire at the first torch on the right. Bounce it off
the reflective walls, through the other torches, and into the switch. The
machine will clear a path for a cheagle, and you'll be introduced to six Ogre
Replicas. If you run into them, you'll face all six back to back. They're more
difficult than the other monsters in the area, but not terrible. They shouldn't
be an issue for you.
We're done here, so depart and make your way to the Cheagle Woods. You can use
Mieu Fire 2 to pick up some Gald here if you like (cross the river on the
fallen tree on the right in the second area and go right at the following
fork. Drop the tree across the river, grab the chest on the right, and go into
the cave for a second chest). Meet the Cheagle Elder in the cheagles' big tree
to get the Holy Seal and Dark Seal.
----
Note
----
If you didn't complete Blacksmith part 2 earlier, now is a good time to do it
since you have Natalia's Star of Malkuth title. Equipping it makes it much
easier to find the necessary items at Search Points. You'll find Copper Ore at
Search Point 6 (or you may have gotten some from monster drops if you just
finished Cheagle Rescue), Silver Ore at Search Point 16, and Gold Ore at Search
Point 14. And of course, it's good to do it now since you'll need to in order
to do part 3 below.
------------------
[BSM03] Blacksmith
------------------
Part 3/3
Location: Sheridan
Start: clear Mt. Zaleho the second time
Cutoff: none
Prerequisites: complete part 2
Talk to the guy in the room on the left side of the Equipment Shops again.
This time, he needs Libavius Ore, Sacred Tree, and Naevimetal. Equipping the
Natalia's Labyrinth Princess title will help you get the first two, and
Adventurous Princess will help with the last one. They can be found here:
Libavius Ore: Search Point 16
Sacred Tree: Search Point 11
Naevimetal: Search Point 6
If you have the Adventurous Princess title, you should have already found all
the Search Points, so you can just open your world map and it'll show you right
where they are. You can even jump right to them with the autopilot function.
Got everything? Return to Sheridan. Two of the items this time, the sword and
the armor, are unique to the sidequest, so if you're going for collector's book
completion, you'll want to choose one this playthrough and the other the next.
I think the armor is the better of the two, so I chose the sword the first time
and the armor the second, but it's up to you how you'd like to do it.
Sword: Full Metal Edge
Bow: Full Metal Fang
Armor: Golden Armor
----
Note
----
You can view a couple of extra skits by staying at an inn after clearing Mt.
Zaleho the second time and after speaking with Spinoza in Belkend.
--------------------
[SWD03] Sword Dancer
--------------------
Part 3/3
Location: Isle of Feres
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: complete part 2
You'll find a sword outside of the large mansion in the deepest part of the
Isle of Feres. (You may need to go into the mansion and back out to get it to
appear if you want to do this directly after viewing the scene there.
Coincidentally, if you go up the stairs inside, you can climb a ladder to the
roof and pick up some Persian Boots and an Hourglass.) Examine the sword to
take on the final Sword Dancer fight. If you like Sunlight Chambers, you can
steal one from him. Defeat him to get Ultimatus.
-------------------
[FNS03] Fonic Sight
-------------------
Part 3/3
Location: Grand Chokmah
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: complete part 1
(Side note: The plot will take you to Grand Chokmah shortly after you clear the
Isle of Feres, so you may as well wait until then to take care of these
sidequests. You won't have to wait long.)
Go to the area with the harbor in Grand Chokmah and head left toward the
palace. You should run into a scene. Afterwards, Jade will gain the Soft Meanie
title.
----
Note
----
Just in case you forgot to pick up Tear's Pendant because you didn't have enough
money earlier, you may be able to do so now.
-------------------
[HWK01] Hard Worker
-------------------
Part 1/1
Location: Engeve
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: none
On the west side of Engeve, talk to the guy hoeing a small field. Go east into
the other part of town. Find the market area to the left of Rose's house and
follow the path that goes up through it. It'll take you behind her house. Go
into the door there to enter the storage shed. Talk to the person there. If you
already have Natalia's Adventurous Princess title, you'll have already gotten
all the seeds. If not, there are eight of them, and they're located in various
single-use Search Points around the world. Check out Cyllya's world map for
their locations. When you have them all, talk to the man in the storage shed.
While you're there, grab the treasure chest to get a Life Bottle. You can also
step out the other door if you want to visit the rappigs in the pen. Return to
the person working in the field. Guy will earn the title Hard Worker.
----
Note
----
If you haven't gotten Natalia's Adventurous Princess title already, you may be
able to do so now. Stop by Din's Shop in Chesedonia with Natalia as your
onscreen character and her Curious Princess title equipped to get it.
---------------------------------
[SMP01] Stone Monument Pilgrimage
---------------------------------
Part 1/1
Location: Daath
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: none
Go up the stairs toward Daath's cathedral, but just before you get to the top,
turn right instead and walk up to the monument there. Watch the scene and make
your choice. If you don't already have the Grown-Up Child title for Anise, you
can get it now by choosing her.
--------------------------
[FNI01] Financial Investor
--------------------------
Part 1/1
Location: Sheridan
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: none
Talk to Aston in the meeting hall. He needs a total of one million Gald. Pay
what you can when you can. (I used the game notes function on my 3DS to keep
track of how much I'd paid. If you're playing the PS2 version, it might not be
a bad idea to keep a piece of paper in the game case or something.) When you
complete the payments, you'll need to rest at Sheridan's inn five times and
then talk to Aston to see the bridge completed, get a free stay at the inn (go
figure), and gain the Financial Investor title for Luke. The fruits of your
labor will show up on the world map between Belkend and Sheridan. You can even
walk across if you like.
