+----------+---------------------------------------------+
|AC |Armor class - given in both descending and |
| |[ascending] format. |
+----------+---------------------------------------------+
|HD |Hit dice. D6 for Whitebox, D8 for other |
| |editions. |
+----------+---------------------------------------------+
|ATK |Attacks and damage. |
+----------+---------------------------------------------+
|SP |Special abilities or notes. |
+----------+---------------------------------------------+
|MV |Base Move rate. |
+----------+---------------------------------------------+
|HDE/XP |Hit Dice Equivalent/Experience points |
+----------+---------------------------------------------+
|SAV |Saving throw. This is a single save as normal|
| |per Swords & Wizardry rules. |
+----------+---------------------------------------------+
|BHB |Base hit bonus. Used with Ascending AC |
| |combat, the DM rolls a d20 and adds the |
| |BHB. If it is higher than the opponent's AC, |
| |it is a hit. Handy as no chart is needed. |
+----------+---------------------------------------------+
|AL |Alignment (lawful, neutral, or chaotic) |
+----------+---------------------------------------------+