/*      $NetBSD: test-fdleak.c,v 1.1.1.2 2021/04/07 02:43:15 christos Exp $     */
/*
* Copyright (c) 2012 Ross Lagerwall <[email protected]>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
*    derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#include "event2/event-config.h"
#include <sys/cdefs.h>
__RCSID("$NetBSD: test-fdleak.c,v 1.1.1.2 2021/04/07 02:43:15 christos Exp $");

#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#ifdef EVENT__HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#ifdef EVENT__HAVE_SYS_RESOURCE_H
#include <sys/resource.h>
#endif
#ifdef EVENT__HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif

#include "event2/event.h"
#include "event2/bufferevent.h"
#include "event2/buffer.h"
#include "event2/listener.h"

/* Number of requests to make. Setting this too high might result in the machine
  running out of ephemeral ports */
#ifdef _WIN32
#define MAX_REQUESTS 1000
#else
#define MAX_REQUESTS 4000
#endif

/* Provide storage for the address, both for the server & the clients */
static struct sockaddr_in saddr;

/* Number of sucessful requests so far */
static int num_requests;

static void start_client(struct event_base *base);

static void
my_perror(const char *s)
{
       fprintf(stderr, "%s: %s",
           s, evutil_socket_error_to_string(EVUTIL_SOCKET_ERROR()));
}

/*
===============================================
Server functions
===============================================
*/

/* Read a byte from the client and write it back */
static void
server_read_cb(struct bufferevent *bev, void *ctx)
{
       while (evbuffer_get_length(bufferevent_get_input(bev))) {
               unsigned char tmp;
               bufferevent_read(bev, &tmp, 1);
               bufferevent_write(bev, &tmp, 1);
       }
}

/* Wait for an EOF and then free the bufferevent */
static void
server_event_cb(struct bufferevent *bev, short events, void *ctx)
{
       if (events & BEV_EVENT_ERROR) {
               my_perror("Error from bufferevent");
               exit(1);
       } else if (events & BEV_EVENT_EOF) {
               bufferevent_free(bev);
               if (num_requests == MAX_REQUESTS) {
                       event_base_loopbreak(bufferevent_get_base(bev));
               }
       }
}

/* Accept a client socket and set it up to for reading & writing */
static void
listener_accept_cb(struct evconnlistener *listener, evutil_socket_t sock,
                  struct sockaddr *addr, int len, void *ptr)
{
       struct event_base *base = evconnlistener_get_base(listener);
       struct bufferevent *bev = bufferevent_socket_new(base, sock,
               BEV_OPT_CLOSE_ON_FREE);
       bufferevent_setcb(bev, server_read_cb, NULL, server_event_cb, NULL);
       bufferevent_enable(bev, EV_READ|EV_WRITE);
}

/* Start the server listening on a random port and start the first client. */
static void
start_loop(void)
{
       struct event_base *base;
       struct evconnlistener *listener;
       struct sockaddr_storage ss;
       ev_socklen_t socklen = sizeof(ss);
       evutil_socket_t fd;

       base = event_base_new();
       if (base == NULL) {
               puts("Could not open event base!");
               exit(1);
       }

       listener = evconnlistener_new_bind(base, listener_accept_cb, NULL,
           LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE,
           -1, (struct sockaddr *)&saddr, sizeof(saddr));
       if (listener == NULL) {
               my_perror("Could not create listener!");
               exit(1);
       }
       fd = evconnlistener_get_fd(listener);
       if (fd < 0) {
               puts("Couldn't get fd from listener");
               exit(1);
       }
       if (getsockname(fd, (struct sockaddr *)&ss, &socklen) < 0) {
               my_perror("getsockname()");
               exit(1);
       }
       memcpy(&saddr, &ss, sizeof(saddr));
       if (saddr.sin_family != AF_INET) {
               puts("AF mismatch from getsockname().");
               exit(1);
       }

       start_client(base);

       event_base_dispatch(base);

       evconnlistener_free(listener);
       event_base_free(base);
}

/*
===============================================
Client functions
===============================================
*/

/* Check that the server sends back the same byte that the client sent.
  If MAX_REQUESTS have been reached, exit. Otherwise, start another client. */
static void
client_read_cb(struct bufferevent *bev, void *ctx)
{
       unsigned char tmp;
       struct event_base *base = bufferevent_get_base(bev);

       bufferevent_read(bev, &tmp, 1);
       if (tmp != 'A') {
               puts("Incorrect data received!");
               exit(2);
       }
       bufferevent_free(bev);

       num_requests++;
       if (++num_requests < MAX_REQUESTS) {
               start_client(base);
       }
}

/* Send a byte to the server. */
static void
client_event_cb(struct bufferevent *bev, short events, void *ctx)
{
       if (events & BEV_EVENT_CONNECTED) {
               unsigned char tmp = 'A';
               bufferevent_write(bev, &tmp, 1);
       } else if (events & BEV_EVENT_ERROR) {
               puts("Client socket got error!");
               exit(2);
       }

       bufferevent_enable(bev, EV_READ);
}

/* Open a client socket to connect to localhost on sin */
static void
start_client(struct event_base *base)
{
       struct bufferevent *bev = bufferevent_socket_new(base, -1,
                                                        BEV_OPT_CLOSE_ON_FREE);
       bufferevent_setcb(bev, client_read_cb, NULL, client_event_cb, NULL);

       if (bufferevent_socket_connect(bev, (struct sockaddr *)&saddr,
                                      sizeof(saddr)) < 0) {
               my_perror("Could not connect!");
               bufferevent_free(bev);
               exit(2);
       }
}

int
main(int argc, char **argv)
{
#ifdef EVENT__HAVE_SETRLIMIT
       /* Set the fd limit to a low value so that any fd leak is caught without
       making many requests. */
       struct rlimit rl;
       rl.rlim_cur = rl.rlim_max = 20;
       if (setrlimit(RLIMIT_NOFILE, &rl) == -1) {
               my_perror("setrlimit");
               exit(3);
       }
#endif

#ifdef _WIN32
       WSADATA WSAData;
       WSAStartup(0x101, &WSAData);
#endif

       /* Set up an address, used by both client & server. */
       memset(&saddr, 0, sizeof(saddr));
       saddr.sin_family = AF_INET;
       saddr.sin_addr.s_addr = htonl(0x7f000001);
       saddr.sin_port = 0; /* Tell the implementation to pick a port. */

       start_loop();

       return 0;
}

/* XXX why does this test cause so much latency sometimes (OSX 10.5)? */