----------------------------
[MCT01] Miscellaneous Titles
----------------------------
Part 1/1
Location: Chesedonia
Start: clear the Isle of Feres
Cutoff: none
Prerequisites: complete the Ant Lion Man, Yulia City Items, Engeve's Monsters,
Hard Worker, and Financial Investor quests
(Side note: You probably can't do this now unless you're ridiculously rich and
already paid all the Gald for Financial Investor, so I'll remind you to come
back to this later.)
Head to Chesedonia and speak to Astor (enter his manor and take two doors in a
row on the left side near the bottom of the screen to get to him). This opens
up an opportunity to get a title for each character.
Baticul: Walk up to the inn (on the entrance level, above the door to the shops
and coliseum) to get Natalia's costume title Beloved Princess, which is the
only costume title of the bunch. After that, go on up to Fabre manor and speak
with Susanne in her chamber to get the title Vagabond Son for Luke.
Sheridan: In the northern part of the city, go up to the telescope south of
the Rocket Tower to get Guy's Fontech Scholar title.
Fourth Monument Hill: Head up the hill toward Daath to pick up the Mini Maven
title for Anise.
Yulia City: In the area before you enter the main facility of Yulia City, go
to the left (the opposite side from Tear's room) where the person we gave all
those items to used to be. There's a staircase hidden in the rear right corner
of the area. Go down the stairs and speak with the person there to get Tear's
title Flower of the Qliphoth.
Keterburg: Talk to Nephry in her house to get the title Gambler at Heart for
Jade.
-----------------------------
MILESTONE 5: THE TOWER OF REM
-----------------------------
--------------------------
[TFH02] Tear's Fonic Hymns
--------------------------
Part 2/2
Location: Daath
Start: Luke talks to Shu in Belkend
Cutoff: none
Prerequisites: none
Go to Ion's room to trigger a scene. Tear will learn Judgment at the end of it.
--------------------------
[CAF05] Cecille and Frings
--------------------------
Part 5/5
Location: Tower of Rem
Start: Luke talks to Shu in Belkend
Cutoff: none
Prerequisites: complete part 4
Go into the tower for the final scene of this sidequest and Guy's Dashing Gent
costume title. You'll end up in Baticul.
------------------------
[JWG03] Jewel of Gardios
------------------------
Part 3/3
Location: Baticul
Start: Natalia rejoins the party in Baticul
Cutoff: none
Prerequisites: complete part 2
(Side note: If you are playing the 3DS version of the game, you should be able
to get this one now. If you have the PS2 version, you'll need to wait a little
while longer. I'll remind you when the time comes.)
Go to the entrance hall of the Fabre manor and speak with Duke Fabre there.
You'll obtain the Jewel of Gardios during the scene.
----------------
[VCT01] Viscount
----------------
Part 1/1
Location: Baticul
Start: Natalia rejoins the party in Baticul
Cutoff: none?
Prerequisites: none
Talk to Ramdas in the entrance hall of Duke Fabre's manor. In the scene, Luke
gets the costume title Viscount.
--------------------
[LGP01] Largo's Past
--------------------
Part 1/2
Location: Baticul
Start: Natalia rejoins the party in Baticul
Cutoff: none?
Prerequisites: none
Stop by King Ingobert's room and talk to him. Next stop, Chesedonia. Enter
Astor's mansion and go through one of the doors to the left for a scene.
--------------------
[DRM01] Doctor Mambo
--------------------
Part 1/1
Location: Belkend
Start: Natalia rejoins the party in Baticul
Cutoff: clear the Radiation Gate
Prerequisites: none
Make your way to Fon Machine Lab I and go inside, north, north, and west.
Eventually, you'll be given a choice. You can pick whomever you like. If you
want a skit thrown in a little while afterwards as a bonus, choose Luke, Tear,
Anise, or Guy. The skits are different for each character. At the end of the
scene, Jade will get the Doctor Mambo costume title.
------------------
[RFN01] Reflection
------------------
Part 1/1
Location: Yulia City
Start: Natalia rejoins the party in Baticul
Cutoff: none?
Prerequisites: none
Go to the selenia garden behind Tear's room for a scene.
--------------------
[LGP02] Largo's Past
--------------------
Part 2/2
Location: Absorption Gate
Start: clear the Absorption Gate the second time
Cutoff: leave the Absorption Gate
Prerequisites: complete part 1
If you've completed part 1, you'll run into this one automatically. Just
attempt to leave the Absorption Gate for the field and the scene will
interrupt.
--------------------
[MCF16] Master Chefs
--------------------
Part 16/19
Location: Daath
Start: meet Florian in Daath
Cutoff: none
Prerequisites: have the All-Purpose Knife
Go into Ion's bedroom and talk to Florian. Watch and learn the recipe for Stew.
--------------------
[MCF17] Master Chefs
--------------------
Part 17/19
Location: Baticul
Start: meet Florian in Daath
Cutoff: none
Prerequisites: have a few recipes mastered (3 stars) with one character
(Side note: If you want to get a title for Anise later on, choose her here. If
you don't choose her, you will be unable to complete part 19 of this quest.)
Swing by the Fabre manor in Baticul and talk to Ramdas. Choose the character
who has a few recipes mastered. As noted above, I recommend choosing Anise.
You'll get the Miso Stew recipe at the end.
--------------------
[MCF18] Master Chefs
--------------------
Part 18/19
Location: Keterburg
Start: meet Florian in Daath
Cutoff: none
Prerequisites: complete part 17, obtain all 20 recipes (complete parts 1-16 and
Ant Lion Man part 5), master all 20 recipes with at least one character
If you're on your first playthrough or on a second or further playthrough and
didn't carry over your recipes, you'll have to wait a bit on this one. Don't
worry; I'll remind you. If you're on a second or further playthrough and
carried over your recipes, you can obtain the titles without having completed
parts 1-16 and Ant Lion Man part 5. You do still need to complete part 17,
however.
