README.md - brcon2024-hackathons - Bitreichcon 2024 Hackathons | |
git clone git://bitreich.org/brcon2024-hackathons git://enlrupgkhuxnvlhsf6lc3fz… | |
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README.md (1194B) | |
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1 # Gopher Hackathon | |
2 | |
3 ## GopherVR | |
4 | |
5 Recreate GopherVR with modern methods: | |
6 | |
7 https://github.com/michael-lazar/gopherVR | |
8 https://github.com/michael-lazar/gopherVR-models | |
9 | |
10 Here is more modern exports: | |
11 | |
12 https://www.khronos.org/gltf/ | |
13 | |
14 Just plumb gltf files into some usable game engine? | |
15 | |
16 https://godotengine.org/article/we-should-all-use-gltf-20-export… | |
17 | |
18 ## GopherVR on some VR device | |
19 | |
20 With the support of game engine import we should be able to run Gopher on | |
21 some VR device. | |
22 | |
23 ## Gopher Clustering | |
24 | |
25 In gopher-clustering/ you find ideas by pazz0 for how to scan gopher | |
26 menus and allow some clustering to topics. | |
27 | |
28 How can this be optimized and made a common algorithm? | |
29 | |
30 This will help further gopher automated development and new UIs, like | |
31 GopherVR. | |
32 | |
33 ## IFDP Fiction for Gopher | |
34 | |
35 Implement | |
36 | |
37 https://ifdb.org/ | |
38 | |
39 fiction for gopher. | |
40 | |
41 gopher://mozz.us:7006/1/ | |
42 | |
43 Is this enough? | |
44 | |
45 https://ifarchive.org/indexes/if-archive/info/ifdb/ | |
46 gopher://gopher.0xfa.de/0/pazz0/p/ifdbgames.sh | |
47 | |
48 ## Pharos Internet Archive Interface | |
49 | |
50 Help pi31415 and extend his Internet Archive Interface for Gopher: | |
51 | |
52 gopher://tilde.pink/1/~bencollver/log/2024-07-30-pharos-gopher-f… | |
53 |