If you have a character who has mastered all 20 recipes, make him or her your
onscreen character. Head to Keterburg and talk to Bernal on the second floor of
the hotel outside the restaurant. He'll award the master chef with a title.
Luke: Cook
Tear: Grand Chef
Jade: Experimental Chef
Anise: Little Big Chef
Guy: Cool Chef
Natalia: Calamity Chef
----
Note
----
While you're at the Radiation Gate, you can use Mieu to get a capacity core if
you've upgraded your Sorcerer's Ring. Step off the giant spine to the left
just before you reach the bottom of it where the passage ring is. Use Mieu
Attack on the cracked area of the wall. Go all the way to the right and all the
way to the end of the spine that sticks out. Use Mieu Wing in the large stream
of memory particles to fly up to another area. The treasure chest way over on
the left contains the capacity core Lunatito.
--------------------
[ALN04] Ant Lion Man
--------------------
Part 4/6
Location: Chesedonia
Start: clear the Radiation Gate
Cutoff: none
Prerequisites: complete part 3
Our Ant Lion friend has been wanting a Striped Ribbon since before the peace
treaty in Yulia City, and now we can finally give it to him. Pick one up at the
shop by the entrance to his alleyway (the one run by the guy polishing the jar)
and give it to him along with Beef and Chicken. You'll get a Holy Ring and a
Spirit Ring in exchange.
--------------------
[ALN05] Ant Lion Man
--------------------
Part 5/6
Location: Chesedonia
Start: clear the Radiation Gate
Cutoff: none
Prerequisites: complete part 4
Talk to the Ant Lion Man one more time to get the recipe for Gratin.
----
Note
----
If you've been following the guide so far, you should now have all 20 recipes.
Once you master all of them with a character, you can get their cooking title
from Bernal on the second floor of the Keterburg hotel. Be sure to set that
character as your onscreen character before you talk to him.
--------------------
[ALN06] Ant Lion Man
--------------------
Part 6/6
Location: Nam Cobanda Isle
Start: clear the Radiation Gate
Cutoff: none
Prerequisites: complete part 5
On the side of Nam Cobanda Isle with the Kowz and the Dragon Buster game, enter
the area on the far left where we met the Ant Lion Man before. There's now one
behind the counter. Talk to him. Fork over 150,000 Gald to get an Apple Gel, a
Magic Lens, an Apple, Beef, Chicken, and the Ant Lion Man doll for Anise, which
finally lets this sidequest prove its worth.
------------------------
[FBS08] Forbidden Spells
------------------------
Part 8/11
Location: Radiation Gate
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: complete parts 1-2, 5-6
Return to the Radiation Gate, and Jade will learn Prism Sword.
------------------------
[CTW05] Catalyst Weapons
------------------------
Part 5/7
Location: Daath
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: complete part 2
Enter the cathedral to see Florian run by. Go east and take the yellow fonic
glyph to find him and obtain the Heart of Chaos.
--------------------
[LDV01] Little Devil
--------------------
Part 1/1
Location: Daath
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: none
Florian will run up to you in the entrance hall of the cathedral. After the
event, Anise will get the Little Devil costume title.
------------------------
[FBS09] Forbidden Spells
------------------------
Part 9/11
Location: Daath
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: complete parts 1-2
Head on up to Ion's room and talk to Florian for the next forbidden verse
stone.
-------------------------
[AAB06] Arcane Arte Books
-------------------------
Part 6/6
Location: Daath
Start: strategy meeting in Grand Chokmah
Cutoff: ???
Prerequisites: complete part 1
Make your way to the library with the hidden passage to the Sephiroth (from the
entrance hall, go through the room with the fonic glyphs, up the stairs,
through the northeast door, and straight east until you get there). Talk to the
person by the window at the northern end of the room. Leave and talk to Susanne
in Baticul. Take the 150,000 Gald she gives you back to Daath and purchase the
book so Luke can learn Sonic Blast.
------------------------
[FBS10] Forbidden Spells
------------------------
Part 10/11
Location: Yulia City
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: complete parts 1-2
In the lower level Yulia City's main facility (the place with doors to the
conference room and the Yulia Road), head straight toward the back of the room
from the save point. There's a small object on the ledge to the right of the
door that leads to the room beneath the conference room that we visited for
part of the Fonic Hymns quest way back when. It's sort of beneath the ramp that
leads to the upper area. Examine it to obtain the next forbidden verse stone.
----------------------------
[CNE03] Contamination Effect
----------------------------
Part 3/4
Location: Belkend
Start: strategy meeting in Grand Chokmah
Cutoff: enter Eldrant
Prerequisites: complete part 2
Enter Fon Machine Lab I and find Spinoza (from the entrance, north and then
west). Talk to him for a scene.
------------------------
[FBS11] Forbidden Spells
------------------------
Part 11/11
Location: Fubras River
Start: strategy meeting in Grand Chokmah
Cutoff: none
Prerequisites: complete parts 1-2, 9-10
Enter the Fubras River from the north. Jade learns Meteor Storm, the final
forbidden arte.
-----------------------
[MBH08] Music Box House
-----------------------
Part 8/9
Location: Chesedonia
Start: enter Eldrant
Cutoff: none
Prerequisites: complete parts 1-7
On the north side of Chesedonia, go toward the merchants and the inn and speak
with the clapping woman behind the counter. Pick up Finale, the last music
disc, from her.
------------------------
[HDR01] Hopeless Dreamer
------------------------
Part 1/1
Location: Sheridan
Start: enter Eldrant
Cutoff: none
Prerequisites: enter Nam Cobanda Isle
Enter Sheridan and head toward the meeting hall. A scene will stop you. At
the end, Guy will obtain the Hopeless Dreamer costume title.
-----------------------
[MBH09] Music Box House
-----------------------
Part 9/9
Location: Sheridan
Start: enter Eldrant
Cutoff: none
Prerequisites: complete parts 1-8
Return to the Music Box House and talk to Ishtar for Tear's Servant of Melodies
title.
----
Note
----
If you have some money to spare and haven't already completed Financial
Investor, you may want to contribute to Aston's bridge fund while you're in
Sheridan. If you have completed it, you can complete Miscellaneous Titles too.
You can always sell off your old equipment for Gald. Equipping Anise's Cat Cat
Kitty Cat title will allow you to sell items at purchase price.
Also, if part 3 of the Jewel of Gardios sidequest didn't trigger for you
earlier, stop by Fabre manor in Baticul now and you should find Duke Fabre in
the entrance hall. Talk to him for the scene and the sword.
------------------------
[CTW06] Catalyst Weapons
------------------------
Part 6/7
Location: Eldrant
Start: Luke obtains the title Swordsman of Lorelei
Cutoff: none
Prerequisites: complete part 2, complete the Sorcerer's Ring quest
This one's a bit lengthy and kind of confusing, so bear with me here, and I'll
try to walk you through it to the best of my ability. Ready? Here we go.
Start by going into the building right ahead of the area with the stairs where
Luke got the Swordsman of Lorelei title. Head up the first set of stairs. See
those spinny orb things? You'll find them throughout the area, and you can use
Mieu Fire, Attack, and Wing to hit them and get treasure (using Mieu Fire to
hit the first one, for example, will net you a nice capacity core. If you
examine the the block below the other one, it will turn so you can bounce Mieu
Fire off of it. Doing so will open a door that will let you get some Fonic
Gloves later). Pick up a Fonic Cloak from a chest off to the left in the same
area, and when you're ready, go up the second set of stairs. Ignore the orbs
at the top of the stairs for now and go through the door on the left.
Down the stairs and into a room with a ton of ladders. The pillars have
circular glyphs on them; hitting them with Mieu Attack will knock the pillars
over. Hit the pillar at the foot of the stairs from the right, and it will fall
to the left. Whack the other pillar from the bottom so that it falls up and
lands perpendicular to the other one. Leave the room via the doorway to the
north, ignoring the ladder near the doorway for now.
Note the two enemies on the main floor of this room. By killing one of the
foes in each encounter (as in hitting the final blow) with a light elemental
arte or a dark elemental arte, you can get a Light Fonstone and a Shadow
Fonstone respectively. You'll need one of each. To ensure that it works,
control the casters manually (Tear and Anise have several light and dark artes
for this) and set the other characters to guarding via the battle commands if
you have to. I let them weaken the enemies first to speed things up a little
before I told them to guard. You can't get both in one fight, unfortunately,
even though each encounter has two foes, so you'll have to fight both. If you
don't get them on the first try, you can always exit the room and reenter so
that they'll respawn.
Got them? Go up to the passage ring looking thing and use the Light Fonstone.
Good ol' gravity. Head up the stairs to the south and into the room we were
just in. The game will point out a switch -- DON'T STEP ON IT YET, as it will
reset the room. If you do by accident, go back and get another Light Fonstone
and turn the room again. For now, go right and up the ladder in the left
corner. Hit the spinny orb with Mieu Wing and head back down. If you want to
get a Fonic Sword, climb the other ladder now and cross the switch. Continue
along, grab the chest, hit the switch on the way back, and climb down the
ladder to get back to where we were. Step on the switch I had you skip earlier
to turn the room again.
Climb the ladder to the left of the doorway (the one I had you ignore earlier).
Hit the orb with Mieu Wing if you want a Special Gel and then continue through
the door we just opened. If you opened the door to get the Fonic Gloves, follow
the path all the way right and out to get them from a treasure chest. If not,
or after that, head over to the passage ring looking thing in the center of the
room. We're now directly above where we used the Light Fonstone before. Use
your Shadow Fonstone up here to turn the room the opposite way. Head south and
up the short staircase into another room.
There are two blocks up the little staircase and on the left. Rotate them each
once so that the slanted sides face each other (they should form a V shape).
Step on the switch in the floor (back to the right and south) to rotate the
room back to normal. We've been here before. Climb the large staircase and
stand on the purple glyph on the floor between the two spinny orbs. Note the
two blocks on the wall. They're the ones we just rotated. Aim Mieu Fire at
them and get ready, because you're going to have to move quickly now. All set?
Fire, switch to Mieu Wing, and Wing up between the two orbs before the fire
bounces back, which will stop the fire between the two orbs (if the fire hits
the second orb, the switch will reset). This may take a little practice. When
you get it, a door down below will open. Head down the stairs and go through
the door. We made it! Walk forward for a scene. When it's over, examine the
weapon in front of you to obtain the Unicorn Horn, the final catalyst weapon.
If you have them all, you'll get another scene. And if you want, there's a
Treat in a chest off to your left.
Technically speaking, you can head off to the next part of this quest right
now, but I recommend heading a little further into Eldrant first so you can get
all the following sidequests in one run without having to run in and out of
Eldrant more than once. Go back to the room with the passage ring looking
machine and go up the stairs. There's a Wing Bottle save point there, but
before you wing it back to the entrance, go toward the stairs enough to trigger
a scene we'll call "the point of no return." If you go up the stairs after that
scene, you'll hit the final boss, so save and head out instead if you'd like to
do some more sidequests.
-----------------------
[LNC01] Locrian Colonel
-----------------------
Part 1/1
Location: Yulia City
Start: reach the point of no return in Eldrant (see above)
Cutoff: none
Prerequisites: complete the Hyperresonance Training quest
Go to the selenia garden behind Tear's room for a scene and Tear's costume
title Locrian Colonel.
----------------------------
[FBO01] Final Battle Outfits
----------------------------
Part 1/1
Location: Grand Chokmah
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: none
Go into the audience hall in the palace. Costume titles for everyone!
Luke: Wild Saber
Tear: Cool Chick
Jade: Evil Fonist?
Anise: Childish
Guy: Blade Master
Natalia: Imperial Will
--------------------
[MCF19] Master Chefs
--------------------
Part 19/19
Location: Grand Chokmah
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: complete parts 1-16, complete parts 17 and 18 with Anise, have
the All-Purpose Knife and Magical Pouch
Equip Anise's Little Big Chef title. (You'll need to have chosen her to cook at
Fabre Manor in part 17 of this quest in order to get it.) Make her the onscreen
character and enter the Malkuth Military Headquarters. Speak with Sesemann in
the briefing room to get the title Grand Master Chef for Anise.
(Side note: You can obtain the All-Purpose Knife from an unlisted search point.
If you've already gotten Natalia's Adventurous Princess title, you should have
it already. The Magical Pouch comes during the story; when you have to split the
party during the war, you have to avoid getting into many fights with Jade's
group in order to get it.)
------------------------
[CTW07] Catalyst Weapons
------------------------
Part 7/7
Location: Nebilim's Crag
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: complete parts 1-6, complete the Upgraded Flightstones quest
Get ready, because there's a big fight coming up, and saying it isn't easy is
a serious understatement. Stock up on healing items; picking up some Treats
and Specifics at the Desert Oasis isn't a bad idea. When you're ready, head to
the northwestern part of Sylvana, the continent Keterburg is on. You're going
north and slightly east of Search Point 15. Break into the blizzard with the
Albiore and land. There's a mountain in the northwestern corner of the area
that looks like it's cracked in half. That's where we're headed. Land, save,
and if you're ready, head on in.
(Side note: If you're playing the PS2 version and want to get the Tactical
Leader costume title for Luke, you'll have to set your difficulty level to
Very Hard or Unknown mode before entering, and she's bad enough normally. You
won't be able to do this on a first playthrough, as those difficulty levels
aren't available. If you're playing on a 3DS, you can stick with Normal and
still get the title. Consider yourself lucky.)
Walk forward. Scene. Battle. MAKE SURE you steal the Tutti capacity core from
her, as it's the best one in the game. I'm no expert on battle strategy, and
I'm sure others have more involved plans, but here's what advice I can give:
she'll occasionally move toward the person she's targeting. When she does,
pause, switch to that character, and get out of there. Free Run is a beautiful
thing. When she uses the Big Bang mystic arte, there's enough time to pull off
a Guardian or Magic Block to stop it from more or less murdering at least the
character you're controlling. Use healing items freely, and just keep at it.
You'll get there. If all else fails, leave it for a bit and level up before
coming back. I think my characters' levels were in the upper 60s when I beat
her on Normal difficulty. You may want to be at a different level than I was.
In part it depends on which AD skills, items, and equipment you have, as well
as your battle strategy and party members. I've heard some people suggest that
you be over level 70. For Very Hard, I believe my party was around level 85.
Don't be surprised if it takes a few tries to beat her. Her reputation as a
tough fight is well-deserved.
When the battle is over, view the ensuing scene and then head for Grand
Chokmah -- there are a few people you'll need to speak with in order to
activate the catalyst weapons and finish out this quest.
(Side note: Make sure that none of your characters have any of the catalyst
weapons equipped at this point. If they do, the scenes below won't trigger.)
Talk to Emperor Peony in his chambers; then leave the palace and watch. You'll
end up in the Military HQ. Depart for Daath and find Tritheim in the chapel to
bring this quest to a close. (And if you changed your difficulty level, don't
forget to put it back.)
From here on out, the catalyst weapons will deal damage according to how many
enemies each character has killed (that is, the more enemies a given character
has killed, the stronger his or her catalyst weapon). The maximum amount of
damage the weapons can deal is 9999. Note that the attack stats of the weapons
will not change, so they'll always look weaker than your other weapons even if
they deal more damage. The only way to really tell how they're doing is to
compare the damage they deal with the damage another weapon deals against the
same enemy. Depending on which characters you use, you'll probably find that
Luke and Guy's catalyst weapons will be stronger than their other weapons but
the other characters are best with their coliseum weapons (or in Jade's case,
the Fonic Lance found in Eldrant). You can carry over the characters' kill
counts to a later playthrough by carrying over battle information via the
Grade Shop.
-----------------------
[TCL01] Tactical Leader
-----------------------
Part 1/1
Location: Baticul
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: complete the Catalyst Weapons quest after defeating its boss on
Very Hard or Unknown mode (PS2) OR complete the Catalyst Weapons quest (3DS)
(Side note: Make sure that none of your characters have any of the catalyst
weapons equipped. If they do, the scene won't trigger.)
Talk to Pere in his room in Duke Fabre's manor (go through the door on the right
in the entrance hall, straight back and through another door, and then into the
room on the left) to obtain the Tactical Leader costume title for Luke.
----------------------------
[CNE04] Contamination Effect
----------------------------
Part 4/4
Location: Grand Chokmah
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: complete part 3, complete the Catalyst Weapons quest
Go into the Malkuth Military Headquarters for the final scene of this
sidequest.
------------------------------
[ARF01] Abyss Replica Facility
------------------------------
Part 1/1
Location: Sheridan
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: clear the game, complete the King's Portrait, Upgraded
Flightstones, Sorcerer's Ring, and Cheagle Rescue quests
(Side note: There is a glitch in the 3DS version of the game that allows you to
start this sidequest on your first playthrough. It's accessible by clearing the
game and saving the cleared game data in a different save slot. Reloading the
data from your original file should allow you access to several cleared file
quests, including this one, Monster Collector, and each character's second
Mystic Arte. In the case of this sidequest, the people by the ladder indicated
are invisible. Approaching the area will trigger the scene nonetheless.)
Head for Sheridan and go to the northwest area (near the Albiore's garage).
There are two people by the ladder in the back of the area; approach them for a
scene. Go to the meeting hall to find Shiba and Peko. Talk to Shiba, and when
you're ready, speak with him again to be taken into Ortion Cavern. (Once you
get there and see the scene, note the bridge to the right. If you cross it,
there's an exit that'll let you go in and out of the cavern right by this
dungeon.) There's a nice map of this place by HUmarMatt on GameFAQs, which I
highly recommend using.
The basic premise of this place is that you want to destroy all the fomicry
machines with Mieu Attack. Shiba will dig holes into new rooms for you through
the spots on the walls that look different, but you'll have to pay him. The
more you pay him, the less energy he loses per opening. He'll also lose energy
if you get into a fight, which is unfortunate, because fights are a good way to
get more Gald. Luckily, there are some rooms with pools of water that will heal
your party and replenish Shiba's energy bar. This bar is shown on your screen
along with your Gald and the number of machines you've destroyed. As you go, a
map of the areas you've explored will form below the energy bar. If you want to
leave or change the amount you're paying Shiba, just talk to him. The default
payment is 10,000 Gald. Once you open a path, you can go through freely and
don't have to pay for it again.
There are a few rooms that have traps, which will both damage you and decrease
Shiba's energy. You can avoid most of them, but there's one that you have to
go through in order to get a fomicry machine. Just get through it as fast as
you can to avoid taking too much damage. The map on GameFAQs will show you
which rooms are trapped.
I'm not going to include a specific walkthrough here because you'll need to
decide based on your playthrough which treasures you want to grab. I do
recommend making your way to a room with a healing lake as quickly as you can
and exploring from there. That way, you can return to it as needed and can get
away with paying Shiba less Gald.
Also note that some of the fomicry machines have birdlike enemies roosting on
top of them. If you bounce Mieu Fire off of the reflective walls near them,
you can hit them and get them to come down so you can fight them. It's worth
doing since they drop a ton of Gald, which you'll be needing here. Equipping
a Blue Sephira on one of your party members won't hurt, either. The Golden
Slimes aren't half bad for Gald, either -- having a Blue Sephira equipped will
get you nearly 20,000 Gald per slime. And once you've cleared the dungeon, you
can always come back and fight them to earn more Gald for any remaining
expensive sidequests (like that million Gald bridge, for example).
For your reference, here are the unique items in this dungeon. If you're going
for the Collector's Book, you'll want to make sure to stop by those rooms. The
numbers in parentheses correspond to the GameFAQs map:
- Kaiser Bracelet (8)
- Shooting Star (11)
- Gungnir (17)
- Elemental Ribbon (19)
- Elemental Circlet (20)
You'll run into a short scene along the way. In the room with the 18th machine,
there will be a door on the north wall instead of a rock for Shiba to dig
through. Enter for a boss battle. Afterwards, watch the scene and then continue
on. New music, new enemies, same drill. You'll eventually hit one more scene.
There will be another door in the room with the 29th machine. Enter for the
second and final boss battle. After the final scene, you'll end up in Sheridan.
----
Note
----
Don't forget that Aston's still collecting money for the bridge if you haven't
finished Financial Investor yet. As noted above, the Abyss Replica Lab is a
great place to earn some Gald. When you've completed the bridge, don't forget
to pick up the titles listed in Miscellaneous Titles either.
-------------------------
[MCR04] Monster Collector
-------------------------
Part 4/4
Location: Keterburg
Start: reach the point of no return in Eldrant
Cutoff: none
Prerequisites: complete parts 2-3, complete the Abyss Replica Facility quest
Now that you've gotten the Sunlight Chamber from the Replicantis in the Replica
Facility, you should have all three items. Return to the Katz on the third
floor of Keterburg's hotel (two rooms down from the maid by the elevator) to
get Tear's Monster Collector costume title.
----
Note
----
If you've completed the Collector's Book, you can get Jade's Item Collector
title and access the secret shop Brillante in Grand Chokmah. To do so, visit
the library in the Daath cathedral and talk to the person in purple by the
table. Stop by the inn and then return to the person in the library to get
the title and open the shop.
---------------------------
MILESTONE 6: CLEAR THE GAME
---------------------------
-------------------------------------------------------------------------------
LIST OF CLEARED FILE QUESTS [CLFQS]
-------------------------------------------------------------------------------
The following is a list of sidequests that can be completed on a second or
later playthrough only (some can be started but not finished on a first
playthrough):
- Skit Viewer
- Monster Collector*
- Abyss Man
- Collector's Book
- Abyss Replica Facility*
- Dragon Buster? title within Dragon Buster
*I've confirmed that it is possible to complete these two sidequests on a first
playthrough using a glitch in the 3DS version of the game. See the side note
at the beginning of Abyss Replica Facility above for details.
-------------------------------------------------------------------------------
WAITRESS MINI-GAME TUTORIAL [WTRSG]
-------------------------------------------------------------------------------
------------
Instructions
------------
You can play the waitress mini-game on the second floor of the hotel in
Keterburg. It's fairly straightforward: customers come in and sit down. Their
orders appear for a second or two each, and then you have to give the orders to
the kitchen by pressing the corresponding buttons from the list that appears.
Then, go to each customer and press the button that corresponds to his or her
order to deliver it.
If you get it right, they'll say something along the lines of "Thank you!" or
"This looks delicious!" If you try to give them something you didn't get from
the kitchen, they'll say "You don't have that!" If you give them the wrong
order, they'll say something like "I didn't order this!" If you get either of
the last two responses, you won't be able to talk to them again and give them
the correct order, so you only get one chance per person (good thing this isn't
how real life works). Getting an order incorrect will also dock your pay.
With each level, you'll get more customers and be able to earn more Gald.
Level 1: 3 customers, up to 400 Gald
Level 2: 4 customers, up to 800 Gald
Level 3: 5 customers, up to 1300 Gald
Level 4: 6 customers, up to 2200 Gald
Level 5: 8 customers, up to 4500 Gald
When you do the competition with the other waitress (listed above as part 13 of
the Master Chefs sidequest), you'll have an additional level to complete, which
has the same numbers as level 5.
--------
Strategy
--------
The customers will always give their choices in the same order. Below is a
rough diagram of the restaurant (the large circles are tables and the little
squares are armchairs). The numbers represent the order in which the customers
place their orders.
- - _
1 / \ |_|
| | 4 _ _
| | 3|_| |_|8
\ / _
- - |_|
- - _
6 / \ 2 7|_|
| | _ _
| | |_| |_|
\ / _
- - |_|5
The easiest way I've found is make a list of the orders on a piece of paper. I
abbreviate the orders with the first letter of each word -- fortunately, all of
them are unique. For example, if I'm on level 1 and the customers order Amango
Tea, Curry Rice, and Cream Stew, I write AT, CR, and CS. Then I input the
corresponding buttons at the kitchen and deliver the items in the order I wrote
them down. The person sitting in position 1 gets the Amango Tea, position 2
gets Curry Rice, and position 3 gets Cream Stew.
Obviously, this is just one way to do it, but I find it works pretty well.
-------------------------------------------------------------------------------
CONTACT INFORMATION [CINFO]
-------------------------------------------------------------------------------
I don't think I'm the best person to contact for general help with the game,
but I'm happy to try and help with any of these sidequests. If you have any
questions, comments, suggestions, or corrections for this guide, you're welcome
to email me at the following address:
luceodei [at] gmail [dot] com
If you spot something that needs fixing or clarification, please feel free to
email me! I do make an effort to keep this guide up to date, even if it hasn't
been updated recently, and it's always a pleasure to know that this guide has
been helpful to someone and to be able to make it better.
Do note that if you're contacting me about a quest that can be started earlier
than where I've listed it, I may have intentionally placed the quest late. I
do this to save some unnecessary trips across the globe, especially before you
have the Albiore's autopilot function. I typically mention this in notes or in
the previous portion of the sidequest if it's one that I split for this reason.
So please check for a note before contacting me. If you don't see one, though,
please do ask me about it. This guide just gets better when people tell me what
they've noticed, and I'd rather have you tell me about something that turns out
to be intentional than not tell me about something that turns out to be an
error. I always appreciate hearing from someone who's using this guide.
-------------------------------------------------------------------------------
VERSION HISTORY [VHIST]
-------------------------------------------------------------------------------
Version 1.13 (July 20th, 2018)
- Corrected search codes and prerequisites for Muxic Box House parts 8 and 9.</pre><pre id="faqspan-4">
- Clarified legal information.
- Corrected a few formatting errors.
- Added information about the glitch in Berserker.
Version 1.12 (October 3rd, 2017)
- Clarified information about the Cleared File Quests 3DS glitch for Abyss
Replica Facility and Monster Collector.
- Added details to Sorcerer's Ring part 2.
- Corrected the start point and prerequisite for Music Box House part 6.
- Added a note about treasure that becomes available at Shurrey Hill after
completing Sorcerer's Ring part 2.
- Corrected the location of the Sand Worm in Monster Collector part 2.
- Corrected prerequisites for Adventurous Princess part 1.
- Moved Cat Cat Kitty Cat part 1 to an earlier position and added a note about
the title's effect.
- Moved Blacksmith part 2 to an earlier position and added a note in its
former position.
- Clarified note about the search codes and added note about finding the most
recent version of the guide in Notes about this Guide.
- Added reminder about completing the Advanced Singles Coliseum.
- Added a note about getting items while finding Search Points after clearing
Mount Zaleho the second time.
- Added Dragon Buster? title to List of Cleared File Quests.
- Added a note about finding Time Traveling Hero while in Astor's mansion.
- Corrected the location details of Collector's Book part 2 and added
information about the secret shops in Grand Chokmah and Daath.
- Added a reminder for completing Collector's Book part 2 at the end of the
game.
- Removed an unnecessary and confusing side note from Catalyst Weapons part 2.
- Corrected the start point of Labyrinth Manion part 2, moved it to an
earlier position, and adjusted notes accordingly.
- Added the cutoff point for Abyss Man part 1.
- Corrected the cutoff point for Doctor Mambo part 1.
- Added information about the cameo battle to Coliseum part 1.
- Added information to Secrets of the Meggiora Highlands part 1.
- Added a note about viewing a few skits.
- Added reminder notes for Financial Investor and Miscellaneous Titles.
- Added a note about the treasure chest in the Daath cathedral.
- Clarified Master Chefs part 18 and added a reminder note for it.
- Added a note about a treasure chest in the Radiation Gate.
- Moved the second Tear's Pendant reminder note to an earlier position.
- Added details about how the catalyst weapon damage increases work to
Catalyst Weapons part 7.
- Revised and added details to Abyss Replica Facility part 1.
- Changed search code for List of Cleared File Quests and clarified
instructions.
- Changed search code for Abyss Man to make it unique.
- Moved note about using the Greater Flightstone from Keterburg Spa part 2 to
Forbidden Spells part 3.
- Clarified the contact and legal information sections.
- Corrected a few typos.
- Clarified various instructions and prerequisites.
Version 1.11 (July 3rd, 2017)
- Added information about the Abyss Replica Facility 3DS glitch.
- Updated legal information to a Creative Commons license.
- Clarified the contact information section and a few instructions.
- Corrected a few typos.
Version 1.10 (February 21st, 2017)
- Added cutoff point (or really, lack thereof) for Blacksmith part 1.
- Added a note about stealing Gold Dust for Blacksmith part 1 while in the
Zao Ruins and another note about a later time to do it.
- Added information about monster drops for Blacksmith items where applicable.
- Added a note about viewing extra skits by staying at inns.
- Moved Arcane Arte Books part 2 to an earlier position and adjusted the
position of the nearby note accordingly.
- Added a note about Anise's Push & Pull Girl title to note about selling old
equipment during the war.
- Added a note about some free items from Astor before going to the Zao Ruins
the second time.
- Moved reminder about Natalia's Curious Princess title to an earlier
position.
- Corrected location of reminder to complete Yulia City Items part 3.
- Added a part of Music Box House that was missing (part 5) and updated the
other parts' numbers accordingly.
- Split Catalyst Weapons part 1 into two parts to make it more efficient and
updated the other parts' numbers accordingly.
- Added a note about Tear's Singer of the Verse title.
- Added search codes for Credits, Notes about this Guide, and start of the
Chronological Sidequests sections.
- Added Secrets of the Meggiora Highlands sidequest.
- Added some notes in Mushroom Road for those who may want to do it later.
- Added a note about when to do Labyrinth Mansion part 2 and Guy's Artes
part 7 and moved Arcane Arte Books part 5.
- Corrected cutoff point for Contamination Effect part 3.
- Changed cutoff point Arcane Arte Books part 6 to unknown after finding out
it has one but not when it is.
- Clarified details for Good Spirits scene.
- Clarified details for Fonic Sight part 2.
- Added a note about battles on Hard Mode for Berserker.
- Added a note about an issue with triggering the scene for Forbidden Spells
part 1 and moved Catalyst Weapons part 3, Forbidden Spells part 2, and
Engeve's Monsters to accomodate.
- Moved Forbidden Spells part 3 to a better location.
- Moved Labyrinth Masion part 3 and Master Chefs part 15 to an earlier
location and updated the note regarding doing part 2 later to include more
information.
- Corrected a few typos.
- Clarified various instructions and prerequisites.
Version 1.09 (April 5th, 2015)
- Added a note about a possible extra skit after meeting Count Almandine in
Chesedonia.
- Moved Yulia City Items part 3 to an earlier position and added a note in its
old position in case it was missed.
- Added information about the potential Abyss Replica Facility 3DS glitch.
- Corrected the location of Nebilim's Crag in Catalyst Weapons part 6 and
added more information to its battle strategy.
- Added reminders in case the player chooses to postpone Mushroom Road or
Tear's Pendant.
- Corrected a few typos.
Version 1.08 (December 27th, 2014)
- Added a note about the start point of Jewel of Gardios part 3 after
receiving more information.
- Added a note about a glitch in the 3DS version in regards to Abyss Replica
Facility.
- Added cutoff point for Yulia City Items part 3.
- Added note about having catalyst weapons equipped to Catalyst Weapons part 6
and Tactical Leader part 1 and clarified the end of Catalyst Weapons part 6.
- Clarified prerequisites for Forbidden Spells parts 3-11.
- Corrected search code for Natalia's Artes part 2.
- Added additional note about when to get the five Maces for Yulia City Items
part 3.
- Added a note about having Anise cook at the point when she joins the party
and clarified her involvement in Master Chefs parts 17 and 19.
- Added additional information to Collector's Book part 1.
- Clarified the start point for Guy's Artes part 3.
- Corrected the start point and cutoff for Black Dream Fan Club part 1.
- Corrected a few typos.
- Clarified various instructions.
- Updated legal information.
Version 1.07 (August 15th, 2014)
- Corrected location of Music Box House part 8.
- Corrected start point of Jewel of Gardios part 3 and moved it accordingly.
Version 1.06 (August 5th, 2014)
- Added cutoff point for Dr. Mambo.
- Corrected location of the Sand Worm in Monster Collector part 2.
- Added note about the Key of Darkness to Nam Cobanda Isle.
- Added note about difficulty level when fighting Nebilim in Catalyst Weapons
part 6 and Tactical Leader.
- Added note to Master Chefs part 17 about using Anise in order to get her
later Little Big Chef title.
- Added optional part 2 of Fonic Sight.
Version 1.05 (July 6th, 2014)
- Added note about having Nebilim equipped to Catalyst Weapons part 1.
- Corrected typo in Labyrinth Mansion part 2.
Version 1.04 (April 23rd, 2014)
- Moved Black Dream Fan Club part 3 to a later and more convenient position.
Version 1.03 (February 28th, 2014)
- Filled in missing information for the last part of the Monster Collector
sidequest.
- Moved Labyrinth Mansion part 2 to an earlier position.
Version 1.02 (August 21st, 2013)
- Added Super Cheats to the list of sites allowed to host this guide.
Version 1.01 (August 18th, 2013)
- Added Neoseeker to the list of sites allowed to host this guide.
Version 1.00 (August 8th, 2013)
- First version. Includes all sidequests in chronological order to my
knowledge.
-------------------------------------------------------------------------------
LEGAL INFORMATION [LINFO]
-------------------------------------------------------------------------------
This work is licensed under a Creative Commons Attribution-NonCommercial-
NoDerivatives 4.0 International License by Erin Koster/BundleB. All trademarks
and copyrights contained in this document are owned by their respective
trademark and copyright holders.
In short, you are permitted to share this guide or sections of it under the
following terms:
- You attribute the guide to me (something along the lines of "guide by
BundleB" is fine).
- You do not make money from your use of the guide.
- You do not make any changes to the guide.
For more information about this license and what it permits and does not permit
you to do, please visit the Creative Commons website's page about this license:
https://creativecommons.org/licenses/by-nc-nd/4.0/
The most recently updated version of this guide can always be found on
GameFAQs.com. Any other site hosting the guide may or may not have the most
recent version.
And finally, I hope this guide has been helpful to you. Thanks for reading it.